/* SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup edmesh */ #include "MEM_guardedalloc.h" #include "BLI_math.h" #include "BKE_editmesh.h" #include "GPU_immediate.h" #include "GPU_matrix.h" #include "GPU_state.h" #include "DNA_object_types.h" #include "ED_mesh.h" #include "ED_view3d.h" /* -------------------------------------------------------------------- */ /** \name Mesh Element Pre-Select * Public API: * * #EDBM_preselect_elem_create * #EDBM_preselect_elem_destroy * #EDBM_preselect_elem_clear * #EDBM_preselect_elem_draw * #EDBM_preselect_elem_update_from_single * * \{ */ static void vcos_get(BMVert *v, float r_co[3], const float (*coords)[3]) { if (coords) { copy_v3_v3(r_co, coords[BM_elem_index_get(v)]); } else { copy_v3_v3(r_co, v->co); } } static void vcos_get_pair(BMVert *v[2], float r_cos[2][3], const float (*coords)[3]) { if (coords) { for (int j = 0; j < 2; j++) { copy_v3_v3(r_cos[j], coords[BM_elem_index_get(v[j])]); } } else { for (int j = 0; j < 2; j++) { copy_v3_v3(r_cos[j], v[j]->co); } } } struct EditMesh_PreSelElem { float (*edges)[2][3]; int edges_len; float (*verts)[3]; int verts_len; float (*preview_tris)[3][3]; int preview_tris_len; float (*preview_lines)[2][3]; int preview_lines_len; eEditMesh_PreSelPreviewAction preview_action; }; void EDBM_preselect_action_set(struct EditMesh_PreSelElem *psel, eEditMesh_PreSelPreviewAction action) { psel->preview_action = action; } eEditMesh_PreSelPreviewAction EDBM_preselect_action_get(struct EditMesh_PreSelElem *psel) { return psel->preview_action; } struct EditMesh_PreSelElem *EDBM_preselect_elem_create(void) { struct EditMesh_PreSelElem *psel = MEM_callocN(sizeof(*psel), __func__); psel->preview_action = PRESELECT_ACTION_TRANSFORM; return psel; } void EDBM_preselect_elem_destroy(struct EditMesh_PreSelElem *psel) { EDBM_preselect_elem_clear(psel); EDBM_preselect_preview_clear(psel); MEM_freeN(psel); } void EDBM_preselect_preview_clear(struct EditMesh_PreSelElem *psel) { MEM_SAFE_FREE(psel->preview_tris); psel->preview_tris_len = 0; MEM_SAFE_FREE(psel->preview_lines); psel->preview_lines_len = 0; } void EDBM_preselect_elem_clear(struct EditMesh_PreSelElem *psel) { MEM_SAFE_FREE(psel->edges); psel->edges_len = 0; MEM_SAFE_FREE(psel->verts); psel->verts_len = 0; } void EDBM_preselect_elem_draw(struct EditMesh_PreSelElem *psel, const float matrix[4][4]) { if ((psel->edges_len == 0) && (psel->verts_len == 0)) { return; } GPU_depth_test(GPU_DEPTH_NONE); GPU_matrix_push(); GPU_matrix_mul(matrix); uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); immUniformColor4ub(141, 171, 186, 100); if (psel->preview_action != PRESELECT_ACTION_TRANSFORM) { if (psel->preview_tris_len > 0) { immBegin(GPU_PRIM_TRIS, psel->preview_tris_len * 3); for (int i = 0; i < psel->preview_tris_len; i++) { immVertex3fv(pos, psel->preview_tris[i][0]); immVertex3fv(pos, psel->preview_tris[i][1]); immVertex3fv(pos, psel->preview_tris[i][2]); } immEnd(); } if (psel->preview_lines_len > 0) { immUniformColor4ub(3, 161, 252, 200); GPU_line_width(2.0f); immBegin(GPU_PRIM_LINES, psel->preview_lines_len * 2); for (int i = 0; i < psel->preview_lines_len; i++) { immVertex3fv(pos, psel->preview_lines[i][0]); immVertex3fv(pos, psel->preview_lines[i][1]); } immEnd(); } } if (psel->preview_action == PRESELECT_ACTION_DELETE) { immUniformColor4ub(252, 49, 10, 200); } else { immUniformColor4ub(3, 161, 252, 200); } if (psel->edges_len > 0) { GPU_line_width(3.0f); immBegin(GPU_PRIM_LINES, psel->edges_len * 2); for (int i = 0; i < psel->edges_len; i++) { immVertex3fv(pos, psel->edges[i][0]); immVertex3fv(pos, psel->edges[i][1]); } immEnd(); } if (psel->verts_len > 0) { GPU_point_size(4.0f); immBegin(GPU_PRIM_POINTS, psel->verts_len); for (int i = 0; i < psel->verts_len; i++) { immVertex3fv(pos, psel->verts[i]); } immEnd(); } immUnbindProgram(); GPU_matrix_pop(); /* Reset default */ GPU_depth_test(GPU_DEPTH_LESS_EQUAL); } static void view3d_preselect_mesh_elem_update_from_vert(struct EditMesh_PreSelElem *psel, BMesh *UNUSED(bm), BMVert *eve, const float (*coords)[3]) { float(*verts)[3] = MEM_mallocN(sizeof(*psel->verts), __func__); vcos_get(eve, verts[0], coords); psel->verts = verts; psel->verts_len = 1; } static void view3d_preselect_mesh_elem_update_from_edge(struct EditMesh_PreSelElem *psel, BMesh *UNUSED(bm), BMEdge *eed, const float (*coords)[3]) { float(*edges)[2][3] = MEM_mallocN(sizeof(*psel->edges), __func__); vcos_get_pair(&eed->v1, edges[0], coords); psel->edges = edges; psel->edges_len = 1; } static void view3d_preselect_update_preview_triangle_from_vert(struct EditMesh_PreSelElem *psel, ViewContext *vc, BMesh *UNUSED(bm), BMVert *eed, const int mval[2]) { BMVert *v_act = eed; BMEdge *e_pair[2] = {NULL}; float center[3]; if (v_act->e != NULL) { for (uint allow_wire = 0; allow_wire < 2 && (e_pair[1] == NULL); allow_wire++) { int i = 0; BMEdge *e_iter = v_act->e; do { if ((BM_elem_flag_test(e_iter, BM_ELEM_HIDDEN) == false) && (allow_wire ? BM_edge_is_wire(e_iter) : BM_edge_is_boundary(e_iter))) { if (i == 2) { e_pair[0] = e_pair[1] = NULL; break; } e_pair[i++] = e_iter; } } while ((e_iter = BM_DISK_EDGE_NEXT(e_iter, v_act)) != v_act->e); } } if (e_pair[1] != NULL) { mul_v3_m4v3(center, vc->obedit->object_to_world, v_act->co); ED_view3d_win_to_3d_int(vc->v3d, vc->region, center, mval, center); mul_m4_v3(vc->obedit->world_to_object, center); psel->preview_tris = MEM_mallocN(sizeof(*psel->preview_tris) * 2, __func__); psel->preview_lines = MEM_mallocN(sizeof(*psel->preview_lines) * 4, __func__); copy_v3_v3(psel->preview_tris[0][0], e_pair[0]->v1->co); copy_v3_v3(psel->preview_tris[0][1], e_pair[0]->v2->co); copy_v3_v3(psel->preview_tris[0][2], center); copy_v3_v3(psel->preview_tris[1][0], e_pair[1]->v1->co); copy_v3_v3(psel->preview_tris[1][1], e_pair[1]->v2->co); copy_v3_v3(psel->preview_tris[1][2], center); copy_v3_v3(psel->preview_lines[0][0], e_pair[0]->v1->co); copy_v3_v3(psel->preview_lines[0][1], e_pair[0]->v2->co); copy_v3_v3(psel->preview_lines[1][0], e_pair[1]->v1->co); copy_v3_v3(psel->preview_lines[1][1], e_pair[1]->v2->co); copy_v3_v3(psel->preview_lines[2][0], center); if (e_pair[0]->v1 == v_act) { copy_v3_v3(psel->preview_lines[2][1], e_pair[0]->v2->co); } else { copy_v3_v3(psel->preview_lines[2][1], e_pair[0]->v1->co); } copy_v3_v3(psel->preview_lines[3][0], center); if (e_pair[1]->v1 == v_act) { copy_v3_v3(psel->preview_lines[3][1], e_pair[1]->v2->co); } else { copy_v3_v3(psel->preview_lines[3][1], e_pair[1]->v1->co); } psel->preview_tris_len = 2; psel->preview_lines_len = 4; } } static void view3d_preselect_update_preview_triangle_from_face(struct EditMesh_PreSelElem *psel, ViewContext *UNUSED(vc), BMesh *UNUSED(bm), BMFace *efa, const int UNUSED(mval[2])) { float(*preview_lines)[2][3] = MEM_mallocN(sizeof(*psel->edges) * efa->len, __func__); BMLoop *l_iter, *l_first; l_iter = l_first = BM_FACE_FIRST_LOOP(efa); int i = 0; do { vcos_get_pair(&l_iter->e->v1, preview_lines[i++], NULL); } while ((l_iter = l_iter->next) != l_first); psel->preview_lines = preview_lines; psel->preview_lines_len = efa->len; } static void view3d_preselect_update_preview_triangle_from_edge(struct EditMesh_PreSelElem *psel, ViewContext *vc, BMesh *UNUSED(bm), BMEdge *eed, const int mval[2]) { float center[3]; psel->preview_tris = MEM_mallocN(sizeof(*psel->preview_tris), __func__); psel->preview_lines = MEM_mallocN(sizeof(*psel->preview_lines) * 3, __func__); mid_v3_v3v3(center, eed->v1->co, eed->v2->co); mul_m4_v3(vc->obedit->object_to_world, center); ED_view3d_win_to_3d_int(vc->v3d, vc->region, center, mval, center); mul_m4_v3(vc->obedit->world_to_object, center); copy_v3_v3(psel->preview_tris[0][0], eed->v1->co); copy_v3_v3(psel->preview_tris[0][1], eed->v2->co); copy_v3_v3(psel->preview_tris[0][2], center); copy_v3_v3(psel->preview_lines[0][0], eed->v1->co); copy_v3_v3(psel->preview_lines[0][1], eed->v2->co); copy_v3_v3(psel->preview_lines[1][0], eed->v2->co); copy_v3_v3(psel->preview_lines[1][1], center); copy_v3_v3(psel->preview_lines[2][0], center); copy_v3_v3(psel->preview_lines[2][1], eed->v1->co); psel->preview_tris_len = 1; psel->preview_lines_len = 3; } static void view3d_preselect_mesh_elem_update_from_face(struct EditMesh_PreSelElem *psel, BMesh *UNUSED(bm), BMFace *efa, const float (*coords)[3]) { float(*edges)[2][3] = MEM_mallocN(sizeof(*psel->edges) * efa->len, __func__); BMLoop *l_iter, *l_first; l_iter = l_first = BM_FACE_FIRST_LOOP(efa); int i = 0; do { vcos_get_pair(&l_iter->e->v1, edges[i++], coords); } while ((l_iter = l_iter->next) != l_first); psel->edges = edges; psel->edges_len = efa->len; } void EDBM_preselect_elem_update_from_single(struct EditMesh_PreSelElem *psel, BMesh *bm, BMElem *ele, const float (*coords)[3]) { EDBM_preselect_elem_clear(psel); if (coords) { BM_mesh_elem_index_ensure(bm, BM_VERT); } switch (ele->head.htype) { case BM_VERT: view3d_preselect_mesh_elem_update_from_vert(psel, bm, (BMVert *)ele, coords); break; case BM_EDGE: view3d_preselect_mesh_elem_update_from_edge(psel, bm, (BMEdge *)ele, coords); break; case BM_FACE: view3d_preselect_mesh_elem_update_from_face(psel, bm, (BMFace *)ele, coords); break; default: BLI_assert(0); } } void EDBM_preselect_elem_update_preview(struct EditMesh_PreSelElem *psel, struct ViewContext *vc, struct BMesh *bm, struct BMElem *ele, const int mval[2]) { EDBM_preselect_preview_clear(psel); switch (ele->head.htype) { case BM_VERT: if (EDBM_preselect_action_get(psel) == PRESELECT_ACTION_CREATE) { view3d_preselect_update_preview_triangle_from_vert(psel, vc, bm, (BMVert *)ele, mval); } break; case BM_EDGE: view3d_preselect_update_preview_triangle_from_edge(psel, vc, bm, (BMEdge *)ele, mval); break; case BM_FACE: view3d_preselect_update_preview_triangle_from_face(psel, vc, bm, (BMFace *)ele, mval); break; default: BLI_assert(0); } } /** \} */