/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2009 Blender Foundation. * All rights reserved. * * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/editors/mesh/mesh_data.c * \ingroup edmesh */ #include "MEM_guardedalloc.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "DNA_view3d_types.h" #include "BLI_utildefines.h" #include "BLI_alloca.h" #include "BLI_path_util.h" #include "BLI_math.h" #include "BKE_context.h" #include "BKE_library.h" #include "BKE_main.h" #include "BKE_mesh.h" #include "BKE_paint.h" #include "BKE_report.h" #include "BKE_editmesh.h" #include "DEG_depsgraph.h" #include "RNA_define.h" #include "WM_api.h" #include "WM_types.h" #include "ED_mesh.h" #include "ED_object.h" #include "ED_screen.h" #include "ED_uvedit.h" #include "ED_view3d.h" #include "mesh_intern.h" /* own include */ static CustomData *mesh_customdata_get_type(Mesh *me, const char htype, int *r_tot) { CustomData *data; BMesh *bm = (me->edit_btmesh) ? me->edit_btmesh->bm : NULL; int tot; /* this */ switch (htype) { case BM_VERT: if (bm) { data = &bm->vdata; tot = bm->totvert; } else { data = &me->vdata; tot = me->totvert; } break; case BM_EDGE: if (bm) { data = &bm->edata; tot = bm->totedge; } else { data = &me->edata; tot = me->totedge; } break; case BM_LOOP: if (bm) { data = &bm->ldata; tot = bm->totloop; } else { data = &me->ldata; tot = me->totloop; } break; case BM_FACE: if (bm) { data = &bm->pdata; tot = bm->totface; } else { data = &me->pdata; tot = me->totpoly; } break; default: BLI_assert(0); tot = 0; data = NULL; break; } *r_tot = tot; return data; } #define GET_CD_DATA(me, data) (me->edit_btmesh ? &me->edit_btmesh->bm->data : &me->data) static void delete_customdata_layer(Mesh *me, CustomDataLayer *layer) { const int type = layer->type; CustomData *data; int layer_index, tot, n; data = mesh_customdata_get_type(me, (ELEM(type, CD_MLOOPUV, CD_MLOOPCOL)) ? BM_LOOP : BM_FACE, &tot); layer_index = CustomData_get_layer_index(data, type); n = (layer - &data->layers[layer_index]); BLI_assert(n >= 0 && (n + layer_index) < data->totlayer); if (me->edit_btmesh) { BM_data_layer_free_n(me->edit_btmesh->bm, data, type, n); } else { CustomData_free_layer(data, type, tot, layer_index + n); BKE_mesh_update_customdata_pointers(me, true); } } static void mesh_uv_reset_array(float **fuv, const int len) { if (len == 3) { fuv[0][0] = 0.0; fuv[0][1] = 0.0; fuv[1][0] = 1.0; fuv[1][1] = 0.0; fuv[2][0] = 1.0; fuv[2][1] = 1.0; } else if (len == 4) { fuv[0][0] = 0.0; fuv[0][1] = 0.0; fuv[1][0] = 1.0; fuv[1][1] = 0.0; fuv[2][0] = 1.0; fuv[2][1] = 1.0; fuv[3][0] = 0.0; fuv[3][1] = 1.0; /*make sure we ignore 2-sided faces*/ } else if (len > 2) { float fac = 0.0f, dfac = 1.0f / (float)len; int i; dfac *= (float)M_PI * 2.0f; for (i = 0; i < len; i++) { fuv[i][0] = 0.5f * sinf(fac) + 0.5f; fuv[i][1] = 0.5f * cosf(fac) + 0.5f; fac += dfac; } } } static void mesh_uv_reset_bmface(BMFace *f, const int cd_loop_uv_offset) { float **fuv = BLI_array_alloca(fuv, f->len); BMIter liter; BMLoop *l; int i; BM_ITER_ELEM_INDEX (l, &liter, f, BM_LOOPS_OF_FACE, i) { fuv[i] = ((MLoopUV *)BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset))->uv; } mesh_uv_reset_array(fuv, f->len); } static void mesh_uv_reset_mface(MPoly *mp, MLoopUV *mloopuv) { float **fuv = BLI_array_alloca(fuv, mp->totloop); int i; for (i = 0; i < mp->totloop; i++) { fuv[i] = mloopuv[mp->loopstart + i].uv; } mesh_uv_reset_array(fuv, mp->totloop); } /* without bContext, called in uvedit */ void ED_mesh_uv_loop_reset_ex(struct Mesh *me, const int layernum) { BMEditMesh *em = me->edit_btmesh; if (em) { /* Collect BMesh UVs */ const int cd_loop_uv_offset = CustomData_get_n_offset(&em->bm->ldata, CD_MLOOPUV, layernum); BMFace *efa; BMIter iter; BLI_assert(cd_loop_uv_offset != -1); BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) { if (!BM_elem_flag_test(efa, BM_ELEM_SELECT)) continue; mesh_uv_reset_bmface(efa, cd_loop_uv_offset); } } else { /* Collect Mesh UVs */ MLoopUV *mloopuv; int i; BLI_assert(CustomData_has_layer(&me->ldata, CD_MLOOPUV)); mloopuv = CustomData_get_layer_n(&me->ldata, CD_MLOOPUV, layernum); for (i = 0; i < me->totpoly; i++) { mesh_uv_reset_mface(&me->mpoly[i], mloopuv); } } DEG_id_tag_update(&me->id, 0); } void ED_mesh_uv_loop_reset(struct bContext *C, struct Mesh *me) { /* could be ldata or pdata */ CustomData *ldata = GET_CD_DATA(me, ldata); const int layernum = CustomData_get_active_layer(ldata, CD_MLOOPUV); ED_mesh_uv_loop_reset_ex(me, layernum); WM_event_add_notifier(C, NC_GEOM | ND_DATA, me); } /* note: keep in sync with ED_mesh_color_add */ int ED_mesh_uv_texture_add(Mesh *me, const char *name, const bool active_set) { BMEditMesh *em; int layernum_dst; bool is_init = false; if (me->edit_btmesh) { em = me->edit_btmesh; layernum_dst = CustomData_number_of_layers(&em->bm->ldata, CD_MLOOPUV); if (layernum_dst >= MAX_MTFACE) return -1; /* CD_MLOOPUV */ BM_data_layer_add_named(em->bm, &em->bm->ldata, CD_MLOOPUV, name); /* copy data from active UV */ if (layernum_dst) { const int layernum_src = CustomData_get_active_layer(&em->bm->ldata, CD_MLOOPUV); BM_data_layer_copy(em->bm, &em->bm->ldata, CD_MLOOPUV, layernum_src, layernum_dst); is_init = true; } if (active_set || layernum_dst == 0) { CustomData_set_layer_active(&em->bm->ldata, CD_MLOOPUV, layernum_dst); } } else { layernum_dst = CustomData_number_of_layers(&me->ldata, CD_MLOOPUV); if (layernum_dst >= MAX_MTFACE) return -1; if (me->mloopuv) { CustomData_add_layer_named(&me->ldata, CD_MLOOPUV, CD_DUPLICATE, me->mloopuv, me->totloop, name); CustomData_add_layer_named(&me->fdata, CD_MTFACE, CD_DUPLICATE, me->mtface, me->totface, name); is_init = true; } else { CustomData_add_layer_named(&me->ldata, CD_MLOOPUV, CD_DEFAULT, NULL, me->totloop, name); CustomData_add_layer_named(&me->fdata, CD_MTFACE, CD_DEFAULT, NULL, me->totface, name); } if (active_set || layernum_dst == 0) { CustomData_set_layer_active(&me->ldata, CD_MLOOPUV, layernum_dst); CustomData_set_layer_active(&me->fdata, CD_MTFACE, layernum_dst); } BKE_mesh_update_customdata_pointers(me, true); } /* don't overwrite our copied coords */ if (is_init == false) { ED_mesh_uv_loop_reset_ex(me, layernum_dst); } DEG_id_tag_update(&me->id, 0); WM_main_add_notifier(NC_GEOM | ND_DATA, me); return layernum_dst; } void ED_mesh_uv_texture_ensure(struct Mesh *me, const char *name) { BMEditMesh *em; int layernum_dst; if (me->edit_btmesh) { em = me->edit_btmesh; layernum_dst = CustomData_number_of_layers(&em->bm->ldata, CD_MLOOPUV); if (layernum_dst == 0) ED_mesh_uv_texture_add(me, name, true); } else { layernum_dst = CustomData_number_of_layers(&me->ldata, CD_MLOOPUV); if (layernum_dst == 0) ED_mesh_uv_texture_add(me, name, true); } } bool ED_mesh_uv_texture_remove_index(Mesh *me, const int n) { CustomData *ldata = GET_CD_DATA(me, ldata); CustomDataLayer *cdlu; int index; index = CustomData_get_layer_index_n(ldata, CD_MLOOPUV, n); cdlu = (index == -1) ? NULL : &ldata->layers[index]; if (!cdlu) return false; delete_customdata_layer(me, cdlu); DEG_id_tag_update(&me->id, 0); WM_main_add_notifier(NC_GEOM | ND_DATA, me); return true; } bool ED_mesh_uv_texture_remove_active(Mesh *me) { /* texpoly/uv are assumed to be in sync */ CustomData *ldata = GET_CD_DATA(me, ldata); const int n = CustomData_get_active_layer(ldata, CD_MLOOPUV); if (n != -1) { return ED_mesh_uv_texture_remove_index(me, n); } else { return false; } } bool ED_mesh_uv_texture_remove_named(Mesh *me, const char *name) { /* texpoly/uv are assumed to be in sync */ CustomData *ldata = GET_CD_DATA(me, ldata); const int n = CustomData_get_named_layer(ldata, CD_MLOOPUV, name); if (n != -1) { return ED_mesh_uv_texture_remove_index(me, n); } else { return false; } } /* note: keep in sync with ED_mesh_uv_texture_add */ int ED_mesh_color_add(Mesh *me, const char *name, const bool active_set) { BMEditMesh *em; int layernum; if (me->edit_btmesh) { em = me->edit_btmesh; layernum = CustomData_number_of_layers(&em->bm->ldata, CD_MLOOPCOL); if (layernum >= MAX_MCOL) { return -1; } /* CD_MLOOPCOL */ BM_data_layer_add_named(em->bm, &em->bm->ldata, CD_MLOOPCOL, name); /* copy data from active vertex color layer */ if (layernum) { const int layernum_dst = CustomData_get_active_layer(&em->bm->ldata, CD_MLOOPCOL); BM_data_layer_copy(em->bm, &em->bm->ldata, CD_MLOOPCOL, layernum_dst, layernum); } if (active_set || layernum == 0) { CustomData_set_layer_active(&em->bm->ldata, CD_MLOOPCOL, layernum); } } else { layernum = CustomData_number_of_layers(&me->ldata, CD_MLOOPCOL); if (layernum >= MAX_MCOL) { return -1; } if (me->mloopcol) { CustomData_add_layer_named(&me->ldata, CD_MLOOPCOL, CD_DUPLICATE, me->mloopcol, me->totloop, name); CustomData_add_layer_named(&me->fdata, CD_MCOL, CD_DUPLICATE, me->mcol, me->totface, name); } else { CustomData_add_layer_named(&me->ldata, CD_MLOOPCOL, CD_DEFAULT, NULL, me->totloop, name); CustomData_add_layer_named(&me->fdata, CD_MCOL, CD_DEFAULT, NULL, me->totface, name); } if (active_set || layernum == 0) { CustomData_set_layer_active(&me->ldata, CD_MLOOPCOL, layernum); CustomData_set_layer_active(&me->fdata, CD_MCOL, layernum); } BKE_mesh_update_customdata_pointers(me, true); } DEG_id_tag_update(&me->id, 0); WM_main_add_notifier(NC_GEOM | ND_DATA, me); return layernum; } bool ED_mesh_color_ensure(struct Mesh *me, const char *name) { BLI_assert(me->edit_btmesh == NULL); if (!me->mloopcol && me->totloop) { CustomData_add_layer_named(&me->ldata, CD_MLOOPCOL, CD_DEFAULT, NULL, me->totloop, name); BKE_mesh_update_customdata_pointers(me, true); } DEG_id_tag_update(&me->id, 0); return (me->mloopcol != NULL); } bool ED_mesh_color_remove_index(Mesh *me, const int n) { CustomData *ldata = GET_CD_DATA(me, ldata); CustomDataLayer *cdl; int index; index = CustomData_get_layer_index_n(ldata, CD_MLOOPCOL, n); cdl = (index == -1) ? NULL : &ldata->layers[index]; if (!cdl) return false; delete_customdata_layer(me, cdl); DEG_id_tag_update(&me->id, 0); WM_main_add_notifier(NC_GEOM | ND_DATA, me); return true; } bool ED_mesh_color_remove_active(Mesh *me) { CustomData *ldata = GET_CD_DATA(me, ldata); const int n = CustomData_get_active_layer(ldata, CD_MLOOPCOL); if (n != -1) { return ED_mesh_color_remove_index(me, n); } else { return false; } } bool ED_mesh_color_remove_named(Mesh *me, const char *name) { CustomData *ldata = GET_CD_DATA(me, ldata); const int n = CustomData_get_named_layer(ldata, CD_MLOOPCOL, name); if (n != -1) { return ED_mesh_color_remove_index(me, n); } else { return false; } } /*********************** UV texture operators ************************/ static int layers_poll(bContext *C) { Object *ob = ED_object_context(C); ID *data = (ob) ? ob->data : NULL; return (ob && !ID_IS_LINKED(ob) && ob->type == OB_MESH && data && !ID_IS_LINKED(data)); } static int mesh_uv_texture_add_exec(bContext *C, wmOperator *UNUSED(op)) { Object *ob = ED_object_context(C); Mesh *me = ob->data; if (ED_mesh_uv_texture_add(me, NULL, true) == -1) return OPERATOR_CANCELLED; if (ob->mode & OB_MODE_TEXTURE_PAINT) { Scene *scene = CTX_data_scene(C); BKE_paint_proj_mesh_data_check(scene, ob, NULL, NULL, NULL, NULL); WM_event_add_notifier(C, NC_SCENE | ND_TOOLSETTINGS, NULL); } return OPERATOR_FINISHED; } void MESH_OT_uv_texture_add(wmOperatorType *ot) { /* identifiers */ ot->name = "Add UV Map"; ot->description = "Add UV Map"; ot->idname = "MESH_OT_uv_texture_add"; /* api callbacks */ ot->poll = layers_poll; ot->exec = mesh_uv_texture_add_exec; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } static int drop_named_image_invoke(bContext *C, wmOperator *op, const wmEvent *event) { Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); View3D *v3d = CTX_wm_view3d(C); Base *base; Image *ima = NULL; Mesh *me; Object *obedit; int exitmode = 0; if (v3d == NULL) { BKE_report(op->reports, RPT_ERROR, "No 3D View Available"); return OPERATOR_CANCELLED; } base = ED_view3d_give_base_under_cursor(C, event->mval); /* Check context */ if (base == NULL || base->object->type != OB_MESH) { BKE_report(op->reports, RPT_ERROR, "Not an object or mesh"); return OPERATOR_CANCELLED; } ima = (Image *)WM_operator_drop_load_path(C, op, ID_IM); if (!ima) { return OPERATOR_CANCELLED; } /* handled below */ id_us_min((ID *)ima); /* put mesh in editmode */ obedit = base->object; me = obedit->data; if (me->edit_btmesh == NULL) { EDBM_mesh_make(obedit, scene->toolsettings->selectmode, false); exitmode = 1; } if (me->edit_btmesh == NULL) return OPERATOR_CANCELLED; if (exitmode) { EDBM_mesh_load(bmain, obedit); EDBM_mesh_free(me->edit_btmesh); MEM_freeN(me->edit_btmesh); me->edit_btmesh = NULL; /* load_editMesh free's pointers used by CustomData layers which might be used by DerivedMesh too, * so signal to re-create DerivedMesh here (sergey) */ DEG_id_tag_update(&me->id, 0); } /* dummie drop support; ensure view shows a result :) */ if (v3d) v3d->flag2 |= V3D_SOLID_TEX; WM_event_add_notifier(C, NC_GEOM | ND_DATA, obedit->data); return OPERATOR_FINISHED; } void MESH_OT_drop_named_image(wmOperatorType *ot) { /* identifiers */ ot->name = "Drop Image to Mesh UV Map"; ot->description = "Assign Image to active UV Map, or create an UV Map"; ot->idname = "MESH_OT_drop_named_image"; /* api callbacks */ ot->poll = layers_poll; ot->invoke = drop_named_image_invoke; /* flags */ ot->flag = OPTYPE_UNDO | OPTYPE_INTERNAL; /* properties */ RNA_def_string(ot->srna, "name", "Image", MAX_ID_NAME - 2, "Name", "Image name to assign"); RNA_def_string(ot->srna, "filepath", "Path", FILE_MAX, "Filepath", "Path to image file"); RNA_def_boolean(ot->srna, "relative_path", true, "Relative Path", "Select the file relative to the blend file"); } static int mesh_uv_texture_remove_exec(bContext *C, wmOperator *UNUSED(op)) { Object *ob = ED_object_context(C); Mesh *me = ob->data; if (!ED_mesh_uv_texture_remove_active(me)) return OPERATOR_CANCELLED; if (ob->mode & OB_MODE_TEXTURE_PAINT) { Scene *scene = CTX_data_scene(C); BKE_paint_proj_mesh_data_check(scene, ob, NULL, NULL, NULL, NULL); WM_event_add_notifier(C, NC_SCENE | ND_TOOLSETTINGS, NULL); } return OPERATOR_FINISHED; } void MESH_OT_uv_texture_remove(wmOperatorType *ot) { /* identifiers */ ot->name = "Remove UV Map"; ot->description = "Remove UV Map"; ot->idname = "MESH_OT_uv_texture_remove"; /* api callbacks */ ot->poll = layers_poll; ot->exec = mesh_uv_texture_remove_exec; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /*********************** vertex color operators ************************/ static int mesh_vertex_color_add_exec(bContext *C, wmOperator *UNUSED(op)) { Object *ob = ED_object_context(C); Mesh *me = ob->data; if (ED_mesh_color_add(me, NULL, true) == -1) return OPERATOR_CANCELLED; return OPERATOR_FINISHED; } void MESH_OT_vertex_color_add(wmOperatorType *ot) { /* identifiers */ ot->name = "Add Vertex Color"; ot->description = "Add vertex color layer"; ot->idname = "MESH_OT_vertex_color_add"; /* api callbacks */ ot->poll = layers_poll; ot->exec = mesh_vertex_color_add_exec; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } static int mesh_vertex_color_remove_exec(bContext *C, wmOperator *UNUSED(op)) { Object *ob = ED_object_context(C); Mesh *me = ob->data; if (!ED_mesh_color_remove_active(me)) return OPERATOR_CANCELLED; return OPERATOR_FINISHED; } void MESH_OT_vertex_color_remove(wmOperatorType *ot) { /* identifiers */ ot->name = "Remove Vertex Color"; ot->description = "Remove vertex color layer"; ot->idname = "MESH_OT_vertex_color_remove"; /* api callbacks */ ot->exec = mesh_vertex_color_remove_exec; ot->poll = layers_poll; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /* *** CustomData clear functions, we need an operator for each *** */ static int mesh_customdata_clear_exec__internal(bContext *C, char htype, int type) { Object *obedit = ED_object_context(C); Mesh *me = obedit->data; int tot; CustomData *data = mesh_customdata_get_type(me, htype, &tot); BLI_assert(CustomData_layertype_is_singleton(type) == true); if (CustomData_has_layer(data, type)) { if (me->edit_btmesh) { BM_data_layer_free(me->edit_btmesh->bm, data, type); } else { CustomData_free_layers(data, type, tot); } DEG_id_tag_update(&me->id, 0); WM_event_add_notifier(C, NC_GEOM | ND_DATA, me); return OPERATOR_FINISHED; } else { return OPERATOR_CANCELLED; } } /* Clear Mask */ static int mesh_customdata_mask_clear_poll(bContext *C) { Object *ob = ED_object_context(C); if (ob && ob->type == OB_MESH) { Mesh *me = ob->data; /* special case - can't run this if we're in sculpt mode */ if (ob->mode & OB_MODE_SCULPT) { return false; } if (!ID_IS_LINKED(me)) { CustomData *data = GET_CD_DATA(me, vdata); if (CustomData_has_layer(data, CD_PAINT_MASK)) { return true; } data = GET_CD_DATA(me, ldata); if (CustomData_has_layer(data, CD_GRID_PAINT_MASK)) { return true; } } } return false; } static int mesh_customdata_mask_clear_exec(bContext *C, wmOperator *UNUSED(op)) { int ret_a = mesh_customdata_clear_exec__internal(C, BM_VERT, CD_PAINT_MASK); int ret_b = mesh_customdata_clear_exec__internal(C, BM_LOOP, CD_GRID_PAINT_MASK); if (ret_a == OPERATOR_FINISHED || ret_b == OPERATOR_FINISHED) { return OPERATOR_FINISHED; } else { return OPERATOR_CANCELLED; } } void MESH_OT_customdata_mask_clear(wmOperatorType *ot) { /* identifiers */ ot->name = "Clear Sculpt-Mask Data"; ot->idname = "MESH_OT_customdata_mask_clear"; ot->description = "Clear vertex sculpt masking data from the mesh"; /* api callbacks */ ot->exec = mesh_customdata_mask_clear_exec; ot->poll = mesh_customdata_mask_clear_poll; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /** * Clear Skin * \return -1 invalid state, 0 no skin, 1 has skin. */ static int mesh_customdata_skin_state(bContext *C) { Object *ob = ED_object_context(C); if (ob && ob->type == OB_MESH) { Mesh *me = ob->data; if (!ID_IS_LINKED(me)) { CustomData *data = GET_CD_DATA(me, vdata); return CustomData_has_layer(data, CD_MVERT_SKIN); } } return -1; } static int mesh_customdata_skin_add_poll(bContext *C) { return (mesh_customdata_skin_state(C) == 0); } static int mesh_customdata_skin_add_exec(bContext *C, wmOperator *UNUSED(op)) { Object *ob = ED_object_context(C); Mesh *me = ob->data; BKE_mesh_ensure_skin_customdata(me); DEG_id_tag_update(&me->id, 0); WM_event_add_notifier(C, NC_GEOM | ND_DATA, me); return OPERATOR_FINISHED; } void MESH_OT_customdata_skin_add(wmOperatorType *ot) { /* identifiers */ ot->name = "Add Skin Data"; ot->idname = "MESH_OT_customdata_skin_add"; ot->description = "Add a vertex skin layer"; /* api callbacks */ ot->exec = mesh_customdata_skin_add_exec; ot->poll = mesh_customdata_skin_add_poll; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } static int mesh_customdata_skin_clear_poll(bContext *C) { return (mesh_customdata_skin_state(C) == 1); } static int mesh_customdata_skin_clear_exec(bContext *C, wmOperator *UNUSED(op)) { return mesh_customdata_clear_exec__internal(C, BM_VERT, CD_MVERT_SKIN); } void MESH_OT_customdata_skin_clear(wmOperatorType *ot) { /* identifiers */ ot->name = "Clear Skin Data"; ot->idname = "MESH_OT_customdata_skin_clear"; ot->description = "Clear vertex skin layer"; /* api callbacks */ ot->exec = mesh_customdata_skin_clear_exec; ot->poll = mesh_customdata_skin_clear_poll; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /* Clear custom loop normals */ static int mesh_customdata_custom_splitnormals_add_exec(bContext *C, wmOperator *UNUSED(op)) { Object *ob = ED_object_context(C); Mesh *me = ob->data; if (!BKE_mesh_has_custom_loop_normals(me)) { CustomData *data = GET_CD_DATA(me, ldata); if (me->edit_btmesh) { /* Tag edges as sharp according to smooth threshold if needed, to preserve autosmooth shading. */ if (me->flag & ME_AUTOSMOOTH) { BM_edges_sharp_from_angle_set(me->edit_btmesh->bm, me->smoothresh); me->drawflag |= ME_DRAWSHARP; } BM_data_layer_add(me->edit_btmesh->bm, data, CD_CUSTOMLOOPNORMAL); } else { /* Tag edges as sharp according to smooth threshold if needed, to preserve autosmooth shading. */ if (me->flag & ME_AUTOSMOOTH) { float (*polynors)[3] = MEM_mallocN(sizeof(*polynors) * (size_t)me->totpoly, __func__); BKE_mesh_calc_normals_poly( me->mvert, NULL, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, polynors, true); BKE_edges_sharp_from_angle_set( me->mvert, me->totvert, me->medge, me->totedge, me->mloop, me->totloop, me->mpoly, polynors, me->totpoly, me->smoothresh); MEM_freeN(polynors); me->drawflag |= ME_DRAWSHARP; } CustomData_add_layer(data, CD_CUSTOMLOOPNORMAL, CD_DEFAULT, NULL, me->totloop); } DEG_id_tag_update(&me->id, 0); WM_event_add_notifier(C, NC_GEOM | ND_DATA, me); return OPERATOR_FINISHED; } return OPERATOR_CANCELLED; } void MESH_OT_customdata_custom_splitnormals_add(wmOperatorType *ot) { /* identifiers */ ot->name = "Add Custom Split Normals Data"; ot->idname = "MESH_OT_customdata_custom_splitnormals_add"; ot->description = "Add a custom split normals layer, if none exists yet"; /* api callbacks */ ot->exec = mesh_customdata_custom_splitnormals_add_exec; ot->poll = ED_operator_object_active_editable_mesh; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } static int mesh_customdata_custom_splitnormals_clear_exec(bContext *C, wmOperator *UNUSED(op)) { Object *ob = ED_object_context(C); Mesh *me = ob->data; if (BKE_mesh_has_custom_loop_normals(me)) { return mesh_customdata_clear_exec__internal(C, BM_LOOP, CD_CUSTOMLOOPNORMAL); } return OPERATOR_CANCELLED; } void MESH_OT_customdata_custom_splitnormals_clear(wmOperatorType *ot) { /* identifiers */ ot->name = "Clear Custom Split Normals Data"; ot->idname = "MESH_OT_customdata_custom_splitnormals_clear"; ot->description = "Remove the custom split normals layer, if it exists"; /* api callbacks */ ot->exec = mesh_customdata_custom_splitnormals_clear_exec; ot->poll = ED_operator_object_active_editable_mesh; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /************************** Add Geometry Layers *************************/ void ED_mesh_update(Mesh *mesh, bContext *C, int calc_edges, int calc_tessface) { bool tessface_input = false; if (mesh->totface > 0 && mesh->totpoly == 0) { BKE_mesh_convert_mfaces_to_mpolys(mesh); /* would only be converting back again, don't bother */ tessface_input = true; } if (calc_edges || ((mesh->totpoly || mesh->totface) && mesh->totedge == 0)) BKE_mesh_calc_edges(mesh, calc_edges, true); if (calc_tessface) { if (tessface_input == false) { BKE_mesh_tessface_calc(mesh); } } else { /* default state is not to have tessface's so make sure this is the case */ BKE_mesh_tessface_clear(mesh); } BKE_mesh_calc_normals(mesh); DEG_id_tag_update(&mesh->id, 0); WM_event_add_notifier(C, NC_GEOM | ND_DATA, mesh); } static void mesh_add_verts(Mesh *mesh, int len) { CustomData vdata; MVert *mvert; int i, totvert; if (len == 0) return; totvert = mesh->totvert + len; CustomData_copy(&mesh->vdata, &vdata, CD_MASK_MESH, CD_DEFAULT, totvert); CustomData_copy_data(&mesh->vdata, &vdata, 0, 0, mesh->totvert); if (!CustomData_has_layer(&vdata, CD_MVERT)) CustomData_add_layer(&vdata, CD_MVERT, CD_CALLOC, NULL, totvert); CustomData_free(&mesh->vdata, mesh->totvert); mesh->vdata = vdata; BKE_mesh_update_customdata_pointers(mesh, false); /* scan the input list and insert the new vertices */ /* set default flags */ mvert = &mesh->mvert[mesh->totvert]; for (i = 0; i < len; i++, mvert++) mvert->flag |= SELECT; /* set final vertex list size */ mesh->totvert = totvert; } static void mesh_add_edges(Mesh *mesh, int len) { CustomData edata; MEdge *medge; int i, totedge; if (len == 0) return; totedge = mesh->totedge + len; /* update customdata */ CustomData_copy(&mesh->edata, &edata, CD_MASK_MESH, CD_DEFAULT, totedge); CustomData_copy_data(&mesh->edata, &edata, 0, 0, mesh->totedge); if (!CustomData_has_layer(&edata, CD_MEDGE)) CustomData_add_layer(&edata, CD_MEDGE, CD_CALLOC, NULL, totedge); CustomData_free(&mesh->edata, mesh->totedge); mesh->edata = edata; BKE_mesh_update_customdata_pointers(mesh, false); /* new edges don't change tessellation */ /* set default flags */ medge = &mesh->medge[mesh->totedge]; for (i = 0; i < len; i++, medge++) medge->flag = ME_EDGEDRAW | ME_EDGERENDER | SELECT; mesh->totedge = totedge; } static void mesh_add_tessfaces(Mesh *mesh, int len) { CustomData fdata; MFace *mface; int i, totface; if (len == 0) return; totface = mesh->totface + len; /* new face count */ /* update customdata */ CustomData_copy(&mesh->fdata, &fdata, CD_MASK_MESH, CD_DEFAULT, totface); CustomData_copy_data(&mesh->fdata, &fdata, 0, 0, mesh->totface); if (!CustomData_has_layer(&fdata, CD_MFACE)) CustomData_add_layer(&fdata, CD_MFACE, CD_CALLOC, NULL, totface); CustomData_free(&mesh->fdata, mesh->totface); mesh->fdata = fdata; BKE_mesh_update_customdata_pointers(mesh, true); /* set default flags */ mface = &mesh->mface[mesh->totface]; for (i = 0; i < len; i++, mface++) mface->flag = ME_FACE_SEL; mesh->totface = totface; } static void mesh_add_loops(Mesh *mesh, int len) { CustomData ldata; int totloop; if (len == 0) return; totloop = mesh->totloop + len; /* new face count */ /* update customdata */ CustomData_copy(&mesh->ldata, &ldata, CD_MASK_MESH, CD_DEFAULT, totloop); CustomData_copy_data(&mesh->ldata, &ldata, 0, 0, mesh->totloop); if (!CustomData_has_layer(&ldata, CD_MLOOP)) CustomData_add_layer(&ldata, CD_MLOOP, CD_CALLOC, NULL, totloop); CustomData_free(&mesh->ldata, mesh->totloop); mesh->ldata = ldata; BKE_mesh_update_customdata_pointers(mesh, true); mesh->totloop = totloop; } static void mesh_add_polys(Mesh *mesh, int len) { CustomData pdata; MPoly *mpoly; int i, totpoly; if (len == 0) return; totpoly = mesh->totpoly + len; /* new face count */ /* update customdata */ CustomData_copy(&mesh->pdata, &pdata, CD_MASK_MESH, CD_DEFAULT, totpoly); CustomData_copy_data(&mesh->pdata, &pdata, 0, 0, mesh->totpoly); if (!CustomData_has_layer(&pdata, CD_MPOLY)) CustomData_add_layer(&pdata, CD_MPOLY, CD_CALLOC, NULL, totpoly); CustomData_free(&mesh->pdata, mesh->totpoly); mesh->pdata = pdata; BKE_mesh_update_customdata_pointers(mesh, true); /* set default flags */ mpoly = &mesh->mpoly[mesh->totpoly]; for (i = 0; i < len; i++, mpoly++) mpoly->flag = ME_FACE_SEL; mesh->totpoly = totpoly; } static void mesh_remove_verts(Mesh *mesh, int len) { int totvert; if (len == 0) return; totvert = mesh->totvert - len; CustomData_free_elem(&mesh->vdata, totvert, len); /* set final vertex list size */ mesh->totvert = totvert; } static void mesh_remove_edges(Mesh *mesh, int len) { int totedge; if (len == 0) return; totedge = mesh->totedge - len; CustomData_free_elem(&mesh->edata, totedge, len); mesh->totedge = totedge; } static void mesh_remove_faces(Mesh *mesh, int len) { int totface; if (len == 0) return; totface = mesh->totface - len; /* new face count */ CustomData_free_elem(&mesh->fdata, totface, len); mesh->totface = totface; } #if 0 void ED_mesh_geometry_add(Mesh *mesh, ReportList *reports, int verts, int edges, int faces) { if (mesh->edit_btmesh) { BKE_report(reports, RPT_ERROR, "Cannot add geometry in edit mode"); return; } if (verts) mesh_add_verts(mesh, verts); if (edges) mesh_add_edges(mesh, edges); if (faces) mesh_add_faces(mesh, faces); } #endif void ED_mesh_tessfaces_add(Mesh *mesh, ReportList *reports, int count) { if (mesh->edit_btmesh) { BKE_report(reports, RPT_ERROR, "Cannot add tessfaces in edit mode"); return; } if (mesh->mpoly) { BKE_report(reports, RPT_ERROR, "Cannot add tessfaces to a mesh that already has polygons"); return; } mesh_add_tessfaces(mesh, count); } void ED_mesh_edges_add(Mesh *mesh, ReportList *reports, int count) { if (mesh->edit_btmesh) { BKE_report(reports, RPT_ERROR, "Cannot add edges in edit mode"); return; } mesh_add_edges(mesh, count); } void ED_mesh_vertices_add(Mesh *mesh, ReportList *reports, int count) { if (mesh->edit_btmesh) { BKE_report(reports, RPT_ERROR, "Cannot add vertices in edit mode"); return; } mesh_add_verts(mesh, count); } void ED_mesh_faces_remove(Mesh *mesh, ReportList *reports, int count) { if (mesh->edit_btmesh) { BKE_report(reports, RPT_ERROR, "Cannot remove faces in edit mode"); return; } else if (count > mesh->totface) { BKE_report(reports, RPT_ERROR, "Cannot remove more faces than the mesh contains"); return; } mesh_remove_faces(mesh, count); } void ED_mesh_edges_remove(Mesh *mesh, ReportList *reports, int count) { if (mesh->edit_btmesh) { BKE_report(reports, RPT_ERROR, "Cannot remove edges in edit mode"); return; } else if (count > mesh->totedge) { BKE_report(reports, RPT_ERROR, "Cannot remove more edges than the mesh contains"); return; } mesh_remove_edges(mesh, count); } void ED_mesh_vertices_remove(Mesh *mesh, ReportList *reports, int count) { if (mesh->edit_btmesh) { BKE_report(reports, RPT_ERROR, "Cannot remove vertices in edit mode"); return; } else if (count > mesh->totvert) { BKE_report(reports, RPT_ERROR, "Cannot remove more vertices than the mesh contains"); return; } mesh_remove_verts(mesh, count); } void ED_mesh_loops_add(Mesh *mesh, ReportList *reports, int count) { if (mesh->edit_btmesh) { BKE_report(reports, RPT_ERROR, "Cannot add loops in edit mode"); return; } mesh_add_loops(mesh, count); } void ED_mesh_polys_add(Mesh *mesh, ReportList *reports, int count) { if (mesh->edit_btmesh) { BKE_report(reports, RPT_ERROR, "Cannot add polygons in edit mode"); return; } mesh_add_polys(mesh, count); } void ED_mesh_calc_tessface(Mesh *mesh, bool free_mpoly) { if (mesh->edit_btmesh) { BKE_editmesh_tessface_calc(mesh->edit_btmesh); } else { BKE_mesh_tessface_calc(mesh); } if (free_mpoly) { CustomData_free(&mesh->ldata, mesh->totloop); CustomData_free(&mesh->pdata, mesh->totpoly); mesh->totloop = 0; mesh->totpoly = 0; mesh->mloop = NULL; mesh->mloopcol = NULL; mesh->mloopuv = NULL; mesh->mpoly = NULL; } } void ED_mesh_report_mirror_ex(wmOperator *op, int totmirr, int totfail, char selectmode) { const char *elem_type; if (selectmode & SCE_SELECT_VERTEX) { elem_type = "vertices"; } else if (selectmode & SCE_SELECT_EDGE) { elem_type = "edges"; } else { elem_type = "faces"; } if (totfail) { BKE_reportf(op->reports, RPT_WARNING, "%d %s mirrored, %d failed", totmirr, elem_type, totfail); } else { BKE_reportf(op->reports, RPT_INFO, "%d %s mirrored", totmirr, elem_type); } } void ED_mesh_report_mirror(wmOperator *op, int totmirr, int totfail) { ED_mesh_report_mirror_ex(op, totmirr, totfail, SCE_SELECT_VERTEX); }