/* SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup edasset */ #include #include "DNA_space_types.h" #include "BKE_asset.h" #include "BKE_asset_representation.hh" #include "BLO_readfile.h" #include "ED_asset_handle.h" #include "ED_asset_list.hh" #include "WM_api.h" const char *ED_asset_handle_get_name(const AssetHandle *asset) { return BKE_asset_representation_name_get(asset->file_data->asset); } AssetMetaData *ED_asset_handle_get_metadata(const AssetHandle *asset_handle) { return BKE_asset_representation_metadata_get(asset_handle->file_data->asset); } ID *ED_asset_handle_get_local_id(const AssetHandle *asset) { return asset->file_data->id; } ID_Type ED_asset_handle_get_id_type(const AssetHandle *asset) { return static_cast(asset->file_data->blentype); } int ED_asset_handle_get_preview_icon_id(const AssetHandle *asset) { return asset->file_data->preview_icon_id; } void ED_asset_handle_get_full_library_path(const bContext *C, const AssetLibraryReference *asset_library_ref, const AssetHandle *asset, char r_full_lib_path[FILE_MAX_LIBEXTRA]) { *r_full_lib_path = '\0'; std::string asset_path = ED_assetlist_asset_filepath_get(C, *asset_library_ref, *asset); if (asset_path.empty()) { return; } BLO_library_path_explode(asset_path.c_str(), r_full_lib_path, nullptr, nullptr); } namespace blender::ed::asset { ID *get_local_id_from_asset_or_append_and_reuse(Main &bmain, const AssetLibraryReference &library_ref, const AssetHandle asset) { if (ID *local_id = ED_asset_handle_get_local_id(&asset)) { return local_id; } char blend_path[FILE_MAX_LIBEXTRA]; ED_asset_handle_get_full_library_path(nullptr, &library_ref, &asset, blend_path); const char *id_name = ED_asset_handle_get_name(&asset); return WM_file_append_datablock(&bmain, nullptr, nullptr, nullptr, blend_path, ED_asset_handle_get_id_type(&asset), id_name, BLO_LIBLINK_APPEND_RECURSIVE | BLO_LIBLINK_APPEND_ASSET_DATA_CLEAR | BLO_LIBLINK_APPEND_LOCAL_ID_REUSE); } } // namespace blender::ed::asset