/** * $Id: interface.h 14444 2008-04-16 22:40:48Z hos $ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ #ifndef INTERFACE_H #define INTERFACE_H #include "UI_resources.h" #include "RNA_types.h" struct ARegion; struct bContext; struct IDProperty; struct uiHandleButtonData; struct wmEvent; struct wmWindow; struct uiFontStyle; struct uiStyle; /* ****************** general defines ************** */ /* visual types for drawing */ /* for time being separated from functional types */ typedef enum { /* standard set */ UI_WTYPE_TOGGLE, UI_WTYPE_OPTION, UI_WTYPE_RADIO, UI_WTYPE_NUMBER, UI_WTYPE_SLIDER, UI_WTYPE_EXEC, /* strings */ UI_WTYPE_NAME, UI_WTYPE_NAME_LINK, UI_WTYPE_POINTER_LINK, UI_WTYPE_FILENAME, /* menus */ UI_WTYPE_MENU_RADIO, UI_WTYPE_MENU_POINTER_LINK, UI_WTYPE_PULLDOWN, UI_WTYPE_MENU_ITEM, UI_WTYPE_MENU_BACK, /* specials */ UI_WTYPE_ICON, UI_WTYPE_SWATCH, UI_WTYPE_RGB_PICKER, UI_WTYPE_NORMAL } uiWidgetTypeEnum; #define UI_MAX_DRAW_STR 400 #define UI_MAX_NAME_STR 64 #define UI_ARRAY 29 /* panel limits */ #define UI_PANEL_MINX 100 #define UI_PANEL_MINY 70 /* uiBut->flag */ #define UI_SELECT 1 #define UI_MOUSE_OVER 2 #define UI_ACTIVE 4 #define UI_HAS_ICON 8 #define UI_TEXTINPUT 16 /* warn: rest of uiBut->flag in UI_interface.h */ /* internal panel drawing defines */ #define PNL_GRID 4 #define PNL_DIST 8 #define PNL_SAFETY 8 #define PNL_HEADER 20 /* panel->flag */ #define PNL_SELECT 1 #define PNL_CLOSEDX 2 #define PNL_CLOSEDY 4 #define PNL_CLOSED 6 #define PNL_TABBED 8 #define PNL_OVERLAP 16 /* Button text selection: * extension direction, selextend, inside ui_do_but_TEX */ #define EXTEND_LEFT 1 #define EXTEND_RIGHT 2 typedef struct { short xim, yim; unsigned int *rect; short xofs, yofs; } uiIconImage; typedef struct { void *xl, *large, *medium, *small; } uiFontOld; typedef struct uiLinkLine { /* only for draw/edit */ struct uiLinkLine *next, *prev; short flag, pad; struct uiBut *from, *to; } uiLinkLine; typedef struct { void **poin; /* pointer to original pointer */ void ***ppoin; /* pointer to original pointer-array */ short *totlink; /* if pointer-array, here is the total */ short maxlink, pad; short fromcode, tocode; ListBase lines; } uiLink; struct uiBut { struct uiBut *next, *prev; short type, pointype, bit, bitnr, retval, strwidth, ofs, pos, selsta, selend; int flag; char *str; char strdata[UI_MAX_NAME_STR]; char drawstr[UI_MAX_DRAW_STR]; float x1, y1, x2, y2; char *poin; float hardmin, hardmax, softmin, softmax; float a1, a2, hsv[3]; // hsv is temp memory for hsv buttons float aspect; uiButHandleFunc func; void *func_arg1; void *func_arg2; uiButHandleNFunc funcN; void *func_argN; void (*embossfunc)(int , int , float, float, float, float, float, int); void (*sliderfunc)(int , float, float, float, float, float, float, int); uiButCompleteFunc autocomplete_func; void *autofunc_arg; uiLink *link; char *tip, *lockstr; int themecol; /* themecolor id */ void *font; BIFIconID icon; short but_align; /* aligning buttons, horiz/vertical */ short lock, win; short iconadd, dt; /* IDPOIN data */ uiIDPoinFuncFP idpoin_func; ID **idpoin_idpp; /* BLOCK data */ uiBlockCreateFunc block_create_func; /* HMENU data */ uiMenuCreateFunc menu_create_func; /* RNA data */ struct PointerRNA rnapoin; struct PropertyRNA *rnaprop; int rnaindex; /* Operator data */ const char *opname; int opcontext; struct IDProperty *opproperties; struct PointerRNA *opptr; /* active button data */ struct uiHandleButtonData *active; char *editstr; double *editval; float *editvec; void *editcoba; void *editcumap; /* pointer back */ uiBlock *block; }; struct uiBlock { uiBlock *next, *prev; ListBase buttons; Panel *panel; uiBlock *oldblock; char name[UI_MAX_NAME_STR]; float winmat[4][4]; float minx, miny, maxx, maxy; float aspect; uiButHandleFunc func; void *func_arg1; void *func_arg2; uiMenuHandleFunc butm_func; void *butm_func_arg; uiBlockHandleFunc handle_func; void *handle_func_arg; /* extra draw function for custom blocks */ void (*drawextra)(); int themecol; /* themecolor id */ short font; /* indices */ int afterval, flag; void *curfont; short autofill, win, winq, direction, dt; short auto_open, in_use, pad; double auto_open_last; int lock; char *lockstr; float xofs, yofs; // offset to parent button int bounds, dobounds, mx, my; // for doing delayed int endblock; // uiEndBlock done? rctf safety; // pulldowns, to detect outside, can differ per case how it is created ListBase saferct; // uiSafetyRct list uiPopupBlockHandle *handle; // handle int tooltipdisabled; // to avoid tooltip after click int handler; // for panels in other windows than buttonswin... just event code int active; // to keep blocks while drawing and free them afterwards }; typedef struct uiSafetyRct { struct uiSafetyRct *next, *prev; rctf parent; rctf safety; } uiSafetyRct; /* interface.c */ extern int ui_translate_buttons(void); extern int ui_translate_menus(void); extern int ui_translate_tooltips(void); extern void ui_block_to_window_fl(const struct ARegion *ar, uiBlock *block, float *x, float *y); extern void ui_block_to_window(const struct ARegion *ar, uiBlock *block, int *x, int *y); extern void ui_block_to_window_rct(const struct ARegion *ar, uiBlock *block, rctf *graph, rcti *winr); extern void ui_window_to_block_fl(const struct ARegion *ar, uiBlock *block, float *x, float *y); extern void ui_window_to_block(const struct ARegion *ar, uiBlock *block, int *x, int *y); extern void ui_window_to_region(const ARegion *ar, int *x, int *y); extern double ui_get_but_val(uiBut *but); extern void ui_set_but_val(uiBut *but, double value); extern void ui_set_but_hsv(uiBut *but); extern void ui_get_but_vectorf(uiBut *but, float *vec); extern void ui_set_but_vectorf(uiBut *but, float *vec); extern void ui_get_but_string(uiBut *but, char *str, int maxlen); extern int ui_set_but_string(struct bContext *C, uiBut *but, const char *str); extern int ui_get_but_string_max_length(uiBut *but); extern void ui_set_but_soft_range(uiBut *but, double value); extern void ui_check_but(uiBut *but); extern void ui_autofill(uiBlock *block); extern int ui_is_but_float(uiBut *but); extern void ui_update_block_buts_hsv(uiBlock *block, float *hsv); extern void ui_bounds_block(uiBlock *block); /* interface_regions.c */ struct uiPopupBlockHandle { /* internal */ struct ARegion *region; int towardsx, towardsy; double towardstime; int dotowards; int popup; void (*popup_func)(struct bContext *C, void *arg, int event); void (*cancel_func)(void *arg); void *popup_arg; /* for operator popups */ const char *opname; int opcontext; ScrArea *ctx_area; ARegion *ctx_region; /* return values */ int butretval; int menuretval; float retvalue; float retvec[3]; }; uiBlock *ui_block_func_MENU(struct bContext *C, uiPopupBlockHandle *handle, void *arg_but); uiBlock *ui_block_func_ICONROW(struct bContext *C, uiPopupBlockHandle *handle, void *arg_but); uiBlock *ui_block_func_ICONTEXTROW(struct bContext *C, uiPopupBlockHandle *handle, void *arg_but); uiBlock *ui_block_func_COL(struct bContext *C, uiPopupBlockHandle *handle, void *arg_but); struct ARegion *ui_tooltip_create(struct bContext *C, struct ARegion *butregion, uiBut *but); void ui_tooltip_free(struct bContext *C, struct ARegion *ar); typedef uiBlock* (*uiBlockHandleCreateFunc)(struct bContext *C, struct uiPopupBlockHandle *handle, void *arg1); uiPopupBlockHandle *ui_popup_block_create(struct bContext *C, struct ARegion *butregion, uiBut *but, uiBlockCreateFunc create_func, uiBlockHandleCreateFunc handle_create_func, void *arg); uiPopupBlockHandle *ui_popup_menu_create(struct bContext *C, struct ARegion *butregion, uiBut *but, uiMenuCreateFunc create_func, void *arg); void ui_popup_block_free(struct bContext *C, uiPopupBlockHandle *handle); void ui_set_name_menu(uiBut *but, int value); struct AutoComplete; struct AutoComplete *autocomplete_begin(char *startname, int maxlen); void autocomplete_do_name(struct AutoComplete *autocpl, const char *name); void autocomplete_end(struct AutoComplete *autocpl, char *autoname); /* interface_panel.c */ extern int ui_handler_panel_region(struct bContext *C, struct wmEvent *event); extern void ui_draw_panel(struct ARegion *ar, struct uiStyle *style, uiBlock *block, rcti *rect); /* interface_draw.c */ extern void ui_rasterpos_safe(float x, float y, float aspect); extern void ui_dropshadow(rctf *rct, float radius, float aspect, int select); extern void gl_round_box(int mode, float minx, float miny, float maxx, float maxy, float rad); extern void gl_round_box_shade(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadetop, float shadedown); extern void gl_round_box_vertical_shade(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadeLeft, float shadeRight); void ui_draw_but_COLORBAND(uiBut *but); void ui_draw_but_NORMAL(uiBut *but); void ui_draw_but_CURVE(ARegion *ar, uiBut *but); /* interface_handlers.c */ extern void ui_button_active_cancel(const struct bContext *C, uiBut *but); /* interface_widgets.c */ void ui_draw_anti_tria(float x1, float y1, float x2, float y2, float x3, float y3); void ui_draw_menu_back(struct uiStyle *style, uiBlock *block, rcti *rect); extern void ui_draw_but(ARegion *ar, struct uiStyle *style, uiBut *but, rcti *rect); /* interface_style.c */ void uiStyleInit(void); void uiStyleExit(void); /* interface_anim.c */ void ui_but_anim_flag(uiBut *but, float cfra); void ui_but_anim_insert_keyframe(struct bContext *C); void ui_but_anim_delete_keyframe(struct bContext *C); void ui_but_anim_add_driver(struct bContext *C); void ui_but_anim_remove_driver(struct bContext *C); void ui_but_anim_menu(struct bContext *C, uiBut *but); #endif