/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Contributor(s): Blender Foundation, Campbell Barton * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/editors/mesh/editface.c * \ingroup edmesh */ #include "MEM_guardedalloc.h" #include "BLI_blenlib.h" #include "BLI_math.h" #include "BLI_bitmap.h" #include "IMB_imbuf_types.h" #include "IMB_imbuf.h" #include "DNA_mesh_types.h" #include "DNA_object_types.h" #include "BKE_DerivedMesh.h" #include "BKE_global.h" #include "BKE_mesh.h" #include "BKE_context.h" #include "BIF_gl.h" #include "ED_mesh.h" #include "ED_screen.h" #include "ED_view3d.h" #include "WM_api.h" #include "WM_types.h" #include "GPU_draw.h" #include "GPU_buffers.h" /* own include */ /* copy the face flags, most importantly selection from the mesh to the final derived mesh, * use in object mode when selecting faces (while painting) */ void paintface_flush_flags(Object *ob, short flag) { Mesh *me = BKE_mesh_from_object(ob); DerivedMesh *dm = ob->derivedFinal; MPoly *polys, *mp_orig; const int *index_array = NULL; int totpoly; int i; BLI_assert((flag & ~(SELECT | ME_HIDE)) == 0); if (me == NULL) return; /* note, call #BKE_mesh_flush_hidden_from_verts_ex first when changing hidden flags */ /* we could call this directly in all areas that change selection, * since this could become slow for realtime updates (circle-select for eg) */ if (flag & SELECT) { BKE_mesh_flush_select_from_polys(me); } if (dm == NULL) return; /* Mesh polys => Final derived polys */ if ((index_array = CustomData_get_layer(&dm->polyData, CD_ORIGINDEX))) { polys = dm->getPolyArray(dm); totpoly = dm->getNumPolys(dm); /* loop over final derived polys */ for (i = 0; i < totpoly; i++) { if (index_array[i] != ORIGINDEX_NONE) { /* Copy flags onto the final derived poly from the original mesh poly */ mp_orig = me->mpoly + index_array[i]; polys[i].flag = mp_orig->flag; } } } if (flag & ME_HIDE) { /* draw-object caches hidden faces, force re-generation T46867 */ GPU_drawobject_free(dm); } } void paintface_hide(Object *ob, const bool unselected) { Mesh *me; MPoly *mpoly; int a; me = BKE_mesh_from_object(ob); if (me == NULL || me->totpoly == 0) return; mpoly = me->mpoly; a = me->totpoly; while (a--) { if ((mpoly->flag & ME_HIDE) == 0) { if (((mpoly->flag & ME_FACE_SEL) == 0) == unselected) { mpoly->flag |= ME_HIDE; } } if (mpoly->flag & ME_HIDE) { mpoly->flag &= ~ME_FACE_SEL; } mpoly++; } BKE_mesh_flush_hidden_from_polys(me); paintface_flush_flags(ob, SELECT | ME_HIDE); } void paintface_reveal(Object *ob, const bool select) { Mesh *me; MPoly *mpoly; int a; me = BKE_mesh_from_object(ob); if (me == NULL || me->totpoly == 0) return; mpoly = me->mpoly; a = me->totpoly; while (a--) { if (mpoly->flag & ME_HIDE) { SET_FLAG_FROM_TEST(mpoly->flag, select, ME_FACE_SEL); mpoly->flag &= ~ME_HIDE; } mpoly++; } BKE_mesh_flush_hidden_from_polys(me); paintface_flush_flags(ob, SELECT | ME_HIDE); } /* Set tface seams based on edge data, uses hash table to find seam edges. */ static void select_linked_tfaces_with_seams(Mesh *me, const unsigned int index, const bool select) { MPoly *mp; MLoop *ml; int a, b; bool do_it = true; bool mark = false; BLI_bitmap *edge_tag = BLI_BITMAP_NEW(me->totedge, __func__); BLI_bitmap *poly_tag = BLI_BITMAP_NEW(me->totpoly, __func__); if (index != (unsigned int)-1) { /* only put face under cursor in array */ mp = &me->mpoly[index]; BKE_mesh_poly_edgebitmap_insert(edge_tag, mp, me->mloop + mp->loopstart); BLI_BITMAP_ENABLE(poly_tag, index); } else { /* fill array by selection */ mp = me->mpoly; for (a = 0; a < me->totpoly; a++, mp++) { if (mp->flag & ME_HIDE) { /* pass */ } else if (mp->flag & ME_FACE_SEL) { BKE_mesh_poly_edgebitmap_insert(edge_tag, mp, me->mloop + mp->loopstart); BLI_BITMAP_ENABLE(poly_tag, a); } } } while (do_it) { do_it = false; /* expand selection */ mp = me->mpoly; for (a = 0; a < me->totpoly; a++, mp++) { if (mp->flag & ME_HIDE) continue; if (!BLI_BITMAP_TEST(poly_tag, a)) { mark = false; ml = me->mloop + mp->loopstart; for (b = 0; b < mp->totloop; b++, ml++) { if ((me->medge[ml->e].flag & ME_SEAM) == 0) { if (BLI_BITMAP_TEST(edge_tag, ml->e)) { mark = true; break; } } } if (mark) { BLI_BITMAP_ENABLE(poly_tag, a); BKE_mesh_poly_edgebitmap_insert(edge_tag, mp, me->mloop + mp->loopstart); do_it = true; } } } } MEM_freeN(edge_tag); for (a = 0, mp = me->mpoly; a < me->totpoly; a++, mp++) { if (BLI_BITMAP_TEST(poly_tag, a)) { SET_FLAG_FROM_TEST(mp->flag, select, ME_FACE_SEL); } } MEM_freeN(poly_tag); } void paintface_select_linked(bContext *C, Object *ob, const int mval[2], const bool select) { Mesh *me; unsigned int index = (unsigned int)-1; me = BKE_mesh_from_object(ob); if (me == NULL || me->totpoly == 0) return; if (mval) { if (!ED_mesh_pick_face(C, ob, mval, &index, ED_MESH_PICK_DEFAULT_FACE_SIZE)) { return; } } select_linked_tfaces_with_seams(me, index, select); paintface_flush_flags(ob, SELECT); } void paintface_deselect_all_visible(Object *ob, int action, bool flush_flags) { Mesh *me; MPoly *mpoly; int a; me = BKE_mesh_from_object(ob); if (me == NULL) return; if (action == SEL_TOGGLE) { action = SEL_SELECT; mpoly = me->mpoly; a = me->totpoly; while (a--) { if ((mpoly->flag & ME_HIDE) == 0 && mpoly->flag & ME_FACE_SEL) { action = SEL_DESELECT; break; } mpoly++; } } mpoly = me->mpoly; a = me->totpoly; while (a--) { if ((mpoly->flag & ME_HIDE) == 0) { switch (action) { case SEL_SELECT: mpoly->flag |= ME_FACE_SEL; break; case SEL_DESELECT: mpoly->flag &= ~ME_FACE_SEL; break; case SEL_INVERT: mpoly->flag ^= ME_FACE_SEL; break; } } mpoly++; } if (flush_flags) { paintface_flush_flags(ob, SELECT); } } bool paintface_minmax(Object *ob, float r_min[3], float r_max[3]) { const Mesh *me; const MPoly *mp; const MLoop *ml; const MVert *mvert; int a, b; bool ok = false; float vec[3], bmat[3][3]; me = BKE_mesh_from_object(ob); if (!me || !me->mloopuv) { return ok; } copy_m3_m4(bmat, ob->obmat); mvert = me->mvert; mp = me->mpoly; for (a = me->totpoly; a > 0; a--, mp++) { if (mp->flag & ME_HIDE || !(mp->flag & ME_FACE_SEL)) continue; ml = me->mloop + mp->totloop; for (b = 0; b < mp->totloop; b++, ml++) { mul_v3_m3v3(vec, bmat, mvert[ml->v].co); add_v3_v3v3(vec, vec, ob->obmat[3]); minmax_v3v3_v3(r_min, r_max, vec); } ok = true; } return ok; } bool paintface_mouse_select(struct bContext *C, Object *ob, const int mval[2], bool extend, bool deselect, bool toggle) { Mesh *me; MPoly *mpoly, *mpoly_sel; unsigned int a, index; /* Get the face under the cursor */ me = BKE_mesh_from_object(ob); if (!ED_mesh_pick_face(C, ob, mval, &index, ED_MESH_PICK_DEFAULT_FACE_SIZE)) return false; if (index >= me->totpoly) return false; mpoly_sel = me->mpoly + index; if (mpoly_sel->flag & ME_HIDE) return false; /* clear flags */ mpoly = me->mpoly; a = me->totpoly; if (!extend && !deselect && !toggle) { while (a--) { mpoly->flag &= ~ME_FACE_SEL; mpoly++; } } me->act_face = (int)index; if (extend) { mpoly_sel->flag |= ME_FACE_SEL; } else if (deselect) { mpoly_sel->flag &= ~ME_FACE_SEL; } else if (toggle) { if (mpoly_sel->flag & ME_FACE_SEL) mpoly_sel->flag &= ~ME_FACE_SEL; else mpoly_sel->flag |= ME_FACE_SEL; } else { mpoly_sel->flag |= ME_FACE_SEL; } /* image window redraw */ paintface_flush_flags(ob, SELECT); WM_event_add_notifier(C, NC_GEOM | ND_SELECT, ob->data); ED_region_tag_redraw(CTX_wm_region(C)); // XXX - should redraw all 3D views return true; } int do_paintface_box_select(ViewContext *vc, rcti *rect, bool select, bool extend) { Object *ob = vc->obact; Mesh *me; MPoly *mpoly; struct ImBuf *ibuf; unsigned int *rt; char *selar; int a, index; const int size[2] = { BLI_rcti_size_x(rect) + 1, BLI_rcti_size_y(rect) + 1}; me = BKE_mesh_from_object(ob); if ((me == NULL) || (me->totpoly == 0) || (size[0] * size[1] <= 0)) { return OPERATOR_CANCELLED; } selar = MEM_callocN(me->totpoly + 1, "selar"); if (extend == false && select) { paintface_deselect_all_visible(vc->obact, SEL_DESELECT, false); mpoly = me->mpoly; for (a = 1; a <= me->totpoly; a++, mpoly++) { if ((mpoly->flag & ME_HIDE) == 0) mpoly->flag &= ~ME_FACE_SEL; } } ED_view3d_backbuf_validate(vc); ibuf = IMB_allocImBuf(size[0], size[1], 32, IB_rect); rt = ibuf->rect; view3d_opengl_read_pixels(vc->ar, rect->xmin, rect->ymin, size[0], size[1], GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect); if (ENDIAN_ORDER == B_ENDIAN) { IMB_convert_rgba_to_abgr(ibuf); } GPU_select_to_index_array(ibuf->rect, size[0] * size[1]); a = size[0] * size[1]; while (a--) { if (*rt) { index = *rt; if (index <= me->totpoly) { selar[index] = 1; } } rt++; } mpoly = me->mpoly; for (a = 1; a <= me->totpoly; a++, mpoly++) { if (selar[a]) { if (mpoly->flag & ME_HIDE) { /* pass */ } else { if (select) mpoly->flag |= ME_FACE_SEL; else mpoly->flag &= ~ME_FACE_SEL; } } } IMB_freeImBuf(ibuf); MEM_freeN(selar); #ifdef __APPLE__ glReadBuffer(GL_BACK); #endif paintface_flush_flags(vc->obact, SELECT); return OPERATOR_FINISHED; } /* (similar to void paintface_flush_flags(Object *ob)) * copy the vertex flags, most importantly selection from the mesh to the final derived mesh, * use in object mode when selecting vertices (while painting) */ void paintvert_flush_flags(Object *ob) { Mesh *me = BKE_mesh_from_object(ob); DerivedMesh *dm = ob->derivedFinal; MVert *dm_mvert, *dm_mv; const int *index_array = NULL; int totvert; int i; if (me == NULL) return; /* we could call this directly in all areas that change selection, * since this could become slow for realtime updates (circle-select for eg) */ BKE_mesh_flush_select_from_verts(me); if (dm == NULL) return; index_array = dm->getVertDataArray(dm, CD_ORIGINDEX); dm_mvert = dm->getVertArray(dm); totvert = dm->getNumVerts(dm); dm_mv = dm_mvert; if (index_array) { int orig_index; for (i = 0; i < totvert; i++, dm_mv++) { orig_index = index_array[i]; if (orig_index != ORIGINDEX_NONE) { dm_mv->flag = me->mvert[index_array[i]].flag; } } } else { for (i = 0; i < totvert; i++, dm_mv++) { dm_mv->flag = me->mvert[i].flag; } } } /* note: if the caller passes false to flush_flags, then they will need to run paintvert_flush_flags(ob) themselves */ void paintvert_deselect_all_visible(Object *ob, int action, bool flush_flags) { Mesh *me; MVert *mvert; int a; me = BKE_mesh_from_object(ob); if (me == NULL) return; if (action == SEL_TOGGLE) { action = SEL_SELECT; mvert = me->mvert; a = me->totvert; while (a--) { if ((mvert->flag & ME_HIDE) == 0 && mvert->flag & SELECT) { action = SEL_DESELECT; break; } mvert++; } } mvert = me->mvert; a = me->totvert; while (a--) { if ((mvert->flag & ME_HIDE) == 0) { switch (action) { case SEL_SELECT: mvert->flag |= SELECT; break; case SEL_DESELECT: mvert->flag &= ~SELECT; break; case SEL_INVERT: mvert->flag ^= SELECT; break; } } mvert++; } /* handle mselect */ if (action == SEL_SELECT) { /* pass */ } else if (ELEM(action, SEL_DESELECT, SEL_INVERT)) { BKE_mesh_mselect_clear(me); } else { BKE_mesh_mselect_validate(me); } if (flush_flags) { paintvert_flush_flags(ob); } } void paintvert_select_ungrouped(Object *ob, bool extend, bool flush_flags) { Mesh *me = BKE_mesh_from_object(ob); MVert *mv; MDeformVert *dv; int a, tot; if (me == NULL || me->dvert == NULL) { return; } if (!extend) { paintvert_deselect_all_visible(ob, SEL_DESELECT, false); } dv = me->dvert; tot = me->totvert; for (a = 0, mv = me->mvert; a < tot; a++, mv++, dv++) { if ((mv->flag & ME_HIDE) == 0) { if (dv->dw == NULL) { /* if null weight then not grouped */ mv->flag |= SELECT; } } } if (flush_flags) { paintvert_flush_flags(ob); } }