/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor(s): Blender Foundation 2009. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/editors/interface/interface_layout.c * \ingroup edinterface */ #include #include #include #include #include #include "MEM_guardedalloc.h" #include "DNA_screen_types.h" #include "DNA_armature_types.h" #include "DNA_userdef_types.h" #include "BLI_alloca.h" #include "BLI_listbase.h" #include "BLI_string.h" #include "BLI_rect.h" #include "BLI_utildefines.h" #include "BLI_math.h" #include "BLT_translation.h" #include "BKE_context.h" #include "BKE_global.h" #include "BKE_idprop.h" #include "BKE_screen.h" #include "BKE_animsys.h" #include "RNA_access.h" #include "UI_interface.h" #include "ED_armature.h" #include "WM_api.h" #include "WM_types.h" #include "interface_intern.h" /* Show an icon button after each RNA button to use to quickly set keyframes, * this is a way to display animation/driven/override status, see T54951. */ #define UI_PROP_DECORATE /* Alternate draw mode where some buttons can use single icon width, * giving more room for the text at the expense of nicely aligned text. */ #define UI_PROP_SEP_ICON_WIDTH_EXCEPTION /************************ Structs and Defines *************************/ #define UI_OPERATOR_ERROR_RET(_ot, _opname, return_statement) \ if (ot == NULL) { \ ui_item_disabled(layout, _opname); \ RNA_warning("'%s' unknown operator", _opname); \ return_statement; \ } (void)0 \ #define UI_ITEM_PROP_SEP_DIVIDE 0.5f /* uiLayoutRoot */ typedef struct uiLayoutRoot { struct uiLayoutRoot *next, *prev; int type; int opcontext; int emw, emh; int padding; uiMenuHandleFunc handlefunc; void *argv; uiStyle *style; uiBlock *block; uiLayout *layout; } uiLayoutRoot; /* Item */ typedef enum uiItemType { ITEM_BUTTON, ITEM_LAYOUT_ROW, ITEM_LAYOUT_COLUMN, ITEM_LAYOUT_COLUMN_FLOW, ITEM_LAYOUT_ROW_FLOW, ITEM_LAYOUT_GRID_FLOW, ITEM_LAYOUT_BOX, ITEM_LAYOUT_ABSOLUTE, ITEM_LAYOUT_SPLIT, ITEM_LAYOUT_OVERLAP, ITEM_LAYOUT_RADIAL, ITEM_LAYOUT_ROOT #if 0 TEMPLATE_COLUMN_FLOW, TEMPLATE_SPLIT, TEMPLATE_BOX, TEMPLATE_HEADER, TEMPLATE_HEADER_ID #endif } uiItemType; typedef struct uiItem { void *next, *prev; uiItemType type; int flag; } uiItem; enum { UI_ITEM_FIXED = 1 << 0, UI_ITEM_MIN = 1 << 1, UI_ITEM_BOX_ITEM = 1 << 2, /* The item is "inside" a box item */ UI_ITEM_PROP_SEP = 1 << 3, /* Show an icon button next to each property (to set keyframes, show status). * Enabled by default, depends on 'UI_ITEM_PROP_SEP'. */ UI_ITEM_PROP_DECORATE = 1 << 4, }; typedef struct uiButtonItem { uiItem item; uiBut *but; } uiButtonItem; struct uiLayout { uiItem item; uiLayoutRoot *root; bContextStore *context; ListBase items; int x, y, w, h; float scale[2]; short space; bool align; bool active; bool enabled; bool redalert; bool keepaspect; bool variable_size; /* For layouts inside gridflow, they and their items shall never have a fixed maximal size. */ char alignment; char emboss; }; typedef struct uiLayoutItemFlow { uiLayout litem; int number; int totcol; } uiLayoutItemFlow; typedef struct uiLayoutItemGridFlow { uiLayout litem; /* Extra parameters */ bool row_major; /* Fill first row first, instead of filling first column first. */ bool even_columns; /* Same width for all columns. */ bool even_rows; /* Same height for all rows. */ /* If positive, absolute fixed number of columns. * If 0, fully automatic (based on available width). * If negative, automatic but only generates number of columns/rows multiple of given (absolute) value. */ int columns_len; /* Pure internal runtime storage. */ int tot_items, tot_columns, tot_rows; } uiLayoutItemGridFlow; typedef struct uiLayoutItemBx { uiLayout litem; uiBut *roundbox; } uiLayoutItemBx; typedef struct uiLayoutItemSplit { uiLayout litem; float percentage; } uiLayoutItemSplit; typedef struct uiLayoutItemRoot { uiLayout litem; } uiLayoutItemRoot; /************************** Item ***************************/ static const char *ui_item_name_add_colon(const char *name, char namestr[UI_MAX_NAME_STR]) { int len = strlen(name); if (len != 0 && len + 1 < UI_MAX_NAME_STR) { memcpy(namestr, name, len); namestr[len] = ':'; namestr[len + 1] = '\0'; return namestr; } return name; } static int ui_item_fit(int item, int pos, int all, int available, bool is_last, int alignment, float *extra_pixel) { /* available == 0 is unlimited */ if (ELEM(0, available, all)) { return item; } if (all > available) { /* contents is bigger than available space */ if (is_last) return available - pos; else { float width = *extra_pixel + (item * available) / (float)all; *extra_pixel = width - (int)width; return (int)width; } } else { /* contents is smaller or equal to available space */ if (alignment == UI_LAYOUT_ALIGN_EXPAND) { if (is_last) return available - pos; else { float width = *extra_pixel + (item * available) / (float)all; *extra_pixel = width - (int)width; return (int)width; } } else { return item; } } } /* variable button size in which direction? */ #define UI_ITEM_VARY_X 1 #define UI_ITEM_VARY_Y 2 static int ui_layout_vary_direction(uiLayout *layout) { return ((ELEM(layout->root->type, UI_LAYOUT_HEADER, UI_LAYOUT_PIEMENU) || (layout->alignment != UI_LAYOUT_ALIGN_EXPAND)) ? UI_ITEM_VARY_X : UI_ITEM_VARY_Y); } static bool ui_layout_variable_size(uiLayout *layout) { /* Note that this code is probably a bit flacky, we'd probably want to know whether it's variable in X and/or Y, * etc. But for now it mimics previous one, with addition of variable flag set for children of gridflow layouts. */ return ui_layout_vary_direction(layout) == UI_ITEM_VARY_X || layout->variable_size; } /* estimated size of text + icon */ static int ui_text_icon_width(uiLayout *layout, const char *name, int icon, bool compact) { bool variable; const int unit_x = UI_UNIT_X * (layout->scale[0] ? layout->scale[0] : 1.0f); if (icon && !name[0]) return unit_x; /* icon only */ variable = ui_layout_variable_size(layout); if (variable) { if (layout->alignment != UI_LAYOUT_ALIGN_EXPAND) { layout->item.flag |= UI_ITEM_MIN; } const uiFontStyle *fstyle = UI_FSTYLE_WIDGET; /* it may seem odd that the icon only adds (unit_x / 4) * but taking margins into account its fine */ return (UI_fontstyle_string_width(fstyle, name) + (unit_x * ((compact ? 1.25f : 1.50f) + (icon ? 0.25f : 0.0f)))); } else { return unit_x * 10; } } static void ui_item_size(uiItem *item, int *r_w, int *r_h) { if (item->type == ITEM_BUTTON) { uiButtonItem *bitem = (uiButtonItem *)item; if (r_w) *r_w = BLI_rctf_size_x(&bitem->but->rect); if (r_h) *r_h = BLI_rctf_size_y(&bitem->but->rect); } else { uiLayout *litem = (uiLayout *)item; if (r_w) *r_w = litem->w; if (r_h) *r_h = litem->h; } } static void ui_item_offset(uiItem *item, int *r_x, int *r_y) { if (item->type == ITEM_BUTTON) { uiButtonItem *bitem = (uiButtonItem *)item; if (r_x) *r_x = bitem->but->rect.xmin; if (r_y) *r_y = bitem->but->rect.ymin; } else { if (r_x) *r_x = 0; if (r_y) *r_y = 0; } } static void ui_item_position(uiItem *item, int x, int y, int w, int h) { if (item->type == ITEM_BUTTON) { uiButtonItem *bitem = (uiButtonItem *)item; bitem->but->rect.xmin = x; bitem->but->rect.ymin = y; bitem->but->rect.xmax = x + w; bitem->but->rect.ymax = y + h; ui_but_update(bitem->but); /* for strlen */ } else { uiLayout *litem = (uiLayout *)item; litem->x = x; litem->y = y + h; litem->w = w; litem->h = h; } } static void ui_item_move(uiItem *item, int delta_xmin, int delta_xmax) { if (item->type == ITEM_BUTTON) { uiButtonItem *bitem = (uiButtonItem *)item; bitem->but->rect.xmin += delta_xmin; bitem->but->rect.xmax += delta_xmax; ui_but_update(bitem->but); /* for strlen */ } else { uiLayout *litem = (uiLayout *)item; if (delta_xmin > 0) litem->x += delta_xmin; else litem->w += delta_xmax; } } /******************** Special RNA Items *********************/ static int ui_layout_local_dir(uiLayout *layout) { switch (layout->item.type) { case ITEM_LAYOUT_ROW: case ITEM_LAYOUT_ROOT: case ITEM_LAYOUT_OVERLAP: return UI_LAYOUT_HORIZONTAL; case ITEM_LAYOUT_COLUMN: case ITEM_LAYOUT_COLUMN_FLOW: case ITEM_LAYOUT_GRID_FLOW: case ITEM_LAYOUT_SPLIT: case ITEM_LAYOUT_ABSOLUTE: case ITEM_LAYOUT_BOX: default: return UI_LAYOUT_VERTICAL; } } static uiLayout *ui_item_local_sublayout(uiLayout *test, uiLayout *layout, bool align) { uiLayout *sub; if (ui_layout_local_dir(test) == UI_LAYOUT_HORIZONTAL) sub = uiLayoutRow(layout, align); else sub = uiLayoutColumn(layout, align); sub->space = 0; return sub; } static void ui_layer_but_cb(bContext *C, void *arg_but, void *arg_index) { wmWindow *win = CTX_wm_window(C); uiBut *but = arg_but, *cbut; PointerRNA *ptr = &but->rnapoin; PropertyRNA *prop = but->rnaprop; int i, index = GET_INT_FROM_POINTER(arg_index); int shift = win->eventstate->shift; int len = RNA_property_array_length(ptr, prop); if (!shift) { RNA_property_boolean_set_index(ptr, prop, index, true); for (i = 0; i < len; i++) if (i != index) RNA_property_boolean_set_index(ptr, prop, i, 0); RNA_property_update(C, ptr, prop); for (cbut = but->block->buttons.first; cbut; cbut = cbut->next) ui_but_update(cbut); } } /* create buttons for an item with an RNA array */ static void ui_item_array( uiLayout *layout, uiBlock *block, const char *name, int icon, PointerRNA *ptr, PropertyRNA *prop, int len, int x, int y, int w, int UNUSED(h), bool expand, bool slider, bool toggle, bool icon_only, bool compact, bool show_text) { uiStyle *style = layout->root->style; uiBut *but; PropertyType type; PropertySubType subtype; uiLayout *sub; unsigned int a, b; /* retrieve type and subtype */ type = RNA_property_type(prop); subtype = RNA_property_subtype(prop); sub = ui_item_local_sublayout(layout, layout, 1); UI_block_layout_set_current(block, sub); /* create label */ if (name[0] && show_text) { uiDefBut(block, UI_BTYPE_LABEL, 0, name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, ""); } /* create buttons */ if (type == PROP_BOOLEAN && ELEM(subtype, PROP_LAYER, PROP_LAYER_MEMBER)) { /* special check for layer layout */ int butw, buth, unit; int cols = (len >= 20) ? 2 : 1; const unsigned int colbuts = len / (2 * cols); unsigned int layer_used = 0; unsigned int layer_active = 0; UI_block_layout_set_current(block, uiLayoutAbsolute(layout, false)); unit = UI_UNIT_X * 0.75; butw = unit; buth = unit; if (ptr->type == &RNA_Armature) { bArmature *arm = (bArmature *)ptr->data; layer_used = arm->layer_used; if (arm->edbo) { if (arm->act_edbone) { layer_active |= arm->act_edbone->layer; } } else { if (arm->act_bone) { layer_active |= arm->act_bone->layer; } } } for (b = 0; b < cols; b++) { UI_block_align_begin(block); for (a = 0; a < colbuts; a++) { const int layer_num = a + b * colbuts; const unsigned int layer_flag = (1u << layer_num); if (layer_used & layer_flag) { if (layer_active & layer_flag) icon = ICON_LAYER_ACTIVE; else icon = ICON_LAYER_USED; } else { icon = ICON_BLANK1; } but = uiDefAutoButR(block, ptr, prop, layer_num, "", icon, x + butw * a, y + buth, butw, buth); if (subtype == PROP_LAYER_MEMBER) UI_but_func_set(but, ui_layer_but_cb, but, SET_INT_IN_POINTER(layer_num)); } for (a = 0; a < colbuts; a++) { const int layer_num = a + len / 2 + b * colbuts; const unsigned int layer_flag = (1u << layer_num); if (layer_used & layer_flag) { if (layer_active & layer_flag) icon = ICON_LAYER_ACTIVE; else icon = ICON_LAYER_USED; } else { icon = ICON_BLANK1; } but = uiDefAutoButR(block, ptr, prop, layer_num, "", icon, x + butw * a, y, butw, buth); if (subtype == PROP_LAYER_MEMBER) UI_but_func_set(but, ui_layer_but_cb, but, SET_INT_IN_POINTER(layer_num)); } UI_block_align_end(block); x += colbuts * butw + style->buttonspacex; } } else if (subtype == PROP_MATRIX) { int totdim, dim_size[3]; /* 3 == RNA_MAX_ARRAY_DIMENSION */ int row, col; UI_block_layout_set_current(block, uiLayoutAbsolute(layout, true)); totdim = RNA_property_array_dimension(ptr, prop, dim_size); if (totdim != 2) return; /* only 2D matrices supported in UI so far */ w /= dim_size[0]; /* h /= dim_size[1]; */ /* UNUSED */ for (a = 0; a < len; a++) { col = a % dim_size[0]; row = a / dim_size[0]; but = uiDefAutoButR(block, ptr, prop, a, "", ICON_NONE, x + w * col, y + (dim_size[1] * UI_UNIT_Y) - (row * UI_UNIT_Y), w, UI_UNIT_Y); if (slider && but->type == UI_BTYPE_NUM) but->type = UI_BTYPE_NUM_SLIDER; } } else if (subtype == PROP_DIRECTION && !expand) { uiDefButR_prop(block, UI_BTYPE_UNITVEC, 0, name, x, y, UI_UNIT_X * 3, UI_UNIT_Y * 3, ptr, prop, -1, 0, 0, -1, -1, NULL); } else { /* note, this block of code is a bit arbitrary and has just been made * to work with common cases, but may need to be re-worked */ /* special case, boolean array in a menu, this could be used in a more generic way too */ if (ELEM(subtype, PROP_COLOR, PROP_COLOR_GAMMA) && !expand) { uiDefAutoButR(block, ptr, prop, -1, "", ICON_NONE, 0, 0, w, UI_UNIT_Y); } else { bool *boolarr = NULL; /* even if 'expand' is fale, expanding anyway */ /* layout for known array subtypes */ char str[3] = {'\0'}; if (!icon_only && show_text) { if (type != PROP_BOOLEAN) { str[1] = ':'; } } /* show checkboxes for rna on a non-emboss block (menu for eg) */ if (type == PROP_BOOLEAN && ELEM(layout->root->block->dt, UI_EMBOSS_NONE, UI_EMBOSS_PULLDOWN)) { boolarr = MEM_callocN(sizeof(bool) * len, __func__); RNA_property_boolean_get_array(ptr, prop, boolarr); } const char *str_buf = show_text ? str: ""; for (a = 0; a < len; a++) { int width_item; if (!icon_only && show_text) { str[0] = RNA_property_array_item_char(prop, a); } if (boolarr) { icon = boolarr[a] ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT; } width_item = ( (compact && type == PROP_BOOLEAN) ? min_ii(w, ui_text_icon_width(layout, str_buf, icon, false)) : w); but = uiDefAutoButR(block, ptr, prop, a, str_buf, icon, 0, 0, width_item, UI_UNIT_Y); if (slider && but->type == UI_BTYPE_NUM) but->type = UI_BTYPE_NUM_SLIDER; if (toggle && but->type == UI_BTYPE_CHECKBOX) but->type = UI_BTYPE_TOGGLE; if ((a == 0) && (subtype == PROP_AXISANGLE)) UI_but_unit_type_set(but, PROP_UNIT_ROTATION); } if (boolarr) { MEM_freeN(boolarr); } } } UI_block_layout_set_current(block, layout); } static void ui_item_enum_expand_handle(bContext *C, void *arg1, void *arg2) { wmWindow *win = CTX_wm_window(C); if (!win->eventstate->shift) { uiBut *but = (uiBut *)arg1; int enum_value = GET_INT_FROM_POINTER(arg2); int current_value = RNA_property_enum_get(&but->rnapoin, but->rnaprop); if (!(current_value & enum_value)) { current_value = enum_value; } else { current_value &= enum_value; } RNA_property_enum_set(&but->rnapoin, but->rnaprop, current_value); } } static void ui_item_enum_expand( uiLayout *layout, uiBlock *block, PointerRNA *ptr, PropertyRNA *prop, const char *uiname, int h, bool icon_only) { /* XXX The way this function currently handles uiname parameter is insane and inconsistent with general UI API: * * uiname is the *enum property* label. * * when it is NULL or empty, we do not draw *enum items* labels, this doubles the icon_only parameter. * * we *never* draw (i.e. really use) the enum label uiname, it is just used as a mere flag! * Unfortunately, fixing this implies an API "soft break", so better to defer it for later... :/ * --mont29 */ uiBut *but; uiLayout *layout_radial = NULL; const EnumPropertyItem *item, *item_array; const char *name; int itemw, icon, value; bool free; bool radial = (layout->root->type == UI_LAYOUT_PIEMENU); if (radial) RNA_property_enum_items_gettexted_all(block->evil_C, ptr, prop, &item_array, NULL, &free); else RNA_property_enum_items_gettexted(block->evil_C, ptr, prop, &item_array, NULL, &free); /* we dont want nested rows, cols in menus */ if (radial) { if (layout->root->layout == layout) { layout_radial = uiLayoutRadial(layout); UI_block_layout_set_current(block, layout_radial); } else { if (layout->item.type == ITEM_LAYOUT_RADIAL) { layout_radial = layout; } UI_block_layout_set_current(block, layout); } } else if (layout->root->type != UI_LAYOUT_MENU) { UI_block_layout_set_current(block, ui_item_local_sublayout(layout, layout, 1)); } else { UI_block_layout_set_current(block, layout); } for (item = item_array; item->identifier; item++) { if (!item->identifier[0]) { if (radial && layout_radial) { uiItemS(layout_radial); } continue; } name = (!uiname || uiname[0]) ? item->name : ""; icon = item->icon; value = item->value; itemw = ui_text_icon_width(block->curlayout, icon_only ? "" : name, icon, 0); if (icon && name[0] && !icon_only) but = uiDefIconTextButR_prop(block, UI_BTYPE_ROW, 0, icon, name, 0, 0, itemw, h, ptr, prop, -1, 0, value, -1, -1, NULL); else if (icon) but = uiDefIconButR_prop(block, UI_BTYPE_ROW, 0, icon, 0, 0, itemw, h, ptr, prop, -1, 0, value, -1, -1, NULL); else but = uiDefButR_prop(block, UI_BTYPE_ROW, 0, name, 0, 0, itemw, h, ptr, prop, -1, 0, value, -1, -1, NULL); if (RNA_property_flag(prop) & PROP_ENUM_FLAG) { UI_but_func_set(but, ui_item_enum_expand_handle, but, SET_INT_IN_POINTER(value)); } if (ui_layout_local_dir(layout) != UI_LAYOUT_HORIZONTAL) but->drawflag |= UI_BUT_TEXT_LEFT; } UI_block_layout_set_current(block, layout); if (free) { MEM_freeN((void *)item_array); } } /* callback for keymap item change button */ static void ui_keymap_but_cb(bContext *UNUSED(C), void *but_v, void *UNUSED(key_v)) { uiBut *but = but_v; RNA_boolean_set(&but->rnapoin, "shift", (but->modifier_key & KM_SHIFT) != 0); RNA_boolean_set(&but->rnapoin, "ctrl", (but->modifier_key & KM_CTRL) != 0); RNA_boolean_set(&but->rnapoin, "alt", (but->modifier_key & KM_ALT) != 0); RNA_boolean_set(&but->rnapoin, "oskey", (but->modifier_key & KM_OSKEY) != 0); } /** * Create label + button for RNA property * * \param w_hint: For varying width layout, this becomes the label width. * Otherwise it's used to fit both items into it. **/ static uiBut *ui_item_with_label( uiLayout *layout, uiBlock *block, const char *name, int icon, PointerRNA *ptr, PropertyRNA *prop, int index, int x, int y, int w_hint, int h, int flag) { uiLayout *sub; uiBut *but = NULL; PropertyType type; PropertySubType subtype; int prop_but_width = w_hint; const bool use_prop_sep = ((layout->item.flag & UI_ITEM_PROP_SEP) != 0); sub = uiLayoutRow(layout, layout->align); UI_block_layout_set_current(block, sub); if (name[0]) { int w_label; if (use_prop_sep) { w_label = (int)((w_hint * 2) * UI_ITEM_PROP_SEP_DIVIDE); } else { if (ui_layout_variable_size(layout)) { /* w_hint is width for label in this case. Use a default width for property button(s) */ prop_but_width = UI_UNIT_X * 5; w_label = w_hint; } else { w_label = w_hint / 3; } } uiBut *but_label = uiDefBut(block, UI_BTYPE_LABEL, 0, name, x, y, w_label, h, NULL, 0.0, 0.0, 0, 0, ""); if (use_prop_sep) { but_label->drawflag |= UI_BUT_TEXT_RIGHT; but_label->drawflag &= ~UI_BUT_TEXT_LEFT; } } type = RNA_property_type(prop); subtype = RNA_property_subtype(prop); if (subtype == PROP_FILEPATH || subtype == PROP_DIRPATH) { UI_block_layout_set_current(block, uiLayoutRow(sub, true)); but = uiDefAutoButR(block, ptr, prop, index, "", icon, x, y, prop_but_width - UI_UNIT_X, h); /* BUTTONS_OT_file_browse calls UI_context_active_but_prop_get_filebrowser */ uiDefIconButO( block, UI_BTYPE_BUT, subtype == PROP_DIRPATH ? "BUTTONS_OT_directory_browse" : "BUTTONS_OT_file_browse", WM_OP_INVOKE_DEFAULT, ICON_FILESEL, x, y, UI_UNIT_X, h, NULL); } else if (flag & UI_ITEM_R_EVENT) { but = uiDefButR_prop(block, UI_BTYPE_KEY_EVENT, 0, name, x, y, prop_but_width, h, ptr, prop, index, 0, 0, -1, -1, NULL); } else if (flag & UI_ITEM_R_FULL_EVENT) { if (RNA_struct_is_a(ptr->type, &RNA_KeyMapItem)) { char buf[128]; WM_keymap_item_to_string(ptr->data, false, buf, sizeof(buf)); but = uiDefButR_prop(block, UI_BTYPE_HOTKEY_EVENT, 0, buf, x, y, prop_but_width, h, ptr, prop, 0, 0, 0, -1, -1, NULL); UI_but_func_set(but, ui_keymap_but_cb, but, NULL); if (flag & UI_ITEM_R_IMMEDIATE) UI_but_flag_enable(but, UI_BUT_IMMEDIATE); } } else { const char *str = (type == PROP_ENUM && !(flag & UI_ITEM_R_ICON_ONLY)) ? NULL : ""; but = uiDefAutoButR( block, ptr, prop, index, str, icon, x, y, prop_but_width, h); } UI_block_layout_set_current(block, layout); return but; } void UI_context_active_but_prop_get_filebrowser( const bContext *C, PointerRNA *r_ptr, PropertyRNA **r_prop, bool *r_is_undo) { ARegion *ar = CTX_wm_region(C); uiBlock *block; uiBut *but, *prevbut; memset(r_ptr, 0, sizeof(*r_ptr)); *r_prop = NULL; *r_is_undo = false; if (!ar) return; for (block = ar->uiblocks.first; block; block = block->next) { for (but = block->buttons.first; but; but = but->next) { prevbut = but->prev; /* find the button before the active one */ if ((but->flag & UI_BUT_LAST_ACTIVE) && prevbut && prevbut->rnapoin.data) { if (RNA_property_type(prevbut->rnaprop) == PROP_STRING) { *r_ptr = prevbut->rnapoin; *r_prop = prevbut->rnaprop; *r_is_undo = (prevbut->flag & UI_BUT_UNDO) != 0; return; } } } } } /********************* Button Items *************************/ /** * Update a buttons tip with an enum's description if possible. */ static void ui_but_tip_from_enum_item(uiBut *but, const EnumPropertyItem *item) { if (but->tip == NULL || but->tip[0] == '\0') { if (item->description && item->description[0]) { but->tip = item->description; } } } /* disabled item */ static void ui_item_disabled(uiLayout *layout, const char *name) { uiBlock *block = layout->root->block; uiBut *but; int w; UI_block_layout_set_current(block, layout); if (!name) name = ""; w = ui_text_icon_width(layout, name, 0, 0); but = uiDefBut(block, UI_BTYPE_LABEL, 0, name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, ""); but->flag |= UI_BUT_DISABLED; but->disabled_info = ""; } /** * Operator Item * \param r_opptr: Optional, initialize with operator properties when not NULL. * Will always be written to even in the case of errors. */ static uiBut *uiItemFullO_ptr_ex( uiLayout *layout, wmOperatorType *ot, const char *name, int icon, IDProperty *properties, int context, int flag, PointerRNA *r_opptr) { /* Take care to fill 'r_opptr' whatever happens. */ uiBlock *block = layout->root->block; uiBut *but; int w; if (!name) { if (ot && ot->srna && (flag & UI_ITEM_R_ICON_ONLY) == 0) name = RNA_struct_ui_name(ot->srna); else name = ""; } if (layout->root->type == UI_LAYOUT_MENU && !icon) icon = ICON_BLANK1; /* create button */ UI_block_layout_set_current(block, layout); w = ui_text_icon_width(layout, name, icon, 0); int prev_emboss = layout->emboss; if (flag & UI_ITEM_R_NO_BG) { layout->emboss = UI_EMBOSS_NONE; } /* create the button */ if (icon) { if (name[0]) { but = uiDefIconTextButO_ptr(block, UI_BTYPE_BUT, ot, context, icon, name, 0, 0, w, UI_UNIT_Y, NULL); } else { but = uiDefIconButO_ptr(block, UI_BTYPE_BUT, ot, context, icon, 0, 0, w, UI_UNIT_Y, NULL); } } else { but = uiDefButO_ptr(block, UI_BTYPE_BUT, ot, context, name, 0, 0, w, UI_UNIT_Y, NULL); } assert(but->optype != NULL); /* text alignment for toolbar buttons */ if ((layout->root->type == UI_LAYOUT_TOOLBAR) && !icon) but->drawflag |= UI_BUT_TEXT_LEFT; if (flag & UI_ITEM_R_NO_BG) { layout->emboss = prev_emboss; } if (flag & UI_ITEM_O_DEPRESS) { but->flag |= UI_SELECT_DRAW; } if (layout->redalert) UI_but_flag_enable(but, UI_BUT_REDALERT); /* assign properties */ if (properties || r_opptr) { PointerRNA *opptr = UI_but_operator_ptr_get(but); if (properties) { opptr->data = properties; } else { IDPropertyTemplate val = {0}; opptr->data = IDP_New(IDP_GROUP, &val, "wmOperatorProperties"); } if (r_opptr) { *r_opptr = *opptr; } } return but; } static void ui_item_menu_hold(struct bContext *C, ARegion *butregion, uiBut *but) { uiPopupMenu *pup = UI_popup_menu_begin(C, "", ICON_NONE); uiLayout *layout = UI_popup_menu_layout(pup); uiBlock *block = layout->root->block; UI_popup_menu_but_set(pup, butregion, but); block->flag |= UI_BLOCK_POPUP_HOLD; block->flag |= UI_BLOCK_IS_FLIP; char direction = UI_DIR_DOWN; if (!but->drawstr[0]) { if (butregion->alignment == RGN_ALIGN_LEFT) { direction = UI_DIR_RIGHT; } else if (butregion->alignment == RGN_ALIGN_RIGHT) { direction = UI_DIR_LEFT; } else if (butregion->alignment == RGN_ALIGN_BOTTOM) { direction = UI_DIR_UP; } else { direction = UI_DIR_DOWN; } } UI_block_direction_set(block, direction); const char *menu_id = but->hold_argN; MenuType *mt = WM_menutype_find(menu_id, true); if (mt) { uiLayoutSetContextFromBut(layout, but); UI_menutype_draw(C, mt, layout); } else { uiItemL(layout, "Menu Missing:", ICON_NONE); uiItemL(layout, menu_id, ICON_NONE); } UI_popup_menu_end(C, pup); } void uiItemFullO_ptr( uiLayout *layout, wmOperatorType *ot, const char *name, int icon, IDProperty *properties, int context, int flag, PointerRNA *r_opptr) { uiItemFullO_ptr_ex(layout, ot, name, icon, properties, context, flag, r_opptr); } void uiItemFullOMenuHold_ptr( uiLayout *layout, wmOperatorType *ot, const char *name, int icon, IDProperty *properties, int context, int flag, const char *menu_id, PointerRNA *r_opptr) { uiBut *but = uiItemFullO_ptr_ex(layout, ot, name, icon, properties, context, flag, r_opptr); UI_but_func_hold_set(but, ui_item_menu_hold, BLI_strdup(menu_id)); } void uiItemFullO( uiLayout *layout, const char *opname, const char *name, int icon, IDProperty *properties, int context, int flag, PointerRNA *r_opptr) { wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */ UI_OPERATOR_ERROR_RET( ot, opname, { if (r_opptr) { *r_opptr = PointerRNA_NULL; } return; }); uiItemFullO_ptr(layout, ot, name, icon, properties, context, flag, r_opptr); } static const char *ui_menu_enumpropname(uiLayout *layout, PointerRNA *ptr, PropertyRNA *prop, int retval) { const EnumPropertyItem *item; bool free; const char *name; RNA_property_enum_items(layout->root->block->evil_C, ptr, prop, &item, NULL, &free); if (RNA_enum_name(item, retval, &name)) { name = CTX_IFACE_(RNA_property_translation_context(prop), name); } else { name = ""; } if (free) { MEM_freeN((void *)item); } return name; } void uiItemEnumO_ptr(uiLayout *layout, wmOperatorType *ot, const char *name, int icon, const char *propname, int value) { PointerRNA ptr; PropertyRNA *prop; WM_operator_properties_create_ptr(&ptr, ot); if ((prop = RNA_struct_find_property(&ptr, propname))) { /* pass */ } else { RNA_warning("%s.%s not found", RNA_struct_identifier(ptr.type), propname); return; } RNA_property_enum_set(&ptr, prop, value); if (!name) name = ui_menu_enumpropname(layout, &ptr, prop, value); uiItemFullO_ptr(layout, ot, name, icon, ptr.data, layout->root->opcontext, 0, NULL); } void uiItemEnumO(uiLayout *layout, const char *opname, const char *name, int icon, const char *propname, int value) { wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */ if (ot) { uiItemEnumO_ptr(layout, ot, name, icon, propname, value); } else { ui_item_disabled(layout, opname); RNA_warning("unknown operator '%s'", opname); } } BLI_INLINE bool ui_layout_is_radial(const uiLayout *layout) { return (layout->item.type == ITEM_LAYOUT_RADIAL) || ((layout->item.type == ITEM_LAYOUT_ROOT) && (layout->root->type == UI_LAYOUT_PIEMENU)); } /** * Create ui items for enum items in \a item_array. * * A version of #uiItemsFullEnumO that takes pre-calculated item array. */ void uiItemsFullEnumO_items( uiLayout *layout, wmOperatorType *ot, PointerRNA ptr, PropertyRNA *prop, IDProperty *properties, int context, int flag, const EnumPropertyItem *item_array, int totitem) { const char *propname = RNA_property_identifier(prop); if (RNA_property_type(prop) != PROP_ENUM) { RNA_warning("%s.%s, not an enum type", RNA_struct_identifier(ptr.type), propname); return; } uiLayout *target, *split = NULL; const EnumPropertyItem *item; uiBlock *block = layout->root->block; const bool radial = ui_layout_is_radial(layout); if (radial) { target = uiLayoutRadial(layout); } else { split = uiLayoutSplit(layout, 0.0f, false); target = uiLayoutColumn(split, layout->align); } int i; bool last_iter = false; for (i = 1, item = item_array; item->identifier && !last_iter; i++, item++) { /* handle oversized pies */ if (radial && (totitem > PIE_MAX_ITEMS) && (i >= PIE_MAX_ITEMS)) { if (item->name) { /* only visible items */ const EnumPropertyItem *tmp; /* Check if there are more visible items for the next level. If not, we don't * add a new level and add the remaining item instead of the 'more' button. */ for (tmp = item + 1; tmp->identifier; tmp++) if (tmp->name) break; if (tmp->identifier) { /* only true if loop above found item and did early-exit */ ui_pie_menu_level_create(block, ot, propname, properties, item_array, totitem, context, flag); /* break since rest of items is handled in new pie level */ break; } else { last_iter = true; } } else { continue; } } if (item->identifier[0]) { PointerRNA tptr; WM_operator_properties_create_ptr(&tptr, ot); if (properties) { if (tptr.data) { IDP_FreeProperty(tptr.data); MEM_freeN(tptr.data); } tptr.data = IDP_CopyProperty(properties); } RNA_property_enum_set(&tptr, prop, item->value); uiItemFullO_ptr(target, ot, item->name, item->icon, tptr.data, context, flag, NULL); ui_but_tip_from_enum_item(block->buttons.last, item); } else { if (item->name) { uiBut *but; if (item != item_array && !radial) { target = uiLayoutColumn(split, layout->align); /* inconsistent, but menus with labels do not look good flipped */ block->flag |= UI_BLOCK_NO_FLIP; } if (item->icon || radial) { uiItemL(target, item->name, item->icon); but = block->buttons.last; } else { /* Do not use uiItemL here, as our root layout is a menu one, it will add a fake blank icon! */ but = uiDefBut( block, UI_BTYPE_LABEL, 0, item->name, 0, 0, UI_UNIT_X * 5, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, ""); } ui_but_tip_from_enum_item(but, item); } else { if (radial) { /* invisible dummy button to ensure all items are always at the same position */ uiItemS(target); } else { /* XXX bug here, colums draw bottom item badly */ uiItemS(target); } } } } } void uiItemsFullEnumO( uiLayout *layout, const char *opname, const char *propname, IDProperty *properties, int context, int flag) { wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */ PointerRNA ptr; PropertyRNA *prop; uiBlock *block = layout->root->block; if (!ot || !ot->srna) { ui_item_disabled(layout, opname); RNA_warning("%s '%s'", ot ? "unknown operator" : "operator missing srna", opname); return; } WM_operator_properties_create_ptr(&ptr, ot); /* so the context is passed to itemf functions (some need it) */ WM_operator_properties_sanitize(&ptr, false); prop = RNA_struct_find_property(&ptr, propname); /* don't let bad properties slip through */ BLI_assert((prop == NULL) || (RNA_property_type(prop) == PROP_ENUM)); if (prop && RNA_property_type(prop) == PROP_ENUM) { const EnumPropertyItem *item_array = NULL; int totitem; bool free; if (ui_layout_is_radial(layout)) { RNA_property_enum_items_gettexted_all(block->evil_C, &ptr, prop, &item_array, &totitem, &free); } else { RNA_property_enum_items_gettexted(block->evil_C, &ptr, prop, &item_array, &totitem, &free); } /* add items */ uiItemsFullEnumO_items( layout, ot, ptr, prop, properties, context, flag, item_array, totitem); if (free) { MEM_freeN((void *)item_array); } /* intentionally don't touch UI_BLOCK_IS_FLIP here, * we don't know the context this is called in */ } else if (prop && RNA_property_type(prop) != PROP_ENUM) { RNA_warning("%s.%s, not an enum type", RNA_struct_identifier(ptr.type), propname); return; } else { RNA_warning("%s.%s not found", RNA_struct_identifier(ptr.type), propname); return; } } void uiItemsEnumO(uiLayout *layout, const char *opname, const char *propname) { uiItemsFullEnumO(layout, opname, propname, NULL, layout->root->opcontext, 0); } /* for use in cases where we have */ void uiItemEnumO_value(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, int value) { wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */ PointerRNA ptr; PropertyRNA *prop; UI_OPERATOR_ERROR_RET(ot, opname, return); WM_operator_properties_create_ptr(&ptr, ot); /* enum lookup */ if ((prop = RNA_struct_find_property(&ptr, propname))) { /* pass */ } else { RNA_warning("%s.%s not found", RNA_struct_identifier(ptr.type), propname); return; } RNA_property_enum_set(&ptr, prop, value); /* same as uiItemEnumO */ if (!name) name = ui_menu_enumpropname(layout, &ptr, prop, value); uiItemFullO_ptr(layout, ot, name, icon, ptr.data, layout->root->opcontext, 0, NULL); } void uiItemEnumO_string(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, const char *value_str) { wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */ PointerRNA ptr; PropertyRNA *prop; const EnumPropertyItem *item; int value; bool free; UI_OPERATOR_ERROR_RET(ot, opname, return); WM_operator_properties_create_ptr(&ptr, ot); /* enum lookup */ if ((prop = RNA_struct_find_property(&ptr, propname))) { /* no need for translations here */ RNA_property_enum_items(layout->root->block->evil_C, &ptr, prop, &item, NULL, &free); if (item == NULL || RNA_enum_value_from_id(item, value_str, &value) == 0) { if (free) { MEM_freeN((void *)item); } RNA_warning("%s.%s, enum %s not found", RNA_struct_identifier(ptr.type), propname, value_str); return; } if (free) { MEM_freeN((void *)item); } } else { RNA_warning("%s.%s not found", RNA_struct_identifier(ptr.type), propname); return; } RNA_property_enum_set(&ptr, prop, value); /* same as uiItemEnumO */ if (!name) name = ui_menu_enumpropname(layout, &ptr, prop, value); uiItemFullO_ptr(layout, ot, name, icon, ptr.data, layout->root->opcontext, 0, NULL); } void uiItemBooleanO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, int value) { wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */ PointerRNA ptr; UI_OPERATOR_ERROR_RET(ot, opname, return); WM_operator_properties_create_ptr(&ptr, ot); RNA_boolean_set(&ptr, propname, value); uiItemFullO_ptr(layout, ot, name, icon, ptr.data, layout->root->opcontext, 0, NULL); } void uiItemIntO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, int value) { wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */ PointerRNA ptr; UI_OPERATOR_ERROR_RET(ot, opname, return); WM_operator_properties_create_ptr(&ptr, ot); RNA_int_set(&ptr, propname, value); uiItemFullO_ptr(layout, ot, name, icon, ptr.data, layout->root->opcontext, 0, NULL); } void uiItemFloatO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, float value) { wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */ PointerRNA ptr; UI_OPERATOR_ERROR_RET(ot, opname, return); WM_operator_properties_create_ptr(&ptr, ot); RNA_float_set(&ptr, propname, value); uiItemFullO_ptr(layout, ot, name, icon, ptr.data, layout->root->opcontext, 0, NULL); } void uiItemStringO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, const char *value) { wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */ PointerRNA ptr; UI_OPERATOR_ERROR_RET(ot, opname, return); WM_operator_properties_create_ptr(&ptr, ot); RNA_string_set(&ptr, propname, value); uiItemFullO_ptr(layout, ot, name, icon, ptr.data, layout->root->opcontext, 0, NULL); } void uiItemO(uiLayout *layout, const char *name, int icon, const char *opname) { uiItemFullO(layout, opname, name, icon, NULL, layout->root->opcontext, 0, NULL); } /* RNA property items */ static void ui_item_rna_size( uiLayout *layout, const char *name, int icon, PointerRNA *ptr, PropertyRNA *prop, int index, bool icon_only, bool compact, int *r_w, int *r_h) { PropertyType type; PropertySubType subtype; int len, w = 0, h; /* arbitrary extended width by type */ type = RNA_property_type(prop); subtype = RNA_property_subtype(prop); len = RNA_property_array_length(ptr, prop); if (!name[0] && !icon_only) { if (ELEM(type, PROP_STRING, PROP_POINTER)) { name = "non-empty text"; } else if (type == PROP_BOOLEAN) { icon = ICON_DOT; } else if (type == PROP_ENUM) { /* Find the longest enum item name, instead of using a dummy text! */ const EnumPropertyItem *item, *item_array; bool free; RNA_property_enum_items_gettexted(layout->root->block->evil_C, ptr, prop, &item_array, NULL, &free); for (item = item_array; item->identifier; item++) { if (item->identifier[0]) { w = max_ii(w, ui_text_icon_width(layout, item->name, item->icon, compact)); } } if (free) { MEM_freeN((void *)item_array); } } } if (!w) { if (type == PROP_ENUM && icon_only) { w = ui_text_icon_width(layout, "", ICON_BLANK1, compact); if (index != RNA_ENUM_VALUE) w += 0.6f * UI_UNIT_X; } else { /* not compact for float/int buttons, looks too squashed */ w = ui_text_icon_width(layout, name, icon, ELEM(type, PROP_FLOAT, PROP_INT) ? false : compact); } } h = UI_UNIT_Y; /* increase height for arrays */ if (index == RNA_NO_INDEX && len > 0) { if (!name[0] && icon == ICON_NONE) h = 0; if (layout->item.flag & UI_ITEM_PROP_SEP) h = 0; if (ELEM(subtype, PROP_LAYER, PROP_LAYER_MEMBER)) h += 2 * UI_UNIT_Y; else if (subtype == PROP_MATRIX) h += ceilf(sqrtf(len)) * UI_UNIT_Y; else h += len * UI_UNIT_Y; } else if (ui_layout_variable_size(layout)) { if (type == PROP_BOOLEAN && name[0]) w += UI_UNIT_X / 5; else if (type == PROP_ENUM && !icon_only) w += UI_UNIT_X / 4; else if (type == PROP_FLOAT || type == PROP_INT) w += UI_UNIT_X * 3; } *r_w = w; *r_h = h; } void uiItemFullR(uiLayout *layout, PointerRNA *ptr, PropertyRNA *prop, int index, int value, int flag, const char *name, int icon) { uiBlock *block = layout->root->block; uiBut *but = NULL; PropertyType type; char namestr[UI_MAX_NAME_STR]; int len, w, h; bool slider, toggle, expand, icon_only, no_bg, compact; bool is_array; const bool use_prop_sep = ((layout->item.flag & UI_ITEM_PROP_SEP) != 0); #ifdef UI_PROP_DECORATE struct { bool use_prop_decorate; int len; uiLayout *layout; uiBut *but; } ui_decorate = { .use_prop_decorate = ( ((layout->item.flag & UI_ITEM_PROP_DECORATE) != 0) && (use_prop_sep && ptr->id.data && id_can_have_animdata(ptr->id.data))), }; #endif /* UI_PROP_DECORATE */ UI_block_layout_set_current(block, layout); /* retrieve info */ type = RNA_property_type(prop); is_array = RNA_property_array_check(prop); len = (is_array) ? RNA_property_array_length(ptr, prop) : 0; /* set name and icon */ if (!name) { if ((flag & UI_ITEM_R_ICON_ONLY) == 0) { name = RNA_property_ui_name(prop); } else { name = ""; } } if (icon == ICON_NONE) icon = RNA_property_ui_icon(prop); if (flag & UI_ITEM_R_ICON_ONLY) { /* pass */ } else if (ELEM(type, PROP_INT, PROP_FLOAT, PROP_STRING, PROP_POINTER)) { if (use_prop_sep == false) { name = ui_item_name_add_colon(name, namestr); } } else if (type == PROP_BOOLEAN && is_array && index == RNA_NO_INDEX) { if (use_prop_sep == false) { name = ui_item_name_add_colon(name, namestr); } } else if (type == PROP_ENUM && index != RNA_ENUM_VALUE) { if (flag & UI_ITEM_R_COMPACT) { name = ""; } else { if (use_prop_sep == false) { name = ui_item_name_add_colon(name, namestr); } } } /* menus and pie-menus don't show checkbox without this */ if ((layout->root->type == UI_LAYOUT_MENU) || /* use checkboxes only as a fallback in pie-menu's, when no icon is defined */ ((layout->root->type == UI_LAYOUT_PIEMENU) && (icon == ICON_NONE))) { if (type == PROP_BOOLEAN && ((is_array == false) || (index != RNA_NO_INDEX))) { if (is_array) icon = (RNA_property_boolean_get_index(ptr, prop, index)) ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT; else icon = (RNA_property_boolean_get(ptr, prop)) ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT; } else if (type == PROP_ENUM && index == RNA_ENUM_VALUE) { int enum_value = RNA_property_enum_get(ptr, prop); if (RNA_property_flag(prop) & PROP_ENUM_FLAG) { icon = (enum_value & value) ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT; } else { icon = (enum_value == value) ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT; } } } slider = (flag & UI_ITEM_R_SLIDER) != 0; toggle = (flag & UI_ITEM_R_TOGGLE) != 0; expand = (flag & UI_ITEM_R_EXPAND) != 0; icon_only = (flag & UI_ITEM_R_ICON_ONLY) != 0; no_bg = (flag & UI_ITEM_R_NO_BG) != 0; compact = (flag & UI_ITEM_R_COMPACT) != 0; /* get size */ ui_item_rna_size(layout, name, icon, ptr, prop, index, icon_only, compact, &w, &h); int prev_emboss = layout->emboss; if (no_bg) { layout->emboss = UI_EMBOSS_NONE; } /* Split the label / property. */ if (use_prop_sep) { uiLayout *layout_row = NULL; #ifdef UI_PROP_DECORATE if (ui_decorate.use_prop_decorate) { layout_row = uiLayoutRow(layout, true); layout_row->space = 0; ui_decorate.len = max_ii(1, len); } #endif /* UI_PROP_DECORATE */ if (name[0] == '\0') { /* Ensure we get a column when text is not set. */ layout = uiLayoutColumn(layout_row ? layout_row : layout, true); layout->space = 0; } else { const PropertySubType subtype = RNA_property_subtype(prop); uiLayout *layout_split; #ifdef UI_PROP_SEP_ICON_WIDTH_EXCEPTION if (type == PROP_BOOLEAN && (icon == ICON_NONE) && !icon_only) { w = UI_UNIT_X; layout_split = uiLayoutRow(layout_row ? layout_row : layout, true); } else #endif /* UI_PROP_SEP_ICON_WIDTH_EXCEPTION */ { layout_split = uiLayoutSplit( layout_row ? layout_row : layout, UI_ITEM_PROP_SEP_DIVIDE, true); } layout_split->space = 0; uiLayout *layout_sub = uiLayoutColumn(layout_split, true); layout_sub->space = 0; if ((index == RNA_NO_INDEX && is_array) && ((!expand && ELEM(subtype, PROP_COLOR, PROP_COLOR_GAMMA, PROP_DIRECTION)) == 0)) { char name_with_suffix[UI_MAX_DRAW_STR + 2]; char str[2] = {'\0'}; for (int a = 0; a < len; a++) { str[0] = RNA_property_array_item_char(prop, a); const bool use_prefix = (a == 0 && name && name[0]); if (use_prefix) { char *s = name_with_suffix; s += STRNCPY_RLEN(name_with_suffix, name); *s++ = ' '; *s++ = str[0]; *s++ = '\0'; } but = uiDefBut( block, UI_BTYPE_LABEL, 0, use_prefix ? name_with_suffix : str, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, ""); but->drawflag |= UI_BUT_TEXT_RIGHT; but->drawflag &= ~UI_BUT_TEXT_LEFT; } } else { if (name) { but = uiDefBut( block, UI_BTYPE_LABEL, 0, name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, ""); but->drawflag |= UI_BUT_TEXT_RIGHT; but->drawflag &= ~UI_BUT_TEXT_LEFT; } } /* Watch out! We can only write into the new column now. */ layout = uiLayoutColumn(layout_split, true); layout->space = 0; if ((type == PROP_ENUM) && (flag & UI_ITEM_R_EXPAND)) { /* pass (expanded enums each have their own name) */ } else { name = ""; } } #ifdef UI_PROP_DECORATE if (ui_decorate.use_prop_decorate) { ui_decorate.layout = uiLayoutColumn(layout_row, true); ui_decorate.layout->space = 0; UI_block_layout_set_current(block, layout); ui_decorate.but = block->buttons.last; } #endif /* UI_PROP_DECORATE */ } /* End split. */ /* array property */ if (index == RNA_NO_INDEX && is_array) { ui_item_array( layout, block, name, icon, ptr, prop, len, 0, 0, w, h, expand, slider, toggle, icon_only, compact, !use_prop_sep); } /* enum item */ else if (type == PROP_ENUM && index == RNA_ENUM_VALUE) { if (icon && name[0] && !icon_only) uiDefIconTextButR_prop(block, UI_BTYPE_ROW, 0, icon, name, 0, 0, w, h, ptr, prop, -1, 0, value, -1, -1, NULL); else if (icon) uiDefIconButR_prop(block, UI_BTYPE_ROW, 0, icon, 0, 0, w, h, ptr, prop, -1, 0, value, -1, -1, NULL); else uiDefButR_prop(block, UI_BTYPE_ROW, 0, name, 0, 0, w, h, ptr, prop, -1, 0, value, -1, -1, NULL); } /* expanded enum */ else if (type == PROP_ENUM && (expand || RNA_property_flag(prop) & PROP_ENUM_FLAG)) ui_item_enum_expand(layout, block, ptr, prop, name, h, icon_only); /* property with separate label */ else if (type == PROP_ENUM || type == PROP_STRING || type == PROP_POINTER) { but = ui_item_with_label(layout, block, name, icon, ptr, prop, index, 0, 0, w, h, flag); ui_but_add_search(but, ptr, prop, NULL, NULL); if (layout->redalert) UI_but_flag_enable(but, UI_BUT_REDALERT); } /* single button */ else { but = uiDefAutoButR(block, ptr, prop, index, name, icon, 0, 0, w, h); if (slider && but->type == UI_BTYPE_NUM) but->type = UI_BTYPE_NUM_SLIDER; if (toggle && but->type == UI_BTYPE_CHECKBOX) but->type = UI_BTYPE_TOGGLE; if (layout->redalert) UI_but_flag_enable(but, UI_BUT_REDALERT); } /* Mark non-embossed textfields inside a listbox. */ if (but && (block->flag & UI_BLOCK_LIST_ITEM) && (but->type == UI_BTYPE_TEXT) && (but->dt & UI_EMBOSS_NONE)) { UI_but_flag_enable(but, UI_BUT_LIST_ITEM); } #ifdef UI_PROP_DECORATE if (ui_decorate.use_prop_decorate) { const bool is_anim = RNA_property_animateable(ptr, prop); uiBut *but_decorate = ui_decorate.but ? ui_decorate.but->next : block->buttons.first; uiLayout *layout_col = uiLayoutColumn(ui_decorate.layout, false); layout_col->space = 0; layout_col->emboss = UI_EMBOSS_NONE; int i; for (i = 0; i < ui_decorate.len && but_decorate; i++) { /* The icons are set in 'ui_but_anim_flag' */ if (is_anim) { but = uiDefIconBut( block, UI_BTYPE_BUT, 0, ICON_DOT, 0, 0, UI_UNIT_X, UI_UNIT_Y, NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Animate property")); UI_but_func_set(but, ui_but_anim_decorate_cb, but, NULL); but->flag |= UI_BUT_UNDO | UI_BUT_DRAG_LOCK; } else { /* We may show other information here in future, for now use empty space. */ but = uiDefIconBut( block, UI_BTYPE_BUT, 0, ICON_BLANK1, 0, 0, UI_UNIT_X, UI_UNIT_Y, NULL, 0.0, 0.0, 0.0, 0.0, ""); but->flag |= UI_BUT_DISABLED; } /* Order the decorator after the button we decorate, this is used so we can always * do a quick lookup. */ BLI_remlink(&block->buttons, but); BLI_insertlinkafter(&block->buttons, but_decorate, but); but_decorate = but->next; } BLI_assert(ELEM(i, 1, ui_decorate.len)); } #endif /* UI_PROP_DECORATE */ if (no_bg) { layout->emboss = prev_emboss; } /* ensure text isn't added to icon_only buttons */ if (but && icon_only) { BLI_assert(but->str[0] == '\0'); } } void uiItemR(uiLayout *layout, PointerRNA *ptr, const char *propname, int flag, const char *name, int icon) { PropertyRNA *prop = RNA_struct_find_property(ptr, propname); if (!prop) { ui_item_disabled(layout, propname); RNA_warning("property not found: %s.%s", RNA_struct_identifier(ptr->type), propname); return; } uiItemFullR(layout, ptr, prop, RNA_NO_INDEX, 0, flag, name, icon); } void uiItemEnumR_prop(uiLayout *layout, const char *name, int icon, struct PointerRNA *ptr, PropertyRNA *prop, int value) { if (RNA_property_type(prop) != PROP_ENUM) { const char *propname = RNA_property_identifier(prop); ui_item_disabled(layout, propname); RNA_warning("property not an enum: %s.%s", RNA_struct_identifier(ptr->type), propname); return; } uiItemFullR(layout, ptr, prop, RNA_ENUM_VALUE, value, 0, name, icon); } void uiItemEnumR(uiLayout *layout, const char *name, int icon, struct PointerRNA *ptr, const char *propname, int value) { PropertyRNA *prop = RNA_struct_find_property(ptr, propname); if (prop == NULL) { ui_item_disabled(layout, propname); RNA_warning("property not found: %s.%s", RNA_struct_identifier(ptr->type), propname); return; } uiItemFullR(layout, ptr, prop, RNA_ENUM_VALUE, value, 0, name, icon); } void uiItemEnumR_string(uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *value, const char *name, int icon) { PropertyRNA *prop = RNA_struct_find_property(ptr, propname); const EnumPropertyItem *item; int ivalue, a; bool free; if (!prop || RNA_property_type(prop) != PROP_ENUM) { ui_item_disabled(layout, propname); RNA_warning("enum property not found: %s.%s", RNA_struct_identifier(ptr->type), propname); return; } RNA_property_enum_items(layout->root->block->evil_C, ptr, prop, &item, NULL, &free); if (!RNA_enum_value_from_id(item, value, &ivalue)) { if (free) { MEM_freeN((void *)item); } ui_item_disabled(layout, propname); RNA_warning("enum property value not found: %s", value); return; } for (a = 0; item[a].identifier; a++) { if (item[a].value == ivalue) { const char *item_name = name ? name : CTX_IFACE_(RNA_property_translation_context(prop), item[a].name); const int flag = item_name[0] ? 0 : UI_ITEM_R_ICON_ONLY; uiItemFullR(layout, ptr, prop, RNA_ENUM_VALUE, ivalue, flag, item_name, icon ? icon : item[a].icon); break; } } if (free) { MEM_freeN((void *)item); } } void uiItemsEnumR(uiLayout *layout, struct PointerRNA *ptr, const char *propname) { PropertyRNA *prop; uiBlock *block = layout->root->block; uiBut *bt; prop = RNA_struct_find_property(ptr, propname); if (!prop) { ui_item_disabled(layout, propname); RNA_warning("enum property not found: %s.%s", RNA_struct_identifier(ptr->type), propname); return; } if (RNA_property_type(prop) != PROP_ENUM) { RNA_warning("not an enum property: %s.%s", RNA_struct_identifier(ptr->type), propname); return; } else { const EnumPropertyItem *item; int totitem, i; bool free; uiLayout *split = uiLayoutSplit(layout, 0.0f, false); uiLayout *column = uiLayoutColumn(split, false); RNA_property_enum_items_gettexted(block->evil_C, ptr, prop, &item, &totitem, &free); for (i = 0; i < totitem; i++) { if (item[i].identifier[0]) { uiItemEnumR_prop(column, item[i].name, item[i].icon, ptr, prop, item[i].value); ui_but_tip_from_enum_item(block->buttons.last, &item[i]); } else { if (item[i].name) { if (i != 0) { column = uiLayoutColumn(split, false); /* inconsistent, but menus with labels do not look good flipped */ block->flag |= UI_BLOCK_NO_FLIP; } uiItemL(column, item[i].name, ICON_NONE); bt = block->buttons.last; bt->drawflag = UI_BUT_TEXT_LEFT; ui_but_tip_from_enum_item(bt, &item[i]); } else uiItemS(column); } } if (free) { MEM_freeN((void *)item); } } /* intentionally don't touch UI_BLOCK_IS_FLIP here, * we don't know the context this is called in */ } /* Pointer RNA button with search */ static void search_id_collection(StructRNA *ptype, PointerRNA *ptr, PropertyRNA **prop) { StructRNA *srna; /* look for collection property in Main */ /* Note: using global Main is OK-ish here, UI shall not access other Mains anyay... */ RNA_main_pointer_create(G_MAIN, ptr); *prop = NULL; RNA_STRUCT_BEGIN (ptr, iprop) { /* if it's a collection and has same pointer type, we've got it */ if (RNA_property_type(iprop) == PROP_COLLECTION) { srna = RNA_property_pointer_type(ptr, iprop); if (ptype == srna) { *prop = iprop; break; } } } RNA_STRUCT_END; } void ui_but_add_search(uiBut *but, PointerRNA *ptr, PropertyRNA *prop, PointerRNA *searchptr, PropertyRNA *searchprop) { StructRNA *ptype; PointerRNA sptr; /* for ID's we do automatic lookup */ if (!searchprop) { if (RNA_property_type(prop) == PROP_POINTER) { ptype = RNA_property_pointer_type(ptr, prop); search_id_collection(ptype, &sptr, &searchprop); searchptr = &sptr; } } /* turn button into search button */ if (searchprop) { uiRNACollectionSearch *coll_search = MEM_mallocN(sizeof(*coll_search), __func__); but->type = UI_BTYPE_SEARCH_MENU; but->hardmax = MAX2(but->hardmax, 256.0f); but->rnasearchpoin = *searchptr; but->rnasearchprop = searchprop; but->drawflag |= UI_BUT_ICON_LEFT | UI_BUT_TEXT_LEFT; if (RNA_property_is_unlink(prop)) { but->flag |= UI_BUT_VALUE_CLEAR; } coll_search->target_ptr = *ptr; coll_search->target_prop = prop; coll_search->search_ptr = *searchptr; coll_search->search_prop = searchprop; coll_search->but_changed = &but->changed; if (RNA_property_type(prop) == PROP_ENUM) { /* XXX, this will have a menu string, * but in this case we just want the text */ but->str[0] = 0; } UI_but_func_search_set( but, ui_searchbox_create_generic, ui_rna_collection_search_cb, coll_search, NULL, NULL); but->free_search_arg = true; } else if (but->type == UI_BTYPE_SEARCH_MENU) { /* In case we fail to find proper searchprop, so other code might have already set but->type to search menu... */ but->flag |= UI_BUT_DISABLED; } } void uiItemPointerR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, struct PointerRNA *searchptr, const char *searchpropname, const char *name, int icon) { PropertyRNA *prop, *searchprop; PropertyType type; uiBut *but; uiBlock *block; StructRNA *icontype; int w, h; char namestr[UI_MAX_NAME_STR]; const bool use_prop_sep = ((layout->item.flag & UI_ITEM_PROP_SEP) != 0); /* validate arguments */ prop = RNA_struct_find_property(ptr, propname); if (!prop) { RNA_warning("property not found: %s.%s", RNA_struct_identifier(ptr->type), propname); return; } type = RNA_property_type(prop); if (!ELEM(type, PROP_POINTER, PROP_STRING, PROP_ENUM)) { RNA_warning("Property %s must be a pointer, string or enum", propname); return; } searchprop = RNA_struct_find_property(searchptr, searchpropname); if (!searchprop) { RNA_warning("search collection property not found: %s.%s", RNA_struct_identifier(searchptr->type), searchpropname); return; } else if (RNA_property_type(searchprop) != PROP_COLLECTION) { RNA_warning("search collection property is not a collection type: %s.%s", RNA_struct_identifier(searchptr->type), searchpropname); return; } /* get icon & name */ if (icon == ICON_NONE) { if (type == PROP_POINTER) icontype = RNA_property_pointer_type(ptr, prop); else icontype = RNA_property_pointer_type(searchptr, searchprop); icon = RNA_struct_ui_icon(icontype); } if (!name) name = RNA_property_ui_name(prop); if (use_prop_sep == false) { name = ui_item_name_add_colon(name, namestr); } /* create button */ block = uiLayoutGetBlock(layout); ui_item_rna_size(layout, name, icon, ptr, prop, 0, 0, false, &w, &h); w += UI_UNIT_X; /* X icon needs more space */ but = ui_item_with_label(layout, block, name, icon, ptr, prop, 0, 0, 0, w, h, 0); ui_but_add_search(but, ptr, prop, searchptr, searchprop); } /* menu item */ static void ui_item_menutype_func(bContext *C, uiLayout *layout, void *arg_mt) { MenuType *mt = (MenuType *)arg_mt; UI_menutype_draw(C, mt, layout); /* menus are created flipped (from event handling pov) */ layout->root->block->flag ^= UI_BLOCK_IS_FLIP; } void ui_item_paneltype_func(bContext *C, uiLayout *layout, void *arg_pt) { PanelType *pt = (PanelType *)arg_pt; UI_paneltype_draw(C, pt, layout); /* panels are created flipped (from event handling pov) */ layout->root->block->flag ^= UI_BLOCK_IS_FLIP; } static uiBut *ui_item_menu( uiLayout *layout, const char *name, int icon, uiMenuCreateFunc func, void *arg, void *argN, const char *tip, bool force_menu) { uiBlock *block = layout->root->block; uiBut *but; int w, h; UI_block_layout_set_current(block, layout); if (!name) name = ""; if (layout->root->type == UI_LAYOUT_MENU && !icon) icon = ICON_BLANK1; w = ui_text_icon_width(layout, name, icon, 1); h = UI_UNIT_Y; if (layout->root->type == UI_LAYOUT_HEADER) { /* ugly .. */ if (icon == ICON_NONE && force_menu) { /* pass */ } else if (force_menu) { w += UI_UNIT_X; } else { if (name[0]) { w -= UI_UNIT_X / 2; } } } if (name[0] && icon) but = uiDefIconTextMenuBut(block, func, arg, icon, name, 0, 0, w, h, tip); else if (icon) but = uiDefIconMenuBut(block, func, arg, icon, 0, 0, w, h, tip); else but = uiDefMenuBut(block, func, arg, name, 0, 0, w, h, tip); if (argN) { /* ugly .. */ but->poin = (char *)but; but->func_argN = argN; } if (ELEM(layout->root->type, UI_LAYOUT_PANEL, UI_LAYOUT_TOOLBAR) || (force_menu && layout->root->type != UI_LAYOUT_MENU)) /* We never want a dropdown in menu! */ { UI_but_type_set_menu_from_pulldown(but); } return but; } void uiItemM(uiLayout *layout, const char *menuname, const char *name, int icon) { MenuType *mt; mt = WM_menutype_find(menuname, false); if (mt == NULL) { RNA_warning("not found %s", menuname); return; } if (!name) { name = CTX_IFACE_(mt->translation_context, mt->label); } if (layout->root->type == UI_LAYOUT_MENU && !icon) icon = ICON_BLANK1; ui_item_menu(layout, name, icon, ui_item_menutype_func, mt, NULL, TIP_(mt->description), false); } /* popover */ void uiItemPopoverPanel_ptr(uiLayout *layout, bContext *C, PanelType *pt, const char *name, int icon) { if (!name) { name = CTX_IFACE_(pt->translation_context, pt->label); } if (layout->root->type == UI_LAYOUT_MENU && !icon) { icon = ICON_BLANK1; } const bool ok = (pt->poll == NULL) || pt->poll(C, pt); if (ok && (pt->draw_header != NULL)) { layout = uiLayoutRow(layout, true); Panel panel = { .type = pt, .layout = layout, .flag = PNL_POPOVER, }; pt->draw_header(C, &panel); } uiBut *but = ui_item_menu(layout, name, icon, ui_item_paneltype_func, pt, NULL, NULL, true); but->type = UI_BTYPE_POPOVER; if (!ok) { but->flag |= UI_BUT_DISABLED; } } void uiItemPopoverPanel( uiLayout *layout, bContext *C, int space_id, int region_id, const char *panel_type, const char *name, int icon) { SpaceType *st = BKE_spacetype_from_id(space_id); if (st == NULL) { RNA_warning("space type not found %d", space_id); return; } ARegionType *art = BKE_regiontype_from_id(st, region_id); if (art == NULL) { RNA_warning("region type not found %d", region_id); return; } PanelType *pt; for (pt = art->paneltypes.first; pt; pt = pt->next) { if (STREQ(pt->idname, panel_type)) { break; } } if (pt == NULL) { RNA_warning("area type not found %s", panel_type); return; } uiItemPopoverPanel_ptr(layout, C, pt, name, icon); } void uiItemPopoverPanelFromGroup( uiLayout *layout, bContext *C, int space_id, int region_id, const char *context, const char *category) { SpaceType *st = BKE_spacetype_from_id(space_id); if (st == NULL) { RNA_warning("space type not found %d", space_id); return; } ARegionType *art = BKE_regiontype_from_id(st, region_id); if (art == NULL) { RNA_warning("region type not found %d", region_id); return; } for (PanelType *pt = art->paneltypes.first; pt; pt = pt->next) { /* Causes too many panels, check context. */ if (pt->parent_id[0] == '\0') { if (/* (*context == '\0') || */ STREQ(pt->context, context)) { if ((*category == '\0') || STREQ(pt->category, category)) { if (pt->poll == NULL || pt->poll(C, pt)) { uiItemPopoverPanel_ptr(layout, C, pt, NULL, ICON_NONE); } } } } } } /* label item */ static uiBut *uiItemL_(uiLayout *layout, const char *name, int icon) { uiBlock *block = layout->root->block; uiBut *but; int w; UI_block_layout_set_current(block, layout); if (!name) name = ""; if (layout->root->type == UI_LAYOUT_MENU && !icon) icon = ICON_BLANK1; w = ui_text_icon_width(layout, name, icon, 0); if (icon && name[0]) but = uiDefIconTextBut(block, UI_BTYPE_LABEL, 0, icon, name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, ""); else if (icon) but = uiDefIconBut(block, UI_BTYPE_LABEL, 0, icon, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, ""); else but = uiDefBut(block, UI_BTYPE_LABEL, 0, name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, ""); /* to compensate for string size padding in ui_text_icon_width, * make text aligned right if the layout is aligned right. */ if (uiLayoutGetAlignment(layout) == UI_LAYOUT_ALIGN_RIGHT) { but->drawflag &= ~UI_BUT_TEXT_LEFT; /* default, needs to be unset */ but->drawflag |= UI_BUT_TEXT_RIGHT; } /* Mark as a label inside a listbox. */ if (block->flag & UI_BLOCK_LIST_ITEM) { but->flag |= UI_BUT_LIST_ITEM; } return but; } void uiItemL(uiLayout *layout, const char *name, int icon) { uiItemL_(layout, name, icon); } void uiItemLDrag(uiLayout *layout, PointerRNA *ptr, const char *name, int icon) { uiBut *but = uiItemL_(layout, name, icon); if (ptr && ptr->type) if (RNA_struct_is_ID(ptr->type)) UI_but_drag_set_id(but, ptr->id.data); } /* value item */ void uiItemV(uiLayout *layout, const char *name, int icon, int argval) { /* label */ uiBlock *block = layout->root->block; int *retvalue = (block->handle) ? &block->handle->retvalue : NULL; int w; UI_block_layout_set_current(block, layout); if (!name) name = ""; if (layout->root->type == UI_LAYOUT_MENU && !icon) icon = ICON_BLANK1; w = ui_text_icon_width(layout, name, icon, 0); if (icon && name[0]) uiDefIconTextButI(block, UI_BTYPE_BUT, argval, icon, name, 0, 0, w, UI_UNIT_Y, retvalue, 0.0, 0.0, 0, -1, ""); else if (icon) uiDefIconButI(block, UI_BTYPE_BUT, argval, icon, 0, 0, w, UI_UNIT_Y, retvalue, 0.0, 0.0, 0, -1, ""); else uiDefButI(block, UI_BTYPE_BUT, argval, name, 0, 0, w, UI_UNIT_Y, retvalue, 0.0, 0.0, 0, -1, ""); } /* separator item */ void uiItemS(uiLayout *layout) { uiBlock *block = layout->root->block; bool is_menu = ui_block_is_menu(block); int space = (is_menu) ? 0.45f * UI_UNIT_X : 0.3f * UI_UNIT_X; UI_block_layout_set_current(block, layout); uiDefBut(block, (is_menu) ? UI_BTYPE_SEPR_LINE : UI_BTYPE_SEPR, 0, "", 0, 0, space, space, NULL, 0.0, 0.0, 0, 0, ""); } /* Flexible spacing. */ void uiItemSpacer(uiLayout *layout) { uiBlock *block = layout->root->block; bool is_menu = ui_block_is_menu(block); if (is_menu) { printf("Error: separator_spacer() not supported in menus.\n"); return; } if (block->direction & UI_DIR_RIGHT) { printf("Error: separator_spacer() only supported in horizontal blocks.\n"); return; } UI_block_layout_set_current(block, layout); uiDefBut(block, UI_BTYPE_SEPR_SPACER, 0, "", 0, 0, 0.3f * UI_UNIT_X, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, ""); } /* level items */ void uiItemMenuF(uiLayout *layout, const char *name, int icon, uiMenuCreateFunc func, void *arg) { if (!func) return; ui_item_menu(layout, name, icon, func, arg, NULL, "", false); } typedef struct MenuItemLevel { int opcontext; /* don't use pointers to the strings because python can dynamically * allocate strings and free before the menu draws, see [#27304] */ char opname[OP_MAX_TYPENAME]; char propname[MAX_IDPROP_NAME]; PointerRNA rnapoin; } MenuItemLevel; static void menu_item_enum_opname_menu(bContext *UNUSED(C), uiLayout *layout, void *arg) { MenuItemLevel *lvl = (MenuItemLevel *)(((uiBut *)arg)->func_argN); uiLayoutSetOperatorContext(layout, lvl->opcontext); uiItemsEnumO(layout, lvl->opname, lvl->propname); layout->root->block->flag |= UI_BLOCK_IS_FLIP; /* override default, needed since this was assumed pre 2.70 */ UI_block_direction_set(layout->root->block, UI_DIR_DOWN); } void uiItemMenuEnumO_ptr( uiLayout *layout, bContext *C, wmOperatorType *ot, const char *propname, const char *name, int icon) { MenuItemLevel *lvl; uiBut *but; /* Caller must check */ BLI_assert(ot->srna != NULL); if (name == NULL) { name = RNA_struct_ui_name(ot->srna); } if (layout->root->type == UI_LAYOUT_MENU && !icon) icon = ICON_BLANK1; lvl = MEM_callocN(sizeof(MenuItemLevel), "MenuItemLevel"); BLI_strncpy(lvl->opname, ot->idname, sizeof(lvl->opname)); BLI_strncpy(lvl->propname, propname, sizeof(lvl->propname)); lvl->opcontext = layout->root->opcontext; but = ui_item_menu( layout, name, icon, menu_item_enum_opname_menu, NULL, lvl, RNA_struct_ui_description(ot->srna), true); /* add hotkey here, lower UI code can't detect it */ if ((layout->root->block->flag & UI_BLOCK_LOOP) && (ot->prop && ot->invoke)) { char keybuf[128]; if (WM_key_event_operator_string( C, ot->idname, layout->root->opcontext, NULL, false, keybuf, sizeof(keybuf))) { ui_but_add_shortcut(but, keybuf, false); } } } void uiItemMenuEnumO( uiLayout *layout, bContext *C, const char *opname, const char *propname, const char *name, int icon) { wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */ UI_OPERATOR_ERROR_RET(ot, opname, return); if (!ot->srna) { ui_item_disabled(layout, opname); RNA_warning("operator missing srna '%s'", opname); return; } uiItemMenuEnumO_ptr(layout, C, ot, propname, name, icon); } static void menu_item_enum_rna_menu(bContext *UNUSED(C), uiLayout *layout, void *arg) { MenuItemLevel *lvl = (MenuItemLevel *)(((uiBut *)arg)->func_argN); uiLayoutSetOperatorContext(layout, lvl->opcontext); uiItemsEnumR(layout, &lvl->rnapoin, lvl->propname); layout->root->block->flag |= UI_BLOCK_IS_FLIP; } void uiItemMenuEnumR_prop(uiLayout *layout, struct PointerRNA *ptr, PropertyRNA *prop, const char *name, int icon) { MenuItemLevel *lvl; if (!name) name = RNA_property_ui_name(prop); if (layout->root->type == UI_LAYOUT_MENU && !icon) icon = ICON_BLANK1; lvl = MEM_callocN(sizeof(MenuItemLevel), "MenuItemLevel"); lvl->rnapoin = *ptr; BLI_strncpy(lvl->propname, RNA_property_identifier(prop), sizeof(lvl->propname)); lvl->opcontext = layout->root->opcontext; ui_item_menu(layout, name, icon, menu_item_enum_rna_menu, NULL, lvl, RNA_property_description(prop), false); } void uiItemMenuEnumR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *name, int icon) { PropertyRNA *prop; prop = RNA_struct_find_property(ptr, propname); if (!prop) { ui_item_disabled(layout, propname); RNA_warning("property not found: %s.%s", RNA_struct_identifier(ptr->type), propname); return; } uiItemMenuEnumR_prop(layout, ptr, prop, name, icon); } /**************************** Layout Items ***************************/ /* single-row layout */ static void ui_litem_estimate_row(uiLayout *litem) { uiItem *item; int itemw, itemh; bool min_size_flag = true; litem->w = 0; litem->h = 0; for (item = litem->items.first; item; item = item->next) { ui_item_size(item, &itemw, &itemh); min_size_flag = min_size_flag && (item->flag & UI_ITEM_MIN); litem->w += itemw; litem->h = MAX2(itemh, litem->h); if (item->next) litem->w += litem->space; } if (min_size_flag) { litem->item.flag |= UI_ITEM_MIN; } } static int ui_litem_min_width(int itemw) { return MIN2(2 * UI_UNIT_X, itemw); } static void ui_litem_layout_row(uiLayout *litem) { uiItem *item, *last_free_item = NULL; int x, y, w, tot, totw, neww, newtotw, itemw, minw, itemh, offset; int fixedw, freew, fixedx, freex, flag = 0, lastw = 0; float extra_pixel; /* x = litem->x; */ /* UNUSED */ y = litem->y; w = litem->w; totw = 0; tot = 0; for (item = litem->items.first; item; item = item->next) { ui_item_size(item, &itemw, &itemh); totw += itemw; tot++; } if (totw == 0) return; if (w != 0) w -= (tot - 1) * litem->space; fixedw = 0; /* keep clamping items to fixed minimum size until all are done */ do { freew = 0; x = 0; flag = 0; newtotw = totw; extra_pixel = 0.0f; for (item = litem->items.first; item; item = item->next) { if (item->flag & UI_ITEM_FIXED) continue; ui_item_size(item, &itemw, &itemh); minw = ui_litem_min_width(itemw); if (w - lastw > 0) neww = ui_item_fit(itemw, x, totw, w - lastw, !item->next, litem->alignment, &extra_pixel); else neww = 0; /* no space left, all will need clamping to minimum size */ x += neww; bool min_flag = item->flag & UI_ITEM_MIN; /* ignore min flag for rows with right or center alignment */ if (item->type != ITEM_BUTTON && ELEM(((uiLayout *)item)->alignment, UI_LAYOUT_ALIGN_RIGHT, UI_LAYOUT_ALIGN_CENTER) && litem->alignment == UI_LAYOUT_ALIGN_EXPAND && ((uiItem *)litem)->flag & UI_ITEM_MIN) { min_flag = false; } if ((neww < minw || min_flag) && w != 0) { /* fixed size */ item->flag |= UI_ITEM_FIXED; if (item->type != ITEM_BUTTON && item->flag & UI_ITEM_MIN) { minw = itemw; } fixedw += minw; flag = 1; newtotw -= itemw; } else { /* keep free size */ item->flag &= ~UI_ITEM_FIXED; freew += itemw; } } totw = newtotw; lastw = fixedw; } while (flag); freex = 0; fixedx = 0; extra_pixel = 0.0f; x = litem->x; for (item = litem->items.first; item; item = item->next) { ui_item_size(item, &itemw, &itemh); minw = ui_litem_min_width(itemw); if (item->flag & UI_ITEM_FIXED) { /* fixed minimum size items */ if (item->type != ITEM_BUTTON && item->flag & UI_ITEM_MIN) { minw = itemw; } itemw = ui_item_fit(minw, fixedx, fixedw, min_ii(w, fixedw), !item->next, litem->alignment, &extra_pixel); fixedx += itemw; } else { /* free size item */ itemw = ui_item_fit(itemw, freex, freew, w - fixedw, !item->next, litem->alignment, &extra_pixel); freex += itemw; last_free_item = item; } /* align right/center */ offset = 0; if (litem->alignment == UI_LAYOUT_ALIGN_RIGHT) { if (freew + fixedw > 0 && freew + fixedw < w) offset = w - (fixedw + freew); } else if (litem->alignment == UI_LAYOUT_ALIGN_CENTER) { if (freew + fixedw > 0 && freew + fixedw < w) offset = (w - (fixedw + freew)) / 2; } /* position item */ ui_item_position(item, x + offset, y - itemh, itemw, itemh); x += itemw; if (item->next) x += litem->space; } /* add extra pixel */ uiItem *last_item = litem->items.last; extra_pixel = litem->w - (x - litem->x); if (extra_pixel > 0 && litem->alignment == UI_LAYOUT_ALIGN_EXPAND && last_free_item && last_item && last_item->flag & UI_ITEM_FIXED) { ui_item_move(last_free_item, 0, extra_pixel); for (item = last_free_item->next; item; item = item->next) ui_item_move(item, extra_pixel, extra_pixel); } litem->w = x - litem->x; litem->h = litem->y - y; litem->x = x; litem->y = y; } /* single-column layout */ static void ui_litem_estimate_column(uiLayout *litem, bool is_box) { uiItem *item; int itemw, itemh; bool min_size_flag = true; litem->w = 0; litem->h = 0; for (item = litem->items.first; item; item = item->next) { ui_item_size(item, &itemw, &itemh); min_size_flag = min_size_flag && (item->flag & UI_ITEM_MIN); litem->w = MAX2(litem->w, itemw); litem->h += itemh; if (item->next && (!is_box || item != litem->items.first)) litem->h += litem->space; } if (min_size_flag) { litem->item.flag |= UI_ITEM_MIN; } } static void ui_litem_layout_column(uiLayout *litem, bool is_box) { uiItem *item; int itemh, x, y; x = litem->x; y = litem->y; for (item = litem->items.first; item; item = item->next) { ui_item_size(item, NULL, &itemh); y -= itemh; ui_item_position(item, x, y, litem->w, itemh); if (item->next && (!is_box || item != litem->items.first)) y -= litem->space; if (is_box) { item->flag |= UI_ITEM_BOX_ITEM; } } litem->h = litem->y - y; litem->x = x; litem->y = y; } /* calculates the angle of a specified button in a radial menu, * stores a float vector in unit circle */ static RadialDirection ui_get_radialbut_vec(float vec[2], short itemnum) { RadialDirection dir; if (itemnum >= PIE_MAX_ITEMS) { itemnum %= PIE_MAX_ITEMS; printf("Warning: Pie menus with more than %i items are currently unsupported\n", PIE_MAX_ITEMS); } dir = ui_radial_dir_order[itemnum]; ui_but_pie_dir(dir, vec); return dir; } static bool ui_item_is_radial_displayable(uiItem *item) { if ((item->type == ITEM_BUTTON) && (((uiButtonItem *)item)->but->type == UI_BTYPE_LABEL)) return false; return true; } static bool ui_item_is_radial_drawable(uiButtonItem *bitem) { if (ELEM(bitem->but->type, UI_BTYPE_SEPR, UI_BTYPE_SEPR_LINE, UI_BTYPE_SEPR_SPACER)) return false; return true; } static void ui_litem_layout_radial(uiLayout *litem) { uiItem *item; int itemh, itemw, x, y; int itemnum = 0; int totitems = 0; /* For the radial layout we will use Matt Ebb's design * for radiation, see http://mattebb.com/weblog/radiation/ * also the old code at http://developer.blender.org/T5103 */ int pie_radius = U.pie_menu_radius * UI_DPI_FAC; x = litem->x; y = litem->y; int minx = x, miny = y, maxx = x, maxy = y; /* first count total items */ for (item = litem->items.first; item; item = item->next) totitems++; if (totitems < 5) litem->root->block->pie_data.flags |= UI_PIE_DEGREES_RANGE_LARGE; for (item = litem->items.first; item; item = item->next) { /* not all button types are drawn in a radial menu, do filtering here */ if (ui_item_is_radial_displayable(item)) { RadialDirection dir; float vec[2]; float factor[2]; dir = ui_get_radialbut_vec(vec, itemnum); factor[0] = (vec[0] > 0.01f) ? 0.0f : ((vec[0] < -0.01f) ? -1.0f : -0.5f); factor[1] = (vec[1] > 0.99f) ? 0.0f : ((vec[1] < -0.99f) ? -1.0f : -0.5f); itemnum++; if (item->type == ITEM_BUTTON) { uiButtonItem *bitem = (uiButtonItem *) item; bitem->but->pie_dir = dir; /* scale the buttons */ bitem->but->rect.ymax *= 1.5f; /* add a little bit more here to include number */ bitem->but->rect.xmax += 1.5f * UI_UNIT_X; /* enable drawing as pie item if supported by widget */ if (ui_item_is_radial_drawable(bitem)) { bitem->but->dt = UI_EMBOSS_RADIAL; bitem->but->drawflag |= UI_BUT_ICON_LEFT; } } ui_item_size(item, &itemw, &itemh); ui_item_position(item, x + vec[0] * pie_radius + factor[0] * itemw, y + vec[1] * pie_radius + factor[1] * itemh, itemw, itemh); minx = min_ii(minx, x + vec[0] * pie_radius - itemw / 2); maxx = max_ii(maxx, x + vec[0] * pie_radius + itemw / 2); miny = min_ii(miny, y + vec[1] * pie_radius - itemh / 2); maxy = max_ii(maxy, y + vec[1] * pie_radius + itemh / 2); } } litem->x = minx; litem->y = miny; litem->w = maxx - minx; litem->h = maxy - miny; } /* root layout */ static void ui_litem_estimate_root(uiLayout *UNUSED(litem)) { /* nothing to do */ } static void ui_litem_layout_root_radial(uiLayout *litem) { /* first item is pie menu title, align on center of menu */ uiItem *item = litem->items.first; if (item->type == ITEM_BUTTON) { int itemh, itemw, x, y; x = litem->x; y = litem->y; ui_item_size(item, &itemw, &itemh); ui_item_position(item, x - itemw / 2, y + U.pixelsize * (U.pie_menu_threshold + 9.0f), itemw, itemh); } } static void ui_litem_layout_root(uiLayout *litem) { if (litem->root->type == UI_LAYOUT_HEADER) ui_litem_layout_row(litem); else if (litem->root->type == UI_LAYOUT_PIEMENU) ui_litem_layout_root_radial(litem); else ui_litem_layout_column(litem, false); } /* box layout */ static void ui_litem_estimate_box(uiLayout *litem) { uiStyle *style = litem->root->style; ui_litem_estimate_column(litem, true); litem->w += 2 * style->boxspace; litem->h += 2 * style->boxspace; } static void ui_litem_layout_box(uiLayout *litem) { uiLayoutItemBx *box = (uiLayoutItemBx *)litem; uiStyle *style = litem->root->style; uiBut *but; int w, h; w = litem->w; h = litem->h; litem->x += style->boxspace; litem->y -= style->boxspace; if (w != 0) litem->w -= 2 * style->boxspace; if (h != 0) litem->h -= 2 * style->boxspace; ui_litem_layout_column(litem, true); litem->x -= style->boxspace; litem->y -= style->boxspace; if (w != 0) litem->w += 2 * style->boxspace; if (h != 0) litem->h += 2 * style->boxspace; /* roundbox around the sublayout */ but = box->roundbox; but->rect.xmin = litem->x; but->rect.ymin = litem->y; but->rect.xmax = litem->x + litem->w; but->rect.ymax = litem->y + litem->h; } /* multi-column layout, automatically flowing to the next */ static void ui_litem_estimate_column_flow(uiLayout *litem) { uiStyle *style = litem->root->style; uiLayoutItemFlow *flow = (uiLayoutItemFlow *)litem; uiItem *item; int col, x, y, emh, emy, miny, itemw, itemh, maxw = 0; int toth, totitem; /* compute max needed width and total height */ toth = 0; totitem = 0; for (item = litem->items.first; item; item = item->next) { ui_item_size(item, &itemw, &itemh); maxw = MAX2(maxw, itemw); toth += itemh; totitem++; } if (flow->number <= 0) { /* auto compute number of columns, not very good */ if (maxw == 0) { flow->totcol = 1; return; } flow->totcol = max_ii(litem->root->emw / maxw, 1); flow->totcol = min_ii(flow->totcol, totitem); } else flow->totcol = flow->number; /* compute sizes */ x = 0; y = 0; emy = 0; miny = 0; maxw = 0; emh = toth / flow->totcol; /* create column per column */ col = 0; for (item = litem->items.first; item; item = item->next) { ui_item_size(item, &itemw, &itemh); y -= itemh + style->buttonspacey; miny = min_ii(miny, y); emy -= itemh; maxw = max_ii(itemw, maxw); /* decide to go to next one */ if (col < flow->totcol - 1 && emy <= -emh) { x += maxw + litem->space; maxw = 0; y = 0; emy = 0; /* need to reset height again for next column */ col++; } } litem->w = x; litem->h = litem->y - miny; } static void ui_litem_layout_column_flow(uiLayout *litem) { uiStyle *style = litem->root->style; uiLayoutItemFlow *flow = (uiLayoutItemFlow *)litem; uiItem *item; int col, x, y, w, emh, emy, miny, itemw, itemh; int toth, totitem; /* compute max needed width and total height */ toth = 0; totitem = 0; for (item = litem->items.first; item; item = item->next) { ui_item_size(item, &itemw, &itemh); toth += itemh; totitem++; } /* compute sizes */ x = litem->x; y = litem->y; emy = 0; miny = 0; w = litem->w - (flow->totcol - 1) * style->columnspace; emh = toth / flow->totcol; /* create column per column */ col = 0; w = (litem->w - (flow->totcol - 1) * style->columnspace) / flow->totcol; for (item = litem->items.first; item; item = item->next) { ui_item_size(item, &itemw, &itemh); itemw = (litem->alignment == UI_LAYOUT_ALIGN_EXPAND) ? w : min_ii(w, itemw); y -= itemh; emy -= itemh; ui_item_position(item, x, y, itemw, itemh); y -= style->buttonspacey; miny = min_ii(miny, y); /* decide to go to next one */ if (col < flow->totcol - 1 && emy <= -emh) { x += w + style->columnspace; y = litem->y; emy = 0; /* need to reset height again for next column */ col++; /* (< remaining width > - < space between remaining columns >) / */ w = ((litem->w - (x - litem->x)) - (flow->totcol - col - 1) * style->columnspace) / (flow->totcol - col); } } litem->h = litem->y - miny; litem->x = x; litem->y = miny; } /* multi-column and multi-row layout. */ typedef struct UILayoutGridFlowInput { /* General layout controll settings. */ const bool row_major : 1; /* Fill rows before columns */ const bool even_columns : 1; /* All columns will have same width. */ const bool even_rows : 1; /* All rows will have same height. */ const int space_x; /* Space between columns. */ const int space_y; /* Space between rows. */ /* Real data about current position and size of this layout item (either estimated, or final values). */ const int litem_w; /* Layout item width. */ const int litem_x; /* Layout item X position. */ const int litem_y; /* Layout item Y position. */ /* Actual number of columns and rows to generate (computed from first pass usually). */ const int tot_columns; /* Number of columns. */ const int tot_rows; /* Number of rows. */ } UILayoutGridFlowInput; typedef struct UILayoutGridFlowOutput { int *tot_items; /* Total number of items in this grid layout. */ /* Width / X pos data. */ float *global_avg_w; /* Computed average width of the columns. */ int *cos_x_array; /* Computed X coordinate of each column. */ int *widths_array; /* Computed width of each column. */ int *tot_w; /* Computed total width. */ /* Height / Y pos data. */ int *global_max_h; /* Computed height of the tallest item in the grid. */ int *cos_y_array; /* Computed Y coordinate of each column. */ int *heights_array; /* Computed height of each column. */ int *tot_h; /* Computed total height. */ } UILayoutGridFlowOutput; static void ui_litem_grid_flow_compute( ListBase *items, UILayoutGridFlowInput *parameters, UILayoutGridFlowOutput *results) { uiItem *item; int i; float tot_w = 0.0f, tot_h = 0.0f; float global_avg_w = 0.0f, global_totweight_w = 0.0f; int global_max_h = 0; float *avg_w = NULL, *totweight_w = NULL; int *max_h = NULL; BLI_assert(parameters->tot_columns != 0 || (results->cos_x_array == NULL && results->widths_array == NULL && results->tot_w == NULL)); BLI_assert(parameters->tot_rows != 0 || (results->cos_y_array == NULL && results->heights_array == NULL && results->tot_h == NULL)); if (results->tot_items) { *results->tot_items = 0; } if (items->first == NULL) { if (results->global_avg_w) { *results->global_avg_w = 0.0f; } if (results->global_max_h) { *results->global_max_h = 0; } return; } if (parameters->tot_columns != 0) { avg_w = BLI_array_alloca(avg_w, parameters->tot_columns); totweight_w = BLI_array_alloca(totweight_w, parameters->tot_columns); memset(avg_w, 0, sizeof(*avg_w) * parameters->tot_columns); memset(totweight_w, 0, sizeof(*totweight_w) * parameters->tot_columns); } if (parameters->tot_rows != 0) { max_h = BLI_array_alloca(max_h, parameters->tot_rows); memset(max_h, 0, sizeof(*max_h) * parameters->tot_rows); } for (i = 0, item = items->first; item; item = item->next, i++) { int item_w, item_h; ui_item_size(item, &item_w, &item_h); global_avg_w += (float)(item_w * item_w); global_totweight_w += (float)item_w; global_max_h = max_ii(global_max_h, item_h); if (parameters->tot_rows != 0 && parameters->tot_columns != 0) { const int index_col = parameters->row_major ? i % parameters->tot_columns : i / parameters->tot_rows; const int index_row = parameters->row_major ? i / parameters->tot_columns : i % parameters->tot_rows; avg_w[index_col] += (float)(item_w * item_w); totweight_w[index_col] += (float)item_w; max_h[index_row] = max_ii(max_h[index_row], item_h); } if (results->tot_items) { (*results->tot_items)++; } } /* Finalize computing of column average sizes */ global_avg_w /= global_totweight_w; if (parameters->tot_columns != 0) { for (i = 0; i < parameters->tot_columns; i++) { avg_w[i] /= totweight_w[i]; tot_w += avg_w[i]; } if (parameters->even_columns) { tot_w = ceilf(global_avg_w) * parameters->tot_columns; } } /* Finalize computing of rows max sizes */ if (parameters->tot_rows != 0) { for (i = 0; i < parameters->tot_rows; i++) { tot_h += max_h[i]; } if (parameters->even_rows) { tot_h = global_max_h * parameters->tot_columns; } } /* Compute positions and sizes of all cells. */ if (results->cos_x_array != NULL && results->widths_array != NULL) { /* We enlarge/narrow columns evenly to match available width. */ const float wfac = (float)(parameters->litem_w - (parameters->tot_columns - 1) * parameters->space_x) / tot_w; for (int col = 0; col < parameters->tot_columns; col++) { results->cos_x_array[col] = ( col ? results->cos_x_array[col - 1] + results->widths_array[col - 1] + parameters->space_x : parameters->litem_x ); if (parameters->even_columns) { /* (< remaining width > - < space between remaining columns >) / < remaining columns > */ results->widths_array[col] = ( ((parameters->litem_w - (results->cos_x_array[col] - parameters->litem_x)) - (parameters->tot_columns - col - 1) * parameters->space_x) / (parameters->tot_columns - col)); } else if (col == parameters->tot_columns - 1) { /* Last column copes width rounding errors... */ results->widths_array[col] = parameters->litem_w - (results->cos_x_array[col] - parameters->litem_x); } else { results->widths_array[col] = (int)(avg_w[col] * wfac); } } } if (results->cos_y_array != NULL && results->heights_array != NULL) { for (int row = 0; row < parameters->tot_rows; row++) { if (parameters->even_rows) { results->heights_array[row] = global_max_h; } else { results->heights_array[row] = max_h[row]; } results->cos_y_array[row] = ( row ? results->cos_y_array[row - 1] - parameters->space_y - results->heights_array[row] : parameters->litem_y - results->heights_array[row]); } } if (results->global_avg_w) { *results->global_avg_w = global_avg_w; } if (results->global_max_h) { *results->global_max_h = global_max_h; } if (results->tot_w) { *results->tot_w = (int)tot_w + parameters->space_x * (parameters->tot_columns - 1); } if (results->tot_h) { *results->tot_h = tot_h + parameters->space_y * (parameters->tot_rows - 1); } } static void ui_litem_estimate_grid_flow(uiLayout *litem) { uiStyle *style = litem->root->style; uiLayoutItemGridFlow *gflow = (uiLayoutItemGridFlow *)litem; const int space_x = style->columnspace; const int space_y = style->buttonspacey; /* Estimate average needed width and height per item. */ { float avg_w; int max_h; ui_litem_grid_flow_compute( &litem->items, &((UILayoutGridFlowInput) { .row_major = gflow->row_major, .even_columns = gflow->even_columns, .even_rows = gflow->even_rows, .litem_w = litem->w, .litem_x = litem->x, .litem_y = litem->y, .space_x = space_x, .space_y = space_y, }), &((UILayoutGridFlowOutput) { .tot_items = &gflow->tot_items, .global_avg_w = &avg_w, .global_max_h = &max_h, })); if (gflow->tot_items == 0) { litem->w = litem->h = 0; gflow->tot_columns = gflow->tot_rows = 0; return; } /* Even in varying column width case, we fix our columns number from weighted average width of items, * a proper solving of required width would be too costly, and this should give reasonably good results * in all resonable cases... */ if (gflow->columns_len > 0) { gflow->tot_columns = gflow->columns_len; } else { if (avg_w == 0.0f) { gflow->tot_columns = 1; } else { gflow->tot_columns = min_ii(max_ii((int)(litem->w / avg_w), 1), gflow->tot_items); } } gflow->tot_rows = (int)ceilf((float)gflow->tot_items / gflow->tot_columns); /* Try to tweak number of columns and rows to get better filling of last column or row, * and apply 'modulo' value to number of columns or rows. * Note that modulo does not prevent ending with fewer columns/rows than modulo, if mandatory * to avoid empty column/row. */ { const int modulo = (gflow->columns_len < -1) ? -gflow->columns_len : 0; const int step = modulo ? modulo : 1; if (gflow->row_major) { /* Adjust number of columns to be mutiple of given modulo. */ if (modulo && gflow->tot_columns % modulo != 0 && gflow->tot_columns > modulo) { gflow->tot_columns = gflow->tot_columns - (gflow->tot_columns % modulo); } /* Find smallest number of columns conserving computed optimal number of rows. */ for (gflow->tot_rows = (int)ceilf((float)gflow->tot_items / gflow->tot_columns); (gflow->tot_columns - step) > 0 && (int)ceilf((float)gflow->tot_items / (gflow->tot_columns - step)) <= gflow->tot_rows; gflow->tot_columns -= step); } else { /* Adjust number of rows to be mutiple of given modulo. */ if (modulo && gflow->tot_rows % modulo != 0) { gflow->tot_rows = min_ii(gflow->tot_rows + modulo - (gflow->tot_rows % modulo), gflow->tot_items); } /* Find smallest number of rows conserving computed optimal number of columns. */ for (gflow->tot_columns = (int)ceilf((float)gflow->tot_items / gflow->tot_rows); (gflow->tot_rows - step) > 0 && (int)ceilf((float)gflow->tot_items / (gflow->tot_rows - step)) <= gflow->tot_columns; gflow->tot_rows -= step); } } /* Set evenly-spaced axes size (quick optimization in case we have even columns and rows). */ if (gflow->even_columns && gflow->even_rows) { litem->w = (int)(gflow->tot_columns * avg_w) + space_x * (gflow->tot_columns - 1); litem->h = (int)(gflow->tot_rows * max_h) + space_y * (gflow->tot_rows - 1); return; } } /* Now that we have our final number of columns and rows, * we can compute actual needed space for non-evenly sized axes. */ { int tot_w, tot_h; ui_litem_grid_flow_compute( &litem->items, &((UILayoutGridFlowInput) { .row_major = gflow->row_major, .even_columns = gflow->even_columns, .even_rows = gflow->even_rows, .litem_w = litem->w, .litem_x = litem->x, .litem_y = litem->y, .space_x = space_x, .space_y = space_y, .tot_columns = gflow->tot_columns, .tot_rows = gflow->tot_rows, }), &((UILayoutGridFlowOutput) { .tot_w = &tot_w, .tot_h = &tot_h, })); litem->w = tot_w; litem->h = tot_h; } } static void ui_litem_layout_grid_flow(uiLayout *litem) { int i; uiStyle *style = litem->root->style; uiLayoutItemGridFlow *gflow = (uiLayoutItemGridFlow *)litem; uiItem *item; if (gflow->tot_items == 0) { litem->w = litem->h = 0; return; } BLI_assert(gflow->tot_columns > 0); BLI_assert(gflow->tot_rows > 0); const int space_x = style->columnspace; const int space_y = style->buttonspacey; int *widths = BLI_array_alloca(widths, gflow->tot_columns); int *heights = BLI_array_alloca(heights, gflow->tot_rows); int *cos_x = BLI_array_alloca(cos_x, gflow->tot_columns); int *cos_y = BLI_array_alloca(cos_y, gflow->tot_rows); /* This time we directly compute coordinates and sizes of all cells. */ ui_litem_grid_flow_compute( &litem->items, &((UILayoutGridFlowInput) { .row_major = gflow->row_major, .even_columns = gflow->even_columns, .even_rows = gflow->even_rows, .litem_w = litem->w, .litem_x = litem->x, .litem_y = litem->y, .space_x = space_x, .space_y = space_y, .tot_columns = gflow->tot_columns, .tot_rows = gflow->tot_rows, }), &((UILayoutGridFlowOutput) { .cos_x_array = cos_x, .cos_y_array = cos_y, .widths_array = widths, .heights_array = heights, })); for (item = litem->items.first, i = 0; item; item = item->next, i++) { const int col = gflow->row_major ? i % gflow->tot_columns : i / gflow->tot_rows; const int row = gflow->row_major ? i / gflow->tot_columns : i % gflow->tot_rows; int item_w, item_h; ui_item_size(item, &item_w, &item_h); const int w = widths[col]; const int h = heights[row]; item_w = (litem->alignment == UI_LAYOUT_ALIGN_EXPAND) ? w : min_ii(w, item_w); item_h = (litem->alignment == UI_LAYOUT_ALIGN_EXPAND) ? h : min_ii(h, item_h); ui_item_position(item, cos_x[col], cos_y[row], item_w, item_h); } litem->h = litem->y - cos_y[gflow->tot_rows - 1]; litem->x = (cos_x[gflow->tot_columns - 1] - litem->x) + widths[gflow->tot_columns - 1]; litem->y = litem->y - litem->h; } /* free layout */ static void ui_litem_estimate_absolute(uiLayout *litem) { uiItem *item; int itemx, itemy, itemw, itemh, minx, miny; minx = 1e6; miny = 1e6; litem->w = 0; litem->h = 0; for (item = litem->items.first; item; item = item->next) { ui_item_offset(item, &itemx, &itemy); ui_item_size(item, &itemw, &itemh); minx = min_ii(minx, itemx); miny = min_ii(miny, itemy); litem->w = MAX2(litem->w, itemx + itemw); litem->h = MAX2(litem->h, itemy + itemh); } litem->w -= minx; litem->h -= miny; } static void ui_litem_layout_absolute(uiLayout *litem) { uiItem *item; float scalex = 1.0f, scaley = 1.0f; int x, y, newx, newy, itemx, itemy, itemh, itemw, minx, miny, totw, toth; minx = 1e6; miny = 1e6; totw = 0; toth = 0; for (item = litem->items.first; item; item = item->next) { ui_item_offset(item, &itemx, &itemy); ui_item_size(item, &itemw, &itemh); minx = min_ii(minx, itemx); miny = min_ii(miny, itemy); totw = max_ii(totw, itemx + itemw); toth = max_ii(toth, itemy + itemh); } totw -= minx; toth -= miny; if (litem->w && totw > 0) scalex = (float)litem->w / (float)totw; if (litem->h && toth > 0) scaley = (float)litem->h / (float)toth; x = litem->x; y = litem->y - scaley * toth; for (item = litem->items.first; item; item = item->next) { ui_item_offset(item, &itemx, &itemy); ui_item_size(item, &itemw, &itemh); if (scalex != 1.0f) { newx = (itemx - minx) * scalex; itemw = (itemx - minx + itemw) * scalex - newx; itemx = minx + newx; } if (scaley != 1.0f) { newy = (itemy - miny) * scaley; itemh = (itemy - miny + itemh) * scaley - newy; itemy = miny + newy; } ui_item_position(item, x + itemx - minx, y + itemy - miny, itemw, itemh); } litem->w = scalex * totw; litem->h = litem->y - y; litem->x = x + litem->w; litem->y = y; } /* split layout */ static void ui_litem_estimate_split(uiLayout *litem) { ui_litem_estimate_row(litem); litem->item.flag &= ~UI_ITEM_MIN; } static void ui_litem_layout_split(uiLayout *litem) { uiLayoutItemSplit *split = (uiLayoutItemSplit *)litem; uiItem *item; float percentage, extra_pixel = 0.0f; const int tot = BLI_listbase_count(&litem->items); int itemh, x, y, w, colw = 0; if (tot == 0) return; x = litem->x; y = litem->y; percentage = (split->percentage == 0.0f) ? 1.0f / (float)tot : split->percentage; w = (litem->w - (tot - 1) * litem->space); colw = w * percentage; colw = MAX2(colw, 0); for (item = litem->items.first; item; item = item->next) { ui_item_size(item, NULL, &itemh); ui_item_position(item, x, y - itemh, colw, itemh); x += colw; if (item->next) { const float width = extra_pixel + (w - (int)(w * percentage)) / ((float)tot - 1); extra_pixel = width - (int)width; colw = (int)width; colw = MAX2(colw, 0); x += litem->space; } } litem->w = x - litem->x; litem->h = litem->y - y; litem->x = x; litem->y = y; } /* overlap layout */ static void ui_litem_estimate_overlap(uiLayout *litem) { uiItem *item; int itemw, itemh; litem->w = 0; litem->h = 0; for (item = litem->items.first; item; item = item->next) { ui_item_size(item, &itemw, &itemh); litem->w = MAX2(itemw, litem->w); litem->h = MAX2(itemh, litem->h); } } static void ui_litem_layout_overlap(uiLayout *litem) { uiItem *item; int itemw, itemh, x, y; x = litem->x; y = litem->y; for (item = litem->items.first; item; item = item->next) { ui_item_size(item, &itemw, &itemh); ui_item_position(item, x, y - itemh, litem->w, itemh); litem->h = MAX2(litem->h, itemh); } litem->x = x; litem->y = y - litem->h; } static void ui_litem_init_from_parent(uiLayout *litem, uiLayout *layout, int align) { litem->root = layout->root; litem->align = align; /* Children of gridflow layout shall never have "ideal big size" returned as estimated size. */ litem->variable_size = layout->variable_size || layout->item.type == ITEM_LAYOUT_GRID_FLOW; litem->active = true; litem->enabled = true; litem->context = layout->context; litem->redalert = layout->redalert; litem->w = layout->w; litem->emboss = layout->emboss; litem->item.flag = (layout->item.flag & (UI_ITEM_PROP_SEP | UI_ITEM_PROP_DECORATE)); BLI_addtail(&layout->items, litem); } /* layout create functions */ uiLayout *uiLayoutRow(uiLayout *layout, bool align) { uiLayout *litem; litem = MEM_callocN(sizeof(uiLayout), "uiLayoutRow"); ui_litem_init_from_parent(litem, layout, align); litem->item.type = ITEM_LAYOUT_ROW; litem->space = (align) ? 0 : layout->root->style->buttonspacex; UI_block_layout_set_current(layout->root->block, litem); return litem; } uiLayout *uiLayoutColumn(uiLayout *layout, bool align) { uiLayout *litem; litem = MEM_callocN(sizeof(uiLayout), "uiLayoutColumn"); ui_litem_init_from_parent(litem, layout, align); litem->item.type = ITEM_LAYOUT_COLUMN; litem->space = (align) ? 0 : layout->root->style->buttonspacey; UI_block_layout_set_current(layout->root->block, litem); return litem; } uiLayout *uiLayoutColumnFlow(uiLayout *layout, int number, bool align) { uiLayoutItemFlow *flow; flow = MEM_callocN(sizeof(uiLayoutItemFlow), "uiLayoutItemFlow"); ui_litem_init_from_parent(&flow->litem, layout, align); flow->litem.item.type = ITEM_LAYOUT_COLUMN_FLOW; flow->litem.space = (flow->litem.align) ? 0 : layout->root->style->columnspace; flow->number = number; UI_block_layout_set_current(layout->root->block, &flow->litem); return &flow->litem; } uiLayout *uiLayoutGridFlow( uiLayout *layout, bool row_major, int columns_len, bool even_columns, bool even_rows, bool align) { uiLayoutItemGridFlow *flow; flow = MEM_callocN(sizeof(uiLayoutItemGridFlow), __func__); flow->litem.item.type = ITEM_LAYOUT_GRID_FLOW; ui_litem_init_from_parent(&flow->litem, layout, align); flow->litem.space = (flow->litem.align) ? 0 : layout->root->style->columnspace; flow->row_major = row_major; flow->columns_len = columns_len; flow->even_columns = even_columns; flow->even_rows = even_rows; UI_block_layout_set_current(layout->root->block, &flow->litem); return &flow->litem; } static uiLayoutItemBx *ui_layout_box(uiLayout *layout, int type) { uiLayoutItemBx *box; box = MEM_callocN(sizeof(uiLayoutItemBx), "uiLayoutItemBx"); ui_litem_init_from_parent(&box->litem, layout, false); box->litem.item.type = ITEM_LAYOUT_BOX; box->litem.space = layout->root->style->columnspace; UI_block_layout_set_current(layout->root->block, &box->litem); box->roundbox = uiDefBut(layout->root->block, type, 0, "", 0, 0, 0, 0, NULL, 0.0, 0.0, 0, 0, ""); return box; } uiLayout *uiLayoutRadial(uiLayout *layout) { uiLayout *litem; uiItem *item; /* radial layouts are only valid for radial menus */ if (layout->root->type != UI_LAYOUT_PIEMENU) return ui_item_local_sublayout(layout, layout, 0); /* only one radial wheel per root layout is allowed, so check and return that, if it exists */ for (item = layout->root->layout->items.first; item; item = item->next) { litem = (uiLayout *)item; if (litem->item.type == ITEM_LAYOUT_RADIAL) { UI_block_layout_set_current(layout->root->block, litem); return litem; } } litem = MEM_callocN(sizeof(uiLayout), "uiLayoutRadial"); ui_litem_init_from_parent(litem, layout, false); litem->item.type = ITEM_LAYOUT_RADIAL; UI_block_layout_set_current(layout->root->block, litem); return litem; } uiLayout *uiLayoutBox(uiLayout *layout) { return (uiLayout *)ui_layout_box(layout, UI_BTYPE_ROUNDBOX); } /** * Check all buttons defined in this layout, and set any button flagged as UI_BUT_LIST_ITEM as active/selected. * Needed to handle correctly text colors of active (selected) list item. */ void ui_layout_list_set_labels_active(uiLayout *layout) { uiButtonItem *bitem; for (bitem = layout->items.first; bitem; bitem = bitem->item.next) { if (bitem->item.type != ITEM_BUTTON) { ui_layout_list_set_labels_active((uiLayout *)(&bitem->item)); } else if (bitem->but->flag & UI_BUT_LIST_ITEM) { UI_but_flag_enable(bitem->but, UI_SELECT); } } } uiLayout *uiLayoutListBox( uiLayout *layout, uiList *ui_list, PointerRNA *ptr, PropertyRNA *prop, PointerRNA *actptr, PropertyRNA *actprop) { uiLayoutItemBx *box = ui_layout_box(layout, UI_BTYPE_LISTBOX); uiBut *but = box->roundbox; but->custom_data = ui_list; but->rnasearchpoin = *ptr; but->rnasearchprop = prop; but->rnapoin = *actptr; but->rnaprop = actprop; /* only for the undo string */ if (but->flag & UI_BUT_UNDO) { but->tip = RNA_property_description(actprop); } return (uiLayout *)box; } uiLayout *uiLayoutAbsolute(uiLayout *layout, bool align) { uiLayout *litem; litem = MEM_callocN(sizeof(uiLayout), "uiLayoutAbsolute"); ui_litem_init_from_parent(litem, layout, align); litem->item.type = ITEM_LAYOUT_ABSOLUTE; UI_block_layout_set_current(layout->root->block, litem); return litem; } uiBlock *uiLayoutAbsoluteBlock(uiLayout *layout) { uiBlock *block; block = uiLayoutGetBlock(layout); uiLayoutAbsolute(layout, false); return block; } uiLayout *uiLayoutOverlap(uiLayout *layout) { uiLayout *litem; litem = MEM_callocN(sizeof(uiLayout), "uiLayoutOverlap"); ui_litem_init_from_parent(litem, layout, false); litem->item.type = ITEM_LAYOUT_OVERLAP; UI_block_layout_set_current(layout->root->block, litem); return litem; } uiLayout *uiLayoutSplit(uiLayout *layout, float percentage, bool align) { uiLayoutItemSplit *split; split = MEM_callocN(sizeof(uiLayoutItemSplit), "uiLayoutItemSplit"); ui_litem_init_from_parent(&split->litem, layout, align); split->litem.item.type = ITEM_LAYOUT_SPLIT; split->litem.space = layout->root->style->columnspace; split->percentage = percentage; UI_block_layout_set_current(layout->root->block, &split->litem); return &split->litem; } void uiLayoutSetActive(uiLayout *layout, bool active) { layout->active = active; } void uiLayoutSetEnabled(uiLayout *layout, bool enabled) { layout->enabled = enabled; } void uiLayoutSetRedAlert(uiLayout *layout, bool redalert) { layout->redalert = redalert; } void uiLayoutSetKeepAspect(uiLayout *layout, bool keepaspect) { layout->keepaspect = keepaspect; } void uiLayoutSetAlignment(uiLayout *layout, char alignment) { layout->alignment = alignment; } void uiLayoutSetScaleX(uiLayout *layout, float scale) { layout->scale[0] = scale; } void uiLayoutSetScaleY(uiLayout *layout, float scale) { layout->scale[1] = scale; } void uiLayoutSetEmboss(uiLayout *layout, char emboss) { layout->emboss = emboss; } bool uiLayoutGetPropSep(uiLayout *layout) { return (layout->item.flag & UI_ITEM_PROP_SEP) != 0; } void uiLayoutSetPropSep(uiLayout *layout, bool is_sep) { SET_FLAG_FROM_TEST(layout->item.flag, is_sep, UI_ITEM_PROP_SEP); } bool uiLayoutGetPropDecorate(uiLayout *layout) { return (layout->item.flag & UI_ITEM_PROP_DECORATE) != 0; } void uiLayoutSetPropDecorate(uiLayout *layout, bool is_sep) { SET_FLAG_FROM_TEST(layout->item.flag, is_sep, UI_ITEM_PROP_DECORATE); } bool uiLayoutGetActive(uiLayout *layout) { return layout->active; } bool uiLayoutGetEnabled(uiLayout *layout) { return layout->enabled; } bool uiLayoutGetRedAlert(uiLayout *layout) { return layout->redalert; } bool uiLayoutGetKeepAspect(uiLayout *layout) { return layout->keepaspect; } int uiLayoutGetAlignment(uiLayout *layout) { return layout->alignment; } int uiLayoutGetWidth(uiLayout *layout) { return layout->w; } float uiLayoutGetScaleX(uiLayout *layout) { return layout->scale[0]; } float uiLayoutGetScaleY(uiLayout *layout) { return layout->scale[1]; } int uiLayoutGetEmboss(uiLayout *layout) { if (layout->emboss == UI_EMBOSS_UNDEFINED) { return layout->root->block->dt; } else { return layout->emboss; } } /********************** Layout *******************/ static void ui_item_scale(uiLayout *litem, const float scale[2]) { uiItem *item; int x, y, w, h; for (item = litem->items.last; item; item = item->prev) { if (item->type != ITEM_BUTTON) { uiLayout *subitem = (uiLayout *)item; ui_item_scale(subitem, scale); } ui_item_size(item, &w, &h); ui_item_offset(item, &x, &y); if (scale[0] != 0.0f) { x *= scale[0]; w *= scale[0]; } if (scale[1] != 0.0f) { y *= scale[1]; h *= scale[1]; } ui_item_position(item, x, y, w, h); } } static void ui_item_estimate(uiItem *item) { uiItem *subitem; if (item->type != ITEM_BUTTON) { uiLayout *litem = (uiLayout *)item; for (subitem = litem->items.first; subitem; subitem = subitem->next) ui_item_estimate(subitem); if (BLI_listbase_is_empty(&litem->items)) { litem->w = 0; litem->h = 0; return; } if (litem->scale[0] != 0.0f || litem->scale[1] != 0.0f) ui_item_scale(litem, litem->scale); switch (litem->item.type) { case ITEM_LAYOUT_COLUMN: ui_litem_estimate_column(litem, false); break; case ITEM_LAYOUT_COLUMN_FLOW: ui_litem_estimate_column_flow(litem); break; case ITEM_LAYOUT_GRID_FLOW: ui_litem_estimate_grid_flow(litem); break; case ITEM_LAYOUT_ROW: ui_litem_estimate_row(litem); break; case ITEM_LAYOUT_BOX: ui_litem_estimate_box(litem); break; case ITEM_LAYOUT_ROOT: ui_litem_estimate_root(litem); break; case ITEM_LAYOUT_ABSOLUTE: ui_litem_estimate_absolute(litem); break; case ITEM_LAYOUT_SPLIT: ui_litem_estimate_split(litem); break; case ITEM_LAYOUT_OVERLAP: ui_litem_estimate_overlap(litem); break; default: break; } } } static void ui_item_align(uiLayout *litem, short nr) { uiItem *item; uiButtonItem *bitem; uiLayoutItemBx *box; for (item = litem->items.last; item; item = item->prev) { if (item->type == ITEM_BUTTON) { bitem = (uiButtonItem *)item; #ifndef USE_UIBUT_SPATIAL_ALIGN if (ui_but_can_align(bitem->but)) #endif { if (!bitem->but->alignnr) { bitem->but->alignnr = nr; } } } else if (item->type == ITEM_LAYOUT_ABSOLUTE) { /* pass */ } else if (item->type == ITEM_LAYOUT_OVERLAP) { /* pass */ } else if (item->type == ITEM_LAYOUT_BOX) { box = (uiLayoutItemBx *)item; if (!box->roundbox->alignnr) { box->roundbox->alignnr = nr; } } else if (((uiLayout *)item)->align) { ui_item_align((uiLayout *)item, nr); } } } static void ui_item_flag(uiLayout *litem, int flag) { uiItem *item; uiButtonItem *bitem; for (item = litem->items.last; item; item = item->prev) { if (item->type == ITEM_BUTTON) { bitem = (uiButtonItem *)item; bitem->but->flag |= flag; } else ui_item_flag((uiLayout *)item, flag); } } static void ui_item_layout(uiItem *item) { uiItem *subitem; if (item->type != ITEM_BUTTON) { uiLayout *litem = (uiLayout *)item; if (BLI_listbase_is_empty(&litem->items)) return; if (litem->align) ui_item_align(litem, ++litem->root->block->alignnr); if (!litem->active) ui_item_flag(litem, UI_BUT_INACTIVE); if (!litem->enabled) ui_item_flag(litem, UI_BUT_DISABLED); switch (litem->item.type) { case ITEM_LAYOUT_COLUMN: ui_litem_layout_column(litem, false); break; case ITEM_LAYOUT_COLUMN_FLOW: ui_litem_layout_column_flow(litem); break; case ITEM_LAYOUT_GRID_FLOW: ui_litem_layout_grid_flow(litem); break; case ITEM_LAYOUT_ROW: ui_litem_layout_row(litem); break; case ITEM_LAYOUT_BOX: ui_litem_layout_box(litem); break; case ITEM_LAYOUT_ROOT: ui_litem_layout_root(litem); break; case ITEM_LAYOUT_ABSOLUTE: ui_litem_layout_absolute(litem); break; case ITEM_LAYOUT_SPLIT: ui_litem_layout_split(litem); break; case ITEM_LAYOUT_OVERLAP: ui_litem_layout_overlap(litem); break; case ITEM_LAYOUT_RADIAL: ui_litem_layout_radial(litem); break; default: break; } for (subitem = litem->items.first; subitem; subitem = subitem->next) { if (item->flag & UI_ITEM_BOX_ITEM) { subitem->flag |= UI_ITEM_BOX_ITEM; } ui_item_layout(subitem); } } else { if (item->flag & UI_ITEM_BOX_ITEM) { uiButtonItem *bitem = (uiButtonItem *)item; bitem->but->drawflag |= UI_BUT_BOX_ITEM; } } } static void ui_layout_end(uiBlock *block, uiLayout *layout, int *x, int *y) { if (layout->root->handlefunc) UI_block_func_handle_set(block, layout->root->handlefunc, layout->root->argv); ui_item_estimate(&layout->item); ui_item_layout(&layout->item); if (x) *x = layout->x; if (y) *y = layout->y; } static void ui_layout_free(uiLayout *layout) { uiItem *item, *next; for (item = layout->items.first; item; item = next) { next = item->next; if (item->type == ITEM_BUTTON) MEM_freeN(item); else ui_layout_free((uiLayout *)item); } MEM_freeN(layout); } static void ui_layout_add_padding_button(uiLayoutRoot *root) { if (root->padding) { /* add an invisible button for padding */ uiBlock *block = root->block; uiLayout *prev_layout = block->curlayout; block->curlayout = root->layout; uiDefBut(block, UI_BTYPE_SEPR, 0, "", 0, 0, root->padding, root->padding, NULL, 0.0, 0.0, 0, 0, ""); block->curlayout = prev_layout; } } uiLayout *UI_block_layout(uiBlock *block, int dir, int type, int x, int y, int size, int em, int padding, uiStyle *style) { uiLayout *layout; uiLayoutRoot *root; root = MEM_callocN(sizeof(uiLayoutRoot), "uiLayoutRoot"); root->type = type; root->style = style; root->block = block; root->padding = padding; root->opcontext = WM_OP_INVOKE_REGION_WIN; layout = MEM_callocN(sizeof(uiLayout), "uiLayout"); layout->item.type = ITEM_LAYOUT_ROOT; /* Only used when 'UI_ITEM_PROP_SEP' is set. */ layout->item.flag = UI_ITEM_PROP_DECORATE; layout->x = x; layout->y = y; layout->root = root; layout->space = style->templatespace; layout->active = 1; layout->enabled = 1; layout->context = NULL; layout->emboss = UI_EMBOSS_UNDEFINED; if (type == UI_LAYOUT_MENU || type == UI_LAYOUT_PIEMENU) layout->space = 0; if (type == UI_LAYOUT_TOOLBAR) { block->flag |= UI_BLOCK_SHOW_SHORTCUT_ALWAYS; } if (dir == UI_LAYOUT_HORIZONTAL) { layout->h = size; layout->root->emh = em * UI_UNIT_Y; } else { layout->w = size; layout->root->emw = em * UI_UNIT_X; } block->curlayout = layout; root->layout = layout; BLI_addtail(&block->layouts, root); ui_layout_add_padding_button(root); return layout; } uiBlock *uiLayoutGetBlock(uiLayout *layout) { return layout->root->block; } int uiLayoutGetOperatorContext(uiLayout *layout) { return layout->root->opcontext; } void UI_block_layout_set_current(uiBlock *block, uiLayout *layout) { block->curlayout = layout; } void ui_layout_add_but(uiLayout *layout, uiBut *but) { uiButtonItem *bitem; bitem = MEM_callocN(sizeof(uiButtonItem), "uiButtonItem"); bitem->item.type = ITEM_BUTTON; bitem->but = but; int w, h; ui_item_size((uiItem *)bitem, &w, &h); /* XXX uiBut hasn't scaled yet * we can flag the button as not expandable, depending on its size */ if (w <= 2 * UI_UNIT_X && (!but->str || but->str[0] == '\0')) { bitem->item.flag |= UI_ITEM_MIN; } BLI_addtail(&layout->items, bitem); if (layout->context) { but->context = layout->context; but->context->used = true; } if (layout->emboss != UI_EMBOSS_UNDEFINED) { but->dt = layout->emboss; } } void uiLayoutSetOperatorContext(uiLayout *layout, int opcontext) { layout->root->opcontext = opcontext; } void uiLayoutSetFunc(uiLayout *layout, uiMenuHandleFunc handlefunc, void *argv) { layout->root->handlefunc = handlefunc; layout->root->argv = argv; } void UI_block_layout_resolve(uiBlock *block, int *x, int *y) { uiLayoutRoot *root; BLI_assert(block->active); if (x) *x = 0; if (y) *y = 0; block->curlayout = NULL; for (root = block->layouts.first; root; root = root->next) { ui_layout_add_padding_button(root); /* NULL in advance so we don't interfere when adding button */ ui_layout_end(block, root->layout, x, y); ui_layout_free(root->layout); } BLI_freelistN(&block->layouts); /* XXX silly trick, interface_templates.c doesn't get linked * because it's not used by other files in this module? */ { UI_template_fix_linking(); } } void uiLayoutSetContextPointer(uiLayout *layout, const char *name, PointerRNA *ptr) { uiBlock *block = layout->root->block; layout->context = CTX_store_add(&block->contexts, name, ptr); } void uiLayoutContextCopy(uiLayout *layout, bContextStore *context) { uiBlock *block = layout->root->block; layout->context = CTX_store_add_all(&block->contexts, context); } void uiLayoutSetContextFromBut(uiLayout *layout, uiBut *but) { if (but->opptr) { uiLayoutSetContextPointer(layout, "button_operator", but->opptr); } if (but->rnapoin.data && but->rnaprop) { /* TODO: index could be supported as well */ PointerRNA ptr_prop; RNA_pointer_create(NULL, &RNA_Property, but->rnaprop, &ptr_prop); uiLayoutSetContextPointer(layout, "button_prop", &ptr_prop); uiLayoutSetContextPointer(layout, "button_pointer", &but->rnapoin); } } /* this is a bit of a hack but best keep it in one place at least */ MenuType *UI_but_menutype_get(uiBut *but) { if (but->menu_create_func == ui_item_menutype_func) { return (MenuType *)but->poin; } else { return NULL; } } /* this is a bit of a hack but best keep it in one place at least */ PanelType *UI_but_paneltype_get(uiBut *but) { if (but->menu_create_func == ui_item_paneltype_func) { return (PanelType *)but->poin; } else { return NULL; } } void UI_menutype_draw(bContext *C, MenuType *mt, struct uiLayout *layout) { Menu menu = { .layout = layout, .type = mt, }; if (G.debug & G_DEBUG_WM) { printf("%s: opening menu \"%s\"\n", __func__, mt->idname); } if (layout->context) { CTX_store_set(C, layout->context); } mt->draw(C, &menu); if (layout->context) { CTX_store_set(C, NULL); } } static void ui_paneltype_draw_impl( bContext *C, PanelType *pt, uiLayout *layout, bool show_header) { Panel *panel = MEM_callocN(sizeof(Panel), "popover panel"); panel->type = pt; panel->flag = PNL_POPOVER; uiLayout *last_item = layout->items.last; /* Draw main panel. */ if (show_header) { uiLayout *row = uiLayoutRow(layout, false); if (pt->draw_header) { panel->layout = row; pt->draw_header(C, panel); panel->layout = NULL; } uiItemL(row, pt->label, ICON_NONE); } panel->layout = layout; pt->draw(C, panel); panel->layout = NULL; MEM_freeN(panel); /* Draw child panels. */ for (LinkData *link = pt->children.first; link; link = link->next) { PanelType *child_pt = link->data; if (child_pt->poll == NULL || child_pt->poll(C, child_pt)) { /* Add space if something was added to the layout. */ if (last_item != layout->items.last) { uiItemS(layout); last_item = layout->items.last; } uiLayout *col = uiLayoutColumn(layout, false); ui_paneltype_draw_impl(C, child_pt, col, true); } } } /** * Used for popup panels only. */ void UI_paneltype_draw(bContext *C, PanelType *pt, uiLayout *layout) { if (layout->context) { CTX_store_set(C, layout->context); } ui_paneltype_draw_impl(C, pt, layout, false); if (layout->context) { CTX_store_set(C, NULL); } }