/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2005 Blender Foundation. * All rights reserved. * * ***** END GPL LICENSE BLOCK ***** */ /** \file ED_render.h * \ingroup editors */ #ifndef ED_RENDER_H #define ED_RENDER_H #include "DNA_vec_types.h" struct bContext; struct ID; struct Main; struct MTex; struct Render; struct RenderInfo; /* render_ops.c */ void ED_operatortypes_render(void); /* render_shading.c */ void ED_render_id_flush_update(struct Main *bmain, struct ID *id); /* render_preview.c */ /* stores rendered preview - is also used for icons */ typedef struct RenderInfo { int pr_rectx; int pr_recty; short curtile, tottile, status; rcti disprect; /* storage for view3d preview rect */ unsigned int* rect; struct Render *re; /* persistant render */ } RenderInfo; /* ri->status */ #define PR_DBASE 1 #define PR_DISPRECT 2 #define PR_PROJECTED 4 #define PR_ROTATED 8 /* Render the preview pr_method: - PR_BUTS_RENDER: preview is rendered for buttons window - PR_ICON_RENDER: preview is rendered for icons. hopefully fast enough for at least 32x32 - PR_NODE_RENDER: preview is rendered for node editor. */ #define PR_BUTS_RENDER 0 #define PR_ICON_RENDER 1 #define PR_NODE_RENDER 2 void ED_preview_init_dbase(void); void ED_preview_free_dbase(void); void ED_preview_shader_job(const struct bContext *C, void *owner, struct ID *id, struct ID *parent, struct MTex *slot, int sizex, int sizey, int method); void ED_preview_icon_job(const struct bContext *C, void *owner, struct ID *id, unsigned int *rect, int sizex, int sizey); void ED_preview_kill_jobs(const struct bContext *C); void ED_preview_draw(const struct bContext *C, void *idp, void *parentp, void *slot, rcti *rect); void ED_render_clear_mtex_copybuf(void); #endif