/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/editors/mesh/mesh_intern.h * \ingroup edmesh */ /* Internal for editmesh_xxxx.c functions */ #ifndef __MESH_INTERN_H__ #define __MESH_INTERN_H__ struct BMEdge; struct BMEditMesh; struct BMFace; struct BMHeader; struct BMOperator; struct BMesh; struct EnumPropertyItem; struct ViewContext; struct bContext; struct wmKeyConfig; struct wmKeyMap; struct wmOperator; struct wmOperatorType; /* ******************** editmesh_utils.c */ /* * ok: the EDBM module is for editmode bmesh stuff. in contrast, the * BMEdit module is for code shared with blenkernel that concerns * the BMEditMesh structure. */ /*calls a bmesh op, reporting errors to the user, etc*/ int EDBM_op_callf(struct BMEditMesh *em, struct wmOperator *op, const char *fmt, ...); int EDBM_op_call_and_selectf(struct BMEditMesh *em, struct wmOperator *op, const char *selectslot, const char *fmt, ...); /* same as above, but doesn't report errors.*/ int EDBM_op_call_silentf(struct BMEditMesh *em, const char *fmt, ...); /* these next two functions are the split version of EDBM_op_callf, so you can * do stuff with a bmesh operator, after initializing it but before executing * it. * * execute the operator with BM_Exec_Op */ int EDBM_op_init(struct BMEditMesh *em, struct BMOperator *bmop, struct wmOperator *op, const char *fmt, ...); /*cleans up after a bmesh operator*/ int EDBM_op_finish(struct BMEditMesh *em, struct BMOperator *bmop, struct wmOperator *op, const int report); void EDBM_flag_disable_all(struct BMEditMesh *em, const char hflag); void EDBM_stats_update(struct BMEditMesh *em); /* TODO, move to math_geometry.c */ float labda_PdistVL2Dfl(const float v1[3], const float v2[3], const float v3[3]); /* ******************** editface.c */ void MESH_OT_separate(struct wmOperatorType *ot); /* ******************* editmesh_add.c */ void MESH_OT_primitive_plane_add(struct wmOperatorType *ot); void MESH_OT_primitive_cube_add(struct wmOperatorType *ot); void MESH_OT_primitive_circle_add(struct wmOperatorType *ot); void MESH_OT_primitive_cylinder_add(struct wmOperatorType *ot); void MESH_OT_primitive_cone_add(struct wmOperatorType *ot); void MESH_OT_primitive_grid_add(struct wmOperatorType *ot); void MESH_OT_primitive_monkey_add(struct wmOperatorType *ot); void MESH_OT_primitive_uv_sphere_add(struct wmOperatorType *ot); void MESH_OT_primitive_ico_sphere_add(struct wmOperatorType *ot); void MESH_OT_edge_face_add(struct wmOperatorType *ot); void MESH_OT_dupli_extrude_cursor(struct wmOperatorType *ot); void MESH_OT_duplicate(struct wmOperatorType *ot); extern int EM_view3d_poll(struct bContext *C); struct wmKeyMap *knifetool_modal_keymap(struct wmKeyConfig *keyconf); /* ******************* knifetool.c */ void MESH_OT_knife_cut(struct wmOperatorType *ot); /* ******************* bmesh_select.c */ void MESH_OT_loop_select(struct wmOperatorType *ot); void MESH_OT_select_all(struct wmOperatorType *ot); void MESH_OT_select_interior_faces(struct wmOperatorType *ot); void MESH_OT_select_more(struct wmOperatorType *ot); void MESH_OT_select_less(struct wmOperatorType *ot); void MESH_OT_select_non_manifold(struct wmOperatorType *ot); void MESH_OT_select_linked(struct wmOperatorType *ot); void MESH_OT_select_linked_pick(struct wmOperatorType *ot); void MESH_OT_hide(struct wmOperatorType *ot); void MESH_OT_reveal(struct wmOperatorType *ot); void MESH_OT_select_face_by_sides(struct wmOperatorType *ot); void MESH_OT_select_loose_verts(struct wmOperatorType *ot); void MESH_OT_select_mirror(struct wmOperatorType *ot); void MESH_OT_normals_make_consistent(struct wmOperatorType *ot); void MESH_OT_faces_select_linked_flat(struct wmOperatorType *ot); void MESH_OT_edges_select_sharp(struct wmOperatorType *ot); void MESH_OT_select_shortest_path(struct wmOperatorType *ot); void MESH_OT_select_similar(struct wmOperatorType *ot); void MESH_OT_select_random(struct wmOperatorType *ot); void MESH_OT_loop_multi_select(struct wmOperatorType *ot); void MESH_OT_mark_seam(struct wmOperatorType *ot); void MESH_OT_mark_sharp(struct wmOperatorType *ot); void MESH_OT_vertices_smooth(struct wmOperatorType *ot); void MESH_OT_vertices_smooth_laplacian(struct wmOperatorType *ot); void MESH_OT_noise(struct wmOperatorType *ot); void MESH_OT_flip_normals(struct wmOperatorType *ot); void MESH_OT_solidify(struct wmOperatorType *ot); void MESH_OT_select_nth(struct wmOperatorType *ot); void MESH_OT_select_next_loop(struct wmOperatorType *ot); extern struct EnumPropertyItem *corner_type_items; void MESH_OT_merge(struct wmOperatorType *ot); void MESH_OT_subdivide(struct wmOperatorType *ot); void MESH_OT_unsubdivide(struct wmOperatorType *ot); void MESH_OT_remove_doubles(struct wmOperatorType *ot); void MESH_OT_spin(struct wmOperatorType *ot); void MESH_OT_screw(struct wmOperatorType *ot); void MESH_OT_fill(struct wmOperatorType *ot); void MESH_OT_beautify_fill(struct wmOperatorType *ot); void MESH_OT_quads_convert_to_tris(struct wmOperatorType *ot); void MESH_OT_tris_convert_to_quads(struct wmOperatorType *ot); void MESH_OT_dissolve(struct wmOperatorType *ot); void MESH_OT_dissolve_limited(struct wmOperatorType *ot); void MESH_OT_faces_shade_smooth(struct wmOperatorType *ot); void MESH_OT_faces_shade_flat(struct wmOperatorType *ot); void MESH_OT_split(struct wmOperatorType *ot); void MESH_OT_extrude_repeat(struct wmOperatorType *ot); void MESH_OT_edge_rotate(struct wmOperatorType *ot); void MESH_OT_select_vertex_path(struct wmOperatorType *ot); void MESH_OT_loop_to_region(struct wmOperatorType *ot); void MESH_OT_region_to_loop(struct wmOperatorType *ot); void MESH_OT_select_axis(struct wmOperatorType *ot); void MESH_OT_uvs_rotate(struct wmOperatorType *ot); //void MESH_OT_uvs_mirror(struct wmOperatorType *ot); void MESH_OT_uvs_reverse(struct wmOperatorType *ot); void MESH_OT_colors_rotate(struct wmOperatorType *ot); //void MESH_OT_colors_mirror(struct wmOperatorType *ot); void MESH_OT_colors_reverse(struct wmOperatorType *ot); void MESH_OT_delete(struct wmOperatorType *ot); void MESH_OT_edge_collapse(struct wmOperatorType *ot); void MESH_OT_edge_collapse_loop(struct wmOperatorType *ot); void MESH_OT_rip(struct wmOperatorType *ot); void MESH_OT_shape_propagate_to_all(struct wmOperatorType *ot); void MESH_OT_blend_from_shape(struct wmOperatorType *ot); void MESH_OT_sort_elements(struct wmOperatorType *ot); /* ******************* mesh_data.c */ void MESH_OT_uv_texture_add(struct wmOperatorType *ot); void MESH_OT_uv_texture_remove(struct wmOperatorType *ot); void MESH_OT_vertex_color_add(struct wmOperatorType *ot); void MESH_OT_vertex_color_remove(struct wmOperatorType *ot); /* no create_mask yet */ void MESH_OT_customdata_clear_mask(struct wmOperatorType *ot); void MESH_OT_customdata_clear_skin(struct wmOperatorType *ot); void MESH_OT_drop_named_image(struct wmOperatorType *ot); /* ************* bmesh_tools.c ***********/ void MESH_OT_vert_connect(struct wmOperatorType *ot); void MESH_OT_edge_split(struct wmOperatorType *ot); void MESH_OT_extrude_region(struct wmOperatorType *ot); void MESH_OT_extrude_verts_indiv(struct wmOperatorType *ot); void MESH_OT_extrude_edges_indiv(struct wmOperatorType *ot); void MESH_OT_extrude_faces_indiv(struct wmOperatorType *ot); void MESH_OT_edgering_select(struct wmOperatorType *ot); void MESH_OT_loopcut(struct wmOperatorType *ot); void MESH_OT_knife_tool(struct wmOperatorType *ot); void MESH_OT_bevel(struct wmOperatorType *ot); void MESH_OT_bridge_edge_loops(struct wmOperatorType *ot); void MESH_OT_inset(struct wmOperatorType *ot); void MESH_OT_wireframe(struct wmOperatorType *ot); void MESH_OT_vert_slide(struct wmOperatorType *ot); void MESH_OT_convex_hull(struct wmOperatorType *ot); void MESH_OT_symmetrize(struct wmOperatorType *ot); /* ******************* mesh_navmesh.c */ void MESH_OT_navmesh_make(struct wmOperatorType *ot); void MESH_OT_navmesh_face_copy(struct wmOperatorType *ot); void MESH_OT_navmesh_face_add(struct wmOperatorType *ot); void MESH_OT_navmesh_reset(struct wmOperatorType *ot); void MESH_OT_navmesh_clear(struct wmOperatorType *ot); #endif /* __MESH_INTERN_H__ */