/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /** \file * \ingroup editors * * The public API for assets is defined in dedicated headers. This is a utility file that just * includes all of these. */ #pragma once #ifdef __cplusplus extern "C" { #endif /* Barely anything here. Just general editor level functions. Actual asset level code is in * dedicated headers. */ void ED_operatortypes_asset(void); #ifdef __cplusplus } #endif #include "../asset/ED_asset_catalog.h" #include "../asset/ED_asset_filter.h" #include "../asset/ED_asset_handle.h" #include "../asset/ED_asset_library.h" #include "../asset/ED_asset_list.h" #include "../asset/ED_asset_mark_clear.h" #include "../asset/ED_asset_temp_id_consumer.h" #include "../asset/ED_asset_type.h" /* C++ only headers. */ #ifdef __cplusplus # include "../asset/ED_asset_catalog.hh" # include "../asset/ED_asset_list.hh" #endif