/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /** \file * \ingroup editorui */ #pragma once #include #include "BLI_string_ref.hh" #include "BLI_vector.hh" #include "UI_resources.h" namespace blender::nodes::geometry_nodes_eval_log { struct GeometryAttributeInfo; } struct uiBlock; struct StructRNA; struct uiSearchItems; namespace blender::ui { class AbstractTreeView; /** * An item in a breadcrumb-like context. Currently this struct is very simple, but more * could be added to it in the future, to support interactivity or tooltips, for example. */ struct ContextPathItem { /* Text to display in the UI. */ std::string name; /* #BIFIconID */ int icon; }; void context_path_add_generic(Vector &path, StructRNA &rna_type, void *ptr, const BIFIconID icon_override = ICON_NONE); void template_breadcrumbs(uiLayout &layout, Span context_path); void attribute_search_add_items( StringRefNull str, bool is_output, Span infos, uiSearchItems *items, bool is_first); } // namespace blender::ui /** * Override this for all available tree types. */ blender::ui::AbstractTreeView *UI_block_add_view( uiBlock &block, blender::StringRef idname, std::unique_ptr tree_view);