/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2009 Blender Foundation. * All rights reserved. * * Contributor(s): Blender Foundation, Joshua Leung * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/editors/interface/interface_eyedropper.c * \ingroup edinterface */ #include "MEM_guardedalloc.h" #include "DNA_space_types.h" #include "DNA_screen_types.h" #include "DNA_object_types.h" #include "BLI_blenlib.h" #include "BLI_math_vector.h" #include "BLT_translation.h" #include "BKE_context.h" #include "BKE_screen.h" #include "BKE_report.h" #include "BKE_idcode.h" #include "BKE_unit.h" #include "RNA_access.h" #include "BIF_gl.h" #include "UI_interface.h" #include "IMB_colormanagement.h" #include "WM_api.h" #include "WM_types.h" #include "interface_intern.h" /* for HDR color sampling */ #include "ED_image.h" #include "ED_node.h" #include "ED_clip.h" /* for ID data eyedropper */ #include "ED_space_api.h" #include "ED_screen.h" #include "ED_view3d.h" /* -------------------------------------------------------------------- */ /* Utility Functions */ /** \name Generic Shared Functions * \{ */ static void eyedropper_draw_cursor_text(const struct bContext *C, ARegion *ar, const char *name) { const uiFontStyle *fstyle = UI_FSTYLE_WIDGET; wmWindow *win = CTX_wm_window(C); int x = win->eventstate->x; int y = win->eventstate->y; const unsigned char fg[4] = {255, 255, 255, 255}; const unsigned char bg[4] = {0, 0, 0, 50}; if ((name[0] == '\0') || (BLI_rcti_isect_pt(&ar->winrct, x, y) == false)) { return; } x = x - ar->winrct.xmin; y = y - ar->winrct.ymin; y += U.widget_unit; UI_fontstyle_draw_simple_backdrop(fstyle, x, y, name, fg, bg); } /** \} */ /* -------------------------------------------------------------------- */ /* Eyedropper */ /** \name Eyedropper (RGB Color) * \{ */ typedef struct Eyedropper { struct ColorManagedDisplay *display; PointerRNA ptr; PropertyRNA *prop; int index; bool accum_start; /* has mouse been presed */ float accum_col[3]; int accum_tot; } Eyedropper; static bool eyedropper_init(bContext *C, wmOperator *op) { Scene *scene = CTX_data_scene(C); Eyedropper *eye; op->customdata = eye = MEM_callocN(sizeof(Eyedropper), "Eyedropper"); UI_context_active_but_prop_get(C, &eye->ptr, &eye->prop, &eye->index); if ((eye->ptr.data == NULL) || (eye->prop == NULL) || (RNA_property_editable(&eye->ptr, eye->prop) == false) || (RNA_property_array_length(&eye->ptr, eye->prop) < 3) || (RNA_property_type(eye->prop) != PROP_FLOAT)) { return false; } if (RNA_property_subtype(eye->prop) == PROP_COLOR) { const char *display_device; display_device = scene->display_settings.display_device; eye->display = IMB_colormanagement_display_get_named(display_device); } return true; } static void eyedropper_exit(bContext *C, wmOperator *op) { WM_cursor_modal_restore(CTX_wm_window(C)); if (op->customdata) { MEM_freeN(op->customdata); op->customdata = NULL; } } static void eyedropper_cancel(bContext *C, wmOperator *op) { eyedropper_exit(C, op); } /* *** eyedropper_color_ helper functions *** */ /** * \brief get the color from the screen. * * Special check for image or nodes where we MAY have HDR pixels which don't display. */ static void eyedropper_color_sample_fl(bContext *C, Eyedropper *UNUSED(eye), int mx, int my, float r_col[3]) { /* we could use some clever */ wmWindow *win = CTX_wm_window(C); ScrArea *sa = BKE_screen_find_area_xy(win->screen, SPACE_TYPE_ANY, mx, my); if (sa) { if (sa->spacetype == SPACE_IMAGE) { ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_WINDOW, mx, my); if (ar) { SpaceImage *sima = sa->spacedata.first; int mval[2] = {mx - ar->winrct.xmin, my - ar->winrct.ymin}; if (ED_space_image_color_sample(CTX_data_scene(C), sima, ar, mval, r_col)) { return; } } } else if (sa->spacetype == SPACE_NODE) { ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_WINDOW, mx, my); if (ar) { SpaceNode *snode = sa->spacedata.first; int mval[2] = {mx - ar->winrct.xmin, my - ar->winrct.ymin}; if (ED_space_node_color_sample(CTX_data_scene(C), snode, ar, mval, r_col)) { return; } } } else if (sa->spacetype == SPACE_CLIP) { ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_WINDOW, mx, my); if (ar) { SpaceClip *sc = sa->spacedata.first; int mval[2] = {mx - ar->winrct.xmin, my - ar->winrct.ymin}; if (ED_space_clip_color_sample(CTX_data_scene(C), sc, ar, mval, r_col)) { return; } } } } /* fallback to simple opengl picker */ glReadBuffer(GL_FRONT); glReadPixels(mx, my, 1, 1, GL_RGB, GL_FLOAT, r_col); glReadBuffer(GL_BACK); } /* sets the sample color RGB, maintaining A */ static void eyedropper_color_set(bContext *C, Eyedropper *eye, const float col[3]) { float col_conv[4]; /* to maintain alpha */ RNA_property_float_get_array(&eye->ptr, eye->prop, col_conv); /* convert from display space to linear rgb space */ if (eye->display) { copy_v3_v3(col_conv, col); IMB_colormanagement_display_to_scene_linear_v3(col_conv, eye->display); } else { copy_v3_v3(col_conv, col); } RNA_property_float_set_array(&eye->ptr, eye->prop, col_conv); RNA_property_update(C, &eye->ptr, eye->prop); } /* set sample from accumulated values */ static void eyedropper_color_set_accum(bContext *C, Eyedropper *eye) { float col[3]; mul_v3_v3fl(col, eye->accum_col, 1.0f / (float)eye->accum_tot); eyedropper_color_set(C, eye, col); } /* single point sample & set */ static void eyedropper_color_sample(bContext *C, Eyedropper *eye, int mx, int my) { float col[3]; eyedropper_color_sample_fl(C, eye, mx, my, col); eyedropper_color_set(C, eye, col); } static void eyedropper_color_sample_accum(bContext *C, Eyedropper *eye, int mx, int my) { float col[3]; eyedropper_color_sample_fl(C, eye, mx, my, col); /* delay linear conversion */ add_v3_v3(eye->accum_col, col); eye->accum_tot++; } /* main modal status check */ static int eyedropper_modal(bContext *C, wmOperator *op, const wmEvent *event) { Eyedropper *eye = (Eyedropper *)op->customdata; switch (event->type) { case ESCKEY: case RIGHTMOUSE: eyedropper_cancel(C, op); return OPERATOR_CANCELLED; case LEFTMOUSE: if (event->val == KM_RELEASE) { if (eye->accum_tot == 0) { eyedropper_color_sample(C, eye, event->x, event->y); } else { eyedropper_color_set_accum(C, eye); } eyedropper_exit(C, op); return OPERATOR_FINISHED; } else if (event->val == KM_PRESS) { /* enable accum and make first sample */ eye->accum_start = true; eyedropper_color_sample_accum(C, eye, event->x, event->y); } break; case MOUSEMOVE: if (eye->accum_start) { /* button is pressed so keep sampling */ eyedropper_color_sample_accum(C, eye, event->x, event->y); eyedropper_color_set_accum(C, eye); } break; case SPACEKEY: if (event->val == KM_RELEASE) { eye->accum_tot = 0; zero_v3(eye->accum_col); eyedropper_color_sample_accum(C, eye, event->x, event->y); eyedropper_color_set_accum(C, eye); } break; } return OPERATOR_RUNNING_MODAL; } /* Modal Operator init */ static int eyedropper_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event)) { /* init */ if (eyedropper_init(C, op)) { WM_cursor_modal_set(CTX_wm_window(C), BC_EYEDROPPER_CURSOR); /* add temp handler */ WM_event_add_modal_handler(C, op); return OPERATOR_RUNNING_MODAL; } else { eyedropper_exit(C, op); return OPERATOR_CANCELLED; } } /* Repeat operator */ static int eyedropper_exec(bContext *C, wmOperator *op) { /* init */ if (eyedropper_init(C, op)) { /* do something */ /* cleanup */ eyedropper_exit(C, op); return OPERATOR_FINISHED; } else { return OPERATOR_CANCELLED; } } static int eyedropper_poll(bContext *C) { if (!CTX_wm_window(C)) return 0; else return 1; } void UI_OT_eyedropper_color(wmOperatorType *ot) { /* identifiers */ ot->name = "Eyedropper"; ot->idname = "UI_OT_eyedropper_color"; ot->description = "Sample a data-block from the 3D view"; /* api callbacks */ ot->invoke = eyedropper_invoke; ot->modal = eyedropper_modal; ot->cancel = eyedropper_cancel; ot->exec = eyedropper_exec; ot->poll = eyedropper_poll; /* flags */ ot->flag = OPTYPE_BLOCKING | OPTYPE_INTERNAL; /* properties */ } /** \} */ /* -------------------------------------------------------------------- */ /* Data Dropper */ /** \name Eyedropper (ID data-blocks) * * \note: datadropper is only internal name to avoid confusion in this file. * \{ */ typedef struct DataDropper { PointerRNA ptr; PropertyRNA *prop; short idcode; const char *idcode_name; ARegionType *art; void *draw_handle_pixel; char name[200]; } DataDropper; static void datadropper_draw_cb(const struct bContext *C, ARegion *ar, void *arg) { DataDropper *ddr = arg; eyedropper_draw_cursor_text(C, ar, ddr->name); } static int datadropper_init(bContext *C, wmOperator *op) { DataDropper *ddr; int index_dummy; StructRNA *type; SpaceType *st; ARegionType *art; st = BKE_spacetype_from_id(SPACE_VIEW3D); art = BKE_regiontype_from_id(st, RGN_TYPE_WINDOW); op->customdata = ddr = MEM_callocN(sizeof(DataDropper), "DataDropper"); UI_context_active_but_prop_get(C, &ddr->ptr, &ddr->prop, &index_dummy); if ((ddr->ptr.data == NULL) || (ddr->prop == NULL) || (RNA_property_editable(&ddr->ptr, ddr->prop) == false) || (RNA_property_type(ddr->prop) != PROP_POINTER)) { return false; } ddr->art = art; ddr->draw_handle_pixel = ED_region_draw_cb_activate(art, datadropper_draw_cb, ddr, REGION_DRAW_POST_PIXEL); type = RNA_property_pointer_type(&ddr->ptr, ddr->prop); ddr->idcode = RNA_type_to_ID_code(type); BLI_assert(ddr->idcode != 0); /* Note we can translate here (instead of on draw time), because this struct has very short lifetime. */ ddr->idcode_name = TIP_(BKE_idcode_to_name(ddr->idcode)); return true; } static void datadropper_exit(bContext *C, wmOperator *op) { WM_cursor_modal_restore(CTX_wm_window(C)); if (op->customdata) { DataDropper *ddr = (DataDropper *)op->customdata; if (ddr->art) { ED_region_draw_cb_exit(ddr->art, ddr->draw_handle_pixel); } MEM_freeN(op->customdata); op->customdata = NULL; } WM_event_add_mousemove(C); } static void datadropper_cancel(bContext *C, wmOperator *op) { datadropper_exit(C, op); } /* *** datadropper id helper functions *** */ /** * \brief get the ID from the screen. * */ static void datadropper_id_sample_pt(bContext *C, DataDropper *ddr, int mx, int my, ID **r_id) { /* we could use some clever */ wmWindow *win = CTX_wm_window(C); ScrArea *sa = BKE_screen_find_area_xy(win->screen, -1, mx, my); ScrArea *area_prev = CTX_wm_area(C); ARegion *ar_prev = CTX_wm_region(C); ddr->name[0] = '\0'; if (sa) { if (sa->spacetype == SPACE_VIEW3D) { ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_WINDOW, mx, my); if (ar) { const int mval[2] = { mx - ar->winrct.xmin, my - ar->winrct.ymin}; Base *base; CTX_wm_area_set(C, sa); CTX_wm_region_set(C, ar); /* grr, always draw else we leave stale text */ ED_region_tag_redraw(ar); base = ED_view3d_give_base_under_cursor(C, mval); if (base) { Object *ob = base->object; ID *id = NULL; if (ddr->idcode == ID_OB) { id = (ID *)ob; } else if (ob->data) { if (GS(((ID *)ob->data)->name) == ddr->idcode) { id = (ID *)ob->data; } else { BLI_snprintf(ddr->name, sizeof(ddr->name), "Incompatible, expected a %s", ddr->idcode_name); } } if (id) { BLI_snprintf(ddr->name, sizeof(ddr->name), "%s: %s", ddr->idcode_name, id->name + 2); *r_id = id; } } } } } CTX_wm_area_set(C, area_prev); CTX_wm_region_set(C, ar_prev); } /* sets the ID, returns success */ static bool datadropper_id_set(bContext *C, DataDropper *ddr, ID *id) { PointerRNA ptr_value; RNA_id_pointer_create(id, &ptr_value); RNA_property_pointer_set(&ddr->ptr, ddr->prop, ptr_value); RNA_property_update(C, &ddr->ptr, ddr->prop); ptr_value = RNA_property_pointer_get(&ddr->ptr, ddr->prop); return (ptr_value.id.data == id); } /* single point sample & set */ static bool datadropper_id_sample(bContext *C, DataDropper *ddr, int mx, int my) { ID *id = NULL; datadropper_id_sample_pt(C, ddr, mx, my, &id); return datadropper_id_set(C, ddr, id); } /* main modal status check */ static int datadropper_modal(bContext *C, wmOperator *op, const wmEvent *event) { DataDropper *ddr = (DataDropper *)op->customdata; switch (event->type) { case ESCKEY: case RIGHTMOUSE: datadropper_cancel(C, op); return OPERATOR_CANCELLED; case LEFTMOUSE: if (event->val == KM_RELEASE) { bool success; success = datadropper_id_sample(C, ddr, event->x, event->y); datadropper_exit(C, op); if (success) { return OPERATOR_FINISHED; } else { BKE_report(op->reports, RPT_WARNING, "Failed to set value"); return OPERATOR_CANCELLED; } } break; case MOUSEMOVE: { ID *id = NULL; datadropper_id_sample_pt(C, ddr, event->x, event->y, &id); break; } } return OPERATOR_RUNNING_MODAL; } /* Modal Operator init */ static int datadropper_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event)) { /* init */ if (datadropper_init(C, op)) { WM_cursor_modal_set(CTX_wm_window(C), BC_EYEDROPPER_CURSOR); /* add temp handler */ WM_event_add_modal_handler(C, op); return OPERATOR_RUNNING_MODAL; } else { datadropper_exit(C, op); return OPERATOR_CANCELLED; } } /* Repeat operator */ static int datadropper_exec(bContext *C, wmOperator *op) { /* init */ if (datadropper_init(C, op)) { /* cleanup */ datadropper_exit(C, op); return OPERATOR_FINISHED; } else { return OPERATOR_CANCELLED; } } static int datadropper_poll(bContext *C) { if (!CTX_wm_window(C)) return 0; else return 1; } void UI_OT_eyedropper_id(wmOperatorType *ot) { /* identifiers */ ot->name = "Eyedropper Datablock"; ot->idname = "UI_OT_eyedropper_id"; ot->description = "Sample a datablock from the Blender Window to store in a property"; /* api callbacks */ ot->invoke = datadropper_invoke; ot->modal = datadropper_modal; ot->cancel = datadropper_cancel; ot->exec = datadropper_exec; ot->poll = datadropper_poll; /* flags */ ot->flag = OPTYPE_BLOCKING | OPTYPE_INTERNAL; /* properties */ } /** \} */ /* -------------------------------------------------------------------- */ /* Depth Dropper */ /** \name Eyedropper (Depth) * * \note: depthdropper is only internal name to avoid confusion in this file. * \{ */ typedef struct DepthDropper { PointerRNA ptr; PropertyRNA *prop; bool accum_start; /* has mouse been presed */ float accum_depth; int accum_tot; ARegionType *art; void *draw_handle_pixel; char name[200]; } DepthDropper; static void depthdropper_draw_cb(const struct bContext *C, ARegion *ar, void *arg) { DepthDropper *ddr = arg; eyedropper_draw_cursor_text(C, ar, ddr->name); } static int depthdropper_init(bContext *C, wmOperator *op) { DepthDropper *ddr; int index_dummy; SpaceType *st; ARegionType *art; st = BKE_spacetype_from_id(SPACE_VIEW3D); art = BKE_regiontype_from_id(st, RGN_TYPE_WINDOW); op->customdata = ddr = MEM_callocN(sizeof(DepthDropper), "DepthDropper"); UI_context_active_but_prop_get(C, &ddr->ptr, &ddr->prop, &index_dummy); /* fallback to the active camera's dof */ if (ddr->prop == NULL) { RegionView3D *rv3d = CTX_wm_region_view3d(C); if (rv3d && rv3d->persp == RV3D_CAMOB) { View3D *v3d = CTX_wm_view3d(C); if (v3d->camera && v3d->camera->data && (((ID *)v3d->camera->data)->lib == NULL)) { RNA_id_pointer_create(v3d->camera->data, &ddr->ptr); ddr->prop = RNA_struct_find_property(&ddr->ptr, "dof_distance"); } } } if ((ddr->ptr.data == NULL) || (ddr->prop == NULL) || (RNA_property_editable(&ddr->ptr, ddr->prop) == false) || (RNA_property_type(ddr->prop) != PROP_FLOAT)) { return false; } ddr->art = art; ddr->draw_handle_pixel = ED_region_draw_cb_activate(art, depthdropper_draw_cb, ddr, REGION_DRAW_POST_PIXEL); return true; } static void depthdropper_exit(bContext *C, wmOperator *op) { WM_cursor_modal_restore(CTX_wm_window(C)); if (op->customdata) { DepthDropper *ddr = (DepthDropper *)op->customdata; if (ddr->art) { ED_region_draw_cb_exit(ddr->art, ddr->draw_handle_pixel); } MEM_freeN(op->customdata); op->customdata = NULL; } } static void depthdropper_cancel(bContext *C, wmOperator *op) { depthdropper_exit(C, op); } /* *** depthdropper id helper functions *** */ /** * \brief get the ID from the screen. * */ static void depthdropper_depth_sample_pt(bContext *C, DepthDropper *ddr, int mx, int my, float *r_depth) { /* we could use some clever */ wmWindow *win = CTX_wm_window(C); ScrArea *sa = BKE_screen_find_area_xy(win->screen, SPACE_TYPE_ANY, mx, my); Scene *scene = win->screen->scene; UnitSettings *unit = &scene->unit; const bool do_split = (unit->flag & USER_UNIT_OPT_SPLIT) != 0; ScrArea *area_prev = CTX_wm_area(C); ARegion *ar_prev = CTX_wm_region(C); ddr->name[0] = '\0'; if (sa) { if (sa->spacetype == SPACE_VIEW3D) { ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_WINDOW, mx, my); if (ar) { View3D *v3d = sa->spacedata.first; RegionView3D *rv3d = ar->regiondata; /* weak, we could pass in some reference point */ const float *view_co = v3d->camera ? v3d->camera->obmat[3] : rv3d->viewinv[3]; const int mval[2] = { mx - ar->winrct.xmin, my - ar->winrct.ymin}; float co[3]; CTX_wm_area_set(C, sa); CTX_wm_region_set(C, ar); /* grr, always draw else we leave stale text */ ED_region_tag_redraw(ar); view3d_operator_needs_opengl(C); if (ED_view3d_autodist(scene, ar, v3d, mval, co, true, NULL)) { const float mval_center_fl[2] = { (float)ar->winx / 2, (float)ar->winy / 2}; float co_align[3]; /* quick way to get view-center aligned point */ ED_view3d_win_to_3d(ar, co, mval_center_fl, co_align); *r_depth = len_v3v3(view_co, co_align); bUnit_AsString(ddr->name, sizeof(ddr->name), (double)*r_depth, 4, unit->system, B_UNIT_LENGTH, do_split, false); } else { BLI_strncpy(ddr->name, "Nothing under cursor", sizeof(ddr->name)); } } } } CTX_wm_area_set(C, area_prev); CTX_wm_region_set(C, ar_prev); } /* sets the sample depth RGB, maintaining A */ static void depthdropper_depth_set(bContext *C, DepthDropper *ddr, const float depth) { RNA_property_float_set(&ddr->ptr, ddr->prop, depth); RNA_property_update(C, &ddr->ptr, ddr->prop); } /* set sample from accumulated values */ static void depthdropper_depth_set_accum(bContext *C, DepthDropper *ddr) { float depth = ddr->accum_depth; if (ddr->accum_tot) { depth /= (float)ddr->accum_tot; } depthdropper_depth_set(C, ddr, depth); } /* single point sample & set */ static void depthdropper_depth_sample(bContext *C, DepthDropper *ddr, int mx, int my) { float depth = -1.0f; if (depth != -1.0f) { depthdropper_depth_sample_pt(C, ddr, mx, my, &depth); depthdropper_depth_set(C, ddr, depth); } } static void depthdropper_depth_sample_accum(bContext *C, DepthDropper *ddr, int mx, int my) { float depth = -1.0f; depthdropper_depth_sample_pt(C, ddr, mx, my, &depth); if (depth != -1.0f) { ddr->accum_depth += depth; ddr->accum_tot++; } } /* main modal status check */ static int depthdropper_modal(bContext *C, wmOperator *op, const wmEvent *event) { DepthDropper *ddr = (DepthDropper *)op->customdata; switch (event->type) { case ESCKEY: case RIGHTMOUSE: depthdropper_cancel(C, op); return OPERATOR_CANCELLED; case LEFTMOUSE: if (event->val == KM_RELEASE) { if (ddr->accum_tot == 0) { depthdropper_depth_sample(C, ddr, event->x, event->y); } else { depthdropper_depth_set_accum(C, ddr); } depthdropper_exit(C, op); return OPERATOR_FINISHED; } else if (event->val == KM_PRESS) { /* enable accum and make first sample */ ddr->accum_start = true; depthdropper_depth_sample_accum(C, ddr, event->x, event->y); } break; case MOUSEMOVE: if (ddr->accum_start) { /* button is pressed so keep sampling */ depthdropper_depth_sample_accum(C, ddr, event->x, event->y); depthdropper_depth_set_accum(C, ddr); } break; case SPACEKEY: if (event->val == KM_RELEASE) { ddr->accum_tot = 0; ddr->accum_depth = 0.0f; depthdropper_depth_sample_accum(C, ddr, event->x, event->y); depthdropper_depth_set_accum(C, ddr); } break; } return OPERATOR_RUNNING_MODAL; } /* Modal Operator init */ static int depthdropper_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event)) { /* init */ if (depthdropper_init(C, op)) { WM_cursor_modal_set(CTX_wm_window(C), BC_EYEDROPPER_CURSOR); /* add temp handler */ WM_event_add_modal_handler(C, op); return OPERATOR_RUNNING_MODAL; } else { depthdropper_exit(C, op); return OPERATOR_CANCELLED; } } /* Repeat operator */ static int depthdropper_exec(bContext *C, wmOperator *op) { /* init */ if (depthdropper_init(C, op)) { /* cleanup */ depthdropper_exit(C, op); return OPERATOR_FINISHED; } else { return OPERATOR_CANCELLED; } } static int depthdropper_poll(bContext *C) { if (!CTX_wm_window(C)) return 0; else return 1; } void UI_OT_eyedropper_depth(wmOperatorType *ot) { /* identifiers */ ot->name = "Eyedropper Depth"; ot->idname = "UI_OT_eyedropper_depth"; ot->description = "Sample depth from the 3D view"; /* api callbacks */ ot->invoke = depthdropper_invoke; ot->modal = depthdropper_modal; ot->cancel = depthdropper_cancel; ot->exec = depthdropper_exec; ot->poll = depthdropper_poll; /* flags */ ot->flag = OPTYPE_BLOCKING | OPTYPE_INTERNAL; /* properties */ } /** \} */