/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/editors/mesh/editmesh_bvh.h * \ingroup edmesh */ #ifndef __EDITBMESH_BVH_H__ #define __EDITBMESH_BVH_H__ struct BMEditMesh; struct BMFace; struct BMEdge; struct BMVert; struct RegionView3D; struct BMBVHTree; struct BVHTree; struct Scene; struct Object; #ifndef IN_EDITMESHBVH typedef struct BMBVHTree BMBVHTree; #endif struct BMBVHTree *BMBVH_NewBVH(struct BMEditMesh *em, int flag, struct Scene *scene, struct Object *obedit); void BMBVH_FreeBVH(struct BMBVHTree *tree); struct BVHTree *BMBVH_BVHTree(struct BMBVHTree *tree); struct BMFace *BMBVH_RayCast(struct BMBVHTree *tree, const float co[3], const float dir[3], float r_hitout[3], float r_cagehit[3]); int BMBVH_EdgeVisible(struct BMBVHTree *tree, struct BMEdge *e, struct ARegion *ar, struct View3D *v3d, struct Object *obedit); /*find a vert closest to co in a sphere of radius maxdist*/ struct BMVert *BMBVH_FindClosestVert(struct BMBVHTree *tree, const float co[3], float maxdist); /* BMBVH_NewBVH flag parameter */ enum { BMBVH_USE_CAGE = 1, /* project geometry onto modifier cage */ BMBVH_RETURN_ORIG = 2, /* use with BMBVH_USE_CAGE, returns hits in relation to original geometry */ BMBVH_RESPECT_SELECT = 4, /* restrict to hidden geometry (overrides BMBVH_RESPECT_HIDDEN) */ BMBVH_RESPECT_HIDDEN = 8 /* omit hidden geometry */ }; #endif /* __EDITBMESH_BVH_H__ */