/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2009 Blender Foundation. */ /** \file * \ingroup editors */ #pragma once #ifdef __cplusplus extern "C" { #endif struct Scene; struct Sequence; struct SpaceSeq; struct bContext; void ED_sequencer_select_sequence_single(struct Scene *scene, struct Sequence *seq, bool deselect_all); void ED_sequencer_deselect_all(struct Scene *scene); bool ED_space_sequencer_maskedit_mask_poll(struct bContext *C); bool ED_space_sequencer_check_show_maskedit(struct SpaceSeq *sseq, struct Scene *scene); bool ED_space_sequencer_maskedit_poll(struct bContext *C); /** * Are we displaying the seq output (not channels or histogram). */ bool ED_space_sequencer_check_show_imbuf(struct SpaceSeq *sseq); bool ED_space_sequencer_check_show_strip(struct SpaceSeq *sseq); /** * Check if there is animation shown during playback. * * - Colors of color strips are displayed on the strip itself. * - Backdrop is drawn. */ bool ED_space_sequencer_has_playback_animation(const struct SpaceSeq *sseq, const struct Scene *scene); void ED_operatormacros_sequencer(void); Sequence *ED_sequencer_special_preview_get(void); void ED_sequencer_special_preview_set(struct bContext *C, const int mval[2]); void ED_sequencer_special_preview_clear(void); #ifdef __cplusplus } #endif