/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2004 by Blender Foundation * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/editors/mesh/meshtools.c * \ingroup edmesh */ /* * meshtools.c: no editmode (violated already :), tools operating on meshes */ #include #include #include #include #include "MEM_guardedalloc.h" #include "DNA_mesh_types.h" #include "DNA_key_types.h" #include "DNA_material_types.h" #include "DNA_meshdata_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "BLI_math.h" #include "BLI_blenlib.h" #include "BLI_utildefines.h" #include "BLI_ghash.h" #include "BLI_rand.h" /* for randome face sorting */ #include "BLI_threads.h" #include "BKE_context.h" #include "BKE_depsgraph.h" #include "BKE_deform.h" #include "BKE_DerivedMesh.h" #include "BKE_key.h" #include "BKE_library.h" #include "BKE_main.h" #include "BKE_mesh.h" #include "BKE_material.h" #include "BKE_report.h" #include "BKE_tessmesh.h" #include "BKE_multires.h" #include "BLO_sys_types.h" // for intptr_t support #include "ED_mesh.h" #include "ED_object.h" #include "ED_view3d.h" #include "WM_api.h" #include "WM_types.h" /* own include */ #include "mesh_intern.h" #include "uvedit_intern.h" /* * ********************** no editmode!!! *********** */ /*********************** JOIN ***************************/ /* join selected meshes into the active mesh, context sensitive * return 0 if no join is made (error) and 1 if the join is done */ int join_mesh_exec(bContext *C, wmOperator *op) { Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); Object *ob = CTX_data_active_object(C); Material **matar, *ma; Mesh *me; MVert *mvert, *mv; MEdge *medge = NULL; MPoly *mpoly = NULL; MLoop *mloop = NULL; Key *key, *nkey = NULL; KeyBlock *kb, *okb, *kbn; float imat[4][4], cmat[4][4], *fp1, *fp2, curpos; int a, b, totcol, totmat = 0, totedge = 0, totvert = 0, ok = 0; int totloop = 0, totpoly = 0, vertofs, *matmap = NULL; int i, j, index, haskey = 0, edgeofs, loopofs, polyofs; bDeformGroup *dg, *odg; MDeformVert *dvert; CustomData vdata, edata, fdata, ldata, pdata; if (scene->obedit) { BKE_report(op->reports, RPT_WARNING, "Cant join while in editmode"); return OPERATOR_CANCELLED; } /* ob is the object we are adding geometry to */ if (!ob || ob->type != OB_MESH) { BKE_report(op->reports, RPT_WARNING, "Active object is not a mesh"); return OPERATOR_CANCELLED; } /* count & check */ CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) { if (base->object->type == OB_MESH) { me = base->object->data; totvert += me->totvert; totedge += me->totedge; totloop += me->totloop; totpoly += me->totpoly; totmat += base->object->totcol; if (base->object == ob) ok = 1; /* check for shapekeys */ if (me->key) haskey++; } } CTX_DATA_END; /* that way the active object is always selected */ if (ok == 0) { BKE_report(op->reports, RPT_WARNING, "Active object is not a selected mesh"); return OPERATOR_CANCELLED; } /* only join meshes if there are verts to join, there aren't too many, and we only had one mesh selected */ me = (Mesh *)ob->data; key = me->key; if (totvert == 0 || totvert == me->totvert) { BKE_report(op->reports, RPT_WARNING, "No mesh data to join"); return OPERATOR_CANCELLED; } if (totvert > MESH_MAX_VERTS) { BKE_reportf(op->reports, RPT_WARNING, "Joining results in %d vertices, limit is " STRINGIFY(MESH_MAX_VERTS), totvert); return OPERATOR_CANCELLED; } /* new material indices and material array */ matar = MEM_callocN(sizeof(void *) * totmat, "join_mesh matar"); if (totmat) matmap = MEM_callocN(sizeof(int) * totmat, "join_mesh matmap"); totcol = ob->totcol; /* obact materials in new main array, is nicer start! */ for (a = 0; a < ob->totcol; a++) { matar[a] = give_current_material(ob, a + 1); id_us_plus((ID *)matar[a]); /* increase id->us : will be lowered later */ } /* - if destination mesh had shapekeys, move them somewhere safe, and set up placeholders * with arrays that are large enough to hold shapekey data for all meshes * - if destination mesh didn't have shapekeys, but we encountered some in the meshes we're * joining, set up a new keyblock and assign to the mesh */ if (key) { /* make a duplicate copy that will only be used here... (must remember to free it!) */ nkey = copy_key(key); /* for all keys in old block, clear data-arrays */ for (kb = key->block.first; kb; kb = kb->next) { if (kb->data) MEM_freeN(kb->data); kb->data = MEM_callocN(sizeof(float) * 3 * totvert, "join_shapekey"); kb->totelem = totvert; kb->weights = NULL; } } else if (haskey) { /* add a new key-block and add to the mesh */ key = me->key = add_key((ID *)me); key->type = KEY_RELATIVE; } /* first pass over objects - copying materials and vertexgroups across */ CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) { /* only act if a mesh, and not the one we're joining to */ if ((ob != base->object) && (base->object->type == OB_MESH)) { me = base->object->data; /* Join this object's vertex groups to the base one's */ for (dg = base->object->defbase.first; dg; dg = dg->next) { /* See if this group exists in the object (if it doesn't, add it to the end) */ if (!defgroup_find_name(ob, dg->name)) { odg = MEM_callocN(sizeof(bDeformGroup), "join deformGroup"); memcpy(odg, dg, sizeof(bDeformGroup)); BLI_addtail(&ob->defbase, odg); } } if (ob->defbase.first && ob->actdef == 0) ob->actdef = 1; if (me->totvert) { /* Add this object's materials to the base one's if they don't exist already (but only if limits not exceeded yet) */ if (totcol < MAXMAT) { for (a = 1; a <= base->object->totcol; a++) { ma = give_current_material(base->object, a); for (b = 0; b < totcol; b++) { if (ma == matar[b]) break; } if (b == totcol) { matar[b] = ma; if (ma) { id_us_plus(&ma->id); } totcol++; } if (totcol >= MAXMAT) break; } } /* if this mesh has shapekeys, check if destination mesh already has matching entries too */ if (me->key && key) { for (kb = me->key->block.first; kb; kb = kb->next) { /* if key doesn't exist in destination mesh, add it */ if (key_get_named_keyblock(key, kb->name) == NULL) { /* copy this existing one over to the new shapekey block */ kbn = MEM_dupallocN(kb); kbn->prev = kbn->next = NULL; /* adjust settings to fit (allocate a new data-array) */ kbn->data = MEM_callocN(sizeof(float) * 3 * totvert, "joined_shapekey"); kbn->totelem = totvert; kbn->weights = NULL; okb = key->block.last; curpos = (okb) ? okb->pos : -0.1f; if (key->type == KEY_RELATIVE) kbn->pos = curpos + 0.1f; else kbn->pos = curpos; BLI_addtail(&key->block, kbn); key->totkey++; if (key->totkey == 1) key->refkey = kbn; // XXX 2.5 Animato #if 0 /* also, copy corresponding ipo-curve to ipo-block if applicable */ if (me->key->ipo && key->ipo) { // FIXME... this is a luxury item! puts("FIXME: ignoring IPO's when joining shapekeys on Meshes for now..."); } #endif } } } } } } CTX_DATA_END; /* setup new data for destination mesh */ memset(&vdata, 0, sizeof(vdata)); memset(&edata, 0, sizeof(edata)); memset(&fdata, 0, sizeof(fdata)); memset(&ldata, 0, sizeof(ldata)); memset(&pdata, 0, sizeof(pdata)); mvert = CustomData_add_layer(&vdata, CD_MVERT, CD_CALLOC, NULL, totvert); medge = CustomData_add_layer(&edata, CD_MEDGE, CD_CALLOC, NULL, totedge); mloop = CustomData_add_layer(&ldata, CD_MLOOP, CD_CALLOC, NULL, totloop); mpoly = CustomData_add_layer(&pdata, CD_MPOLY, CD_CALLOC, NULL, totpoly); vertofs = 0; edgeofs = 0; loopofs = 0; polyofs = 0; /* inverse transform for all selected meshes in this object */ invert_m4_m4(imat, ob->obmat); CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) { /* only join if this is a mesh */ if (base->object->type == OB_MESH) { me = base->object->data; if (me->totvert) { /* standard data */ CustomData_merge(&me->vdata, &vdata, CD_MASK_MESH, CD_DEFAULT, totvert); CustomData_copy_data(&me->vdata, &vdata, 0, vertofs, me->totvert); /* vertex groups */ dvert = CustomData_get(&vdata, vertofs, CD_MDEFORMVERT); /* NB: vertex groups here are new version */ if (dvert) { for (i = 0; i < me->totvert; i++) { for (j = 0; j < dvert[i].totweight; j++) { /* Find the old vertex group */ odg = BLI_findlink(&base->object->defbase, dvert[i].dw[j].def_nr); if (odg) { /* Search for a match in the new object, and set new index */ for (dg = ob->defbase.first, index = 0; dg; dg = dg->next, index++) { if (!strcmp(dg->name, odg->name)) { dvert[i].dw[j].def_nr = index; break; } } } } } } /* if this is the object we're merging into, no need to do anything */ if (base->object != ob) { /* watch this: switch matmul order really goes wrong */ mult_m4_m4m4(cmat, imat, base->object->obmat); /* transform vertex coordinates into new space */ for (a = 0, mv = mvert; a < me->totvert; a++, mv++) { mul_m4_v3(cmat, mv->co); } /* for each shapekey in destination mesh: * - if there's a matching one, copy it across (will need to transform vertices into new space...) * - otherwise, just copy own coordinates of mesh (no need to transform vertex coordinates into new space) */ if (key) { /* if this mesh has any shapekeys, check first, otherwise just copy coordinates */ for (kb = key->block.first; kb; kb = kb->next) { /* get pointer to where to write data for this mesh in shapekey's data array */ fp1 = ((float *)kb->data) + (vertofs * 3); /* check if this mesh has such a shapekey */ okb = key_get_named_keyblock(me->key, kb->name); if (okb) { /* copy this mesh's shapekey to the destination shapekey (need to transform first) */ fp2 = ((float *)(okb->data)); for (a = 0; a < me->totvert; a++, fp1 += 3, fp2 += 3) { copy_v3_v3(fp1, fp2); mul_m4_v3(cmat, fp1); } } else { /* copy this mesh's vertex coordinates to the destination shapekey */ mv = mvert; for (a = 0; a < me->totvert; a++, fp1 += 3, mv++) { copy_v3_v3(fp1, mv->co); } } } } } else { /* for each shapekey in destination mesh: * - if it was an 'original', copy the appropriate data from nkey * - otherwise, copy across plain coordinates (no need to transform coordinates) */ if (key) { for (kb = key->block.first; kb; kb = kb->next) { /* get pointer to where to write data for this mesh in shapekey's data array */ fp1 = ((float *)kb->data) + (vertofs * 3); /* check if this was one of the original shapekeys */ okb = key_get_named_keyblock(nkey, kb->name); if (okb) { /* copy this mesh's shapekey to the destination shapekey */ fp2 = ((float *)(okb->data)); for (a = 0; a < me->totvert; a++, fp1 += 3, fp2 += 3) { copy_v3_v3(fp1, fp2); } } else { /* copy base-coordinates to the destination shapekey */ mv = mvert; for (a = 0; a < me->totvert; a++, fp1 += 3, mv++) { copy_v3_v3(fp1, mv->co); } } } } } /* advance mvert pointer to end of base mesh's data */ mvert += me->totvert; } if (me->totedge) { CustomData_merge(&me->edata, &edata, CD_MASK_MESH, CD_DEFAULT, totedge); CustomData_copy_data(&me->edata, &edata, 0, edgeofs, me->totedge); for (a = 0; a < me->totedge; a++, medge++) { medge->v1 += vertofs; medge->v2 += vertofs; } } if (me->totloop) { if (base->object != ob) multiresModifier_prepare_join(scene, base->object, ob); CustomData_merge(&me->ldata, &ldata, CD_MASK_MESH, CD_DEFAULT, totloop); CustomData_copy_data(&me->ldata, &ldata, 0, loopofs, me->totloop); for (a = 0; a < me->totloop; a++, mloop++) { mloop->v += vertofs; mloop->e += edgeofs; } } if (me->totpoly) { /* make mapping for materials */ for (a = 1; a <= base->object->totcol; a++) { ma = give_current_material(base->object, a); for (b = 0; b < totcol; b++) { if (ma == matar[b]) { matmap[a - 1] = b; break; } } } CustomData_merge(&me->pdata, &pdata, CD_MASK_MESH, CD_DEFAULT, totpoly); CustomData_copy_data(&me->pdata, &pdata, 0, polyofs, me->totpoly); for (a = 0; a < me->totpoly; a++, mpoly++) { mpoly->loopstart += loopofs; mpoly->mat_nr = matmap ? matmap[(int)mpoly->mat_nr] : 0; } polyofs += me->totpoly; } /* these are used for relinking (cannot be set earlier, * or else reattaching goes wrong) */ vertofs += me->totvert; edgeofs += me->totedge; loopofs += me->totloop; /* free base, now that data is merged */ if (base->object != ob) ED_base_object_free_and_unlink(bmain, scene, base); } } CTX_DATA_END; /* return to mesh we're merging to */ me = ob->data; CustomData_free(&me->vdata, me->totvert); CustomData_free(&me->edata, me->totedge); CustomData_free(&me->ldata, me->totloop); CustomData_free(&me->pdata, me->totpoly); me->totvert = totvert; me->totedge = totedge; me->totloop = totloop; me->totpoly = totpoly; me->vdata = vdata; me->edata = edata; me->ldata = ldata; me->pdata = pdata; mesh_update_customdata_pointers(me, TRUE); /* BMESH_TODO, check if this arg can be failse, non urgent - campbell */ /* old material array */ for (a = 1; a <= ob->totcol; a++) { ma = ob->mat[a - 1]; if (ma) ma->id.us--; } for (a = 1; a <= me->totcol; a++) { ma = me->mat[a - 1]; if (ma) ma->id.us--; } if (ob->mat) MEM_freeN(ob->mat); if (ob->matbits) MEM_freeN(ob->matbits); if (me->mat) MEM_freeN(me->mat); ob->mat = me->mat = NULL; ob->matbits = NULL; if (totcol) { me->mat = matar; ob->mat = MEM_callocN(sizeof(void *) * totcol, "join obmatar"); ob->matbits = MEM_callocN(sizeof(char) * totcol, "join obmatbits"); } else MEM_freeN(matar); ob->totcol = me->totcol = totcol; if (matmap) MEM_freeN(matmap); /* other mesh users */ test_object_materials((ID *)me); /* free temp copy of destination shapekeys (if applicable) */ if (nkey) { // XXX 2.5 Animato #if 0 /* free it's ipo too - both are not actually freed from memory yet as ID-blocks */ if (nkey->ipo) { free_ipo(nkey->ipo); BLI_remlink(&bmain->ipo, nkey->ipo); MEM_freeN(nkey->ipo); } #endif free_key(nkey); BLI_remlink(&bmain->key, nkey); MEM_freeN(nkey); } DAG_scene_sort(bmain, scene); // removed objects, need to rebuild dag before editmode call #if 0 ED_object_enter_editmode(C, EM_WAITCURSOR); ED_object_exit_editmode(C, EM_FREEDATA | EM_WAITCURSOR | EM_DO_UNDO); #else /* toggle editmode using lower level functions so this can be called from python */ EDBM_mesh_make(scene->toolsettings, scene, ob); EDBM_mesh_load(ob); EDBM_mesh_free(me->edit_btmesh); MEM_freeN(me->edit_btmesh); me->edit_btmesh = NULL; DAG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA); #endif WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene); return OPERATOR_FINISHED; } /*********************** JOIN AS SHAPES ***************************/ /* Append selected meshes vertex locations as shapes of the active mesh, * return 0 if no join is made (error) and 1 of the join is done */ int join_mesh_shapes_exec(bContext *C, wmOperator *op) { Scene *scene = CTX_data_scene(C); Object *ob = CTX_data_active_object(C); Mesh *me = (Mesh *)ob->data; Mesh *selme = NULL; DerivedMesh *dm = NULL; Key *key = me->key; KeyBlock *kb; int ok = 0, nonequal_verts = 0; CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) { if (base->object == ob) continue; if (base->object->type == OB_MESH) { selme = (Mesh *)base->object->data; if (selme->totvert == me->totvert) ok++; else nonequal_verts = 1; } } CTX_DATA_END; if (!ok) { if (nonequal_verts) BKE_report(op->reports, RPT_WARNING, "Selected meshes must have equal numbers of vertices"); else BKE_report(op->reports, RPT_WARNING, "No additional selected meshes with equal vertex count to join"); return OPERATOR_CANCELLED; } if (key == NULL) { key = me->key = add_key((ID *)me); key->type = KEY_RELATIVE; /* first key added, so it was the basis. initialize it with the existing mesh */ kb = add_keyblock(key, NULL); mesh_to_key(me, kb); } /* now ready to add new keys from selected meshes */ CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) { if (base->object == ob) continue; if (base->object->type == OB_MESH) { selme = (Mesh *)base->object->data; if (selme->totvert == me->totvert) { dm = mesh_get_derived_deform(scene, base->object, CD_MASK_BAREMESH); if (!dm) continue; kb = add_keyblock(key, base->object->id.name + 2); DM_to_meshkey(dm, me, kb); dm->release(dm); } } } CTX_DATA_END; WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene); return OPERATOR_FINISHED; } /* ********************* MESH VERTEX OCTREE LOOKUP ************* */ /* important note; this is unfinished, needs better API for editmode, and custom threshold */ #define MOC_RES 8 #define MOC_NODE_RES 8 #define MOC_THRESH 0.00002f typedef struct MocNode { struct MocNode *next; intptr_t index[MOC_NODE_RES]; } MocNode; static int mesh_octree_get_base_offs(const float co[3], const float offs[3], const float div[3]) { int vx, vy, vz; vx = floor( (co[0] - offs[0]) / div[0]); vy = floor( (co[1] - offs[1]) / div[1]); vz = floor( (co[2] - offs[2]) / div[2]); CLAMP(vx, 0, MOC_RES - 1); CLAMP(vy, 0, MOC_RES - 1); CLAMP(vz, 0, MOC_RES - 1); return (vx * MOC_RES * MOC_RES) + vy * MOC_RES + vz; } static void mesh_octree_add_node(MocNode **bt, intptr_t index) { if (*bt == NULL) { *bt = MEM_callocN(sizeof(MocNode), "MocNode"); (*bt)->index[0] = index; } else { int a; for (a = 0; a < MOC_NODE_RES; a++) { if ((*bt)->index[a] == index) return; else if ((*bt)->index[a] == 0) { (*bt)->index[a] = index; return; } } mesh_octree_add_node(&(*bt)->next, index); } } static void mesh_octree_free_node(MocNode **bt) { if ( (*bt)->next) { mesh_octree_free_node(&(*bt)->next); } MEM_freeN(*bt); } /* temporal define, just to make nicer code below */ #define MOC_INDEX(vx, vy, vz) (((vx) * MOC_RES * MOC_RES) + (vy) * MOC_RES + (vz)) static void mesh_octree_add_nodes(MocNode **basetable, float *co, float *offs, float *div, intptr_t index) { float fx, fy, fz; int vx, vy, vz; if (!finite(co[0]) || !finite(co[1]) || !finite(co[2])) { return; } fx = (co[0] - offs[0]) / div[0]; fy = (co[1] - offs[1]) / div[1]; fz = (co[2] - offs[2]) / div[2]; CLAMP(fx, 0.0f, MOC_RES - MOC_THRESH); CLAMP(fy, 0.0f, MOC_RES - MOC_THRESH); CLAMP(fz, 0.0f, MOC_RES - MOC_THRESH); vx = (int)floorf(fx); vy = (int)floorf(fy); vz = (int)floorf(fz); mesh_octree_add_node(basetable + MOC_INDEX(vx, vy, vz), index); if (vx > 0) if (fx - ((float)vx) - MOC_THRESH < 0.0f) mesh_octree_add_node(basetable + MOC_INDEX(vx - 1, vy, vz), index); if (vx < MOC_RES - 2) if (fx - ((float)vx) + MOC_THRESH > 1.0f) mesh_octree_add_node(basetable + MOC_INDEX(vx + 1, vy, vz), index); if (vy > 0) if (fy - ((float)vy) - MOC_THRESH < 0.0f) mesh_octree_add_node(basetable + MOC_INDEX(vx, vy - 1, vz), index); if (vy < MOC_RES - 2) if (fy - ((float)vy) + MOC_THRESH > 1.0f) mesh_octree_add_node(basetable + MOC_INDEX(vx, vy + 1, vz), index); if (vz > 0) if (fz - ((float)vz) - MOC_THRESH < 0.0f) mesh_octree_add_node(basetable + MOC_INDEX(vx, vy, vz - 1), index); if (vz < MOC_RES - 2) if (fz - ((float)vz) + MOC_THRESH > 1.0f) mesh_octree_add_node(basetable + MOC_INDEX(vx, vy, vz + 1), index); } static intptr_t mesh_octree_find_index(MocNode **bt, MVert *mvert, const float co[3]) { float *vec; int a; if (*bt == NULL) return -1; for (a = 0; a < MOC_NODE_RES; a++) { if ((*bt)->index[a]) { /* does mesh verts and editmode, code looks potential dangerous, octree should really be filled OK! */ if (mvert) { vec = (mvert + (*bt)->index[a] - 1)->co; if (compare_v3v3(vec, co, MOC_THRESH)) return (*bt)->index[a] - 1; } else { BMVert *eve = (BMVert *)((*bt)->index[a]); if (compare_v3v3(eve->co, co, MOC_THRESH)) return (*bt)->index[a]; } } else return -1; } if ( (*bt)->next) return mesh_octree_find_index(&(*bt)->next, mvert, co); return -1; } static struct { MocNode **table; float offs[3], div[3]; } MeshOctree = {NULL, {0, 0, 0}, {0, 0, 0}}; /* mode is 's' start, or 'e' end, or 'u' use */ /* if end, ob can be NULL */ intptr_t mesh_octree_table(Object *ob, BMEditMesh *em, const float co[3], char mode) { MocNode **bt; if (mode == 'u') { /* use table */ if (MeshOctree.table == NULL) mesh_octree_table(ob, em, NULL, 's'); if (MeshOctree.table) { Mesh *me = ob->data; bt = MeshOctree.table + mesh_octree_get_base_offs(co, MeshOctree.offs, MeshOctree.div); if (em) return mesh_octree_find_index(bt, NULL, co); else return mesh_octree_find_index(bt, me->mvert, co); } return -1; } else if (mode == 's') { /* start table */ Mesh *me = ob->data; float min[3], max[3]; /* we compute own bounding box and don't reuse ob->bb because * we are using the undeformed coordinates*/ INIT_MINMAX(min, max); if (em && me->edit_btmesh == em) { BMIter iter; BMVert *eve; BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) { DO_MINMAX(eve->co, min, max); } } else { MVert *mvert; int a; for (a = 0, mvert = me->mvert; a < me->totvert; a++, mvert++) DO_MINMAX(mvert->co, min, max); } /* for quick unit coordinate calculus */ copy_v3_v3(MeshOctree.offs, min); MeshOctree.offs[0] -= MOC_THRESH; /* we offset it 1 threshold unit extra */ MeshOctree.offs[1] -= MOC_THRESH; MeshOctree.offs[2] -= MOC_THRESH; sub_v3_v3v3(MeshOctree.div, max, min); MeshOctree.div[0] += 2 * MOC_THRESH; /* and divide with 2 threshold unit more extra (try 8x8 unit grid on paint) */ MeshOctree.div[1] += 2 * MOC_THRESH; MeshOctree.div[2] += 2 * MOC_THRESH; mul_v3_fl(MeshOctree.div, 1.0f / MOC_RES); if (MeshOctree.div[0] == 0.0f) MeshOctree.div[0] = 1.0f; if (MeshOctree.div[1] == 0.0f) MeshOctree.div[1] = 1.0f; if (MeshOctree.div[2] == 0.0f) MeshOctree.div[2] = 1.0f; if (MeshOctree.table) /* happens when entering this call without ending it */ mesh_octree_table(ob, em, co, 'e'); MeshOctree.table = MEM_callocN(MOC_RES * MOC_RES * MOC_RES * sizeof(void *), "sym table"); if (em && me->edit_btmesh == em) { BMVert *eve; BMIter iter; BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) { mesh_octree_add_nodes(MeshOctree.table, eve->co, MeshOctree.offs, MeshOctree.div, (intptr_t)(eve)); } } else { MVert *mvert; int a; for (a = 0, mvert = me->mvert; a < me->totvert; a++, mvert++) mesh_octree_add_nodes(MeshOctree.table, mvert->co, MeshOctree.offs, MeshOctree.div, a + 1); } } else if (mode == 'e') { /* end table */ if (MeshOctree.table) { int a; for (a = 0, bt = MeshOctree.table; a < MOC_RES * MOC_RES * MOC_RES; a++, bt++) { if (*bt) mesh_octree_free_node(bt); } MEM_freeN(MeshOctree.table); MeshOctree.table = NULL; } } return 0; } MirrTopoStore_t mesh_topo_store = {NULL, -1. - 1, -1}; /* mode is 's' start, or 'e' end, or 'u' use */ /* if end, ob can be NULL */ /* note, is supposed return -1 on error, which callers are currently checking for, but is not used so far */ int mesh_mirrtopo_table(Object *ob, char mode) { if (mode == 'u') { /* use table */ if (ED_mesh_mirrtopo_recalc_check(ob->data, ob->mode, &mesh_topo_store)) { mesh_mirrtopo_table(ob, 's'); } } else if (mode == 's') { /* start table */ ED_mesh_mirrtopo_init(ob->data, ob->mode, &mesh_topo_store, FALSE); } else if (mode == 'e') { /* end table */ ED_mesh_mirrtopo_free(&mesh_topo_store); } return 0; } static int mesh_get_x_mirror_vert_spacial(Object *ob, int index) { Mesh *me = ob->data; MVert *mvert; float vec[3]; mvert = me->mvert + index; vec[0] = -mvert->co[0]; vec[1] = mvert->co[1]; vec[2] = mvert->co[2]; return mesh_octree_table(ob, NULL, vec, 'u'); } static int mesh_get_x_mirror_vert_topo(Object *ob, int index) { if (mesh_mirrtopo_table(ob, 'u') == -1) return -1; return mesh_topo_store.index_lookup[index]; } int mesh_get_x_mirror_vert(Object *ob, int index) { if (((Mesh *)ob->data)->editflag & ME_EDIT_MIRROR_TOPO) { return mesh_get_x_mirror_vert_topo(ob, index); } else { return mesh_get_x_mirror_vert_spacial(ob, index); } return 0; } static BMVert *editbmesh_get_x_mirror_vert_spacial(Object *ob, BMEditMesh *em, const float co[3]) { float vec[3]; intptr_t poinval; /* ignore nan verts */ if (!finite(co[0]) || !finite(co[1]) || !finite(co[2])) { return NULL; } vec[0] = -co[0]; vec[1] = co[1]; vec[2] = co[2]; poinval = mesh_octree_table(ob, em, vec, 'u'); if (poinval != -1) return (BMVert *)(poinval); return NULL; } static BMVert *editbmesh_get_x_mirror_vert_topo(Object *ob, struct BMEditMesh *em, BMVert *eve, int index) { intptr_t poinval; if (mesh_mirrtopo_table(ob, 'u') == -1) return NULL; if (index == -1) { BMIter iter; BMVert *v; index = 0; BM_ITER_MESH (v, &iter, em->bm, BM_VERTS_OF_MESH) { if (v == eve) break; index++; } if (index == em->bm->totvert) { return NULL; } } poinval = mesh_topo_store.index_lookup[index]; if (poinval != -1) return (BMVert *)(poinval); return NULL; } BMVert *editbmesh_get_x_mirror_vert(Object *ob, struct BMEditMesh *em, BMVert *eve, const float co[3], int index) { if (((Mesh *)ob->data)->editflag & ME_EDIT_MIRROR_TOPO) { return editbmesh_get_x_mirror_vert_topo(ob, em, eve, index); } else { return editbmesh_get_x_mirror_vert_spacial(ob, em, co); } } #if 0 static float *editmesh_get_mirror_uv(BMEditMesh *em, int axis, float *uv, float *mirrCent, float *face_cent) { float vec[2]; float cent_vec[2]; float cent[2]; /* ignore nan verts */ if (isnan(uv[0]) || !finite(uv[0]) || isnan(uv[1]) || !finite(uv[1]) ) return NULL; if (axis) { vec[0] = uv[0]; vec[1] = -((uv[1]) - mirrCent[1]) + mirrCent[1]; cent_vec[0] = face_cent[0]; cent_vec[1] = -((face_cent[1]) - mirrCent[1]) + mirrCent[1]; } else { vec[0] = -((uv[0]) - mirrCent[0]) + mirrCent[0]; vec[1] = uv[1]; cent_vec[0] = -((face_cent[0]) - mirrCent[0]) + mirrCent[0]; cent_vec[1] = face_cent[1]; } /* TODO - Optimize */ { BMIter iter; BMFace *efa; BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) { uv_poly_center(em, efa, cent); if ( (fabs(cent[0] - cent_vec[0]) < 0.001) && (fabs(cent[1] - cent_vec[1]) < 0.001) ) { BMIter liter; BMLoop *l; BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { MLoopUV *luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV); if ( (fabs(luv->uv[0] - vec[0]) < 0.001) && (fabs(luv->uv[1] - vec[1]) < 0.001) ) { return luv->uv; } } } } } return NULL; } #endif static unsigned int mirror_facehash(const void *ptr) { const MFace *mf = ptr; int v0, v1; if (mf->v4) { v0 = MIN4(mf->v1, mf->v2, mf->v3, mf->v4); v1 = MAX4(mf->v1, mf->v2, mf->v3, mf->v4); } else { v0 = MIN3(mf->v1, mf->v2, mf->v3); v1 = MAX3(mf->v1, mf->v2, mf->v3); } return ((v0 * 39) ^ (v1 * 31)); } static int mirror_facerotation(MFace *a, MFace *b) { if (b->v4) { if (a->v1 == b->v1 && a->v2 == b->v2 && a->v3 == b->v3 && a->v4 == b->v4) return 0; else if (a->v4 == b->v1 && a->v1 == b->v2 && a->v2 == b->v3 && a->v3 == b->v4) return 1; else if (a->v3 == b->v1 && a->v4 == b->v2 && a->v1 == b->v3 && a->v2 == b->v4) return 2; else if (a->v2 == b->v1 && a->v3 == b->v2 && a->v4 == b->v3 && a->v1 == b->v4) return 3; } else { if (a->v1 == b->v1 && a->v2 == b->v2 && a->v3 == b->v3) return 0; else if (a->v3 == b->v1 && a->v1 == b->v2 && a->v2 == b->v3) return 1; else if (a->v2 == b->v1 && a->v3 == b->v2 && a->v1 == b->v3) return 2; } return -1; } static int mirror_facecmp(const void *a, const void *b) { return (mirror_facerotation((MFace *)a, (MFace *)b) == -1); } /* BMESH_TODO, convert to MPoly (functions above also) */ int *mesh_get_x_mirror_faces(Object *ob, BMEditMesh *em) { Mesh *me = ob->data; MVert *mv, *mvert = me->mvert; MFace mirrormf, *mf, *hashmf, *mface = me->mface; GHash *fhash; int *mirrorverts, *mirrorfaces; int a; mirrorverts = MEM_callocN(sizeof(int) * me->totvert, "MirrorVerts"); mirrorfaces = MEM_callocN(sizeof(int) * 2 * me->totface, "MirrorFaces"); mesh_octree_table(ob, em, NULL, 's'); for (a = 0, mv = mvert; a < me->totvert; a++, mv++) mirrorverts[a] = mesh_get_x_mirror_vert(ob, a); mesh_octree_table(ob, em, NULL, 'e'); fhash = BLI_ghash_new(mirror_facehash, mirror_facecmp, "mirror_facehash gh"); for (a = 0, mf = mface; a < me->totface; a++, mf++) BLI_ghash_insert(fhash, mf, mf); for (a = 0, mf = mface; a < me->totface; a++, mf++) { mirrormf.v1 = mirrorverts[mf->v3]; mirrormf.v2 = mirrorverts[mf->v2]; mirrormf.v3 = mirrorverts[mf->v1]; mirrormf.v4 = (mf->v4) ? mirrorverts[mf->v4] : 0; /* make sure v4 is not 0 if a quad */ if (mf->v4 && mirrormf.v4 == 0) { SWAP(unsigned int, mirrormf.v1, mirrormf.v3); SWAP(unsigned int, mirrormf.v2, mirrormf.v4); } hashmf = BLI_ghash_lookup(fhash, &mirrormf); if (hashmf) { mirrorfaces[a * 2] = hashmf - mface; mirrorfaces[a * 2 + 1] = mirror_facerotation(&mirrormf, hashmf); } else mirrorfaces[a * 2] = -1; } BLI_ghash_free(fhash, NULL, NULL); MEM_freeN(mirrorverts); return mirrorfaces; }