# ***** BEGIN GPL LICENSE BLOCK ***** # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # ***** END GPL LICENSE BLOCK ***** set(INC ../include ../uvedit ../../blenkernel ../../blenlib ../../blentranslation ../../bmesh ../../depsgraph ../../draw ../../gpu ../../imbuf ../../makesdna ../../makesrna ../../render/extern/include ../../windowmanager ../../../../intern/clog ../../../../intern/glew-mx ../../../../intern/guardedalloc ) set(INC_SYS ${GLEW_INCLUDE_PATH} ) set(SRC editface.c editmesh_add.c editmesh_add_gizmo.c editmesh_automerge.c editmesh_bevel.c editmesh_bisect.c editmesh_extrude.c editmesh_extrude_screw.c editmesh_extrude_spin.c editmesh_extrude_spin_gizmo.c editmesh_inset.c editmesh_intersect.c editmesh_knife.c editmesh_knife_project.c editmesh_loopcut.c editmesh_mask_extract.c editmesh_path.c editmesh_polybuild.c editmesh_preselect_edgering.c editmesh_preselect_elem.c editmesh_rip.c editmesh_rip_edge.c editmesh_select.c editmesh_select_similar.c editmesh_tools.c editmesh_undo.c editmesh_utils.c mesh_data.c mesh_mirror.c mesh_ops.c meshtools.c mesh_intern.h ) set(LIB bf_blenkernel bf_blenlib bf_windowmanager ) if(WITH_INTERNATIONAL) add_definitions(-DWITH_INTERNATIONAL) endif() if(WITH_FREESTYLE) add_definitions(-DWITH_FREESTYLE) endif() if(WITH_BULLET) add_definitions(-DWITH_BULLET) endif() if(WITH_GMP) add_definitions(-DWITH_GMP) endif() add_definitions(${GL_DEFINITIONS}) blender_add_lib(bf_editor_mesh "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")