/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. * * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ /** \file ED_mesh.h * \ingroup editors */ #ifndef __ED_MESH_H__ #define __ED_MESH_H__ #ifdef __cplusplus extern "C" { #endif struct ID; struct View3D; struct ARegion; struct bContext; struct wmOperator; struct wmKeyConfig; struct ReportList; struct ViewContext; struct bDeformGroup; struct MDeformVert; struct Scene; struct Mesh; struct UvVertMap; struct UvMapVert; struct BMEditMesh; struct BMesh; struct BMVert; struct BMLoop; struct BMBVHTree; struct BMEdge; struct BMFace; struct UvVertMap; struct UvMapVert; struct ToolSettings; struct Object; struct rcti; /* editmesh_utils.c */ void EDBM_verts_mirror_cache_begin_ex(struct BMEditMesh *em, const int axis, const bool use_self, const bool use_select, const bool use_topology, float maxdist, int *r_index); void EDBM_verts_mirror_cache_begin(struct BMEditMesh *em, const int axis, const bool use_self, const bool use_select, const bool use_toplogy); void EDBM_verts_mirror_apply(struct BMEditMesh *em, const int sel_from, const int sel_to); struct BMVert *EDBM_verts_mirror_get(struct BMEditMesh *em, struct BMVert *v); struct BMEdge *EDBM_verts_mirror_get_edge(struct BMEditMesh *em, struct BMEdge *e); struct BMFace *EDBM_verts_mirror_get_face(struct BMEditMesh *em, struct BMFace *f); void EDBM_verts_mirror_cache_clear(struct BMEditMesh *em, struct BMVert *v); void EDBM_verts_mirror_cache_end(struct BMEditMesh *em); void EDBM_mesh_ensure_valid_dm_hack(struct Scene *scene, struct BMEditMesh *em); void EDBM_mesh_normals_update(struct BMEditMesh *em); void EDBM_mesh_clear(struct BMEditMesh *em); void EDBM_selectmode_to_scene(struct bContext *C); void EDBM_mesh_make(struct ToolSettings *ts, struct Object *ob, const bool add_key_index); void EDBM_mesh_free(struct BMEditMesh *em); void EDBM_mesh_load(struct Object *ob); struct DerivedMesh *EDBM_mesh_deform_dm_get(struct BMEditMesh *em); /* flushes based on the current select mode. if in vertex select mode, * verts select/deselect edges and faces, if in edge select mode, * edges select/deselect faces and vertices, and in face select mode faces select/deselect * edges and vertices.*/ void EDBM_select_more(struct BMEditMesh *em, const bool use_face_step); void EDBM_select_less(struct BMEditMesh *em, const bool use_face_step); void EDBM_selectmode_flush_ex(struct BMEditMesh *em, const short selectmode); void EDBM_selectmode_flush(struct BMEditMesh *em); void EDBM_deselect_flush(struct BMEditMesh *em); void EDBM_select_flush(struct BMEditMesh *em); void undo_push_mesh(struct bContext *C, const char *name); bool EDBM_vert_color_check(struct BMEditMesh *em); void EDBM_mesh_hide(struct BMEditMesh *em, bool swap); void EDBM_mesh_reveal(struct BMEditMesh *em); void EDBM_update_generic(struct BMEditMesh *em, const bool do_tessface, const bool is_destructive); struct UvElementMap *BM_uv_element_map_create( struct BMesh *bm, const bool selected, const bool use_winding, const bool do_islands); void BM_uv_element_map_free(struct UvElementMap *vmap); struct UvElement *BM_uv_element_get(struct UvElementMap *map, struct BMFace *efa, struct BMLoop *l); bool EDBM_mtexpoly_check(struct BMEditMesh *em); struct MTexPoly *EDBM_mtexpoly_active_get(struct BMEditMesh *em, struct BMFace **r_act_efa, const bool sloppy, const bool selected); void BM_uv_vert_map_free(struct UvVertMap *vmap); struct UvMapVert *BM_uv_vert_map_at_index(struct UvVertMap *vmap, unsigned int v); struct UvVertMap *BM_uv_vert_map_create( struct BMesh *bm, const float limit[2], const bool use_select, const bool use_winding); void EDBM_flag_enable_all(struct BMEditMesh *em, const char hflag); void EDBM_flag_disable_all(struct BMEditMesh *em, const char hflag); bool BMBVH_EdgeVisible(struct BMBVHTree *tree, struct BMEdge *e, struct ARegion *ar, struct View3D *v3d, struct Object *obedit); /* editmesh_path.c*/ int EDBM_shortest_path_select(struct bContext *C, struct wmOperator *op); /* editmesh_select.c */ void EDBM_select_mirrored( struct BMEditMesh *em, const int axis, const bool extend, int *r_totmirr, int *r_totfail); void EDBM_automerge(struct Scene *scene, struct Object *ob, bool update, const char hflag); bool EDBM_backbuf_border_init(struct ViewContext *vc, short xmin, short ymin, short xmax, short ymax); bool EDBM_backbuf_check(unsigned int index); void EDBM_backbuf_free(void); bool EDBM_backbuf_border_mask_init(struct ViewContext *vc, const int mcords[][2], short tot, short xmin, short ymin, short xmax, short ymax); bool EDBM_backbuf_circle_init(struct ViewContext *vc, short xs, short ys, short rads); struct BMVert *EDBM_vert_find_nearest_ex( struct ViewContext *vc, float *r_dist, const bool use_select_bias, bool use_cycle); struct BMVert *EDBM_vert_find_nearest( struct ViewContext *vc, float *r_dist); struct BMEdge *EDBM_edge_find_nearest_ex( struct ViewContext *vc, float *r_dist, float *r_dist_center, const bool use_select_bias, const bool use_cycle, struct BMEdge **r_eed_zbuf); struct BMEdge *EDBM_edge_find_nearest( struct ViewContext *vc, float *r_dist); struct BMFace *EDBM_face_find_nearest_ex( struct ViewContext *vc, float *r_dist, float *r_dist_center, const bool use_select_bias, const bool use_cycle, struct BMFace **r_efa_zbuf); struct BMFace *EDBM_face_find_nearest( struct ViewContext *vc, float *r_dist); bool EDBM_select_pick(struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle); void EDBM_selectmode_set(struct BMEditMesh *em); void EDBM_selectmode_convert(struct BMEditMesh *em, const short selectmode_old, const short selectmode_new); /* user access this */ bool EDBM_selectmode_toggle(struct bContext *C, const short selectmode_new, const int action, const bool use_extend, const bool use_expand); bool EDBM_selectmode_disable(struct Scene *scene, struct BMEditMesh *em, const short selectmode_disable, const short selectmode_fallback); void EDBM_deselect_by_material(struct BMEditMesh *em, const short index, const bool select); void EDBM_select_toggle_all(struct BMEditMesh *em); void EDBM_select_swap(struct BMEditMesh *em); /* exported for UV */ bool EDBM_select_interior_faces(struct BMEditMesh *em); void em_setup_viewcontext(struct bContext *C, struct ViewContext *vc); /* rename? */ extern unsigned int bm_vertoffs, bm_solidoffs, bm_wireoffs; /* mesh_ops.c */ void ED_operatortypes_mesh(void); void ED_operatormacros_mesh(void); void ED_keymap_mesh(struct wmKeyConfig *keyconf); /* editmesh_tools.c (could be moved) */ void EMBM_project_snap_verts(struct bContext *C, struct ARegion *ar, struct BMEditMesh *em); /* editface.c */ void paintface_flush_flags(struct Object *ob, short flag); bool paintface_mouse_select(struct bContext *C, struct Object *ob, const int mval[2], bool extend, bool deselect, bool toggle); int do_paintface_box_select(struct ViewContext *vc, struct rcti *rect, bool select, bool extend); void paintface_deselect_all_visible(struct Object *ob, int action, bool flush_flags); void paintface_select_linked(struct bContext *C, struct Object *ob, const int mval[2], const bool select); bool paintface_minmax(struct Object *ob, float r_min[3], float r_max[3]); void paintface_hide(struct Object *ob, const bool unselected); void paintface_reveal(struct Object *ob); void paintvert_deselect_all_visible(struct Object *ob, int action, bool flush_flags); void paintvert_select_ungrouped(struct Object *ob, bool extend, bool flush_flags); void paintvert_flush_flags(struct Object *ob); /* mirrtopo */ typedef struct MirrTopoStore_t { intptr_t *index_lookup; int prev_vert_tot; int prev_edge_tot; int prev_ob_mode; } MirrTopoStore_t; bool ED_mesh_mirrtopo_recalc_check(struct Mesh *me, struct DerivedMesh *dm, const int ob_mode, MirrTopoStore_t *mesh_topo_store); void ED_mesh_mirrtopo_init(struct Mesh *me, struct DerivedMesh *dm, const int ob_mode, MirrTopoStore_t *mesh_topo_store, const bool skip_em_vert_array_init); void ED_mesh_mirrtopo_free(MirrTopoStore_t *mesh_topo_store); /* object_vgroup.c */ #define WEIGHT_REPLACE 1 #define WEIGHT_ADD 2 #define WEIGHT_SUBTRACT 3 bool ED_vgroup_sync_from_pose(struct Object *ob); void ED_vgroup_select_by_name(struct Object *ob, const char *name); void ED_vgroup_data_clamp_range(struct ID *id, const int total); bool ED_vgroup_array_copy(struct Object *ob, struct Object *ob_from); bool ED_vgroup_parray_alloc(struct ID *id, struct MDeformVert ***dvert_arr, int *dvert_tot, const bool use_vert_sel); void ED_vgroup_parray_mirror_sync(struct Object *ob, struct MDeformVert **dvert_array, const int dvert_tot, const bool *vgroup_validmap, const int vgroup_tot); void ED_vgroup_parray_mirror_assign(struct Object *ob, struct MDeformVert **dvert_array, const int dvert_tot); void ED_vgroup_parray_remove_zero(struct MDeformVert **dvert_array, const int dvert_tot, const bool *vgroup_validmap, const int vgroup_tot, const float epsilon, const bool keep_single); void ED_vgroup_parray_to_weight_array(const struct MDeformVert **dvert_array, const int dvert_tot, float *dvert_weights, const int def_nr); void ED_vgroup_parray_from_weight_array(struct MDeformVert **dvert_array, const int dvert_tot, const float *dvert_weights, const int def_nr, const bool remove_zero); void ED_vgroup_mirror(struct Object *ob, const bool mirror_weights, const bool flip_vgroups, const bool all_vgroups, const bool use_topology, int *r_totmirr, int *r_totfail); void ED_vgroup_vert_add(struct Object *ob, struct bDeformGroup *dg, int vertnum, float weight, int assignmode); void ED_vgroup_vert_remove(struct Object *ob, struct bDeformGroup *dg, int vertnum); float ED_vgroup_vert_weight(struct Object *ob, struct bDeformGroup *dg, int vertnum); void ED_vgroup_vert_active_mirror(struct Object *ob, int def_nr); /* mesh_data.c */ // void ED_mesh_geometry_add(struct Mesh *mesh, struct ReportList *reports, int verts, int edges, int faces); void ED_mesh_polys_add(struct Mesh *mesh, struct ReportList *reports, int count); void ED_mesh_tessfaces_add(struct Mesh *mesh, struct ReportList *reports, int count); void ED_mesh_edges_add(struct Mesh *mesh, struct ReportList *reports, int count); void ED_mesh_loops_add(struct Mesh *mesh, struct ReportList *reports, int count); void ED_mesh_vertices_add(struct Mesh *mesh, struct ReportList *reports, int count); void ED_mesh_faces_remove(struct Mesh *mesh, struct ReportList *reports, int count); void ED_mesh_edges_remove(struct Mesh *mesh, struct ReportList *reports, int count); void ED_mesh_vertices_remove(struct Mesh *mesh, struct ReportList *reports, int count); void ED_mesh_calc_tessface(struct Mesh *mesh, bool free_mpoly); void ED_mesh_update(struct Mesh *mesh, struct bContext *C, int calc_edges, int calc_tessface); void ED_mesh_uv_texture_ensure(struct Mesh *me, const char *name); int ED_mesh_uv_texture_add(struct Mesh *me, const char *name, const bool active_set); bool ED_mesh_uv_texture_remove_index(struct Mesh *me, const int n); bool ED_mesh_uv_texture_remove_active(struct Mesh *me); bool ED_mesh_uv_texture_remove_named(struct Mesh *me, const char *name); void ED_mesh_uv_loop_reset(struct bContext *C, struct Mesh *me); void ED_mesh_uv_loop_reset_ex(struct Mesh *me, const int layernum); int ED_mesh_color_add(struct Mesh *me, const char *name, const bool active_set); bool ED_mesh_color_remove_index(struct Mesh *me, const int n); bool ED_mesh_color_remove_active(struct Mesh *me); bool ED_mesh_color_remove_named(struct Mesh *me, const char *name); void ED_mesh_report_mirror(struct wmOperator *op, int totmirr, int totfail); void ED_mesh_report_mirror_ex(struct wmOperator *op, int totmirr, int totfail, char selectmode); /* mesh backup */ typedef struct BMBackup { struct BMesh *bmcopy; } BMBackup; /* save a copy of the bmesh for restoring later */ struct BMBackup EDBM_redo_state_store(struct BMEditMesh *em); /* restore a bmesh from backup */ void EDBM_redo_state_restore(struct BMBackup, struct BMEditMesh *em, int recalctess); /* delete the backup, optionally flushing it to an editmesh */ void EDBM_redo_state_free(struct BMBackup *, struct BMEditMesh *em, int recalctess); /* *** meshtools.c *** */ int join_mesh_exec(struct bContext *C, struct wmOperator *op); int join_mesh_shapes_exec(struct bContext *C, struct wmOperator *op); /* mirror lookup api */ int ED_mesh_mirror_spatial_table( struct Object *ob, struct BMEditMesh *em, struct DerivedMesh *dm, const float co[3], char mode); int ED_mesh_mirror_topo_table(struct Object *ob, struct DerivedMesh *dm, char mode); /* retrieves mirrored cache vert, or NULL if there isn't one. * note: calling this without ensuring the mirror cache state * is bad.*/ int mesh_get_x_mirror_vert(struct Object *ob, struct DerivedMesh *dm, int index, const bool use_topology); struct BMVert *editbmesh_get_x_mirror_vert(struct Object *ob, struct BMEditMesh *em, struct BMVert *eve, const float co[3], int index, const bool use_topology); int *mesh_get_x_mirror_faces(struct Object *ob, struct BMEditMesh *em, struct DerivedMesh *dm); int ED_mesh_mirror_get_vert(struct Object *ob, int index); bool ED_mesh_pick_vert(struct bContext *C, struct Object *ob, const int mval[2], unsigned int *index, int size, bool use_zbuf); bool ED_mesh_pick_face(struct bContext *C, struct Object *ob, const int mval[2], unsigned int *index, int size); bool ED_mesh_pick_face_vert(struct bContext *C, struct Object *ob, const int mval[2], unsigned int *index, int size); struct MDeformVert *ED_mesh_active_dvert_get_em(struct Object *ob, struct BMVert **r_eve); struct MDeformVert *ED_mesh_active_dvert_get_ob(struct Object *ob, int *r_index); struct MDeformVert *ED_mesh_active_dvert_get_only(struct Object *ob); #define ED_MESH_PICK_DEFAULT_VERT_SIZE 50 #define ED_MESH_PICK_DEFAULT_FACE_SIZE 3 #define USE_LOOPSLIDE_HACK #ifdef __cplusplus } #endif #endif /* __ED_MESH_H__ */