/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2008 Blender Foundation. All rights reserved. */ /** \file * \ingroup collada */ #ifdef WITH_COLLADA # include "DNA_space_types.h" # include "BLT_translation.h" # include "BLI_blenlib.h" # include "BLI_utildefines.h" # include "BKE_context.h" # include "BKE_main.h" # include "BKE_object.h" # include "BKE_report.h" # include "DEG_depsgraph.h" # include "ED_fileselect.h" # include "ED_object.h" # include "RNA_access.h" # include "RNA_define.h" # include "UI_interface.h" # include "UI_resources.h" # include "WM_api.h" # include "WM_types.h" # include "collada.h" # include "io_collada.h" static int wm_collada_export_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event)) { ED_fileselect_ensure_default_filepath(C, op, ".dae"); WM_event_add_fileselect(C, op); return OPERATOR_RUNNING_MODAL; } /* function used for WM_OT_save_mainfile too */ static int wm_collada_export_exec(bContext *C, wmOperator *op) { char filepath[FILE_MAX]; int apply_modifiers; int global_forward; int global_up; int apply_global_orientation; int export_mesh_type; int selected; int include_children; int include_armatures; int include_shapekeys; int deform_bones_only; int include_animations; int include_all_actions; int sampling_rate; int keep_smooth_curves; int keep_keyframes; int keep_flat_curves; int export_animation_type; int use_texture_copies; int active_uv_only; int triangulate; int use_object_instantiation; int use_blender_profile; int sort_by_name; int export_object_transformation_type; int export_animation_transformation_type; int open_sim; int limit_precision; int keep_bind_info; int export_count; int sample_animations; if (!RNA_struct_property_is_set_ex(op->ptr, "filepath", false)) { BKE_report(op->reports, RPT_ERROR, "No filename given"); return OPERATOR_CANCELLED; } RNA_string_get(op->ptr, "filepath", filepath); BLI_path_extension_ensure(filepath, sizeof(filepath), ".dae"); /* Avoid File write exceptions in Collada */ if (!BLI_exists(filepath)) { BLI_make_existing_file(filepath); if (!BLI_file_touch(filepath)) { BKE_report(op->reports, RPT_ERROR, "Can't create export file"); fprintf(stdout, "Collada export: Can not create: %s\n", filepath); return OPERATOR_CANCELLED; } } else if (!BLI_file_is_writable(filepath)) { BKE_report(op->reports, RPT_ERROR, "Can't overwrite export file"); fprintf(stdout, "Collada export: Can not modify: %s\n", filepath); return OPERATOR_CANCELLED; } /* Now the exporter can create and write the export file */ /* Options panel */ apply_modifiers = RNA_boolean_get(op->ptr, "apply_modifiers"); export_mesh_type = RNA_enum_get(op->ptr, "export_mesh_type_selection"); global_forward = RNA_enum_get(op->ptr, "export_global_forward_selection"); global_up = RNA_enum_get(op->ptr, "export_global_up_selection"); apply_global_orientation = RNA_boolean_get(op->ptr, "apply_global_orientation"); selected = RNA_boolean_get(op->ptr, "selected"); include_children = RNA_boolean_get(op->ptr, "include_children"); include_armatures = RNA_boolean_get(op->ptr, "include_armatures"); include_shapekeys = RNA_boolean_get(op->ptr, "include_shapekeys"); include_animations = RNA_boolean_get(op->ptr, "include_animations"); include_all_actions = RNA_boolean_get(op->ptr, "include_all_actions"); export_animation_type = RNA_enum_get(op->ptr, "export_animation_type_selection"); sample_animations = (export_animation_type == BC_ANIMATION_EXPORT_SAMPLES); sampling_rate = (sample_animations) ? RNA_int_get(op->ptr, "sampling_rate") : 0; keep_smooth_curves = RNA_boolean_get(op->ptr, "keep_smooth_curves"); keep_keyframes = RNA_boolean_get(op->ptr, "keep_keyframes"); keep_flat_curves = RNA_boolean_get(op->ptr, "keep_flat_curves"); deform_bones_only = RNA_boolean_get(op->ptr, "deform_bones_only"); use_texture_copies = RNA_boolean_get(op->ptr, "use_texture_copies"); active_uv_only = RNA_boolean_get(op->ptr, "active_uv_only"); triangulate = RNA_boolean_get(op->ptr, "triangulate"); use_object_instantiation = RNA_boolean_get(op->ptr, "use_object_instantiation"); use_blender_profile = RNA_boolean_get(op->ptr, "use_blender_profile"); sort_by_name = RNA_boolean_get(op->ptr, "sort_by_name"); export_object_transformation_type = RNA_enum_get(op->ptr, "export_object_transformation_type_selection"); export_animation_transformation_type = RNA_enum_get( op->ptr, "export_animation_transformation_type_selection"); open_sim = RNA_boolean_get(op->ptr, "open_sim"); limit_precision = RNA_boolean_get(op->ptr, "limit_precision"); keep_bind_info = RNA_boolean_get(op->ptr, "keep_bind_info"); Main *bmain = CTX_data_main(C); /* get editmode results */ ED_object_editmode_load(bmain, CTX_data_edit_object(C)); // Scene *scene = CTX_data_scene(C); ExportSettings export_settings; export_settings.filepath = filepath; export_settings.apply_modifiers = apply_modifiers != 0; export_settings.global_forward = global_forward; export_settings.global_up = global_up; export_settings.apply_global_orientation = apply_global_orientation != 0; export_settings.export_mesh_type = export_mesh_type; export_settings.selected = selected != 0; export_settings.include_children = include_children != 0; export_settings.include_armatures = include_armatures != 0; export_settings.include_shapekeys = include_shapekeys != 0; export_settings.deform_bones_only = deform_bones_only != 0; export_settings.include_animations = include_animations != 0; export_settings.include_all_actions = include_all_actions != 0; export_settings.sampling_rate = sampling_rate; export_settings.keep_keyframes = keep_keyframes != 0 || sampling_rate < 1; export_settings.keep_flat_curves = keep_flat_curves != 0; export_settings.active_uv_only = active_uv_only != 0; export_settings.export_animation_type = export_animation_type; export_settings.use_texture_copies = use_texture_copies != 0; export_settings.triangulate = triangulate != 0; export_settings.use_object_instantiation = use_object_instantiation != 0; export_settings.use_blender_profile = use_blender_profile != 0; export_settings.sort_by_name = sort_by_name != 0; export_settings.object_transformation_type = export_object_transformation_type; export_settings.animation_transformation_type = export_animation_transformation_type; export_settings.keep_smooth_curves = keep_smooth_curves != 0; if (export_animation_type != BC_ANIMATION_EXPORT_SAMPLES) { /* When curves are exported then we can not export as matrix. */ export_settings.animation_transformation_type = BC_TRANSFORMATION_TYPE_DECOMPOSED; } if (export_settings.animation_transformation_type != BC_TRANSFORMATION_TYPE_DECOMPOSED) { /* Can not export smooth curves when Matrix export is enabled. */ export_settings.keep_smooth_curves = false; } if (include_animations) { export_settings.object_transformation_type = export_settings.animation_transformation_type; } export_settings.open_sim = open_sim != 0; export_settings.limit_precision = limit_precision != 0; export_settings.keep_bind_info = keep_bind_info != 0; export_count = collada_export(C, &export_settings); if (export_count == 0) { BKE_report(op->reports, RPT_WARNING, "No objects selected -- Created empty export file"); return OPERATOR_CANCELLED; } if (export_count < 0) { BKE_report(op->reports, RPT_WARNING, "Error during export (see Console)"); return OPERATOR_CANCELLED; } char buff[100]; BLI_snprintf(buff, sizeof(buff), "Exported %d Objects", export_count); BKE_report(op->reports, RPT_INFO, buff); return OPERATOR_FINISHED; } static void uiCollada_exportSettings(uiLayout *layout, PointerRNA *imfptr) { uiLayout *box, *row, *col, *sub; bool include_animations = RNA_boolean_get(imfptr, "include_animations"); int ui_section = RNA_enum_get(imfptr, "prop_bc_export_ui_section"); BC_export_animation_type animation_type = RNA_enum_get(imfptr, "export_animation_type_selection"); BC_export_transformation_type animation_transformation_type = RNA_enum_get( imfptr, "export_animation_transformation_type_selection"); bool sampling = animation_type == BC_ANIMATION_EXPORT_SAMPLES; /* Export Options: */ row = uiLayoutRow(layout, false); uiItemR(row, imfptr, "prop_bc_export_ui_section", UI_ITEM_R_EXPAND, NULL, ICON_NONE); uiLayoutSetPropSep(layout, true); uiLayoutSetPropDecorate(layout, false); if (ui_section == BC_UI_SECTION_MAIN) { /* Export data options. */ box = uiLayoutBox(layout); col = uiLayoutColumn(box, false); uiItemR(col, imfptr, "selected", 0, NULL, ICON_NONE); sub = uiLayoutColumn(col, false); uiLayoutSetEnabled(sub, RNA_boolean_get(imfptr, "selected")); uiItemR(sub, imfptr, "include_children", 0, NULL, ICON_NONE); uiItemR(sub, imfptr, "include_armatures", 0, NULL, ICON_NONE); uiItemR(sub, imfptr, "include_shapekeys", 0, NULL, ICON_NONE); box = uiLayoutBox(layout); row = uiLayoutRow(box, false); uiItemL(row, IFACE_("Global Orientation"), ICON_ORIENTATION_GLOBAL); uiItemR(box, imfptr, "apply_global_orientation", 0, IFACE_("Apply"), ICON_NONE); row = uiLayoutRow(box, false); uiItemR(row, imfptr, "export_global_forward_selection", UI_ITEM_R_EXPAND, IFACE_("Forward Axis"), ICON_NONE); row = uiLayoutRow(box, false); uiItemR( row, imfptr, "export_global_up_selection", UI_ITEM_R_EXPAND, IFACE_("Up Axis"), ICON_NONE); /* Texture options */ box = uiLayoutBox(layout); uiItemL(box, IFACE_("Texture Options"), ICON_TEXTURE_DATA); col = uiLayoutColumn(box, false); uiItemR(col, imfptr, "use_texture_copies", 0, NULL, ICON_NONE); row = uiLayoutRowWithHeading(col, true, IFACE_("UV")); uiItemR(row, imfptr, "active_uv_only", 0, IFACE_("Only Selected Map"), ICON_NONE); } else if (ui_section == BC_UI_SECTION_GEOMETRY) { box = uiLayoutBox(layout); uiItemL(box, IFACE_("Export Data Options"), ICON_MESH_DATA); col = uiLayoutColumn(box, false); uiItemR(col, imfptr, "triangulate", 0, NULL, ICON_NONE); row = uiLayoutRowWithHeading(col, true, IFACE_("Apply Modifiers")); uiItemR(row, imfptr, "apply_modifiers", 0, "", ICON_NONE); sub = uiLayoutColumn(row, false); uiLayoutSetActive(sub, RNA_boolean_get(imfptr, "apply_modifiers")); uiItemR(sub, imfptr, "export_mesh_type_selection", 0, "", ICON_NONE); if (RNA_boolean_get(imfptr, "include_animations")) { uiItemR(col, imfptr, "export_animation_transformation_type_selection", 0, NULL, ICON_NONE); } else { uiItemR(col, imfptr, "export_object_transformation_type_selection", 0, NULL, ICON_NONE); } } else if (ui_section == BC_UI_SECTION_ARMATURE) { /* Armature options */ box = uiLayoutBox(layout); uiItemL(box, IFACE_("Armature Options"), ICON_ARMATURE_DATA); col = uiLayoutColumn(box, false); uiItemR(col, imfptr, "deform_bones_only", 0, NULL, ICON_NONE); uiItemR(col, imfptr, "open_sim", 0, NULL, ICON_NONE); } else if (ui_section == BC_UI_SECTION_ANIMATION) { /* Animation options. */ box = uiLayoutBox(layout); uiItemR(box, imfptr, "include_animations", 0, NULL, ICON_NONE); col = uiLayoutColumn(box, false); row = uiLayoutRow(col, false); uiLayoutSetActive(row, include_animations); uiItemR(row, imfptr, "export_animation_type_selection", UI_ITEM_R_EXPAND, NULL, ICON_NONE); uiLayoutSetActive(row, include_animations && animation_type == BC_ANIMATION_EXPORT_SAMPLES); if (RNA_boolean_get(imfptr, "include_animations")) { uiItemR(box, imfptr, "export_animation_transformation_type_selection", 0, NULL, ICON_NONE); } else { uiItemR(box, imfptr, "export_object_transformation_type_selection", 0, NULL, ICON_NONE); } row = uiLayoutColumn(col, false); uiLayoutSetActive(row, include_animations && (animation_transformation_type == BC_TRANSFORMATION_TYPE_DECOMPOSED || animation_type == BC_ANIMATION_EXPORT_KEYS)); uiItemR(row, imfptr, "keep_smooth_curves", 0, NULL, ICON_NONE); sub = uiLayoutColumn(col, false); uiLayoutSetActive(sub, sampling && include_animations); uiItemR(sub, imfptr, "sampling_rate", 0, NULL, ICON_NONE); uiItemR(sub, imfptr, "keep_keyframes", 0, NULL, ICON_NONE); sub = uiLayoutColumn(col, false); uiLayoutSetActive(sub, include_animations); uiItemR(sub, imfptr, "keep_flat_curves", 0, NULL, ICON_NONE); uiItemR(sub, imfptr, "include_all_actions", 0, NULL, ICON_NONE); } else if (ui_section == BC_UI_SECTION_COLLADA) { /* Collada options: */ box = uiLayoutBox(layout); row = uiLayoutRow(box, false); uiItemL(row, IFACE_("Collada Options"), ICON_MODIFIER); col = uiLayoutColumn(box, false); uiItemR(col, imfptr, "use_object_instantiation", 1, NULL, ICON_NONE); uiItemR(col, imfptr, "use_blender_profile", 1, NULL, ICON_NONE); uiItemR(col, imfptr, "sort_by_name", 0, NULL, ICON_NONE); uiItemR(col, imfptr, "keep_bind_info", 0, NULL, ICON_NONE); uiItemR(col, imfptr, "limit_precision", 0, NULL, ICON_NONE); } } static void wm_collada_export_draw(bContext *UNUSED(C), wmOperator *op) { uiCollada_exportSettings(op->layout, op->ptr); } static bool wm_collada_export_check(bContext *UNUSED(C), wmOperator *op) { char filepath[FILE_MAX]; RNA_string_get(op->ptr, "filepath", filepath); if (!BLI_path_extension_check(filepath, ".dae")) { BLI_path_extension_ensure(filepath, FILE_MAX, ".dae"); RNA_string_set(op->ptr, "filepath", filepath); return true; } return false; } void WM_OT_collada_export(wmOperatorType *ot) { struct StructRNA *func = ot->srna; static const EnumPropertyItem prop_bc_export_mesh_type[] = { {BC_MESH_TYPE_VIEW, "view", 0, "Viewport", "Apply modifier's viewport settings"}, {BC_MESH_TYPE_RENDER, "render", 0, "Render", "Apply modifier's render settings"}, {0, NULL, 0, NULL, NULL}, }; static const EnumPropertyItem prop_bc_export_global_forward[] = { {BC_GLOBAL_FORWARD_X, "X", 0, "X", "Global Forward is positive X Axis"}, {BC_GLOBAL_FORWARD_Y, "Y", 0, "Y", "Global Forward is positive Y Axis"}, {BC_GLOBAL_FORWARD_Z, "Z", 0, "Z", "Global Forward is positive Z Axis"}, {BC_GLOBAL_FORWARD_MINUS_X, "-X", 0, "-X", "Global Forward is negative X Axis"}, {BC_GLOBAL_FORWARD_MINUS_Y, "-Y", 0, "-Y", "Global Forward is negative Y Axis"}, {BC_GLOBAL_FORWARD_MINUS_Z, "-Z", 0, "-Z", "Global Forward is negative Z Axis"}, {0, NULL, 0, NULL, NULL}, }; static const EnumPropertyItem prop_bc_export_global_up[] = { {BC_GLOBAL_UP_X, "X", 0, "X", "Global UP is positive X Axis"}, {BC_GLOBAL_UP_Y, "Y", 0, "Y", "Global UP is positive Y Axis"}, {BC_GLOBAL_UP_Z, "Z", 0, "Z", "Global UP is positive Z Axis"}, {BC_GLOBAL_UP_MINUS_X, "-X", 0, "-X", "Global UP is negative X Axis"}, {BC_GLOBAL_UP_MINUS_Y, "-Y", 0, "-Y", "Global UP is negative Y Axis"}, {BC_GLOBAL_UP_MINUS_Z, "-Z", 0, "-Z", "Global UP is negative Z Axis"}, {0, NULL, 0, NULL, NULL}, }; static const EnumPropertyItem prop_bc_export_transformation_type[] = { {BC_TRANSFORMATION_TYPE_MATRIX, "matrix", 0, "Matrix", "Use representation for exported transformations"}, {BC_TRANSFORMATION_TYPE_DECOMPOSED, "decomposed", 0, "Decomposed", "Use , and representation for exported transformations"}, {0, NULL, 0, NULL, NULL}}; static const EnumPropertyItem prop_bc_export_animation_type[] = { {BC_ANIMATION_EXPORT_SAMPLES, "sample", 0, "Samples", "Export Sampled points guided by sampling rate"}, {BC_ANIMATION_EXPORT_KEYS, "keys", 0, "Curves", "Export Curves (note: guided by curve keys)"}, {0, NULL, 0, NULL, NULL}}; static const EnumPropertyItem prop_bc_export_ui_section[] = { {BC_UI_SECTION_MAIN, "main", 0, "Main", "Data export section"}, {BC_UI_SECTION_GEOMETRY, "geometry", 0, "Geom", "Geometry export section"}, {BC_UI_SECTION_ARMATURE, "armature", 0, "Arm", "Armature export section"}, {BC_UI_SECTION_ANIMATION, "animation", 0, "Anim", "Animation export section"}, {BC_UI_SECTION_COLLADA, "collada", 0, "Extra", "Collada export section"}, {0, NULL, 0, NULL, NULL}}; ot->name = "Export COLLADA"; ot->description = "Save a Collada file"; ot->idname = "WM_OT_collada_export"; ot->invoke = wm_collada_export_invoke; ot->exec = wm_collada_export_exec; ot->poll = WM_operator_winactive; ot->check = wm_collada_export_check; ot->flag = OPTYPE_PRESET; ot->ui = wm_collada_export_draw; WM_operator_properties_filesel(ot, FILE_TYPE_FOLDER | FILE_TYPE_COLLADA, FILE_BLENDER, FILE_SAVE, WM_FILESEL_FILEPATH | WM_FILESEL_SHOW_PROPS, FILE_DEFAULTDISPLAY, FILE_SORT_DEFAULT); RNA_def_enum(func, "prop_bc_export_ui_section", prop_bc_export_ui_section, 0, "Export Section", "Only for User Interface organization"); RNA_def_boolean(func, "apply_modifiers", 0, "Apply Modifiers", "Apply modifiers to exported mesh (non destructive))"); RNA_def_int(func, "export_mesh_type", 0, INT_MIN, INT_MAX, "Resolution", "Modifier resolution for export", INT_MIN, INT_MAX); RNA_def_enum(func, "export_mesh_type_selection", prop_bc_export_mesh_type, 0, "Resolution", "Modifier resolution for export"); RNA_def_enum(func, "export_global_forward_selection", prop_bc_export_global_forward, BC_DEFAULT_FORWARD, "Global Forward Axis", "Global Forward axis for export"); RNA_def_enum(func, "export_global_up_selection", prop_bc_export_global_up, BC_DEFAULT_UP, "Global Up Axis", "Global Up axis for export"); RNA_def_boolean(func, "apply_global_orientation", false, "Apply Global Orientation", "Rotate all root objects to match the global orientation settings " "otherwise set the global orientation per Collada asset"); RNA_def_boolean(func, "selected", false, "Selection Only", "Export only selected elements"); RNA_def_boolean(func, "include_children", false, "Include Children", "Export all children of selected objects (even if not selected)"); RNA_def_boolean(func, "include_armatures", false, "Include Armatures", "Export related armatures (even if not selected)"); RNA_def_boolean(func, "include_shapekeys", false, "Include Shape Keys", "Export all Shape Keys from Mesh Objects"); RNA_def_boolean(func, "deform_bones_only", false, "Deform Bones Only", "Only export deforming bones with armatures"); RNA_def_boolean( func, "include_animations", true, "Include Animations", "Export animations if available (exporting animations will enforce the decomposition of " "node transforms into and components)"); RNA_def_boolean(func, "include_all_actions", true, "Include all Actions", "Export also unassigned actions (this allows you to export entire animation " "libraries for your character(s))"); RNA_def_enum(func, "export_animation_type_selection", prop_bc_export_animation_type, 0, "Key Type", "Type for exported animations (use sample keys or Curve keys)"); RNA_def_int(func, "sampling_rate", 1, 1, INT_MAX, "Sampling Rate", "The distance between 2 keyframes (1 to key every frame)", 1, INT_MAX); RNA_def_boolean(func, "keep_smooth_curves", 0, "Keep Smooth curves", "Export also the curve handles (if available) (this does only work when the " "inverse parent matrix " "is the unity matrix, otherwise you may end up with odd results)"); RNA_def_boolean(func, "keep_keyframes", 0, "Keep Keyframes", "Use existing keyframes as additional sample points (this helps when you want " "to keep manual tweaks)"); RNA_def_boolean(func, "keep_flat_curves", 0, "All Keyed Curves", "Export also curves which have only one key or are totally flat"); RNA_def_boolean( func, "active_uv_only", 0, "Only Selected UV Map", "Export only the selected UV Map"); RNA_def_boolean(func, "use_texture_copies", 1, "Copy", "Copy textures to same folder where the .dae file is exported"); RNA_def_boolean( func, "triangulate", 1, "Triangulate", "Export polygons (quads and n-gons) as triangles"); RNA_def_boolean(func, "use_object_instantiation", 1, "Use Object Instances", "Instantiate multiple Objects from same Data"); RNA_def_boolean( func, "use_blender_profile", 1, "Use Blender Profile", "Export additional Blender specific information (for material, shaders, bones, etc.)"); RNA_def_boolean( func, "sort_by_name", 0, "Sort by Object name", "Sort exported data by Object name"); RNA_def_int(func, "export_object_transformation_type", 0, INT_MIN, INT_MAX, "Transform", "Object Transformation type for translation, scale and rotation", INT_MIN, INT_MAX); RNA_def_enum(func, "export_object_transformation_type_selection", prop_bc_export_transformation_type, 0, "Transform", "Object Transformation type for translation, scale and rotation"); RNA_def_int(func, "export_animation_transformation_type", 0, INT_MIN, INT_MAX, "Transform", "Transformation type for translation, scale and rotation. " "Note: The Animation transformation type in the Anim Tab " "is always equal to the Object transformation type in the Geom tab", INT_MIN, INT_MAX); RNA_def_enum(func, "export_animation_transformation_type_selection", prop_bc_export_transformation_type, 0, "Transform", "Transformation type for translation, scale and rotation. " "Note: The Animation transformation type in the Anim Tab " "is always equal to the Object transformation type in the Geom tab"); RNA_def_boolean(func, "open_sim", 0, "Export to SL/OpenSim", "Compatibility mode for SL, OpenSim and other compatible online worlds"); RNA_def_boolean(func, "limit_precision", 0, "Limit Precision", "Reduce the precision of the exported data to 6 digits"); RNA_def_boolean( func, "keep_bind_info", 0, "Keep Bind Info", "Store Bindpose information in custom bone properties for later use during Collada export"); } /* function used for WM_OT_save_mainfile too */ static int wm_collada_import_exec(bContext *C, wmOperator *op) { char filename[FILE_MAX]; int import_units; int find_chains; int auto_connect; int fix_orientation; int min_chain_length; int keep_bind_info; int custom_normals; ImportSettings import_settings; if (!RNA_struct_property_is_set_ex(op->ptr, "filepath", false)) { BKE_report(op->reports, RPT_ERROR, "No filename given"); return OPERATOR_CANCELLED; } /* Options panel */ import_units = RNA_boolean_get(op->ptr, "import_units"); custom_normals = RNA_boolean_get(op->ptr, "custom_normals"); find_chains = RNA_boolean_get(op->ptr, "find_chains"); auto_connect = RNA_boolean_get(op->ptr, "auto_connect"); fix_orientation = RNA_boolean_get(op->ptr, "fix_orientation"); keep_bind_info = RNA_boolean_get(op->ptr, "keep_bind_info"); min_chain_length = RNA_int_get(op->ptr, "min_chain_length"); RNA_string_get(op->ptr, "filepath", filename); import_settings.filepath = filename; import_settings.import_units = import_units != 0; import_settings.custom_normals = custom_normals != 0; import_settings.auto_connect = auto_connect != 0; import_settings.find_chains = find_chains != 0; import_settings.fix_orientation = fix_orientation != 0; import_settings.min_chain_length = min_chain_length; import_settings.keep_bind_info = keep_bind_info != 0; if (collada_import(C, &import_settings)) { DEG_id_tag_update(&CTX_data_scene(C)->id, ID_RECALC_BASE_FLAGS); return OPERATOR_FINISHED; } BKE_report(op->reports, RPT_ERROR, "Parsing errors in Document (see Blender Console)"); return OPERATOR_CANCELLED; } static void uiCollada_importSettings(uiLayout *layout, PointerRNA *imfptr) { uiLayout *box, *col; uiLayoutSetPropSep(layout, true); uiLayoutSetPropDecorate(layout, false); /* Import Options: */ box = uiLayoutBox(layout); uiItemL(box, IFACE_("Import Data Options"), ICON_MESH_DATA); uiItemR(box, imfptr, "import_units", 0, NULL, ICON_NONE); uiItemR(box, imfptr, "custom_normals", 0, NULL, ICON_NONE); box = uiLayoutBox(layout); uiItemL(box, IFACE_("Armature Options"), ICON_ARMATURE_DATA); col = uiLayoutColumn(box, false); uiItemR(col, imfptr, "fix_orientation", 0, NULL, ICON_NONE); uiItemR(col, imfptr, "find_chains", 0, NULL, ICON_NONE); uiItemR(col, imfptr, "auto_connect", 0, NULL, ICON_NONE); uiItemR(col, imfptr, "min_chain_length", 0, NULL, ICON_NONE); box = uiLayoutBox(layout); uiItemR(box, imfptr, "keep_bind_info", 0, NULL, ICON_NONE); } static void wm_collada_import_draw(bContext *UNUSED(C), wmOperator *op) { uiCollada_importSettings(op->layout, op->ptr); } void WM_OT_collada_import(wmOperatorType *ot) { ot->name = "Import COLLADA"; ot->description = "Load a Collada file"; ot->idname = "WM_OT_collada_import"; ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_PRESET; ot->invoke = WM_operator_filesel; ot->exec = wm_collada_import_exec; ot->poll = WM_operator_winactive; ot->ui = wm_collada_import_draw; WM_operator_properties_filesel(ot, FILE_TYPE_FOLDER | FILE_TYPE_COLLADA, FILE_BLENDER, FILE_OPENFILE, WM_FILESEL_FILEPATH | WM_FILESEL_SHOW_PROPS, FILE_DEFAULTDISPLAY, FILE_SORT_DEFAULT); RNA_def_boolean(ot->srna, "import_units", 0, "Import Units", "If disabled match import to Blender's current Unit settings, " "otherwise use the settings from the Imported scene"); RNA_def_boolean(ot->srna, "custom_normals", 1, "Custom Normals", "Import custom normals, if available (otherwise Blender will compute them)"); RNA_def_boolean(ot->srna, "fix_orientation", 0, "Fix Leaf Bones", "Fix Orientation of Leaf Bones (Collada does only support Joints)"); RNA_def_boolean(ot->srna, "find_chains", 0, "Find Bone Chains", "Find best matching Bone Chains and ensure bones in chain are connected"); RNA_def_boolean(ot->srna, "auto_connect", 0, "Auto Connect", "Set use_connect for parent bones which have exactly one child bone"); RNA_def_int(ot->srna, "min_chain_length", 0, 0, INT_MAX, "Minimum Chain Length", "When searching Bone Chains disregard chains of length below this value", 0, INT_MAX); RNA_def_boolean( ot->srna, "keep_bind_info", 0, "Keep Bind Info", "Store Bindpose information in custom bone properties for later use during Collada export"); } #endif