/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2008 Blender Foundation. All rights reserved. */ /** \file * \ingroup editors */ #pragma once #include "DNA_listBase.h" #include "DNA_space_types.h" #ifdef __cplusplus extern "C" { #endif struct ARegion; struct ImBuf; struct Image; struct ImageUser; struct Main; struct ReportList; struct Scene; struct SpaceImage; struct View2D; struct bContext; struct Paint; struct wmOperator; struct wmWindowManager; /* image_draw.c */ float ED_space_image_zoom_level(const struct View2D *v2d, int grid_dimension); void ED_space_image_grid_steps(struct SpaceImage *sima, float grid_steps_x[SI_GRID_STEPS_LEN], float grid_steps_y[SI_GRID_STEPS_LEN], int grid_dimension); /** * Calculate the increment snapping value for UV/image editor based on the zoom factor * The code in here (except the offset part) is used in `grid_frag.glsl` (see `grid_res`) for * drawing the grid overlay for the UV/Image editor. */ float ED_space_image_increment_snap_value(int grid_dimensions, const float grid_steps[SI_GRID_STEPS_LEN], float zoom_factor); /* image_edit.c, exported for transform. */ struct Image *ED_space_image(const struct SpaceImage *sima); void ED_space_image_set(struct Main *bmain, struct SpaceImage *sima, struct Image *ima, bool automatic); void ED_space_image_auto_set(const struct bContext *C, struct SpaceImage *sima); struct Mask *ED_space_image_get_mask(const struct SpaceImage *sima); void ED_space_image_set_mask(struct bContext *C, struct SpaceImage *sima, struct Mask *mask); /** * Returns mouse position in image space. */ bool ED_space_image_get_position(struct SpaceImage *sima, struct ARegion *region, int mval[2], float fpos[2]); /** * Returns color in linear space, matching #ED_space_node_color_sample(). */ bool ED_space_image_color_sample(struct SpaceImage *sima, struct ARegion *region, const int mval[2], float r_col[3], bool *r_is_data); struct ImBuf *ED_space_image_acquire_buffer(struct SpaceImage *sima, void **r_lock, int tile); /** * Get the #SpaceImage flag that is valid for the given ibuf. */ int ED_space_image_get_display_channel_mask(struct ImBuf *ibuf); void ED_space_image_release_buffer(struct SpaceImage *sima, struct ImBuf *ibuf, void *lock); bool ED_space_image_has_buffer(struct SpaceImage *sima); void ED_space_image_get_size(struct SpaceImage *sima, int *r_width, int *r_height); void ED_space_image_get_size_fl(struct SpaceImage *sima, float r_size[2]); void ED_space_image_get_aspect(struct SpaceImage *sima, float *r_aspx, float *r_aspy); void ED_space_image_get_zoom(struct SpaceImage *sima, const struct ARegion *region, float *r_zoomx, float *r_zoomy); void ED_space_image_get_uv_aspect(struct SpaceImage *sima, float *r_aspx, float *r_aspy); void ED_space_image_scopes_update(const struct bContext *C, struct SpaceImage *sima, struct ImBuf *ibuf, bool use_view_settings); /** * Enable the paint cursor if it isn't already. * * purpose is to make sure the paint cursor is shown if paint mode is enabled in the image editor. * The paint poll will ensure that the cursor is hidden when not in paint mode. */ void ED_space_image_paint_update(struct Main *bmain, struct wmWindowManager *wm, struct Scene *scene); void ED_image_get_uv_aspect(struct Image *ima, struct ImageUser *iuser, float *r_aspx, float *r_aspy); /** Takes `event->mval`. */ void ED_image_mouse_pos(struct SpaceImage *sima, const struct ARegion *region, const int mval[2], float co[2]); void ED_image_view_center_to_point(struct SpaceImage *sima, float x, float y); void ED_image_point_pos(struct SpaceImage *sima, const struct ARegion *region, float x, float y, float *r_x, float *r_y); void ED_image_point_pos__reverse(struct SpaceImage *sima, const struct ARegion *region, const float co[2], float r_co[2]); /** * This is more a user-level functionality, for going to `next/prev` used slot, * Stepping onto the last unused slot too. */ bool ED_image_slot_cycle(struct Image *image, int direction); bool ED_space_image_show_render(const struct SpaceImage *sima); bool ED_space_image_show_paint(const struct SpaceImage *sima); bool ED_space_image_show_uvedit(const struct SpaceImage *sima, struct Object *obedit); bool ED_space_image_paint_curve(const struct bContext *C); /** * Matches clip function. */ bool ED_space_image_check_show_maskedit(struct SpaceImage *sima, struct Object *obedit); /* Returns true when the following conditions are met: * - Current space is Image Editor. * - The image editor is not a UV Editor. * - It is set to Mask mode. * * It is not required to have mask opened for editing. */ bool ED_space_image_maskedit_poll(struct bContext *C); /* Returns true when the following conditions are met: * - Current space is Image Editor. * - The image editor is not a UV Editor. * - It is set to Mask mode. * - Mask has visible and editable splines. * * It is not required to have mask opened for editing. */ bool ED_space_image_maskedit_visible_splines_poll(struct bContext *C); /* Returns true when the following conditions are met: * - Current space is Image Editor. * - The image editor is not an UV Editor. * - It is set to Mask mode. * - The space has mask opened. */ bool ED_space_image_maskedit_mask_poll(struct bContext *C); /* Returns true when the following conditions are met: * - Current space is Image Editor. * - The image editor is not an UV Editor. * - It is set to Mask mode. * - The space has mask opened. * - Mask has visible and editable splines. */ bool ED_space_image_maskedit_mask_visible_splines_poll(struct bContext *C); bool ED_space_image_cursor_poll(struct bContext *C); /** * Used by node view too. */ void ED_image_draw_info(struct Scene *scene, struct ARegion *region, bool color_manage, bool use_default_view, int channels, int x, int y, const unsigned char cp[4], const float fp[4], const float linearcol[4], const int *zp, const float *zpf); bool ED_space_image_show_cache(const struct SpaceImage *sima); bool ED_space_image_show_cache_and_mval_over(const struct SpaceImage *sima, struct ARegion *region, const int mval[2]); bool ED_image_should_save_modified(const struct Main *bmain); int ED_image_save_all_modified_info(const struct Main *bmain, struct ReportList *reports); bool ED_image_save_all_modified(const struct bContext *C, struct ReportList *reports); /* image_sequence.c */ typedef struct ImageFrameRange { struct ImageFrameRange *next, *prev; /** Absolute file path of the first file in the range. */ char filepath[FILE_MAX]; /* Sequence parameters. */ int length; int offset; /* UDIM tiles. */ bool udims_detected; ListBase udim_tiles; /* Temporary data. */ ListBase frames; } ImageFrameRange; /** * Used for both images and volume file loading. */ ListBase ED_image_filesel_detect_sequences(struct Main *bmain, struct wmOperator *op, bool detect_udim); bool ED_image_tools_paint_poll(struct bContext *C); void ED_paint_cursor_start(struct Paint *p, bool (*poll)(struct bContext *C)); #ifdef __cplusplus } #endif