/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2014 Blender Foundation. * All rights reserved. */ /** \file * \ingroup edgizmolib * * \name Cage Gizmo * * 2D Gizmo * * \brief Rectangular gizmo acting as a 'cage' around its content. * Interacting scales or translates the gizmo. */ #include "MEM_guardedalloc.h" #include "BLI_dial_2d.h" #include "BLI_math.h" #include "BLI_rect.h" #include "BKE_context.h" #include "GPU_immediate.h" #include "GPU_immediate_util.h" #include "GPU_matrix.h" #include "GPU_select.h" #include "GPU_shader.h" #include "GPU_state.h" #include "RNA_access.h" #include "RNA_define.h" #include "WM_api.h" #include "WM_types.h" #include "ED_gizmo_library.h" #include "ED_screen.h" #include "ED_view3d.h" /* own includes */ #include "../gizmo_library_intern.h" #define GIZMO_MARGIN_OFFSET_SCALE 1.5f static bool gizmo_calc_rect_view_scale(const wmGizmo *gz, const float dims[2], float scale[2]) { float matrix_final_no_offset[4][4]; float asp[2] = {1.0f, 1.0f}; if (dims[0] > dims[1]) { asp[0] = dims[1] / dims[0]; } else { asp[1] = dims[0] / dims[1]; } float x_axis[3], y_axis[3]; WM_gizmo_calc_matrix_final_no_offset(gz, matrix_final_no_offset); mul_v3_mat3_m4v3(x_axis, matrix_final_no_offset, gz->matrix_offset[0]); mul_v3_mat3_m4v3(y_axis, matrix_final_no_offset, gz->matrix_offset[1]); mul_v2_v2(x_axis, asp); mul_v2_v2(y_axis, asp); float len_x_axis = len_v3(x_axis); float len_y_axis = len_v3(y_axis); if (len_x_axis == 0.0f || len_y_axis == 0.0f) { return false; } scale[0] = 1.0f / len_x_axis; scale[1] = 1.0f / len_y_axis; return true; } static bool gizmo_calc_rect_view_margin(const wmGizmo *gz, const float dims[2], float margin[2]) { float handle_size; handle_size = 0.15f; handle_size *= gz->scale_final; float scale_xy[2]; if (!gizmo_calc_rect_view_scale(gz, dims, scale_xy)) { zero_v2(margin); return false; } margin[0] = ((handle_size * scale_xy[0])); margin[1] = ((handle_size * scale_xy[1])); return true; } /* -------------------------------------------------------------------- */ static void gizmo_rect_pivot_from_scale_part(int part, float r_pt[2], bool r_constrain_axis[2]) { bool x = true, y = true; switch (part) { case ED_GIZMO_CAGE2D_PART_SCALE_MIN_X: { ARRAY_SET_ITEMS(r_pt, 0.5, 0.0); x = false; break; } case ED_GIZMO_CAGE2D_PART_SCALE_MAX_X: { ARRAY_SET_ITEMS(r_pt, -0.5, 0.0); x = false; break; } case ED_GIZMO_CAGE2D_PART_SCALE_MIN_Y: { ARRAY_SET_ITEMS(r_pt, 0.0, 0.5); y = false; break; } case ED_GIZMO_CAGE2D_PART_SCALE_MAX_Y: { ARRAY_SET_ITEMS(r_pt, 0.0, -0.5); y = false; break; } case ED_GIZMO_CAGE2D_PART_SCALE_MIN_X_MIN_Y: { ARRAY_SET_ITEMS(r_pt, 0.5, 0.5); x = y = false; break; } case ED_GIZMO_CAGE2D_PART_SCALE_MIN_X_MAX_Y: { ARRAY_SET_ITEMS(r_pt, 0.5, -0.5); x = y = false; break; } case ED_GIZMO_CAGE2D_PART_SCALE_MAX_X_MIN_Y: { ARRAY_SET_ITEMS(r_pt, -0.5, 0.5); x = y = false; break; } case ED_GIZMO_CAGE2D_PART_SCALE_MAX_X_MAX_Y: { ARRAY_SET_ITEMS(r_pt, -0.5, -0.5); x = y = false; break; } default: BLI_assert(0); } r_constrain_axis[0] = x; r_constrain_axis[1] = y; } /* -------------------------------------------------------------------- */ /** \name Box Draw Style * * Useful for 3D views, see: #ED_GIZMO_CAGE2D_STYLE_BOX * \{ */ static void cage2d_draw_box_corners(const rctf *r, const float margin[2], const float color[3], const float line_width) { uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_3D_POLYLINE_UNIFORM_COLOR); immUniformColor3fv(color); float viewport[4]; GPU_viewport_size_get_f(viewport); immUniform2fv("viewportSize", &viewport[2]); immUniform1f("lineWidth", line_width * U.pixelsize); immBegin(GPU_PRIM_LINES, 16); immVertex2f(pos, r->xmin, r->ymin + margin[1]); immVertex2f(pos, r->xmin, r->ymin); immVertex2f(pos, r->xmin, r->ymin); immVertex2f(pos, r->xmin + margin[0], r->ymin); immVertex2f(pos, r->xmax, r->ymin + margin[1]); immVertex2f(pos, r->xmax, r->ymin); immVertex2f(pos, r->xmax, r->ymin); immVertex2f(pos, r->xmax - margin[0], r->ymin); immVertex2f(pos, r->xmax, r->ymax - margin[1]); immVertex2f(pos, r->xmax, r->ymax); immVertex2f(pos, r->xmax, r->ymax); immVertex2f(pos, r->xmax - margin[0], r->ymax); immVertex2f(pos, r->xmin, r->ymax - margin[1]); immVertex2f(pos, r->xmin, r->ymax); immVertex2f(pos, r->xmin, r->ymax); immVertex2f(pos, r->xmin + margin[0], r->ymax); immEnd(); immUnbindProgram(); } static void cage2d_draw_box_interaction(const float color[4], const int highlighted, const float size[2], const float margin[2], const float line_width, const bool is_solid, const int draw_options) { /* 4 verts for translate, otherwise only 3 are used. */ float verts[4][2]; uint verts_len = 0; GPUPrimType prim_type = GPU_PRIM_NONE; switch (highlighted) { case ED_GIZMO_CAGE2D_PART_SCALE_MIN_X: { rctf r = { .xmin = -size[0], .xmax = -size[0] + margin[0], .ymin = -size[1] + margin[1], .ymax = size[1] - margin[1], }; ARRAY_SET_ITEMS(verts[0], r.xmin, r.ymin); ARRAY_SET_ITEMS(verts[1], r.xmin, r.ymax); verts_len = 2; if (is_solid) { ARRAY_SET_ITEMS(verts[2], r.xmax, r.ymax); ARRAY_SET_ITEMS(verts[3], r.xmax, r.ymin); verts_len += 2; prim_type = GPU_PRIM_TRI_FAN; } else { prim_type = GPU_PRIM_LINE_STRIP; } break; } case ED_GIZMO_CAGE2D_PART_SCALE_MAX_X: { rctf r = { .xmin = size[0] - margin[0], .xmax = size[0], .ymin = -size[1] + margin[1], .ymax = size[1] - margin[1], }; ARRAY_SET_ITEMS(verts[0], r.xmax, r.ymin); ARRAY_SET_ITEMS(verts[1], r.xmax, r.ymax); verts_len = 2; if (is_solid) { ARRAY_SET_ITEMS(verts[2], r.xmin, r.ymax); ARRAY_SET_ITEMS(verts[3], r.xmin, r.ymin); verts_len += 2; prim_type = GPU_PRIM_TRI_FAN; } else { prim_type = GPU_PRIM_LINE_STRIP; } break; } case ED_GIZMO_CAGE2D_PART_SCALE_MIN_Y: { rctf r = { .xmin = -size[0] + margin[0], .xmax = size[0] - margin[0], .ymin = -size[1], .ymax = -size[1] + margin[1], }; ARRAY_SET_ITEMS(verts[0], r.xmin, r.ymin); ARRAY_SET_ITEMS(verts[1], r.xmax, r.ymin); verts_len = 2; if (is_solid) { ARRAY_SET_ITEMS(verts[2], r.xmax, r.ymax); ARRAY_SET_ITEMS(verts[3], r.xmin, r.ymax); verts_len += 2; prim_type = GPU_PRIM_TRI_FAN; } else { prim_type = GPU_PRIM_LINE_STRIP; } break; } case ED_GIZMO_CAGE2D_PART_SCALE_MAX_Y: { rctf r = { .xmin = -size[0] + margin[0], .xmax = size[0] - margin[0], .ymin = size[1] - margin[1], .ymax = size[1], }; ARRAY_SET_ITEMS(verts[0], r.xmin, r.ymax); ARRAY_SET_ITEMS(verts[1], r.xmax, r.ymax); verts_len = 2; if (is_solid) { ARRAY_SET_ITEMS(verts[2], r.xmax, r.ymin); ARRAY_SET_ITEMS(verts[3], r.xmin, r.ymin); verts_len += 2; prim_type = GPU_PRIM_TRI_FAN; } else { prim_type = GPU_PRIM_LINE_STRIP; } break; } case ED_GIZMO_CAGE2D_PART_SCALE_MIN_X_MIN_Y: { rctf r = { .xmin = -size[0], .xmax = -size[0] + margin[0], .ymin = -size[1], .ymax = -size[1] + margin[1], }; ARRAY_SET_ITEMS(verts[0], r.xmax, r.ymin); ARRAY_SET_ITEMS(verts[1], r.xmax, r.ymax); ARRAY_SET_ITEMS(verts[2], r.xmin, r.ymax); verts_len = 3; if (is_solid) { ARRAY_SET_ITEMS(verts[3], r.xmin, r.ymin); verts_len += 1; prim_type = GPU_PRIM_TRI_FAN; } else { prim_type = GPU_PRIM_LINE_STRIP; } break; } case ED_GIZMO_CAGE2D_PART_SCALE_MIN_X_MAX_Y: { rctf r = { .xmin = -size[0], .xmax = -size[0] + margin[0], .ymin = size[1] - margin[1], .ymax = size[1], }; ARRAY_SET_ITEMS(verts[0], r.xmax, r.ymax); ARRAY_SET_ITEMS(verts[1], r.xmax, r.ymin); ARRAY_SET_ITEMS(verts[2], r.xmin, r.ymin); verts_len = 3; if (is_solid) { ARRAY_SET_ITEMS(verts[3], r.xmin, r.ymax); verts_len += 1; prim_type = GPU_PRIM_TRI_FAN; } else { prim_type = GPU_PRIM_LINE_STRIP; } break; } case ED_GIZMO_CAGE2D_PART_SCALE_MAX_X_MIN_Y: { rctf r = { .xmin = size[0] - margin[0], .xmax = size[0], .ymin = -size[1], .ymax = -size[1] + margin[1], }; ARRAY_SET_ITEMS(verts[0], r.xmin, r.ymin); ARRAY_SET_ITEMS(verts[1], r.xmin, r.ymax); ARRAY_SET_ITEMS(verts[2], r.xmax, r.ymax); verts_len = 3; if (is_solid) { ARRAY_SET_ITEMS(verts[3], r.xmax, r.ymin); verts_len += 1; prim_type = GPU_PRIM_TRI_FAN; } else { prim_type = GPU_PRIM_LINE_STRIP; } break; } case ED_GIZMO_CAGE2D_PART_SCALE_MAX_X_MAX_Y: { rctf r = { .xmin = size[0] - margin[0], .xmax = size[0], .ymin = size[1] - margin[1], .ymax = size[1], }; ARRAY_SET_ITEMS(verts[0], r.xmin, r.ymax); ARRAY_SET_ITEMS(verts[1], r.xmin, r.ymin); ARRAY_SET_ITEMS(verts[2], r.xmax, r.ymin); verts_len = 3; if (is_solid) { ARRAY_SET_ITEMS(verts[3], r.xmax, r.ymax); verts_len += 1; prim_type = GPU_PRIM_TRI_FAN; } else { prim_type = GPU_PRIM_LINE_STRIP; } break; } case ED_GIZMO_CAGE2D_PART_ROTATE: { const float rotate_pt[2] = {0.0f, size[1] + margin[1]}; const rctf r_rotate = { .xmin = rotate_pt[0] - margin[0] / 2.0f, .xmax = rotate_pt[0] + margin[0] / 2.0f, .ymin = rotate_pt[1] - margin[1] / 2.0f, .ymax = rotate_pt[1] + margin[1] / 2.0f, }; ARRAY_SET_ITEMS(verts[0], r_rotate.xmin, r_rotate.ymin); ARRAY_SET_ITEMS(verts[1], r_rotate.xmin, r_rotate.ymax); ARRAY_SET_ITEMS(verts[2], r_rotate.xmax, r_rotate.ymax); ARRAY_SET_ITEMS(verts[3], r_rotate.xmax, r_rotate.ymin); verts_len = 4; if (is_solid) { prim_type = GPU_PRIM_TRI_FAN; } else { prim_type = GPU_PRIM_LINE_STRIP; } break; } case ED_GIZMO_CAGE2D_PART_TRANSLATE: if (draw_options & ED_GIZMO_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE) { ARRAY_SET_ITEMS(verts[0], -margin[0] / 2, -margin[1] / 2); ARRAY_SET_ITEMS(verts[1], margin[0] / 2, margin[1] / 2); ARRAY_SET_ITEMS(verts[2], -margin[0] / 2, margin[1] / 2); ARRAY_SET_ITEMS(verts[3], margin[0] / 2, -margin[1] / 2); verts_len = 4; if (is_solid) { prim_type = GPU_PRIM_TRI_FAN; } else { prim_type = GPU_PRIM_LINES; } } else { /* Only used for 3D view selection, never displayed to the user. */ ARRAY_SET_ITEMS(verts[0], -size[0], -size[1]); ARRAY_SET_ITEMS(verts[1], -size[0], size[1]); ARRAY_SET_ITEMS(verts[2], size[0], size[1]); ARRAY_SET_ITEMS(verts[3], size[0], -size[1]); verts_len = 4; if (is_solid) { prim_type = GPU_PRIM_TRI_FAN; } else { /* unreachable */ BLI_assert(0); prim_type = GPU_PRIM_LINE_STRIP; } } break; default: return; } BLI_assert(prim_type != GPU_PRIM_NONE); GPUVertFormat *format = immVertexFormat(); struct { uint pos, col; } attr_id = { .pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT), .col = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 3, GPU_FETCH_FLOAT), }; immBindBuiltinProgram(is_solid ? GPU_SHADER_2D_FLAT_COLOR : GPU_SHADER_3D_POLYLINE_FLAT_COLOR); { if (is_solid) { BLI_assert(ELEM(prim_type, GPU_PRIM_TRI_FAN)); immBegin(prim_type, verts_len); immAttr3f(attr_id.col, 0.0f, 0.0f, 0.0f); for (uint i = 0; i < verts_len; i++) { immVertex2fv(attr_id.pos, verts[i]); } immEnd(); } else { BLI_assert(ELEM(prim_type, GPU_PRIM_LINE_STRIP, GPU_PRIM_LINES)); float viewport[4]; GPU_viewport_size_get_f(viewport); immUniform2fv("viewportSize", &viewport[2]); immUniform1f("lineWidth", (line_width * 3.0f) * U.pixelsize); immBegin(prim_type, verts_len); immAttr3f(attr_id.col, 0.0f, 0.0f, 0.0f); for (uint i = 0; i < verts_len; i++) { immVertex2fv(attr_id.pos, verts[i]); } immEnd(); immUniform1f("lineWidth", line_width * U.pixelsize); immBegin(prim_type, verts_len); immAttr3fv(attr_id.col, color); for (uint i = 0; i < verts_len; i++) { immVertex2fv(attr_id.pos, verts[i]); } immEnd(); } } immUnbindProgram(); } /** \} */ /* -------------------------------------------------------------------- */ /** \name Circle Draw Style * * Useful for 2D views, see: #ED_GIZMO_CAGE2D_STYLE_CIRCLE * \{ */ static void imm_draw_point_aspect_2d( uint pos, float x, float y, float rad_x, float rad_y, bool solid) { immBegin(solid ? GPU_PRIM_TRI_FAN : GPU_PRIM_LINE_LOOP, 4); immVertex2f(pos, x - rad_x, y - rad_y); immVertex2f(pos, x - rad_x, y + rad_y); immVertex2f(pos, x + rad_x, y + rad_y); immVertex2f(pos, x + rad_x, y - rad_y); immEnd(); } static void cage2d_draw_circle_wire(const rctf *r, const float margin[2], const float color[3], const int transform_flag, const int draw_options, const float line_width) { uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_3D_POLYLINE_UNIFORM_COLOR); immUniformColor3fv(color); float viewport[4]; GPU_viewport_size_get_f(viewport); immUniform2fv("viewportSize", &viewport[2]); immUniform1f("lineWidth", line_width * U.pixelsize); immBegin(GPU_PRIM_LINE_LOOP, 4); immVertex2f(pos, r->xmin, r->ymin); immVertex2f(pos, r->xmax, r->ymin); immVertex2f(pos, r->xmax, r->ymax); immVertex2f(pos, r->xmin, r->ymax); immEnd(); if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_ROTATE) { immBegin(GPU_PRIM_LINE_LOOP, 2); immVertex2f(pos, BLI_rctf_cent_x(r), r->ymax); immVertex2f(pos, BLI_rctf_cent_x(r), r->ymax + margin[1]); immEnd(); } if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_TRANSLATE) { if (draw_options & ED_GIZMO_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE) { const float rad[2] = {margin[0] / 2, margin[1] / 2}; const float center[2] = {BLI_rctf_cent_x(r), BLI_rctf_cent_y(r)}; immBegin(GPU_PRIM_LINES, 4); immVertex2f(pos, center[0] - rad[0], center[1] - rad[1]); immVertex2f(pos, center[0] + rad[0], center[1] + rad[1]); immVertex2f(pos, center[0] + rad[0], center[1] - rad[1]); immVertex2f(pos, center[0] - rad[0], center[1] + rad[1]); immEnd(); } } immUnbindProgram(); } static void cage2d_draw_circle_handles(const rctf *r, const float margin[2], const float color[3], const int transform_flag, bool solid) { uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); void (*circle_fn)(uint, float, float, float, float, int) = (solid) ? imm_draw_circle_fill_aspect_2d : imm_draw_circle_wire_aspect_2d; const int resolu = 12; const float rad[2] = {margin[0] / 3, margin[1] / 3}; immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); immUniformColor3fv(color); /* should really divide by two, but looks too bulky. */ { imm_draw_point_aspect_2d(pos, r->xmin, r->ymin, rad[0], rad[1], solid); imm_draw_point_aspect_2d(pos, r->xmax, r->ymin, rad[0], rad[1], solid); imm_draw_point_aspect_2d(pos, r->xmax, r->ymax, rad[0], rad[1], solid); imm_draw_point_aspect_2d(pos, r->xmin, r->ymax, rad[0], rad[1], solid); } if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_ROTATE) { const float handle[2] = { BLI_rctf_cent_x(r), r->ymax + (margin[1] * GIZMO_MARGIN_OFFSET_SCALE), }; circle_fn(pos, handle[0], handle[1], rad[0], rad[1], resolu); } immUnbindProgram(); } /** \} */ static void gizmo_cage2d_draw_intern(wmGizmo *gz, const bool select, const bool highlight, const int select_id) { // const bool use_clamp = (gz->parent_gzgroup->type->flag & WM_GIZMOGROUPTYPE_3D) == 0; float dims[2]; RNA_float_get_array(gz->ptr, "dimensions", dims); float matrix_final[4][4]; const int transform_flag = RNA_enum_get(gz->ptr, "transform"); const int draw_style = RNA_enum_get(gz->ptr, "draw_style"); const int draw_options = RNA_enum_get(gz->ptr, "draw_options"); const float size_real[2] = {dims[0] / 2.0f, dims[1] / 2.0f}; WM_gizmo_calc_matrix_final(gz, matrix_final); GPU_matrix_push(); GPU_matrix_mul(matrix_final); float margin[2]; gizmo_calc_rect_view_margin(gz, dims, margin); /* Handy for quick testing draw (if it's outside bounds). */ if (false) { GPU_blend(true); uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); immUniformColor4fv((const float[4]){1, 1, 1, 0.5f}); float s = 0.5f; immRectf(pos, -s, -s, s, s); immUnbindProgram(); GPU_blend(false); } if (select) { /* Expand for hot-spot. */ const float size[2] = {size_real[0] + margin[0] / 2, size_real[1] + margin[1] / 2}; if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE) { int scale_parts[] = { ED_GIZMO_CAGE2D_PART_SCALE_MIN_X, ED_GIZMO_CAGE2D_PART_SCALE_MAX_X, ED_GIZMO_CAGE2D_PART_SCALE_MIN_Y, ED_GIZMO_CAGE2D_PART_SCALE_MAX_Y, ED_GIZMO_CAGE2D_PART_SCALE_MIN_X_MIN_Y, ED_GIZMO_CAGE2D_PART_SCALE_MIN_X_MAX_Y, ED_GIZMO_CAGE2D_PART_SCALE_MAX_X_MIN_Y, ED_GIZMO_CAGE2D_PART_SCALE_MAX_X_MAX_Y, }; for (int i = 0; i < ARRAY_SIZE(scale_parts); i++) { GPU_select_load_id(select_id | scale_parts[i]); cage2d_draw_box_interaction( gz->color, scale_parts[i], size, margin, gz->line_width, true, draw_options); } } if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_TRANSLATE) { const int transform_part = ED_GIZMO_CAGE2D_PART_TRANSLATE; GPU_select_load_id(select_id | transform_part); cage2d_draw_box_interaction( gz->color, transform_part, size, margin, gz->line_width, true, draw_options); } if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_ROTATE) { cage2d_draw_box_interaction(gz->color, ED_GIZMO_CAGE2D_PART_ROTATE, size_real, margin, gz->line_width, true, draw_options); } } else { const rctf r = { .xmin = -size_real[0], .ymin = -size_real[1], .xmax = size_real[0], .ymax = size_real[1], }; if (draw_style == ED_GIZMO_CAGE2D_STYLE_BOX) { float color[4], black[3] = {0, 0, 0}; gizmo_color_get(gz, highlight, color); /* corner gizmos */ cage2d_draw_box_corners(&r, margin, black, gz->line_width + 3.0f); /* corner gizmos */ cage2d_draw_box_corners(&r, margin, color, gz->line_width); bool show = false; if (gz->highlight_part == ED_GIZMO_CAGE2D_PART_TRANSLATE) { /* Only show if we're drawing the center handle * otherwise the entire rectangle is the hot-spot. */ if (draw_options & ED_GIZMO_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE) { show = true; } } else { show = true; } if (show) { cage2d_draw_box_interaction( gz->color, gz->highlight_part, size_real, margin, gz->line_width, false, draw_options); } if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_ROTATE) { cage2d_draw_box_interaction(gz->color, ED_GIZMO_CAGE2D_PART_ROTATE, size_real, margin, gz->line_width, false, draw_options); } } else if (draw_style == ED_GIZMO_CAGE2D_STYLE_CIRCLE) { float color[4], black[3] = {0, 0, 0}; gizmo_color_get(gz, highlight, color); GPU_blend(true); float outline_line_width = gz->line_width + 3.0f; cage2d_draw_circle_wire(&r, margin, black, transform_flag, draw_options, outline_line_width); cage2d_draw_circle_wire(&r, margin, color, transform_flag, draw_options, gz->line_width); /* corner gizmos */ cage2d_draw_circle_handles(&r, margin, color, transform_flag, true); cage2d_draw_circle_handles(&r, margin, (const float[3]){0, 0, 0}, transform_flag, false); GPU_blend(false); } else { BLI_assert(0); } } GPU_matrix_pop(); } /** * For when we want to draw 2d cage in 3d views. */ static void gizmo_cage2d_draw_select(const bContext *UNUSED(C), wmGizmo *gz, int select_id) { gizmo_cage2d_draw_intern(gz, true, false, select_id); } static void gizmo_cage2d_draw(const bContext *UNUSED(C), wmGizmo *gz) { const bool is_highlight = (gz->state & WM_GIZMO_STATE_HIGHLIGHT) != 0; gizmo_cage2d_draw_intern(gz, false, is_highlight, -1); } static int gizmo_cage2d_get_cursor(wmGizmo *gz) { int highlight_part = gz->highlight_part; if (gz->parent_gzgroup->type->flag & WM_GIZMOGROUPTYPE_3D) { return WM_CURSOR_NSEW_SCROLL; } switch (highlight_part) { case ED_GIZMO_CAGE2D_PART_TRANSLATE: return WM_CURSOR_NSEW_SCROLL; case ED_GIZMO_CAGE2D_PART_SCALE_MIN_X: case ED_GIZMO_CAGE2D_PART_SCALE_MAX_X: return WM_CURSOR_X_MOVE; case ED_GIZMO_CAGE2D_PART_SCALE_MIN_Y: case ED_GIZMO_CAGE2D_PART_SCALE_MAX_Y: return WM_CURSOR_Y_MOVE; /* TODO diagonal cursor */ case ED_GIZMO_CAGE2D_PART_SCALE_MIN_X_MIN_Y: case ED_GIZMO_CAGE2D_PART_SCALE_MAX_X_MIN_Y: return WM_CURSOR_NSEW_SCROLL; case ED_GIZMO_CAGE2D_PART_SCALE_MIN_X_MAX_Y: case ED_GIZMO_CAGE2D_PART_SCALE_MAX_X_MAX_Y: return WM_CURSOR_NSEW_SCROLL; case ED_GIZMO_CAGE2D_PART_ROTATE: return WM_CURSOR_CROSS; default: return WM_CURSOR_DEFAULT; } } static int gizmo_cage2d_test_select(bContext *C, wmGizmo *gz, const int mval[2]) { float point_local[2]; float dims[2]; RNA_float_get_array(gz->ptr, "dimensions", dims); const float size_real[2] = {dims[0] / 2.0f, dims[1] / 2.0f}; if (gizmo_window_project_2d(C, gz, (const float[2]){UNPACK2(mval)}, 2, true, point_local) == false) { return -1; } float margin[2]; if (!gizmo_calc_rect_view_margin(gz, dims, margin)) { return -1; } /* Expand for hots-pot. */ const float size[2] = {size_real[0] + margin[0] / 2, size_real[1] + margin[1] / 2}; const int transform_flag = RNA_enum_get(gz->ptr, "transform"); const int draw_options = RNA_enum_get(gz->ptr, "draw_options"); if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_TRANSLATE) { rctf r; if (draw_options & ED_GIZMO_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE) { r.xmin = -margin[0] / 2; r.ymin = -margin[1] / 2; r.xmax = margin[0] / 2; r.ymax = margin[1] / 2; } else { r.xmin = -size[0] + margin[0]; r.ymin = -size[1] + margin[1]; r.xmax = size[0] - margin[0]; r.ymax = size[1] - margin[1]; } bool isect = BLI_rctf_isect_pt_v(&r, point_local); if (isect) { return ED_GIZMO_CAGE2D_PART_TRANSLATE; } } /* if gizmo does not have a scale intersection, don't do it */ if (transform_flag & (ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE | ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE_UNIFORM)) { const rctf r_xmin = { .xmin = -size[0], .ymin = -size[1], .xmax = -size[0] + margin[0], .ymax = size[1], }; const rctf r_xmax = { .xmin = size[0] - margin[0], .ymin = -size[1], .xmax = size[0], .ymax = size[1], }; const rctf r_ymin = { .xmin = -size[0], .ymin = -size[1], .xmax = size[0], .ymax = -size[1] + margin[1], }; const rctf r_ymax = { .xmin = -size[0], .ymin = size[1] - margin[1], .xmax = size[0], .ymax = size[1], }; if (BLI_rctf_isect_pt_v(&r_xmin, point_local)) { if (BLI_rctf_isect_pt_v(&r_ymin, point_local)) { return ED_GIZMO_CAGE2D_PART_SCALE_MIN_X_MIN_Y; } if (BLI_rctf_isect_pt_v(&r_ymax, point_local)) { return ED_GIZMO_CAGE2D_PART_SCALE_MIN_X_MAX_Y; } return ED_GIZMO_CAGE2D_PART_SCALE_MIN_X; } if (BLI_rctf_isect_pt_v(&r_xmax, point_local)) { if (BLI_rctf_isect_pt_v(&r_ymin, point_local)) { return ED_GIZMO_CAGE2D_PART_SCALE_MAX_X_MIN_Y; } if (BLI_rctf_isect_pt_v(&r_ymax, point_local)) { return ED_GIZMO_CAGE2D_PART_SCALE_MAX_X_MAX_Y; } return ED_GIZMO_CAGE2D_PART_SCALE_MAX_X; } if (BLI_rctf_isect_pt_v(&r_ymin, point_local)) { return ED_GIZMO_CAGE2D_PART_SCALE_MIN_Y; } if (BLI_rctf_isect_pt_v(&r_ymax, point_local)) { return ED_GIZMO_CAGE2D_PART_SCALE_MAX_Y; } } if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_ROTATE) { /* Rotate: * (*) <-- hot spot is here! * +---+ * | | * +---+ */ const float r_rotate_pt[2] = {0.0f, size_real[1] + (margin[1] * GIZMO_MARGIN_OFFSET_SCALE)}; const rctf r_rotate = { .xmin = r_rotate_pt[0] - margin[0] / 2.0f, .xmax = r_rotate_pt[0] + margin[0] / 2.0f, .ymin = r_rotate_pt[1] - margin[1] / 2.0f, .ymax = r_rotate_pt[1] + margin[1] / 2.0f, }; if (BLI_rctf_isect_pt_v(&r_rotate, point_local)) { return ED_GIZMO_CAGE2D_PART_ROTATE; } } return -1; } typedef struct RectTransformInteraction { float orig_mouse[2]; float orig_matrix_offset[4][4]; float orig_matrix_final_no_offset[4][4]; Dial *dial; } RectTransformInteraction; static void gizmo_cage2d_setup(wmGizmo *gz) { gz->flag |= WM_GIZMO_DRAW_MODAL | WM_GIZMO_DRAW_NO_SCALE; } static int gizmo_cage2d_invoke(bContext *C, wmGizmo *gz, const wmEvent *event) { RectTransformInteraction *data = MEM_callocN(sizeof(RectTransformInteraction), "cage_interaction"); copy_m4_m4(data->orig_matrix_offset, gz->matrix_offset); WM_gizmo_calc_matrix_final_no_offset(gz, data->orig_matrix_final_no_offset); if (gizmo_window_project_2d( C, gz, (const float[2]){UNPACK2(event->mval)}, 2, false, data->orig_mouse) == 0) { zero_v2(data->orig_mouse); } gz->interaction_data = data; return OPERATOR_RUNNING_MODAL; } static int gizmo_cage2d_modal(bContext *C, wmGizmo *gz, const wmEvent *event, eWM_GizmoFlagTweak UNUSED(tweak_flag)) { if (event->type != MOUSEMOVE) { return OPERATOR_RUNNING_MODAL; } /* For transform logic to be manageable we operate in -0.5..0.5 2D space, * no matter the size of the rectangle, mouse coords are scaled to unit space. * The mouse coords have been projected into the matrix * so we don't need to worry about axis alignment. * * - The cursor offset are multiplied by 'dims'. * - Matrix translation is also multiplied by 'dims'. */ RectTransformInteraction *data = gz->interaction_data; float point_local[2]; float dims[2]; RNA_float_get_array(gz->ptr, "dimensions", dims); { float matrix_back[4][4]; copy_m4_m4(matrix_back, gz->matrix_offset); copy_m4_m4(gz->matrix_offset, data->orig_matrix_offset); bool ok = gizmo_window_project_2d( C, gz, (const float[2]){UNPACK2(event->mval)}, 2, false, point_local); copy_m4_m4(gz->matrix_offset, matrix_back); if (!ok) { return OPERATOR_RUNNING_MODAL; } } const int transform_flag = RNA_enum_get(gz->ptr, "transform"); wmGizmoProperty *gz_prop; gz_prop = WM_gizmo_target_property_find(gz, "matrix"); if (gz_prop->type != NULL) { WM_gizmo_target_property_float_get_array(gz, gz_prop, &gz->matrix_offset[0][0]); } if (gz->highlight_part == ED_GIZMO_CAGE2D_PART_TRANSLATE) { /* do this to prevent clamping from changing size */ copy_m4_m4(gz->matrix_offset, data->orig_matrix_offset); gz->matrix_offset[3][0] = data->orig_matrix_offset[3][0] + (point_local[0] - data->orig_mouse[0]); gz->matrix_offset[3][1] = data->orig_matrix_offset[3][1] + (point_local[1] - data->orig_mouse[1]); } else if (gz->highlight_part == ED_GIZMO_CAGE2D_PART_ROTATE) { #define MUL_V2_V3_M4_FINAL(test_co, mouse_co) \ mul_v3_m4v3( \ test_co, data->orig_matrix_final_no_offset, ((const float[3]){UNPACK2(mouse_co), 0.0})) float test_co[3]; if (data->dial == NULL) { MUL_V2_V3_M4_FINAL(test_co, data->orig_matrix_offset[3]); data->dial = BLI_dial_init(test_co, FLT_EPSILON); MUL_V2_V3_M4_FINAL(test_co, data->orig_mouse); BLI_dial_angle(data->dial, test_co); } /* rotate */ MUL_V2_V3_M4_FINAL(test_co, point_local); const float angle = BLI_dial_angle(data->dial, test_co); float matrix_space_inv[4][4]; float matrix_rotate[4][4]; float pivot[3]; copy_v3_v3(pivot, data->orig_matrix_offset[3]); invert_m4_m4(matrix_space_inv, gz->matrix_space); unit_m4(matrix_rotate); mul_m4_m4m4(matrix_rotate, matrix_rotate, matrix_space_inv); rotate_m4(matrix_rotate, 'Z', -angle); mul_m4_m4m4(matrix_rotate, matrix_rotate, gz->matrix_space); zero_v3(matrix_rotate[3]); transform_pivot_set_m4(matrix_rotate, pivot); mul_m4_m4m4(gz->matrix_offset, matrix_rotate, data->orig_matrix_offset); #undef MUL_V2_V3_M4_FINAL } else { /* scale */ copy_m4_m4(gz->matrix_offset, data->orig_matrix_offset); float pivot[2]; bool constrain_axis[2] = {false}; if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_TRANSLATE) { gizmo_rect_pivot_from_scale_part(gz->highlight_part, pivot, constrain_axis); } else { zero_v2(pivot); } /* Cursor deltas scaled to (-0.5..0.5). */ float delta_orig[2], delta_curr[2]; for (int i = 0; i < 2; i++) { delta_orig[i] = ((data->orig_mouse[i] - data->orig_matrix_offset[3][i]) / dims[i]) - pivot[i]; delta_curr[i] = ((point_local[i] - data->orig_matrix_offset[3][i]) / dims[i]) - pivot[i]; } float scale[2] = {1.0f, 1.0f}; for (int i = 0; i < 2; i++) { if (constrain_axis[i] == false) { if (delta_orig[i] < 0.0f) { delta_orig[i] *= -1.0f; delta_curr[i] *= -1.0f; } const int sign = signum_i(scale[i]); scale[i] = 1.0f + ((delta_curr[i] - delta_orig[i]) / len_v3(data->orig_matrix_offset[i])); if ((transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE_SIGNED) == 0) { if (sign != signum_i(scale[i])) { scale[i] = 0.0f; } } } } if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE_UNIFORM) { if (constrain_axis[0] == false && constrain_axis[1] == false) { scale[1] = scale[0] = (scale[1] + scale[0]) / 2.0f; } else if (constrain_axis[0] == false) { scale[1] = scale[0]; } else if (constrain_axis[1] == false) { scale[0] = scale[1]; } else { BLI_assert(0); } } /* scale around pivot */ float matrix_scale[4][4]; unit_m4(matrix_scale); mul_v3_fl(matrix_scale[0], scale[0]); mul_v3_fl(matrix_scale[1], scale[1]); transform_pivot_set_m4(matrix_scale, (const float[3]){pivot[0] * dims[0], pivot[1] * dims[1], 0.0f}); mul_m4_m4m4(gz->matrix_offset, data->orig_matrix_offset, matrix_scale); } if (gz_prop->type != NULL) { WM_gizmo_target_property_float_set_array(C, gz, gz_prop, &gz->matrix_offset[0][0]); } /* tag the region for redraw */ ED_region_tag_redraw_editor_overlays(CTX_wm_region(C)); WM_event_add_mousemove(CTX_wm_window(C)); return OPERATOR_RUNNING_MODAL; } static void gizmo_cage2d_property_update(wmGizmo *gz, wmGizmoProperty *gz_prop) { if (STREQ(gz_prop->type->idname, "matrix")) { if (WM_gizmo_target_property_array_length(gz, gz_prop) == 16) { WM_gizmo_target_property_float_get_array(gz, gz_prop, &gz->matrix_offset[0][0]); } else { BLI_assert(0); } } else { BLI_assert(0); } } static void gizmo_cage2d_exit(bContext *C, wmGizmo *gz, const bool cancel) { RectTransformInteraction *data = gz->interaction_data; MEM_SAFE_FREE(data->dial); if (!cancel) { return; } wmGizmoProperty *gz_prop; /* reset properties */ gz_prop = WM_gizmo_target_property_find(gz, "matrix"); if (gz_prop->type != NULL) { WM_gizmo_target_property_float_set_array(C, gz, gz_prop, &data->orig_matrix_offset[0][0]); } copy_m4_m4(gz->matrix_offset, data->orig_matrix_offset); } /* -------------------------------------------------------------------- */ /** \name Cage Gizmo API * * \{ */ static void GIZMO_GT_cage_2d(wmGizmoType *gzt) { /* identifiers */ gzt->idname = "GIZMO_GT_cage_2d"; /* api callbacks */ gzt->draw = gizmo_cage2d_draw; gzt->draw_select = gizmo_cage2d_draw_select; gzt->test_select = gizmo_cage2d_test_select; gzt->setup = gizmo_cage2d_setup; gzt->invoke = gizmo_cage2d_invoke; gzt->property_update = gizmo_cage2d_property_update; gzt->modal = gizmo_cage2d_modal; gzt->exit = gizmo_cage2d_exit; gzt->cursor_get = gizmo_cage2d_get_cursor; gzt->struct_size = sizeof(wmGizmo); /* rna */ static EnumPropertyItem rna_enum_draw_style[] = { {ED_GIZMO_CAGE2D_STYLE_BOX, "BOX", 0, "Box", ""}, {ED_GIZMO_CAGE2D_STYLE_CIRCLE, "CIRCLE", 0, "Circle", ""}, {0, NULL, 0, NULL, NULL}, }; static EnumPropertyItem rna_enum_transform[] = { {ED_GIZMO_CAGE2D_XFORM_FLAG_TRANSLATE, "TRANSLATE", 0, "Move", ""}, {ED_GIZMO_CAGE2D_XFORM_FLAG_ROTATE, "ROTATE", 0, "Rotate", ""}, {ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE, "SCALE", 0, "Scale", ""}, {ED_GIZMO_CAGE2D_XFORM_FLAG_SCALE_UNIFORM, "SCALE_UNIFORM", 0, "Scale Uniform", ""}, {0, NULL, 0, NULL, NULL}, }; static EnumPropertyItem rna_enum_draw_options[] = { {ED_GIZMO_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE, "XFORM_CENTER_HANDLE", 0, "Center Handle", ""}, {0, NULL, 0, NULL, NULL}, }; static float unit_v2[2] = {1.0f, 1.0f}; RNA_def_float_vector( gzt->srna, "dimensions", 2, unit_v2, 0, FLT_MAX, "Dimensions", "", 0.0f, FLT_MAX); RNA_def_enum_flag(gzt->srna, "transform", rna_enum_transform, 0, "Transform Options", ""); RNA_def_enum(gzt->srna, "draw_style", rna_enum_draw_style, ED_GIZMO_CAGE2D_STYLE_CIRCLE, "Draw Style", ""); RNA_def_enum_flag(gzt->srna, "draw_options", rna_enum_draw_options, ED_GIZMO_CAGE2D_DRAW_FLAG_XFORM_CENTER_HANDLE, "Draw Options", ""); WM_gizmotype_target_property_def(gzt, "matrix", PROP_FLOAT, 16); } void ED_gizmotypes_cage_2d(void) { WM_gizmotype_append(GIZMO_GT_cage_2d); } /** \} */