/** * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * Contributors: Blender Foundation, full recode * * ***** END GPL LICENSE BLOCK ***** */ #include #include #include #ifndef WIN32 #include #else #include #include #include "BLI_winstuff.h" #endif #include "MEM_guardedalloc.h" #include "GPU_extensions.h" #include "BLI_math.h" #include "BLI_blenlib.h" #include "BLI_storage_types.h" #include "DNA_brush_types.h" #include "DNA_object_types.h" #include "DNA_screen_types.h" #include "RNA_access.h" #include "RNA_enum_types.h" #include "BKE_context.h" #include "BKE_global.h" #include "BKE_icons.h" #include "BKE_utildefines.h" #include "IMB_imbuf.h" #include "IMB_imbuf_types.h" #include "BIF_gl.h" #include "BIF_glutil.h" #include "ED_datafiles.h" #include "ED_render.h" #include "UI_interface.h" #include "UI_interface_icons.h" #include "interface_intern.h" #define ICON_IMAGE_W 600 #define ICON_IMAGE_H 640 #define ICON_GRID_COLS 26 #define ICON_GRID_ROWS 30 #define ICON_GRID_MARGIN 5 #define ICON_GRID_W 16 #define ICON_GRID_H 16 typedef struct IconImage { int w; int h; unsigned int *rect; } IconImage; typedef void (*VectorDrawFunc)(int x, int y, int w, int h, float alpha); #define ICON_TYPE_PREVIEW 0 #define ICON_TYPE_TEXTURE 1 #define ICON_TYPE_BUFFER 2 #define ICON_TYPE_VECTOR 3 typedef struct DrawInfo { int type; union { /* type specific data */ struct { VectorDrawFunc func; } vector; struct { IconImage* image; } buffer; struct { int x, y, w, h; } texture; } data; } DrawInfo; typedef struct IconTexture { GLuint id; int w; int h; float invw; float invh; } IconTexture; /* ******************* STATIC LOCAL VARS ******************* */ /* static here to cache results of icon directory scan, so it's not * scanning the filesystem each time the menu is drawn */ static struct ListBase iconfilelist = {0, 0}; static IconTexture icongltex = {0, 0, 0, 0.0f, 0.0f}; /* **************************************************** */ static void def_internal_icon(ImBuf *bbuf, int icon_id, int xofs, int yofs, int size, int type) { Icon *new_icon = NULL; IconImage *iimg = NULL; DrawInfo *di; int y = 0; int imgsize = 0; new_icon = MEM_callocN(sizeof(Icon), "texicon"); new_icon->obj = 0; /* icon is not for library object */ new_icon->type = 0; di = MEM_callocN(sizeof(DrawInfo), "drawinfo"); di->type= type; if(type == ICON_TYPE_TEXTURE) { di->data.texture.x= xofs; di->data.texture.y= yofs; di->data.texture.w= size; di->data.texture.h= size; } else if(type == ICON_TYPE_BUFFER) { iimg = MEM_mallocN(sizeof(IconImage), "icon_img"); iimg->rect = MEM_mallocN(size*size*sizeof(unsigned int), "icon_rect"); iimg->w = size; iimg->h = size; /* Here we store the rect in the icon - same as before */ imgsize = bbuf->x; for (y=0; yrect[y*size], &bbuf->rect[(y+yofs)*imgsize+xofs], size*sizeof(int)); } di->data.buffer.image = iimg; } new_icon->drawinfo_free = UI_icons_free_drawinfo; new_icon->drawinfo = di; BKE_icon_set(icon_id, new_icon); } static void def_internal_vicon( int icon_id, VectorDrawFunc drawFunc) { Icon *new_icon = NULL; DrawInfo* di; new_icon = MEM_callocN(sizeof(Icon), "texicon"); new_icon->obj = 0; /* icon is not for library object */ new_icon->type = 0; di = MEM_callocN(sizeof(DrawInfo), "drawinfo"); di->type= ICON_TYPE_VECTOR; di->data.vector.func =drawFunc; new_icon->drawinfo_free = 0; new_icon->drawinfo = di; BKE_icon_set(icon_id, new_icon); } /* Vector Icon Drawing Routines */ /* Utilities */ static void viconutil_set_point(GLint pt[2], int x, int y) { pt[0] = x; pt[1] = y; } static void viconutil_draw_tri(GLint (*pts)[2]) { glBegin(GL_TRIANGLES); glVertex2iv(pts[0]); glVertex2iv(pts[1]); glVertex2iv(pts[2]); glEnd(); } static void viconutil_draw_lineloop(GLint (*pts)[2], int numPoints) { int i; glBegin(GL_LINE_LOOP); for (i=0; itui.iconfile) > 0)) { char *datadir= BLI_get_folder(BLENDER_DATAFILES, NULL); if (datadir) { BLI_make_file_string("/", iconfilestr, datadir, btheme->tui.iconfile); if (BLI_exists(iconfilestr)) { bbuf = IMB_loadiffname(iconfilestr, IB_rect); if(bbuf->x < ICON_IMAGE_W || bbuf->y < ICON_IMAGE_H) { if (G.f & G_DEBUG) printf("\n***WARNING***\nIcons file %s too small.\nUsing built-in Icons instead\n", iconfilestr); IMB_freeImBuf(bbuf); bbuf= NULL; } } } } if(bbuf==NULL) bbuf = IMB_ibImageFromMemory((unsigned char*)datatoc_blenderbuttons, datatoc_blenderbuttons_size, IB_rect); if(bbuf) { /* free existing texture if any */ if(icongltex.id) { glDeleteTextures(1, &icongltex.id); icongltex.id= 0; } /* we only use a texture for cards with non-power of two */ if(GPU_non_power_of_two_support()) { glGenTextures(1, &icongltex.id); if(icongltex.id) { icongltex.w = bbuf->x; icongltex.h = bbuf->y; icongltex.invw = 1.0f/bbuf->x; icongltex.invh = 1.0f/bbuf->y; glBindTexture(GL_TEXTURE_2D, icongltex.id); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bbuf->x, bbuf->y, 0, GL_RGBA, GL_UNSIGNED_BYTE, bbuf->rect); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glBindTexture(GL_TEXTURE_2D, 0); if(glGetError() == GL_OUT_OF_MEMORY) { glDeleteTextures(1, &icongltex.id); icongltex.id= 0; } } } } if(icongltex.id) icontype= ICON_TYPE_TEXTURE; else icontype= ICON_TYPE_BUFFER; if(bbuf) { for (y=0; yfirst = list->last = NULL; datadir = BLI_get_folder(BLENDER_DATAFILES, NULL); if (!datadir) return; BLI_make_file_string("/", icondirstr, datadir, ""); if(BLI_exists(icondirstr)==0) return; /* since BLI_getdir changes the current working directory, restore it back to old value afterwards */ if(!BLI_getwdN(olddir)) restoredir = 0; totfile = BLI_getdir(icondirstr, &dir); if (restoredir && !chdir(olddir)) {} /* fix warning about checking return value */ for(i=0; ix; ifiley = bbuf->y; IMB_freeImBuf(bbuf); if ((ifilex != ICON_IMAGE_W) || (ifiley != ICON_IMAGE_H)) continue; /* found a potential icon file, so make an entry for it in the cache list */ ifile = MEM_callocN(sizeof(IconFile), "IconFile"); BLI_strncpy(ifile->filename, filename, sizeof(ifile->filename)); ifile->index = index; BLI_addtail(list, ifile); index++; } } } /* free temporary direntry structure that's been created by BLI_getdir() */ i= totfile-1; for(; i>=0; i--){ MEM_freeN(dir[i].relname); MEM_freeN(dir[i].path); if (dir[i].string) MEM_freeN(dir[i].string); } free(dir); dir= 0; } static void free_iconfile_list(struct ListBase *list) { IconFile *ifile=NULL, *next_ifile=NULL; for(ifile=list->first; ifile; ifile=next_ifile) { next_ifile = ifile->next; BLI_freelinkN(list, ifile); } } int UI_iconfile_get_index(char *filename) { IconFile *ifile; ListBase *list=&(iconfilelist); for(ifile=list->first; ifile; ifile=ifile->next) { if ( BLI_streq(filename, ifile->filename)) { return ifile->index; } } return 0; } ListBase *UI_iconfile_list(void) { ListBase *list=&(iconfilelist); return list; } void UI_icons_free() { if(icongltex.id) { glDeleteTextures(1, &icongltex.id); icongltex.id= 0; } free_iconfile_list(&iconfilelist); BKE_icons_free(); } void UI_icons_free_drawinfo(void *drawinfo) { DrawInfo *di = drawinfo; if(di) { if(di->type == ICON_TYPE_BUFFER) { if(di->data.buffer.image) { MEM_freeN(di->data.buffer.image->rect); MEM_freeN(di->data.buffer.image); } } MEM_freeN(di); } } static DrawInfo *icon_create_drawinfo() { DrawInfo *di = NULL; di = MEM_callocN(sizeof(DrawInfo), "di_icon"); di->type= ICON_TYPE_PREVIEW; return di; } int UI_icon_get_width(int icon_id) { Icon *icon = NULL; DrawInfo *di = NULL; icon = BKE_icon_get(icon_id); if (!icon) { if (G.f & G_DEBUG) printf("UI_icon_get_width: Internal error, no icon for icon ID: %d\n", icon_id); return 0; } di = (DrawInfo *)icon->drawinfo; if (!di) { di = icon_create_drawinfo(); icon->drawinfo = di; } if (di) return ICON_DEFAULT_WIDTH; return 0; } int UI_icon_get_height(int icon_id) { Icon *icon = NULL; DrawInfo *di = NULL; icon = BKE_icon_get(icon_id); if (!icon) { if (G.f & G_DEBUG) printf("UI_icon_get_height: Internal error, no icon for icon ID: %d\n", icon_id); return 0; } di = (DrawInfo*)icon->drawinfo; if (!di) { di = icon_create_drawinfo(); icon->drawinfo = di; } if (di) return ICON_DEFAULT_HEIGHT; return 0; } void UI_icons_init(int first_dyn_id) { init_iconfile_list(&iconfilelist); BKE_icons_init(first_dyn_id); init_internal_icons(); init_brush_icons(); } /* Render size for preview images at level miplevel */ static int preview_render_size(int miplevel) { switch (miplevel) { case 0: return 32; case 1: return PREVIEW_DEFAULT_HEIGHT; } return 0; } static void icon_create_mipmap(struct PreviewImage* prv_img, int miplevel) { unsigned int size = preview_render_size(miplevel); if (!prv_img) { if (G.f & G_DEBUG) printf("Error: requested preview image does not exist"); } if (!prv_img->rect[miplevel]) { prv_img->w[miplevel] = size; prv_img->h[miplevel] = size; prv_img->changed[miplevel] = 1; prv_img->changed_timestamp[miplevel] = 0; prv_img->rect[miplevel] = MEM_callocN(size*size*sizeof(unsigned int), "prv_rect"); } } /* only called when icon has changed */ /* only call with valid pointer from UI_icon_draw */ static void icon_set_image(bContext *C, ID *id, PreviewImage* prv_img, int miplevel) { if (!prv_img) { if (G.f & G_DEBUG) printf("No preview image for this ID: %s\n", id->name); return; } /* create the preview rect */ icon_create_mipmap(prv_img, miplevel); ED_preview_icon_job(C, prv_img, id, prv_img->rect[miplevel], prv_img->w[miplevel], prv_img->h[miplevel]); } static void icon_draw_rect(float x, float y, int w, int h, float aspect, int rw, int rh, unsigned int *rect, float alpha, float *rgb) { /* modulate color */ if(alpha != 1.0f) glPixelTransferf(GL_ALPHA_SCALE, alpha); if(rgb) { glPixelTransferf(GL_RED_SCALE, rgb[0]); glPixelTransferf(GL_GREEN_SCALE, rgb[1]); glPixelTransferf(GL_BLUE_SCALE, rgb[2]); } /* position */ glRasterPos2f(x, y); // XXX ui_rasterpos_safe(x, y, aspect); /* draw */ if((w<1 || h<1)) { // XXX - TODO 2.5 verify whether this case can happen if (G.f & G_DEBUG) printf("what the heck! - icons are %i x %i pixels?\n", w, h); } /* rect contains image in 'rendersize', we only scale if needed */ else if(rw!=w && rh!=h) { if(w>2000 || h>2000) { /* something has gone wrong! */ if (G.f & G_DEBUG) printf("insane icon size w=%d h=%d\n",w,h); } else { ImBuf *ima; /* first allocate imbuf for scaling and copy preview into it */ ima = IMB_allocImBuf(rw, rh, 32, IB_rect, 0); memcpy(ima->rect, rect, rw*rh*sizeof(unsigned int)); /* scale it */ IMB_scaleImBuf(ima, w, h); glDrawPixels(w, h, GL_RGBA, GL_UNSIGNED_BYTE, ima->rect); IMB_freeImBuf(ima); } } else glDrawPixels(w, h, GL_RGBA, GL_UNSIGNED_BYTE, rect); /* restore color */ if(alpha != 0.0f) glPixelTransferf(GL_ALPHA_SCALE, 1.0f); if(rgb) { glPixelTransferf(GL_RED_SCALE, 1.0f); glPixelTransferf(GL_GREEN_SCALE, 1.0f); glPixelTransferf(GL_BLUE_SCALE, 1.0f); } } static void icon_draw_texture(float x, float y, float w, float h, int ix, int iy, int iw, int ih, float alpha, float *rgb) { float x1, x2, y1, y2; if(rgb) glColor4f(rgb[0], rgb[1], rgb[2], alpha); else glColor4f(1.0f, 1.0f, 1.0f, alpha); x1= ix*icongltex.invw; x2= (ix + ih)*icongltex.invw; y1= iy*icongltex.invh; y2= (iy + ih)*icongltex.invh; glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, icongltex.id); glBegin(GL_QUADS); glTexCoord2f(x1, y1); glVertex2f(x, y); glTexCoord2f(x2, y1); glVertex2f(x+w, y); glTexCoord2f(x2, y2); glVertex2f(x+w, y+h); glTexCoord2f(x1, y2); glVertex2f(x, y+h); glEnd(); glBindTexture(GL_TEXTURE_2D, 0); glDisable(GL_TEXTURE_2D); } /* Drawing size for preview images at level miplevel */ static int preview_size(int miplevel) { switch (miplevel) { case 0: return ICON_DEFAULT_HEIGHT; case 1: return PREVIEW_DEFAULT_HEIGHT; } return 0; } static void icon_draw_size(float x, float y, int icon_id, float aspect, float alpha, float *rgb, int miplevel, int draw_size, int nocreate) { Icon *icon = NULL; DrawInfo *di = NULL; IconImage *iimg; int w, h; icon = BKE_icon_get(icon_id); if (!icon) { if (G.f & G_DEBUG) printf("icon_draw_mipmap: Internal error, no icon for icon ID: %d\n", icon_id); return; } di = (DrawInfo*)icon->drawinfo; if (!di) { di = icon_create_drawinfo(); icon->drawinfo = di; icon->drawinfo_free = UI_icons_free_drawinfo; } /* scale width and height according to aspect */ w = (int)(draw_size/aspect + 0.5f); h = (int)(draw_size/aspect + 0.5f); if(di->type == ICON_TYPE_VECTOR) { /* vector icons use the uiBlock transformation, they are not drawn with untransformed coordinates like the other icons */ di->data.vector.func(x, y, ICON_DEFAULT_HEIGHT, ICON_DEFAULT_HEIGHT, 1.0f); } else if(di->type == ICON_TYPE_TEXTURE) { icon_draw_texture(x, y, w, h, di->data.texture.x, di->data.texture.y, di->data.texture.w, di->data.texture.h, alpha, rgb); } else if(di->type == ICON_TYPE_BUFFER) { /* it is a builtin icon */ iimg= di->data.buffer.image; if(!iimg->rect) return; /* something has gone wrong! */ icon_draw_rect(x, y, w, h, aspect, iimg->w, iimg->h, iimg->rect, alpha, rgb); } else if(di->type == ICON_TYPE_PREVIEW) { PreviewImage* pi = BKE_previewimg_get((ID*)icon->obj); if(pi) { /* no create icon on this level in code */ if(!pi->rect[miplevel]) return; /* something has gone wrong! */ /* preview images use premul alpha ... */ glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); icon_draw_rect(x, y, w, h, aspect, pi->w[miplevel], pi->h[miplevel], pi->rect[miplevel], 1.0f, NULL); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); } } } void ui_id_icon_render(bContext *C, ID *id, int preview) { PreviewImage *pi = BKE_previewimg_get(id); if (pi) { if ((pi->changed[0] ||!pi->rect[0])) /* changed only ever set by dynamic icons */ { /* create the preview rect if necessary */ icon_set_image(C, id, pi, 0); /* icon size */ if (preview) icon_set_image(C, id, pi, 1); /* preview size */ pi->changed[0] = 0; } } } static int ui_id_brush_get_icon(bContext *C, ID *id, int preview) { Brush *br = (Brush*)id; if(br->flag & BRUSH_CUSTOM_ICON) { BKE_icon_getid(id); ui_id_icon_render(C, id, preview); } else if(!id->icon_id) { /* no icon found, reset it */ /* this is not nice, should probably make brushes be strictly in one paint mode only to avoid this kind of thing */ Object *ob = CTX_data_active_object(C); EnumPropertyItem *items; int tool; if(ob->mode & OB_MODE_SCULPT) { items = brush_sculpt_tool_items; tool = br->sculpt_tool; } else if(ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT)) { items = brush_vertexpaint_tool_items; tool = br->vertexpaint_tool; } else { items = brush_imagepaint_tool_items; tool = br->imagepaint_tool; } RNA_enum_icon_from_value(items, tool, &id->icon_id); } return id->icon_id; } int ui_id_icon_get(bContext *C, ID *id, int preview) { int iconid= 0; /* icon */ switch(GS(id->name)) { case ID_BR: iconid= ui_id_brush_get_icon(C, id, preview); break; case ID_MA: /* fall through */ case ID_TE: /* fall through */ case ID_IM: /* fall through */ case ID_WO: /* fall through */ case ID_LA: /* fall through */ iconid= BKE_icon_getid(id); /* checks if not exists, or changed */ ui_id_icon_render(C, id, preview); break; default: break; } return iconid; } static void icon_draw_mipmap(float x, float y, int icon_id, float aspect, float alpha, int miplevel, int nocreate) { int draw_size = preview_size(miplevel); icon_draw_size(x, y, icon_id, aspect, alpha, NULL, miplevel, draw_size, nocreate); } void UI_icon_draw_aspect(float x, float y, int icon_id, float aspect, float alpha) { icon_draw_mipmap(x, y, icon_id, aspect, alpha, PREVIEW_MIPMAP_ZERO, 0); } void UI_icon_draw_aspect_color(float x, float y, int icon_id, float aspect, float *rgb) { int draw_size = preview_size(PREVIEW_MIPMAP_ZERO); icon_draw_size(x, y, icon_id, aspect, 1.0f, rgb, PREVIEW_MIPMAP_ZERO, draw_size, 0); } void UI_icon_draw(float x, float y, int icon_id) { UI_icon_draw_aspect(x, y, icon_id, 1.0f, 1.0f); } void UI_icon_draw_size(float x, float y, int size, int icon_id, float alpha) { icon_draw_size(x, y, icon_id, 1.0f, alpha, NULL, 0, size, 1); } void UI_icon_draw_preview(float x, float y, int icon_id) { icon_draw_mipmap(x, y, icon_id, 1.0f, 1.0f, PREVIEW_MIPMAP_LARGE, 0); } void UI_icon_draw_preview_aspect(float x, float y, int icon_id, float aspect) { icon_draw_mipmap(x, y, icon_id, aspect, 1.0f, PREVIEW_MIPMAP_LARGE, 0); } void UI_icon_draw_preview_aspect_size(float x, float y, int icon_id, float aspect, int size) { icon_draw_size(x, y, icon_id, aspect, 1.0f, NULL, PREVIEW_MIPMAP_LARGE, size, 0); }