/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2009 Blender Foundation, Joshua Leung. */ /** \file * \ingroup edarmature */ #include "MEM_guardedalloc.h" #include "BLI_blenlib.h" #include "BLI_math.h" #include "DNA_anim_types.h" #include "DNA_armature_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "BKE_action.h" #include "BKE_anim_data.h" #include "BKE_idprop.h" #include "BKE_layer.h" #include "BKE_object.h" #include "BKE_context.h" #include "DEG_depsgraph.h" #include "RNA_access.h" #include "RNA_path.h" #include "RNA_prototypes.h" #include "WM_api.h" #include "WM_types.h" #include "ED_armature.h" #include "ED_keyframing.h" #include "armature_intern.h" /* *********************************************** */ /* Contents of this File: * * This file contains methods shared between Pose Slide and Pose Lib; * primarily the functions in question concern Animato <-> Pose * convenience functions, such as applying/getting pose values * and/or inserting keyframes for these. */ /* *********************************************** */ /* FCurves <-> PoseChannels Links */ /* helper for poseAnim_mapping_get() -> get the relevant F-Curves per PoseChannel */ static void fcurves_to_pchan_links_get(ListBase *pfLinks, Object *ob, bAction *act, bPoseChannel *pchan) { ListBase curves = {NULL, NULL}; int transFlags = action_get_item_transforms(act, ob, pchan, &curves); pchan->flag &= ~(POSE_LOC | POSE_ROT | POSE_SIZE | POSE_BBONE_SHAPE); /* check if any transforms found... */ if (transFlags) { /* make new linkage data */ tPChanFCurveLink *pfl = MEM_callocN(sizeof(tPChanFCurveLink), "tPChanFCurveLink"); PointerRNA ptr; pfl->ob = ob; pfl->fcurves = curves; pfl->pchan = pchan; /* get the RNA path to this pchan - this needs to be freed! */ RNA_pointer_create((ID *)ob, &RNA_PoseBone, pchan, &ptr); pfl->pchan_path = RNA_path_from_ID_to_struct(&ptr); /* add linkage data to operator data */ BLI_addtail(pfLinks, pfl); /* set pchan's transform flags */ if (transFlags & ACT_TRANS_LOC) { pchan->flag |= POSE_LOC; } if (transFlags & ACT_TRANS_ROT) { pchan->flag |= POSE_ROT; } if (transFlags & ACT_TRANS_SCALE) { pchan->flag |= POSE_SIZE; } if (transFlags & ACT_TRANS_BBONE) { pchan->flag |= POSE_BBONE_SHAPE; } /* store current transforms */ copy_v3_v3(pfl->oldloc, pchan->loc); copy_v3_v3(pfl->oldrot, pchan->eul); copy_v3_v3(pfl->oldscale, pchan->size); copy_qt_qt(pfl->oldquat, pchan->quat); copy_v3_v3(pfl->oldaxis, pchan->rotAxis); pfl->oldangle = pchan->rotAngle; /* store current bbone values */ pfl->roll1 = pchan->roll1; pfl->roll2 = pchan->roll2; pfl->curve_in_x = pchan->curve_in_x; pfl->curve_in_z = pchan->curve_in_z; pfl->curve_out_x = pchan->curve_out_x; pfl->curve_out_z = pchan->curve_out_z; pfl->ease1 = pchan->ease1; pfl->ease2 = pchan->ease2; copy_v3_v3(pfl->scale_in, pchan->scale_in); copy_v3_v3(pfl->scale_out, pchan->scale_out); /* make copy of custom properties */ if (pchan->prop && (transFlags & ACT_TRANS_PROP)) { pfl->oldprops = IDP_CopyProperty(pchan->prop); } } } Object *poseAnim_object_get(Object *ob_) { Object *ob = BKE_object_pose_armature_get(ob_); if (!ELEM(NULL, ob, ob->data, ob->adt, ob->adt->action)) { return ob; } return NULL; } void poseAnim_mapping_get(bContext *C, ListBase *pfLinks) { /* for each Pose-Channel which gets affected, get the F-Curves for that channel * and set the relevant transform flags... */ Object *prev_ob, *ob_pose_armature; prev_ob = NULL; ob_pose_armature = NULL; CTX_DATA_BEGIN_WITH_ID (C, bPoseChannel *, pchan, selected_pose_bones, Object *, ob) { if (ob != prev_ob) { prev_ob = ob; ob_pose_armature = poseAnim_object_get(ob); } if (ob_pose_armature == NULL) { continue; } fcurves_to_pchan_links_get(pfLinks, ob_pose_armature, ob_pose_armature->adt->action, pchan); } CTX_DATA_END; /* if no PoseChannels were found, try a second pass, doing visible ones instead * i.e. if nothing selected, do whole pose */ if (BLI_listbase_is_empty(pfLinks)) { prev_ob = NULL; ob_pose_armature = NULL; CTX_DATA_BEGIN_WITH_ID (C, bPoseChannel *, pchan, visible_pose_bones, Object *, ob) { if (ob != prev_ob) { prev_ob = ob; ob_pose_armature = poseAnim_object_get(ob); } if (ob_pose_armature == NULL) { continue; } fcurves_to_pchan_links_get(pfLinks, ob_pose_armature, ob_pose_armature->adt->action, pchan); } CTX_DATA_END; } } void poseAnim_mapping_free(ListBase *pfLinks) { tPChanFCurveLink *pfl, *pfln = NULL; /* free the temp pchan links and their data */ for (pfl = pfLinks->first; pfl; pfl = pfln) { pfln = pfl->next; /* free custom properties */ if (pfl->oldprops) { IDP_FreeProperty(pfl->oldprops); } /* free list of F-Curve reference links */ BLI_freelistN(&pfl->fcurves); /* free pchan RNA Path */ MEM_freeN(pfl->pchan_path); /* free link itself */ BLI_freelinkN(pfLinks, pfl); } } /* ------------------------- */ void poseAnim_mapping_refresh(bContext *C, Scene *UNUSED(scene), Object *ob) { DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY); WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob); AnimData *adt = BKE_animdata_from_id(&ob->id); if (adt && adt->action) { DEG_id_tag_update(&adt->action->id, ID_RECALC_ANIMATION_NO_FLUSH); } } void poseAnim_mapping_reset(ListBase *pfLinks) { tPChanFCurveLink *pfl; /* iterate over each pose-channel affected, restoring all channels to their original values */ for (pfl = pfLinks->first; pfl; pfl = pfl->next) { bPoseChannel *pchan = pfl->pchan; /* just copy all the values over regardless of whether they changed or not */ copy_v3_v3(pchan->loc, pfl->oldloc); copy_v3_v3(pchan->eul, pfl->oldrot); copy_v3_v3(pchan->size, pfl->oldscale); copy_qt_qt(pchan->quat, pfl->oldquat); copy_v3_v3(pchan->rotAxis, pfl->oldaxis); pchan->rotAngle = pfl->oldangle; /* store current bbone values */ pchan->roll1 = pfl->roll1; pchan->roll2 = pfl->roll2; pchan->curve_in_x = pfl->curve_in_x; pchan->curve_in_z = pfl->curve_in_z; pchan->curve_out_x = pfl->curve_out_x; pchan->curve_out_z = pfl->curve_out_z; pchan->ease1 = pfl->ease1; pchan->ease2 = pfl->ease2; copy_v3_v3(pchan->scale_in, pfl->scale_in); copy_v3_v3(pchan->scale_out, pfl->scale_out); /* just overwrite values of properties from the stored copies (there should be some) */ if (pfl->oldprops) { IDP_SyncGroupValues(pfl->pchan->prop, pfl->oldprops); } } } void poseAnim_mapping_autoKeyframe(bContext *C, Scene *scene, ListBase *pfLinks, float cframe) { ViewLayer *view_layer = CTX_data_view_layer(C); View3D *v3d = CTX_wm_view3d(C); bool skip = true; FOREACH_OBJECT_IN_MODE_BEGIN (scene, view_layer, v3d, OB_ARMATURE, OB_MODE_POSE, ob) { ob->id.tag &= ~LIB_TAG_DOIT; ob = poseAnim_object_get(ob); /* Ensure validity of the settings from the context. */ if (ob == NULL) { continue; } if (autokeyframe_cfra_can_key(scene, &ob->id)) { ob->id.tag |= LIB_TAG_DOIT; skip = false; } } FOREACH_OBJECT_IN_MODE_END; if (skip) { return; } /* Insert keyframes as necessary if auto-key-framing. */ KeyingSet *ks = ANIM_get_keyingset_for_autokeying(scene, ANIM_KS_WHOLE_CHARACTER_ID); ListBase dsources = {NULL, NULL}; tPChanFCurveLink *pfl; /* iterate over each pose-channel affected, tagging bones to be keyed */ /* XXX: here we already have the information about what transforms exist, though * it might be easier to just overwrite all using normal mechanisms */ for (pfl = pfLinks->first; pfl; pfl = pfl->next) { bPoseChannel *pchan = pfl->pchan; if ((pfl->ob->id.tag & LIB_TAG_DOIT) == 0) { continue; } /* Add data-source override for the PoseChannel, to be used later. */ ANIM_relative_keyingset_add_source(&dsources, &pfl->ob->id, &RNA_PoseBone, pchan); } /* insert keyframes for all relevant bones in one go */ ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cframe); BLI_freelistN(&dsources); /* do the bone paths * - only do this if keyframes should have been added * - do not calculate unless there are paths already to update... */ FOREACH_OBJECT_IN_MODE_BEGIN (scene, view_layer, v3d, OB_ARMATURE, OB_MODE_POSE, ob) { if (ob->id.tag & LIB_TAG_DOIT) { if (ob->pose->avs.path_bakeflag & MOTIONPATH_BAKE_HAS_PATHS) { // ED_pose_clear_paths(C, ob); /* XXX for now, don't need to clear. */ /* TODO(sergey): Should ensure we can use more narrow update range here. */ ED_pose_recalculate_paths(C, scene, ob, POSE_PATH_CALC_RANGE_FULL); } } } FOREACH_OBJECT_IN_MODE_END; } /* ------------------------- */ LinkData *poseAnim_mapping_getNextFCurve(ListBase *fcuLinks, LinkData *prev, const char *path) { LinkData *first = (prev) ? prev->next : (fcuLinks) ? fcuLinks->first : NULL; LinkData *ld; /* check each link to see if the linked F-Curve has a matching path */ for (ld = first; ld; ld = ld->next) { FCurve *fcu = (FCurve *)ld->data; /* check if paths match */ if (STREQ(path, fcu->rna_path)) { return ld; } } /* none found */ return NULL; } /* *********************************************** */