/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2004 by Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): Joseph Eagar * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/editors/mesh/editmesh_extrude.c * \ingroup edmesh */ #include "DNA_modifier_types.h" #include "DNA_object_types.h" #include "BLI_math.h" #include "BKE_context.h" #include "BKE_global.h" #include "BKE_main.h" #include "BKE_object.h" #include "BKE_report.h" #include "BKE_editmesh.h" #include "RNA_define.h" #include "RNA_access.h" #include "WM_types.h" #include "ED_mesh.h" #include "ED_screen.h" #include "ED_transform.h" #include "ED_view3d.h" #include "mesh_intern.h" /* own include */ /* allow accumulated normals to form a new direction but don't * accept direct opposite directions else they will cancel each other out */ static void add_normal_aligned(float nor[3], const float add[3]) { if (dot_v3v3(nor, add) < -0.9999f) { sub_v3_v3(nor, add); } else { add_v3_v3(nor, add); } } /* individual face extrude */ /* will use vertex normals for extrusion directions, so *nor is unaffected */ static short edbm_extrude_discrete_faces(BMEditMesh *em, wmOperator *op, const char hflag, float *UNUSED(nor)) { BMOIter siter; BMIter liter; BMFace *f; BMLoop *l; BMOperator bmop; EDBM_op_init(em, &bmop, op, "extrude_discrete_faces faces=%hf", hflag); /* deselect original verts */ EDBM_flag_disable_all(em, BM_ELEM_SELECT); BMO_op_exec(em->bm, &bmop); BMO_ITER (f, &siter, bmop.slots_out, "faces.out", BM_FACE) { BM_face_select_set(em->bm, f, true); /* set face vertex normals to face normal */ BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) { copy_v3_v3(l->v->no, f->no); } } if (!EDBM_op_finish(em, &bmop, op, true)) { return 0; } return 's'; /* s is shrink/fatten */ } /* extrudes individual edges */ static short edbm_extrude_edges_indiv(BMEditMesh *em, wmOperator *op, const char hflag, float *UNUSED(nor)) { BMOperator bmop; EDBM_op_init(em, &bmop, op, "extrude_edge_only edges=%he", hflag); /* deselect original verts */ EDBM_flag_disable_all(em, BM_ELEM_SELECT); BMO_op_exec(em->bm, &bmop); BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "geom.out", BM_VERT | BM_EDGE, BM_ELEM_SELECT, true); if (!EDBM_op_finish(em, &bmop, op, true)) { return 0; } return 'n'; /* n is normal grab */ } /* extrudes individual vertices */ static short edbm_extrude_verts_indiv(BMEditMesh *em, wmOperator *op, const char hflag, float *UNUSED(nor)) { BMOperator bmop; EDBM_op_init(em, &bmop, op, "extrude_vert_indiv verts=%hv", hflag); /* deselect original verts */ BMO_slot_buffer_hflag_disable(em->bm, bmop.slots_in, "verts", BM_VERT, BM_ELEM_SELECT, true); BMO_op_exec(em->bm, &bmop); BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "verts.out", BM_VERT, BM_ELEM_SELECT, true); if (!EDBM_op_finish(em, &bmop, op, true)) { return 0; } return 'g'; /* g is grab */ } static short edbm_extrude_edge(Object *obedit, BMEditMesh *em, const char hflag, float nor[3]) { BMesh *bm = em->bm; BMIter iter; BMOIter siter; BMOperator extop; BMEdge *edge; BMFace *f; ModifierData *md; BMElem *ele; BMOpSlot *slot_edges_exclude; BMO_op_init(bm, &extop, BMO_FLAG_DEFAULTS, "extrude_face_region"); BMO_slot_buffer_from_enabled_hflag(bm, &extop, extop.slots_in, "geom", BM_VERT | BM_EDGE | BM_FACE, hflag); slot_edges_exclude = BMO_slot_get(extop.slots_in, "edges_exclude"); /* If a mirror modifier with clipping is on, we need to adjust some * of the cases above to handle edges on the line of symmetry. */ md = obedit->modifiers.first; for (; md; md = md->next) { if ((md->type == eModifierType_Mirror) && (md->mode & eModifierMode_Realtime)) { MirrorModifierData *mmd = (MirrorModifierData *) md; if (mmd->flag & MOD_MIR_CLIPPING) { float mtx[4][4]; if (mmd->mirror_ob) { float imtx[4][4]; invert_m4_m4(imtx, mmd->mirror_ob->obmat); mul_m4_m4m4(mtx, imtx, obedit->obmat); } BM_ITER_MESH (edge, &iter, bm, BM_EDGES_OF_MESH) { if (BM_elem_flag_test(edge, hflag) && BM_edge_is_boundary(edge) && BM_elem_flag_test(edge->l->f, hflag)) { float co1[3], co2[3]; copy_v3_v3(co1, edge->v1->co); copy_v3_v3(co2, edge->v2->co); if (mmd->mirror_ob) { mul_v3_m4v3(co1, mtx, co1); mul_v3_m4v3(co2, mtx, co2); } if (mmd->flag & MOD_MIR_AXIS_X) { if ((fabsf(co1[0]) < mmd->tolerance) && (fabsf(co2[0]) < mmd->tolerance)) { BMO_slot_map_empty_insert(&extop, slot_edges_exclude, edge); } } if (mmd->flag & MOD_MIR_AXIS_Y) { if ((fabsf(co1[1]) < mmd->tolerance) && (fabsf(co2[1]) < mmd->tolerance)) { BMO_slot_map_empty_insert(&extop, slot_edges_exclude, edge); } } if (mmd->flag & MOD_MIR_AXIS_Z) { if ((fabsf(co1[2]) < mmd->tolerance) && (fabsf(co2[2]) < mmd->tolerance)) { BMO_slot_map_empty_insert(&extop, slot_edges_exclude, edge); } } } } } } } EDBM_flag_disable_all(em, BM_ELEM_SELECT); BMO_op_exec(bm, &extop); zero_v3(nor); BMO_ITER (ele, &siter, extop.slots_out, "geom.out", BM_ALL) { BM_elem_select_set(bm, ele, true); if (ele->head.htype == BM_FACE) { f = (BMFace *)ele; add_normal_aligned(nor, f->no); } } normalize_v3(nor); BMO_op_finish(bm, &extop); /* grab / normal constraint */ return is_zero_v3(nor) ? 'g' : 'n'; } static short edbm_extrude_vert(Object *obedit, BMEditMesh *em, const char hflag, float nor[3]) { BMIter iter; BMEdge *eed; /* ensure vert flags are consistent for edge selections */ BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) { if (BM_elem_flag_test(eed, hflag)) { if (hflag & BM_ELEM_SELECT) { BM_vert_select_set(em->bm, eed->v1, true); BM_vert_select_set(em->bm, eed->v2, true); } BM_elem_flag_enable(eed->v1, hflag & ~BM_ELEM_SELECT); BM_elem_flag_enable(eed->v2, hflag & ~BM_ELEM_SELECT); } else { if (BM_elem_flag_test(eed->v1, hflag) && BM_elem_flag_test(eed->v2, hflag)) { if (hflag & BM_ELEM_SELECT) { BM_edge_select_set(em->bm, eed, true); } BM_elem_flag_enable(eed, hflag & ~BM_ELEM_SELECT); } } } return edbm_extrude_edge(obedit, em, hflag, nor); } static int edbm_extrude_repeat_exec(bContext *C, wmOperator *op) { Object *obedit = CTX_data_edit_object(C); BMEditMesh *em = BKE_editmesh_from_object(obedit); RegionView3D *rv3d = CTX_wm_region_view3d(C); const int steps = RNA_int_get(op->ptr, "steps"); const float offs = RNA_float_get(op->ptr, "offset"); float dvec[3], tmat[3][3], bmat[3][3], nor[3] = {0.0, 0.0, 0.0}; short a; /* dvec */ normalize_v3_v3(dvec, rv3d->persinv[2]); mul_v3_fl(dvec, offs); /* base correction */ copy_m3_m4(bmat, obedit->obmat); invert_m3_m3(tmat, bmat); mul_m3_v3(tmat, dvec); for (a = 0; a < steps; a++) { edbm_extrude_edge(obedit, em, BM_ELEM_SELECT, nor); //BMO_op_callf(em->bm, BMO_FLAG_DEFAULTS, "extrude_face_region geom=%hef", BM_ELEM_SELECT); BMO_op_callf(em->bm, BMO_FLAG_DEFAULTS, "translate vec=%v verts=%hv", dvec, BM_ELEM_SELECT); //extrudeflag(obedit, em, SELECT, nor); //translateflag(em, SELECT, dvec); } EDBM_mesh_normals_update(em); EDBM_update_generic(em, true, true); return OPERATOR_FINISHED; } void MESH_OT_extrude_repeat(wmOperatorType *ot) { /* identifiers */ ot->name = "Extrude Repeat Mesh"; ot->description = "Extrude selected vertices, edges or faces repeatedly"; ot->idname = "MESH_OT_extrude_repeat"; /* api callbacks */ ot->exec = edbm_extrude_repeat_exec; ot->poll = ED_operator_editmesh_view3d; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* props */ RNA_def_float(ot->srna, "offset", 2.0f, 0.0f, FLT_MAX, "Offset", "", 0.0f, 100.0f); RNA_def_int(ot->srna, "steps", 10, 0, INT_MAX, "Steps", "", 0, 180); } /* generic extern called extruder */ static int edbm_extrude_mesh(Scene *scene, Object *obedit, BMEditMesh *em, wmOperator *op, float *norin) { short nr, transmode = 0; float stacknor[3] = {0.0f, 0.0f, 0.0f}; float *nor = norin ? norin : stacknor; zero_v3(nor); if (em->selectmode & SCE_SELECT_VERTEX) { if (em->bm->totvertsel == 0) nr = 0; else if (em->bm->totvertsel == 1) nr = 4; else if (em->bm->totedgesel == 0) nr = 4; else if (em->bm->totfacesel == 0) nr = 3; else if (em->bm->totfacesel == 1) nr = 1; else nr = 1; } else if (em->selectmode & SCE_SELECT_EDGE) { if (em->bm->totedgesel == 0) nr = 0; nr = 1; } else { if (em->bm->totfacesel == 0) nr = 0; else if (em->bm->totfacesel == 1) nr = 1; else nr = 1; } if (nr < 1) return 'g'; if (nr == 1 && (em->selectmode & SCE_SELECT_VERTEX)) transmode = edbm_extrude_vert(obedit, em, BM_ELEM_SELECT, nor); else if (nr == 1) transmode = edbm_extrude_edge(obedit, em, BM_ELEM_SELECT, nor); else if (nr == 4) transmode = edbm_extrude_verts_indiv(em, op, BM_ELEM_SELECT, nor); else if (nr == 3) transmode = edbm_extrude_edges_indiv(em, op, BM_ELEM_SELECT, nor); else transmode = edbm_extrude_discrete_faces(em, op, BM_ELEM_SELECT, nor); if (transmode == 0) { BKE_report(op->reports, RPT_ERROR, "Not a valid selection for extrude"); } else { /* We need to force immediate calculation here because * transform may use derived objects (which are now stale). * * This shouldn't be necessary, derived queries should be * automatically building this data if invalid. Or something. */ // DAG_object_flush_update(scene, obedit, OB_RECALC_DATA); BKE_object_handle_update(G.main->eval_ctx, scene, obedit); /* individual faces? */ if (nr == 2) { // initTransform(TFM_SHRINKFATTEN, CTX_NO_PET|CTX_NO_MIRROR); // Transform(); } else { // initTransform(TFM_TRANSLATION, CTX_NO_PET|CTX_NO_MIRROR); if (transmode == 'n') { mul_m4_v3(obedit->obmat, nor); sub_v3_v3v3(nor, nor, obedit->obmat[3]); // BIF_setSingleAxisConstraint(nor, "along normal"); } // Transform(); } } return transmode; } /* extrude without transform */ static int edbm_extrude_region_exec(bContext *C, wmOperator *op) { Scene *scene = CTX_data_scene(C); Object *obedit = CTX_data_edit_object(C); BMEditMesh *em = BKE_editmesh_from_object(obedit); edbm_extrude_mesh(scene, obedit, em, op, NULL); /* This normally happens when pushing undo but modal operators * like this one don't push undo data until after modal mode is * done.*/ EDBM_mesh_normals_update(em); EDBM_update_generic(em, true, true); return OPERATOR_FINISHED; } void MESH_OT_extrude_region(wmOperatorType *ot) { /* identifiers */ ot->name = "Extrude Region"; ot->idname = "MESH_OT_extrude_region"; ot->description = "Extrude region of faces"; /* api callbacks */ //ot->invoke = mesh_extrude_region_invoke; ot->exec = edbm_extrude_region_exec; ot->poll = ED_operator_editmesh; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; Transform_Properties(ot, P_NO_DEFAULTS | P_MIRROR_DUMMY); } static int edbm_extrude_verts_exec(bContext *C, wmOperator *op) { Object *obedit = CTX_data_edit_object(C); BMEditMesh *em = BKE_editmesh_from_object(obedit); float nor[3]; edbm_extrude_verts_indiv(em, op, BM_ELEM_SELECT, nor); EDBM_update_generic(em, true, true); return OPERATOR_FINISHED; } void MESH_OT_extrude_verts_indiv(wmOperatorType *ot) { /* identifiers */ ot->name = "Extrude Only Vertices"; ot->idname = "MESH_OT_extrude_verts_indiv"; ot->description = "Extrude individual vertices only"; /* api callbacks */ ot->exec = edbm_extrude_verts_exec; ot->poll = ED_operator_editmesh; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* to give to transform */ Transform_Properties(ot, P_NO_DEFAULTS | P_MIRROR_DUMMY); } static int edbm_extrude_edges_exec(bContext *C, wmOperator *op) { Object *obedit = CTX_data_edit_object(C); BMEditMesh *em = BKE_editmesh_from_object(obedit); float nor[3]; edbm_extrude_edges_indiv(em, op, BM_ELEM_SELECT, nor); EDBM_update_generic(em, true, true); return OPERATOR_FINISHED; } void MESH_OT_extrude_edges_indiv(wmOperatorType *ot) { /* identifiers */ ot->name = "Extrude Only Edges"; ot->idname = "MESH_OT_extrude_edges_indiv"; ot->description = "Extrude individual edges only"; /* api callbacks */ ot->exec = edbm_extrude_edges_exec; ot->poll = ED_operator_editmesh; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* to give to transform */ Transform_Properties(ot, P_NO_DEFAULTS | P_MIRROR_DUMMY); } static int edbm_extrude_faces_exec(bContext *C, wmOperator *op) { Object *obedit = CTX_data_edit_object(C); BMEditMesh *em = BKE_editmesh_from_object(obedit); float nor[3]; edbm_extrude_discrete_faces(em, op, BM_ELEM_SELECT, nor); EDBM_update_generic(em, true, true); return OPERATOR_FINISHED; } void MESH_OT_extrude_faces_indiv(wmOperatorType *ot) { /* identifiers */ ot->name = "Extrude Individual Faces"; ot->idname = "MESH_OT_extrude_faces_indiv"; ot->description = "Extrude individual faces only"; /* api callbacks */ ot->exec = edbm_extrude_faces_exec; ot->poll = ED_operator_editmesh; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; Transform_Properties(ot, P_NO_DEFAULTS | P_MIRROR_DUMMY); } /* *************** add-click-mesh (extrude) operator ************** */ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, const wmEvent *event) { ViewContext vc; BMVert *v1; BMIter iter; float min[3], max[3]; bool done = false; bool use_proj; em_setup_viewcontext(C, &vc); ED_view3d_init_mats_rv3d(vc.obedit, vc.rv3d); use_proj = ((vc.scene->toolsettings->snap_flag & SCE_SNAP) && (vc.scene->toolsettings->snap_mode == SCE_SNAP_MODE_FACE)); INIT_MINMAX(min, max); BM_ITER_MESH (v1, &iter, vc.em->bm, BM_VERTS_OF_MESH) { if (BM_elem_flag_test(v1, BM_ELEM_SELECT)) { minmax_v3v3_v3(min, max, v1->co); done = true; } } /* call extrude? */ if (done) { const bool rot_src = RNA_boolean_get(op->ptr, "rotate_source"); BMEdge *eed; float vec[3], cent[3], mat[3][3]; float nor[3] = {0.0, 0.0, 0.0}; /* 2D normal calc */ const float mval_f[2] = {(float)event->mval[0], (float)event->mval[1]}; /* check for edges that are half selected, use for rotation */ done = false; BM_ITER_MESH (eed, &iter, vc.em->bm, BM_EDGES_OF_MESH) { if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) { float co1[2], co2[2]; if ((ED_view3d_project_float_object(vc.ar, eed->v1->co, co1, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) && (ED_view3d_project_float_object(vc.ar, eed->v2->co, co2, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK)) { /* 2D rotate by 90d while adding. * (x, y) = (y, -x) * * accumulate the screenspace normal in 2D, * with screenspace edge length weighting the result. */ if (line_point_side_v2(co1, co2, mval_f) >= 0.0f) { nor[0] += (co1[1] - co2[1]); nor[1] += -(co1[0] - co2[0]); } else { nor[0] += (co2[1] - co1[1]); nor[1] += -(co2[0] - co1[0]); } done = true; } } } if (done) { float view_vec[3], cross[3]; /* convert the 2D nomal into 3D */ mul_mat3_m4_v3(vc.rv3d->viewinv, nor); /* worldspace */ mul_mat3_m4_v3(vc.obedit->imat, nor); /* local space */ /* correct the normal to be aligned on the view plane */ copy_v3_v3(view_vec, vc.rv3d->viewinv[2]); mul_mat3_m4_v3(vc.obedit->imat, view_vec); cross_v3_v3v3(cross, nor, view_vec); cross_v3_v3v3(nor, view_vec, cross); normalize_v3(nor); } /* center */ mid_v3_v3v3(cent, min, max); copy_v3_v3(min, cent); mul_m4_v3(vc.obedit->obmat, min); /* view space */ ED_view3d_win_to_3d_int(vc.ar, min, event->mval, min); mul_m4_v3(vc.obedit->imat, min); // back in object space sub_v3_v3(min, cent); /* calculate rotation */ unit_m3(mat); if (done) { float angle; normalize_v3_v3(vec, min); angle = angle_normalized_v3v3(vec, nor); if (angle != 0.0f) { float axis[3]; cross_v3_v3v3(axis, nor, vec); /* halve the rotation if its applied twice */ if (rot_src) { angle *= 0.5f; } axis_angle_to_mat3(mat, axis, angle); } } if (rot_src) { EDBM_op_callf(vc.em, op, "rotate verts=%hv cent=%v matrix=%m3", BM_ELEM_SELECT, cent, mat); /* also project the source, for retopo workflow */ if (use_proj) EMBM_project_snap_verts(C, vc.ar, vc.em); } edbm_extrude_edge(vc.obedit, vc.em, BM_ELEM_SELECT, nor); EDBM_op_callf(vc.em, op, "rotate verts=%hv cent=%v matrix=%m3", BM_ELEM_SELECT, cent, mat); EDBM_op_callf(vc.em, op, "translate verts=%hv vec=%v", BM_ELEM_SELECT, min); } else { const float *curs = ED_view3d_cursor3d_get(vc.scene, vc.v3d); BMOperator bmop; BMOIter oiter; copy_v3_v3(min, curs); ED_view3d_win_to_3d_int(vc.ar, min, event->mval, min); invert_m4_m4(vc.obedit->imat, vc.obedit->obmat); mul_m4_v3(vc.obedit->imat, min); // back in object space EDBM_op_init(vc.em, &bmop, op, "create_vert co=%v", min); BMO_op_exec(vc.em->bm, &bmop); BMO_ITER (v1, &oiter, bmop.slots_out, "vert.out", BM_VERT) { BM_vert_select_set(vc.em->bm, v1, true); } if (!EDBM_op_finish(vc.em, &bmop, op, true)) { return OPERATOR_CANCELLED; } } if (use_proj) EMBM_project_snap_verts(C, vc.ar, vc.em); /* This normally happens when pushing undo but modal operators * like this one don't push undo data until after modal mode is * done. */ EDBM_mesh_normals_update(vc.em); EDBM_update_generic(vc.em, true, true); return OPERATOR_FINISHED; } void MESH_OT_dupli_extrude_cursor(wmOperatorType *ot) { /* identifiers */ ot->name = "Duplicate or Extrude at 3D Cursor"; ot->idname = "MESH_OT_dupli_extrude_cursor"; ot->description = "Duplicate and extrude selected vertices, edges or faces towards the mouse cursor"; /* api callbacks */ ot->invoke = edbm_dupli_extrude_cursor_invoke; ot->poll = ED_operator_editmesh; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; RNA_def_boolean(ot->srna, "rotate_source", 1, "Rotate Source", "Rotate initial selection giving better shape"); } static int edbm_spin_exec(bContext *C, wmOperator *op) { Object *obedit = CTX_data_edit_object(C); BMEditMesh *em = BKE_editmesh_from_object(obedit); BMesh *bm = em->bm; BMOperator spinop; float cent[3], axis[3]; float d[3] = {0.0f, 0.0f, 0.0f}; int steps, dupli; float angle; RNA_float_get_array(op->ptr, "center", cent); RNA_float_get_array(op->ptr, "axis", axis); steps = RNA_int_get(op->ptr, "steps"); angle = RNA_float_get(op->ptr, "angle"); //if (ts->editbutflag & B_CLOCKWISE) angle = -angle; dupli = RNA_boolean_get(op->ptr, "dupli"); /* keep the values in worldspace since we're passing the obmat */ if (!EDBM_op_init(em, &spinop, op, "spin geom=%hvef cent=%v axis=%v dvec=%v steps=%i angle=%f space=%m4 use_duplicate=%b", BM_ELEM_SELECT, cent, axis, d, steps, angle, obedit->obmat, dupli)) { return OPERATOR_CANCELLED; } BMO_op_exec(bm, &spinop); EDBM_flag_disable_all(em, BM_ELEM_SELECT); BMO_slot_buffer_hflag_enable(bm, spinop.slots_out, "geom_last.out", BM_ALL_NOLOOP, BM_ELEM_SELECT, true); if (!EDBM_op_finish(em, &spinop, op, true)) { return OPERATOR_CANCELLED; } EDBM_update_generic(em, true, true); return OPERATOR_FINISHED; } /* get center and axis, in global coords */ static int edbm_spin_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event)) { Scene *scene = CTX_data_scene(C); View3D *v3d = CTX_wm_view3d(C); RegionView3D *rv3d = ED_view3d_context_rv3d(C); RNA_float_set_array(op->ptr, "center", ED_view3d_cursor3d_get(scene, v3d)); RNA_float_set_array(op->ptr, "axis", rv3d->viewinv[2]); return edbm_spin_exec(C, op); } void MESH_OT_spin(wmOperatorType *ot) { PropertyRNA *prop; /* identifiers */ ot->name = "Spin"; ot->description = "Extrude selected vertices in a circle around the cursor in indicated viewport"; ot->idname = "MESH_OT_spin"; /* api callbacks */ ot->invoke = edbm_spin_invoke; ot->exec = edbm_spin_exec; ot->poll = EDBM_view3d_poll; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* props */ RNA_def_int(ot->srna, "steps", 9, 0, INT_MAX, "Steps", "Steps", 0, INT_MAX); RNA_def_boolean(ot->srna, "dupli", 0, "Dupli", "Make Duplicates"); prop = RNA_def_float(ot->srna, "angle", DEG2RADF(90.0f), -FLT_MAX, FLT_MAX, "Angle", "Angle", DEG2RADF(-360.0f), DEG2RADF(360.0f)); RNA_def_property_subtype(prop, PROP_ANGLE); RNA_def_float_vector(ot->srna, "center", 3, NULL, -FLT_MAX, FLT_MAX, "Center", "Center in global view space", -FLT_MAX, FLT_MAX); RNA_def_float_vector(ot->srna, "axis", 3, NULL, -FLT_MAX, FLT_MAX, "Axis", "Axis in global view space", -1.0f, 1.0f); } static int edbm_screw_exec(bContext *C, wmOperator *op) { Object *obedit = CTX_data_edit_object(C); BMEditMesh *em = BKE_editmesh_from_object(obedit); BMesh *bm = em->bm; BMEdge *eed; BMVert *eve, *v1, *v2; BMIter iter, eiter; BMOperator spinop; float dvec[3], nor[3], cent[3], axis[3], v1_co_global[3], v2_co_global[3]; int steps, turns; int valence; turns = RNA_int_get(op->ptr, "turns"); steps = RNA_int_get(op->ptr, "steps"); RNA_float_get_array(op->ptr, "center", cent); RNA_float_get_array(op->ptr, "axis", axis); /* find two vertices with valence count == 1, more or less is wrong */ v1 = NULL; v2 = NULL; BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) { valence = 0; BM_ITER_ELEM (eed, &eiter, eve, BM_EDGES_OF_VERT) { if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) { valence++; } } if (valence == 1) { if (v1 == NULL) { v1 = eve; } else if (v2 == NULL) { v2 = eve; } else { v1 = NULL; break; } } } if (v1 == NULL || v2 == NULL) { BKE_report(op->reports, RPT_ERROR, "You have to select a string of connected vertices too"); return OPERATOR_CANCELLED; } copy_v3_v3(nor, obedit->obmat[2]); /* calculate dvec */ mul_v3_m4v3(v1_co_global, obedit->obmat, v1->co); mul_v3_m4v3(v2_co_global, obedit->obmat, v2->co); sub_v3_v3v3(dvec, v1_co_global, v2_co_global); mul_v3_fl(dvec, 1.0f / steps); if (dot_v3v3(nor, dvec) > 0.0f) negate_v3(dvec); if (!EDBM_op_init(em, &spinop, op, "spin geom=%hvef cent=%v axis=%v dvec=%v steps=%i angle=%f space=%m4 use_duplicate=%b", BM_ELEM_SELECT, cent, axis, dvec, turns * steps, DEG2RADF(360.0f * turns), obedit->obmat, false)) { return OPERATOR_CANCELLED; } BMO_op_exec(bm, &spinop); EDBM_flag_disable_all(em, BM_ELEM_SELECT); BMO_slot_buffer_hflag_enable(bm, spinop.slots_out, "geom_last.out", BM_ALL_NOLOOP, BM_ELEM_SELECT, true); if (!EDBM_op_finish(em, &spinop, op, true)) { return OPERATOR_CANCELLED; } EDBM_update_generic(em, true, true); return OPERATOR_FINISHED; } /* get center and axis, in global coords */ static int edbm_screw_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event)) { Scene *scene = CTX_data_scene(C); View3D *v3d = CTX_wm_view3d(C); RegionView3D *rv3d = ED_view3d_context_rv3d(C); RNA_float_set_array(op->ptr, "center", ED_view3d_cursor3d_get(scene, v3d)); RNA_float_set_array(op->ptr, "axis", rv3d->viewinv[1]); return edbm_screw_exec(C, op); } void MESH_OT_screw(wmOperatorType *ot) { /* identifiers */ ot->name = "Screw"; ot->description = "Extrude selected vertices in screw-shaped rotation around the cursor in indicated viewport"; ot->idname = "MESH_OT_screw"; /* api callbacks */ ot->invoke = edbm_screw_invoke; ot->exec = edbm_screw_exec; ot->poll = EDBM_view3d_poll; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* props */ RNA_def_int(ot->srna, "steps", 9, 1, INT_MAX, "Steps", "Steps", 3, 256); RNA_def_int(ot->srna, "turns", 1, 1, INT_MAX, "Turns", "Turns", 1, 256); RNA_def_float_vector(ot->srna, "center", 3, NULL, -FLT_MAX, FLT_MAX, "Center", "Center in global view space", -FLT_MAX, FLT_MAX); RNA_def_float_vector(ot->srna, "axis", 3, NULL, -FLT_MAX, FLT_MAX, "Axis", "Axis in global view space", -1.0f, 1.0f); }