/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. * * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ /** \file ED_screen.h * \ingroup editors */ #ifndef __ED_SCREEN_H__ #define __ED_SCREEN_H__ #include "DNA_screen_types.h" #include "DNA_space_types.h" #include "DNA_view2d_types.h" #include "DNA_view3d_types.h" #include "DNA_workspace_types.h" #include "DNA_object_enums.h" #include "BLI_compiler_attrs.h" struct Depsgraph; struct wmWindowManager; struct wmWindow; struct wmNotifier; struct wmEvent; struct wmKeyConfig; struct WorkSpace; struct WorkSpaceInstanceHook; struct bContext; struct Scene; struct ViewLayer; struct bScreen; struct ARegion; struct uiBlock; struct rcti; struct Main; struct wmMsgBus; struct wmMsgSubscribeKey; struct wmMsgSubscribeValue; struct wmOperatorType; struct IDProperty; struct MenuType; struct PropertyRNA; /* regions */ void ED_region_do_listen( struct wmWindow *win, struct ScrArea *sa, struct ARegion *ar, struct wmNotifier *note, const Scene *scene); void ED_region_do_layout(struct bContext *C, struct ARegion *ar); void ED_region_do_draw(struct bContext *C, struct ARegion *ar); void ED_region_exit(struct bContext *C, struct ARegion *ar); void ED_region_pixelspace(struct ARegion *ar); void ED_region_update_rect(struct ARegion *ar); void ED_region_init(struct ARegion *ar); void ED_region_tag_redraw(struct ARegion *ar); void ED_region_tag_redraw_partial(struct ARegion *ar, const struct rcti *rct); void ED_region_tag_redraw_overlay(struct ARegion *ar); void ED_region_tag_redraw_no_rebuild(struct ARegion *ar); void ED_region_tag_refresh_ui(struct ARegion *ar); void ED_region_panels_init(struct wmWindowManager *wm, struct ARegion *ar); void ED_region_panels_ex( const struct bContext *C, struct ARegion *ar, const char *contexts[], int contextnr, const bool vertical); void ED_region_panels( const struct bContext *C, struct ARegion *ar); void ED_region_panels_layout_ex( const struct bContext *C, struct ARegion *ar, const char *contexts[], int contextnr, const bool vertical); void ED_region_panels_layout( const struct bContext *C, struct ARegion *ar); void ED_region_panels_draw( const struct bContext *C, struct ARegion *ar); void ED_region_header_init(struct ARegion *ar); void ED_region_header(const struct bContext *C, struct ARegion *ar); void ED_region_header_layout(const struct bContext *C, struct ARegion *ar); void ED_region_header_draw(const struct bContext *C, struct ARegion *ar); void ED_region_cursor_set(struct wmWindow *win, struct ScrArea *sa, struct ARegion *ar); void ED_region_toggle_hidden(struct bContext *C, struct ARegion *ar); void ED_region_visibility_change_update(struct bContext *C, struct ARegion *ar); void ED_region_info_draw(struct ARegion *ar, const char *text, float fill_color[4], const bool full_redraw); void ED_region_info_draw_multiline(ARegion *ar, const char *text_array[], float fill_color[4], const bool full_redraw); void ED_region_image_metadata_draw(int x, int y, struct ImBuf *ibuf, const rctf *frame, float zoomx, float zoomy); void ED_region_grid_draw(struct ARegion *ar, float zoomx, float zoomy); float ED_region_blend_alpha(struct ARegion *ar); void ED_region_visible_rect(struct ARegion *ar, struct rcti *rect); bool ED_region_is_overlap(int spacetype, int regiontype); int ED_region_snap_size_test(const struct ARegion *ar); bool ED_region_snap_size_apply(struct ARegion *ar, int snap_flag); /* message_bus callbacks */ void ED_region_do_msg_notify_tag_redraw( struct bContext *C, struct wmMsgSubscribeKey *msg_key, struct wmMsgSubscribeValue *msg_val); void ED_area_do_msg_notify_tag_refresh( struct bContext *C, struct wmMsgSubscribeKey *msg_key, struct wmMsgSubscribeValue *msg_val); /* message bus */ void ED_region_message_subscribe( struct bContext *C, struct WorkSpace *workspace, struct Scene *scene, struct bScreen *screen, struct ScrArea *sa, struct ARegion *ar, struct wmMsgBus *mbus); /* spaces */ void ED_spacetypes_keymap(struct wmKeyConfig *keyconf); int ED_area_header_switchbutton(const struct bContext *C, struct uiBlock *block, int yco); /* areas */ void ED_area_initialize(struct wmWindowManager *wm, struct wmWindow *win, struct ScrArea *sa); void ED_area_exit(struct bContext *C, struct ScrArea *sa); int ED_screen_area_active(const struct bContext *C); void ED_screen_global_areas_create( struct wmWindow *win); void ED_area_do_listen(struct wmWindow *win, ScrArea *sa, struct wmNotifier *note, Scene *scene); void ED_area_tag_redraw(ScrArea *sa); void ED_area_tag_redraw_no_rebuild(ScrArea *sa); void ED_area_tag_redraw_regiontype(ScrArea *sa, int type); void ED_area_tag_refresh(ScrArea *sa); void ED_area_do_refresh(struct bContext *C, ScrArea *sa); void ED_area_azones_update(ScrArea *sa, const int mouse_xy[]); void ED_area_status_text(ScrArea *sa, const char *str); void ED_area_newspace(struct bContext *C, ScrArea *sa, int type, const bool skip_ar_exit); void ED_area_prevspace(struct bContext *C, ScrArea *sa); void ED_area_swapspace(struct bContext *C, ScrArea *sa1, ScrArea *sa2); int ED_area_headersize(void); int ED_area_header_alignment(const ScrArea *area); int ED_area_global_size_y(const ScrArea *area); int ED_area_global_min_size_y(const ScrArea *area); int ED_area_global_max_size_y(const ScrArea *area); bool ED_area_is_global(const ScrArea *area); int ED_region_global_size_y(void); void ED_area_update_region_sizes(struct wmWindowManager *wm, struct wmWindow *win, struct ScrArea *area); ScrArea *ED_screen_areas_iter_first(const struct wmWindow *win, const bScreen *screen); ScrArea *ED_screen_areas_iter_next(const bScreen *screen, const ScrArea *area); /** * Iterate over all areas visible in the screen (screen as in everything * visible in the window, not just bScreen). * \note Skips global areas with flag GLOBAL_AREA_IS_HIDDEN. */ #define ED_screen_areas_iter(win, screen, area_name) \ for (ScrArea *area_name = ED_screen_areas_iter_first(win, screen); \ area_name != NULL; \ area_name = ED_screen_areas_iter_next(screen, area_name)) #define ED_screen_verts_iter(win, screen, vert_name) \ for (ScrVert *vert_name = (win)->global_areas.vertbase.first ? \ (win)->global_areas.vertbase.first : \ screen->vertbase.first; \ vert_name != NULL; \ vert_name = (vert_name == (win)->global_areas.vertbase.last) ? (screen)->vertbase.first : vert_name->next) /* screens */ void ED_screens_initialize(struct Main *bmain, struct wmWindowManager *wm); void ED_screen_draw_edges(struct wmWindow *win); void ED_screen_draw_join_shape(struct ScrArea *sa1, struct ScrArea *sa2); void ED_screen_draw_split_preview(struct ScrArea *sa, const int dir, const float fac); void ED_screen_refresh(struct wmWindowManager *wm, struct wmWindow *win); void ED_screen_ensure_updated(struct wmWindowManager *wm, struct wmWindow *win, struct bScreen *screen); void ED_screen_do_listen(struct bContext *C, struct wmNotifier *note); bool ED_screen_change(struct bContext *C, struct bScreen *sc); void ED_screen_scene_change(struct bContext *C, struct wmWindow *win, struct Scene *scene); void ED_screen_set_active_region(struct bContext *C, struct wmWindow *win, const int xy[2]); void ED_screen_exit(struct bContext *C, struct wmWindow *window, struct bScreen *screen); void ED_screen_animation_timer(struct bContext *C, int redraws, int refresh, int sync, int enable); void ED_screen_animation_timer_update(struct bScreen *screen, int redraws, int refresh); void ED_screen_restore_temp_type(struct bContext *C, ScrArea *sa); ScrArea *ED_screen_full_newspace(struct bContext *C, ScrArea *sa, int type); void ED_screen_full_prevspace(struct bContext *C, ScrArea *sa); void ED_screen_full_restore(struct bContext *C, ScrArea *sa); struct ScrArea *ED_screen_state_toggle(struct bContext *C, struct wmWindow *win, struct ScrArea *sa, const short state); void ED_screens_header_tools_menu_create(struct bContext *C, struct uiLayout *layout, void *arg); bool ED_screen_stereo3d_required(const struct bScreen *screen, const struct Scene *scene); Scene *ED_screen_scene_find(const struct bScreen *screen, const struct wmWindowManager *wm); Scene *ED_screen_scene_find_with_window(const struct bScreen *screen, const struct wmWindowManager *wm, struct wmWindow **r_window); struct wmWindow *ED_screen_window_find(const struct bScreen *screen, const struct wmWindowManager *wm); void ED_screen_preview_render(const struct bScreen *screen, int size_x, int size_y, unsigned int *r_rect) ATTR_NONNULL(); /* workspaces */ struct WorkSpace *ED_workspace_add( struct Main *bmain, const char *name) ATTR_NONNULL(); bool ED_workspace_change( struct WorkSpace *workspace_new, struct bContext *C, struct wmWindowManager *wm, struct wmWindow *win) ATTR_NONNULL(); struct WorkSpace *ED_workspace_duplicate( struct WorkSpace *workspace_old, struct Main *bmain, struct wmWindow *win); bool ED_workspace_delete( struct WorkSpace *workspace, struct Main *bmain, struct bContext *C, struct wmWindowManager *wm) ATTR_NONNULL(); void ED_workspace_scene_data_sync( struct WorkSpaceInstanceHook *hook, Scene *scene) ATTR_NONNULL(); struct WorkSpaceLayout *ED_workspace_layout_add( struct Main *bmain, struct WorkSpace *workspace, struct wmWindow *win, const char *name) ATTR_NONNULL(); struct WorkSpaceLayout *ED_workspace_layout_duplicate( struct Main *bmain, struct WorkSpace *workspace, const struct WorkSpaceLayout *layout_old, struct wmWindow *win) ATTR_NONNULL(); bool ED_workspace_layout_delete( struct WorkSpace *workspace, struct WorkSpaceLayout *layout_old, struct bContext *C) ATTR_NONNULL(); bool ED_workspace_layout_cycle( struct WorkSpace *workspace, const short direction, struct bContext *C) ATTR_NONNULL(); void ED_workspace_status_text(struct bContext *C, const char *str); /* anim */ void ED_update_for_newframe(struct Main *bmain, struct Depsgraph *depsgraph); void ED_refresh_viewport_fps(struct bContext *C); int ED_screen_animation_play(struct bContext *C, int sync, int mode); bScreen *ED_screen_animation_playing(const struct wmWindowManager *wm); bScreen *ED_screen_animation_no_scrub(const struct wmWindowManager *wm); /* screen keymaps */ void ED_operatortypes_screen(void); void ED_keymap_screen(struct wmKeyConfig *keyconf); /* workspace keymaps */ void ED_operatortypes_workspace(void); /* operators; context poll callbacks */ bool ED_operator_screenactive(struct bContext *C); bool ED_operator_screen_mainwinactive(struct bContext *C); bool ED_operator_areaactive(struct bContext *C); bool ED_operator_regionactive(struct bContext *C); bool ED_operator_scene(struct bContext *C); bool ED_operator_scene_editable(struct bContext *C); bool ED_operator_objectmode(struct bContext *C); bool ED_operator_view3d_active(struct bContext *C); bool ED_operator_region_view3d_active(struct bContext *C); bool ED_operator_animview_active(struct bContext *C); bool ED_operator_outliner_active(struct bContext *C); bool ED_operator_outliner_active_no_editobject(struct bContext *C); bool ED_operator_file_active(struct bContext *C); bool ED_operator_action_active(struct bContext *C); bool ED_operator_buttons_active(struct bContext *C); bool ED_operator_node_active(struct bContext *C); bool ED_operator_node_editable(struct bContext *C); bool ED_operator_graphedit_active(struct bContext *C); bool ED_operator_sequencer_active(struct bContext *C); bool ED_operator_sequencer_active_editable(struct bContext *C); bool ED_operator_image_active(struct bContext *C); bool ED_operator_nla_active(struct bContext *C); bool ED_operator_info_active(struct bContext *C); bool ED_operator_console_active(struct bContext *C); bool ED_operator_object_active(struct bContext *C); bool ED_operator_object_active_editable(struct bContext *C); bool ED_operator_object_active_editable_mesh(struct bContext *C); bool ED_operator_object_active_editable_font(struct bContext *C); bool ED_operator_editmesh(struct bContext *C); bool ED_operator_editmesh_view3d(struct bContext *C); bool ED_operator_editmesh_region_view3d(struct bContext *C); bool ED_operator_editarmature(struct bContext *C); bool ED_operator_editcurve(struct bContext *C); bool ED_operator_editcurve_3d(struct bContext *C); bool ED_operator_editsurf(struct bContext *C); bool ED_operator_editsurfcurve(struct bContext *C); bool ED_operator_editsurfcurve_region_view3d(struct bContext *C); bool ED_operator_editfont(struct bContext *C); bool ED_operator_editlattice(struct bContext *C); bool ED_operator_editmball(struct bContext *C); bool ED_operator_editgroom(struct bContext *C); bool ED_operator_uvedit(struct bContext *C); bool ED_operator_uvedit_space_image(struct bContext *C); bool ED_operator_uvmap(struct bContext *C); bool ED_operator_posemode_exclusive(struct bContext *C); bool ED_operator_posemode_context(struct bContext *C); bool ED_operator_posemode(struct bContext *C); bool ED_operator_posemode_local(struct bContext *C); bool ED_operator_mask(struct bContext *C); bool ED_operator_camera(struct bContext *C); /* screen_user_menu.c */ struct bUserMenu *ED_screen_user_menu_find(struct bContext *C); struct bUserMenu *ED_screen_user_menu_ensure(struct bContext *C); struct bUserMenuItem_Op *ED_screen_user_menu_item_find_operator( struct ListBase *lb, const struct wmOperatorType *ot, struct IDProperty *prop, short opcontext); struct bUserMenuItem_Menu *ED_screen_user_menu_item_find_menu( struct ListBase *lb, const struct MenuType *mt); struct bUserMenuItem_Prop *ED_screen_user_menu_item_find_prop( struct ListBase *lb, const char *context_data_path, const char *prop_id, int prop_index); void ED_screen_user_menu_item_add_operator( struct ListBase *lb, const char *ui_name, const struct wmOperatorType *ot, const struct IDProperty *prop, short opcontext); void ED_screen_user_menu_item_add_menu( struct ListBase *lb, const char *ui_name, const struct MenuType *mt); void ED_screen_user_menu_item_add_prop( ListBase *lb, const char *ui_name, const char *context_data_path, const char *prop_id, int prop_index); void ED_screen_user_menu_item_remove( struct ListBase *lb, struct bUserMenuItem *umi); void ED_screen_user_menu_register(void); /* Cache display helpers */ void ED_region_cache_draw_background(const struct ARegion *ar); void ED_region_cache_draw_curfra_label(const int framenr, const float x, const float y); void ED_region_cache_draw_cached_segments(const struct ARegion *ar, const int num_segments, const int *points, const int sfra, const int efra); /* interface_region_hud.c */ struct ARegionType *ED_area_type_hud(int space_type); void ED_area_type_hud_clear(struct wmWindowManager *wm, ScrArea *sa_keep); void ED_area_type_hud_ensure(struct bContext *C, struct ScrArea *sa); /* default keymaps, bitflags */ #define ED_KEYMAP_UI 1 #define ED_KEYMAP_VIEW2D 2 #define ED_KEYMAP_MARKERS 4 #define ED_KEYMAP_ANIMATION 8 #define ED_KEYMAP_FRAMES 16 #define ED_KEYMAP_GPENCIL 32 #define ED_KEYMAP_HEADER 64 #endif /* __ED_SCREEN_H__ */