/* SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup edinterface */ #include "BLI_listbase.h" #include "MEM_guardedalloc.h" #include "interface_intern.h" /* -------------------------------------------------------------------- */ /** \name Button Groups * \{ */ void ui_block_new_button_group(uiBlock *block, uiButtonGroupFlag flag) { /* Don't create a new group if there is a "lock" on new groups. */ if (!BLI_listbase_is_empty(&block->button_groups)) { uiButtonGroup *last_button_group = block->button_groups.last; if (last_button_group->flag & UI_BUTTON_GROUP_LOCK) { return; } } uiButtonGroup *new_group = MEM_mallocN(sizeof(uiButtonGroup), __func__); BLI_listbase_clear(&new_group->buttons); new_group->flag = flag; BLI_addtail(&block->button_groups, new_group); } void ui_button_group_add_but(uiBlock *block, uiBut *but) { if (BLI_listbase_is_empty(&block->button_groups)) { ui_block_new_button_group(block, 0); } uiButtonGroup *current_button_group = block->button_groups.last; /* We can't use the button directly because adding it to * this list would mess with its `prev` and `next` pointers. */ LinkData *button_link = BLI_genericNodeN(but); BLI_addtail(¤t_button_group->buttons, button_link); } static void button_group_free(uiButtonGroup *button_group) { BLI_freelistN(&button_group->buttons); MEM_freeN(button_group); } void ui_block_free_button_groups(uiBlock *block) { LISTBASE_FOREACH_MUTABLE (uiButtonGroup *, button_group, &block->button_groups) { button_group_free(button_group); } } void ui_button_group_replace_but_ptr(uiBlock *block, const void *old_but_ptr, uiBut *new_but) { LISTBASE_FOREACH (uiButtonGroup *, button_group, &block->button_groups) { LISTBASE_FOREACH (LinkData *, link, &button_group->buttons) { if (link->data == old_but_ptr) { link->data = new_but; return; } } } } /** \} */