/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2004 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /* ********* Selection History ************ */ #include "BKE_tessmesh.h" /* these wrap equivalent bmesh functions. I'm in two minds of it we should * just use the bm functions directly; on the one hand, there's no real * need (at the moment) to wrap them, but on the other hand having these * wrapped avoids a confusing mess of mixing BM_ and EDBM_ namespaces. */ void EDBM_editselection_center(BMEditMesh *em, float *center, BMEditSelection *ese) { BM_editselection_center(em->bm, center, ese); } void EDBM_editselection_normal(float *normal, BMEditSelection *ese) { BM_editselection_normal(normal, ese); } /* Calculate a plane that is rightangles to the edge/vert/faces normal also make the plane run along an axis that is related to the geometry, because this is used for the manipulators Y axis.*/ void EDBM_editselection_plane(BMEditMesh *em, float *plane, BMEditSelection *ese) { BM_editselection_plane(em->bm, plane, ese); } void EDBM_remove_selection(BMEditMesh *em, BMElem *ele) { BM_select_history_remove(em->bm, ele); } void EDBM_store_selection(BMEditMesh *em, BMElem *ele) { BM_select_history_store(em->bm, ele); } void EDBM_validate_selections(BMEditMesh *em) { BM_select_history_validate(em->bm); }