/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) (C) 2009 Blender Foundation, Joshua Leung * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): Joshua Leung (full recode) * * ***** END GPL LICENSE BLOCK ***** */ /** \file ED_keyframes_draw.h * \ingroup editors */ #ifndef __ED_KEYFRAMES_DRAW_H__ #define __ED_KEYFRAMES_DRAW_H__ struct bAnimContext; struct AnimData; struct CacheFile; struct FCurve; struct bDopeSheet; struct bAction; struct bActionGroup; struct Object; struct ListBase; struct bGPDlayer; struct MaskLayer; struct Scene; struct View2D; struct DLRBT_Tree; /* ****************************** Base Structs ****************************** */ /* Keyframe Column Struct */ typedef struct ActKeyColumn { /* ListBase linkage */ struct ActKeyColumn *next, *prev; /* sorting-tree linkage */ struct ActKeyColumn *left, *right; /* 'children' of this node, less than and greater than it (respectively) */ struct ActKeyColumn *parent; /* parent of this node in the tree */ char tree_col; /* DLRB_BLACK or DLRB_RED */ /* keyframe info */ char key_type; /* eBezTripe_KeyframeType */ short sel; float cfra; /* only while drawing - used to determine if long-keyframe needs to be drawn */ short modified; short totcurve; } ActKeyColumn; /* 'Long Keyframe' Struct */ typedef struct ActKeyBlock { /* ListBase linkage */ struct ActKeyBlock *next, *prev; /* sorting-tree linkage */ struct ActKeyBlock *left, *right; /* 'children' of this node, less than and greater than it (respectively) */ struct ActKeyBlock *parent; /* parent of this node in the tree */ char tree_col; /* DLRB_BLACK or DLRB_RED */ /* key-block info */ char sel; short flag; float val; float start, end; /* only while drawing - used to determine if block needs to be drawn */ short modified; short totcurve; } ActKeyBlock; /* ActKeyBlock - Flag */ typedef enum eActKeyBlock_Flag { /* Key block represents a moving hold */ ACTKEYBLOCK_FLAG_MOVING_HOLD = (1 << 0), } eActKeyBlock_Flag; /* *********************** Keyframe Drawing ****************************** */ /* options for keyframe shape drawing */ typedef enum eKeyframeShapeDrawOpts { /* only the border */ KEYFRAME_SHAPE_FRAME = 0, /* only the inside filling */ KEYFRAME_SHAPE_INSIDE, /* the whole thing */ KEYFRAME_SHAPE_BOTH } eKeyframeShapeDrawOpts; /* draw simple diamond-shape keyframe (with OpenGL) */ void draw_keyframe_shape(float x, float y, float xscale, float hsize, short sel, short key_type, short mode, float alpha); /* ******************************* Methods ****************************** */ /* Channel Drawing ------------------ */ /* F-Curve */ void draw_fcurve_channel(struct View2D *v2d, struct AnimData *adt, struct FCurve *fcu, float ypos, float yscale_fac); /* Action Group Summary */ void draw_agroup_channel(struct View2D *v2d, struct AnimData *adt, struct bActionGroup *agrp, float ypos, float yscale_fac); /* Action Summary */ void draw_action_channel(struct View2D *v2d, struct AnimData *adt, struct bAction *act, float ypos, float yscale_fac); /* Object Summary */ void draw_object_channel(struct View2D *v2d, struct bDopeSheet *ads, struct Object *ob, float ypos, float yscale_fac); /* Scene Summary */ void draw_scene_channel(struct View2D *v2d, struct bDopeSheet *ads, struct Scene *sce, float ypos, float yscale_fac); /* DopeSheet Summary */ void draw_summary_channel(struct View2D *v2d, struct bAnimContext *ac, float ypos, float yscale_fac); /* Grease Pencil datablock summary */ void draw_gpencil_channel(struct View2D *v2d, struct bDopeSheet *ads, struct bGPdata *gpd, float ypos, float yscale_fac); /* Grease Pencil Layer */ void draw_gpl_channel(struct View2D *v2d, struct bDopeSheet *ads, struct bGPDlayer *gpl, float ypos, float yscale_fac); /* Mask Layer */ void draw_masklay_channel(struct View2D *v2d, struct bDopeSheet *ads, struct MaskLayer *masklay, float ypos, float yscale_fac); /* Keydata Generation --------------- */ /* F-Curve */ void fcurve_to_keylist(struct AnimData *adt, struct FCurve *fcu, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks); /* Action Group */ void agroup_to_keylist(struct AnimData *adt, struct bActionGroup *agrp, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks); /* Action */ void action_to_keylist(struct AnimData *adt, struct bAction *act, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks); /* Object */ void ob_to_keylist(struct bDopeSheet *ads, struct Object *ob, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks); /* Cache File */ void cachefile_to_keylist(struct bDopeSheet *ads, struct CacheFile *cache_file, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks); /* Scene */ void scene_to_keylist(struct bDopeSheet *ads, struct Scene *sce, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks); /* DopeSheet Summary */ void summary_to_keylist(struct bAnimContext *ac, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks); /* Grease Pencil datablock summary */ void gpencil_to_keylist(struct bDopeSheet *ads, struct bGPdata *gpd, struct DLRBT_Tree *keys); /* Grease Pencil Layer */ void gpl_to_keylist(struct bDopeSheet *ads, struct bGPDlayer *gpl, struct DLRBT_Tree *keys); /* Mask */ void mask_to_keylist(struct bDopeSheet *UNUSED(ads), struct MaskLayer *masklay, struct DLRBT_Tree *keys); /* ActKeyColumn API ---------------- */ /* Comparator callback used for ActKeyColumns and cframe float-value pointer */ short compare_ak_cfraPtr(void *node, void *data); /* Comparator callback used for ActKeyBlocks and cframe float-value pointer */ short compare_ab_cfraPtr(void *node, void *data); /* Checks if ActKeyBlock can be used (i.e. drawn/used to detect "holds") */ bool actkeyblock_is_valid(ActKeyBlock *ab, struct DLRBT_Tree *keys); #endif /* __ED_KEYFRAMES_DRAW_H__ */