/** * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2009 Blender Foundation. * All rights reserved. * * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ #ifndef ED_NODE_H #define ED_NODE_H struct Material; struct Scene; struct Tex; struct bContext; struct bNode; struct ID; /* drawnode.c */ void ED_init_node_butfuncs(void); /* node_draw.c */ void ED_node_changed_update(struct ID *id, struct bNode *node); void ED_node_generic_update(struct Main *bmain, struct bNodeTree *ntree, struct bNode *node); /* node_edit.c */ void ED_node_shader_default(struct Material *ma); void ED_node_composit_default(struct Scene *sce); void ED_node_texture_default(struct Tex *tex); /* node ops.c */ void ED_operatormacros_node(void); #endif /* ED_NODE_H */