/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2008, Blender Foundation * This is a new part of Blender * * Contributor(s): Joshua Leung * * ***** END GPL LICENSE BLOCK ***** */ /** \file ED_gpencil.h * \ingroup editors */ #ifndef __ED_GPENCIL_H__ #define __ED_GPENCIL_H__ struct ID; struct ListBase; struct PointerRNA; struct rcti; struct bGPdata; struct bGPDlayer; struct bGPDframe; struct bGPDstroke; struct bGPDspoint; struct Brush; struct Main; struct bContext; struct EvaluationContext; struct Depsgraph; struct ScrArea; struct ARegion; struct RegionView3D; struct Scene; struct ToolSettings; struct ViewLayer; struct View3D; struct Object; struct Material; struct bAnimContext; struct KeyframeEditData; struct wmKeyConfig; struct wmOperator; struct wmWindow; struct wmWindowManager; /* ------------- Grease-Pencil Runtime Data ---------------- */ /* Temporary 'Stroke Point' data (2D / screen-space) * * Used as part of the 'stroke cache' used during drawing of new strokes */ typedef struct tGPspoint { int x, y; /* x and y coordinates of cursor (in relative to area) */ float pressure; /* pressure of tablet at this point */ float strength; /* pressure of tablet at this point for alpha factor */ float time; /* Time relative to stroke start (used when converting to path) */ float uv_fac; /* factor of uv along the stroke */ float uv_rot; /* uv rotation for dor mode */ } tGPspoint; /* used to sort by zdepth gpencil objects in viewport */ /* TODO: this could be a system parameter in userprefs screen */ #define GP_CACHE_BLOCK_SIZE 16 typedef struct tGPencilSort { struct Base *base; float zdepth; } tGPencilSort; /* ----------- Grease Pencil Tools/Context ------------- */ /* Context-dependent */ struct bGPdata **ED_gpencil_data_get_pointers(const struct bContext *C, struct PointerRNA *r_ptr); struct bGPdata *ED_gpencil_data_get_active(const struct bContext *C); struct bGPdata *ED_gpencil_data_get_active_evaluated(const struct bContext *C); /* Context independent (i.e. each required part is passed in instead) */ struct bGPdata **ED_gpencil_data_get_pointers_direct( struct ID *screen_id, struct ScrArea *sa, struct Scene *scene, struct Object *ob, struct PointerRNA *r_ptr); struct bGPdata *ED_gpencil_data_get_active_direct( struct ID *screen_id, struct ScrArea *sa, struct Scene *scene, struct Object *ob); bool ED_gpencil_data_owner_is_annotation(struct PointerRNA *owner_ptr); /* 3D View */ struct bGPdata *ED_gpencil_data_get_active_v3d(struct ViewLayer *view_layer); bool ED_gpencil_has_keyframe_v3d(struct Scene *scene, struct Object *ob, int cfra); /* ----------- Stroke Editing Utilities ---------------- */ bool ED_gpencil_stroke_can_use_direct(const struct ScrArea *sa, const struct bGPDstroke *gps); bool ED_gpencil_stroke_can_use(const struct bContext *C, const struct bGPDstroke *gps); bool ED_gpencil_stroke_color_use(struct Object *ob, const struct bGPDlayer *gpl, const struct bGPDstroke *gps); /* ----------- Grease Pencil Operators ----------------- */ void ED_keymap_gpencil(struct wmKeyConfig *keyconf); void ED_operatortypes_gpencil(void); void ED_operatormacros_gpencil(void); /* ------------- Copy-Paste Buffers -------------------- */ /* Strokes copybuf */ void ED_gpencil_strokes_copybuf_free(void); /* ------------ Grease-Pencil Drawing API ------------------ */ /* drawgpencil.c */ void ED_gpencil_draw_2dimage(const struct bContext *C); void ED_gpencil_draw_view2d(const struct bContext *C, bool onlyv2d); void ED_gpencil_draw_view3d( struct wmWindowManager *wm, struct Scene *scene, struct ViewLayer *view_layer, struct Depsgraph *depsgraph, struct View3D *v3d, struct ARegion *ar, bool only3d); void ED_gpencil_draw_view3d_annotations( struct Scene *scene, struct Depsgraph *depsgraph, struct View3D *v3d, struct ARegion *ar, bool only3d); void ED_gpencil_draw_view3d_object( struct wmWindowManager *wm, struct Scene *scene, struct Depsgraph *depsgraph, struct Object *ob, struct View3D *v3d, struct ARegion *ar, bool only3d); void ED_gpencil_draw_ex( struct RegionView3D *rv3d, struct Scene *scene, struct bGPdata *gpd, int winx, int winy, const int cfra, const char spacetype); /* ----------- Grease-Pencil AnimEdit API ------------------ */ bool ED_gplayer_frames_looper(struct bGPDlayer *gpl, struct Scene *scene, short (*gpf_cb)(struct bGPDframe *, struct Scene *)); void ED_gplayer_make_cfra_list(struct bGPDlayer *gpl, ListBase *elems, bool onlysel); bool ED_gplayer_frame_select_check(struct bGPDlayer *gpl); void ED_gplayer_frame_select_set(struct bGPDlayer *gpl, short mode); void ED_gplayer_frames_select_border(struct bGPDlayer *gpl, float min, float max, short select_mode); void ED_gplayer_frames_select_region(struct KeyframeEditData *ked, struct bGPDlayer *gpl, short tool, short select_mode); void ED_gpencil_select_frames(struct bGPDlayer *gpl, short select_mode); void ED_gpencil_select_frame(struct bGPDlayer *gpl, int selx, short select_mode); bool ED_gplayer_frames_delete(struct bGPDlayer *gpl); void ED_gplayer_frames_duplicate(struct bGPDlayer *gpl); void ED_gplayer_frames_keytype_set(struct bGPDlayer *gpl, short type); void ED_gplayer_snap_frames(struct bGPDlayer *gpl, struct Scene *scene, short mode); void ED_gplayer_mirror_frames(struct bGPDlayer *gpl, struct Scene *scene, short mode); void ED_gpencil_anim_copybuf_free(void); bool ED_gpencil_anim_copybuf_copy(struct bAnimContext *ac); bool ED_gpencil_anim_copybuf_paste(struct bAnimContext *ac, const short copy_mode); /* ------------ Grease-Pencil Undo System ------------------ */ int ED_gpencil_session_active(void); int ED_undo_gpencil_step(struct bContext *C, int step, const char *name); /* ------------ Transformation Utilities ------------ */ /* get difference matrix */ void ED_gpencil_parent_location( const struct Depsgraph *depsgraph, struct Object *obact, struct bGPdata *gpd, struct bGPDlayer *gpl, float diff_mat[4][4]); /* reset parent matrix for all layers */ void ED_gpencil_reset_layers_parent(struct Depsgraph *depsgraph, struct Object *obact, struct bGPdata *gpd); /* cursor utilities */ void ED_gpencil_brush_draw_eraser(struct Brush *brush, int x, int y); /* ----------- Add Primitive Utilities -------------- */ void ED_gpencil_create_monkey(struct bContext *C, float mat[4][4]); /* ------------ Object Utilities ------------ */ struct Object *ED_add_gpencil_object(struct bContext *C, struct Scene *scene, const float loc[3]); void ED_gpencil_add_defaults(struct bContext *C); /* set object modes */ void ED_gpencil_setup_modes(struct bContext *C, struct bGPdata *gpd, int newmode); void ED_gp_project_stroke_to_plane(struct Object *ob, struct RegionView3D *rv3d, struct bGPDstroke *gps, const float origin[3], const int axis); void ED_gp_project_point_to_plane(struct Object *ob, struct RegionView3D *rv3d, const float origin[3], const int axis, struct bGPDspoint *pt); void ED_gp_get_drawing_reference(struct View3D *v3d, struct Scene *scene, struct Object *ob, struct bGPDlayer *gpl, char align_flag, float vec[3]); /* set sculpt cursor */ void ED_gpencil_toggle_brush_cursor(struct bContext *C, bool enable, void *customdata); /* vertex groups */ void ED_gpencil_vgroup_assign(struct bContext *C, struct Object *ob, float weight); void ED_gpencil_vgroup_remove(struct bContext *C, struct Object *ob); void ED_gpencil_vgroup_select(struct bContext *C, struct Object *ob); void ED_gpencil_vgroup_deselect(struct bContext *C, struct Object *ob); /* join objects */ int ED_gpencil_join_objects_exec(struct bContext *C, struct wmOperator *op); /* texture coordinate utilities */ void ED_gpencil_tpoint_to_point(struct ARegion *ar, float origin[3], const struct tGPspoint *tpt, struct bGPDspoint *pt); void ED_gpencil_calc_stroke_uv(struct Object *ob, struct bGPDstroke *gps); void ED_gpencil_update_color_uv(struct Main *bmain, struct Material *mat); #endif /* __ED_GPENCIL_H__ */