/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2014, Blender Foundation * * Contributor(s): Joshua Leung * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/editors/gpencil/gpencil_utils.c * \ingroup edgpencil */ #include #include #include #include #include #include "MEM_guardedalloc.h" #include "BLI_math.h" #include "BLI_blenlib.h" #include "BLI_utildefines.h" #include "DNA_gpencil_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_space_types.h" #include "DNA_view3d_types.h" #include "BKE_context.h" #include "BKE_global.h" #include "BKE_gpencil.h" #include "BKE_library.h" #include "BKE_object.h" #include "BKE_report.h" #include "BKE_scene.h" #include "BKE_screen.h" #include "UI_interface.h" #include "WM_api.h" #include "WM_types.h" #include "RNA_access.h" #include "RNA_define.h" #include "UI_view2d.h" #include "ED_gpencil.h" #include "ED_view3d.h" #include "gpencil_intern.h" /* ******************************************************** */ /* Check if part of stroke occurs within last segment drawn by eraser */ bool gp_stroke_inside_circle(const int mval[2], const int UNUSED(mvalo[2]), int rad, int x0, int y0, int x1, int y1) { /* simple within-radius check for now */ const float mval_fl[2] = {mval[0], mval[1]}; const float screen_co_a[2] = {x0, y0}; const float screen_co_b[2] = {x1, y1}; if (edge_inside_circle(mval_fl, rad, screen_co_a, screen_co_b)) { return true; } /* not inside */ return false; } /* ******************************************************** */ /* Init handling for space-conversion function (from passed-in parameters) */ void gp_point_conversion_init(bContext *C, GP_SpaceConversion *r_gsc) { ScrArea *sa = CTX_wm_area(C); ARegion *ar = CTX_wm_region(C); /* zero out the storage (just in case) */ memset(r_gsc, 0, sizeof(GP_SpaceConversion)); unit_m4(r_gsc->mat); /* store settings */ r_gsc->sa = sa; r_gsc->ar = ar; r_gsc->v2d = &ar->v2d; /* init region-specific stuff */ if (sa->spacetype == SPACE_VIEW3D) { wmWindow *win = CTX_wm_window(C); Scene *scene = CTX_data_scene(C); View3D *v3d = (View3D *)CTX_wm_space_data(C); RegionView3D *rv3d = ar->regiondata; /* init 3d depth buffers */ view3d_operator_needs_opengl(C); view3d_region_operator_needs_opengl(win, ar); ED_view3d_autodist_init(scene, ar, v3d, 0); /* for camera view set the subrect */ if (rv3d->persp == RV3D_CAMOB) { ED_view3d_calc_camera_border(scene, ar, v3d, rv3d, &r_gsc->subrect_data, true); /* no shift */ r_gsc->subrect = &r_gsc->subrect_data; } } } /* Convert Grease Pencil points to screen-space values */ void gp_point_to_xy(GP_SpaceConversion *gsc, bGPDstroke *gps, bGPDspoint *pt, int *r_x, int *r_y) { ARegion *ar = gsc->ar; View2D *v2d = gsc->v2d; rctf *subrect = gsc->subrect; int xyval[2]; if (gps->flag & GP_STROKE_3DSPACE) { if (ED_view3d_project_int_global(ar, &pt->x, xyval, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) { *r_x = xyval[0]; *r_y = xyval[1]; } else { *r_x = V2D_IS_CLIPPED; *r_y = V2D_IS_CLIPPED; } } else if (gps->flag & GP_STROKE_2DSPACE) { float vec[3] = {pt->x, pt->y, 0.0f}; mul_m4_v3(gsc->mat, vec); UI_view2d_view_to_region_clip(v2d, vec[0], vec[1], r_x, r_y); } else { if (subrect == NULL) { /* normal 3D view */ *r_x = (int)(pt->x / 100 * ar->winx); *r_y = (int)(pt->y / 100 * ar->winy); } else { /* camera view, use subrect */ *r_x = (int)((pt->x / 100) * BLI_rctf_size_x(subrect)) + subrect->xmin; *r_y = (int)((pt->y / 100) * BLI_rctf_size_y(subrect)) + subrect->ymin; } } } /* ******************************************************** */