/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. * * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ /** \file ED_mesh.h * \ingroup editors */ #ifndef __ED_MESH_H__ #define __ED_MESH_H__ #ifdef __cplusplus extern "C" { #endif struct ID; struct View3D; struct ARegion; struct bContext; struct wmOperator; struct wmWindowManager; struct wmKeyConfig; struct ReportList; struct EditSelection; struct ViewContext; struct bDeformGroup; struct MDeformWeight; struct MDeformVert; struct Scene; struct Mesh; struct MFace; struct MEdge; struct MVert; struct MCol; struct UvVertMap; struct UvMapVert; struct CustomData; struct BMEditMesh; struct BMEditSelection; struct BMesh; struct BMVert; struct MLoopCol; struct BMEdge; struct BMFace; struct UvVertMap; struct UvMapVert; struct ToolSettings; struct Material; struct Object; struct rcti; /* editmesh_utils.c */ void EDBM_verts_mirror_cache_begin(struct BMEditMesh *em, const short use_select); /* note, replaces EM_cache_x_mirror_vert in trunk */ void EDBM_verts_mirror_apply(struct BMEditMesh *em, const int sel_from, const int sel_to); struct BMVert *EDBM_verts_mirror_get(struct BMEditMesh *em, struct BMVert *v); void EDBM_verts_mirror_cache_clear(struct BMEditMesh *em, struct BMVert *v); void EDBM_verts_mirror_cache_end(struct BMEditMesh *em); void EDBM_mesh_ensure_valid_dm_hack(struct Scene *scene, struct BMEditMesh *em); void EDBM_mesh_normals_update(struct BMEditMesh *em); void EDBM_mesh_clear(struct BMEditMesh *em); void EDBM_selectmode_to_scene(struct bContext *C); void EDBM_mesh_make(struct ToolSettings *ts, struct Scene *scene, struct Object *ob); void EDBM_mesh_free(struct BMEditMesh *tm); void EDBM_mesh_load(struct Object *ob); void EDBM_index_arrays_init(struct BMEditMesh *em, int forvert, int foredge, int forface); void EDBM_index_arrays_free(struct BMEditMesh *em); struct BMVert *EDBM_vert_at_index(struct BMEditMesh *em, int index); struct BMEdge *EDBM_edge_at_index(struct BMEditMesh *em, int index); struct BMFace *EDBM_face_at_index(struct BMEditMesh *em, int index); /* flushes based on the current select mode. if in vertex select mode, * verts select/deselect edges and faces, if in edge select mode, * edges select/deselect faces and vertices, and in face select mode faces select/deselect * edges and vertices.*/ void EDBM_select_more(struct BMEditMesh *em); void EDBM_select_less(struct BMEditMesh *em); void EDBM_selectmode_flush_ex(struct BMEditMesh *em, const short selectmode); void EDBM_selectmode_flush(struct BMEditMesh *em); void EDBM_deselect_flush(struct BMEditMesh *em); void EDBM_select_flush(struct BMEditMesh *em); void undo_push_mesh(struct bContext *C, const char *name); int EDBM_vert_color_check(struct BMEditMesh *em); void EDBM_mesh_hide(struct BMEditMesh *em, int swap); void EDBM_mesh_reveal(struct BMEditMesh *em); void EDBM_update_generic(struct bContext *C, struct BMEditMesh *em, const short do_tessface); struct UvElementMap *EDBM_uv_element_map_create(struct BMEditMesh *em, int selected, int doIslands); void EDBM_uv_element_map_free(struct UvElementMap *vmap); int EDBM_mtexpoly_check(struct BMEditMesh *em); struct MTexPoly *EDBM_mtexpoly_active_get(struct BMEditMesh *em, struct BMFace **r_act_efa, int sloppy, int selected); void EDBM_uv_vert_map_free(struct UvVertMap *vmap); struct UvMapVert *EDBM_uv_vert_map_at_index(struct UvVertMap *vmap, unsigned int v); struct UvVertMap *EDBM_uv_vert_map_create(struct BMEditMesh *em, int selected, int do_face_idx_array, const float limit[2]); void EDBM_flag_enable_all(struct BMEditMesh *em, const char hflag); void EDBM_flag_disable_all(struct BMEditMesh *em, const char hflag); /* editmesh_select.c */ void EDBM_select_mirrored(struct Object *obedit, struct BMEditMesh *em, int extend); void EDBM_automerge(struct Scene *scene, struct Object *ob, int update); int EDBM_backbuf_border_init(struct ViewContext *vc, short xmin, short ymin, short xmax, short ymax); int EDBM_backbuf_check(unsigned int index); void EDBM_backbuf_free(void); int EDBM_backbuf_border_mask_init(struct ViewContext *vc, const int mcords[][2], short tot, short xmin, short ymin, short xmax, short ymax); int EDBM_backbuf_circle_init(struct ViewContext *vc, short xs, short ys, short rads); struct BMVert *EDBM_vert_find_nearest(struct ViewContext *vc, float *r_dist, const short sel, const short strict); struct BMEdge *EDBM_edge_find_nearest(struct ViewContext *vc, float *r_dist); struct BMFace *EDBM_face_find_nearest(struct ViewContext *vc, float *r_dist); int EDBM_select_pick(struct bContext *C, const int mval[2], short extend, short deselect, short toggle); void EDBM_selectmode_set(struct BMEditMesh *em); void EDBM_selectmode_convert(struct BMEditMesh *em, const short selectmode_old, const short selectmode_new); void EDBM_deselect_by_material(struct BMEditMesh *em, const short index, const short select); void EDBM_select_toggle_all(struct BMEditMesh *em); void EDBM_select_swap(struct BMEditMesh *em); /* exported for UV */ int EDBM_select_interior_faces(struct BMEditMesh *em); void em_setup_viewcontext(struct bContext *C, struct ViewContext *vc); /* rename? */ extern unsigned int bm_vertoffs, bm_solidoffs, bm_wireoffs; /* mesh_ops.c */ void ED_operatortypes_mesh(void); void ED_operatormacros_mesh(void); void ED_keymap_mesh(struct wmKeyConfig *keyconf); void ED_keymap_mesh(struct wmKeyConfig *keyconf); /* spacetypes.c */ void ED_spacetypes_init(void); /* editmesh_tools.c (could be moved) */ void EMBM_project_snap_verts(struct bContext *C, struct ARegion *ar, struct BMEditMesh *em); /* editface.c */ void paintface_flush_flags(struct Object *ob); int paintface_mouse_select(struct bContext *C, struct Object *ob, const int mval[2], int extend, int deselect, int toggle); int do_paintface_box_select(struct ViewContext *vc, struct rcti *rect, int select, int extend); void paintface_deselect_all_visible(struct Object *ob, int action, short flush_flags); void paintface_select_linked(struct bContext *C, struct Object *ob, int mval[2], int mode); int paintface_minmax(struct Object *ob, float r_min[3], float r_max[3]); void paintface_hide(struct Object *ob, const int unselected); void paintface_reveal(struct Object *ob); void paintvert_deselect_all_visible(struct Object *ob, int action, short flush_flags); void paintvert_flush_flags(struct Object *ob); /* mirrtopo */ typedef struct MirrTopoStore_t { intptr_t *index_lookup; int prev_vert_tot; int prev_edge_tot; int prev_ob_mode; } MirrTopoStore_t; int ED_mesh_mirrtopo_recalc_check(struct Mesh *me, const int ob_mode, MirrTopoStore_t *mesh_topo_store); void ED_mesh_mirrtopo_init(struct Mesh *me, const int ob_mode, MirrTopoStore_t *mesh_topo_store, const short skip_em_vert_array_init); void ED_mesh_mirrtopo_free(MirrTopoStore_t *mesh_topo_store); /* object_vgroup.c */ #define WEIGHT_REPLACE 1 #define WEIGHT_ADD 2 #define WEIGHT_SUBTRACT 3 struct bDeformGroup *ED_vgroup_add(struct Object *ob); struct bDeformGroup *ED_vgroup_add_name(struct Object *ob, const char *name); void ED_vgroup_delete(struct Object *ob, struct bDeformGroup *defgroup); void ED_vgroup_clear(struct Object *ob); void ED_vgroup_select_by_name(struct Object *ob, const char *name); int ED_vgroup_data_create(struct ID *id); int ED_vgroup_give_array(struct ID *id, struct MDeformVert **dvert_arr, int *dvert_tot); int ED_vgroup_copy_array(struct Object *ob, struct Object *ob_from); void ED_vgroup_mirror(struct Object *ob, const short mirror_weights, const short flip_vgroups, const short all_vgroups); int ED_vgroup_object_is_edit_mode(struct Object *ob); void ED_vgroup_vert_add(struct Object *ob, struct bDeformGroup *dg, int vertnum, float weight, int assignmode); void ED_vgroup_vert_remove(struct Object *ob, struct bDeformGroup *dg, int vertnum); float ED_vgroup_vert_weight(struct Object *ob, struct bDeformGroup *dg, int vertnum); /* mesh_data.c */ // void ED_mesh_geometry_add(struct Mesh *mesh, struct ReportList *reports, int verts, int edges, int faces); void ED_mesh_polys_add(struct Mesh *mesh, struct ReportList *reports, int count); void ED_mesh_tessfaces_add(struct Mesh *mesh, struct ReportList *reports, int count); void ED_mesh_edges_add(struct Mesh *mesh, struct ReportList *reports, int count); void ED_mesh_loops_add(struct Mesh *mesh, struct ReportList *reports, int count); void ED_mesh_vertices_add(struct Mesh *mesh, struct ReportList *reports, int count); void ED_mesh_faces_remove(struct Mesh *mesh, struct ReportList *reports, int count); void ED_mesh_edges_remove(struct Mesh *mesh, struct ReportList *reports, int count); void ED_mesh_vertices_remove(struct Mesh *mesh, struct ReportList *reports, int count); void ED_mesh_transform(struct Mesh *me, float *mat); void ED_mesh_calc_normals(struct Mesh *me); void ED_mesh_calc_tessface(struct Mesh *mesh); void ED_mesh_material_link(struct Mesh *me, struct Material *ma); void ED_mesh_update(struct Mesh *mesh, struct bContext *C, int calc_edges, int calc_tessface); int ED_mesh_uv_texture_add(struct bContext *C, struct Mesh *me, const char *name, int active_set); int ED_mesh_uv_texture_remove(struct bContext *C, struct Object *ob, struct Mesh *me); int ED_mesh_uv_loop_reset(struct bContext *C, struct Mesh *me); int ED_mesh_uv_loop_reset_ex(struct bContext *C, struct Mesh *me, const int layernum); int ED_mesh_color_add(struct bContext *C, struct Scene *scene, struct Object *ob, struct Mesh *me, const char *name, int active_set); int ED_mesh_color_remove(struct bContext *C, struct Object *ob, struct Mesh *me); int ED_mesh_color_remove_named(struct bContext *C, struct Object *ob, struct Mesh *me, const char *name); /* mesh backup */ typedef struct BMBackup { struct BMesh *bmcopy; } BMBackup; /* save a copy of the bmesh for restoring later */ struct BMBackup EDBM_redo_state_store(struct BMEditMesh *em); /* restore a bmesh from backup */ void EDBM_redo_state_restore(struct BMBackup, struct BMEditMesh *em, int recalctess); /* delete the backup, optionally flushing it to an editmesh */ void EDBM_redo_state_free(struct BMBackup *, struct BMEditMesh *em, int recalctess); /* meshtools.c */ int join_mesh_exec(struct bContext *C, struct wmOperator *op); int join_mesh_shapes_exec(struct bContext *C, struct wmOperator *op); intptr_t mesh_octree_table(struct Object *ob, struct BMEditMesh *em, const float co[3], char mode); int mesh_mirrtopo_table(struct Object *ob, char mode); /* retrieves mirrored cache vert, or NULL if there isn't one. * note: calling this without ensuring the mirror cache state * is bad.*/ int mesh_get_x_mirror_vert(struct Object *ob, int index); struct BMVert *editbmesh_get_x_mirror_vert(struct Object *ob, struct BMEditMesh *em, struct BMVert *eve, const float co[3], int index); int *mesh_get_x_mirror_faces(struct Object *ob, struct BMEditMesh *em); int ED_mesh_pick_vert(struct bContext *C, struct Mesh *me, const int mval[2], unsigned int *index, int size); int ED_mesh_pick_face(struct bContext *C, struct Mesh *me, const int mval[2], unsigned int *index, int size); int ED_mesh_pick_face_vert(struct bContext *C, struct Mesh *me, struct Object *ob, const int mval[2], unsigned int *index, int size); #define ED_MESH_PICK_DEFAULT_VERT_SIZE 50 #define ED_MESH_PICK_DEFAULT_FACE_SIZE 3 #include "../mesh/editmesh_bvh.h" #ifdef __cplusplus } #endif #endif /* __ED_MESH_H__ */