/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2012 Blender Foundation. * All rights reserved. * * Contributor(s): Blender Foundation, * Sergey Sharybin * * ***** END GPL LICENSE BLOCK ***** */ /** \file ED_mask.h * \ingroup editors */ #ifndef __ED_MASK_H__ #define __ED_MASK_H__ struct wmKeyConfig; struct MaskLayer; struct MaskLayerShape; /* mask_editor.c */ void ED_operatortypes_mask(void); void ED_keymap_mask(struct wmKeyConfig *keyconf); void ED_operatormacros_mask(void); /* mask_draw.c */ void ED_mask_draw(const bContext *C, const char draw_flag, const char draw_type); /* mask_shapekey.c */ void ED_mask_layer_shape_auto_key(struct MaskLayer *masklay, const int frame); int ED_mask_layer_shape_auto_key_all(struct Mask *mask, const int frame); int ED_mask_layer_shape_auto_key_select(struct Mask *mask, const int frame); /* ----------- Mask AnimEdit API ------------------ */ short ED_masklayer_frames_looper(struct MaskLayer *masklay, struct Scene *scene, short (*masklay_shape_cb)(struct MaskLayerShape *, struct Scene *)); void ED_masklayer_make_cfra_list(struct MaskLayer *masklay, ListBase *elems, short onlysel); short ED_masklayer_frame_select_check(struct MaskLayer *masklay); void ED_masklayer_frame_select_set(struct MaskLayer *masklay, short mode); void ED_masklayer_frames_select_border(struct MaskLayer *masklay, float min, float max, short select_mode); void ED_mask_select_frames(struct MaskLayer *masklay, short select_mode); void ED_mask_select_frame(struct MaskLayer *masklay, int selx, short select_mode); void ED_masklayer_frames_delete(struct MaskLayer *masklay); void ED_masklayer_frames_duplicate(struct MaskLayer *masklay); #if 0 void free_gpcopybuf(void); void copy_gpdata(void); void paste_gpdata(void); void snap_masklayer_frames(struct MaskLayer *masklay, short mode); void mirror_masklayer_frames(struct MaskLayer *masklay, short mode); #endif #endif /* __ED_MASK_H__ */