/** * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ #include #include #include #include "MEM_guardedalloc.h" #include "DNA_userdef_types.h" #include "BLI_math.h" #include "BLI_blenlib.h" #include "BLI_dynstr.h" #include "BLI_ghash.h" #include "BKE_context.h" #include "BKE_screen.h" #include "WM_api.h" #include "WM_types.h" #include "wm_draw.h" #include "wm_subwindow.h" #include "wm_window.h" #include "RNA_access.h" #include "BIF_gl.h" #include "UI_interface.h" #include "UI_interface_icons.h" #include "UI_view2d.h" #include "BLF_api.h" #include "ED_screen.h" #include "interface_intern.h" #define MENU_BUTTON_HEIGHT 20 #define MENU_SEPR_HEIGHT 6 #define B_NOP -1 #define MENU_SHADOW_SIDE 8 #define MENU_SHADOW_BOTTOM 10 #define MENU_TOP 8 /*********************** Menu Data Parsing ********************* */ typedef struct MenuEntry { char *str; int retval; int icon; int sepr; } MenuEntry; typedef struct MenuData { char *instr; char *title; int titleicon; MenuEntry *items; int nitems, itemssize; } MenuData; static MenuData *menudata_new(char *instr) { MenuData *md= MEM_mallocN(sizeof(*md), "MenuData"); md->instr= instr; md->title= NULL; md->titleicon= 0; md->items= NULL; md->nitems= md->itemssize= 0; return md; } static void menudata_set_title(MenuData *md, char *title, int titleicon) { if (!md->title) md->title= title; if (!md->titleicon) md->titleicon= titleicon; } static void menudata_add_item(MenuData *md, char *str, int retval, int icon, int sepr) { if (md->nitems==md->itemssize) { int nsize= md->itemssize?(md->itemssize<<1):1; MenuEntry *oitems= md->items; md->items= MEM_mallocN(nsize*sizeof(*md->items), "md->items"); if (oitems) { memcpy(md->items, oitems, md->nitems*sizeof(*md->items)); MEM_freeN(oitems); } md->itemssize= nsize; } md->items[md->nitems].str= str; md->items[md->nitems].retval= retval; md->items[md->nitems].icon= icon; md->items[md->nitems].sepr= sepr; md->nitems++; } void menudata_free(MenuData *md) { MEM_freeN(md->instr); if (md->items) MEM_freeN(md->items); MEM_freeN(md); } /** * Parse menu description strings, string is of the * form "[sss%t|]{(sss[%xNN]|), (%l|), (sss%l|)}", ssss%t indicates the * menu title, sss or sss%xNN indicates an option, * if %xNN is given then NN is the return value if * that option is selected otherwise the return value * is the index of the option (starting with 1). %l * indicates a seperator, sss%l indicates a label and * new column. * * @param str String to be parsed. * @retval new menudata structure, free with menudata_free() */ MenuData *decompose_menu_string(char *str) { char *instr= BLI_strdup(str); MenuData *md= menudata_new(instr); char *nitem= NULL, *s= instr; int nicon=0, nretval= 1, nitem_is_title= 0, nitem_is_sepr= 0; while (1) { char c= *s; if (c=='%') { if (s[1]=='x') { nretval= atoi(s+2); *s= '\0'; s++; } else if (s[1]=='t') { nitem_is_title= 1; *s= '\0'; s++; } else if (s[1]=='l') { nitem_is_sepr= 1; if(!nitem) nitem= ""; *s= '\0'; s++; } else if (s[1]=='i') { nicon= atoi(s+2); *s= '\0'; s++; } } else if (c=='|' || c == '\n' || c=='\0') { if (nitem) { *s= '\0'; if(nitem_is_title) { menudata_set_title(md, nitem, nicon); nitem_is_title= 0; } else if(nitem_is_sepr) { /* prevent separator to get a value */ menudata_add_item(md, nitem, -1, nicon, 1); nretval= md->nitems+1; nitem_is_sepr= 0; } else { menudata_add_item(md, nitem, nretval, nicon, 0); nretval= md->nitems+1; } nitem= NULL; nicon= 0; } if (c=='\0') break; } else if (!nitem) nitem= s; s++; } return md; } void ui_set_name_menu(uiBut *but, int value) { MenuData *md; int i; md= decompose_menu_string(but->str); for (i=0; initems; i++) if (md->items[i].retval==value) strcpy(but->drawstr, md->items[i].str); menudata_free(md); } int ui_step_name_menu(uiBut *but, int step) { MenuData *md; int value= ui_get_but_val(but); int i; md= decompose_menu_string(but->str); for (i=0; initems; i++) if (md->items[i].retval==value) break; if(step==1) { /* skip separators */ for(; initems-1; i++) { if(md->items[i+1].retval != -1) { value= md->items[i+1].retval; break; } } } else { if(i>0) { /* skip separators */ for(; i>0; i--) { if(md->items[i-1].retval != -1) { value= md->items[i-1].retval; break; } } } } menudata_free(md); return value; } /******************** Creating Temporary regions ******************/ ARegion *ui_add_temporary_region(bScreen *sc) { ARegion *ar; ar= MEM_callocN(sizeof(ARegion), "area region"); BLI_addtail(&sc->regionbase, ar); ar->regiontype= RGN_TYPE_TEMPORARY; ar->alignment= RGN_ALIGN_FLOAT; return ar; } void ui_remove_temporary_region(bContext *C, bScreen *sc, ARegion *ar) { if(CTX_wm_window(C)) wm_draw_region_clear(CTX_wm_window(C), ar); ED_region_exit(C, ar); BKE_area_region_free(NULL, ar); /* NULL: no spacetype */ BLI_freelinkN(&sc->regionbase, ar); } /************************* Creating Tooltips **********************/ #define MAX_TOOLTIP_LINES 8 typedef struct uiTooltipData { rcti bbox; uiFontStyle fstyle; char lines[MAX_TOOLTIP_LINES][512]; int linedark[MAX_TOOLTIP_LINES]; int totline; int toth, spaceh, lineh; } uiTooltipData; static void ui_tooltip_region_draw(const bContext *C, ARegion *ar) { uiTooltipData *data= ar->regiondata; rcti bbox= data->bbox; int a; ui_draw_menu_back(U.uistyles.first, NULL, &data->bbox); /* draw text */ uiStyleFontSet(&data->fstyle); bbox.ymax= bbox.ymax - 0.5f*((bbox.ymax - bbox.ymin) - data->toth); bbox.ymin= bbox.ymax - data->lineh; for(a=0; atotline; a++) { if(!data->linedark[a]) glColor4f(1.0f, 1.0f, 1.0f, 1.0f); else glColor4f(0.5f, 0.5f, 0.5f, 1.0f); uiStyleFontDraw(&data->fstyle, &bbox, data->lines[a]); bbox.ymin -= data->lineh + data->spaceh; bbox.ymax -= data->lineh + data->spaceh; } } static void ui_tooltip_region_free(ARegion *ar) { uiTooltipData *data; data= ar->regiondata; MEM_freeN(data); ar->regiondata= NULL; } ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but) { uiStyle *style= U.uistyles.first; // XXX pass on as arg static ARegionType type; ARegion *ar; uiTooltipData *data; IDProperty *prop; char buf[512]; float fonth, fontw, aspect= but->block->aspect; float x1f, x2f, y1f, y2f; int x1, x2, y1, y2, winx, winy, ofsx, ofsy, w, h, a; if(but->flag & UI_BUT_NO_TOOLTIP) return NULL; /* create tooltip data */ data= MEM_callocN(sizeof(uiTooltipData), "uiTooltipData"); if(but->tip && strlen(but->tip)) { BLI_strncpy(data->lines[data->totline], but->tip, sizeof(data->lines[0])); data->totline++; } if(but->optype && !(but->block->flag & UI_BLOCK_LOOP)) { /* operator keymap (not menus, they already have it) */ prop= (but->opptr)? but->opptr->data: NULL; if(WM_key_event_operator_string(C, but->optype->idname, but->opcontext, prop, buf, sizeof(buf))) { BLI_snprintf(data->lines[data->totline], sizeof(data->lines[0]), "Shortcut: %s", buf); data->linedark[data->totline]= 1; data->totline++; } } if(ELEM3(but->type, TEX, IDPOIN, SEARCH_MENU)) { /* full string */ ui_get_but_string(but, buf, sizeof(buf)); if(buf[0]) { BLI_snprintf(data->lines[data->totline], sizeof(data->lines[0]), "Value: %s", buf); data->linedark[data->totline]= 1; data->totline++; } } if(but->rnaprop) { int unit_type = RNA_SUBTYPE_UNIT(RNA_property_subtype(but->rnaprop)); if (unit_type == PROP_UNIT_ROTATION) { if (RNA_property_type(but->rnaprop) == PROP_FLOAT) { BLI_snprintf(data->lines[data->totline], sizeof(data->lines[0]), "Radians: %f", RNA_property_float_get_index(&but->rnapoin, but->rnaprop, but->rnaindex)); data->linedark[data->totline]= 1; data->totline++; } } if(but->flag & UI_BUT_DRIVEN) { if(ui_but_anim_expression_get(but, buf, sizeof(buf))) { /* expression */ BLI_snprintf(data->lines[data->totline], sizeof(data->lines[0]), "Expression: %s", buf); data->linedark[data->totline]= 1; data->totline++; } } /* rna info */ BLI_snprintf(data->lines[data->totline], sizeof(data->lines[0]), "Python: %s.%s", RNA_struct_identifier(but->rnapoin.type), RNA_property_identifier(but->rnaprop)); data->linedark[data->totline]= 1; data->totline++; if(but->rnapoin.id.data) { ID *id= but->rnapoin.id.data; if(id->lib && id->lib->name) { BLI_snprintf(data->lines[data->totline], sizeof(data->lines[0]), "Library: %s", id->lib->name); data->linedark[data->totline]= 1; data->totline++; } } } else if (but->optype) { PointerRNA *opptr; char *str; opptr= uiButGetOperatorPtrRNA(but); /* allocated when needed, the button owns it */ str= WM_operator_pystring(C, but->optype, opptr, 0); /* operator info */ BLI_snprintf(data->lines[data->totline], sizeof(data->lines[0]), "Python: %s", str); data->linedark[data->totline]= 1; data->totline++; MEM_freeN(str); } if(data->totline == 0) { MEM_freeN(data); return NULL; } /* create area region */ ar= ui_add_temporary_region(CTX_wm_screen(C)); memset(&type, 0, sizeof(ARegionType)); type.draw= ui_tooltip_region_draw; type.free= ui_tooltip_region_free; ar->type= &type; /* set font, get bb */ data->fstyle= style->widget; /* copy struct */ data->fstyle.align= UI_STYLE_TEXT_CENTER; uiStyleFontSet(&data->fstyle); h= BLF_height(data->fstyle.uifont_id, data->lines[0]); for(a=0, fontw=0, fonth=0; atotline; a++) { w= BLF_width(data->fstyle.uifont_id, data->lines[a]); fontw= MAX2(fontw, w); fonth += (a == 0)? h: h+5; } fontw *= aspect; ar->regiondata= data; data->toth= fonth; data->lineh= h; data->spaceh= 5; /* compute position */ ofsx= (but->block->panel)? but->block->panel->ofsx: 0; ofsy= (but->block->panel)? but->block->panel->ofsy: 0; x1f= (but->x1+but->x2)/2.0f + ofsx - 16.0f*aspect; x2f= x1f + fontw + 16.0f*aspect; y2f= but->y1 + ofsy - 15.0f*aspect; y1f= y2f - fonth*aspect - 15.0f*aspect; /* copy to int, gets projected if possible too */ x1= x1f; y1= y1f; x2= x2f; y2= y2f; if(butregion) { /* XXX temp, region v2ds can be empty still */ if(butregion->v2d.cur.xmin != butregion->v2d.cur.xmax) { UI_view2d_to_region_no_clip(&butregion->v2d, x1f, y1f, &x1, &y1); UI_view2d_to_region_no_clip(&butregion->v2d, x2f, y2f, &x2, &y2); } x1 += butregion->winrct.xmin; x2 += butregion->winrct.xmin; y1 += butregion->winrct.ymin; y2 += butregion->winrct.ymin; } wm_window_get_size(CTX_wm_window(C), &winx, &winy); if(x2 > winx) { /* super size */ if(x2 > winx + x1) { x2= winx; x1= 0; } else { x1 -= x2-winx; x2= winx; } } if(y1 < 0) { y1 += 56; y2 += 56; } /* widget rect, in region coords */ data->bbox.xmin= MENU_SHADOW_SIDE; data->bbox.xmax= x2-x1 + MENU_SHADOW_SIDE; data->bbox.ymin= MENU_SHADOW_BOTTOM; data->bbox.ymax= y2-y1 + MENU_SHADOW_BOTTOM; /* region bigger for shadow */ ar->winrct.xmin= x1 - MENU_SHADOW_SIDE; ar->winrct.xmax= x2 + MENU_SHADOW_SIDE; ar->winrct.ymin= y1 - MENU_SHADOW_BOTTOM; ar->winrct.ymax= y2 + MENU_TOP; /* adds subwindow */ ED_region_init(C, ar); /* notify change and redraw */ ED_region_tag_redraw(ar); return ar; } void ui_tooltip_free(bContext *C, ARegion *ar) { ui_remove_temporary_region(C, CTX_wm_screen(C), ar); } /************************* Creating Search Box **********************/ struct uiSearchItems { int maxitem, totitem, maxstrlen; int offset, offset_i; /* offset for inserting in array */ int more; /* flag indicating there are more items */ char **names; void **pointers; int *icons; AutoComplete *autocpl; void *active; }; typedef struct uiSearchboxData { rcti bbox; uiFontStyle fstyle; uiSearchItems items; int active; /* index in items array */ int noback; /* when menu opened with enough space for this */ int preview; /* draw thumbnail previews, rather than list */ int prv_rows, prv_cols; } uiSearchboxData; #define SEARCH_ITEMS 10 /* exported for use by search callbacks */ /* returns zero if nothing to add */ int uiSearchItemAdd(uiSearchItems *items, const char *name, void *poin, int iconid) { /* hijack for autocomplete */ if(items->autocpl) { autocomplete_do_name(items->autocpl, name); return 1; } /* hijack for finding active item */ if(items->active) { if(poin==items->active) items->offset_i= items->totitem; items->totitem++; return 1; } if(items->totitem>=items->maxitem) { items->more= 1; return 0; } /* skip first items in list */ if(items->offset_i > 0) { items->offset_i--; return 1; } BLI_strncpy(items->names[items->totitem], name, items->maxstrlen); items->pointers[items->totitem]= poin; items->icons[items->totitem]= iconid; items->totitem++; return 1; } int uiSearchBoxhHeight(void) { return SEARCH_ITEMS*MENU_BUTTON_HEIGHT + 2*MENU_TOP; } /* ar is the search box itself */ static void ui_searchbox_select(bContext *C, ARegion *ar, uiBut *but, int step) { uiSearchboxData *data= ar->regiondata; /* apply step */ data->active+= step; if(data->items.totitem==0) data->active= 0; else if(data->active > data->items.totitem) { if(data->items.more) { data->items.offset++; data->active= data->items.totitem; ui_searchbox_update(C, ar, but, 0); } else data->active= data->items.totitem; } else if(data->active < 1) { if(data->items.offset) { data->items.offset--; data->active= 1; ui_searchbox_update(C, ar, but, 0); } else if(data->active < 0) data->active= 0; } ED_region_tag_redraw(ar); } static void ui_searchbox_butrect(rcti *rect, uiSearchboxData *data, int itemnr) { /* thumbnail preview */ if (data->preview) { int buth = (data->bbox.ymax - data->bbox.ymin - 2*MENU_TOP) / data->prv_rows; int butw = (data->bbox.xmax - data->bbox.xmin) / data->prv_cols; int row, col; *rect= data->bbox; col = itemnr % data->prv_cols; row = itemnr / data->prv_cols; rect->xmin += col * butw; rect->xmax = rect->xmin + butw; rect->ymax = data->bbox.ymax - (row * buth); rect->ymin = rect->ymax - buth; } /* list view */ else { int buth= (data->bbox.ymax-data->bbox.ymin - 2*MENU_TOP)/SEARCH_ITEMS; *rect= data->bbox; rect->xmin= data->bbox.xmin + 3.0f; rect->xmax= data->bbox.xmax - 3.0f; rect->ymax= data->bbox.ymax - MENU_TOP - itemnr*buth; rect->ymin= rect->ymax - buth; } } /* x and y in screencoords */ int ui_searchbox_inside(ARegion *ar, int x, int y) { uiSearchboxData *data= ar->regiondata; return(BLI_in_rcti(&data->bbox, x-ar->winrct.xmin, y-ar->winrct.ymin)); } /* string validated to be of correct length (but->hardmax) */ void ui_searchbox_apply(uiBut *but, ARegion *ar) { uiSearchboxData *data= ar->regiondata; but->func_arg2= NULL; if(data->active) { char *name= data->items.names[data->active-1]; char *cpoin= strchr(name, '|'); if(cpoin) cpoin[0]= 0; BLI_strncpy(but->editstr, name, data->items.maxstrlen); if(cpoin) cpoin[0]= '|'; but->func_arg2= data->items.pointers[data->active-1]; } } void ui_searchbox_event(bContext *C, ARegion *ar, uiBut *but, wmEvent *event) { uiSearchboxData *data= ar->regiondata; switch(event->type) { case WHEELUPMOUSE: case UPARROWKEY: ui_searchbox_select(C, ar, but, -1); break; case WHEELDOWNMOUSE: case DOWNARROWKEY: ui_searchbox_select(C, ar, but, 1); break; case MOUSEMOVE: if(BLI_in_rcti(&ar->winrct, event->x, event->y)) { rcti rect; int a; for(a=0; aitems.totitem; a++) { ui_searchbox_butrect(&rect, data, a); if(BLI_in_rcti(&rect, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin)) { if( data->active!= a+1) { data->active= a+1; ui_searchbox_select(C, ar, but, 0); break; } } } } break; } } /* ar is the search box itself */ void ui_searchbox_update(bContext *C, ARegion *ar, uiBut *but, int reset) { uiSearchboxData *data= ar->regiondata; /* reset vars */ data->items.totitem= 0; data->items.more= 0; if(reset==0) { data->items.offset_i= data->items.offset; } else { data->items.offset_i= data->items.offset= 0; data->active= 0; /* handle active */ if(but->search_func && but->func_arg2) { data->items.active= but->func_arg2; but->search_func(C, but->search_arg, but->editstr, &data->items); data->items.active= NULL; /* found active item, calculate real offset by centering it */ if(data->items.totitem) { /* first case, begin of list */ if(data->items.offset_i < data->items.maxitem) { data->active= data->items.offset_i+1; data->items.offset_i= 0; } else { /* second case, end of list */ if(data->items.totitem - data->items.offset_i <= data->items.maxitem) { data->active= 1 + data->items.offset_i - data->items.totitem + data->items.maxitem; data->items.offset_i= data->items.totitem - data->items.maxitem; } else { /* center active item */ data->items.offset_i -= data->items.maxitem/2; data->active= 1 + data->items.maxitem/2; } } } data->items.offset= data->items.offset_i; data->items.totitem= 0; } } /* callback */ if(but->search_func) but->search_func(C, but->search_arg, but->editstr, &data->items); /* handle case where editstr is equal to one of items */ if(reset && data->active==0) { int a; for(a=0; aitems.totitem; a++) { char *cpoin= strchr(data->items.names[a], '|'); if(cpoin) cpoin[0]= 0; if(0==strcmp(but->editstr, data->items.names[a])) data->active= a+1; if(cpoin) cpoin[0]= '|'; } if(data->items.totitem==1 && but->editstr[0]) data->active= 1; } /* validate selected item */ ui_searchbox_select(C, ar, but, 0); ED_region_tag_redraw(ar); } void ui_searchbox_autocomplete(bContext *C, ARegion *ar, uiBut *but, char *str) { uiSearchboxData *data= ar->regiondata; if(str[0]) { data->items.autocpl= autocomplete_begin(str, ui_get_but_string_max_length(but)); but->search_func(C, but->search_arg, but->editstr, &data->items); autocomplete_end(data->items.autocpl, str); data->items.autocpl= NULL; } } static void ui_searchbox_region_draw(const bContext *C, ARegion *ar) { uiSearchboxData *data= ar->regiondata; /* pixel space */ wmOrtho2(-0.01f, ar->winx-0.01f, -0.01f, ar->winy-0.01f); if(!data->noback) ui_draw_search_back(U.uistyles.first, NULL, &data->bbox); /* draw text */ if(data->items.totitem) { rcti rect; int a; if (data->preview) { /* draw items */ for(a=0; aitems.totitem; a++) { ui_searchbox_butrect(&rect, data, a); /* widget itself */ if (data->preview) ui_draw_preview_item(&data->fstyle, &rect, data->items.names[a], data->items.icons[a], (a+1)==data->active?UI_ACTIVE:0); else ui_draw_menu_item(&data->fstyle, &rect, data->items.names[a], data->items.icons[a], (a+1)==data->active?UI_ACTIVE:0); } /* indicate more */ if(data->items.more) { ui_searchbox_butrect(&rect, data, data->items.maxitem-1); glEnable(GL_BLEND); UI_icon_draw(rect.xmax-18, rect.ymin-7, ICON_TRIA_DOWN); glDisable(GL_BLEND); } if(data->items.offset) { ui_searchbox_butrect(&rect, data, 0); glEnable(GL_BLEND); UI_icon_draw(rect.xmin, rect.ymax-9, ICON_TRIA_UP); glDisable(GL_BLEND); } } else { /* draw items */ for(a=0; aitems.totitem; a++) { ui_searchbox_butrect(&rect, data, a); /* widget itself */ ui_draw_menu_item(&data->fstyle, &rect, data->items.names[a], data->items.icons[a], (a+1)==data->active?UI_ACTIVE:0); } /* indicate more */ if(data->items.more) { ui_searchbox_butrect(&rect, data, data->items.maxitem-1); glEnable(GL_BLEND); UI_icon_draw((rect.xmax-rect.xmin)/2, rect.ymin-9, ICON_TRIA_DOWN); glDisable(GL_BLEND); } if(data->items.offset) { ui_searchbox_butrect(&rect, data, 0); glEnable(GL_BLEND); UI_icon_draw((rect.xmax-rect.xmin)/2, rect.ymax-7, ICON_TRIA_UP); glDisable(GL_BLEND); } } } } static void ui_searchbox_region_free(ARegion *ar) { uiSearchboxData *data= ar->regiondata; int a; /* free search data */ for(a=0; aitems.maxitem; a++) MEM_freeN(data->items.names[a]); MEM_freeN(data->items.names); MEM_freeN(data->items.pointers); MEM_freeN(data->items.icons); MEM_freeN(data); ar->regiondata= NULL; } static void ui_block_position(wmWindow *window, ARegion *butregion, uiBut *but, uiBlock *block); ARegion *ui_searchbox_create(bContext *C, ARegion *butregion, uiBut *but) { uiStyle *style= U.uistyles.first; // XXX pass on as arg static ARegionType type; ARegion *ar; uiSearchboxData *data; float aspect= but->block->aspect; float x1f, x2f, y1f, y2f; int x1, x2, y1, y2, winx, winy, ofsx, ofsy; /* create area region */ ar= ui_add_temporary_region(CTX_wm_screen(C)); memset(&type, 0, sizeof(ARegionType)); type.draw= ui_searchbox_region_draw; type.free= ui_searchbox_region_free; ar->type= &type; /* create searchbox data */ data= MEM_callocN(sizeof(uiSearchboxData), "uiSearchboxData"); /* set font, get bb */ data->fstyle= style->widget; /* copy struct */ data->fstyle.align= UI_STYLE_TEXT_CENTER; ui_fontscale(&data->fstyle.points, aspect); uiStyleFontSet(&data->fstyle); ar->regiondata= data; /* special case, hardcoded feature, not draw backdrop when called from menus, assume for design that popup already added it */ if(but->block->flag & UI_BLOCK_LOOP) data->noback= 1; if (but->a1 > 0 && but->a2 > 0) { data->preview = 1; data->prv_rows = but->a1; data->prv_cols = but->a2; } /* compute position */ if(but->block->flag & UI_BLOCK_LOOP) { /* this case is search menu inside other menu */ /* we copy region size */ ar->winrct= butregion->winrct; /* widget rect, in region coords */ data->bbox.xmin= MENU_SHADOW_SIDE; data->bbox.xmax= (ar->winrct.xmax-ar->winrct.xmin) - MENU_SHADOW_SIDE; data->bbox.ymin= MENU_SHADOW_BOTTOM; data->bbox.ymax= (ar->winrct.ymax-ar->winrct.ymin) - MENU_SHADOW_BOTTOM; /* check if button is lower half */ if( but->y2 < (but->block->minx+but->block->maxx)/2 ) { data->bbox.ymin += (but->y2-but->y1); } else { data->bbox.ymax -= (but->y2-but->y1); } } else { x1f= but->x1 - 5; /* align text with button */ x2f= but->x2 + 5; /* symmetrical */ y2f= but->y1; y1f= y2f - uiSearchBoxhHeight(); ofsx= (but->block->panel)? but->block->panel->ofsx: 0; ofsy= (but->block->panel)? but->block->panel->ofsy: 0; x1f += ofsx; x2f += ofsx; y1f += ofsy; y2f += ofsy; /* minimal width */ if(x2f - x1f < 150) x2f= x1f+150; // XXX arbitrary /* copy to int, gets projected if possible too */ x1= x1f; y1= y1f; x2= x2f; y2= y2f; if(butregion) { if(butregion->v2d.cur.xmin != butregion->v2d.cur.xmax) { UI_view2d_to_region_no_clip(&butregion->v2d, x1f, y1f, &x1, &y1); UI_view2d_to_region_no_clip(&butregion->v2d, x2f, y2f, &x2, &y2); } x1 += butregion->winrct.xmin; x2 += butregion->winrct.xmin; y1 += butregion->winrct.ymin; y2 += butregion->winrct.ymin; } wm_window_get_size(CTX_wm_window(C), &winx, &winy); if(x2 > winx) { /* super size */ if(x2 > winx + x1) { x2= winx; x1= 0; } else { x1 -= x2-winx; x2= winx; } } if(y1 < 0) { int newy1; UI_view2d_to_region_no_clip(&butregion->v2d, 0, but->y2 + ofsy, 0, &newy1); newy1 += butregion->winrct.ymin; y2= y2-y1 + newy1; y1= newy1; } /* widget rect, in region coords */ data->bbox.xmin= MENU_SHADOW_SIDE; data->bbox.xmax= x2-x1 + MENU_SHADOW_SIDE; data->bbox.ymin= MENU_SHADOW_BOTTOM; data->bbox.ymax= y2-y1 + MENU_SHADOW_BOTTOM; /* region bigger for shadow */ ar->winrct.xmin= x1 - MENU_SHADOW_SIDE; ar->winrct.xmax= x2 + MENU_SHADOW_SIDE; ar->winrct.ymin= y1 - MENU_SHADOW_BOTTOM; ar->winrct.ymax= y2; } /* adds subwindow */ ED_region_init(C, ar); /* notify change and redraw */ ED_region_tag_redraw(ar); /* prepare search data */ if (data->preview) { data->items.maxitem= data->prv_rows * data->prv_cols; } else { data->items.maxitem= SEARCH_ITEMS; } data->items.maxstrlen= but->hardmax; data->items.totitem= 0; data->items.names= MEM_callocN(data->items.maxitem*sizeof(void *), "search names"); data->items.pointers= MEM_callocN(data->items.maxitem*sizeof(void *), "search pointers"); data->items.icons= MEM_callocN(data->items.maxitem*sizeof(int), "search icons"); for(x1=0; x1items.maxitem; x1++) data->items.names[x1]= MEM_callocN(but->hardmax+1, "search pointers"); return ar; } void ui_searchbox_free(bContext *C, ARegion *ar) { ui_remove_temporary_region(C, CTX_wm_screen(C), ar); } /************************* Creating Menu Blocks **********************/ /* position block relative to but, result is in window space */ static void ui_block_position(wmWindow *window, ARegion *butregion, uiBut *but, uiBlock *block) { uiBut *bt; uiSafetyRct *saferct; rctf butrct; float aspect; int xsize, ysize, xof=0, yof=0, center; short dir1= 0, dir2=0; /* transform to window coordinates, using the source button region/block */ butrct.xmin= but->x1; butrct.xmax= but->x2; butrct.ymin= but->y1; butrct.ymax= but->y2; ui_block_to_window_fl(butregion, but->block, &butrct.xmin, &butrct.ymin); ui_block_to_window_fl(butregion, but->block, &butrct.xmax, &butrct.ymax); /* calc block rect */ if(block->minx == 0.0f && block->maxx == 0.0f) { if(block->buttons.first) { block->minx= block->miny= 10000; block->maxx= block->maxy= -10000; bt= block->buttons.first; while(bt) { if(bt->x1 < block->minx) block->minx= bt->x1; if(bt->y1 < block->miny) block->miny= bt->y1; if(bt->x2 > block->maxx) block->maxx= bt->x2; if(bt->y2 > block->maxy) block->maxy= bt->y2; bt= bt->next; } } else { /* we're nice and allow empty blocks too */ block->minx= block->miny= 0; block->maxx= block->maxy= 20; } } aspect= (float)(block->maxx - block->minx + 4); ui_block_to_window_fl(butregion, but->block, &block->minx, &block->miny); ui_block_to_window_fl(butregion, but->block, &block->maxx, &block->maxy); //block->minx-= 2.0; block->miny-= 2.0; //block->maxx+= 2.0; block->maxy+= 2.0; xsize= block->maxx - block->minx+4; // 4 for shadow ysize= block->maxy - block->miny+4; aspect/= (float)xsize; if(but) { int left=0, right=0, top=0, down=0; int winx, winy; wm_window_get_size(window, &winx, &winy); if(block->direction & UI_CENTER) center= ysize/2; else center= 0; if( butrct.xmin-xsize > 0.0) left= 1; if( butrct.xmax+xsize < winx) right= 1; if( butrct.ymin-ysize+center > 0.0) down= 1; if( butrct.ymax+ysize-center < winy) top= 1; dir1= block->direction & UI_DIRECTION; /* secundary directions */ if(dir1 & (UI_TOP|UI_DOWN)) { if(dir1 & UI_LEFT) dir2= UI_LEFT; else if(dir1 & UI_RIGHT) dir2= UI_RIGHT; dir1 &= (UI_TOP|UI_DOWN); } if(dir2==0) if(dir1==UI_LEFT || dir1==UI_RIGHT) dir2= UI_DOWN; if(dir2==0) if(dir1==UI_TOP || dir1==UI_DOWN) dir2= UI_LEFT; /* no space at all? dont change */ if(left || right) { if(dir1==UI_LEFT && left==0) dir1= UI_RIGHT; if(dir1==UI_RIGHT && right==0) dir1= UI_LEFT; /* this is aligning, not append! */ if(dir2==UI_LEFT && right==0) dir2= UI_RIGHT; if(dir2==UI_RIGHT && left==0) dir2= UI_LEFT; } if(down || top) { if(dir1==UI_TOP && top==0) dir1= UI_DOWN; if(dir1==UI_DOWN && down==0) dir1= UI_TOP; if(dir2==UI_TOP && top==0) dir2= UI_DOWN; if(dir2==UI_DOWN && down==0) dir2= UI_TOP; } if(dir1==UI_LEFT) { xof= butrct.xmin - block->maxx; if(dir2==UI_TOP) yof= butrct.ymin - block->miny-center; else yof= butrct.ymax - block->maxy+center; } else if(dir1==UI_RIGHT) { xof= butrct.xmax - block->minx; if(dir2==UI_TOP) yof= butrct.ymin - block->miny-center; else yof= butrct.ymax - block->maxy+center; } else if(dir1==UI_TOP) { yof= butrct.ymax - block->miny; if(dir2==UI_RIGHT) xof= butrct.xmax - block->maxx; else xof= butrct.xmin - block->minx; // changed direction? if((dir1 & block->direction)==0) { if(block->direction & UI_SHIFT_FLIPPED) xof+= dir2==UI_LEFT?25:-25; uiBlockFlipOrder(block); } } else if(dir1==UI_DOWN) { yof= butrct.ymin - block->maxy; if(dir2==UI_RIGHT) xof= butrct.xmax - block->maxx; else xof= butrct.xmin - block->minx; // changed direction? if((dir1 & block->direction)==0) { if(block->direction & UI_SHIFT_FLIPPED) xof+= dir2==UI_LEFT?25:-25; uiBlockFlipOrder(block); } } /* and now we handle the exception; no space below or to top */ if(top==0 && down==0) { if(dir1==UI_LEFT || dir1==UI_RIGHT) { // align with bottom of screen yof= ysize; } } /* or no space left or right */ if(left==0 && right==0) { if(dir1==UI_TOP || dir1==UI_DOWN) { // align with left size of screen xof= -block->minx+5; } } // apply requested offset in the block xof += block->xofs/block->aspect; yof += block->yofs/block->aspect; } /* apply */ for(bt= block->buttons.first; bt; bt= bt->next) { ui_block_to_window_fl(butregion, but->block, &bt->x1, &bt->y1); ui_block_to_window_fl(butregion, but->block, &bt->x2, &bt->y2); bt->x1 += xof; bt->x2 += xof; bt->y1 += yof; bt->y2 += yof; bt->aspect= 1.0; // ui_check_but recalculates drawstring size in pixels ui_check_but(bt); } block->minx += xof; block->miny += yof; block->maxx += xof; block->maxy += yof; /* safety calculus */ if(but) { float midx= (butrct.xmin+butrct.xmax)/2.0; float midy= (butrct.ymin+butrct.ymax)/2.0; /* when you are outside parent button, safety there should be smaller */ // parent button to left if( midx < block->minx ) block->safety.xmin= block->minx-3; else block->safety.xmin= block->minx-40; // parent button to right if( midx > block->maxx ) block->safety.xmax= block->maxx+3; else block->safety.xmax= block->maxx+40; // parent button on bottom if( midy < block->miny ) block->safety.ymin= block->miny-3; else block->safety.ymin= block->miny-40; // parent button on top if( midy > block->maxy ) block->safety.ymax= block->maxy+3; else block->safety.ymax= block->maxy+40; // exception for switched pulldowns... if(dir1 && (dir1 & block->direction)==0) { if(dir2==UI_RIGHT) block->safety.xmax= block->maxx+3; if(dir2==UI_LEFT) block->safety.xmin= block->minx-3; } block->direction= dir1; } else { block->safety.xmin= block->minx-40; block->safety.ymin= block->miny-40; block->safety.xmax= block->maxx+40; block->safety.ymax= block->maxy+40; } /* keep a list of these, needed for pulldown menus */ saferct= MEM_callocN(sizeof(uiSafetyRct), "uiSafetyRct"); saferct->parent= butrct; saferct->safety= block->safety; BLI_freelistN(&block->saferct); if(but) BLI_duplicatelist(&block->saferct, &but->block->saferct); BLI_addhead(&block->saferct, saferct); } static void ui_block_region_draw(const bContext *C, ARegion *ar) { uiBlock *block; for(block=ar->uiblocks.first; block; block=block->next) uiDrawBlock(C, block); } uiPopupBlockHandle *ui_popup_block_create(bContext *C, ARegion *butregion, uiBut *but, uiBlockCreateFunc create_func, uiBlockHandleCreateFunc handle_create_func, void *arg) { wmWindow *window= CTX_wm_window(C); static ARegionType type; ARegion *ar; uiBlock *block; uiBut *bt; uiPopupBlockHandle *handle; uiSafetyRct *saferct; /* create handle */ handle= MEM_callocN(sizeof(uiPopupBlockHandle), "uiPopupBlockHandle"); /* store context for operator */ handle->ctx_area= CTX_wm_area(C); handle->ctx_region= CTX_wm_region(C); /* create area region */ ar= ui_add_temporary_region(CTX_wm_screen(C)); handle->region= ar; memset(&type, 0, sizeof(ARegionType)); type.draw= ui_block_region_draw; ar->type= &type; UI_add_region_handlers(&ar->handlers); /* create ui block */ if(create_func) block= create_func(C, handle->region, arg); else block= handle_create_func(C, handle, arg); if(block->handle) { memcpy(block->handle, handle, sizeof(uiPopupBlockHandle)); MEM_freeN(handle); handle= block->handle; } else block->handle= handle; ar->regiondata= handle; if(!block->endblock) uiEndBlock(C, block); /* if this is being created from a button */ if(but) { if(ELEM(but->type, BLOCK, PULLDOWN)) block->xofs = -2; /* for proper alignment */ /* only used for automatic toolbox, so can set the shift flag */ if(but->flag & UI_MAKE_TOP) { block->direction= UI_TOP|UI_SHIFT_FLIPPED; uiBlockFlipOrder(block); } if(but->flag & UI_MAKE_DOWN) block->direction= UI_DOWN|UI_SHIFT_FLIPPED; if(but->flag & UI_MAKE_LEFT) block->direction |= UI_LEFT; if(but->flag & UI_MAKE_RIGHT) block->direction |= UI_RIGHT; ui_block_position(window, butregion, but, block); } else { /* keep a list of these, needed for pulldown menus */ saferct= MEM_callocN(sizeof(uiSafetyRct), "uiSafetyRct"); saferct->safety= block->safety; BLI_addhead(&block->saferct, saferct); block->flag |= UI_BLOCK_POPUP|UI_BLOCK_NUMSELECT; } /* the block and buttons were positioned in window space as in 2.4x, now * these menu blocks are regions so we bring it back to region space. * additionally we add some padding for the menu shadow or rounded menus */ ar->winrct.xmin= block->minx - MENU_SHADOW_SIDE; ar->winrct.xmax= block->maxx + MENU_SHADOW_SIDE; ar->winrct.ymin= block->miny - MENU_SHADOW_BOTTOM; ar->winrct.ymax= block->maxy + MENU_TOP; block->minx -= ar->winrct.xmin; block->maxx -= ar->winrct.xmin; block->miny -= ar->winrct.ymin; block->maxy -= ar->winrct.ymin; for(bt= block->buttons.first; bt; bt= bt->next) { bt->x1 -= ar->winrct.xmin; bt->x2 -= ar->winrct.xmin; bt->y1 -= ar->winrct.ymin; bt->y2 -= ar->winrct.ymin; } block->flag |= UI_BLOCK_LOOP; /* adds subwindow */ ED_region_init(C, ar); /* get winmat now that we actually have the subwindow */ wmSubWindowSet(window, ar->swinid); wm_subwindow_getmatrix(window, ar->swinid, block->winmat); /* notify change and redraw */ ED_region_tag_redraw(ar); return handle; } void ui_popup_block_free(bContext *C, uiPopupBlockHandle *handle) { ui_remove_temporary_region(C, CTX_wm_screen(C), handle->region); MEM_freeN(handle); } /***************************** Menu Button ***************************/ static void ui_block_func_MENUSTR(bContext *C, uiLayout *layout, void *arg_str) { uiBlock *block= uiLayoutGetBlock(layout); uiPopupBlockHandle *handle= block->handle; uiLayout *split, *column=NULL; uiBut *bt; MenuData *md; MenuEntry *entry; char *instr= arg_str; int columns, rows, a, b; uiBlockSetFlag(block, UI_BLOCK_MOVEMOUSE_QUIT); /* compute menu data */ md= decompose_menu_string(instr); /* columns and row estimation */ columns= (md->nitems+20)/20; if(columns<1) columns= 1; if(columns>8) columns= (md->nitems+25)/25; rows= md->nitems/columns; if(rows<1) rows= 1; while(rows*columnsnitems) rows++; /* create title */ if(md->title) { if(md->titleicon) { uiItemL(layout, md->title, md->titleicon); } else { uiItemL(layout, md->title, 0); bt= block->buttons.last; bt->flag= UI_TEXT_LEFT; } } /* inconsistent, but menus with labels do not look good flipped */ for(a=0, b=0; anitems; a++, b++) { entry= &md->items[a]; if(entry->sepr && entry->str[0]) block->flag |= UI_BLOCK_NO_FLIP; } /* create items */ split= uiLayoutSplit(layout, 0, 0); for(a=0, b=0; anitems; a++, b++) { if(block->flag & UI_BLOCK_NO_FLIP) entry= &md->items[a]; else entry= &md->items[md->nitems-a-1]; /* new column on N rows or on separation label */ if((b % rows == 0) || (entry->sepr && entry->str[0])) { column= uiLayoutColumn(split, 0); b= 0; } if(entry->sepr) { uiItemL(column, entry->str, entry->icon); bt= block->buttons.last; bt->flag= UI_TEXT_LEFT; } else if(entry->icon) { uiDefIconTextButF(block, BUTM|FLO, B_NOP, entry->icon, entry->str, 0, 0, UI_UNIT_X*5, UI_UNIT_Y, &handle->retvalue, (float) entry->retval, 0.0, 0, 0, ""); } else { uiDefButF(block, BUTM|FLO, B_NOP, entry->str, 0, 0, UI_UNIT_X*5, UI_UNIT_X, &handle->retvalue, (float) entry->retval, 0.0, 0, 0, ""); } } menudata_free(md); } void ui_block_func_ICONROW(bContext *C, uiLayout *layout, void *arg_but) { uiBlock *block= uiLayoutGetBlock(layout); uiPopupBlockHandle *handle= block->handle; uiBut *but= arg_but; int a; uiBlockSetFlag(block, UI_BLOCK_MOVEMOUSE_QUIT); for(a=(int)but->hardmin; a<=(int)but->hardmax; a++) uiDefIconButF(block, BUTM|FLO, B_NOP, but->icon+(a-but->hardmin), 0, 0, UI_UNIT_X*5, UI_UNIT_Y, &handle->retvalue, (float)a, 0.0, 0, 0, ""); } void ui_block_func_ICONTEXTROW(bContext *C, uiLayout *layout, void *arg_but) { uiBlock *block= uiLayoutGetBlock(layout); uiPopupBlockHandle *handle= block->handle; uiBut *but= arg_but, *bt; MenuData *md; MenuEntry *entry; int a; uiBlockSetFlag(block, UI_BLOCK_MOVEMOUSE_QUIT); md= decompose_menu_string(but->str); /* title */ if(md->title) { bt= uiDefBut(block, LABEL, 0, md->title, 0, 0, UI_UNIT_X*5, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, ""); bt->flag= UI_TEXT_LEFT; } /* loop through the menu options and draw them out with icons & text labels */ for(a=0; anitems; a++) { entry= &md->items[md->nitems-a-1]; if(entry->sepr) uiItemS(layout); else uiDefIconTextButF(block, BUTM|FLO, B_NOP, (short)((but->icon)+(entry->retval-but->hardmin)), entry->str, 0, 0, UI_UNIT_X*5, UI_UNIT_Y, &handle->retvalue, (float) entry->retval, 0.0, 0, 0, ""); } menudata_free(md); } #if 0 static void ui_warp_pointer(short x, short y) { /* XXX 2.50 which function to use for this? */ /* OSX has very poor mousewarp support, it sends events; this causes a menu being pressed immediately ... */ #ifndef __APPLE__ warp_pointer(x, y); #endif } #endif /********************* Color Button ****************/ /* picker sizes S hsize, F full size, D spacer, B button/pallette height */ #define SPICK 110.0 #define FPICK 180.0 #define DPICK 6.0 #define BPICK 24.0 /* for picker, while editing hsv */ void ui_set_but_hsv(uiBut *but) { float col[3]; hsv_to_rgb(but->hsv[0], but->hsv[1], but->hsv[2], col, col+1, col+2); ui_set_but_vectorf(but, col); } /* also used by small picker, be careful with name checks below... */ void ui_update_block_buts_rgb(uiBlock *block, float *rgb, float *rhsv) { uiBut *bt; float hsv[3]; /* this is to keep the H and S value when V is equal to zero * and we are working in HSV mode, of course! */ if (rhsv) { hsv[0]= rhsv[0]; hsv[1]= rhsv[1]; hsv[2]= rhsv[2]; } else rgb_to_hsv(rgb[0], rgb[1], rgb[2], hsv, hsv+1, hsv+2); // this updates button strings, is hackish... but button pointers are on stack of caller function for(bt= block->buttons.first; bt; bt= bt->next) { if (bt->rnaprop) { ui_set_but_vectorf(bt, rgb); } else if(strcmp(bt->str, "Hex: ")==0) { float rgb_gamma[3]; double intpart; char col[16]; /* Hex code is assumed to be in sRGB space (coming from other applications, web, etc) */ if (block->color_profile == BLI_PR_NONE) { copy_v3_v3(rgb_gamma, rgb); } else { /* make an sRGB version, for Hex code */ linearrgb_to_srgb_v3_v3(rgb_gamma, rgb); } if (rgb_gamma[0] > 1.0f) rgb_gamma[0] = modf(rgb_gamma[0], &intpart); if (rgb_gamma[1] > 1.0f) rgb_gamma[1] = modf(rgb_gamma[1], &intpart); if (rgb_gamma[2] > 1.0f) rgb_gamma[2] = modf(rgb_gamma[2], &intpart); sprintf(col, "%02X%02X%02X", FTOCHAR(rgb_gamma[0]), FTOCHAR(rgb_gamma[1]), FTOCHAR(rgb_gamma[2])); strcpy(bt->poin, col); } else if(bt->str[1]==' ') { if(bt->str[0]=='R') { ui_set_but_val(bt, rgb[0]); } else if(bt->str[0]=='G') { ui_set_but_val(bt, rgb[1]); } else if(bt->str[0]=='B') { ui_set_but_val(bt, rgb[2]); } else if(bt->str[0]=='H') { ui_set_but_val(bt, hsv[0]); } else if(bt->str[0]=='S') { ui_set_but_val(bt, hsv[1]); } else if(bt->str[0]=='V') { ui_set_but_val(bt, hsv[2]); } } ui_check_but(bt); } } static void do_picker_rna_cb(bContext *C, void *bt1, void *unused) { uiBut *but= (uiBut *)bt1; uiPopupBlockHandle *popup= but->block->handle; PropertyRNA *prop = but->rnaprop; PointerRNA ptr = but->rnapoin; float rgb[4]; if (prop) { RNA_property_float_get_array(&ptr, prop, rgb); ui_update_block_buts_rgb(but->block, rgb, NULL); } if(popup) popup->menuretval= UI_RETURN_UPDATE; } static void do_hsv_rna_cb(bContext *C, void *bt1, void *hsv_arg) { uiBut *but= (uiBut *)bt1; uiPopupBlockHandle *popup= but->block->handle; float *hsv = (float *)hsv_arg; float rgb[3]; hsv_to_rgb(hsv[0], hsv[1], hsv[2], rgb, rgb+1, rgb+2); ui_update_block_buts_rgb(but->block, rgb, hsv); if(popup) popup->menuretval= UI_RETURN_UPDATE; } static void do_hex_rna_cb(bContext *C, void *bt1, void *hexcl) { uiBut *but= (uiBut *)bt1; uiPopupBlockHandle *popup= but->block->handle; char *hexcol= (char *)hexcl; float rgb[3]; hex_to_rgb(hexcol, rgb, rgb+1, rgb+2); /* Hex code is assumed to be in sRGB space (coming from other applications, web, etc) */ if (but->block->color_profile != BLI_PR_NONE) { /* so we need to linearise it for Blender */ srgb_to_linearrgb_v3_v3(rgb, rgb); } ui_update_block_buts_rgb(but->block, rgb, NULL); if(popup) popup->menuretval= UI_RETURN_UPDATE; } static void close_popup_cb(bContext *C, void *bt1, void *arg) { uiBut *but= (uiBut *)bt1; uiPopupBlockHandle *popup= but->block->handle; if(popup) popup->menuretval= UI_RETURN_OK; } static void picker_new_hide_reveal(uiBlock *block, short colormode) { uiBut *bt; /* tag buttons */ for(bt= block->buttons.first; bt; bt= bt->next) { if (bt->type == LABEL) { if( bt->str[1]=='G') { if(colormode==2) bt->flag &= ~UI_HIDDEN; else bt->flag |= UI_HIDDEN; } } if(bt->type==NUMSLI || bt->type==TEX) { if( bt->str[1]=='e') { if(colormode==2) bt->flag &= ~UI_HIDDEN; else bt->flag |= UI_HIDDEN; } else if( ELEM3(bt->str[0], 'R', 'G', 'B')) { if(colormode==0) bt->flag &= ~UI_HIDDEN; else bt->flag |= UI_HIDDEN; } else if( ELEM3(bt->str[0], 'H', 'S', 'V')) { if(colormode==1) bt->flag &= ~UI_HIDDEN; else bt->flag |= UI_HIDDEN; } } } } static void do_picker_new_mode_cb(bContext *C, void *bt1, void *colv) { uiBut *bt= bt1; short colormode= ui_get_but_val(bt); picker_new_hide_reveal(bt->block, colormode); } /* picker sizes S hsize, F full size, D spacer, B button/pallette height */ #define SPICK1 150.0 #define DPICK1 6.0 #define PICKER_H 150 #define PICKER_W 150 #define PICKER_SPACE 6 #define PICKER_BAR 14 #define PICKER_TOTAL_W (PICKER_W+PICKER_SPACE+PICKER_BAR) static void circle_picker(uiBlock *block, PointerRNA *ptr, const char *propname) { uiBut *bt; /* HS circle */ bt= uiDefButR(block, HSVCIRCLE, 0, "", 0, 0, PICKER_H, PICKER_W, ptr, propname, 0, 0.0, 0.0, 0, 0, "Color"); uiButSetFunc(bt, do_picker_rna_cb, bt, NULL); /* value */ bt= uiDefButR(block, HSVCUBE, 0, "", PICKER_W+PICKER_SPACE,0,PICKER_BAR,PICKER_H, ptr, propname, 0, 0.0, 0.0, UI_GRAD_V_ALT, 0, "Value"); uiButSetFunc(bt, do_picker_rna_cb, bt, NULL); } static void square_picker(uiBlock *block, PointerRNA *ptr, const char *propname, int type) { uiBut *bt; int bartype = type + 3; /* HS square */ bt= uiDefButR(block, HSVCUBE, 0, "", 0, PICKER_BAR+PICKER_SPACE, PICKER_TOTAL_W, PICKER_H, ptr, propname, 0, 0.0, 0.0, type, 0, "Color"); uiButSetFunc(bt, do_picker_rna_cb, bt, NULL); /* value */ bt= uiDefButR(block, HSVCUBE, 0, "", 0, 0, PICKER_TOTAL_W, PICKER_BAR, ptr, propname, 0, 0.0, 0.0, bartype, 0, "Value"); uiButSetFunc(bt, do_picker_rna_cb, bt, NULL); } /* a HS circle, V slider, rgb/hsv/hex sliders */ static void uiBlockPicker(uiBlock *block, float *rgb, PointerRNA *ptr, PropertyRNA *prop) { static short colormode= 0; /* temp? 0=rgb, 1=hsv, 2=hex */ uiBut *bt; int width, butwidth; static char tip[50]; static float hsv[3]; static char hexcol[128]; float rgb_gamma[3]; float min, max, step, precision; const char *propname = RNA_property_identifier(prop); width= PICKER_TOTAL_W; butwidth = width - UI_UNIT_X - 10; /* existence of profile means storage is in linear colour space, with display correction */ if (block->color_profile == BLI_PR_NONE) { sprintf(tip, "Value in Display Color Space"); copy_v3_v3(rgb_gamma, rgb); } else { sprintf(tip, "Value in Linear RGB Color Space"); /* make an sRGB version, for Hex code */ linearrgb_to_srgb_v3_v3(rgb_gamma, rgb); } /* sneaky way to check for alpha */ rgb[3]= FLT_MAX; RNA_property_float_ui_range(ptr, prop, &min, &max, &step, &precision); RNA_property_float_get_array(ptr, prop, rgb); rgb_to_hsv(rgb[0], rgb[1], rgb[2], hsv, hsv+1, hsv+2); switch (U.color_picker_type) { case USER_CP_CIRCLE: circle_picker(block, ptr, propname); break; case USER_CP_SQUARE_SV: square_picker(block, ptr, propname, UI_GRAD_SV); break; case USER_CP_SQUARE_HS: square_picker(block, ptr, propname, UI_GRAD_HS); break; case USER_CP_SQUARE_HV: square_picker(block, ptr, propname, UI_GRAD_HV); break; } /* mode */ uiBlockBeginAlign(block); bt= uiDefButS(block, ROW, 0, "RGB", 0, -30, width/3, UI_UNIT_Y, &colormode, 0.0, 0.0, 0, 0, ""); uiButSetFunc(bt, do_picker_new_mode_cb, bt, rgb); bt= uiDefButS(block, ROW, 0, "HSV", width/3, -30, width/3, UI_UNIT_Y, &colormode, 0.0, 1.0, 0, 0, ""); uiButSetFunc(bt, do_picker_new_mode_cb, bt, hsv); bt= uiDefButS(block, ROW, 0, "Hex", 2*width/3, -30, width/3, UI_UNIT_Y, &colormode, 0.0, 2.0, 0, 0, ""); uiButSetFunc(bt, do_picker_new_mode_cb, bt, hexcol); uiBlockEndAlign(block); bt= uiDefIconButO(block, BUT, "UI_OT_eyedropper", WM_OP_INVOKE_DEFAULT, ICON_EYEDROPPER, butwidth+10, -60, UI_UNIT_X, UI_UNIT_Y, NULL); uiButSetFunc(bt, close_popup_cb, bt, NULL); /* RGB values */ uiBlockBeginAlign(block); bt= uiDefButR(block, NUMSLI, 0, "R ", 0, -60, butwidth, UI_UNIT_Y, ptr, propname, 0, 0.0, 0.0, 0, 3, "Red"); uiButSetFunc(bt, do_picker_rna_cb, bt, NULL); bt= uiDefButR(block, NUMSLI, 0, "G ", 0, -80, butwidth, UI_UNIT_Y, ptr, propname, 1, 0.0, 0.0, 0, 3, "Green"); uiButSetFunc(bt, do_picker_rna_cb, bt, NULL); bt= uiDefButR(block, NUMSLI, 0, "B ", 0, -100, butwidth, UI_UNIT_Y, ptr, propname, 2, 0.0, 0.0, 0, 3, "Blue"); uiButSetFunc(bt, do_picker_rna_cb, bt, NULL); // could use uiItemFullR(col, ptr, prop, -1, 0, UI_ITEM_R_EXPAND|UI_ITEM_R_SLIDER, "", 0); // but need to use uiButSetFunc for updating other fake buttons /* HSV values */ uiBlockBeginAlign(block); bt= uiDefButF(block, NUMSLI, 0, "H ", 0, -60, butwidth, UI_UNIT_Y, hsv, 0.0, 1.0, 10, 3, "Hue"); uiButSetFunc(bt, do_hsv_rna_cb, bt, hsv); bt= uiDefButF(block, NUMSLI, 0, "S ", 0, -80, butwidth, UI_UNIT_Y, hsv+1, 0.0, 1.0, 10, 3, "Saturation"); uiButSetFunc(bt, do_hsv_rna_cb, bt, hsv); bt= uiDefButF(block, NUMSLI, 0, "V ", 0, -100, butwidth, UI_UNIT_Y, hsv+2, 0.0, max, 10, 3, "Value"); uiButSetFunc(bt, do_hsv_rna_cb, bt, hsv); uiBlockEndAlign(block); if(rgb[3] != FLT_MAX) { bt= uiDefButR(block, NUMSLI, 0, "A ", 0, -120, butwidth, UI_UNIT_Y, ptr, propname, 3, 0.0, 0.0, 0, 0, "Alpha"); uiButSetFunc(bt, do_picker_rna_cb, bt, NULL); } else { rgb[3]= 1.0f; } rgb_to_hsv(rgb[0], rgb[1], rgb[2], hsv, hsv+1, hsv+2); sprintf(hexcol, "%02X%02X%02X", FTOCHAR(rgb_gamma[0]), FTOCHAR(rgb_gamma[1]), FTOCHAR(rgb_gamma[2])); bt= uiDefBut(block, TEX, 0, "Hex: ", 0, -60, butwidth, UI_UNIT_Y, hexcol, 0, 8, 0, 0, "Hex triplet for color (#RRGGBB)"); uiButSetFunc(bt, do_hex_rna_cb, bt, hexcol); uiDefBut(block, LABEL, 0, "(Gamma Corrected)", 0, -80, butwidth, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, ""); picker_new_hide_reveal(block, colormode); } static int ui_picker_small_wheel(const bContext *C, uiBlock *block, wmEvent *event) { float add= 0.0f; if(event->type==WHEELUPMOUSE) add= 0.05f; else if(event->type==WHEELDOWNMOUSE) add= -0.05f; if(add!=0.0f) { uiBut *but; for(but= block->buttons.first; but; but= but->next) { if(but->type==HSVCUBE && but->active==NULL) { uiPopupBlockHandle *popup= block->handle; float col[3]; ui_get_but_vectorf(but, col); rgb_to_hsv(col[0], col[1], col[2], but->hsv, but->hsv+1, but->hsv+2); but->hsv[2]= CLAMPIS(but->hsv[2]+add, 0.0f, 1.0f); hsv_to_rgb(but->hsv[0], but->hsv[1], but->hsv[2], col, col+1, col+2); ui_set_but_vectorf(but, col); ui_update_block_buts_rgb(block, col, NULL); if(popup) popup->menuretval= UI_RETURN_UPDATE; return 1; } } } return 0; } uiBlock *ui_block_func_COL(bContext *C, uiPopupBlockHandle *handle, void *arg_but) { uiBut *but= arg_but; uiBlock *block; block= uiBeginBlock(C, handle->region, "colorpicker", UI_EMBOSS); if (but->rnaprop) { if (RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA) { block->color_profile = BLI_PR_NONE; } } uiBlockSetFlag(block, UI_BLOCK_MOVEMOUSE_QUIT); VECCOPY(handle->retvec, but->editvec); uiBlockPicker(block, handle->retvec, &but->rnapoin, but->rnaprop); block->flag= UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_KEEP_OPEN; uiBoundsBlock(block, 10); block->block_event_func= ui_picker_small_wheel; /* and lets go */ block->direction= UI_TOP; return block; } /************************ Popup Menu Memory ****************************/ static int ui_popup_string_hash(char *str) { /* sometimes button contains hotkey, sometimes not, strip for proper compare */ int hash; char *delimit= strchr(str, '|'); if(delimit) *delimit= 0; hash= BLI_ghashutil_strhash(str); if(delimit) *delimit= '|'; return hash; } static int ui_popup_menu_hash(char *str) { return BLI_ghashutil_strhash(str); } /* but == NULL read, otherwise set */ uiBut *ui_popup_menu_memory(uiBlock *block, uiBut *but) { static int mem[256], first=1; int hash= block->puphash; if(first) { /* init */ memset(mem, -1, sizeof(mem)); first= 0; } if(but) { /* set */ mem[hash & 255 ]= ui_popup_string_hash(but->str); return NULL; } else { /* get */ for(but=block->buttons.first; but; but=but->next) if(ui_popup_string_hash(but->str) == mem[hash & 255]) return but; return NULL; } } /******************** Popup Menu with callback or string **********************/ struct uiPopupMenu { uiBlock *block; uiLayout *layout; uiBut *but; int mx, my, popup, slideout; int startx, starty, maxrow; uiMenuCreateFunc menu_func; void *menu_arg; }; static uiBlock *ui_block_func_POPUP(bContext *C, uiPopupBlockHandle *handle, void *arg_pup) { uiBlock *block; uiBut *bt; ScrArea *sa; ARegion *ar; uiPopupMenu *pup= arg_pup; int offset[2], direction, minwidth, width, height, flip; if(pup->menu_func) { pup->block->handle= handle; pup->menu_func(C, pup->layout, pup->menu_arg); pup->block->handle= NULL; } if(pup->but) { /* minimum width to enforece */ minwidth= pup->but->x2 - pup->but->x1; if(pup->but->type == PULLDOWN || pup->but->menu_create_func) { direction= UI_DOWN; flip= 1; } else { direction= UI_TOP; flip= 0; } } else { minwidth= 50; direction= UI_DOWN; flip= 1; } block= pup->block; /* in some cases we create the block before the region, so we set it delayed here if necessary */ if(BLI_findindex(&handle->region->uiblocks, block) == -1) uiBlockSetRegion(block, handle->region); block->direction= direction; uiBlockLayoutResolve(block, &width, &height); uiBlockSetFlag(block, UI_BLOCK_MOVEMOUSE_QUIT); if(pup->popup) { uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_NUMSELECT|UI_BLOCK_RET_1); uiBlockSetDirection(block, direction); /* offset the mouse position, possibly based on earlier selection */ if((block->flag & UI_BLOCK_POPUP_MEMORY) && (bt= ui_popup_menu_memory(block, NULL))) { /* position mouse on last clicked item, at 0.8*width of the button, so it doesn't overlap the text too much, also note the offset is negative because we are inverse moving the block to be under the mouse */ offset[0]= -(bt->x1 + 0.8f*(bt->x2 - bt->x1)); offset[1]= -(bt->y1 + 0.5f*MENU_BUTTON_HEIGHT); } else { /* position mouse at 0.8*width of the button and below the tile on the first item */ offset[0]= 0; for(bt=block->buttons.first; bt; bt=bt->next) offset[0]= MIN2(offset[0], -(bt->x1 + 0.8f*(bt->x2 - bt->x1))); offset[1]= 1.5*MENU_BUTTON_HEIGHT; } block->minbounds= minwidth; uiMenuPopupBoundsBlock(block, 1, offset[0], offset[1]); } else { /* for a header menu we set the direction automatic */ if(!pup->slideout && flip) { sa= CTX_wm_area(C); ar= CTX_wm_region(C); if(sa && sa->headertype==HEADERDOWN) { if(ar && ar->regiontype == RGN_TYPE_HEADER) { uiBlockSetDirection(block, UI_TOP); uiBlockFlipOrder(block); } } } block->minbounds= minwidth; uiTextBoundsBlock(block, 50); } /* if menu slides out of other menu, override direction */ if(pup->slideout) uiBlockSetDirection(block, UI_RIGHT); uiEndBlock(C, block); return pup->block; } uiPopupBlockHandle *ui_popup_menu_create(bContext *C, ARegion *butregion, uiBut *but, uiMenuCreateFunc menu_func, void *arg, char *str) { wmWindow *window= CTX_wm_window(C); uiStyle *style= U.uistyles.first; uiPopupBlockHandle *handle; uiPopupMenu *pup; pup= MEM_callocN(sizeof(uiPopupMenu), "menu dummy"); pup->block= uiBeginBlock(C, NULL, "ui_button_menu_create", UI_EMBOSSP); pup->layout= uiBlockLayout(pup->block, UI_LAYOUT_VERTICAL, UI_LAYOUT_MENU, 0, 0, 200, 0, style); pup->slideout= (but && (but->block->flag & UI_BLOCK_LOOP)); pup->but= but; uiLayoutSetOperatorContext(pup->layout, WM_OP_INVOKE_REGION_WIN); if(!but) { /* no button to start from, means we are a popup */ pup->mx= window->eventstate->x; pup->my= window->eventstate->y; pup->popup= 1; pup->block->flag |= UI_BLOCK_NO_FLIP; } if(str) { /* menu is created from a string */ pup->menu_func= ui_block_func_MENUSTR; pup->menu_arg= str; } else { /* menu is created from a callback */ pup->menu_func= menu_func; pup->menu_arg= arg; } handle= ui_popup_block_create(C, butregion, but, NULL, ui_block_func_POPUP, pup); if(!but) { handle->popup= 1; UI_add_popup_handlers(C, &window->modalhandlers, handle); WM_event_add_mousemove(C); } MEM_freeN(pup); return handle; } /******************** Popup Menu API with begin and end ***********************/ /* only return handler, and set optional title */ uiPopupMenu *uiPupMenuBegin(bContext *C, const char *title, int icon) { uiStyle *style= U.uistyles.first; uiPopupMenu *pup= MEM_callocN(sizeof(uiPopupMenu), "popup menu"); uiBut *but; pup->block= uiBeginBlock(C, NULL, "uiPupMenuBegin", UI_EMBOSSP); pup->block->flag |= UI_BLOCK_POPUP_MEMORY; pup->block->puphash= ui_popup_menu_hash((char*)title); pup->layout= uiBlockLayout(pup->block, UI_LAYOUT_VERTICAL, UI_LAYOUT_MENU, 0, 0, 200, 0, style); uiLayoutSetOperatorContext(pup->layout, WM_OP_EXEC_REGION_WIN); /* create in advance so we can let buttons point to retval already */ pup->block->handle= MEM_callocN(sizeof(uiPopupBlockHandle), "uiPopupBlockHandle"); /* create title button */ if(title && title[0]) { char titlestr[256]; if(icon) { sprintf(titlestr, " %s", title); uiDefIconTextBut(pup->block, LABEL, 0, icon, titlestr, 0, 0, 200, MENU_BUTTON_HEIGHT, NULL, 0.0, 0.0, 0, 0, ""); } else { but= uiDefBut(pup->block, LABEL, 0, (char*)title, 0, 0, 200, MENU_BUTTON_HEIGHT, NULL, 0.0, 0.0, 0, 0, ""); but->flag= UI_TEXT_LEFT; } } return pup; } /* set the whole structure to work */ void uiPupMenuEnd(bContext *C, uiPopupMenu *pup) { wmWindow *window= CTX_wm_window(C); uiPopupBlockHandle *menu; pup->popup= 1; pup->mx= window->eventstate->x; pup->my= window->eventstate->y; menu= ui_popup_block_create(C, NULL, NULL, NULL, ui_block_func_POPUP, pup); menu->popup= 1; UI_add_popup_handlers(C, &window->modalhandlers, menu); WM_event_add_mousemove(C); MEM_freeN(pup); } uiLayout *uiPupMenuLayout(uiPopupMenu *pup) { return pup->layout; } /*************************** Standard Popup Menus ****************************/ static void operator_name_cb(bContext *C, void *arg, int retval) { const char *opname= arg; if(opname && retval > 0) WM_operator_name_call(C, opname, WM_OP_EXEC_DEFAULT, NULL); } static void operator_cb(bContext *C, void *arg, int retval) { wmOperator *op= arg; if(op && retval > 0) WM_operator_call(C, op); else WM_operator_free(op); } static void confirm_cancel_operator(void *opv) { WM_operator_free(opv); } static void vconfirm_opname(bContext *C, char *opname, char *title, char *itemfmt, va_list ap) { uiPopupBlockHandle *handle; char *s, buf[512]; s= buf; if (title) s+= sprintf(s, "%s%%t|", title); vsprintf(s, itemfmt, ap); handle= ui_popup_menu_create(C, NULL, NULL, NULL, NULL, buf); handle->popup_func= operator_name_cb; handle->popup_arg= opname; } static void confirm_operator(bContext *C, wmOperator *op, char *title, char *item) { uiPopupBlockHandle *handle; char *s, buf[512]; s= buf; if (title) s+= sprintf(s, "%s%%t|%s", title, item); handle= ui_popup_menu_create(C, NULL, NULL, NULL, NULL, buf); handle->popup_func= operator_cb; handle->popup_arg= op; handle->cancel_func= confirm_cancel_operator; } void uiPupMenuOkee(bContext *C, char *opname, char *str, ...) { va_list ap; char titlestr[256]; sprintf(titlestr, "OK? %%i%d", ICON_QUESTION); va_start(ap, str); vconfirm_opname(C, opname, titlestr, str, ap); va_end(ap); } void uiPupMenuSaveOver(bContext *C, wmOperator *op, char *filename) { size_t len= strlen(filename); if(len==0) return; if(filename[len-1]=='/' || filename[len-1]=='\\') { uiPupMenuError(C, "Cannot overwrite a directory"); WM_operator_free(op); return; } if(BLI_exists(filename)==0) operator_cb(C, op, 1); else confirm_operator(C, op, "Save Over", filename); } void uiPupMenuNotice(bContext *C, char *str, ...) { va_list ap; va_start(ap, str); vconfirm_opname(C, NULL, NULL, str, ap); va_end(ap); } void uiPupMenuError(bContext *C, char *str, ...) { va_list ap; char nfmt[256]; char titlestr[256]; sprintf(titlestr, "Error %%i%d", ICON_ERROR); sprintf(nfmt, "%s", str); va_start(ap, str); vconfirm_opname(C, NULL, titlestr, nfmt, ap); va_end(ap); } void uiPupMenuReports(bContext *C, ReportList *reports) { Report *report; DynStr *ds; char *str; if(!reports || !reports->list.first) return; if(!CTX_wm_window(C)) return; ds= BLI_dynstr_new(); for(report=reports->list.first; report; report=report->next) { if(report->type < reports->printlevel) ; /* pass */ else if(report->type >= RPT_ERROR) BLI_dynstr_appendf(ds, "Error %%i%d%%t|%s", ICON_ERROR, report->message); else if(report->type >= RPT_WARNING) BLI_dynstr_appendf(ds, "Warning %%i%d%%t|%s", ICON_ERROR, report->message); else if(report->type >= RPT_INFO) BLI_dynstr_appendf(ds, "Info %%i%d%%t|%s", ICON_INFO, report->message); } str= BLI_dynstr_get_cstring(ds); if(str[0] != '\0') ui_popup_menu_create(C, NULL, NULL, NULL, NULL, str); MEM_freeN(str); BLI_dynstr_free(ds); } void uiPupMenuInvoke(bContext *C, const char *idname) { uiPopupMenu *pup; uiLayout *layout; Menu menu; MenuType *mt= WM_menutype_find(idname, TRUE); if(mt==NULL) { printf("uiPupMenuInvoke: named menu \"%s\" not found\n", idname); return; } if(mt->poll && mt->poll(C, mt)==0) return; pup= uiPupMenuBegin(C, mt->label, 0); layout= uiPupMenuLayout(pup); menu.layout= layout; menu.type= mt; mt->draw(C, &menu); uiPupMenuEnd(C, pup); } /*************************** Popup Block API **************************/ void uiPupBlockO(bContext *C, uiBlockCreateFunc func, void *arg, char *opname, int opcontext) { wmWindow *window= CTX_wm_window(C); uiPopupBlockHandle *handle; handle= ui_popup_block_create(C, NULL, NULL, func, NULL, arg); handle->popup= 1; handle->optype= (opname)? WM_operatortype_find(opname, 0): NULL; handle->opcontext= opcontext; UI_add_popup_handlers(C, &window->modalhandlers, handle); WM_event_add_mousemove(C); } void uiPupBlock(bContext *C, uiBlockCreateFunc func, void *arg) { uiPupBlockO(C, func, arg, NULL, 0); } void uiPupBlockOperator(bContext *C, uiBlockCreateFunc func, wmOperator *op, int opcontext) { wmWindow *window= CTX_wm_window(C); uiPopupBlockHandle *handle; handle= ui_popup_block_create(C, NULL, NULL, func, NULL, op); handle->popup= 1; handle->retvalue= 1; handle->popup_arg= op; handle->popup_func= operator_cb; handle->cancel_func= confirm_cancel_operator; handle->opcontext= opcontext; UI_add_popup_handlers(C, &window->modalhandlers, handle); WM_event_add_mousemove(C); } void uiPupBlockClose(bContext *C, uiBlock *block) { if(block->handle) { UI_remove_popup_handlers(&CTX_wm_window(C)->modalhandlers, block->handle); ui_popup_block_free(C, block->handle); } }