/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2004 Blender Foundation. All rights reserved. */ /** \file * \ingroup edmesh */ #include "DNA_modifier_types.h" #include "DNA_object_types.h" #include "BLI_listbase.h" #include "BLI_math.h" #include "BKE_context.h" #include "BKE_editmesh.h" #include "BKE_layer.h" #include "BKE_report.h" #include "RNA_access.h" #include "RNA_define.h" #include "WM_api.h" #include "WM_types.h" #include "ED_mesh.h" #include "ED_screen.h" #include "ED_transform.h" #include "ED_view3d.h" #include "MEM_guardedalloc.h" #include "mesh_intern.h" /* own include */ /* -------------------------------------------------------------------- */ /** \name Extrude Internal Utilities * \{ */ static void edbm_extrude_edge_exclude_mirror( Object *obedit, BMEditMesh *em, const char hflag, BMOperator *op, BMOpSlot *slot_edges_exclude) { BMesh *bm = em->bm; ModifierData *md; /* If a mirror modifier with clipping is on, we need to adjust some * of the cases above to handle edges on the line of symmetry. */ for (md = obedit->modifiers.first; md; md = md->next) { if ((md->type == eModifierType_Mirror) && (md->mode & eModifierMode_Realtime)) { MirrorModifierData *mmd = (MirrorModifierData *)md; if (mmd->flag & MOD_MIR_CLIPPING) { BMIter iter; BMEdge *edge; float mtx[4][4]; if (mmd->mirror_ob) { float imtx[4][4]; invert_m4_m4(imtx, mmd->mirror_ob->object_to_world); mul_m4_m4m4(mtx, imtx, obedit->object_to_world); } BM_ITER_MESH (edge, &iter, bm, BM_EDGES_OF_MESH) { if (BM_elem_flag_test(edge, hflag) && BM_edge_is_boundary(edge) && BM_elem_flag_test(edge->l->f, hflag)) { float co1[3], co2[3]; copy_v3_v3(co1, edge->v1->co); copy_v3_v3(co2, edge->v2->co); if (mmd->mirror_ob) { mul_v3_m4v3(co1, mtx, co1); mul_v3_m4v3(co2, mtx, co2); } if (mmd->flag & MOD_MIR_AXIS_X) { if ((fabsf(co1[0]) < mmd->tolerance) && (fabsf(co2[0]) < mmd->tolerance)) { BMO_slot_map_empty_insert(op, slot_edges_exclude, edge); } } if (mmd->flag & MOD_MIR_AXIS_Y) { if ((fabsf(co1[1]) < mmd->tolerance) && (fabsf(co2[1]) < mmd->tolerance)) { BMO_slot_map_empty_insert(op, slot_edges_exclude, edge); } } if (mmd->flag & MOD_MIR_AXIS_Z) { if ((fabsf(co1[2]) < mmd->tolerance) && (fabsf(co2[2]) < mmd->tolerance)) { BMO_slot_map_empty_insert(op, slot_edges_exclude, edge); } } } } } } } } /* individual face extrude */ /* will use vertex normals for extrusion directions, so *nor is unaffected */ static bool edbm_extrude_discrete_faces(BMEditMesh *em, wmOperator *op, const char hflag) { BMOIter siter; BMIter liter; BMFace *f; BMLoop *l; BMOperator bmop; EDBM_op_init( em, &bmop, op, "extrude_discrete_faces faces=%hf use_select_history=%b", hflag, true); /* deselect original verts */ EDBM_flag_disable_all(em, BM_ELEM_SELECT); BMO_op_exec(em->bm, &bmop); BMO_ITER (f, &siter, bmop.slots_out, "faces.out", BM_FACE) { BM_face_select_set(em->bm, f, true); /* set face vertex normals to face normal */ BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) { copy_v3_v3(l->v->no, f->no); } } if (!EDBM_op_finish(em, &bmop, op, true)) { return false; } return true; } bool edbm_extrude_edges_indiv(BMEditMesh *em, wmOperator *op, const char hflag, const bool use_normal_flip) { BMesh *bm = em->bm; BMOperator bmop; EDBM_op_init(em, &bmop, op, "extrude_edge_only edges=%he use_normal_flip=%b use_select_history=%b", hflag, use_normal_flip, true); /* deselect original verts */ BM_SELECT_HISTORY_BACKUP(bm); EDBM_flag_disable_all(em, BM_ELEM_SELECT); BM_SELECT_HISTORY_RESTORE(bm); BMO_op_exec(em->bm, &bmop); BMO_slot_buffer_hflag_enable( em->bm, bmop.slots_out, "geom.out", BM_VERT | BM_EDGE, BM_ELEM_SELECT, true); if (!EDBM_op_finish(em, &bmop, op, true)) { return false; } return true; } /* extrudes individual vertices */ static bool edbm_extrude_verts_indiv(BMEditMesh *em, wmOperator *op, const char hflag) { BMOperator bmop; EDBM_op_init(em, &bmop, op, "extrude_vert_indiv verts=%hv use_select_history=%b", hflag, true); /* deselect original verts */ BMO_slot_buffer_hflag_disable(em->bm, bmop.slots_in, "verts", BM_VERT, BM_ELEM_SELECT, true); BMO_op_exec(em->bm, &bmop); BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "verts.out", BM_VERT, BM_ELEM_SELECT, true); if (!EDBM_op_finish(em, &bmop, op, true)) { return false; } return true; } static char edbm_extrude_htype_from_em_select(BMEditMesh *em) { char htype = BM_ALL_NOLOOP; if (em->selectmode & SCE_SELECT_VERTEX) { /* pass */ } else if (em->selectmode & SCE_SELECT_EDGE) { htype &= ~BM_VERT; } else { htype &= ~(BM_VERT | BM_EDGE); } if (em->bm->totedgesel == 0) { htype &= ~(BM_EDGE | BM_FACE); } else if (em->bm->totfacesel == 0) { htype &= ~BM_FACE; } return htype; } static bool edbm_extrude_ex(Object *obedit, BMEditMesh *em, char htype, const char hflag, const bool use_normal_flip, const bool use_dissolve_ortho_edges, const bool use_mirror, const bool use_select_history) { BMesh *bm = em->bm; BMOIter siter; BMOperator extop; BMElem *ele; /* needed to remove the faces left behind */ if (htype & BM_FACE) { htype |= BM_EDGE; } BMO_op_init(bm, &extop, BMO_FLAG_DEFAULTS, "extrude_face_region"); BMO_slot_bool_set(extop.slots_in, "use_normal_flip", use_normal_flip); BMO_slot_bool_set(extop.slots_in, "use_dissolve_ortho_edges", use_dissolve_ortho_edges); BMO_slot_bool_set(extop.slots_in, "use_select_history", use_select_history); BMO_slot_buffer_from_enabled_hflag(bm, &extop, extop.slots_in, "geom", htype, hflag); if (use_mirror) { BMOpSlot *slot_edges_exclude; slot_edges_exclude = BMO_slot_get(extop.slots_in, "edges_exclude"); edbm_extrude_edge_exclude_mirror(obedit, em, hflag, &extop, slot_edges_exclude); } BM_SELECT_HISTORY_BACKUP(bm); EDBM_flag_disable_all(em, BM_ELEM_SELECT); BM_SELECT_HISTORY_RESTORE(bm); BMO_op_exec(bm, &extop); BMO_ITER (ele, &siter, extop.slots_out, "geom.out", BM_ALL_NOLOOP) { BM_elem_select_set(bm, ele, true); } BMO_op_finish(bm, &extop); return true; } /** \} */ /* -------------------------------------------------------------------- */ /** \name Extrude Repeat Operator * \{ */ static int edbm_extrude_repeat_exec(bContext *C, wmOperator *op) { PropertyRNA *prop = RNA_struct_find_property(op->ptr, "offset"); const int steps = RNA_int_get(op->ptr, "steps"); const float scale_offset = RNA_float_get(op->ptr, "scale_offset"); float offset[3]; if (!RNA_property_is_set(op->ptr, prop)) { RegionView3D *rv3d = CTX_wm_region_view3d(C); if (rv3d != NULL) { normalize_v3_v3(offset, rv3d->persinv[2]); } else { copy_v3_v3(offset, (const float[3]){0, 0, 1}); } RNA_property_float_set_array(op->ptr, prop, offset); } else { RNA_property_float_get_array(op->ptr, prop, offset); } mul_v3_fl(offset, scale_offset); const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data( scene, view_layer, CTX_wm_view3d(C), &objects_len); for (uint ob_index = 0; ob_index < objects_len; ob_index++) { float offset_local[3], tmat[3][3]; Object *obedit = objects[ob_index]; BMEditMesh *em = BKE_editmesh_from_object(obedit); copy_m3_m4(tmat, obedit->object_to_world); invert_m3(tmat); mul_v3_m3v3(offset_local, tmat, offset); for (int a = 0; a < steps; a++) { edbm_extrude_ex(obedit, em, BM_ALL_NOLOOP, BM_ELEM_SELECT, false, false, false, true); BMO_op_callf( em->bm, BMO_FLAG_DEFAULTS, "translate vec=%v verts=%hv", offset_local, BM_ELEM_SELECT); } EDBM_update(obedit->data, &(const struct EDBMUpdate_Params){ .calc_looptri = true, .calc_normals = true, .is_destructive = true, }); } MEM_freeN(objects); return OPERATOR_FINISHED; } void MESH_OT_extrude_repeat(wmOperatorType *ot) { /* identifiers */ ot->name = "Extrude Repeat"; ot->description = "Extrude selected vertices, edges or faces repeatedly"; ot->idname = "MESH_OT_extrude_repeat"; /* api callbacks */ ot->exec = edbm_extrude_repeat_exec; ot->poll = ED_operator_editmesh; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* props */ RNA_def_int(ot->srna, "steps", 10, 0, 1000000, "Steps", "", 0, 180); PropertyRNA *prop = RNA_def_float_vector_xyz( ot->srna, "offset", 3, NULL, -100000, 100000, "Offset", "Offset vector", -1000.0f, 1000.0f); RNA_def_property_flag(prop, PROP_SKIP_SAVE); RNA_def_float(ot->srna, "scale_offset", 1.0f, 0.0f, 1e12f, "Scale Offset", "", 0.0f, 100.0f); } /** \} */ /* -------------------------------------------------------------------- */ /** \name Extrude Operator * \{ */ /* generic extern called extruder */ static bool edbm_extrude_mesh(Object *obedit, BMEditMesh *em, wmOperator *op) { const bool use_normal_flip = RNA_boolean_get(op->ptr, "use_normal_flip"); const bool use_dissolve_ortho_edges = RNA_boolean_get(op->ptr, "use_dissolve_ortho_edges"); const char htype = edbm_extrude_htype_from_em_select(em); enum { NONE = 0, ELEM_FLAG, VERT_ONLY, EDGE_ONLY } nr; bool changed = false; if (em->selectmode & SCE_SELECT_VERTEX) { if (em->bm->totvertsel == 0) { nr = NONE; } else if (em->bm->totvertsel == 1) { nr = VERT_ONLY; } else if (em->bm->totedgesel == 0) { nr = VERT_ONLY; } else { nr = ELEM_FLAG; } } else if (em->selectmode & SCE_SELECT_EDGE) { if (em->bm->totedgesel == 0) { nr = NONE; } else if (em->bm->totfacesel == 0) { nr = EDGE_ONLY; } else { nr = ELEM_FLAG; } } else { if (em->bm->totfacesel == 0) { nr = NONE; } else { nr = ELEM_FLAG; } } switch (nr) { case NONE: return false; case ELEM_FLAG: changed = edbm_extrude_ex(obedit, em, htype, BM_ELEM_SELECT, use_normal_flip, use_dissolve_ortho_edges, true, true); break; case VERT_ONLY: changed = edbm_extrude_verts_indiv(em, op, BM_ELEM_SELECT); break; case EDGE_ONLY: changed = edbm_extrude_edges_indiv(em, op, BM_ELEM_SELECT, use_normal_flip); break; } if (changed) { return true; } BKE_report(op->reports, RPT_ERROR, "Not a valid selection for extrude"); return false; } /* extrude without transform */ static int edbm_extrude_region_exec(bContext *C, wmOperator *op) { const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data( scene, view_layer, CTX_wm_view3d(C), &objects_len); for (uint ob_index = 0; ob_index < objects_len; ob_index++) { Object *obedit = objects[ob_index]; BMEditMesh *em = BKE_editmesh_from_object(obedit); if (em->bm->totvertsel == 0) { continue; } if (!edbm_extrude_mesh(obedit, em, op)) { continue; } /* This normally happens when pushing undo but modal operators * like this one don't push undo data until after modal mode is done. */ EDBM_update(obedit->data, &(const struct EDBMUpdate_Params){ .calc_looptri = true, .calc_normals = true, .is_destructive = true, }); } MEM_freeN(objects); return OPERATOR_FINISHED; } void MESH_OT_extrude_region(wmOperatorType *ot) { /* identifiers */ ot->name = "Extrude Region"; ot->idname = "MESH_OT_extrude_region"; ot->description = "Extrude region of faces"; /* api callbacks */ // ot->invoke = mesh_extrude_region_invoke; ot->exec = edbm_extrude_region_exec; ot->poll = ED_operator_editmesh; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; RNA_def_boolean(ot->srna, "use_normal_flip", false, "Flip Normals", ""); RNA_def_boolean(ot->srna, "use_dissolve_ortho_edges", false, "Dissolve Orthogonal Edges", ""); Transform_Properties(ot, P_NO_DEFAULTS | P_MIRROR_DUMMY); } /** \} */ /* -------------------------------------------------------------------- */ /** \name Extrude Context Operator * * Guess what to do based on selection. * \{ */ /* extrude without transform */ static int edbm_extrude_context_exec(bContext *C, wmOperator *op) { const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data( scene, view_layer, CTX_wm_view3d(C), &objects_len); for (uint ob_index = 0; ob_index < objects_len; ob_index++) { Object *obedit = objects[ob_index]; BMEditMesh *em = BKE_editmesh_from_object(obedit); if (em->bm->totvertsel == 0) { continue; } edbm_extrude_mesh(obedit, em, op); /* This normally happens when pushing undo but modal operators * like this one don't push undo data until after modal mode is done. */ EDBM_update(obedit->data, &(const struct EDBMUpdate_Params){ .calc_looptri = true, .calc_normals = true, .is_destructive = true, }); } MEM_freeN(objects); return OPERATOR_FINISHED; } void MESH_OT_extrude_context(wmOperatorType *ot) { /* identifiers */ ot->name = "Extrude Context"; ot->idname = "MESH_OT_extrude_context"; ot->description = "Extrude selection"; /* api callbacks */ ot->exec = edbm_extrude_context_exec; ot->poll = ED_operator_editmesh; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; RNA_def_boolean(ot->srna, "use_normal_flip", false, "Flip Normals", ""); RNA_def_boolean(ot->srna, "use_dissolve_ortho_edges", false, "Dissolve Orthogonal Edges", ""); Transform_Properties(ot, P_NO_DEFAULTS | P_MIRROR_DUMMY); } /** \} */ /* -------------------------------------------------------------------- */ /** \name Extrude Verts Operator * \{ */ static int edbm_extrude_verts_exec(bContext *C, wmOperator *op) { const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data( scene, view_layer, CTX_wm_view3d(C), &objects_len); for (uint ob_index = 0; ob_index < objects_len; ob_index++) { Object *obedit = objects[ob_index]; BMEditMesh *em = BKE_editmesh_from_object(obedit); if (em->bm->totvertsel == 0) { continue; } edbm_extrude_verts_indiv(em, op, BM_ELEM_SELECT); EDBM_update(obedit->data, &(const struct EDBMUpdate_Params){ .calc_looptri = true, .calc_normals = false, .is_destructive = true, }); } MEM_freeN(objects); return OPERATOR_FINISHED; } void MESH_OT_extrude_verts_indiv(wmOperatorType *ot) { /* identifiers */ ot->name = "Extrude Only Vertices"; ot->idname = "MESH_OT_extrude_verts_indiv"; ot->description = "Extrude individual vertices only"; /* api callbacks */ ot->exec = edbm_extrude_verts_exec; ot->poll = ED_operator_editmesh; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* to give to transform */ Transform_Properties(ot, P_NO_DEFAULTS | P_MIRROR_DUMMY); } /** \} */ /* -------------------------------------------------------------------- */ /** \name Extrude Edges Operator * \{ */ static int edbm_extrude_edges_exec(bContext *C, wmOperator *op) { const bool use_normal_flip = RNA_boolean_get(op->ptr, "use_normal_flip"); const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data( scene, view_layer, CTX_wm_view3d(C), &objects_len); for (uint ob_index = 0; ob_index < objects_len; ob_index++) { Object *obedit = objects[ob_index]; BMEditMesh *em = BKE_editmesh_from_object(obedit); if (em->bm->totedgesel == 0) { continue; } edbm_extrude_edges_indiv(em, op, BM_ELEM_SELECT, use_normal_flip); EDBM_update(obedit->data, &(const struct EDBMUpdate_Params){ .calc_looptri = true, .calc_normals = false, .is_destructive = true, }); } MEM_freeN(objects); return OPERATOR_FINISHED; } void MESH_OT_extrude_edges_indiv(wmOperatorType *ot) { /* identifiers */ ot->name = "Extrude Only Edges"; ot->idname = "MESH_OT_extrude_edges_indiv"; ot->description = "Extrude individual edges only"; /* api callbacks */ ot->exec = edbm_extrude_edges_exec; ot->poll = ED_operator_editmesh; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* to give to transform */ RNA_def_boolean(ot->srna, "use_normal_flip", false, "Flip Normals", ""); Transform_Properties(ot, P_NO_DEFAULTS | P_MIRROR_DUMMY); } /** \} */ /* -------------------------------------------------------------------- */ /** \name Extrude Faces Operator * \{ */ static int edbm_extrude_faces_exec(bContext *C, wmOperator *op) { const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data( scene, view_layer, CTX_wm_view3d(C), &objects_len); for (uint ob_index = 0; ob_index < objects_len; ob_index++) { Object *obedit = objects[ob_index]; BMEditMesh *em = BKE_editmesh_from_object(obedit); if (em->bm->totfacesel == 0) { continue; } edbm_extrude_discrete_faces(em, op, BM_ELEM_SELECT); EDBM_update(obedit->data, &(const struct EDBMUpdate_Params){ .calc_looptri = true, .calc_normals = false, .is_destructive = true, }); } MEM_freeN(objects); return OPERATOR_FINISHED; } void MESH_OT_extrude_faces_indiv(wmOperatorType *ot) { /* identifiers */ ot->name = "Extrude Individual Faces"; ot->idname = "MESH_OT_extrude_faces_indiv"; ot->description = "Extrude individual faces only"; /* api callbacks */ ot->exec = edbm_extrude_faces_exec; ot->poll = ED_operator_editmesh; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; Transform_Properties(ot, P_NO_DEFAULTS | P_MIRROR_DUMMY); } /** \} */ /* -------------------------------------------------------------------- */ /** \name Dupli-Extrude Operator * * Add-click-mesh (extrude) operator. * \{ */ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, const wmEvent *event) { struct Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C); ViewContext vc; BMVert *v1; BMIter iter; float center[3]; uint verts_len; em_setup_viewcontext(C, &vc); const Object *object_active = vc.obact; const bool rot_src = RNA_boolean_get(op->ptr, "rotate_source"); const bool use_proj = ((vc.scene->toolsettings->snap_flag & SCE_SNAP) && (vc.scene->toolsettings->snap_mode == SCE_SNAP_MODE_FACE_RAYCAST)); /* First calculate the center of transformation. */ zero_v3(center); verts_len = 0; uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data( vc.scene, vc.view_layer, vc.v3d, &objects_len); for (uint ob_index = 0; ob_index < objects_len; ob_index++) { Object *obedit = objects[ob_index]; ED_view3d_viewcontext_init_object(&vc, obedit); const int local_verts_len = vc.em->bm->totvertsel; if (vc.em->bm->totvertsel == 0) { continue; } float local_center[3]; zero_v3(local_center); BM_ITER_MESH (v1, &iter, vc.em->bm, BM_VERTS_OF_MESH) { if (BM_elem_flag_test(v1, BM_ELEM_SELECT)) { add_v3_v3(local_center, v1->co); } } mul_v3_fl(local_center, 1.0f / (float)local_verts_len); mul_m4_v3(vc.obedit->object_to_world, local_center); mul_v3_fl(local_center, (float)local_verts_len); add_v3_v3(center, local_center); verts_len += local_verts_len; } if (verts_len != 0) { mul_v3_fl(center, 1.0f / (float)verts_len); } /* Then we process the meshes. */ for (uint ob_index = 0; ob_index < objects_len; ob_index++) { Object *obedit = objects[ob_index]; ED_view3d_viewcontext_init_object(&vc, obedit); if (verts_len != 0) { if (vc.em->bm->totvertsel == 0) { continue; } } else if (obedit != object_active) { continue; } invert_m4_m4(vc.obedit->imat, vc.obedit->object_to_world); ED_view3d_init_mats_rv3d(vc.obedit, vc.rv3d); float local_center[3]; mul_v3_m4v3(local_center, vc.obedit->imat, center); /* call extrude? */ if (verts_len != 0) { const char extrude_htype = edbm_extrude_htype_from_em_select(vc.em); BMEdge *eed; float mat[3][3]; float vec[3], ofs[3]; float nor[3] = {0.0, 0.0, 0.0}; /* 2D normal calc */ const float mval_f[2] = {(float)event->mval[0], (float)event->mval[1]}; /* check for edges that are half selected, use for rotation */ bool done = false; BM_ITER_MESH (eed, &iter, vc.em->bm, BM_EDGES_OF_MESH) { if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) { float co1[2], co2[2]; if ((ED_view3d_project_float_object(vc.region, eed->v1->co, co1, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) && (ED_view3d_project_float_object(vc.region, eed->v2->co, co2, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK)) { /* 2D rotate by 90d while adding. * (x, y) = (y, -x) * * Accumulate the screen-space normal in 2D, * with screen-space edge length weighting the result. */ if (line_point_side_v2(co1, co2, mval_f) >= 0.0f) { nor[0] += (co1[1] - co2[1]); nor[1] += -(co1[0] - co2[0]); } else { nor[0] += (co2[1] - co1[1]); nor[1] += -(co2[0] - co1[0]); } done = true; } } } if (done) { float view_vec[3], cross[3]; /* convert the 2D normal into 3D */ mul_mat3_m4_v3(vc.rv3d->viewinv, nor); /* World-space. */ mul_mat3_m4_v3(vc.obedit->imat, nor); /* Local-space. */ /* correct the normal to be aligned on the view plane */ mul_v3_mat3_m4v3(view_vec, vc.obedit->imat, vc.rv3d->viewinv[2]); cross_v3_v3v3(cross, nor, view_vec); cross_v3_v3v3(nor, view_vec, cross); normalize_v3(nor); } /* center */ copy_v3_v3(ofs, local_center); mul_m4_v3(vc.obedit->object_to_world, ofs); /* view space */ ED_view3d_win_to_3d_int(vc.v3d, vc.region, ofs, event->mval, ofs); mul_m4_v3(vc.obedit->imat, ofs); /* back in object space */ sub_v3_v3(ofs, local_center); /* calculate rotation */ unit_m3(mat); if (done) { float angle; normalize_v3_v3(vec, ofs); angle = angle_normalized_v3v3(vec, nor); if (angle != 0.0f) { float axis[3]; cross_v3_v3v3(axis, nor, vec); /* halve the rotation if its applied twice */ if (rot_src) { angle *= 0.5f; } axis_angle_to_mat3(mat, axis, angle); } } if (rot_src) { EDBM_op_callf( vc.em, op, "rotate verts=%hv cent=%v matrix=%m3", BM_ELEM_SELECT, local_center, mat); /* also project the source, for retopo workflow */ if (use_proj) { EDBM_project_snap_verts(C, depsgraph, vc.region, vc.obedit, vc.em); } } edbm_extrude_ex(vc.obedit, vc.em, extrude_htype, BM_ELEM_SELECT, false, false, true, true); EDBM_op_callf( vc.em, op, "rotate verts=%hv cent=%v matrix=%m3", BM_ELEM_SELECT, local_center, mat); EDBM_op_callf(vc.em, op, "translate verts=%hv vec=%v", BM_ELEM_SELECT, ofs); } else { /* This only runs for the active object. */ const float *cursor = vc.scene->cursor.location; BMOperator bmop; BMOIter oiter; copy_v3_v3(local_center, cursor); ED_view3d_win_to_3d_int(vc.v3d, vc.region, local_center, event->mval, local_center); mul_m4_v3(vc.obedit->imat, local_center); /* back in object space */ EDBM_op_init(vc.em, &bmop, op, "create_vert co=%v", local_center); BMO_op_exec(vc.em->bm, &bmop); BMO_ITER (v1, &oiter, bmop.slots_out, "vert.out", BM_VERT) { BM_vert_select_set(vc.em->bm, v1, true); } if (!EDBM_op_finish(vc.em, &bmop, op, true)) { continue; } } if (use_proj) { EDBM_project_snap_verts(C, depsgraph, vc.region, vc.obedit, vc.em); } /* This normally happens when pushing undo but modal operators * like this one don't push undo data until after modal mode is done. */ EDBM_update(vc.obedit->data, &(const struct EDBMUpdate_Params){ .calc_looptri = true, .calc_normals = true, .is_destructive = true, }); WM_event_add_notifier(C, NC_GEOM | ND_DATA, obedit->data); WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data); } MEM_freeN(objects); return OPERATOR_FINISHED; } void MESH_OT_dupli_extrude_cursor(wmOperatorType *ot) { /* identifiers */ ot->name = "Extrude to Cursor or Add"; ot->idname = "MESH_OT_dupli_extrude_cursor"; ot->description = "Duplicate and extrude selected vertices, edges or faces towards the mouse cursor"; /* api callbacks */ ot->invoke = edbm_dupli_extrude_cursor_invoke; ot->poll = ED_operator_editmesh_region_view3d; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_DEPENDS_ON_CURSOR; RNA_def_boolean(ot->srna, "rotate_source", true, "Rotate Source", "Rotate initial selection giving better shape"); } /** \} */