/** * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ #include #include #include #include #include #include #include "MEM_guardedalloc.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "BLI_math.h" #include "BLI_blenlib.h" #include "PIL_time.h" #include "BKE_colortools.h" #include "BKE_context.h" #include "BKE_idprop.h" #include "BKE_report.h" #include "BKE_texture.h" #include "ED_screen.h" #include "ED_util.h" #include "ED_keyframing.h" #include "UI_interface.h" #include "BLF_api.h" #include "interface_intern.h" #include "RNA_access.h" #include "WM_api.h" #include "WM_types.h" /***************** structs and defines ****************/ #define BUTTON_TOOLTIP_DELAY 0.500 #define BUTTON_FLASH_DELAY 0.020 #define BUTTON_AUTO_OPEN_THRESH 0.3 #define BUTTON_MOUSE_TOWARDS_THRESH 1.0 typedef enum uiButtonActivateType { BUTTON_ACTIVATE_OVER, BUTTON_ACTIVATE, BUTTON_ACTIVATE_APPLY, BUTTON_ACTIVATE_TEXT_EDITING, BUTTON_ACTIVATE_OPEN } uiButtonActivateType; typedef enum uiHandleButtonState { BUTTON_STATE_INIT, BUTTON_STATE_HIGHLIGHT, BUTTON_STATE_WAIT_FLASH, BUTTON_STATE_WAIT_RELEASE, BUTTON_STATE_WAIT_KEY_EVENT, BUTTON_STATE_NUM_EDITING, BUTTON_STATE_TEXT_EDITING, BUTTON_STATE_TEXT_SELECTING, BUTTON_STATE_MENU_OPEN, BUTTON_STATE_WAIT_DRAG, BUTTON_STATE_EXIT } uiHandleButtonState; typedef struct uiHandleButtonData { wmWindowManager *wm; wmWindow *window; ARegion *region; int interactive; /* overall state */ uiHandleButtonState state; int cancel, escapecancel, retval; int applied, appliedinteractive; wmTimer *flashtimer; /* edited value */ char *str, *origstr; double value, origvalue, startvalue; float vec[3], origvec[3]; int togdual, togonly; ColorBand *coba; CurveMapping *cumap; /* tooltip */ ARegion *tooltip; wmTimer *tooltiptimer; /* auto open */ int used_mouse; wmTimer *autoopentimer; /* text selection/editing */ int maxlen, selextend, selstartx; /* number editing / dragging */ int draglastx, draglasty; int dragstartx, dragstarty; int dragchange, draglock, dragsel; float dragf, dragfstart; CBData *dragcbd; /* menu open */ uiPopupBlockHandle *menu; int menuretval; /* search box */ ARegion *searchbox; /* post activate */ uiButtonActivateType posttype; uiBut *postbut; } uiHandleButtonData; typedef struct uiAfterFunc { struct uiAfterFunc *next, *prev; uiButHandleFunc func; void *func_arg1; void *func_arg2; void *func_arg3; uiButHandleNFunc funcN; void *func_argN; uiButHandleRenameFunc rename_func; void *rename_arg1; void *rename_orig; uiBlockHandleFunc handle_func; void *handle_func_arg; int retval; uiMenuHandleFunc butm_func; void *butm_func_arg; int a2; wmOperatorType *optype; int opcontext; PointerRNA *opptr; PointerRNA rnapoin; PropertyRNA *rnaprop; bContextStore *context; char undostr[512]; int autokey; } uiAfterFunc; static int ui_but_contains_pt(uiBut *but, int mx, int my); static int ui_mouse_inside_button(ARegion *ar, uiBut *but, int x, int y); static void button_activate_state(bContext *C, uiBut *but, uiHandleButtonState state); static int ui_handler_region_menu(bContext *C, wmEvent *event, void *userdata); static void ui_handle_button_activate(bContext *C, ARegion *ar, uiBut *but, uiButtonActivateType type); static void button_timers_tooltip_remove(bContext *C, uiBut *but); /* ******************** menu navigation helpers ************** */ static int ui_but_editable(uiBut *but) { return ELEM5(but->type, LABEL, SEPR, ROUNDBOX, LISTBOX, PROGRESSBAR); } static uiBut *ui_but_prev(uiBut *but) { while(but->prev) { but= but->prev; if(!ui_but_editable(but)) return but; } return NULL; } static uiBut *ui_but_next(uiBut *but) { while(but->next) { but= but->next; if(!ui_but_editable(but)) return but; } return NULL; } static uiBut *ui_but_first(uiBlock *block) { uiBut *but; but= block->buttons.first; while(but) { if(!ui_but_editable(but)) return but; but= but->next; } return NULL; } static uiBut *ui_but_last(uiBlock *block) { uiBut *but; but= block->buttons.last; while(but) { if(!ui_but_editable(but)) return but; but= but->prev; } return NULL; } static int ui_is_a_warp_but(uiBut *but) { if(U.uiflag & USER_CONTINUOUS_MOUSE) if(ELEM3(but->type, NUM, NUMABS, HSVCIRCLE)) return TRUE; return FALSE; } /* ********************** button apply/revert ************************/ static ListBase UIAfterFuncs = {NULL, NULL}; static void ui_apply_but_func(bContext *C, uiBut *but) { uiAfterFunc *after; uiBlock *block= but->block; /* these functions are postponed and only executed after all other * handling is done, i.e. menus are closed, in order to avoid conflicts * with these functions removing the buttons we are working with */ if(but->func || but->funcN || block->handle_func || but->rename_func || (but->type == BUTM && block->butm_func) || but->optype || but->rnaprop) { after= MEM_callocN(sizeof(uiAfterFunc), "uiAfterFunc"); if(but->func && ELEM(but, but->func_arg1, but->func_arg2)) { /* exception, this will crash due to removed button otherwise */ but->func(C, but->func_arg1, but->func_arg2); } else after->func= but->func; after->func_arg1= but->func_arg1; after->func_arg2= but->func_arg2; after->func_arg3= but->func_arg3; after->funcN= but->funcN; after->func_argN= but->func_argN; after->rename_func= but->rename_func; after->rename_arg1= but->rename_arg1; after->rename_orig= but->rename_orig; /* needs free! */ after->handle_func= block->handle_func; after->handle_func_arg= block->handle_func_arg; after->retval= but->retval; if(but->type == BUTM) { after->butm_func= block->butm_func; after->butm_func_arg= block->butm_func_arg; after->a2= but->a2; } after->optype= but->optype; after->opcontext= but->opcontext; after->opptr= but->opptr; after->rnapoin= but->rnapoin; after->rnaprop= but->rnaprop; if(but->context) after->context= CTX_store_copy(but->context); but->optype= NULL; but->opcontext= 0; but->opptr= NULL; BLI_addtail(&UIAfterFuncs, after); } } static void ui_apply_autokey_undo(bContext *C, uiBut *but) { Scene *scene= CTX_data_scene(C); uiAfterFunc *after; char *str= NULL; if(but->flag & UI_BUT_UNDO) { /* define which string to use for undo */ if ELEM(but->type, LINK, INLINK) str= "Add button link"; else if ELEM(but->type, MENU, ICONTEXTROW) str= but->drawstr; else if(but->drawstr[0]) str= but->drawstr; else str= but->tip; } /* delayed, after all other funcs run, popups are closed, etc */ if(str) { after= MEM_callocN(sizeof(uiAfterFunc), "uiAfterFunc"); BLI_strncpy(after->undostr, str, sizeof(after->undostr)); BLI_addtail(&UIAfterFuncs, after); } /* try autokey */ ui_but_anim_autokey(C, but, scene, scene->r.cfra); } static void ui_apply_but_funcs_after(bContext *C) { uiAfterFunc *afterf, after; PointerRNA opptr; ListBase funcs; /* copy to avoid recursive calls */ funcs= UIAfterFuncs; UIAfterFuncs.first= UIAfterFuncs.last= NULL; for(afterf=funcs.first; afterf; afterf=after.next) { after= *afterf; /* copy to avoid memleak on exit() */ BLI_freelinkN(&funcs, afterf); if(after.context) CTX_store_set(C, after.context); if(after.opptr) { /* free in advance to avoid leak on exit */ opptr= *after.opptr, MEM_freeN(after.opptr); } if(after.optype) WM_operator_name_call(C, after.optype->idname, after.opcontext, (after.opptr)? &opptr: NULL); if(after.opptr) WM_operator_properties_free(&opptr); if(after.rnapoin.data) RNA_property_update(C, &after.rnapoin, after.rnaprop); if(after.context) { CTX_store_set(C, NULL); CTX_store_free(after.context); } if(after.func) after.func(C, after.func_arg1, after.func_arg2); if(after.funcN) after.funcN(C, after.func_argN, after.func_arg2); if(after.handle_func) after.handle_func(C, after.handle_func_arg, after.retval); if(after.butm_func) after.butm_func(C, after.butm_func_arg, after.a2); if(after.rename_func) after.rename_func(C, after.rename_arg1, after.rename_orig); if(after.rename_orig) MEM_freeN(after.rename_orig); if(after.undostr[0]) ED_undo_push(C, after.undostr); } } static void ui_apply_but_BUT(bContext *C, uiBut *but, uiHandleButtonData *data) { ui_apply_but_func(C, but); data->retval= but->retval; data->applied= 1; } static void ui_apply_but_BUTM(bContext *C, uiBut *but, uiHandleButtonData *data) { ui_set_but_val(but, but->hardmin); ui_apply_but_func(C, but); data->retval= but->retval; data->applied= 1; } static void ui_apply_but_BLOCK(bContext *C, uiBut *but, uiHandleButtonData *data) { if(ELEM3(but->type, MENU, ICONROW, ICONTEXTROW)) ui_set_but_val(but, data->value); ui_check_but(but); ui_apply_but_func(C, but); data->retval= but->retval; data->applied= 1; } static void ui_apply_but_TOG(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data) { double value; int w, lvalue, push; /* local hack... */ if(but->type==BUT_TOGDUAL && data->togdual) { if(but->pointype==SHO) but->poin += 2; else if(but->pointype==INT) but->poin += 4; } value= ui_get_but_val(but); lvalue= (int)value; if(but->bit) { w= BTST(lvalue, but->bitnr); if(w) lvalue = BCLR(lvalue, but->bitnr); else lvalue = BSET(lvalue, but->bitnr); if(but->type==TOGR) { if(!data->togonly) { lvalue= 1<<(but->bitnr); ui_set_but_val(but, (double)lvalue); } else { if(lvalue==0) lvalue= 1<<(but->bitnr); } } ui_set_but_val(but, (double)lvalue); if(but->type==ICONTOG || but->type==ICONTOGN) ui_check_but(but); } else { if(value==0.0) push= 1; else push= 0; if(ELEM3(but->type, TOGN, ICONTOGN, OPTIONN)) push= !push; ui_set_but_val(but, (double)push); if(but->type==ICONTOG || but->type==ICONTOGN) ui_check_but(but); } /* end local hack... */ if(but->type==BUT_TOGDUAL && data->togdual) { if(but->pointype==SHO) but->poin -= 2; else if(but->pointype==INT) but->poin -= 4; } ui_apply_but_func(C, but); data->retval= but->retval; data->applied= 1; } static void ui_apply_but_ROW(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data) { uiBut *bt; ui_set_but_val(but, but->hardmax); /* states of other row buttons */ for(bt= block->buttons.first; bt; bt= bt->next) if(bt!=but && bt->poin==but->poin && ELEM(bt->type, ROW, LISTROW)) ui_check_but(bt); ui_apply_but_func(C, but); data->retval= but->retval; data->applied= 1; } static void ui_apply_but_TEX(bContext *C, uiBut *but, uiHandleButtonData *data) { if(!data->str) return; ui_set_but_string(C, but, data->str); ui_check_but(but); /* give butfunc the original text too */ /* feature used for bone renaming, channels, etc */ /* afterfunc frees origstr */ but->rename_orig= data->origstr; data->origstr= NULL; ui_apply_but_func(C, but); data->retval= but->retval; data->applied= 1; } static void ui_apply_but_NUM(bContext *C, uiBut *but, uiHandleButtonData *data) { if(data->str) { if(ui_set_but_string(C, but, data->str)) { data->value= ui_get_but_val(but); } else { data->cancel= 1; return; } } else ui_set_but_val(but, data->value); ui_check_but(but); ui_apply_but_func(C, but); data->retval= but->retval; data->applied= 1; } static void ui_apply_but_TOG3(bContext *C, uiBut *but, uiHandleButtonData *data) { if(but->pointype==SHO ) { short *sp= (short *)but->poin; if( BTST(sp[1], but->bitnr)) { sp[1]= BCLR(sp[1], but->bitnr); sp[0]= BCLR(sp[0], but->bitnr); } else if( BTST(sp[0], but->bitnr)) { sp[1]= BSET(sp[1], but->bitnr); } else { sp[0]= BSET(sp[0], but->bitnr); } } else { if( BTST(*(but->poin+2), but->bitnr)) { *(but->poin+2)= BCLR(*(but->poin+2), but->bitnr); *(but->poin)= BCLR(*(but->poin), but->bitnr); } else if( BTST(*(but->poin), but->bitnr)) { *(but->poin+2)= BSET(*(but->poin+2), but->bitnr); } else { *(but->poin)= BSET(*(but->poin), but->bitnr); } } ui_check_but(but); ui_apply_but_func(C, but); data->retval= but->retval; data->applied= 1; } static void ui_apply_but_VEC(bContext *C, uiBut *but, uiHandleButtonData *data) { ui_set_but_vectorf(but, data->vec); ui_check_but(but); ui_apply_but_func(C, but); data->retval= but->retval; data->applied= 1; } static void ui_apply_but_COLORBAND(bContext *C, uiBut *but, uiHandleButtonData *data) { ui_apply_but_func(C, but); data->retval= but->retval; data->applied= 1; } static void ui_apply_but_CURVE(bContext *C, uiBut *but, uiHandleButtonData *data) { ui_apply_but_func(C, but); data->retval= but->retval; data->applied= 1; } static void ui_apply_but_IDPOIN(bContext *C, uiBut *but, uiHandleButtonData *data) { ui_set_but_string(C, but, data->str); ui_check_but(but); ui_apply_but_func(C, but); data->retval= but->retval; data->applied= 1; } #ifdef INTERNATIONAL static void ui_apply_but_CHARTAB(bContext *C, uiBut *but, uiHandleButtonData *data) { ui_apply_but_func(C, but); data->retval= but->retval; data->applied= 1; } #endif /* ****************** drag drop code *********************** */ static int ui_but_mouse_inside_icon(uiBut *but, ARegion *ar, wmEvent *event) { rcti rect; int x= event->x, y= event->y; ui_window_to_block(ar, but->block, &x, &y); rect.xmin= but->x1; rect.xmax= but->x2; rect.ymin= but->y1; rect.ymax= but->y2; if(but->imb); /* use button size itself */ else if(but->flag & UI_ICON_LEFT) { rect.xmax= rect.xmin + (rect.ymax-rect.ymin); } else { int delta= (rect.xmax-rect.xmin) - (rect.ymax-rect.ymin); rect.xmin += delta/2; rect.xmax -= delta/2; } return BLI_in_rcti(&rect, x, y); } #define UI_DRAG_THRESHOLD 3 static int ui_but_start_drag(bContext *C, uiBut *but, uiHandleButtonData *data, wmEvent *event) { /* prevent other WM gestures to start while we try to drag */ WM_gestures_remove(C); if( ABS(data->dragstartx - event->x) + ABS(data->dragstarty - event->y) > UI_DRAG_THRESHOLD ) { wmDrag *drag; button_activate_state(C, but, BUTTON_STATE_EXIT); data->cancel= 1; drag= WM_event_start_drag(C, but->icon, but->dragtype, but->dragpoin, ui_get_but_val(but)); if(but->imb) WM_event_drag_image(drag, but->imb, but->imb_scale, but->x2-but->x1, but->y2-but->y1); return 1; } return 0; } /* ********************** linklines *********************** */ static void ui_delete_active_linkline(uiBlock *block) { uiBut *but; uiLink *link; uiLinkLine *line, *nline; int a, b; but= block->buttons.first; while(but) { if(but->type==LINK && but->link) { line= but->link->lines.first; while(line) { nline= line->next; if(line->flag & UI_SELECT) { BLI_remlink(&but->link->lines, line); link= line->from->link; /* are there more pointers allowed? */ if(link->ppoin) { if(*(link->totlink)==1) { *(link->totlink)= 0; MEM_freeN(*(link->ppoin)); *(link->ppoin)= NULL; } else { b= 0; for(a=0; a< (*(link->totlink)); a++) { if( (*(link->ppoin))[a] != line->to->poin ) { (*(link->ppoin))[b]= (*(link->ppoin))[a]; b++; } } (*(link->totlink))--; } } else { *(link->poin)= NULL; } MEM_freeN(line); } line= nline; } } but= but->next; } } static uiLinkLine *ui_is_a_link(uiBut *from, uiBut *to) { uiLinkLine *line; uiLink *link; link= from->link; if(link) { line= link->lines.first; while(line) { if(line->from==from && line->to==to) return line; line= line->next; } } return NULL; } static void ui_add_link(uiBut *from, uiBut *to) { /* in 'from' we have to add a link to 'to' */ uiLink *link; uiLinkLine *line; void **oldppoin; int a; if( (line= ui_is_a_link(from, to)) ) { line->flag |= UI_SELECT; ui_delete_active_linkline(from->block); return; } if (from->type==INLINK && to->type==INLINK) { return; } else if (from->type==LINK && to->type==INLINK) { if( from->link->tocode != (int)to->hardmin ) { return; } } else if(from->type==INLINK && to->type==LINK) { if( to->link->tocode == (int)from->hardmin ) { return; } } link= from->link; /* are there more pointers allowed? */ if(link->ppoin) { oldppoin= *(link->ppoin); (*(link->totlink))++; *(link->ppoin)= MEM_callocN( *(link->totlink)*sizeof(void *), "new link"); for(a=0; a< (*(link->totlink))-1; a++) { (*(link->ppoin))[a]= oldppoin[a]; } (*(link->ppoin))[a]= to->poin; if(oldppoin) MEM_freeN(oldppoin); } else { *(link->poin)= to->poin; } } static void ui_apply_but_LINK(bContext *C, uiBut *but, uiHandleButtonData *data) { ARegion *ar= CTX_wm_region(C); uiBut *bt; for(bt= but->block->buttons.first; bt; bt= bt->next) { if( ui_mouse_inside_button(ar, bt, but->linkto[0]+ar->winrct.xmin, but->linkto[1]+ar->winrct.ymin) ) break; } if(bt && bt!=but) { if (!ELEM(bt->type, LINK, INLINK) || !ELEM(but->type, LINK, INLINK)) return; if(but->type==LINK) ui_add_link(but, bt); else ui_add_link(bt, but); ui_apply_but_func(C, but); data->retval= but->retval; } data->applied= 1; } static void ui_apply_but_IMAGE(bContext *C, uiBut *but, uiHandleButtonData *data) { ui_apply_but_func(C, but); data->retval= but->retval; data->applied= 1; } static void ui_apply_but_HISTOGRAM(bContext *C, uiBut *but, uiHandleButtonData *data) { ui_apply_but_func(C, but); data->retval= but->retval; data->applied= 1; } static void ui_apply_but_WAVEFORM(bContext *C, uiBut *but, uiHandleButtonData *data) { ui_apply_but_func(C, but); data->retval= but->retval; data->applied= 1; } static void ui_apply_button(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, int interactive) { char *editstr; double *editval; float *editvec; ColorBand *editcoba; CurveMapping *editcumap; data->retval= 0; /* if we cancel and have not applied yet, there is nothing to do, * otherwise we have to restore the original value again */ if(data->cancel) { if(!data->applied) return; if(data->str) MEM_freeN(data->str); data->str= data->origstr; data->origstr= NULL; data->value= data->origvalue; data->origvalue= 0.0; VECCOPY(data->vec, data->origvec); data->origvec[0]= data->origvec[1]= data->origvec[2]= 0.0f; } else { /* we avoid applying interactive edits a second time * at the end with the appliedinteractive flag */ if(interactive) data->appliedinteractive= 1; else if(data->appliedinteractive) return; } /* ensures we are writing actual values */ editstr= but->editstr; editval= but->editval; editvec= but->editvec; editcoba= but->editcoba; editcumap= but->editcumap; but->editstr= NULL; but->editval= NULL; but->editvec= NULL; but->editcoba= NULL; but->editcumap= NULL; /* handle different types */ switch(but->type) { case BUT: ui_apply_but_BUT(C, but, data); break; case TEX: case SEARCH_MENU: ui_apply_but_TEX(C, but, data); break; case TOGBUT: case TOG: case TOGR: case ICONTOG: case ICONTOGN: case TOGN: case BUT_TOGDUAL: case OPTION: case OPTIONN: ui_apply_but_TOG(C, block, but, data); break; case ROW: case LISTROW: ui_apply_but_ROW(C, block, but, data); break; case SCROLL: case NUM: case NUMABS: case SLI: case NUMSLI: ui_apply_but_NUM(C, but, data); break; case HSVSLI: break; case TOG3: ui_apply_but_TOG3(C, but, data); break; case MENU: case ICONROW: case ICONTEXTROW: case BLOCK: case PULLDOWN: case COL: ui_apply_but_BLOCK(C, but, data); break; case BUTM: ui_apply_but_BUTM(C, but, data); break; case BUT_NORMAL: case HSVCUBE: case HSVCIRCLE: ui_apply_but_VEC(C, but, data); break; case BUT_COLORBAND: ui_apply_but_COLORBAND(C, but, data); break; case BUT_CURVE: ui_apply_but_CURVE(C, but, data); break; case IDPOIN: ui_apply_but_IDPOIN(C, but, data); break; #ifdef INTERNATIONAL case CHARTAB: ui_apply_but_CHARTAB(C, but, data); break; #endif case KEYEVT: case HOTKEYEVT: ui_apply_but_BUT(C, but, data); break; case LINK: case INLINK: ui_apply_but_LINK(C, but, data); break; case BUT_IMAGE: ui_apply_but_IMAGE(C, but, data); break; case HISTOGRAM: ui_apply_but_HISTOGRAM(C, but, data); break; case WAVEFORM: ui_apply_but_WAVEFORM(C, but, data); break; default: break; } but->editstr= editstr; but->editval= editval; but->editvec= editvec; but->editcoba= editcoba; but->editcumap= editcumap; } /* ******************* drop event ******************** */ /* only call if event type is EVT_DROP */ static void ui_but_drop(bContext *C, wmEvent *event, uiBut *but, uiHandleButtonData *data) { wmDrag *wmd; ListBase *drags= event->customdata; /* drop event type has listbase customdata by default */ for(wmd= drags->first; wmd; wmd= wmd->next) { if(wmd->type==WM_DRAG_ID) { /* align these types with UI_but_active_drop_name */ if(ELEM3(but->type, TEX, IDPOIN, SEARCH_MENU)) { ID *id= (ID *)wmd->poin; if(but->poin==NULL && but->rnapoin.data==NULL) {} button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING); BLI_strncpy(data->str, id->name+2, data->maxlen); button_activate_state(C, but, BUTTON_STATE_EXIT); } } } } /* ******************* copy and paste ******************** */ /* c = copy, v = paste */ static void ui_but_copy_paste(bContext *C, uiBut *but, uiHandleButtonData *data, char mode) { static ColorBand but_copypaste_coba = {0}; char buf[UI_MAX_DRAW_STR+1]= {0}; double val; if(mode=='v' && but->lock) return; if(mode=='v') { /* extract first line from clipboard in case of multi-line copies */ char *p, *pbuf= WM_clipboard_text_get(0); p= pbuf; if(p) { int i = 0; while (*p && *p!='\r' && *p!='\n' && itype, NUM, NUMABS, NUMSLI, HSVSLI) { if(but->poin==NULL && but->rnapoin.data==NULL); else if(mode=='c') { if(ui_is_but_float(but)) sprintf(buf, "%f", ui_get_but_val(but)); else sprintf(buf, "%d", (int)ui_get_but_val(but)); WM_clipboard_text_set(buf, 0); } else { if (sscanf(buf, " %lf ", &val) == 1) { button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); data->value= val; button_activate_state(C, but, BUTTON_STATE_EXIT); } } } /* RGB triple */ else if(but->type==COL) { float rgb[3]; if(but->poin==NULL && but->rnapoin.data==NULL); else if(mode=='c') { ui_get_but_vectorf(but, rgb); sprintf(buf, "[%f, %f, %f]", rgb[0], rgb[1], rgb[2]); WM_clipboard_text_set(buf, 0); } else { if (sscanf(buf, "[%f, %f, %f]", &rgb[0], &rgb[1], &rgb[2]) == 3) { button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); ui_set_but_vectorf(but, rgb); button_activate_state(C, but, BUTTON_STATE_EXIT); } } } /* text/string and ID data */ else if(ELEM3(but->type, TEX, IDPOIN, SEARCH_MENU)) { uiHandleButtonData *data= but->active; if(but->poin==NULL && but->rnapoin.data==NULL); else if(mode=='c') { button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING); BLI_strncpy(buf, data->str, UI_MAX_DRAW_STR); WM_clipboard_text_set(data->str, 0); data->cancel= 1; button_activate_state(C, but, BUTTON_STATE_EXIT); } else { button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING); BLI_strncpy(data->str, buf, data->maxlen); button_activate_state(C, but, BUTTON_STATE_EXIT); } } /* colorband (not supported by system clipboard) */ else if(but->type==BUT_COLORBAND) { if(mode=='c') { if(but->poin==NULL) return; memcpy(&but_copypaste_coba, but->poin, sizeof(ColorBand)); } else { if(but_copypaste_coba.tot==0) return; if(!but->poin) but->poin= MEM_callocN(sizeof(ColorBand), "colorband"); button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); memcpy(data->coba, &but_copypaste_coba, sizeof(ColorBand) ); button_activate_state(C, but, BUTTON_STATE_EXIT); } } /* operator button (any type) */ else if (but->optype) { if(mode=='c') { PointerRNA *opptr; char *str; opptr= uiButGetOperatorPtrRNA(but); /* allocated when needed, the button owns it */ str= WM_operator_pystring(C, but->optype, opptr, 0); WM_clipboard_text_set(str, 0); MEM_freeN(str); } } } /* ************* in-button text selection/editing ************* */ /* return 1 if char ch is special character, otherwise return 0 */ static short test_special_char(char ch) { switch(ch) { case '\\': case '/': case '~': case '!': case '@': case '#': case '$': case '%': case '^': case '&': case '*': case '(': case ')': case '+': case '=': case '{': case '}': case '[': case ']': case ':': case ';': case '\'': case '\"': case '<': case '>': case ',': case '.': case '?': case '_': case '-': case ' ': return 1; break; default: break; } return 0; } static int ui_textedit_delete_selection(uiBut *but, uiHandleButtonData *data) { char *str= data->str; int len= strlen(str); int change= 0; if(but->selsta != but->selend && len) { memmove( str+but->selsta, str+but->selend, len-but->selsta+1 ); change= 1; } but->pos = but->selend = but->selsta; return change; } /* note, but->block->aspect is used here, when drawing button style is getting scaled too */ static void ui_textedit_set_cursor_pos(uiBut *but, uiHandleButtonData *data, short x) { uiStyle *style= U.uistyles.first; // XXX pass on as arg uiFontStyle *fstyle = &style->widget; int startx= but->x1; char *origstr; uiStyleFontSet(fstyle); if (fstyle->kerning==1) /* for BLF_width */ BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT); origstr= MEM_callocN(sizeof(char)*data->maxlen, "ui_textedit origstr"); BLI_strncpy(origstr, but->drawstr, data->maxlen); /* XXX solve generic */ if(but->type==NUM || but->type==NUMSLI) startx += (int)(0.5f*(but->y2 - but->y1)); else if(ELEM(but->type, TEX, SEARCH_MENU)) { startx += 5; if (but->flag & UI_HAS_ICON) startx += 16; } /* mouse dragged outside the widget to the left */ if (x < startx && but->ofs > 0) { int i= but->ofs; origstr[but->ofs] = 0; while (i > 0) { i--; if (BLF_width(fstyle->uifont_id, origstr+i) > (startx - x)*0.25) break; // 0.25 == scale factor for less sensitivity } but->ofs = i; but->pos = but->ofs; } /* mouse inside the widget */ else if (x >= startx) { float aspect= sqrt(but->block->aspect); but->pos= strlen(origstr)-but->ofs; /* XXX does not take zoom level into account */ while (aspect*startx + aspect*BLF_width(fstyle->uifont_id, origstr+but->ofs) > x) { if (but->pos <= 0) break; but->pos--; origstr[but->pos+but->ofs] = 0; } but->pos += but->ofs; if(but->pos<0) but->pos= 0; } if (fstyle->kerning == 1) BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT); MEM_freeN(origstr); } static void ui_textedit_set_cursor_select(uiBut *but, uiHandleButtonData *data, short x) { if (x > data->selstartx) data->selextend = EXTEND_RIGHT; else if (x < data->selstartx) data->selextend = EXTEND_LEFT; ui_textedit_set_cursor_pos(but, data, x); if (data->selextend == EXTEND_RIGHT) but->selend = but->pos; if (data->selextend == EXTEND_LEFT) but->selsta = but->pos; ui_check_but(but); } static int ui_textedit_type_ascii(uiBut *but, uiHandleButtonData *data, char ascii) { char *str; int len, x, changed= 0; str= data->str; len= strlen(str); if(len-(but->selend - but->selsta)+1 <= data->maxlen) { /* type over the current selection */ if ((but->selend - but->selsta) > 0) changed= ui_textedit_delete_selection(but, data); len= strlen(str); if(len+1 < data->maxlen) { for(x= data->maxlen; x>but->pos; x--) str[x]= str[x-1]; str[but->pos]= ascii; str[len+1]= '\0'; but->pos++; changed= 1; } } return changed; } void ui_textedit_move(uiBut *but, uiHandleButtonData *data, int direction, int select, int jump) { char *str; int len; str= data->str; len= strlen(str); if(direction) { /* right*/ /* if there's a selection */ if ((but->selend - but->selsta) > 0) { /* extend the selection based on the first direction taken */ if(select) { if (!data->selextend) { data->selextend = EXTEND_RIGHT; } if (data->selextend == EXTEND_RIGHT) { but->selend++; if (but->selend > len) but->selend = len; } else if (data->selextend == EXTEND_LEFT) { but->selsta++; /* if the selection start has gone past the end, * flip them so they're in sync again */ if (but->selsta == but->selend) { but->pos = but->selsta; data->selextend = EXTEND_RIGHT; } } } else { but->selsta = but->pos = but->selend; data->selextend = 0; } } else { if(select) { /* make a selection, starting from the cursor position */ but->selsta = but->pos; but->pos++; if(but->pos>strlen(str)) but->pos= strlen(str); but->selend = but->pos; } else if(jump) { /* jump betweenn special characters (/,\,_,-, etc.), * look at function test_special_char() for complete * list of special character, ctr -> */ while(but->pos < len) { but->pos++; if(test_special_char(str[but->pos])) break; } } else { but->pos++; if(but->pos>strlen(str)) but->pos= strlen(str); } } } else { /* left */ /* if there's a selection */ if ((but->selend - but->selsta) > 0) { /* extend the selection based on the first direction taken */ if(select) { if (!data->selextend) { data->selextend = EXTEND_LEFT; } if (data->selextend == EXTEND_LEFT) { but->selsta--; if (but->selsta < 0) but->selsta = 0; } else if (data->selextend == EXTEND_RIGHT) { but->selend--; /* if the selection start has gone past the end, * flip them so they're in sync again */ if (but->selsta == but->selend) { but->pos = but->selsta; data->selextend = EXTEND_LEFT; } } } else { but->pos = but->selend = but->selsta; data->selextend = 0; } } else { if(select) { /* make a selection, starting from the cursor position */ but->selend = but->pos; but->pos--; if(but->pos<0) but->pos= 0; but->selsta = but->pos; } else if(jump) { /* jump betweenn special characters (/,\,_,-, etc.), * look at function test_special_char() for complete * list of special character, ctr -> */ while(but->pos > 0){ but->pos--; if(test_special_char(str[but->pos])) break; } } else { if(but->pos>0) but->pos--; } } } } void ui_textedit_move_end(uiBut *but, uiHandleButtonData *data, int direction, int select) { char *str; str= data->str; if(direction) { /* right */ if(select) { but->selsta = but->pos; but->selend = strlen(str); data->selextend = EXTEND_RIGHT; } else { but->selsta = but->selend = but->pos= strlen(str); } } else { /* left */ if(select) { but->selend = but->pos; but->selsta = 0; data->selextend = EXTEND_LEFT; } else { but->selsta = but->selend = but->pos= 0; } } } static int ui_textedit_delete(uiBut *but, uiHandleButtonData *data, int direction, int all) { char *str; int len, x, changed= 0; str= data->str; len= strlen(str); if(all) { if(len) changed=1; str[0]= 0; but->pos= 0; } else if(direction) { /* delete */ if ((but->selend - but->selsta) > 0) { changed= ui_textedit_delete_selection(but, data); } else if(but->pos>=0 && but->pospos; xselend - but->selsta) > 0) { changed= ui_textedit_delete_selection(but, data); } else if(but->pos>0) { for(x=but->pos; xpos--; changed= 1; } } } return changed; } static int ui_textedit_autocomplete(bContext *C, uiBut *but, uiHandleButtonData *data) { char *str; int changed= 1; str= data->str; if(data->searchbox) ui_searchbox_autocomplete(C, data->searchbox, but, data->str); else but->autocomplete_func(C, str, but->autofunc_arg); but->pos= strlen(str); but->selsta= but->selend= but->pos; return changed; } static int ui_textedit_copypaste(uiBut *but, uiHandleButtonData *data, int paste, int copy, int cut) { char buf[UI_MAX_DRAW_STR]={0}; char *str, *p, *pbuf; int len, x, y, i, changed= 0; str= data->str; len= strlen(str); /* paste */ if (paste) { /* extract the first line from the clipboard */ p = pbuf= WM_clipboard_text_get(0); if(p && p[0]) { i= 0; while (*p && *p!='\r' && *p!='\n' && iselend - but->selsta) > 0) { ui_textedit_delete_selection(but, data); len= strlen(str); } for (y=0; ymaxlen) { for(x= data->maxlen; x>but->pos; x--) str[x]= str[x-1]; str[but->pos]= buf[y]; but->pos++; len++; str[len]= '\0'; } } changed= 1; } if(pbuf) MEM_freeN(pbuf); } /* cut & copy */ else if (copy || cut) { /* copy the contents to the copypaste buffer */ for(x= but->selsta; x <= but->selend; x++) { if (x==but->selend) buf[x] = '\0'; else buf[(x - but->selsta)] = str[x]; } WM_clipboard_text_set(buf, 0); /* for cut only, delete the selection afterwards */ if(cut) if((but->selend - but->selsta) > 0) changed= ui_textedit_delete_selection(but, data); } return changed; } static void ui_textedit_begin(bContext *C, uiBut *but, uiHandleButtonData *data) { if(data->str) { MEM_freeN(data->str); data->str= NULL; } /* retrieve string */ data->maxlen= ui_get_but_string_max_length(but); data->str= MEM_callocN(sizeof(char)*data->maxlen + 1, "textedit str"); ui_get_but_string(but, data->str, data->maxlen); if(ELEM3(but->type, NUM, NUMABS, NUMSLI)) { /* XXX: we dont have utf editing yet so for numbers its best to strip out utf chars * this is so the deg' synbol isnt included in number editing fields: bug 22274 */ int i; for(i=0; data->str[i]; i++) { if(!isascii(data->str[i])) { data->str[i]= '\0'; break; } } } data->origstr= BLI_strdup(data->str); data->selextend= 0; data->selstartx= 0; /* set cursor pos to the end of the text */ but->editstr= data->str; but->pos= strlen(data->str); but->selsta= 0; but->selend= strlen(data->str); /* optional searchbox */ if(but->type==SEARCH_MENU) { data->searchbox= ui_searchbox_create(C, data->region, but); ui_searchbox_update(C, data->searchbox, but, 1); /* 1= reset */ } ui_check_but(but); WM_cursor_modal(CTX_wm_window(C), BC_TEXTEDITCURSOR); } static void ui_textedit_end(bContext *C, uiBut *but, uiHandleButtonData *data) { if(but) { if(data->searchbox) { if(data->cancel==0) ui_searchbox_apply(but, data->searchbox); ui_searchbox_free(C, data->searchbox); data->searchbox= NULL; } but->editstr= NULL; but->pos= -1; } WM_cursor_restore(CTX_wm_window(C)); } static void ui_textedit_next_but(uiBlock *block, uiBut *actbut, uiHandleButtonData *data) { uiBut *but; /* label and roundbox can overlap real buttons (backdrops...) */ if(ELEM4(actbut->type, LABEL, SEPR, ROUNDBOX, LISTBOX)) return; for(but= actbut->next; but; but= but->next) { if(ELEM7(but->type, TEX, NUM, NUMABS, NUMSLI, HSVSLI, IDPOIN, SEARCH_MENU)) { if(!(but->flag & UI_BUT_DISABLED)) { data->postbut= but; data->posttype= BUTTON_ACTIVATE_TEXT_EDITING; return; } } } for(but= block->buttons.first; but!=actbut; but= but->next) { if(ELEM7(but->type, TEX, NUM, NUMABS, NUMSLI, HSVSLI, IDPOIN, SEARCH_MENU)) { if(!(but->flag & UI_BUT_DISABLED)) { data->postbut= but; data->posttype= BUTTON_ACTIVATE_TEXT_EDITING; return; } } } } static void ui_textedit_prev_but(uiBlock *block, uiBut *actbut, uiHandleButtonData *data) { uiBut *but; /* label and roundbox can overlap real buttons (backdrops...) */ if(ELEM4(actbut->type, LABEL, SEPR, ROUNDBOX, LISTBOX)) return; for(but= actbut->prev; but; but= but->prev) { if(ELEM7(but->type, TEX, NUM, NUMABS, NUMSLI, HSVSLI, IDPOIN, SEARCH_MENU)) { if(!(but->flag & UI_BUT_DISABLED)) { data->postbut= but; data->posttype= BUTTON_ACTIVATE_TEXT_EDITING; return; } } } for(but= block->buttons.last; but!=actbut; but= but->prev) { if(ELEM7(but->type, TEX, NUM, NUMABS, NUMSLI, HSVSLI, IDPOIN, SEARCH_MENU)) { if(!(but->flag & UI_BUT_DISABLED)) { data->postbut= but; data->posttype= BUTTON_ACTIVATE_TEXT_EDITING; return; } } } } static void ui_do_but_textedit(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, wmEvent *event) { int mx, my, changed= 0, inbox=0, update= 0, retval= WM_UI_HANDLER_CONTINUE; switch(event->type) { case WHEELUPMOUSE: case WHEELDOWNMOUSE: case MOUSEMOVE: if(data->searchbox) ui_searchbox_event(C, data->searchbox, but, event); break; case RIGHTMOUSE: case ESCKEY: data->cancel= 1; data->escapecancel= 1; button_activate_state(C, but, BUTTON_STATE_EXIT); retval= WM_UI_HANDLER_BREAK; break; case LEFTMOUSE: { /* exit on LMB only on RELEASE for searchbox, to mimic other popups, and allow multiple menu levels */ if(data->searchbox) inbox= ui_searchbox_inside(data->searchbox, event->x, event->y); if(event->val==KM_PRESS) { mx= event->x; my= event->y; ui_window_to_block(data->region, block, &mx, &my); if (ui_but_contains_pt(but, mx, my)) { ui_textedit_set_cursor_pos(but, data, mx); but->selsta = but->selend = but->pos; data->selstartx= mx; button_activate_state(C, but, BUTTON_STATE_TEXT_SELECTING); retval= WM_UI_HANDLER_BREAK; } else if(inbox==0) { /* if searchbox, click outside will cancel */ if(data->searchbox) data->cancel= data->escapecancel= 1; button_activate_state(C, but, BUTTON_STATE_EXIT); retval= WM_UI_HANDLER_BREAK; } } else if(inbox) { button_activate_state(C, but, BUTTON_STATE_EXIT); retval= WM_UI_HANDLER_BREAK; } break; } } if(event->val==KM_PRESS) { switch (event->type) { case VKEY: case XKEY: case CKEY: if(event->ctrl || event->oskey) { if(event->type == VKEY) changed= ui_textedit_copypaste(but, data, 1, 0, 0); else if(event->type == CKEY) changed= ui_textedit_copypaste(but, data, 0, 1, 0); else if(event->type == XKEY) changed= ui_textedit_copypaste(but, data, 0, 0, 1); retval= WM_UI_HANDLER_BREAK; } break; case RIGHTARROWKEY: ui_textedit_move(but, data, 1, event->shift, event->ctrl); retval= WM_UI_HANDLER_BREAK; break; case LEFTARROWKEY: ui_textedit_move(but, data, 0, event->shift, event->ctrl); retval= WM_UI_HANDLER_BREAK; break; case DOWNARROWKEY: if(data->searchbox) { ui_searchbox_event(C, data->searchbox, but, event); break; } /* pass on purposedly */ case ENDKEY: ui_textedit_move_end(but, data, 1, event->shift); retval= WM_UI_HANDLER_BREAK; break; case UPARROWKEY: if(data->searchbox) { ui_searchbox_event(C, data->searchbox, but, event); break; } /* pass on purposedly */ case HOMEKEY: ui_textedit_move_end(but, data, 0, event->shift); retval= WM_UI_HANDLER_BREAK; break; case PADENTER: case RETKEY: button_activate_state(C, but, BUTTON_STATE_EXIT); retval= WM_UI_HANDLER_BREAK; break; case DELKEY: changed= ui_textedit_delete(but, data, 1, 0); retval= WM_UI_HANDLER_BREAK; break; case BACKSPACEKEY: changed= ui_textedit_delete(but, data, 0, event->shift); retval= WM_UI_HANDLER_BREAK; break; case TABKEY: /* there is a key conflict here, we can't tab with autocomplete */ if(but->autocomplete_func || data->searchbox) { changed= ui_textedit_autocomplete(C, but, data); update= 1; /* do live update for tab key */ retval= WM_UI_HANDLER_BREAK; } /* the hotkey here is not well defined, was G.qual so we check all */ else if(event->shift || event->ctrl || event->alt || event->oskey) { ui_textedit_prev_but(block, but, data); button_activate_state(C, but, BUTTON_STATE_EXIT); } else { ui_textedit_next_but(block, but, data); button_activate_state(C, but, BUTTON_STATE_EXIT); } retval= WM_UI_HANDLER_BREAK; break; } if(event->ascii && (retval == WM_UI_HANDLER_CONTINUE)) { changed= ui_textedit_type_ascii(but, data, event->ascii); retval= WM_UI_HANDLER_BREAK; } /* textbutton with magnifier icon: do live update for search button */ if(but->icon==ICON_VIEWZOOM) update= 1; } if(changed) { /* only update when typing for TAB key */ if(update && data->interactive) ui_apply_button(C, block, but, data, 1); else ui_check_but(but); if(data->searchbox) ui_searchbox_update(C, data->searchbox, but, 1); /* 1 = reset */ } if(changed || (retval == WM_UI_HANDLER_BREAK)) ED_region_tag_redraw(data->region); } static void ui_do_but_textedit_select(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, wmEvent *event) { int mx, my, retval= WM_UI_HANDLER_CONTINUE; switch(event->type) { case MOUSEMOVE: { mx= event->x; my= event->y; ui_window_to_block(data->region, block, &mx, &my); ui_textedit_set_cursor_select(but, data, mx); retval= WM_UI_HANDLER_BREAK; break; } case LEFTMOUSE: if(event->val == KM_RELEASE) button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING); retval= WM_UI_HANDLER_BREAK; break; } if(retval == WM_UI_HANDLER_BREAK) { ui_check_but(but); ED_region_tag_redraw(data->region); } } /* ************* number editing for various types ************* */ static void ui_numedit_begin(uiBut *but, uiHandleButtonData *data) { float softrange, softmin, softmax; if(but->type == BUT_CURVE) { data->cumap= (CurveMapping*)but->poin; but->editcumap= data->coba; } else if(but->type == BUT_COLORBAND) { data->coba= (ColorBand*)but->poin; but->editcoba= data->coba; } else if(ELEM3(but->type, BUT_NORMAL, HSVCUBE, HSVCIRCLE)) { ui_get_but_vectorf(but, data->origvec); VECCOPY(data->vec, data->origvec); but->editvec= data->vec; } else { data->startvalue= ui_get_but_val(but); data->origvalue= data->startvalue; data->value= data->origvalue; but->editval= &data->value; softmin= but->softmin; softmax= but->softmax; softrange= softmax - softmin; data->dragfstart= (softrange == 0.0)? 0.0: (data->value - softmin)/softrange; data->dragf= data->dragfstart; } data->dragchange= 0; data->draglock= 1; } static void ui_numedit_end(uiBut *but, uiHandleButtonData *data) { but->editval= NULL; but->editvec= NULL; but->editcoba= NULL; but->editcumap= NULL; data->dragstartx= 0; data->draglastx= 0; data->dragchange= 0; data->dragcbd= NULL; data->dragsel= 0; } static void ui_numedit_apply(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data) { if(data->interactive) ui_apply_button(C, block, but, data, 1); else ui_check_but(but); ED_region_tag_redraw(data->region); } /* ****************** menu opening for various types **************** */ static void ui_blockopen_begin(bContext *C, uiBut *but, uiHandleButtonData *data) { uiBlockCreateFunc func= NULL; uiBlockHandleCreateFunc handlefunc= NULL; uiMenuCreateFunc menufunc= NULL; char *menustr= NULL; void *arg= NULL; switch(but->type) { case BLOCK: case PULLDOWN: if(but->menu_create_func) { menufunc= but->menu_create_func; arg= but->poin; } else { func= but->block_create_func; arg= but->poin?but->poin:but->func_argN; } break; case MENU: if(but->menu_create_func) { menufunc= but->menu_create_func; arg= but->poin; } else { data->origvalue= ui_get_but_val(but); data->value= data->origvalue; but->editval= &data->value; menustr= but->str; } break; case ICONROW: menufunc= ui_block_func_ICONROW; arg= but; break; case ICONTEXTROW: menufunc= ui_block_func_ICONTEXTROW; arg= but; break; case COL: ui_get_but_vectorf(but, data->origvec); VECCOPY(data->vec, data->origvec); but->editvec= data->vec; handlefunc= ui_block_func_COL; arg= but; break; } if(func || handlefunc) { data->menu= ui_popup_block_create(C, data->region, but, func, handlefunc, arg); if(but->block->handle) data->menu->popup= but->block->handle->popup; } else if(menufunc || menustr) { data->menu= ui_popup_menu_create(C, data->region, but, menufunc, arg, menustr); if(but->block->handle) data->menu->popup= but->block->handle->popup; } /* this makes adjacent blocks auto open from now on */ //if(but->block->auto_open==0) but->block->auto_open= 1; } static void ui_blockopen_end(bContext *C, uiBut *but, uiHandleButtonData *data) { if(but) { but->editval= NULL; but->editvec= NULL; but->block->auto_open_last= PIL_check_seconds_timer(); } if(data->menu) { ui_popup_block_free(C, data->menu); data->menu= NULL; } } /* ***************** events for different button types *************** */ static int ui_do_but_BUT(bContext *C, uiBut *but, uiHandleButtonData *data, wmEvent *event) { if(data->state == BUTTON_STATE_HIGHLIGHT) { if(event->type == LEFTMOUSE && event->val==KM_PRESS) { button_activate_state(C, but, BUTTON_STATE_WAIT_RELEASE); return WM_UI_HANDLER_BREAK; } else if(event->type == LEFTMOUSE && but->block->handle) { button_activate_state(C, but, BUTTON_STATE_EXIT); return WM_UI_HANDLER_BREAK; } else if(ELEM(event->type, PADENTER, RETKEY) && event->val==KM_PRESS) { button_activate_state(C, but, BUTTON_STATE_WAIT_FLASH); return WM_UI_HANDLER_BREAK; } } else if(data->state == BUTTON_STATE_WAIT_RELEASE) { if(event->type == LEFTMOUSE && event->val!=KM_PRESS) { if(!(but->flag & UI_SELECT)) data->cancel= 1; button_activate_state(C, but, BUTTON_STATE_EXIT); return WM_UI_HANDLER_BREAK; } } return WM_UI_HANDLER_CONTINUE; } static int ui_do_but_HOTKEYEVT(bContext *C, uiBut *but, uiHandleButtonData *data, wmEvent *event) { if(data->state == BUTTON_STATE_HIGHLIGHT) { if(ELEM3(event->type, LEFTMOUSE, PADENTER, RETKEY) && event->val==KM_PRESS) { but->drawstr[0]= 0; but->modifier_key= 0; button_activate_state(C, but, BUTTON_STATE_WAIT_KEY_EVENT); return WM_UI_HANDLER_BREAK; } } else if(data->state == BUTTON_STATE_WAIT_KEY_EVENT) { if(event->type == MOUSEMOVE) return WM_UI_HANDLER_CONTINUE; if(event->type == LEFTMOUSE && event->val==KM_PRESS) { /* only cancel if click outside the button */ if(ui_mouse_inside_button(but->active->region, but, event->x, event->y) == 0) { /* data->cancel doesnt work, this button opens immediate */ if(but->flag & UI_BUT_IMMEDIATE) ui_set_but_val(but, 0); else data->cancel= 1; button_activate_state(C, but, BUTTON_STATE_EXIT); return WM_UI_HANDLER_BREAK; } } /* always set */ but->modifier_key = 0; if(event->shift) but->modifier_key |= KM_SHIFT; if(event->alt) but->modifier_key |= KM_ALT; if(event->ctrl) but->modifier_key |= KM_CTRL; if(event->oskey) but->modifier_key |= KM_OSKEY; ui_check_but(but); ED_region_tag_redraw(data->region); if(event->val==KM_PRESS) { if(ISHOTKEY(event->type)) { if(WM_key_event_string(event->type)[0]) ui_set_but_val(but, event->type); else data->cancel= 1; button_activate_state(C, but, BUTTON_STATE_EXIT); return WM_UI_HANDLER_BREAK; } } } return WM_UI_HANDLER_CONTINUE; } static int ui_do_but_KEYEVT(bContext *C, uiBut *but, uiHandleButtonData *data, wmEvent *event) { if(data->state == BUTTON_STATE_HIGHLIGHT) { if(ELEM3(event->type, LEFTMOUSE, PADENTER, RETKEY) && event->val==KM_PRESS) { button_activate_state(C, but, BUTTON_STATE_WAIT_KEY_EVENT); return WM_UI_HANDLER_BREAK; } } else if(data->state == BUTTON_STATE_WAIT_KEY_EVENT) { if(event->type == MOUSEMOVE) return WM_UI_HANDLER_CONTINUE; if(event->val==KM_PRESS) { if(WM_key_event_string(event->type)[0]) ui_set_but_val(but, event->type); else data->cancel= 1; button_activate_state(C, but, BUTTON_STATE_EXIT); } } return WM_UI_HANDLER_CONTINUE; } static int ui_do_but_TEX(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, wmEvent *event) { if(data->state == BUTTON_STATE_HIGHLIGHT) { if(ELEM(event->type, LEFTMOUSE, EVT_BUT_OPEN) && event->val==KM_PRESS) { if(but->dt == UI_EMBOSSN && !event->ctrl); else { button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING); return WM_UI_HANDLER_BREAK; } } } else if(data->state == BUTTON_STATE_TEXT_EDITING) { ui_do_but_textedit(C, block, but, data, event); return WM_UI_HANDLER_BREAK; } else if(data->state == BUTTON_STATE_TEXT_SELECTING) { ui_do_but_textedit_select(C, block, but, data, event); return WM_UI_HANDLER_BREAK; } return WM_UI_HANDLER_CONTINUE; } static int ui_do_but_TOG(bContext *C, uiBut *but, uiHandleButtonData *data, wmEvent *event) { if(data->state == BUTTON_STATE_HIGHLIGHT) { if(ELEM3(event->type, LEFTMOUSE, PADENTER, RETKEY) && event->val==KM_PRESS) { data->togdual= event->ctrl; data->togonly= !event->shift; button_activate_state(C, but, BUTTON_STATE_EXIT); return WM_UI_HANDLER_BREAK; } } return WM_UI_HANDLER_CONTINUE; } static int ui_do_but_EXIT(bContext *C, uiBut *but, uiHandleButtonData *data, wmEvent *event) { if(data->state == BUTTON_STATE_HIGHLIGHT) { /* first handle click on icondrag type button */ if(event->type==LEFTMOUSE && but->dragpoin) { if(ui_but_mouse_inside_icon(but, data->region, event)) { /* tell the button to wait and keep checking further events to * see if it should start dragging */ button_activate_state(C, but, BUTTON_STATE_WAIT_DRAG); data->dragstartx= event->x; data->dragstarty= event->y; return WM_UI_HANDLER_CONTINUE; } } if(ELEM3(event->type, LEFTMOUSE, PADENTER, RETKEY) && event->val==KM_PRESS) { int ret = WM_UI_HANDLER_BREAK; /* XXX (a bit ugly) Special case handling for filebrowser drag button */ if(but->dragpoin && but->imb && ui_but_mouse_inside_icon(but, data->region, event)) { ret = WM_UI_HANDLER_CONTINUE; } button_activate_state(C, but, BUTTON_STATE_EXIT); return ret; } } else if(data->state == BUTTON_STATE_WAIT_DRAG) { /* this function also ends state */ if(ui_but_start_drag(C, but, data, event)) { return WM_UI_HANDLER_BREAK; } /* If the mouse has been pressed and released, getting to * this point without triggering a drag, then clear the * drag state for this button and continue to pass on the event */ if(event->type==LEFTMOUSE && event->val==KM_RELEASE) { button_activate_state(C, but, BUTTON_STATE_EXIT); return WM_UI_HANDLER_CONTINUE; } /* while waiting for a drag to be triggered, always block * other events from getting handled */ return WM_UI_HANDLER_BREAK; } return WM_UI_HANDLER_CONTINUE; } /* var names match ui_numedit_but_NUM */ static float ui_numedit_apply_snapf(float tempf, float softmin, float softmax, float softrange, int snap) { if(tempf==softmin || tempf==softmax) return tempf; switch(snap) { case 0: break; case 1: if(tempf==softmin || tempf==softmax) { } else if(softrange < 2.10) tempf= 0.1*floor(10*tempf); else if(softrange < 21.0) tempf= floor(tempf); else tempf= 10.0*floor(tempf/10.0); break; case 2: if(tempf==softmin || tempf==softmax) { } else if(softrange < 2.10) tempf= 0.01*floor(100.0*tempf); else if(softrange < 21.0) tempf= 0.1*floor(10.0*tempf); else tempf= floor(tempf); break; } return tempf; } static float ui_numedit_apply_snap(int temp, float softmin, float softmax, int snap) { if(temp==softmin || temp==softmax) return temp; switch(snap) { case 0: break; case 1: temp= 10*(temp/10); break; case 2: temp= 100*(temp/100); break; } return temp; } static int ui_numedit_but_NUM(uiBut *but, uiHandleButtonData *data, float fac, int snap, int mx) { float deler, tempf, softmin, softmax, softrange; int lvalue, temp, changed= 0; if(mx == data->draglastx) return changed; /* drag-lock - prevent unwanted scroll adjustments */ /* change value (now 3) to adjust threshold in pixels */ if(data->draglock) { if(abs(mx-data->dragstartx) <= 3) return changed; data->draglock= 0; data->dragstartx= mx; /* ignore mouse movement within drag-lock */ } softmin= but->softmin; softmax= but->softmax; softrange= softmax - softmin; if(ui_is_a_warp_but(but)) { /* Mouse location isn't screen clamped to the screen so use a linear mapping * 2px == 1-int, or 1px == 1-ClickStep */ if(ui_is_but_float(but)) { fac *= 0.01*but->a1; tempf = data->startvalue + ((mx - data->dragstartx) * fac); tempf= ui_numedit_apply_snapf(tempf, softmin, softmax, softrange, snap); #if 1 /* fake moving the click start, nicer for dragging back after passing the limit */ if(tempf < softmin) { data->dragstartx -= (softmin-tempf) / fac; tempf= softmin; } else if (tempf > softmax) { data->dragstartx += (tempf-softmax) / fac; tempf= softmax; } #else CLAMP(tempf, softmin, softmax); #endif if(tempf != data->value) { data->dragchange= 1; data->value= tempf; changed= 1; } } else { if(softrange > 256) fac= 1.0; /* 1px == 1 */ else if(softrange > 32) fac= 1.0/2.0; /* 2px == 1 */ else fac= 1.0/16.0; /* 16px == 1? */ temp= data->startvalue + ((mx - data->dragstartx) * fac); temp= ui_numedit_apply_snap(temp, softmin, softmax, snap); #if 1 /* fake moving the click start, nicer for dragging back after passing the limit */ if(temp < softmin) { data->dragstartx -= (softmin-temp) / fac; temp= softmin; } else if (temp > softmax) { data->dragstartx += (temp-softmax) / fac; temp= softmax; } #else CLAMP(temp, softmin, softmax); #endif if(temp != data->value) { data->dragchange= 1; data->value= temp; changed= 1; } } data->draglastx= mx; } else { /* Use a non-linear mapping of the mouse drag especially for large floats (normal behavior) */ deler= 500; if(!ui_is_but_float(but)) { /* prevent large ranges from getting too out of control */ if (softrange > 600) deler = powf(softrange, 0.75); if (softrange < 100) deler= 200.0; if (softrange < 25) deler= 50.0; } deler /= fac; if(softrange > 11) { /* non linear change in mouse input- good for high precicsion */ data->dragf+= (((float)(mx-data->draglastx))/deler) * (fabs(data->dragstartx-mx)*0.002); } else if (softrange > 129) { /* only scale large int buttons */ /* non linear change in mouse input- good for high precicsionm ints need less fine tuning */ data->dragf+= (((float)(mx-data->draglastx))/deler) * (fabs(data->dragstartx-mx)*0.004); } else { /*no scaling */ data->dragf+= ((float)(mx-data->draglastx))/deler ; } CLAMP(data->dragf, 0.0, 1.0); data->draglastx= mx; tempf= (softmin + data->dragf*softrange); if(!ui_is_but_float(but)) { temp= floor(tempf+.5); temp= ui_numedit_apply_snap(temp, softmin, softmax, snap); CLAMP(temp, softmin, softmax); lvalue= (int)data->value; if(temp != lvalue) { data->dragchange= 1; data->value= (double)temp; changed= 1; } } else { temp= 0; tempf= ui_numedit_apply_snapf(tempf, softmin, softmax, softrange, snap); CLAMP(tempf, softmin, softmax); if(tempf != data->value) { data->dragchange= 1; data->value= tempf; changed= 1; } } } return changed; } static int ui_do_but_NUM(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, wmEvent *event) { int mx, my; /* mouse location scaled to fit the UI */ int screen_mx, screen_my; /* mouse location kept at screen pixel coords */ int click= 0; int retval= WM_UI_HANDLER_CONTINUE; mx= screen_mx= event->x; my= screen_my= event->y; ui_window_to_block(data->region, block, &mx, &my); if(data->state == BUTTON_STATE_HIGHLIGHT) { /* XXX hardcoded keymap check.... */ if(event->type == WHEELDOWNMOUSE && event->alt) { mx= but->x1; click= 1; } else if(event->type == WHEELUPMOUSE && event->alt) { mx= but->x2; click= 1; } else if(event->val==KM_PRESS) { if(ELEM3(event->type, LEFTMOUSE, PADENTER, RETKEY) && event->ctrl) { button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING); retval= WM_UI_HANDLER_BREAK; } else if(event->type == LEFTMOUSE) { data->dragstartx= data->draglastx= ui_is_a_warp_but(but) ? screen_mx:mx; button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); retval= WM_UI_HANDLER_BREAK; } else if(ELEM(event->type, PADENTER, RETKEY) && event->val==KM_PRESS) click= 1; else if (event->type == MINUSKEY && event->val==KM_PRESS) { button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); data->value = -data->value; button_activate_state(C, but, BUTTON_STATE_EXIT); retval= WM_UI_HANDLER_BREAK; } } } else if(data->state == BUTTON_STATE_NUM_EDITING) { if(event->type == ESCKEY) { data->cancel= 1; data->escapecancel= 1; button_activate_state(C, but, BUTTON_STATE_EXIT); } else if(event->type == LEFTMOUSE && event->val!=KM_PRESS) { if(data->dragchange) button_activate_state(C, but, BUTTON_STATE_EXIT); else click= 1; } else if(event->type == MOUSEMOVE) { float fac; int snap; fac= 1.0f; if(event->shift) fac /= 10.0f; if(event->alt) fac /= 20.0f; snap= (event->ctrl)? (event->shift)? 2: 1: 0; if(ui_numedit_but_NUM(but, data, fac, snap, (ui_is_a_warp_but(but) ? screen_mx:mx))) ui_numedit_apply(C, block, but, data); } retval= WM_UI_HANDLER_BREAK; } else if(data->state == BUTTON_STATE_TEXT_EDITING) { ui_do_but_textedit(C, block, but, data, event); retval= WM_UI_HANDLER_BREAK; } else if(data->state == BUTTON_STATE_TEXT_SELECTING) { ui_do_but_textedit_select(C, block, but, data, event); retval= WM_UI_HANDLER_BREAK; } if(click) { /* we can click on the side arrows to increment/decrement, * or click inside to edit the value directly */ float tempf, softmin, softmax; int temp; softmin= but->softmin; softmax= but->softmax; if(!ui_is_but_float(but)) { if(mx < (but->x1 + (but->x2 - but->x1)/3 - 3)) { button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); temp= (int)data->value - 1; if(temp>=softmin && temp<=softmax) data->value= (double)temp; else data->cancel= 1; button_activate_state(C, but, BUTTON_STATE_EXIT); } else if(mx > (but->x1 + (2*(but->x2 - but->x1)/3) + 3)) { button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); temp= (int)data->value + 1; if(temp>=softmin && temp<=softmax) data->value= (double)temp; else data->cancel= 1; button_activate_state(C, but, BUTTON_STATE_EXIT); } else button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING); } else { if(mx < (but->x1 + (but->x2 - but->x1)/3 - 3)) { button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); tempf= data->value - 0.01*but->a1; if (tempf < softmin) tempf = softmin; data->value= tempf; button_activate_state(C, but, BUTTON_STATE_EXIT); } else if(mx > but->x1 + (2*((but->x2 - but->x1)/3) + 3)) { button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); tempf= data->value + 0.01*but->a1; if (tempf > softmax) tempf = softmax; data->value= tempf; button_activate_state(C, but, BUTTON_STATE_EXIT); } else button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING); } retval= WM_UI_HANDLER_BREAK; } return retval; } static int ui_numedit_but_SLI(uiBut *but, uiHandleButtonData *data, int shift, int ctrl, int mx) { float deler, f, tempf, softmin, softmax, softrange; int temp, lvalue, changed= 0; softmin= but->softmin; softmax= but->softmax; softrange= softmax - softmin; if(but->type==NUMSLI) deler= ((but->x2-but->x1) - 5.0*but->aspect); else if(but->type==HSVSLI) deler= ((but->x2-but->x1)/2 - 5.0*but->aspect); else if(but->type==SCROLL) { int horizontal= (but->x2 - but->x1 > but->y2 - but->y1); float size= (horizontal)? (but->x2-but->x1): -(but->y2-but->y1); deler= size*(but->softmax - but->softmin)/(but->softmax - but->softmin + but->a1); } else deler= (but->x2-but->x1- 5.0*but->aspect); f= (float)(mx-data->dragstartx)/deler + data->dragfstart; if(shift) f= (f-data->dragfstart)/10.0 + data->dragfstart; CLAMP(f, 0.0, 1.0); tempf= softmin + f*softrange; temp= floor(tempf+.5); if(ctrl) { if(tempf==softmin || tempf==softmax); else if(ui_is_but_float(but)) { if(shift) { if(tempf==softmin || tempf==softmax); else if(softmax-softmin < 2.10) tempf= 0.01*floor(100.0*tempf); else if(softmax-softmin < 21.0) tempf= 0.1*floor(10.0*tempf); else tempf= floor(tempf); } else { if(softmax-softmin < 2.10) tempf= 0.1*floor(10*tempf); else if(softmax-softmin < 21.0) tempf= floor(tempf); else tempf= 10.0*floor(tempf/10.0); } } else { temp= 10*(temp/10); tempf= temp; } } if(!ui_is_but_float(but)) { lvalue= floor(data->value+0.5); CLAMP(temp, softmin, softmax); if(temp != lvalue) { data->value= temp; data->dragchange= 1; changed= 1; } } else { CLAMP(tempf, softmin, softmax); if(tempf != data->value) { data->value= tempf; data->dragchange= 1; changed= 1; } } return changed; } static int ui_do_but_SLI(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, wmEvent *event) { int mx, my, click= 0; int retval= WM_UI_HANDLER_CONTINUE; mx= event->x; my= event->y; ui_window_to_block(data->region, block, &mx, &my); if(data->state == BUTTON_STATE_HIGHLIGHT) { /* XXX hardcoded keymap check.... */ if(event->type == WHEELDOWNMOUSE && event->alt) { mx= but->x1; click= 2; } else if(event->type == WHEELUPMOUSE && event->alt) { mx= but->x2; click= 2; } else if(event->val==KM_PRESS) { if(ELEM3(event->type, LEFTMOUSE, PADENTER, RETKEY) && event->ctrl) { button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING); retval= WM_UI_HANDLER_BREAK; } /* alt-click on sides to get "arrows" like in NUM buttons, and match wheel usage above */ else if(event->type == LEFTMOUSE && event->alt) { int halfpos = (but->x1 + but->x2) / 2; click = 2; if (mx < halfpos) mx = but->x1; else mx = but->x2; } else if(event->type == LEFTMOUSE) { data->dragstartx= mx; data->draglastx= mx; button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); retval= WM_UI_HANDLER_BREAK; } else if(ELEM(event->type, PADENTER, RETKEY) && event->val==KM_PRESS) click= 1; else if (event->type == MINUSKEY && event->val==KM_PRESS) { button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); data->value = -data->value; button_activate_state(C, but, BUTTON_STATE_EXIT); retval= WM_UI_HANDLER_BREAK; } } } else if(data->state == BUTTON_STATE_NUM_EDITING) { if(event->type == ESCKEY) { data->cancel= 1; data->escapecancel= 1; button_activate_state(C, but, BUTTON_STATE_EXIT); } else if(event->type == LEFTMOUSE && event->val!=KM_PRESS) { if(data->dragchange) button_activate_state(C, but, BUTTON_STATE_EXIT); else click= 1; } else if(event->type == MOUSEMOVE) { if(ui_numedit_but_SLI(but, data, event->shift, event->ctrl, mx)) ui_numedit_apply(C, block, but, data); } retval= WM_UI_HANDLER_BREAK; } else if(data->state == BUTTON_STATE_TEXT_EDITING) { ui_do_but_textedit(C, block, but, data, event); retval= WM_UI_HANDLER_BREAK; } else if(data->state == BUTTON_STATE_TEXT_SELECTING) { ui_do_but_textedit_select(C, block, but, data, event); retval= WM_UI_HANDLER_BREAK; } if(click) { if (click==2) { /* nudge slider to the left or right */ float f, tempf, softmin, softmax, softrange; int temp; button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); softmin= but->softmin; softmax= but->softmax; softrange= softmax - softmin; tempf= data->value; temp= (int)data->value; /* XXX useles "if", same result for f, uh??? */ if(but->type==SLI) f= (float)(mx-but->x1)/(but->x2-but->x1); else f= (float)(mx- but->x1)/(but->x2-but->x1); f= softmin + f*softrange; if(!ui_is_but_float(but)) { if(f=softmin && temp<=softmax) data->value= temp; else data->cancel= 1; } else { if(f=softmin && tempf<=softmax) data->value= tempf; else data->cancel= 1; } button_activate_state(C, but, BUTTON_STATE_EXIT); retval= WM_UI_HANDLER_BREAK; } else { /* edit the value directly */ button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING); retval= WM_UI_HANDLER_BREAK; } } return retval; } static int ui_do_but_SCROLL(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, wmEvent *event) { int mx, my, click= 0; int retval= WM_UI_HANDLER_CONTINUE; int horizontal= (but->x2 - but->x1 > but->y2 - but->y1); mx= event->x; my= event->y; ui_window_to_block(data->region, block, &mx, &my); if(data->state == BUTTON_STATE_HIGHLIGHT) { if(event->val==KM_PRESS) { if(event->type == LEFTMOUSE) { if(horizontal) { data->dragstartx= mx; data->draglastx= mx; } else { data->dragstartx= my; data->draglastx= my; } button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); retval= WM_UI_HANDLER_BREAK; } else if(ELEM(event->type, PADENTER, RETKEY) && event->val==KM_PRESS) click= 1; } } else if(data->state == BUTTON_STATE_NUM_EDITING) { if(event->type == ESCKEY) { data->cancel= 1; data->escapecancel= 1; button_activate_state(C, but, BUTTON_STATE_EXIT); } else if(event->type == LEFTMOUSE && event->val!=KM_PRESS) { button_activate_state(C, but, BUTTON_STATE_EXIT); } else if(event->type == MOUSEMOVE) { if(ui_numedit_but_SLI(but, data, 0, 0, (horizontal)? mx: my)) ui_numedit_apply(C, block, but, data); } retval= WM_UI_HANDLER_BREAK; } return retval; } static int ui_do_but_BLOCK(bContext *C, uiBut *but, uiHandleButtonData *data, wmEvent *event) { if(data->state == BUTTON_STATE_HIGHLIGHT) { /* first handle click on icondrag type button */ if(event->type==LEFTMOUSE && but->dragpoin && event->val==KM_PRESS) { if(ui_but_mouse_inside_icon(but, data->region, event)) { button_activate_state(C, but, BUTTON_STATE_WAIT_DRAG); data->dragstartx= event->x; data->dragstarty= event->y; return WM_UI_HANDLER_BREAK; } } /* regular open menu */ if(ELEM3(event->type, LEFTMOUSE, PADENTER, RETKEY) && event->val==KM_PRESS) { button_activate_state(C, but, BUTTON_STATE_MENU_OPEN); return WM_UI_HANDLER_BREAK; } else if(ELEM3(but->type, MENU, ICONROW, ICONTEXTROW)) { if(event->type == WHEELDOWNMOUSE && event->alt) { data->value= ui_step_name_menu(but, -1); button_activate_state(C, but, BUTTON_STATE_EXIT); ui_apply_button(C, but->block, but, data, 1); return WM_UI_HANDLER_BREAK; } else if(event->type == WHEELUPMOUSE && event->alt) { data->value= ui_step_name_menu(but, 1); button_activate_state(C, but, BUTTON_STATE_EXIT); ui_apply_button(C, but->block, but, data, 1); return WM_UI_HANDLER_BREAK; } } else if(but->type==COL) { if( ELEM(event->type, WHEELDOWNMOUSE, WHEELUPMOUSE) && event->alt) { float col[3]; ui_get_but_vectorf(but, col); rgb_to_hsv(col[0], col[1], col[2], but->hsv, but->hsv+1, but->hsv+2); if(event->type==WHEELDOWNMOUSE) but->hsv[2]= CLAMPIS(but->hsv[2]-0.05f, 0.0f, 1.0f); else but->hsv[2]= CLAMPIS(but->hsv[2]+0.05f, 0.0f, 1.0f); hsv_to_rgb(but->hsv[0], but->hsv[1], but->hsv[2], data->vec, data->vec+1, data->vec+2); ui_set_but_vectorf(but, data->vec); button_activate_state(C, but, BUTTON_STATE_EXIT); ui_apply_button(C, but->block, but, data, 1); return WM_UI_HANDLER_BREAK; } } } else if(data->state == BUTTON_STATE_WAIT_DRAG) { /* this function also ends state */ if(ui_but_start_drag(C, but, data, event)) { return WM_UI_HANDLER_BREAK; } /* outside icon quit, not needed if drag activated */ if(0==ui_but_mouse_inside_icon(but, data->region, event)) { button_activate_state(C, but, BUTTON_STATE_EXIT); data->cancel= 1; return WM_UI_HANDLER_BREAK; } if(event->type==LEFTMOUSE && event->val==KM_RELEASE) { button_activate_state(C, but, BUTTON_STATE_MENU_OPEN); return WM_UI_HANDLER_BREAK; } } return WM_UI_HANDLER_CONTINUE; } static int ui_numedit_but_NORMAL(uiBut *but, uiHandleButtonData *data, int mx, int my) { float dx, dy, rad, radsq, mrad, *fp; int mdx, mdy, changed= 1; /* button is presumed square */ /* if mouse moves outside of sphere, it does negative normal */ fp= data->origvec; rad= (but->x2 - but->x1); radsq= rad*rad; if(fp[2]>0.0f) { mdx= (rad*fp[0]); mdy= (rad*fp[1]); } else if(fp[2]> -1.0f) { mrad= rad/sqrt(fp[0]*fp[0] + fp[1]*fp[1]); mdx= 2.0f*mrad*fp[0] - (rad*fp[0]); mdy= 2.0f*mrad*fp[1] - (rad*fp[1]); } else mdx= mdy= 0; dx= (float)(mx+mdx-data->dragstartx); dy= (float)(my+mdy-data->dragstarty); fp= data->vec; mrad= dx*dx+dy*dy; if(mrad < radsq) { /* inner circle */ fp[0]= dx; fp[1]= dy; fp[2]= sqrt( radsq-dx*dx-dy*dy ); } else { /* outer circle */ mrad= rad/sqrt(mrad); // veclen dx*= (2.0f*mrad - 1.0f); dy*= (2.0f*mrad - 1.0f); mrad= dx*dx+dy*dy; if(mrad < radsq) { fp[0]= dx; fp[1]= dy; fp[2]= -sqrt( radsq-dx*dx-dy*dy ); } } normalize_v3(fp); data->draglastx= mx; data->draglasty= my; return changed; } static int ui_do_but_NORMAL(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, wmEvent *event) { int mx, my; mx= event->x; my= event->y; ui_window_to_block(data->region, block, &mx, &my); if(data->state == BUTTON_STATE_HIGHLIGHT) { if(event->type==LEFTMOUSE && event->val==KM_PRESS) { data->dragstartx= mx; data->dragstarty= my; data->draglastx= mx; data->draglasty= my; button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); /* also do drag the first time */ if(ui_numedit_but_NORMAL(but, data, mx, my)) ui_numedit_apply(C, block, but, data); return WM_UI_HANDLER_BREAK; } } else if(data->state == BUTTON_STATE_NUM_EDITING) { if(event->type == MOUSEMOVE) { if(mx!=data->draglastx || my!=data->draglasty) { if(ui_numedit_but_NORMAL(but, data, mx, my)) ui_numedit_apply(C, block, but, data); } } else if(event->type==LEFTMOUSE && event->val!=KM_PRESS) button_activate_state(C, but, BUTTON_STATE_EXIT); return WM_UI_HANDLER_BREAK; } return WM_UI_HANDLER_CONTINUE; } static int ui_numedit_but_HSVCUBE(uiBut *but, uiHandleButtonData *data, int mx, int my) { float rgb[3], hsv[3]; float x, y; int changed= 1; int color_profile = but->block->color_profile; if (but->rnaprop) { if (RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA) color_profile = BLI_PR_NONE; } ui_get_but_vectorf(but, rgb); rgb_to_hsv(rgb[0], rgb[1], rgb[2], hsv, hsv+1, hsv+2); /* relative position within box */ x= ((float)mx-but->x1)/(but->x2-but->x1); y= ((float)my-but->y1)/(but->y2-but->y1); CLAMP(x, 0.0, 1.0); CLAMP(y, 0.0, 1.0); if(but->a1==0) { hsv[2]= x; hsv[1]= y; } else if(but->a1==1) { hsv[0]= x; hsv[2]= y; } else if(but->a1==2) { hsv[0]= x; hsv[1]= y; } else if(but->a1==3) { hsv[0]= x; } else if(but->a1==4) { hsv[1]= x; } else if(but->a1==5) { hsv[2]= x; } else if (but->a1==9){ float range; /* vertical 'value' strip */ /* exception only for value strip - use the range set in but->min/max */ range = but->softmax - but->softmin; hsv[2] = y*range + but->softmin; if (color_profile) hsv[2] = srgb_to_linearrgb(hsv[2]); if (hsv[2] > but->softmax) hsv[2] = but->softmax; } hsv_to_rgb(hsv[0], hsv[1], hsv[2], rgb, rgb+1, rgb+2); copy_v3_v3(data->vec, rgb); data->draglastx= mx; data->draglasty= my; return changed; } static int ui_do_but_HSVCUBE(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, wmEvent *event) { int mx, my; mx= event->x; my= event->y; ui_window_to_block(data->region, block, &mx, &my); if(data->state == BUTTON_STATE_HIGHLIGHT) { if(event->type==LEFTMOUSE && event->val==KM_PRESS) { data->dragstartx= mx; data->dragstarty= my; data->draglastx= mx; data->draglasty= my; button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); /* also do drag the first time */ if(ui_numedit_but_HSVCUBE(but, data, mx, my)) ui_numedit_apply(C, block, but, data); return WM_UI_HANDLER_BREAK; } else if (event->type == ZEROKEY && event->val == KM_PRESS) { if (but->a1==9){ float rgb[3], hsv[3], def_hsv[3]; float *def; int len; /* reset only value */ len= RNA_property_array_length(&but->rnapoin, but->rnaprop); if (len >= 3) { def= MEM_callocN(sizeof(float)*len, "reset_defaults - float"); RNA_property_float_get_default_array(&but->rnapoin, but->rnaprop, def); rgb_to_hsv(def[0], def[1], def[2], def_hsv, def_hsv+1, def_hsv+2); ui_get_but_vectorf(but, rgb); rgb_to_hsv(rgb[0], rgb[1], rgb[2], hsv, hsv+1, hsv+2); hsv_to_rgb(hsv[0], hsv[1], def_hsv[2], rgb, rgb+1, rgb+2); ui_set_but_vectorf(but, rgb); RNA_property_update(C, &but->rnapoin, but->rnaprop); MEM_freeN(def); } return WM_UI_HANDLER_BREAK; } } } else if(data->state == BUTTON_STATE_NUM_EDITING) { if(event->type == ESCKEY) { data->cancel= 1; data->escapecancel= 1; button_activate_state(C, but, BUTTON_STATE_EXIT); } else if(event->type == MOUSEMOVE) { if(mx!=data->draglastx || my!=data->draglasty) { if(ui_numedit_but_HSVCUBE(but, data, mx, my)) ui_numedit_apply(C, block, but, data); } } else if(event->type==LEFTMOUSE && event->val!=KM_PRESS) button_activate_state(C, but, BUTTON_STATE_EXIT); return WM_UI_HANDLER_BREAK; } return WM_UI_HANDLER_CONTINUE; } static int ui_numedit_but_HSVCIRCLE(uiBut *but, uiHandleButtonData *data, int mx, int my, int shift) { rcti rect; int changed= 1; float rgb[3], hsv[3]; rect.xmin= but->x1; rect.xmax= but->x2; rect.ymin= but->y1; rect.ymax= but->y2; ui_get_but_vectorf(but, rgb); rgb_to_hsv(rgb[0], rgb[1], rgb[2], hsv, hsv+1, hsv+2); /* exception, when using color wheel in 'locked' value state: * allow choosing a hue for black values, by giving a tiny increment */ if (but->flag & UI_BUT_COLOR_LOCK) { // lock if (hsv[2] == 0.f) hsv[2] = 0.0001f; } if(U.uiflag & USER_CONTINUOUS_MOUSE) { float fac= shift ? 0.05 : 1.0f; /* slow down the mouse, this is fairly picky */ mx = (data->dragstartx*(1.0f-fac) + mx*fac); my = (data->dragstarty*(1.0f-fac) + my*fac); } ui_hsvcircle_vals_from_pos(hsv, hsv+1, &rect, (float)mx, (float)my); if(but->flag & UI_BUT_COLOR_CUBIC) hsv[1]= 1.0f - sqrt3f(1.0f - hsv[1]); hsv_to_rgb(hsv[0], hsv[1], hsv[2], rgb, rgb+1, rgb+2); if((but->flag & UI_BUT_VEC_SIZE_LOCK) && (rgb[0] || rgb[1] || rgb[2])) { normalize_v3(rgb); mul_v3_fl(rgb, but->a2); } ui_set_but_vectorf(but, rgb); data->draglastx= mx; data->draglasty= my; return changed; } static int ui_do_but_HSVCIRCLE(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, wmEvent *event) { int mx, my; mx= event->x; my= event->y; ui_window_to_block(data->region, block, &mx, &my); if(data->state == BUTTON_STATE_HIGHLIGHT) { if(event->type==LEFTMOUSE && event->val==KM_PRESS) { data->dragstartx= mx; data->dragstarty= my; data->draglastx= mx; data->draglasty= my; button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); /* also do drag the first time */ if(ui_numedit_but_HSVCIRCLE(but, data, mx, my, event->shift)) ui_numedit_apply(C, block, but, data); return WM_UI_HANDLER_BREAK; } else if (event->type == ZEROKEY && event->val == KM_PRESS) { float rgb[3], hsv[3], def_hsv[3]; float *def; int len; /* reset only saturation */ len= RNA_property_array_length(&but->rnapoin, but->rnaprop); if (len >= 3) { def= MEM_callocN(sizeof(float)*len, "reset_defaults - float"); RNA_property_float_get_default_array(&but->rnapoin, but->rnaprop, def); rgb_to_hsv(def[0], def[1], def[2], def_hsv, def_hsv+1, def_hsv+2); ui_get_but_vectorf(but, rgb); rgb_to_hsv(rgb[0], rgb[1], rgb[2], hsv, hsv+1, hsv+2); hsv_to_rgb(hsv[0], def_hsv[1], hsv[2], rgb, rgb+1, rgb+2); ui_set_but_vectorf(but, rgb); RNA_property_update(C, &but->rnapoin, but->rnaprop); MEM_freeN(def); } return WM_UI_HANDLER_BREAK; } } else if(data->state == BUTTON_STATE_NUM_EDITING) { if(event->type == ESCKEY) { data->cancel= 1; data->escapecancel= 1; button_activate_state(C, but, BUTTON_STATE_EXIT); } /* XXX hardcoded keymap check.... */ else if(event->type == WHEELDOWNMOUSE) { but->hsv[2]= CLAMPIS(but->hsv[2]-0.05f, 0.0f, 1.0f); ui_set_but_hsv(but); // converts to rgb ui_numedit_apply(C, block, but, data); } else if(event->type == WHEELUPMOUSE) { but->hsv[2]= CLAMPIS(but->hsv[2]+0.05f, 0.0f, 1.0f); ui_set_but_hsv(but); // converts to rgb ui_numedit_apply(C, block, but, data); } else if(event->type == MOUSEMOVE) { if(mx!=data->draglastx || my!=data->draglasty) { if(ui_numedit_but_HSVCIRCLE(but, data, mx, my, event->shift)) ui_numedit_apply(C, block, but, data); } } else if(event->type==LEFTMOUSE && event->val!=KM_PRESS) { button_activate_state(C, but, BUTTON_STATE_EXIT); } return WM_UI_HANDLER_BREAK; } return WM_UI_HANDLER_CONTINUE; } static int verg_colorband(const void *a1, const void *a2) { const CBData *x1=a1, *x2=a2; if( x1->pos > x2->pos ) return 1; else if( x1->pos < x2->pos) return -1; return WM_UI_HANDLER_CONTINUE; } static void ui_colorband_update(ColorBand *coba) { int a; if(coba->tot<2) return; for(a=0; atot; a++) coba->data[a].cur= a; qsort(coba->data, coba->tot, sizeof(CBData), verg_colorband); for(a=0; atot; a++) { if(coba->data[a].cur==coba->cur) { coba->cur= a; break; } } } static int ui_numedit_but_COLORBAND(uiBut *but, uiHandleButtonData *data, int mx) { float dx; int changed= 0; if(data->draglastx == mx) return changed; dx= ((float)(mx - data->draglastx))/(but->x2-but->x1); data->dragcbd->pos += dx; CLAMP(data->dragcbd->pos, 0.0, 1.0); ui_colorband_update(data->coba); data->dragcbd= data->coba->data + data->coba->cur; /* because qsort */ data->draglastx= mx; changed= 1; return changed; } static int ui_do_but_COLORBAND(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, wmEvent *event) { ColorBand *coba; CBData *cbd; int mx, my, a, xco, mindist= 12; mx= event->x; my= event->y; ui_window_to_block(data->region, block, &mx, &my); if(data->state == BUTTON_STATE_HIGHLIGHT) { if(event->type==LEFTMOUSE && event->val==KM_PRESS) { coba= (ColorBand*)but->poin; if(event->ctrl) { /* insert new key on mouse location */ float pos= ((float)(mx - but->x1))/(but->x2-but->x1); colorband_element_add(coba, pos); button_activate_state(C, but, BUTTON_STATE_EXIT); } else { data->dragstartx= mx; data->dragstarty= my; data->draglastx= mx; data->draglasty= my; /* activate new key when mouse is close */ for(a=0, cbd= coba->data; atot; a++, cbd++) { xco= but->x1 + (cbd->pos*(but->x2-but->x1)); xco= ABS(xco-mx); if(a==coba->cur) xco+= 5; // selected one disadvantage if(xcocur= a; mindist= xco; } } data->dragcbd= coba->data + coba->cur; button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); } return WM_UI_HANDLER_BREAK; } } else if(data->state == BUTTON_STATE_NUM_EDITING) { if(event->type == MOUSEMOVE) { if(mx!=data->draglastx || my!=data->draglasty) { if(ui_numedit_but_COLORBAND(but, data, mx)) ui_numedit_apply(C, block, but, data); } } else if(event->type==LEFTMOUSE && event->val!=KM_PRESS) button_activate_state(C, but, BUTTON_STATE_EXIT); return WM_UI_HANDLER_BREAK; } return WM_UI_HANDLER_CONTINUE; } static int ui_numedit_but_CURVE(uiBut *but, uiHandleButtonData *data, int snap, int mx, int my) { CurveMapping *cumap= data->cumap; CurveMap *cuma= cumap->cm+cumap->cur; CurveMapPoint *cmp= cuma->curve; float fx, fy, zoomx, zoomy, offsx, offsy; int a, changed= 0; zoomx= (but->x2-but->x1)/(cumap->curr.xmax-cumap->curr.xmin); zoomy= (but->y2-but->y1)/(cumap->curr.ymax-cumap->curr.ymin); offsx= cumap->curr.xmin; offsy= cumap->curr.ymin; if(snap) { float d[2]; d[0]= mx - data->dragstartx; d[1]= my - data->dragstarty; if(len_v2(d) < 3.0f) snap= 0; } if(data->dragsel != -1) { int moved_point= 0; /* for ctrl grid, can't use orig coords because of sorting */ fx= (mx-data->draglastx)/zoomx; fy= (my-data->draglasty)/zoomy; for(a=0; atotpoint; a++) { if(cmp[a].flag & SELECT) { float origx= cmp[a].x, origy= cmp[a].y; cmp[a].x+= fx; cmp[a].y+= fy; if(snap) { cmp[a].x= 0.125f*floor(0.5f + 8.0f*cmp[a].x); cmp[a].y= 0.125f*floor(0.5f + 8.0f*cmp[a].y); } if(cmp[a].x!=origx || cmp[a].y!=origy) moved_point= 1; } } curvemapping_changed(cumap, 0); /* no remove doubles */ if(moved_point) { data->draglastx= mx; data->draglasty= my; changed= 1; } data->dragchange= 1; /* mark for selection */ } else { fx= (mx-data->draglastx)/zoomx; fy= (my-data->draglasty)/zoomy; /* clamp for clip */ if(cumap->flag & CUMA_DO_CLIP) { if(cumap->curr.xmin-fx < cumap->clipr.xmin) fx= cumap->curr.xmin - cumap->clipr.xmin; else if(cumap->curr.xmax-fx > cumap->clipr.xmax) fx= cumap->curr.xmax - cumap->clipr.xmax; if(cumap->curr.ymin-fy < cumap->clipr.ymin) fy= cumap->curr.ymin - cumap->clipr.ymin; else if(cumap->curr.ymax-fy > cumap->clipr.ymax) fy= cumap->curr.ymax - cumap->clipr.ymax; } cumap->curr.xmin-=fx; cumap->curr.ymin-=fy; cumap->curr.xmax-=fx; cumap->curr.ymax-=fy; data->draglastx= mx; data->draglasty= my; changed= 1; } return changed; } static int ui_do_but_CURVE(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, wmEvent *event) { int mx, my, a, changed= 0; mx= event->x; my= event->y; ui_window_to_block(data->region, block, &mx, &my); if(data->state == BUTTON_STATE_HIGHLIGHT) { if(event->type==LEFTMOUSE && event->val==KM_PRESS) { CurveMapping *cumap= (CurveMapping*)but->poin; CurveMap *cuma= cumap->cm+cumap->cur; CurveMapPoint *cmp= cuma->curve; float fx, fy, zoomx, zoomy, offsx, offsy; float dist, mindist= 200.0f; // 14 pixels radius int sel= -1; zoomx= (but->x2-but->x1)/(cumap->curr.xmax-cumap->curr.xmin); zoomy= (but->y2-but->y1)/(cumap->curr.ymax-cumap->curr.ymin); offsx= cumap->curr.xmin; offsy= cumap->curr.ymin; if(event->ctrl) { fx= ((float)my - but->x1)/zoomx + offsx; fy= ((float)my - but->y1)/zoomy + offsy; curvemap_insert(cuma, fx, fy); curvemapping_changed(cumap, 0); changed= 1; } /* check for selecting of a point */ cmp= cuma->curve; /* ctrl adds point, new malloc */ for(a=0; atotpoint; a++) { fx= but->x1 + zoomx*(cmp[a].x-offsx); fy= but->y1 + zoomy*(cmp[a].y-offsy); dist= (fx-mx)*(fx-mx) + (fy-my)*(fy-my); if(dist < mindist) { sel= a; mindist= dist; } } if (sel == -1) { /* if the click didn't select anything, check if it's clicked on the * curve itself, and if so, add a point */ fx= ((float)mx - but->x1)/zoomx + offsx; fy= ((float)my - but->y1)/zoomy + offsy; cmp= cuma->table; /* loop through the curve segment table and find what's near the mouse. * 0.05 is kinda arbitrary, but seems to be what works nicely. */ for(a=0; a<=CM_TABLE; a++) { if ( ( fabs(fx - cmp[a].x) < (0.05) ) && ( fabs(fy - cmp[a].y) < (0.05) ) ) { curvemap_insert(cuma, fx, fy); curvemapping_changed(cumap, 0); changed= 1; /* reset cmp back to the curve points again, rather than drawing segments */ cmp= cuma->curve; /* find newly added point and make it 'sel' */ for(a=0; atotpoint; a++) if(cmp[a].x == fx) sel = a; break; } } } if(sel!= -1) { /* ok, we move a point */ /* deselect all if this one is deselect. except if we hold shift */ if(event->shift==0) { for(a=0; atotpoint; a++) cmp[a].flag &= ~SELECT; cmp[sel].flag |= SELECT; } else cmp[sel].flag ^= SELECT; } else { /* move the view */ data->cancel= 1; } data->dragsel= sel; data->dragstartx= mx; data->dragstarty= my; data->draglastx= mx; data->draglasty= my; button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); return WM_UI_HANDLER_BREAK; } } else if(data->state == BUTTON_STATE_NUM_EDITING) { if(event->type == MOUSEMOVE) { if(mx!=data->draglastx || my!=data->draglasty) { if(ui_numedit_but_CURVE(but, data, event->ctrl, mx, my)) ui_numedit_apply(C, block, but, data); } } else if(event->type==LEFTMOUSE && event->val!=KM_PRESS) { if(data->dragsel != -1) { CurveMapping *cumap= data->cumap; CurveMap *cuma= cumap->cm+cumap->cur; CurveMapPoint *cmp= cuma->curve; if(!data->dragchange) { /* deselect all, select one */ if(event->shift==0) { for(a=0; atotpoint; a++) cmp[a].flag &= ~SELECT; cmp[data->dragsel].flag |= SELECT; } } else curvemapping_changed(cumap, 1); /* remove doubles */ } button_activate_state(C, but, BUTTON_STATE_EXIT); } return WM_UI_HANDLER_BREAK; } return WM_UI_HANDLER_CONTINUE; } static int in_scope_resize_zone(uiBut *but, int x, int y) { // bottom corner return (x > but->x2 - SCOPE_RESIZE_PAD) && (y < but->y1 + SCOPE_RESIZE_PAD); return (y < but->y1 + SCOPE_RESIZE_PAD); } static int ui_numedit_but_HISTOGRAM(uiBut *but, uiHandleButtonData *data, int mx, int my) { Histogram *hist = (Histogram *)but->poin; rcti rect; int changed= 1; float dx, dy, yfac=1.f; rect.xmin= but->x1; rect.xmax= but->x2; rect.ymin= but->y1; rect.ymax= but->y2; dx = mx - data->draglastx; dy = my - data->draglasty; if (in_scope_resize_zone(but, data->dragstartx, data->dragstarty)) { /* resize histogram widget itself */ hist->height = (but->y2 - but->y1) + (data->dragstarty - my); } else { /* scale histogram values */ yfac = MIN2(powf(hist->ymax, 2.f), 1.f) * 0.5; hist->ymax += dy * yfac; CLAMP(hist->ymax, 1.f, 100.f); } data->draglastx= mx; data->draglasty= my; return changed; } static int ui_do_but_HISTOGRAM(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, wmEvent *event) { int mx, my; mx= event->x; my= event->y; ui_window_to_block(data->region, block, &mx, &my); if(data->state == BUTTON_STATE_HIGHLIGHT) { if(event->type==LEFTMOUSE && event->val==KM_PRESS) { data->dragstartx= mx; data->dragstarty= my; data->draglastx= mx; data->draglasty= my; button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); /* also do drag the first time */ if(ui_numedit_but_HISTOGRAM(but, data, mx, my)) ui_numedit_apply(C, block, but, data); return WM_UI_HANDLER_BREAK; } else if (event->type == ZEROKEY && event->val == KM_PRESS) { Histogram *hist = (Histogram *)but->poin; hist->ymax = 1.f; button_activate_state(C, but, BUTTON_STATE_EXIT); return WM_UI_HANDLER_BREAK; } } else if(data->state == BUTTON_STATE_NUM_EDITING) { if(event->type == ESCKEY) { data->cancel= 1; data->escapecancel= 1; button_activate_state(C, but, BUTTON_STATE_EXIT); } else if(event->type == MOUSEMOVE) { if(mx!=data->draglastx || my!=data->draglasty) { if(ui_numedit_but_HISTOGRAM(but, data, mx, my)) ui_numedit_apply(C, block, but, data); } } else if(event->type==LEFTMOUSE && event->val!=KM_PRESS) { button_activate_state(C, but, BUTTON_STATE_EXIT); } return WM_UI_HANDLER_BREAK; } return WM_UI_HANDLER_CONTINUE; } static int ui_numedit_but_WAVEFORM(uiBut *but, uiHandleButtonData *data, int mx, int my) { Scopes *scopes = (Scopes *)but->poin; rcti rect; int changed= 1; float dx, dy, yfac=1.f; rect.xmin= but->x1; rect.xmax= but->x2; rect.ymin= but->y1; rect.ymax= but->y2; dx = mx - data->draglastx; dy = my - data->draglasty; if (in_scope_resize_zone(but, data->dragstartx, data->dragstarty)) { /* resize waveform widget itself */ scopes->wavefrm_height = (but->y2 - but->y1) + (data->dragstarty - my); } else { /* scale waveform values */ yfac = scopes->wavefrm_yfac; scopes->wavefrm_yfac += dy/200.0f; CLAMP(scopes->wavefrm_yfac, 0.5f, 2.f); } data->draglastx= mx; data->draglasty= my; return changed; } static int ui_do_but_WAVEFORM(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, wmEvent *event) { int mx, my; mx= event->x; my= event->y; ui_window_to_block(data->region, block, &mx, &my); if(data->state == BUTTON_STATE_HIGHLIGHT) { if(event->type==LEFTMOUSE && event->val==KM_PRESS) { data->dragstartx= mx; data->dragstarty= my; data->draglastx= mx; data->draglasty= my; button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); /* also do drag the first time */ if(ui_numedit_but_WAVEFORM(but, data, mx, my)) ui_numedit_apply(C, block, but, data); return WM_UI_HANDLER_BREAK; } else if (event->type == ZEROKEY && event->val == KM_PRESS) { Scopes *scopes = (Scopes *)but->poin; scopes->wavefrm_yfac = 1.f; button_activate_state(C, but, BUTTON_STATE_EXIT); return WM_UI_HANDLER_BREAK; } } else if(data->state == BUTTON_STATE_NUM_EDITING) { if(event->type == ESCKEY) { data->cancel= 1; data->escapecancel= 1; button_activate_state(C, but, BUTTON_STATE_EXIT); } else if(event->type == MOUSEMOVE) { if(mx!=data->draglastx || my!=data->draglasty) { if(ui_numedit_but_WAVEFORM(but, data, mx, my)) ui_numedit_apply(C, block, but, data); } } else if(event->type==LEFTMOUSE && event->val!=KM_PRESS) { button_activate_state(C, but, BUTTON_STATE_EXIT); } return WM_UI_HANDLER_BREAK; } return WM_UI_HANDLER_CONTINUE; } static int ui_numedit_but_VECTORSCOPE(uiBut *but, uiHandleButtonData *data, int mx, int my) { Scopes *scopes = (Scopes *)but->poin; rcti rect; int changed= 1; float dx, dy; rect.xmin= but->x1; rect.xmax= but->x2; rect.ymin= but->y1; rect.ymax= but->y2; dx = mx - data->draglastx; dy = my - data->draglasty; if (in_scope_resize_zone(but, data->dragstartx, data->dragstarty)) { /* resize vectorscope widget itself */ scopes->vecscope_height = (but->y2 - but->y1) + (data->dragstarty - my); } data->draglastx= mx; data->draglasty= my; return changed; } static int ui_do_but_VECTORSCOPE(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, wmEvent *event) { int mx, my; mx= event->x; my= event->y; ui_window_to_block(data->region, block, &mx, &my); if(data->state == BUTTON_STATE_HIGHLIGHT) { if(event->type==LEFTMOUSE && event->val==KM_PRESS) { data->dragstartx= mx; data->dragstarty= my; data->draglastx= mx; data->draglasty= my; button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); /* also do drag the first time */ if(ui_numedit_but_VECTORSCOPE(but, data, mx, my)) ui_numedit_apply(C, block, but, data); return WM_UI_HANDLER_BREAK; } } else if(data->state == BUTTON_STATE_NUM_EDITING) { if(event->type == ESCKEY) { data->cancel= 1; data->escapecancel= 1; button_activate_state(C, but, BUTTON_STATE_EXIT); } else if(event->type == MOUSEMOVE) { if(mx!=data->draglastx || my!=data->draglasty) { if(ui_numedit_but_VECTORSCOPE(but, data, mx, my)) ui_numedit_apply(C, block, but, data); } } else if(event->type==LEFTMOUSE && event->val!=KM_PRESS) { button_activate_state(C, but, BUTTON_STATE_EXIT); } return WM_UI_HANDLER_BREAK; } return WM_UI_HANDLER_CONTINUE; } #ifdef INTERNATIONAL static int ui_do_but_CHARTAB(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, wmEvent *event) { /* XXX 2.50 bad global and state access */ #if 0 float sx, sy, ex, ey; float width, height; float butw, buth; int mx, my, x, y, cs, che; mx= event->x; my= event->y; ui_window_to_block(data->region, block, &mx, &my); if(data->state == BUTTON_STATE_HIGHLIGHT) { if(ELEM3(event->type, LEFTMOUSE, PADENTER, RETKEY) && event->val==KM_PRESS) { /* Calculate the size of the button */ width = abs(but->x2 - but->x1); height = abs(but->y2 - but->y1); butw = floor(width / 12); buth = floor(height / 6); /* Initialize variables */ sx = but->x1; ex = but->x1 + butw; sy = but->y1 + height - buth; ey = but->y1 + height; cs = G.charstart; /* And the character is */ x = (int) ((mx / butw) - 0.5); y = (int) (6 - ((my / buth) - 0.5)); che = cs + (y*12) + x; if(che > G.charmax) che = 0; if(G.obedit) { do_textedit(0,0,che); } button_activate_state(C, but, BUTTON_STATE_EXIT); return WM_UI_HANDLER_BREAK; } else if(ELEM(event->type, WHEELUPMOUSE, PAGEUPKEY)) { for(but= block->buttons.first; but; but= but->next) { if(but->type == CHARTAB) { G.charstart = G.charstart - (12*6); if(G.charstart < 0) G.charstart = 0; if(G.charstart < G.charmin) G.charstart = G.charmin; ui_draw_but(but); //Really nasty... to update the num button from the same butblock for(bt= block->buttons.first; bt; bt= bt->next) { if(ELEM(bt->type, NUM, NUMABS)) { ui_check_but(bt); ui_draw_but(bt); } } retval=UI_CONT; break; } } return WM_UI_HANDLER_BREAK; } else if(ELEM(event->type, WHEELDOWNMOUSE, PAGEDOWNKEY)) { for(but= block->buttons.first; but; but= but->next) { if(but->type == CHARTAB) { G.charstart = G.charstart + (12*6); if(G.charstart > (0xffff - 12*6)) G.charstart = 0xffff - (12*6); if(G.charstart > G.charmax - 12*6) G.charstart = G.charmax - 12*6; ui_draw_but(but); for(bt= block->buttons.first; bt; bt= bt->next) { if(ELEM(bt->type, NUM, NUMABS)) { ui_check_but(bt); ui_draw_but(bt); } } but->flag |= UI_ACTIVE; retval=UI_RETURN_OK; break; } } return WM_UI_HANDLER_BREAK; } } #endif return WM_UI_HANDLER_CONTINUE; } #endif static int ui_do_but_LINK(bContext *C, uiBut *but, uiHandleButtonData *data, wmEvent *event) { ARegion *ar= CTX_wm_region(C); but->linkto[0]= event->x-ar->winrct.xmin; but->linkto[1]= event->y-ar->winrct.ymin; if(data->state == BUTTON_STATE_HIGHLIGHT) { if(event->type == LEFTMOUSE && event->val==KM_PRESS) { button_activate_state(C, but, BUTTON_STATE_WAIT_RELEASE); return WM_UI_HANDLER_BREAK; } else if(event->type == LEFTMOUSE && but->block->handle) { button_activate_state(C, but, BUTTON_STATE_EXIT); return WM_UI_HANDLER_BREAK; } } else if(data->state == BUTTON_STATE_WAIT_RELEASE) { if(event->type == LEFTMOUSE && event->val!=KM_PRESS) { if(!(but->flag & UI_SELECT)) data->cancel= 1; button_activate_state(C, but, BUTTON_STATE_EXIT); return WM_UI_HANDLER_BREAK; } } return WM_UI_HANDLER_CONTINUE; } static void but_shortcut_name_func(bContext *C, void *arg1, int event) { uiBut *but = (uiBut *)arg1; char buf[512], *butstr, *cpoin; if (but->optype) { IDProperty *prop= (but->opptr)? but->opptr->data: NULL; /* complex code to change name of button */ if(WM_key_event_operator_string(C, but->optype->idname, but->opcontext, prop, buf, sizeof(buf))) { butstr= MEM_mallocN(strlen(but->str)+strlen(buf)+2, "menu_block_set_keymaps"); // XXX but->str changed... should not, remove the hotkey from it cpoin= strchr(but->str, '|'); if(cpoin) *cpoin= 0; strcpy(butstr, but->str); strcat(butstr, "|"); strcat(butstr, buf); but->str= but->strdata; BLI_strncpy(but->str, butstr, sizeof(but->strdata)); MEM_freeN(butstr); ui_check_but(but); } else { /* shortcut was removed */ cpoin= strchr(but->str, '|'); if(cpoin) *cpoin= 0; } } } static uiBlock *menu_change_shortcut(bContext *C, ARegion *ar, void *arg) { uiBlock *block; uiBut *but = (uiBut *)arg; wmKeyMap *km; wmKeyMapItem *kmi; PointerRNA ptr; uiLayout *layout; uiStyle *style= U.uistyles.first; IDProperty *prop= (but->opptr)? but->opptr->data: NULL; int kmi_id = WM_key_event_operator_id(C, but->optype->idname, but->opcontext, prop, 1, &km); kmi = WM_keymap_item_find_id(km, kmi_id); RNA_pointer_create(NULL, &RNA_KeyMapItem, kmi, &ptr); block= uiBeginBlock(C, ar, "_popup", UI_EMBOSS); uiBlockSetHandleFunc(block, but_shortcut_name_func, but); uiBlockSetFlag(block, UI_BLOCK_RET_1|UI_BLOCK_MOVEMOUSE_QUIT); uiBlockSetDirection(block, UI_CENTER); layout= uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, 0, 0, 200, 20, style); uiItemR(layout, &ptr, "type", UI_ITEM_R_FULL_EVENT|UI_ITEM_R_IMMEDIATE, "", 0); uiPopupBoundsBlock(block, 6, 100, 10); uiEndBlock(C, block); return block; } static uiBlock *menu_add_shortcut(bContext *C, ARegion *ar, void *arg) { uiBlock *block; uiBut *but = (uiBut *)arg; wmKeyMap *km; wmKeyMapItem *kmi; PointerRNA ptr; uiLayout *layout; uiStyle *style= U.uistyles.first; IDProperty *prop= (but->opptr)? but->opptr->data: NULL; km = WM_keymap_guess_opname(C, but->optype->idname); kmi = WM_keymap_add_item(km, but->optype->idname, AKEY, KM_PRESS, 0, 0); MEM_freeN(kmi->properties); if (prop) kmi->properties= IDP_CopyProperty(prop); RNA_pointer_create(NULL, &RNA_KeyMapItem, kmi, &ptr); block= uiBeginBlock(C, ar, "_popup", UI_EMBOSS); uiBlockSetHandleFunc(block, but_shortcut_name_func, but); uiBlockSetFlag(block, UI_BLOCK_RET_1); uiBlockSetDirection(block, UI_CENTER); layout= uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, 0, 0, 200, 20, style); uiItemR(layout, &ptr, "type", UI_ITEM_R_FULL_EVENT|UI_ITEM_R_IMMEDIATE, "", 0); uiPopupBoundsBlock(block, 6, 100, 10); uiEndBlock(C, block); return block; } static void popup_change_shortcut_func(bContext *C, void *arg1, void *arg2) { uiBut *but = (uiBut *)arg1; button_timers_tooltip_remove(C, but); uiPupBlock(C, menu_change_shortcut, but); } static void remove_shortcut_func(bContext *C, void *arg1, void *arg2) { uiBut *but = (uiBut *)arg1; wmKeyMap *km; wmKeyMapItem *kmi; IDProperty *prop= (but->opptr)? but->opptr->data: NULL; int kmi_id = WM_key_event_operator_id(C, but->optype->idname, but->opcontext, prop, 1, &km); kmi = WM_keymap_item_find_id(km, kmi_id); WM_keymap_remove_item(km, kmi); but_shortcut_name_func(C, but, 0); } static void popup_add_shortcut_func(bContext *C, void *arg1, void *arg2) { uiBut *but = (uiBut *)arg1; button_timers_tooltip_remove(C, but); uiPupBlock(C, menu_add_shortcut, but); } static int ui_but_menu(bContext *C, uiBut *but) { uiPopupMenu *pup; uiLayout *layout; int length; char *name; if((but->rnapoin.data && but->rnaprop)==0 && but->optype==NULL) return 0; button_timers_tooltip_remove(C, but); if(but->rnaprop) name= (char*)RNA_property_ui_name(but->rnaprop); else if (but->optype) name= but->optype->name; else name= ""; // XXX - should never happen. pup= uiPupMenuBegin(C, name, 0); layout= uiPupMenuLayout(pup); uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_DEFAULT); if(but->rnapoin.data && but->rnaprop) { length= RNA_property_array_length(&but->rnapoin, but->rnaprop); /* Keyframes */ if(but->flag & UI_BUT_ANIMATED_KEY) { if(length) { uiItemBooleanO(layout, "Replace Keyframes", 0, "ANIM_OT_keyframe_insert_button", "all", 1); uiItemBooleanO(layout, "Replace Single Keyframe", 0, "ANIM_OT_keyframe_insert_button", "all", 0); uiItemBooleanO(layout, "Delete Keyframes", 0, "ANIM_OT_keyframe_delete_button", "all", 1); uiItemBooleanO(layout, "Delete Single Keyframe", 0, "ANIM_OT_keyframe_delete_button", "all", 0); } else { uiItemBooleanO(layout, "Replace Keyframe", 0, "ANIM_OT_keyframe_insert_button", "all", 0); uiItemBooleanO(layout, "Delete Keyframe", 0, "ANIM_OT_keyframe_delete_button", "all", 0); } } else if(but->flag & UI_BUT_DRIVEN); else if(RNA_property_animateable(&but->rnapoin, but->rnaprop)) { if(length) { uiItemBooleanO(layout, "Insert Keyframes", 0, "ANIM_OT_keyframe_insert_button", "all", 1); uiItemBooleanO(layout, "Insert Single Keyframe", 0, "ANIM_OT_keyframe_insert_button", "all", 0); } else uiItemBooleanO(layout, "Insert Keyframe", 0, "ANIM_OT_keyframe_insert_button", "all", 0); } /* Drivers */ if(but->flag & UI_BUT_DRIVEN) { uiItemS(layout); if(length) { uiItemBooleanO(layout, "Delete Drivers", 0, "ANIM_OT_driver_button_remove", "all", 1); uiItemBooleanO(layout, "Delete Single Driver", 0, "ANIM_OT_driver_button_remove", "all", 0); } else uiItemBooleanO(layout, "Delete Driver", 0, "ANIM_OT_driver_button_remove", "all", 0); uiItemO(layout, "Copy Driver", 0, "ANIM_OT_copy_driver_button"); if (ANIM_driver_can_paste()) uiItemO(layout, "Paste Driver", 0, "ANIM_OT_paste_driver_button"); } else if(but->flag & UI_BUT_ANIMATED_KEY); else if(RNA_property_animateable(&but->rnapoin, but->rnaprop)) { uiItemS(layout); if(length) { uiItemBooleanO(layout, "Add Drivers", 0, "ANIM_OT_driver_button_add", "all", 1); uiItemBooleanO(layout, "Add Single Driver", 0, "ANIM_OT_driver_button_add", "all", 0); } else uiItemBooleanO(layout, "Add Driver", 0, "ANIM_OT_driver_button_add", "all", 0); if (ANIM_driver_can_paste()) uiItemO(layout, "Paste Driver", 0, "ANIM_OT_paste_driver_button"); } /* Keying Sets */ if(RNA_property_animateable(&but->rnapoin, but->rnaprop)) { uiItemS(layout); if(length) { uiItemBooleanO(layout, "Add All to Keying Set", 0, "ANIM_OT_keyingset_button_add", "all", 1); uiItemBooleanO(layout, "Add Single to Keying Set", 0, "ANIM_OT_keyingset_button_add", "all", 0); uiItemO(layout, "Remove from Keying Set", 0, "ANIM_OT_keyingset_button_remove"); } else { uiItemBooleanO(layout, "Add to Keying Set", 0, "ANIM_OT_keyingset_button_add", "all", 0); uiItemO(layout, "Remove from Keying Set", 0, "ANIM_OT_keyingset_button_remove"); } } uiItemS(layout); /* Property Operators */ //Copy Property Value //Paste Property Value if(length) { uiItemBooleanO(layout, "Reset All to Default Values", 0, "UI_OT_reset_default_button", "all", 1); uiItemBooleanO(layout, "Reset Single to Default Value", 0, "UI_OT_reset_default_button", "all", 0); } else uiItemO(layout, "Reset to Default Value", 0, "UI_OT_reset_default_button"); uiItemO(layout, "Copy Data Path", 0, "UI_OT_copy_data_path_button"); uiItemO(layout, "Copy To Selected", 0, "UI_OT_copy_to_selected_button"); uiItemS(layout); } /* Operator buttons */ if(but->optype) { uiBlock *block = uiLayoutGetBlock(layout); uiBut *but2; IDProperty *prop= (but->opptr)? but->opptr->data: NULL; int w = uiLayoutGetWidth(layout); wmKeyMap *km; wmKeyMapItem *kmi= NULL; int kmi_id= WM_key_event_operator_id(C, but->optype->idname, but->opcontext, prop, 1, &km); if (kmi_id) kmi= WM_keymap_item_find_id(km, kmi_id); /* keyboard shortcuts */ if ((kmi) && ISKEYBOARD(kmi->type)) { // would rather use a block but, but gets weirdly positioned... //uiDefBlockBut(block, menu_change_shortcut, but, "Change Shortcut", 0, 0, uiLayoutGetWidth(layout), UI_UNIT_Y, ""); but2 = uiDefIconTextBut(block, BUT, 0, 0, "Change Shortcut", 0, 0, w, UI_UNIT_Y, NULL, 0, 0, 0, 0, ""); uiButSetFunc(but2, popup_change_shortcut_func, but, NULL); but2 = uiDefIconTextBut(block, BUT, 0, 0, "Remove Shortcut", 0, 0, w, UI_UNIT_Y, NULL, 0, 0, 0, 0, ""); uiButSetFunc(but2, remove_shortcut_func, but, NULL); } /* only show 'add' if there's a suitable key map for it to go in */ else if (WM_keymap_guess_opname(C, but->optype->idname)) { but2 = uiDefIconTextBut(block, BUT, 0, 0, "Add Shortcut", 0, 0, w, UI_UNIT_Y, NULL, 0, 0, 0, 0, ""); uiButSetFunc(but2, popup_add_shortcut_func, but, NULL); } uiItemS(layout); } { /* Docs */ char buf[512]; PointerRNA ptr_props; if(but->rnapoin.data && but->rnaprop) { sprintf(buf, "%s.%s", RNA_struct_identifier(but->rnapoin.type), RNA_property_identifier(but->rnaprop)); WM_operator_properties_create(&ptr_props, "WM_OT_doc_view"); RNA_string_set(&ptr_props, "doc_id", buf); uiItemFullO(layout, "WM_OT_doc_view", "View Docs", 0, ptr_props.data, WM_OP_EXEC_DEFAULT, 0); WM_operator_properties_create(&ptr_props, "WM_OT_doc_edit"); RNA_string_set(&ptr_props, "doc_id", buf); RNA_string_set(&ptr_props, "doc_new", RNA_property_description(but->rnaprop)); uiItemFullO(layout, "WM_OT_doc_edit", "Submit Description", 0, ptr_props.data, WM_OP_INVOKE_DEFAULT, 0); } else if (but->optype) { WM_operator_py_idname(buf, but->optype->idname); WM_operator_properties_create(&ptr_props, "WM_OT_doc_view"); RNA_string_set(&ptr_props, "doc_id", buf); uiItemFullO(layout, "WM_OT_doc_view", "View Docs", 0, ptr_props.data, WM_OP_EXEC_DEFAULT, 0); WM_operator_properties_create(&ptr_props, "WM_OT_doc_edit"); RNA_string_set(&ptr_props, "doc_id", buf); RNA_string_set(&ptr_props, "doc_new", but->optype->description); uiItemFullO(layout, "WM_OT_doc_edit", "Submit Description", 0, ptr_props.data, WM_OP_INVOKE_DEFAULT, 0); } } uiPupMenuEnd(C, pup); return 1; } static int ui_do_button(bContext *C, uiBlock *block, uiBut *but, wmEvent *event) { uiHandleButtonData *data; int retval; data= but->active; retval= WM_UI_HANDLER_CONTINUE; if(but->flag & UI_BUT_DISABLED) return WM_UI_HANDLER_CONTINUE; if(data->state == BUTTON_STATE_HIGHLIGHT) { /* handle copy-paste */ if(ELEM(event->type, CKEY, VKEY) && event->val==KM_PRESS && (event->ctrl || event->oskey)) { ui_but_copy_paste(C, but, data, (event->type == CKEY)? 'c': 'v'); return WM_UI_HANDLER_BREAK; } /* handle drop */ else if(event->type == EVT_DROP) { ui_but_drop (C, event, but, data); } /* handle keyframing */ else if(event->type == IKEY && !ELEM3(1, event->ctrl, event->oskey, event->shift) && event->val == KM_PRESS) { if(event->alt) ui_but_anim_delete_keyframe(C); else ui_but_anim_insert_keyframe(C); ED_region_tag_redraw(CTX_wm_region(C)); return WM_UI_HANDLER_BREAK; } /* handle drivers */ else if(event->type == DKEY && !ELEM3(1, event->ctrl, event->oskey, event->shift) && event->val == KM_PRESS) { if(event->alt) ui_but_anim_remove_driver(C); else ui_but_anim_add_driver(C); ED_region_tag_redraw(CTX_wm_region(C)); return WM_UI_HANDLER_BREAK; } /* handle keyingsets */ else if(event->type == KKEY && !ELEM3(1, event->ctrl, event->oskey, event->shift) && event->val == KM_PRESS) { if(event->alt) ui_but_anim_remove_keyingset(C); else ui_but_anim_add_keyingset(C); ED_region_tag_redraw(CTX_wm_region(C)); return WM_UI_HANDLER_BREAK; } /* reset to default */ else if(ELEM(event->type, ZEROKEY,PAD0) && event->val == KM_PRESS) { if (!(ELEM3(but->type, HSVCIRCLE, HSVCUBE, HISTOGRAM))) ui_set_but_default(C, but); } /* handle menu */ else if(event->type == RIGHTMOUSE && event->val == KM_PRESS) { /* RMB has two options now */ if (ui_but_menu(C, but)) { return WM_UI_HANDLER_BREAK; } } } /* verify if we can edit this button */ if(ELEM(event->type, LEFTMOUSE, RETKEY)) { /* this should become disabled button .. */ if(but->lock) { if(but->lockstr) { BKE_report(NULL, RPT_WARNING, but->lockstr); button_activate_state(C, but, BUTTON_STATE_EXIT); return WM_UI_HANDLER_BREAK; } } else if(but->pointype && but->poin==0) { /* there's a pointer needed */ BKE_reportf(NULL, RPT_WARNING, "DoButton pointer error: %s", but->str); button_activate_state(C, but, BUTTON_STATE_EXIT); return WM_UI_HANDLER_BREAK; } } switch(but->type) { case BUT: retval= ui_do_but_BUT(C, but, data, event); break; case KEYEVT: retval= ui_do_but_KEYEVT(C, but, data, event); break; case HOTKEYEVT: retval= ui_do_but_HOTKEYEVT(C, but, data, event); break; case TOGBUT: case TOG: case TOGR: case ICONTOG: case ICONTOGN: case TOGN: case BUT_TOGDUAL: case OPTION: case OPTIONN: retval= ui_do_but_TOG(C, but, data, event); break; case SCROLL: retval= ui_do_but_SCROLL(C, block, but, data, event); break; case NUM: case NUMABS: retval= ui_do_but_NUM(C, block, but, data, event); break; case SLI: case NUMSLI: case HSVSLI: retval= ui_do_but_SLI(C, block, but, data, event); break; case ROUNDBOX: case LISTBOX: case LABEL: case TOG3: case ROW: case LISTROW: case BUT_IMAGE: case PROGRESSBAR: retval= ui_do_but_EXIT(C, but, data, event); break; case HISTOGRAM: retval= ui_do_but_HISTOGRAM(C, block, but, data, event); break; case WAVEFORM: retval= ui_do_but_WAVEFORM(C, block, but, data, event); break; case VECTORSCOPE: retval= ui_do_but_VECTORSCOPE(C, block, but, data, event); break; case TEX: case IDPOIN: case SEARCH_MENU: retval= ui_do_but_TEX(C, block, but, data, event); break; case MENU: case ICONROW: case ICONTEXTROW: case BLOCK: case PULLDOWN: retval= ui_do_but_BLOCK(C, but, data, event); break; case BUTM: retval= ui_do_but_BUT(C, but, data, event); break; case COL: if(but->a1 == 9) // signal to prevent calling up color picker retval= ui_do_but_EXIT(C, but, data, event); else retval= ui_do_but_BLOCK(C, but, data, event); break; case BUT_NORMAL: retval= ui_do_but_NORMAL(C, block, but, data, event); break; case BUT_COLORBAND: retval= ui_do_but_COLORBAND(C, block, but, data, event); break; case BUT_CURVE: retval= ui_do_but_CURVE(C, block, but, data, event); break; case HSVCUBE: retval= ui_do_but_HSVCUBE(C, block, but, data, event); break; case HSVCIRCLE: retval= ui_do_but_HSVCIRCLE(C, block, but, data, event); break; #ifdef INTERNATIONAL case CHARTAB: retval= ui_do_but_CHARTAB(C, block, but, data, event); break; #endif case LINK: case INLINK: retval= ui_do_but_LINK(C, but, data, event); break; } return retval; } /* ************************ button utilities *********************** */ static int ui_but_contains_pt(uiBut *but, int mx, int my) { return ((but->x1x2>=mx) && (but->y1y2>=my)); } static uiBut *ui_but_find_activated(ARegion *ar) { uiBlock *block; uiBut *but; for(block=ar->uiblocks.first; block; block=block->next) for(but=block->buttons.first; but; but= but->next) if(but->active) return but; return NULL; } int ui_button_is_active(ARegion *ar) { return (ui_but_find_activated(ar) != NULL); } /* returns TRUE if highlighted button allows drop of names */ /* called in region context */ int UI_but_active_drop_name(bContext *C) { ARegion *ar= CTX_wm_region(C); uiBut *but= ui_but_find_activated(ar); if(but) { if(ELEM3(but->type, TEX, IDPOIN, SEARCH_MENU)) return 1; } return 0; } static void ui_blocks_set_tooltips(ARegion *ar, int enable) { uiBlock *block; if(!ar) return; /* we disabled buttons when when they were already shown, and * re-enable them on mouse move */ for(block=ar->uiblocks.first; block; block=block->next) block->tooltipdisabled= !enable; } static int ui_mouse_inside_region(ARegion *ar, int x, int y) { uiBlock *block; /* check if the mouse is in the region */ if(!BLI_in_rcti(&ar->winrct, x, y)) { for(block=ar->uiblocks.first; block; block=block->next) block->auto_open= 0; return 0; } /* also, check that with view2d, that the mouse is not over the scrollbars * NOTE: care is needed here, since the mask rect may include the scrollbars * even when they are not visible, so we need to make a copy of the mask to * use to check */ if(ar->v2d.mask.xmin!=ar->v2d.mask.xmax) { View2D *v2d= &ar->v2d; rcti mask_rct; int mx, my; /* convert window coordinates to region coordinates */ mx= x; my= y; ui_window_to_region(ar, &mx, &my); /* make a copy of the mask rect, and tweak accordingly for hidden scrollbars */ mask_rct.xmin= v2d->mask.xmin; mask_rct.xmax= v2d->mask.xmax; mask_rct.ymin= v2d->mask.ymin; mask_rct.ymax= v2d->mask.ymax; if (v2d->scroll & (V2D_SCROLL_VERTICAL_HIDE|V2D_SCROLL_VERTICAL_FULLR)) { if (v2d->scroll & V2D_SCROLL_LEFT) mask_rct.xmin= v2d->vert.xmin; else if (v2d->scroll & V2D_SCROLL_RIGHT) mask_rct.xmax= v2d->vert.xmax; } if (v2d->scroll & (V2D_SCROLL_HORIZONTAL_HIDE|V2D_SCROLL_HORIZONTAL_FULLR)) { if (v2d->scroll & (V2D_SCROLL_BOTTOM|V2D_SCROLL_BOTTOM_O)) mask_rct.ymin= v2d->hor.ymin; else if (v2d->scroll & V2D_SCROLL_TOP) mask_rct.ymax= v2d->hor.ymax; } /* check if in the rect */ if(!BLI_in_rcti(&mask_rct, mx, my)) return 0; } return 1; } static int ui_mouse_inside_button(ARegion *ar, uiBut *but, int x, int y) { if(!ui_mouse_inside_region(ar, x, y)) return 0; ui_window_to_block(ar, but->block, &x, &y); if(!ui_but_contains_pt(but, x, y)) return 0; return 1; } static uiBut *ui_but_find_mouse_over(wmWindow *win, ARegion *ar, int x, int y) { uiBlock *block; uiBut *but, *butover= NULL; int mx, my; // if(!win->active) // return NULL; if(!ui_mouse_inside_region(ar, x, y)) return NULL; for(block=ar->uiblocks.first; block; block=block->next) { mx= x; my= y; ui_window_to_block(ar, block, &mx, &my); for(but=block->buttons.first; but; but= but->next) { /* note, LABEL is included for hilights, this allows drags */ if(but->type==LABEL && but->dragpoin==NULL) continue; if(ELEM3(but->type, ROUNDBOX, SEPR, LISTBOX)) continue; if(but->flag & UI_HIDDEN) continue; if(ui_but_contains_pt(but, mx, my)) butover= but; } } return butover; } static uiBut *ui_list_find_mouse_over(wmWindow *win, ARegion *ar, int x, int y) { uiBlock *block; uiBut *but; int mx, my; // if(!win->active) // return NULL; if(!ui_mouse_inside_region(ar, x, y)) return NULL; for(block=ar->uiblocks.first; block; block=block->next) { mx= x; my= y; ui_window_to_block(ar, block, &mx, &my); for(but=block->buttons.last; but; but= but->prev) if(but->type == LISTBOX && ui_but_contains_pt(but, mx, my)) return but; } return NULL; } /* ****************** button state handling **************************/ static int button_modal_state(uiHandleButtonState state) { return ELEM6(state, BUTTON_STATE_WAIT_RELEASE, BUTTON_STATE_WAIT_KEY_EVENT, BUTTON_STATE_NUM_EDITING, BUTTON_STATE_TEXT_EDITING, BUTTON_STATE_TEXT_SELECTING, BUTTON_STATE_MENU_OPEN); } static void button_timers_tooltip_remove(bContext *C, uiBut *but) { uiHandleButtonData *data; data= but->active; if(data->tooltiptimer) { WM_event_remove_timer(data->wm, data->window, data->tooltiptimer); data->tooltiptimer= NULL; } if(data->tooltip) { ui_tooltip_free(C, data->tooltip); data->tooltip= NULL; } if(data->autoopentimer) { WM_event_remove_timer(data->wm, data->window, data->autoopentimer); data->autoopentimer= NULL; } } static void button_tooltip_timer_reset(bContext *C, uiBut *but) { wmWindowManager *wm= CTX_wm_manager(C); uiHandleButtonData *data; data= but->active; if(data->tooltiptimer) { WM_event_remove_timer(data->wm, data->window, data->tooltiptimer); data->tooltiptimer= NULL; } if(U.flag & USER_TOOLTIPS) if(!but->block->tooltipdisabled) if(!wm->drags.first) data->tooltiptimer= WM_event_add_timer(data->wm, data->window, TIMER, BUTTON_TOOLTIP_DELAY); } static void button_activate_state(bContext *C, uiBut *but, uiHandleButtonState state) { uiHandleButtonData *data; data= but->active; if(data->state == state) return; /* highlight has timers for tooltips and auto open */ if(state == BUTTON_STATE_HIGHLIGHT) { but->flag &= ~UI_SELECT; button_tooltip_timer_reset(C, but); /* automatic open pulldown block timer */ if(ELEM3(but->type, BLOCK, PULLDOWN, ICONTEXTROW)) { if(data->used_mouse && !data->autoopentimer) { int time; if(but->block->auto_open==2) time= 1; // test for toolbox else if((but->block->flag & UI_BLOCK_LOOP && but->type != BLOCK) || but->block->auto_open) time= 5*U.menuthreshold2; else if(U.uiflag & USER_MENUOPENAUTO) time= 5*U.menuthreshold1; else time= -1; if(time >= 0) data->autoopentimer= WM_event_add_timer(data->wm, data->window, TIMER, 0.02*(double)time); } } } else { but->flag |= UI_SELECT; button_timers_tooltip_remove(C, but); } /* text editing */ if(state == BUTTON_STATE_TEXT_EDITING && data->state != BUTTON_STATE_TEXT_SELECTING) ui_textedit_begin(C, but, data); else if(data->state == BUTTON_STATE_TEXT_EDITING && state != BUTTON_STATE_TEXT_SELECTING) ui_textedit_end(C, but, data); else if(data->state == BUTTON_STATE_TEXT_SELECTING && state != BUTTON_STATE_TEXT_EDITING) ui_textedit_end(C, but, data); /* number editing */ if(state == BUTTON_STATE_NUM_EDITING) { if(ui_is_a_warp_but(but)) WM_cursor_grab(CTX_wm_window(C), TRUE, TRUE, NULL); ui_numedit_begin(but, data); } else if(data->state == BUTTON_STATE_NUM_EDITING) { ui_numedit_end(but, data); if(ui_is_a_warp_but(but)) WM_cursor_ungrab(CTX_wm_window(C)); } /* menu open */ if(state == BUTTON_STATE_MENU_OPEN) ui_blockopen_begin(C, but, data); else if(data->state == BUTTON_STATE_MENU_OPEN) ui_blockopen_end(C, but, data); /* add a short delay before exiting, to ensure there is some feedback */ if(state == BUTTON_STATE_WAIT_FLASH) { data->flashtimer= WM_event_add_timer(data->wm, data->window, TIMER, BUTTON_FLASH_DELAY); } else if(data->flashtimer) { WM_event_remove_timer(data->wm, data->window, data->flashtimer); data->flashtimer= NULL; } /* add a blocking ui handler at the window handler for blocking, modal states * but not for popups, because we already have a window level handler*/ if(!(but->block->handle && but->block->handle->popup)) { if(button_modal_state(state)) { if(!button_modal_state(data->state)) WM_event_add_ui_handler(C, &data->window->modalhandlers, ui_handler_region_menu, NULL, data); } else { if(button_modal_state(data->state)) WM_event_remove_ui_handler(&data->window->modalhandlers, ui_handler_region_menu, NULL, data); } } /* wait for mousemove to enable drag */ if(state == BUTTON_STATE_WAIT_DRAG) { but->flag &= ~UI_SELECT; } data->state= state; if(state != BUTTON_STATE_EXIT) { /* When objects for eg. are removed, running ui_check_but() * can access the removed data - so disable update on exit */ ui_check_but(but); } /* redraw */ ED_region_tag_redraw(data->region); } static void button_activate_init(bContext *C, ARegion *ar, uiBut *but, uiButtonActivateType type) { uiHandleButtonData *data; /* setup struct */ data= MEM_callocN(sizeof(uiHandleButtonData), "uiHandleButtonData"); data->wm= CTX_wm_manager(C); data->window= CTX_wm_window(C); data->region= ar; if( ELEM(but->type, BUT_CURVE, SEARCH_MENU) ); // XXX curve is temp else data->interactive= 1; data->state = BUTTON_STATE_INIT; /* activate button */ but->flag |= UI_ACTIVE; but->active= data; /* we disable auto_open in the block after a threshold, because we still * want to allow auto opening adjacent menus even if no button is activated * inbetween going over to the other button, but only for a short while */ if(type == BUTTON_ACTIVATE_OVER && but->block->auto_open) if(but->block->auto_open_last+BUTTON_AUTO_OPEN_THRESH < PIL_check_seconds_timer()) but->block->auto_open= 0; if(type == BUTTON_ACTIVATE_OVER) { data->used_mouse= 1; } button_activate_state(C, but, BUTTON_STATE_HIGHLIGHT); /* activate right away */ if(but->flag & UI_BUT_IMMEDIATE) { if(but->type==HOTKEYEVT) button_activate_state(C, but, BUTTON_STATE_WAIT_KEY_EVENT); /* .. more to be added here */ } if(type == BUTTON_ACTIVATE_OPEN) { button_activate_state(C, but, BUTTON_STATE_MENU_OPEN); /* activate first button in submenu */ if(data->menu && data->menu->region) { ARegion *subar= data->menu->region; uiBlock *subblock= subar->uiblocks.first; uiBut *subbut; if(subblock) { subbut= ui_but_first(subblock); if(subbut) ui_handle_button_activate(C, subar, subbut, BUTTON_ACTIVATE); } } } else if(type == BUTTON_ACTIVATE_TEXT_EDITING) button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING); else if(type == BUTTON_ACTIVATE_APPLY) button_activate_state(C, but, BUTTON_STATE_WAIT_FLASH); } static void button_activate_exit(bContext *C, uiHandleButtonData *data, uiBut *but, int mousemove, int onfree) { uiBlock *block= but->block; uiBut *bt; /* ensure we are in the exit state */ if(data->state != BUTTON_STATE_EXIT) button_activate_state(C, but, BUTTON_STATE_EXIT); /* apply the button action or value */ if(!onfree) ui_apply_button(C, block, but, data, 0); /* if this button is in a menu, this will set the button return * value to the button value and the menu return value to ok, the * menu return value will be picked up and the menu will close */ if(block->handle && !(block->flag & UI_BLOCK_KEEP_OPEN)) { if(!data->cancel || data->escapecancel) { uiPopupBlockHandle *menu; menu= block->handle; menu->butretval= data->retval; menu->menuretval= (data->cancel)? UI_RETURN_CANCEL: UI_RETURN_OK; } } if(!onfree && !data->cancel) { /* autokey & undo push */ ui_apply_autokey_undo(C, but); /* popup menu memory */ if(block->flag & UI_BLOCK_POPUP_MEMORY) ui_popup_menu_memory(block, but); } /* disable tooltips until mousemove + last active flag */ for(block=data->region->uiblocks.first; block; block=block->next) { for(bt=block->buttons.first; bt; bt=bt->next) bt->flag &= ~UI_BUT_LAST_ACTIVE; block->tooltipdisabled= 1; } ui_blocks_set_tooltips(data->region, 0); /* clean up */ if(data->str) MEM_freeN(data->str); if(data->origstr) MEM_freeN(data->origstr); /* redraw (data is but->active!) */ ED_region_tag_redraw(data->region); /* clean up button */ MEM_freeN(but->active); but->active= NULL; but->flag &= ~(UI_ACTIVE|UI_SELECT); but->flag |= UI_BUT_LAST_ACTIVE; if(!onfree) ui_check_but(but); /* adds empty mousemove in queue for re-init handler, in case mouse is * still over a button. we cannot just check for this ourselfs because * at this point the mouse may be over a button in another region */ if(mousemove) WM_event_add_mousemove(C); } void ui_button_active_free(const bContext *C, uiBut *but) { uiHandleButtonData *data; /* this gets called when the button somehow disappears while it is still * active, this is bad for user interaction, but we need to handle this * case cleanly anyway in case it happens */ if(but->active) { data= but->active; data->cancel= 1; button_activate_exit((bContext*)C, data, but, 0, 1); } } /************** handle activating a button *************/ static uiBut *uit_but_find_open_event(ARegion *ar, wmEvent *event) { uiBlock *block; uiBut *but; for(block=ar->uiblocks.first; block; block=block->next) { for(but=block->buttons.first; but; but= but->next) if(but==event->customdata) return but; } return NULL; } static int ui_handle_button_over(bContext *C, wmEvent *event, ARegion *ar) { wmWindow *win= CTX_wm_window(C); uiBut *but; if(event->type == MOUSEMOVE) { but= ui_but_find_mouse_over(win, ar, event->x, event->y); if(but) button_activate_init(C, ar, but, BUTTON_ACTIVATE_OVER); } else if(event->type == EVT_BUT_OPEN) { but= uit_but_find_open_event(ar, event); if(but) { button_activate_init(C, ar, but, BUTTON_ACTIVATE_OVER); ui_do_button(C, but->block, but, event); } } return WM_UI_HANDLER_CONTINUE; } /* exported to interface.c: uiButActiveOnly() */ void ui_button_activate_do(bContext *C, ARegion *ar, uiBut *but) { wmWindow *win= CTX_wm_window(C); wmEvent event; button_activate_init(C, ar, but, BUTTON_ACTIVATE_OVER); event= *(win->eventstate); /* XXX huh huh? make api call */ event.type= EVT_BUT_OPEN; event.val= KM_PRESS; event.customdata= but; event.customdatafree= FALSE; ui_do_button(C, but->block, but, &event); } static void ui_handle_button_activate(bContext *C, ARegion *ar, uiBut *but, uiButtonActivateType type) { uiBut *oldbut; uiHandleButtonData *data; oldbut= ui_but_find_activated(ar); if(oldbut) { data= oldbut->active; data->cancel= 1; button_activate_exit(C, data, oldbut, 0, 0); } button_activate_init(C, ar, but, type); } /************ handle events for an activated button ***********/ static int ui_handle_button_event(bContext *C, wmEvent *event, uiBut *but) { uiHandleButtonData *data; uiBlock *block; ARegion *ar; uiBut *postbut; uiButtonActivateType posttype; int retval; data= but->active; block= but->block; ar= data->region; retval= WM_UI_HANDLER_CONTINUE; if(data->state == BUTTON_STATE_HIGHLIGHT) { switch(event->type) { case WINDEACTIVATE: case EVT_BUT_CANCEL: data->cancel= 1; button_activate_state(C, but, BUTTON_STATE_EXIT); retval= WM_UI_HANDLER_CONTINUE; break; case MOUSEMOVE: /* verify if we are still over the button, if not exit */ if(!ui_mouse_inside_button(ar, but, event->x, event->y)) { data->cancel= 1; button_activate_state(C, but, BUTTON_STATE_EXIT); } else if(ui_but_find_mouse_over(data->window, ar, event->x, event->y) != but) { data->cancel= 1; button_activate_state(C, but, BUTTON_STATE_EXIT); } else if(event->x!=event->prevx || event->y!=event->prevy) { /* re-enable tooltip on mouse move */ ui_blocks_set_tooltips(ar, 1); button_tooltip_timer_reset(C, but); } break; case TIMER: { /* handle tooltip timer */ if(event->customdata == data->tooltiptimer) { WM_event_remove_timer(data->wm, data->window, data->tooltiptimer); data->tooltiptimer= NULL; if(!data->tooltip) data->tooltip= ui_tooltip_create(C, data->region, but); } /* handle menu auto open timer */ else if(event->customdata == data->autoopentimer) { WM_event_remove_timer(data->wm, data->window, data->autoopentimer); data->autoopentimer= NULL; if(ui_mouse_inside_button(ar, but, event->x, event->y)) button_activate_state(C, but, BUTTON_STATE_MENU_OPEN); } retval= WM_UI_HANDLER_CONTINUE; break; case WHEELUPMOUSE: case WHEELDOWNMOUSE: case MIDDLEMOUSE: /* XXX hardcoded keymap check... but anyway, while view changes, tooltips should be removed */ if(data->tooltiptimer) { WM_event_remove_timer(data->wm, data->window, data->tooltiptimer); data->tooltiptimer= NULL; } /* pass on purposedly */ default: /* handle button type specific events */ retval= ui_do_button(C, block, but, event); } } } else if(data->state == BUTTON_STATE_WAIT_RELEASE) { switch(event->type) { case WINDEACTIVATE: data->cancel= 1; button_activate_state(C, but, BUTTON_STATE_EXIT); break; case MOUSEMOVE: if(ELEM(but->type,LINK, INLINK)) { but->flag |= UI_SELECT; ui_do_button(C, block, but, event); ED_region_tag_redraw(data->region); } else { /* deselect the button when moving the mouse away */ if(ui_mouse_inside_button(ar, but, event->x, event->y)) { if(!(but->flag & UI_SELECT)) { but->flag |= UI_SELECT; data->cancel= 0; ED_region_tag_redraw(data->region); } } else { if(but->flag & UI_SELECT) { but->flag &= ~UI_SELECT; data->cancel= 1; ED_region_tag_redraw(data->region); } } } break; default: /* otherwise catch mouse release event */ ui_do_button(C, block, but, event); break; } retval= WM_UI_HANDLER_BREAK; } else if(data->state == BUTTON_STATE_WAIT_FLASH) { switch(event->type) { case TIMER: { if(event->customdata == data->flashtimer) button_activate_state(C, but, BUTTON_STATE_EXIT); } } retval= WM_UI_HANDLER_CONTINUE; } else if(data->state == BUTTON_STATE_MENU_OPEN) { switch(event->type) { case MOUSEMOVE: { uiBut *bt= ui_but_find_mouse_over(data->window, ar, event->x, event->y); if(bt && bt->active != data) { if(but->type != COL) /* exception */ data->cancel= 1; button_activate_state(C, but, BUTTON_STATE_EXIT); } break; } } ui_do_button(C, block, but, event); retval= WM_UI_HANDLER_CONTINUE; } else { retval= ui_do_button(C, block, but, event); // retval= WM_UI_HANDLER_BREAK; XXX why ? } if(data->state == BUTTON_STATE_EXIT) { postbut= data->postbut; posttype= data->posttype; button_activate_exit(C, data, but, (postbut == NULL), 0); /* for jumping to the next button with tab while text editing */ if(postbut) button_activate_init(C, ar, postbut, posttype); } return retval; } static int ui_handle_list_event(bContext *C, wmEvent *event, ARegion *ar) { wmWindow *win= CTX_wm_window(C); uiBut *but= ui_list_find_mouse_over(win, ar, event->x, event->y); int retval= WM_UI_HANDLER_CONTINUE; int value, min, max; if(but && (event->val == KM_PRESS)) { Panel *pa= but->block->panel; if(ELEM(event->type, UPARROWKEY, DOWNARROWKEY) || ((ELEM(event->type, WHEELUPMOUSE, WHEELDOWNMOUSE) && event->alt))) { /* activate up/down the list */ value= RNA_property_int_get(&but->rnapoin, but->rnaprop); if(ELEM(event->type, UPARROWKEY, WHEELUPMOUSE)) value--; else value++; if(value < pa->list_scroll) pa->list_scroll= value; else if(value >= pa->list_scroll+pa->list_size) pa->list_scroll= value - pa->list_size + 1; RNA_property_int_range(&but->rnapoin, but->rnaprop, &min, &max); value= CLAMPIS(value, min, max); RNA_property_int_set(&but->rnapoin, but->rnaprop, value); RNA_property_update(C, &but->rnapoin, but->rnaprop); ED_region_tag_redraw(ar); retval= WM_UI_HANDLER_BREAK; } else if(ELEM(event->type, WHEELUPMOUSE, WHEELDOWNMOUSE) && event->shift) { /* silly replacement for proper grip */ if(pa->list_grip_size == 0) pa->list_grip_size= pa->list_size; if(event->type == WHEELUPMOUSE) pa->list_grip_size--; else pa->list_grip_size++; pa->list_grip_size= MAX2(pa->list_grip_size, 1); ED_region_tag_redraw(ar); retval= WM_UI_HANDLER_BREAK; } else if(ELEM(event->type, WHEELUPMOUSE, WHEELDOWNMOUSE)) { /* list template will clamp */ if(event->type == WHEELUPMOUSE) pa->list_scroll--; else pa->list_scroll++; ED_region_tag_redraw(ar); retval= WM_UI_HANDLER_BREAK; } } return retval; } static void ui_handle_button_return_submenu(bContext *C, wmEvent *event, uiBut *but) { uiHandleButtonData *data; uiPopupBlockHandle *menu; data= but->active; menu= data->menu; /* copy over return values from the closing menu */ if(menu->menuretval == UI_RETURN_OK || menu->menuretval == UI_RETURN_UPDATE) { if(but->type == COL) VECCOPY(data->vec, menu->retvec) else if(ELEM3(but->type, MENU, ICONROW, ICONTEXTROW)) data->value= menu->retvalue; } if(menu->menuretval == UI_RETURN_UPDATE) { if(data->interactive) ui_apply_button(C, but->block, but, data, 1); else ui_check_but(but); menu->menuretval= 0; } /* now change button state or exit, which will close the submenu */ if(ELEM(menu->menuretval, UI_RETURN_OK, UI_RETURN_CANCEL)) { if(menu->menuretval != UI_RETURN_OK) data->cancel= 1; button_activate_exit(C, data, but, 1, 0); } else if(menu->menuretval == UI_RETURN_OUT) { if(event->type==MOUSEMOVE && ui_mouse_inside_button(data->region, but, event->x, event->y)) { button_activate_state(C, but, BUTTON_STATE_HIGHLIGHT); } else { if (ISKEYBOARD(event->type)) { /* keyboard menu hierarchy navigation, going back to previous level */ but->active->used_mouse= 0; button_activate_state(C, but, BUTTON_STATE_HIGHLIGHT); } else { data->cancel= 1; button_activate_exit(C, data, but, 1, 0); } } } } /* ************************* menu handling *******************************/ /* function used to prevent loosing the open menu when using nested pulldowns, * when moving mouse towards the pulldown menu over other buttons that could * steal the highlight from the current button, only checks: * * - while mouse moves in triangular area defined old mouse position and * left/right side of new menu * - only for 1 second */ static void ui_mouse_motion_towards_init(uiPopupBlockHandle *menu, int mx, int my, int force) { if(!menu->dotowards || force) { menu->dotowards= 1; menu->towardsx= mx; menu->towardsy= my; if(force) menu->towardstime= DBL_MAX; /* unlimited time */ else menu->towardstime= PIL_check_seconds_timer(); } } static int ui_mouse_motion_towards_check(uiBlock *block, uiPopupBlockHandle *menu, int mx, int my) { float p1[2], p2[2], p3[2], p4[2], oldp[2], newp[2]; int closer; if(!menu->dotowards) return 0; if((block->direction & UI_TOP) || (block->direction & UI_DOWN)) { menu->dotowards= 0; return menu->dotowards; } /* verify that we are moving towards one of the edges of the * menu block, in other words, in the triangle formed by the * initial mouse location and two edge points. */ p1[0]= block->minx-20; p1[1]= block->miny-20; p2[0]= block->maxx+20; p2[1]= block->miny-20; p3[0]= block->maxx+20; p3[1]= block->maxy+20; p4[0]= block->minx-20; p4[1]= block->maxy+20; oldp[0]= menu->towardsx; oldp[1]= menu->towardsy; newp[0]= mx; newp[1]= my; if(len_v2v2(oldp, newp) < 4.0f) return menu->dotowards; closer= 0; closer |= isect_point_tri_v2(newp, oldp, p1, p2); closer |= isect_point_tri_v2(newp, oldp, p2, p3); closer |= isect_point_tri_v2(newp, oldp, p3, p4); closer |= isect_point_tri_v2(newp, oldp, p4, p1); if(!closer) menu->dotowards= 0; /* 1 second timer */ if(PIL_check_seconds_timer() - menu->towardstime > BUTTON_MOUSE_TOWARDS_THRESH) menu->dotowards= 0; return menu->dotowards; } int ui_handle_menu_event(bContext *C, wmEvent *event, uiPopupBlockHandle *menu, int topmenu) { ARegion *ar; uiBlock *block; uiBut *but, *bt; int inside, act, count, mx, my, retval; ar= menu->region; block= ar->uiblocks.first; act= 0; retval= WM_UI_HANDLER_CONTINUE; mx= event->x; my= event->y; ui_window_to_block(ar, block, &mx, &my); /* check if mouse is inside block */ inside= 0; if(block->minx <= mx && block->maxx >= mx) if(block->miny <= my && block->maxy >= my) inside= 1; /* if there's an active modal button, don't check events or outside, except for search menu */ but= ui_but_find_activated(ar); if(but && button_modal_state(but->active->state) && but->type!=SEARCH_MENU) { /* if a button is activated modal, always reset the start mouse * position of the towards mechanism to avoid loosing focus, * and don't handle events */ ui_mouse_motion_towards_init(menu, mx, my, 1); } else if(event->type != TIMER) { /* for ui_mouse_motion_towards_block */ if(event->type == MOUSEMOVE) ui_mouse_motion_towards_init(menu, mx, my, 0); /* first block own event func */ if(block->block_event_func && block->block_event_func(C, block, event)); /* events not for active search menu button */ else if(but==NULL || but->type!=SEARCH_MENU) { switch(event->type) { /* closing sublevels of pulldowns */ case LEFTARROWKEY: if(event->val==KM_PRESS && (block->flag & UI_BLOCK_LOOP)) if(BLI_countlist(&block->saferct) > 0) menu->menuretval= UI_RETURN_OUT; retval= WM_UI_HANDLER_BREAK; break; /* opening sublevels of pulldowns */ case RIGHTARROWKEY: if(event->val==KM_PRESS && (block->flag & UI_BLOCK_LOOP)) { but= ui_but_find_activated(ar); if(!but) { /* no item active, we make first active */ if(block->direction & UI_TOP) but= ui_but_last(block); else but= ui_but_first(block); } if(but && ELEM(but->type, BLOCK, PULLDOWN)) ui_handle_button_activate(C, ar, but, BUTTON_ACTIVATE_OPEN); } retval= WM_UI_HANDLER_BREAK; break; case UPARROWKEY: case DOWNARROWKEY: case WHEELUPMOUSE: case WHEELDOWNMOUSE: /* arrowkeys: only handle for block_loop blocks */ if(event->alt || event->shift || event->ctrl || event->oskey); else if(inside || (block->flag & UI_BLOCK_LOOP)) { if(event->val==KM_PRESS) { but= ui_but_find_activated(ar); if(but) { if(ELEM(event->type, DOWNARROWKEY, WHEELDOWNMOUSE)) but= ui_but_next(but); else but= ui_but_prev(but); if(but) ui_handle_button_activate(C, ar, but, BUTTON_ACTIVATE); } if(!but) { if(ELEM(event->type, UPARROWKEY, WHEELUPMOUSE)) bt= ui_but_last(block); else bt= ui_but_first(block); if(bt) ui_handle_button_activate(C, ar, bt, BUTTON_ACTIVATE); } } retval= WM_UI_HANDLER_BREAK; } break; case ONEKEY: case PAD1: act= 1; case TWOKEY: case PAD2: if(act==0) act= 2; case THREEKEY: case PAD3: if(act==0) act= 3; case FOURKEY: case PAD4: if(act==0) act= 4; case FIVEKEY: case PAD5: if(act==0) act= 5; case SIXKEY: case PAD6: if(act==0) act= 6; case SEVENKEY: case PAD7: if(act==0) act= 7; case EIGHTKEY: case PAD8: if(act==0) act= 8; case NINEKEY: case PAD9: if(act==0) act= 9; case ZEROKEY: case PAD0: if(act==0) act= 10; if((block->flag & UI_BLOCK_NUMSELECT) && event->val==KM_PRESS) { if(event->alt) act+= 10; count= 0; for(but= block->buttons.first; but; but= but->next) { int doit= 0; if(but->type!=LABEL && but->type!=SEPR) count++; /* exception for rna layer buts */ if(but->rnapoin.data && but->rnaprop) { if (ELEM(RNA_property_subtype(but->rnaprop), PROP_LAYER, PROP_LAYER_MEMBER)) { if (but->rnaindex== act-1) doit=1; } } /* exception for menus like layer buts, with button aligning they're not drawn in order */ else if(but->type==TOGR) { if(but->bitnr==act-1) doit= 1; } else if(count==act) doit=1; if(doit) { ui_handle_button_activate(C, ar, but, BUTTON_ACTIVATE_APPLY); break; } } retval= WM_UI_HANDLER_BREAK; } break; } } /* here we check return conditions for menus */ if(block->flag & UI_BLOCK_LOOP) { /* if we click outside the block, verify if we clicked on the * button that opened us, otherwise we need to close */ if(inside==0) { uiSafetyRct *saferct= block->saferct.first; if(ELEM3(event->type, LEFTMOUSE, MIDDLEMOUSE, RIGHTMOUSE) && event->val==KM_PRESS) { if(saferct && !BLI_in_rctf(&saferct->parent, event->x, event->y)) { if(block->flag & (UI_BLOCK_OUT_1|UI_BLOCK_KEEP_OPEN)) menu->menuretval= UI_RETURN_OK; else menu->menuretval= UI_RETURN_OUT; } } } if(menu->menuretval); else if(event->type==ESCKEY && event->val==KM_PRESS) { /* esc cancels this and all preceding menus */ menu->menuretval= UI_RETURN_CANCEL; } else if(ELEM(event->type, RETKEY, PADENTER) && event->val==KM_PRESS) { /* enter will always close this block, but we let the event * get handled by the button if it is activated */ if(!ui_but_find_activated(ar)) menu->menuretval= UI_RETURN_OK; } else { ui_mouse_motion_towards_check(block, menu, mx, my); /* check mouse moving outside of the menu */ if(inside==0 && (block->flag & UI_BLOCK_MOVEMOUSE_QUIT)) { uiSafetyRct *saferct; /* check for all parent rects, enables arrowkeys to be used */ for(saferct=block->saferct.first; saferct; saferct= saferct->next) { /* for mouse move we only check our own rect, for other * events we check all preceding block rects too to make * arrow keys navigation work */ if(event->type!=MOUSEMOVE || saferct==block->saferct.first) { if(BLI_in_rctf(&saferct->parent, (float)event->x, (float)event->y)) break; if(BLI_in_rctf(&saferct->safety, (float)event->x, (float)event->y)) break; } } /* strict check, and include the parent rect */ if(!menu->dotowards && !saferct) { if(block->flag & (UI_BLOCK_OUT_1|UI_BLOCK_KEEP_OPEN)) menu->menuretval= UI_RETURN_OK; else menu->menuretval= UI_RETURN_OUT; } else if(menu->dotowards && event->type==MOUSEMOVE) retval= WM_UI_HANDLER_BREAK; } } } } /* if we are didn't handle the event yet, lets pass it on to * buttons inside this region. disabled inside check .. not sure * anymore why it was there? but it meant enter didn't work * for example when mouse was not over submenu */ if((/*inside &&*/ (!menu->menuretval || menu->menuretval == UI_RETURN_UPDATE) && retval == WM_UI_HANDLER_CONTINUE) || event->type == TIMER) { but= ui_but_find_activated(ar); if(but) { ScrArea *ctx_area= CTX_wm_area(C); ARegion *ctx_region= CTX_wm_region(C); if(menu->ctx_area) CTX_wm_area_set(C, menu->ctx_area); if(menu->ctx_region) CTX_wm_region_set(C, menu->ctx_region); retval= ui_handle_button_event(C, event, but); if(menu->ctx_area) CTX_wm_area_set(C, ctx_area); if(menu->ctx_region) CTX_wm_region_set(C, ctx_region); } else retval= ui_handle_button_over(C, event, ar); } /* if we set a menu return value, ensure we continue passing this on to * lower menus and buttons, so always set continue then, and if we are * inside the region otherwise, ensure we swallow the event */ if(menu->menuretval) return WM_UI_HANDLER_CONTINUE; else if(inside) return WM_UI_HANDLER_BREAK; else return retval; } static int ui_handle_menu_return_submenu(bContext *C, wmEvent *event, uiPopupBlockHandle *menu) { ARegion *ar; uiBut *but; uiBlock *block; uiHandleButtonData *data; uiPopupBlockHandle *submenu; int mx, my, update; ar= menu->region; block= ar->uiblocks.first; but= ui_but_find_activated(ar); data= but->active; submenu= data->menu; if(submenu->menuretval) { /* first decide if we want to close our own menu cascading, if * so pass on the sub menu return value to our own menu handle */ if(ELEM(submenu->menuretval, UI_RETURN_OK, UI_RETURN_CANCEL)) { if(!(block->flag & UI_BLOCK_KEEP_OPEN)) { menu->menuretval= submenu->menuretval; menu->butretval= data->retval; } } update= (submenu->menuretval == UI_RETURN_UPDATE); /* now let activated button in this menu exit, which * will actually close the submenu too */ ui_handle_button_return_submenu(C, event, but); if(update) submenu->menuretval = 0; } /* for cases where close does not cascade, allow the user to * move the mouse back towards the menu without closing */ mx= event->x; my= event->y; ui_window_to_block(ar, block, &mx, &my); ui_mouse_motion_towards_init(menu, mx, my, 1); if(menu->menuretval) return WM_UI_HANDLER_CONTINUE; else return WM_UI_HANDLER_BREAK; } static int ui_handle_menus_recursive(bContext *C, wmEvent *event, uiPopupBlockHandle *menu) { uiBut *but; uiHandleButtonData *data; uiPopupBlockHandle *submenu; int retval= WM_UI_HANDLER_CONTINUE; /* check if we have a submenu, and handle events for it first */ but= ui_but_find_activated(menu->region); data= (but)? but->active: NULL; submenu= (data)? data->menu: NULL; if(submenu) retval= ui_handle_menus_recursive(C, event, submenu); /* now handle events for our own menu */ if(retval == WM_UI_HANDLER_CONTINUE || event->type == TIMER) { if(submenu && submenu->menuretval) retval= ui_handle_menu_return_submenu(C, event, menu); else retval= ui_handle_menu_event(C, event, menu, (submenu == NULL)); } return retval; } /* *************** UI event handlers **************** */ static int ui_handler_region(bContext *C, wmEvent *event, void *userdata) { ARegion *ar; uiBut *but; int retval; /* here we handle buttons at the region level, non-modal */ ar= CTX_wm_region(C); retval= WM_UI_HANDLER_CONTINUE; if(ar==NULL) return retval; if(ar->uiblocks.first==NULL) return retval; /* either handle events for already activated button or try to activate */ but= ui_but_find_activated(ar); retval= ui_handler_panel_region(C, event); if(retval == WM_UI_HANDLER_CONTINUE) retval= ui_handle_list_event(C, event, ar); if(retval == WM_UI_HANDLER_CONTINUE) { if(but) retval= ui_handle_button_event(C, event, but); else retval= ui_handle_button_over(C, event, ar); } /* re-enable tooltips */ if(event->type == MOUSEMOVE && (event->x!=event->prevx || event->y!=event->prevy)) ui_blocks_set_tooltips(ar, 1); /* delayed apply callbacks */ ui_apply_but_funcs_after(C); return retval; } static void ui_handler_remove_region(bContext *C, void *userdata) { bScreen *sc; ARegion *ar; ar= CTX_wm_region(C); if(ar == NULL) return; uiFreeBlocks(C, &ar->uiblocks); sc= CTX_wm_screen(C); if(sc == NULL) return; /* delayed apply callbacks, but not for screen level regions, those * we rather do at the very end after closing them all, which will * be done in ui_handler_region/window */ if(BLI_findindex(&sc->regionbase, ar) == -1) ui_apply_but_funcs_after(C); } static int ui_handler_region_menu(bContext *C, wmEvent *event, void *userdata) { ARegion *ar; uiBut *but; uiHandleButtonData *data; int retval; /* here we handle buttons at the window level, modal, for example * while number sliding, text editing, or when a menu block is open */ ar= CTX_wm_menu(C); if(!ar) ar= CTX_wm_region(C); but= ui_but_find_activated(ar); if(but) { /* handle activated button events */ data= but->active; if(data->state == BUTTON_STATE_MENU_OPEN) { /* handle events for menus and their buttons recursively, * this will handle events from the top to the bottom menu */ retval= ui_handle_menus_recursive(C, event, data->menu); /* handle events for the activated button */ if(retval == WM_UI_HANDLER_CONTINUE || event->type == TIMER) { if(data->menu->menuretval) ui_handle_button_return_submenu(C, event, but); else ui_handle_button_event(C, event, but); } } else { /* handle events for the activated button */ ui_handle_button_event(C, event, but); } } /* re-enable tooltips */ if(event->type == MOUSEMOVE && (event->x!=event->prevx || event->y!=event->prevy)) ui_blocks_set_tooltips(ar, 1); /* delayed apply callbacks */ ui_apply_but_funcs_after(C); /* we block all events, this is modal interaction */ return WM_UI_HANDLER_BREAK; } /* two types of popups, one with operator + enum, other with regular callbacks */ static int ui_handler_popup(bContext *C, wmEvent *event, void *userdata) { uiPopupBlockHandle *menu= userdata; ui_handle_menus_recursive(C, event, menu); /* free if done, does not free handle itself */ if(menu->menuretval) { /* copy values, we have to free first (closes region) */ uiPopupBlockHandle temp= *menu; ui_popup_block_free(C, menu); UI_remove_popup_handlers(&CTX_wm_window(C)->modalhandlers, menu); if(temp.menuretval == UI_RETURN_OK) { if(temp.popup_func) temp.popup_func(C, temp.popup_arg, temp.retvalue); if(temp.optype) WM_operator_name_call(C, temp.optype->idname, temp.opcontext, NULL); } else if(temp.cancel_func) temp.cancel_func(temp.popup_arg); } else { /* re-enable tooltips */ if(event->type == MOUSEMOVE && (event->x!=event->prevx || event->y!=event->prevy)) ui_blocks_set_tooltips(menu->region, 1); } /* delayed apply callbacks */ ui_apply_but_funcs_after(C); /* we block all events, this is modal interaction */ return WM_UI_HANDLER_BREAK; } static void ui_handler_remove_popup(bContext *C, void *userdata) { uiPopupBlockHandle *menu= userdata; /* free menu block if window is closed for some reason */ ui_popup_block_free(C, menu); /* delayed apply callbacks */ ui_apply_but_funcs_after(C); } void UI_add_region_handlers(ListBase *handlers) { WM_event_remove_ui_handler(handlers, ui_handler_region, ui_handler_remove_region, NULL); WM_event_add_ui_handler(NULL, handlers, ui_handler_region, ui_handler_remove_region, NULL); } void UI_add_popup_handlers(bContext *C, ListBase *handlers, uiPopupBlockHandle *popup) { WM_event_add_ui_handler(C, handlers, ui_handler_popup, ui_handler_remove_popup, popup); } void UI_remove_popup_handlers(ListBase *handlers, uiPopupBlockHandle *popup) { WM_event_remove_ui_handler(handlers, ui_handler_popup, ui_handler_remove_popup, popup); }