/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2001-2002 NaN Holding BV. All rights reserved. */ /** \file * \ingroup editorui */ #pragma once /* Required for #eIconSizes which can't be forward declared if this file is included in C++. */ #include "DNA_ID_enums.h" #ifdef __cplusplus extern "C" { #endif struct Collection; struct ID; struct PointerRNA; struct PreviewImage; struct Scene; struct bContext; typedef struct IconFile { struct IconFile *next, *prev; char filename[256]; /* FILE_MAXFILE size */ int index; } IconFile; typedef struct IconTextOverlay { char text[5]; } IconTextOverlay; #define UI_NO_ICON_OVERLAY_TEXT NULL #define ICON_DEFAULT_HEIGHT 16 #define ICON_DEFAULT_WIDTH 16 #define ICON_DEFAULT_HEIGHT_TOOLBAR 32 #define ICON_DEFAULT_HEIGHT_SCALE ((int)(UI_UNIT_Y * 0.8f)) #define ICON_DEFAULT_WIDTH_SCALE ((int)(UI_UNIT_X * 0.8f)) #define PREVIEW_DEFAULT_HEIGHT 128 typedef enum eAlertIcon { ALERT_ICON_WARNING = 0, ALERT_ICON_QUESTION = 1, ALERT_ICON_ERROR = 2, ALERT_ICON_INFO = 3, ALERT_ICON_BLENDER = 4, ALERT_ICON_MAX, } eAlertIcon; struct ImBuf *UI_icon_alert_imbuf_get(eAlertIcon icon); /** * Resizable Icons for Blender */ void UI_icons_init(void); /** * Reload the textures for internal icons. * This function will release the previous textures. */ void UI_icons_reload_internal_textures(void); /** * NOTE: returns unscaled by DPI. */ int UI_icon_get_width(int icon_id); int UI_icon_get_height(int icon_id); bool UI_icon_get_theme_color(int icon_id, unsigned char color[4]); /** * Render a #PreviewImage for the data block. * * Note that if an ID doesn't support jobs for preview creation, \a use_job will be ignored. */ void UI_icon_render_id(const struct bContext *C, struct Scene *scene, struct ID *id, enum eIconSizes size, bool use_job); /** * Render the data block into the provided #PreviewImage. */ void UI_icon_render_id_ex(const struct bContext *C, struct Scene *scene, struct ID *id_to_render, const enum eIconSizes size, const bool use_job, struct PreviewImage *r_preview_image); /** * Render size for preview images and icons */ int UI_icon_preview_to_render_size(enum eIconSizes size); /** * Draws icon with DPI scale factor. */ void UI_icon_draw(float x, float y, int icon_id); void UI_icon_draw_alpha(float x, float y, int icon_id, float alpha); void UI_icon_draw_preview(float x, float y, int icon_id, float aspect, float alpha, int size); void UI_icon_draw_ex(float x, float y, int icon_id, float aspect, float alpha, float desaturate, const uchar mono_color[4], bool mono_border, const struct IconTextOverlay *text_overlay); void UI_icons_free(void); void UI_icons_free_drawinfo(void *drawinfo); void UI_icon_draw_cache_begin(void); void UI_icon_draw_cache_end(void); struct ListBase *UI_iconfile_list(void); int UI_iconfile_get_index(const char *filename); struct PreviewImage *UI_icon_to_preview(int icon_id); int UI_icon_from_rnaptr(const struct bContext *C, struct PointerRNA *ptr, int rnaicon, bool big); int UI_icon_from_idcode(int idcode); int UI_icon_from_library(const struct ID *id); int UI_icon_from_object_mode(int mode); int UI_icon_color_from_collection(const struct Collection *collection); void UI_icon_text_overlay_init_from_count(struct IconTextOverlay *text_overlay, const int icon_indicator_number); #ifdef __cplusplus } #endif