/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/editors/mesh/editmesh_preselect_elem.c * \ingroup edmesh */ #include "MEM_guardedalloc.h" #include "BLI_stack.h" #include "BLI_math.h" #include "BKE_context.h" #include "BKE_editmesh.h" #include "GPU_immediate.h" #include "GPU_matrix.h" #include "GPU_state.h" #include "DNA_object_types.h" #include "ED_mesh.h" #include "ED_view3d.h" /* -------------------------------------------------------------------- */ /** \name Mesh Element Pre-Select * Public API: * * #EDBM_preselect_elem_create * #EDBM_preselect_elem_destroy * #EDBM_preselect_elem_clear * #EDBM_preselect_elem_draw * #EDBM_preselect_elem_update_from_single * * \{ */ static void vcos_get(BMVert *v, float r_co[3], const float (*coords)[3]) { if (coords) { copy_v3_v3(r_co, coords[BM_elem_index_get(v)]); } else { copy_v3_v3(r_co, v->co); } } static void vcos_get_pair(BMVert *v[2], float r_cos[2][3], const float (*coords)[3]) { if (coords) { for (int j = 0; j < 2; j++) { copy_v3_v3(r_cos[j], coords[BM_elem_index_get(v[j])]); } } else { for (int j = 0; j < 2; j++) { copy_v3_v3(r_cos[j], v[j]->co); } } } struct EditMesh_PreSelElem { float (*edges)[2][3]; int edges_len; float (*verts)[3]; int verts_len; }; struct EditMesh_PreSelElem *EDBM_preselect_elem_create(void) { struct EditMesh_PreSelElem *psel = MEM_callocN(sizeof(*psel), __func__); return psel; } void EDBM_preselect_elem_destroy( struct EditMesh_PreSelElem *psel) { EDBM_preselect_elem_clear(psel); MEM_freeN(psel); } void EDBM_preselect_elem_clear( struct EditMesh_PreSelElem *psel) { MEM_SAFE_FREE(psel->edges); psel->edges_len = 0; MEM_SAFE_FREE(psel->verts); psel->verts_len = 0; } void EDBM_preselect_elem_draw( struct EditMesh_PreSelElem *psel, const float matrix[4][4]) { if ((psel->edges_len == 0) && (psel->verts_len == 0)) { return; } GPU_depth_test(false); GPU_matrix_push(); GPU_matrix_mul(matrix); uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); immUniformColor3ub(255, 0, 255); if (psel->edges_len > 0) { immBegin(GPU_PRIM_LINES, psel->edges_len * 2); for (int i = 0; i < psel->edges_len; i++) { immVertex3fv(pos, psel->edges[i][0]); immVertex3fv(pos, psel->edges[i][1]); } immEnd(); } if (psel->verts_len > 0) { GPU_point_size(3.0f); immBegin(GPU_PRIM_POINTS, psel->verts_len); for (int i = 0; i < psel->verts_len; i++) { immVertex3fv(pos, psel->verts[i]); } immEnd(); } immUnbindProgram(); GPU_matrix_pop(); /* Reset default */ GPU_depth_test(true); } static void view3d_preselect_mesh_elem_update_from_vert( struct EditMesh_PreSelElem *psel, BMesh *UNUSED(bm), BMVert *eve, const float (*coords)[3]) { float (*verts)[3] = MEM_mallocN(sizeof(*psel->verts), __func__); vcos_get(eve, verts[0], coords); psel->verts = verts; psel->verts_len = 1; } static void view3d_preselect_mesh_elem_update_from_edge( struct EditMesh_PreSelElem *psel, BMesh *UNUSED(bm), BMEdge *eed, const float (*coords)[3]) { float (*edges)[2][3] = MEM_mallocN(sizeof(*psel->edges), __func__); vcos_get_pair(&eed->v1, edges[0], coords); psel->edges = edges; psel->edges_len = 1; } static void view3d_preselect_mesh_elem_update_from_face( struct EditMesh_PreSelElem *psel, BMesh *UNUSED(bm), BMFace *efa, const float (*coords)[3]) { float (*edges)[2][3] = MEM_mallocN(sizeof(*psel->edges) * efa->len, __func__); BMLoop *l_iter, *l_first; l_iter = l_first = BM_FACE_FIRST_LOOP(efa); int i = 0; do { vcos_get_pair(&l_iter->e->v1, edges[i++], coords); } while ((l_iter = l_iter->next) != l_first); psel->edges = edges; psel->edges_len = efa->len; } void EDBM_preselect_elem_update_from_single( struct EditMesh_PreSelElem *psel, BMesh *bm, BMElem *ele, const float (*coords)[3]) { EDBM_preselect_elem_clear(psel); if (coords) { BM_mesh_elem_index_ensure(bm, BM_VERT); } switch (ele->head.htype) { case BM_VERT: view3d_preselect_mesh_elem_update_from_vert(psel, bm, (BMVert *)ele, coords); break; case BM_EDGE: view3d_preselect_mesh_elem_update_from_edge(psel, bm, (BMEdge *)ele, coords); break; case BM_FACE: view3d_preselect_mesh_elem_update_from_face(psel, bm, (BMFace *)ele, coords); break; default: BLI_assert(0); } } /** \} */