/* $Id: bmesh_tools.c * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2004 by Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): Joseph Eagar * * ***** END GPL LICENSE BLOCK ***** */ #include #include #include #include #include #include "MEM_guardedalloc.h" #include "PIL_time.h" #include "BLO_sys_types.h" // for intptr_t support #include "DNA_mesh_types.h" #include "DNA_material_types.h" #include "DNA_meshdata_types.h" #include "DNA_modifier_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_view3d_types.h" #include "DNA_key_types.h" #include "DNA_windowmanager_types.h" #include "RNA_types.h" #include "RNA_define.h" #include "RNA_access.h" #include "BLI_blenlib.h" #include "BLI_arithb.h" #include "BLI_editVert.h" #include "BLI_rand.h" #include "BLI_ghash.h" #include "BLI_linklist.h" #include "BLI_heap.h" #include "BKE_context.h" #include "BKE_customdata.h" #include "BKE_depsgraph.h" #include "BKE_global.h" #include "BKE_library.h" #include "BKE_mesh.h" #include "BKE_object.h" #include "BKE_utildefines.h" #include "BKE_bmesh.h" #include "BKE_report.h" #include "BKE_tessmesh.h" #include "BIF_gl.h" #include "BIF_glutil.h" #include "WM_api.h" #include "WM_types.h" #include "BMF_Api.h" #include "ED_mesh.h" #include "ED_view3d.h" #include "ED_util.h" #include "ED_screen.h" #include "BIF_transform.h" #include "UI_interface.h" #include "mesh_intern.h" #include "bmesh.h" static void add_normal_aligned(float *nor, float *add) { if( INPR(nor, add) < -0.9999f) VecSubf(nor, nor, add); else VecAddf(nor, nor, add); } static int subdivide_exec(bContext *C, wmOperator *op) { Object *obedit= CTX_data_edit_object(C); Scene *scene = CTX_data_scene(C); BM_esubdivideflag(obedit, ((Mesh *)obedit->data)->edit_btmesh->bm, 1, 0.0, scene->toolsettings->editbutflag, 1, 0); WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit); return OPERATOR_FINISHED; } void MESH_OT_subdivide(wmOperatorType *ot) { /* identifiers */ ot->name= "Subdivide"; ot->idname= "MESH_OT_subdivide"; /* api callbacks */ ot->exec= subdivide_exec; ot->poll= ED_operator_editmesh; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } static int subdivide_multi_exec(bContext *C, wmOperator *op) { Object *obedit= CTX_data_edit_object(C); Scene *scene = CTX_data_scene(C); BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh; BM_esubdivideflag(obedit, em->bm, 1, 0.0, scene->toolsettings->editbutflag, RNA_int_get(op->ptr,"number_cuts"), 0); WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit); return OPERATOR_FINISHED; } void MESH_OT_subdivide_multi(wmOperatorType *ot) { /* identifiers */ ot->name= "Subdivide Multi"; ot->idname= "MESH_OT_subdivide_multi"; /* api callbacks */ ot->exec= subdivide_multi_exec; ot->poll= ED_operator_editmesh; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* props */ RNA_def_int(ot->srna, "number_cuts", 4, 1, 100, "Number of Cuts", "", 1, INT_MAX); } static int subdivide_multi_fractal_exec(bContext *C, wmOperator *op) { Object *obedit= CTX_data_edit_object(C); Scene *scene = CTX_data_scene(C); BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh; BM_esubdivideflag(obedit, em->bm, 1, -(RNA_float_get(op->ptr, "random_factor")/100), scene->toolsettings->editbutflag, RNA_int_get(op->ptr, "number_cuts"), 0); WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit); return OPERATOR_FINISHED; } void MESH_OT_subdivide_multi_fractal(wmOperatorType *ot) { /* identifiers */ ot->name= "Subdivide Multi Fractal"; ot->idname= "MESH_OT_subdivide_multi_fractal"; /* api callbacks */ ot->exec= subdivide_multi_fractal_exec; ot->poll= ED_operator_editmesh; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* properties */ RNA_def_int(ot->srna, "number_cuts", 4, 1, 100, "Number of Cuts", "", 1, INT_MAX); RNA_def_float(ot->srna, "random_factor", 5.0, 0.0f, FLT_MAX, "Random Factor", "", 0.0f, 1000.0f); } static int subdivide_smooth_exec(bContext *C, wmOperator *op) { Object *obedit= CTX_data_edit_object(C); Scene *scene = CTX_data_scene(C); BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh; BM_esubdivideflag(obedit, em->bm, 1, 0.292f*RNA_float_get(op->ptr, "smoothness"), scene->toolsettings->editbutflag | B_SMOOTH, 1, 0); WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit); return OPERATOR_FINISHED; } void MESH_OT_subdivide_smooth(wmOperatorType *ot) { /* identifiers */ ot->name= "Subdivide Smooth"; ot->idname= "MESH_OT_subdivide_smooth"; /* api callbacks */ ot->exec= subdivide_smooth_exec; ot->poll= ED_operator_editmesh; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* props */ RNA_def_float(ot->srna, "smoothness", 1.0f, 0.0f, 1000.0f, "Smoothness", "", 0.0f, FLT_MAX); } static int subdivs_invoke(bContext *C, wmOperator *op, wmEvent *event) { uiMenuItem *head; head= uiPupMenuBegin("Subdivision Type", 0); uiMenuItemsEnumO(head, "MESH_OT_subdivs", "type"); uiPupMenuEnd(C, head); return OPERATOR_CANCELLED; } static int subdivs_exec(bContext *C, wmOperator *op) { switch(RNA_int_get(op->ptr, "type")) { case 0: // simple subdivide_exec(C,op); break; case 1: // multi subdivide_multi_exec(C,op); break; case 2: // fractal; subdivide_multi_fractal_exec(C,op); break; case 3: //smooth subdivide_smooth_exec(C,op); break; } return OPERATOR_FINISHED; } void MESH_OT_subdivs(wmOperatorType *ot) { static EnumPropertyItem type_items[]= { {0, "SIMPLE", "Simple", ""}, {1, "MULTI", "Multi", ""}, {2, "FRACTAL", "Fractal", ""}, {3, "SMOOTH", "Smooth", ""}, {0, NULL, NULL}}; /* identifiers */ ot->name= "subdivs"; ot->idname= "MESH_OT_subdivs"; /* api callbacks */ ot->invoke= subdivs_invoke; ot->exec= subdivs_exec; ot->poll= ED_operator_editmesh; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /*props */ RNA_def_enum(ot->srna, "type", type_items, 0, "Type", ""); /* this is temp, the ops are different, but they are called from subdivs, so all the possible props should be here as well*/ RNA_def_int(ot->srna, "number_cuts", 4, 1, 10, "Number of Cuts", "", 1, INT_MAX); RNA_def_float(ot->srna, "random_factor", 5.0, 0.0f, FLT_MAX, "Random Factor", "", 0.0f, 1000.0f); RNA_def_float(ot->srna, "smoothness", 1.0f, 0.0f, 1000.0f, "Smoothness", "", 0.0f, FLT_MAX); } /* individual face extrude */ /* will use vertex normals for extrusion directions, so *nor is unaffected */ short EDBM_Extrude_face_indiv(BMEditMesh *em, short flag, float *nor) { #if 0 EditVert *eve, *v1, *v2, *v3, *v4; EditEdge *eed; EditFace *efa, *nextfa; if(em==NULL) return 0; /* selected edges with 1 or more selected face become faces */ /* selected faces each makes new faces */ /* always remove old faces, keeps volumes manifold */ /* select the new extrusion, deselect old */ /* step 1; init, count faces in edges */ recalc_editnormals(em); for(eve= em->verts.first; eve; eve= eve->next) eve->f1= 0; // new select flag for(eed= em->edges.first; eed; eed= eed->next) { eed->f2= 0; // amount of unselected faces } for(efa= em->faces.first; efa; efa= efa->next) { if(efa->f & SELECT); else { efa->e1->f2++; efa->e2->f2++; efa->e3->f2++; if(efa->e4) efa->e4->f2++; } } /* step 2: make new faces from faces */ for(efa= em->faces.last; efa; efa= efa->prev) { if(efa->f & SELECT) { v1= addvertlist(em, efa->v1->co, efa->v1); v2= addvertlist(em, efa->v2->co, efa->v2); v3= addvertlist(em, efa->v3->co, efa->v3); v1->f1= v2->f1= v3->f1= 1; VECCOPY(v1->no, efa->n); VECCOPY(v2->no, efa->n); VECCOPY(v3->no, efa->n); if(efa->v4) { v4= addvertlist(em, efa->v4->co, efa->v4); v4->f1= 1; VECCOPY(v4->no, efa->n); } else v4= NULL; /* side faces, clockwise */ addfacelist(em, efa->v2, v2, v1, efa->v1, efa, NULL); addfacelist(em, efa->v3, v3, v2, efa->v2, efa, NULL); if(efa->v4) { addfacelist(em, efa->v4, v4, v3, efa->v3, efa, NULL); addfacelist(em, efa->v1, v1, v4, efa->v4, efa, NULL); } else { addfacelist(em, efa->v1, v1, v3, efa->v3, efa, NULL); } /* top face */ addfacelist(em, v1, v2, v3, v4, efa, NULL); } } /* step 3: remove old faces */ efa= em->faces.first; while(efa) { nextfa= efa->next; if(efa->f & SELECT) { BLI_remlink(&em->faces, efa); free_editface(em, efa); } efa= nextfa; } /* step 4: redo selection */ EM_clear_flag_all(em, SELECT); for(eve= em->verts.first; eve; eve= eve->next) { if(eve->f1) eve->f |= SELECT; } EM_select_flush(em); return 'n'; #endif } /* extrudes individual edges */ /* nor is filled with constraint vector */ short EDBM_Extrude_edges_indiv(BMEditMesh *em, short flag, float *nor) { #if 0 EditVert *eve; EditEdge *eed; EditFace *efa; for(eve= em->verts.first; eve; eve= eve->next) eve->tmp.v = NULL; for(eed= em->edges.first; eed; eed= eed->next) { eed->tmp.f = NULL; eed->f2= ((eed->f & flag)!=0); } set_edge_directions_f2(em, 2); /* sample for next loop */ for(efa= em->faces.first; efa; efa= efa->next) { efa->e1->tmp.f = efa; efa->e2->tmp.f = efa; efa->e3->tmp.f = efa; if(efa->e4) efa->e4->tmp.f = efa; } /* make the faces */ for(eed= em->edges.first; eed; eed= eed->next) { if(eed->f & flag) { if(eed->v1->tmp.v == NULL) eed->v1->tmp.v = addvertlist(em, eed->v1->co, eed->v1); if(eed->v2->tmp.v == NULL) eed->v2->tmp.v = addvertlist(em, eed->v2->co, eed->v2); if(eed->dir==1) addfacelist(em, eed->v1, eed->v2, eed->v2->tmp.v, eed->v1->tmp.v, eed->tmp.f, NULL); else addfacelist(em, eed->v2, eed->v1, eed->v1->tmp.v, eed->v2->tmp.v, eed->tmp.f, NULL); /* for transform */ if(eed->tmp.f) { efa = eed->tmp.f; if (efa->f & SELECT) add_normal_aligned(nor, efa->n); } } } Normalize(nor); /* set correct selection */ EM_clear_flag_all(em, SELECT); for(eve= em->verts.last; eve; eve= eve->prev) { if(eve->tmp.v) { eve->tmp.v->f |= flag; } } for(eed= em->edges.first; eed; eed= eed->next) { if(eed->v1->f & eed->v2->f & flag) eed->f |= flag; } if(nor[0]==0.0 && nor[1]==0.0 && nor[2]==0.0) return 'g'; // g is grab #endif return 'n'; // n is for normal constraint } /* extrudes individual vertices */ short EDBM_Extrude_verts_indiv(BMEditMesh *em, wmOperator *op, short flag, float *nor) { BMIter iter; BMVert *v, **verts = NULL; V_DECLARE(verts); int i=0; /*kindof hackish way of deselecting the original vertices, but oh well.*/ v = BMIter_New(&iter, em->bm, BM_VERTS_OF_MESH, NULL); for ( ; v; v=BMIter_Step(&iter)) { if (BM_TestHFlag(v, BM_SELECT)) { V_GROW(verts); verts[i++] = v; } } EDBM_CallOpf(em, op, "extrude_vert_indiv verts=%hv", flag); i--; while (i >= 0) { BM_Select(em->bm, verts[i], 0); i--; } V_FREE(verts); return 'g'; // g is grab } short EDBM_Extrude_edge(Object *obedit, BMEditMesh *em, int eflag, float *nor) { BMesh *bm = em->bm; BMIter iter; BMOIter siter; BMOperator extop; BMEdge *edge; BMFace *f; void *el; ModifierData *md; int flag; switch (eflag) { case SELECT: flag = BM_SELECT; break; default: flag = BM_SELECT; break; } for (f=BMIter_New(&iter, bm, BM_FACES_OF_MESH, NULL);f;f=BMIter_Step(&iter)) { add_normal_aligned(nor, f->no); } Normalize(nor); BMO_Init_Op(&extop, "extrudefaceregion"); BMO_HeaderFlag_To_Slot(bm, &extop, "edgefacein", flag, BM_VERT|BM_EDGE|BM_FACE); for (edge=BMIter_New(&iter, bm, BM_EDGES_OF_MESH, NULL); edge; edge=BMIter_Step(&iter)) { BM_Select_Edge(bm, edge, 0); } for (f=BMIter_New(&iter, bm, BM_FACES_OF_MESH, NULL); f; f=BMIter_Step(&iter)) { BM_Select_Face(bm, f, 0); } /* If a mirror modifier with clipping is on, we need to adjust some * of the cases above to handle edges on the line of symmetry. */ md = obedit->modifiers.first; for (; md; md=md->next) { if (md->type==eModifierType_Mirror) { MirrorModifierData *mmd = (MirrorModifierData*) md; if(mmd->flag & MOD_MIR_CLIPPING) { float mtx[4][4]; if (mmd->mirror_ob) { float imtx[4][4]; Mat4Invert(imtx, mmd->mirror_ob->obmat); Mat4MulMat4(mtx, obedit->obmat, imtx); } for (edge=BMIter_New(&iter,bm,BM_EDGES_OF_MESH,NULL); edge; edge=BMIter_Step(&iter)) { if(edge->head.flag & flag) { float co1[3], co2[3]; VecCopyf(co1, edge->v1->co); VecCopyf(co2, edge->v2->co); if (mmd->mirror_ob) { VecMat4MulVecfl(co1, mtx, co1); VecMat4MulVecfl(co2, mtx, co2); } if (mmd->flag & MOD_MIR_AXIS_X) if ( (fabs(co1[0]) < mmd->tolerance) && (fabs(co2[0]) < mmd->tolerance) ) BMO_Insert_MapPointer(bm, &extop, "exclude", edge, NULL); if (mmd->flag & MOD_MIR_AXIS_Y) if ( (fabs(co1[1]) < mmd->tolerance) && (fabs(co2[1]) < mmd->tolerance) ) BMO_Insert_MapPointer(bm, &extop, "exclude", edge, NULL); if (mmd->flag & MOD_MIR_AXIS_Z) if ( (fabs(co1[2]) < mmd->tolerance) && (fabs(co2[2]) < mmd->tolerance) ) BMO_Insert_MapPointer(bm, &extop, "exclude", edge, NULL); } } } } } BMO_Exec_Op(bm, &extop); el = BMO_IterNew(&siter, bm, &extop, "geomout"); for (; el; el=BMO_IterStep(&siter)) { BM_Select(bm, el, 1); } BMO_Finish_Op(bm, &extop); if(nor[0]==0.0 && nor[1]==0.0 && nor[2]==0.0) return 'g'; // grab return 'n'; // normal constraint } short EDBM_Extrude_vert(Object *obedit, BMEditMesh *em, short flag, float *nor) { BMIter iter; BMEdge *eed; /*ensure vert flags are consistent for edge selections*/ eed = BMIter_New(&iter, em->bm, BM_EDGES_OF_MESH, NULL); for ( ; eed; eed=BMIter_Step(&iter)) { if (BM_TestHFlag(eed, flag)) { BM_SetHFlag(eed->v1, flag); BM_SetHFlag(eed->v2, flag); } else { if (BM_TestHFlag(eed->v1, flag) && BM_TestHFlag(eed->v2, flag)) BM_SetHFlag(eed, flag); } } return EDBM_Extrude_edge(obedit, em, flag, nor); } /* generic extrude */ short EDBM_Extrude(Object *obedit, BMEditMesh *em, short flag, float *nor) { if(em->selectmode & SCE_SELECT_VERTEX) { BMIter iter; BMEdge *eed; /*ensure vert flags are consistent for edge selections*/ eed = BMIter_New(&iter, em->bm, BM_EDGES_OF_MESH, NULL); for ( ; eed; eed=BMIter_Step(&iter)) { if (BM_TestHFlag(eed, flag)) { if (flag != BM_SELECT) { BM_SetHFlag(eed->v1, flag); BM_SetHFlag(eed->v2, flag); } else { BM_Select(em->bm, eed->v1, 1); BM_Select(em->bm, eed->v2, 1); } } else { if (BM_TestHFlag(eed->v1, flag) && BM_TestHFlag(eed->v2, flag)) { if (flag != BM_SELECT) BM_SetHFlag(eed, flag); else BM_Select(em->bm, eed, 1); } } } return EDBM_Extrude_edge(obedit, em, flag, nor); } else return EDBM_Extrude_edge(obedit, em, flag, nor); } static int extrude_repeat_mesh(bContext *C, wmOperator *op) { #if 0 Object *obedit= CTX_data_edit_object(C); EditMesh *em= EM_GetEditMesh((Mesh *)obedit->data); RegionView3D *rv3d = CTX_wm_region_view3d(C); int steps = RNA_int_get(op->ptr,"steps"); float offs = RNA_float_get(op->ptr,"offset"); float dvec[3], tmat[3][3], bmat[3][3], nor[3]= {0.0, 0.0, 0.0}; short a; /* dvec */ dvec[0]= rv3d->persinv[2][0]; dvec[1]= rv3d->persinv[2][1]; dvec[2]= rv3d->persinv[2][2]; Normalize(dvec); dvec[0]*= offs; dvec[1]*= offs; dvec[2]*= offs; /* base correction */ Mat3CpyMat4(bmat, obedit->obmat); Mat3Inv(tmat, bmat); Mat3MulVecfl(tmat, dvec); for(a=0; adata, em); #endif return OPERATOR_FINISHED; } void MESH_OT_extrude_repeat(wmOperatorType *ot) { /* identifiers */ ot->name= "Extrude Repeat Mesh"; ot->idname= "MESH_OT_extrude_repeat"; /* api callbacks */ ot->exec= extrude_repeat_mesh; ot->poll= ED_operator_editmesh; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* props */ RNA_def_float(ot->srna, "offset", 2.0f, 0.0f, 100.0f, "Offset", "", 0.0f, FLT_MAX); RNA_def_int(ot->srna, "steps", 10, 0, 180, "Steps", "", 0, INT_MAX); } /* generic extern called extruder */ void EDBM_Extrude_Mesh(Object *obedit, BMEditMesh *em, wmOperator *op) { Scene *scene= NULL; // XXX CTX! float nor[3]= {0.0, 0.0, 0.0}; short nr, transmode= 0; if(em->selectmode & SCE_SELECT_VERTEX) { if(em->bm->totvertsel==0) nr= 0; else if(em->bm->totvertsel==1) nr= 4; else if(em->bm->totedgesel==0) nr= 4; else if(em->bm->totfacesel==0) nr= 3; // pupmenu("Extrude %t|Only Edges%x3|Only Vertices%x4"); else if(em->bm->totfacesel==1) nr= 1; // pupmenu("Extrude %t|Region %x1|Only Edges%x3|Only Vertices%x4"); else nr= 1; // pupmenu("Extrude %t|Region %x1||Individual Faces %x2|Only Edges%x3|Only Vertices%x4"); } else if(em->selectmode & SCE_SELECT_EDGE) { if (em->bm->totedgesel==0) nr = 0; nr = 1; /*else if (em->totedgesel==1) nr = 3; else if(em->totfacesel==0) nr = 3; else if(em->totfacesel==1) nr= 1; // pupmenu("Extrude %t|Region %x1|Only Edges%x3"); else nr= 1; // pupmenu("Extrude %t|Region %x1||Individual Faces %x2|Only Edges%x3"); */ } else { if (em->bm->totfacesel == 0) nr = 0; else if (em->bm->totfacesel == 1) nr = 1; else nr= 1; // pupmenu("Extrude %t|Region %x1||Individual Faces %x2"); } if(nr<1) return; if(nr==1) transmode= EDBM_Extrude(obedit, em, SELECT, nor); else if(nr==4) transmode= EDBM_Extrude_verts_indiv(em, op, SELECT, nor); else if(nr==3) transmode= EDBM_Extrude_edges_indiv(em, SELECT, nor); else transmode= EDBM_Extrude_face_indiv(em, SELECT, nor); if(transmode==0) { BKE_report(op->reports, RPT_ERROR, "Not a valid selection for extrude"); } else { /* We need to force immediate calculation here because * transform may use derived objects (which are now stale). * * This shouldn't be necessary, derived queries should be * automatically building this data if invalid. Or something. */ // DAG_object_flush_update(scene, obedit, OB_RECALC_DATA); object_handle_update(scene, obedit); /* individual faces? */ // BIF_TransformSetUndo("Extrude"); if(nr==2) { // initTransform(TFM_SHRINKFATTEN, CTX_NO_PET|CTX_NO_MIRROR); // Transform(); } else { // initTransform(TFM_TRANSLATION, CTX_NO_PET|CTX_NO_MIRROR); if(transmode=='n') { Mat4MulVecfl(obedit->obmat, nor); VecSubf(nor, nor, obedit->obmat[3]); // BIF_setSingleAxisConstraint(nor, "along normal"); } // Transform(); } } } // XXX should be a menu item static int mesh_extrude_invoke(bContext *C, wmOperator *op, wmEvent *event) { Object *obedit= CTX_data_edit_object(C); BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh; EDBM_Extrude_Mesh(obedit,em, op); RNA_int_set(op->ptr, "mode", TFM_TRANSLATION); WM_operator_name_call(C, "TFM_OT_transform", WM_OP_INVOKE_REGION_WIN, op->ptr); WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit); return OPERATOR_FINISHED; } /* extrude without transform */ static int mesh_extrude_exec(bContext *C, wmOperator *op) { Object *obedit= CTX_data_edit_object(C); BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh; EDBM_Extrude_Mesh(obedit, em, op); WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit); return OPERATOR_FINISHED; } void MESH_OT_extrude(wmOperatorType *ot) { /* identifiers */ ot->name= "Extrude Mesh"; ot->idname= "MESH_OT_extrude"; /* api callbacks */ ot->invoke= mesh_extrude_invoke; ot->exec= mesh_extrude_exec; ot->poll= ED_operator_editmesh; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* to give to transform */ RNA_def_int(ot->srna, "mode", TFM_TRANSLATION, 0, INT_MAX, "Mode", "", 0, INT_MAX); }