/** * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * Contributor(s): Blender Foundation, shapekey support * * ***** END GPL LICENSE BLOCK ***** */ #include #include #ifndef WIN32 #include #else #include #endif #include "MEM_guardedalloc.h" #include "BLI_blenlib.h" #include "BLI_arithb.h" #include "DNA_action_types.h" #include "DNA_curve_types.h" #include "DNA_ipo_types.h" #include "DNA_key_types.h" #include "DNA_lattice_types.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_space_types.h" #include "DNA_userdef_types.h" #include "DNA_view2d_types.h" #include "BKE_action.h" #include "BKE_anim.h" #include "BKE_curve.h" #include "BKE_depsgraph.h" #include "BKE_global.h" #include "BKE_ipo.h" #include "BKE_key.h" #include "BKE_library.h" #include "BKE_main.h" #include "BKE_mesh.h" #include "BKE_object.h" #include "BKE_utildefines.h" #include "BLO_sys_types.h" // for intptr_t support #include "ED_object.h" #include "object_intern.h" /* XXX */ static void BIF_undo_push() {} static void error() {} /* XXX */ #if 0 // XXX old animation system static void default_key_ipo(Scene *scene, Key *key) { IpoCurve *icu; BezTriple *bezt; key->ipo= add_ipo(scene, "KeyIpo", ID_KE); icu= MEM_callocN(sizeof(IpoCurve), "ipocurve"); icu->blocktype= ID_KE; icu->adrcode= KEY_SPEED; icu->flag= IPO_VISIBLE|IPO_SELECT|IPO_AUTO_HORIZ; set_icu_vars(icu); BLI_addtail( &(key->ipo->curve), icu); icu->bezt= bezt= MEM_callocN(2*sizeof(BezTriple), "defaultipo"); icu->totvert= 2; bezt->hide= IPO_BEZ; bezt->f1=bezt->f2= bezt->f3= SELECT; bezt->h1= bezt->h2= HD_AUTO; bezt++; bezt->vec[1][0]= 100.0; bezt->vec[1][1]= 1.0; bezt->hide= IPO_BEZ; bezt->f1=bezt->f2= bezt->f3= SELECT; bezt->h1= bezt->h2= HD_AUTO; calchandles_ipocurve(icu); } #endif // XXX old animation system /* **************************************** */ void mesh_to_key(Mesh *me, KeyBlock *kb) { MVert *mvert; float *fp; int a; if(me->totvert==0) return; if(kb->data) MEM_freeN(kb->data); kb->data= MEM_callocN(me->key->elemsize*me->totvert, "kb->data"); kb->totelem= me->totvert; mvert= me->mvert; fp= kb->data; for(a=0; atotelem; a++, fp+=3, mvert++) { VECCOPY(fp, mvert->co); } } void key_to_mesh(KeyBlock *kb, Mesh *me) { MVert *mvert; float *fp; int a, tot; mvert= me->mvert; fp= kb->data; tot= MIN2(kb->totelem, me->totvert); for(a=0; aco, fp); } } static KeyBlock *add_keyblock(Scene *scene, Key *key) { KeyBlock *kb; float curpos= -0.1; int tot; kb= key->block.last; if(kb) curpos= kb->pos; kb= MEM_callocN(sizeof(KeyBlock), "Keyblock"); BLI_addtail(&key->block, kb); kb->type= KEY_CARDINAL; tot= BLI_countlist(&key->block); if(tot==1) strcpy(kb->name, "Basis"); else sprintf(kb->name, "Key %d", tot-1); kb->adrcode= tot-1; key->totkey++; if(key->totkey==1) key->refkey= kb; // XXX kb->pos is the confusing old horizontal-line RVK crap in old IPO Editor... if(key->type == KEY_RELATIVE) kb->pos= curpos+0.1; else { #if 0 // XXX old animation system curpos= bsystem_time(scene, 0, (float)CFRA, 0.0); if(calc_ipo_spec(key->ipo, KEY_SPEED, &curpos)==0) { curpos /= 100.0; } kb->pos= curpos; sort_keys(key); #endif // XXX old animation system } return kb; } void insert_meshkey(Scene *scene, Mesh *me, short rel) { Key *key; KeyBlock *kb; if(me->key==NULL) { me->key= add_key( (ID *)me); if(rel) me->key->type = KEY_RELATIVE; // else // default_key_ipo(scene, me->key); // XXX old animation system } key= me->key; kb= add_keyblock(scene, key); mesh_to_key(me, kb); } /* ******************** */ void latt_to_key(Lattice *lt, KeyBlock *kb) { BPoint *bp; float *fp; int a, tot; tot= lt->pntsu*lt->pntsv*lt->pntsw; if(tot==0) return; if(kb->data) MEM_freeN(kb->data); kb->data= MEM_callocN(lt->key->elemsize*tot, "kb->data"); kb->totelem= tot; bp= lt->def; fp= kb->data; for(a=0; atotelem; a++, fp+=3, bp++) { VECCOPY(fp, bp->vec); } } void key_to_latt(KeyBlock *kb, Lattice *lt) { BPoint *bp; float *fp; int a, tot; bp= lt->def; fp= kb->data; tot= lt->pntsu*lt->pntsv*lt->pntsw; tot= MIN2(kb->totelem, tot); for(a=0; avec, fp); } } /* exported to python... hrms, should not, use object levels! (ton) */ void insert_lattkey(Scene *scene, Lattice *lt, short rel) { Key *key; KeyBlock *kb; if(lt->key==NULL) { lt->key= add_key( (ID *)lt); // default_key_ipo(scene, lt->key); // XXX old animation system } key= lt->key; kb= add_keyblock(scene, key); latt_to_key(lt, kb); } /* ******************************** */ void curve_to_key(Curve *cu, KeyBlock *kb, ListBase *nurb) { Nurb *nu; BezTriple *bezt; BPoint *bp; float *fp; int a, tot; /* count */ tot= count_curveverts(nurb); if(tot==0) return; if(kb->data) MEM_freeN(kb->data); kb->data= MEM_callocN(cu->key->elemsize*tot, "kb->data"); kb->totelem= tot; nu= nurb->first; fp= kb->data; while(nu) { if(nu->bezt) { bezt= nu->bezt; a= nu->pntsu; while(a--) { VECCOPY(fp, bezt->vec[0]); fp+= 3; VECCOPY(fp, bezt->vec[1]); fp+= 3; VECCOPY(fp, bezt->vec[2]); fp+= 3; fp[0]= bezt->alfa; fp+= 3; /* alphas */ bezt++; } } else { bp= nu->bp; a= nu->pntsu*nu->pntsv; while(a--) { VECCOPY(fp, bp->vec); fp[3]= bp->alfa; fp+= 4; bp++; } } nu= nu->next; } } void key_to_curve(KeyBlock *kb, Curve *cu, ListBase *nurb) { Nurb *nu; BezTriple *bezt; BPoint *bp; float *fp; int a, tot; nu= nurb->first; fp= kb->data; tot= count_curveverts(nurb); tot= MIN2(kb->totelem, tot); while(nu && tot>0) { if(nu->bezt) { bezt= nu->bezt; a= nu->pntsu; while(a-- && tot>0) { VECCOPY(bezt->vec[0], fp); fp+= 3; VECCOPY(bezt->vec[1], fp); fp+= 3; VECCOPY(bezt->vec[2], fp); fp+= 3; bezt->alfa= fp[0]; fp+= 3; /* alphas */ tot-= 3; bezt++; } } else { bp= nu->bp; a= nu->pntsu*nu->pntsv; while(a-- && tot>0) { VECCOPY(bp->vec, fp); bp->alfa= fp[3]; fp+= 4; tot--; bp++; } } nu= nu->next; } } void insert_curvekey(Scene *scene, Curve *cu, short rel) { Key *key; KeyBlock *kb; if(cu->key==NULL) { cu->key= add_key( (ID *)cu); if (rel) cu->key->type = KEY_RELATIVE; // else // default_key_ipo(scene, cu->key); // XXX old animation system } key= cu->key; kb= add_keyblock(scene, key); if(cu->editnurb->first) curve_to_key(cu, kb, cu->editnurb); else curve_to_key(cu, kb, &cu->nurb); } /* ******************** */ void insert_shapekey(Scene *scene, Object *ob) { if(get_mesh(ob) && get_mesh(ob)->mr) { error("Cannot create shape keys on a multires mesh."); } else { Key *key; if(ob->type==OB_MESH) insert_meshkey(scene, ob->data, 1); else if ELEM(ob->type, OB_CURVE, OB_SURF) insert_curvekey(scene, ob->data, 1); else if(ob->type==OB_LATTICE) insert_lattkey(scene, ob->data, 1); key= ob_get_key(ob); ob->shapenr= BLI_countlist(&key->block); BIF_undo_push("Add Shapekey"); } } void delete_key(Scene *scene, Object *ob) { KeyBlock *kb, *rkb; Key *key; //IpoCurve *icu; key= ob_get_key(ob); if(key==NULL) return; kb= BLI_findlink(&key->block, ob->shapenr-1); if(kb) { for(rkb= key->block.first; rkb; rkb= rkb->next) if(rkb->relative == ob->shapenr-1) rkb->relative= 0; BLI_remlink(&key->block, kb); key->totkey--; if(key->refkey== kb) key->refkey= key->block.first; if(kb->data) MEM_freeN(kb->data); MEM_freeN(kb); for(kb= key->block.first; kb; kb= kb->next) { if(kb->adrcode>=ob->shapenr) kb->adrcode--; } #if 0 // XXX old animation system if(key->ipo) { for(icu= key->ipo->curve.first; icu; icu= icu->next) { if(icu->adrcode==ob->shapenr-1) { BLI_remlink(&key->ipo->curve, icu); free_ipo_curve(icu); break; } } for(icu= key->ipo->curve.first; icu; icu= icu->next) if(icu->adrcode>=ob->shapenr) icu->adrcode--; } #endif // XXX old animation system if(ob->shapenr>1) ob->shapenr--; } if(key->totkey==0) { if(GS(key->from->name)==ID_ME) ((Mesh *)key->from)->key= NULL; else if(GS(key->from->name)==ID_CU) ((Curve *)key->from)->key= NULL; else if(GS(key->from->name)==ID_LT) ((Lattice *)key->from)->key= NULL; free_libblock_us(&(G.main->key), key); } DAG_object_flush_update(scene, OBACT, OB_RECALC_DATA); BIF_undo_push("Delete Shapekey"); } void move_keys(Object *ob) { #if 0 /* XXX probably goes away entirely */ Key *key; KeyBlock *kb; float div, dy, oldpos, vec[3], dvec[3]; int afbreek=0, firsttime= 1; unsigned short event = 0; short mval[2], val, xo, yo; char str[32]; if(G.sipo->blocktype!=ID_KE) return; if(G.sipo->ipo && G.sipo->ipo->id.lib) return; if(G.sipo->editipo==NULL) return; key= ob_get_key(ob); if(key==NULL) return; /* which kb is involved */ kb= BLI_findlink(&key->block, ob->shapenr-1); if(kb==NULL) return; oldpos= kb->pos; getmouseco_areawin(mval); xo= mval[0]; yo= mval[1]; dvec[0]=dvec[1]=dvec[2]= 0.0; while(afbreek==0) { getmouseco_areawin(mval); if(mval[0]!=xo || mval[1]!=yo || firsttime) { firsttime= 0; dy= (float)(mval[1]- yo); div= (float)(G.v2d->mask.ymax-G.v2d->mask.ymin); dvec[1]+= (G.v2d->cur.ymax-G.v2d->cur.ymin)*(dy)/div; VECCOPY(vec, dvec); apply_keyb_grid(vec, 0.0, 1.0, 0.1, U.flag & USER_AUTOGRABGRID); apply_keyb_grid(vec+1, 0.0, 1.0, 0.1, U.flag & USER_AUTOGRABGRID); kb->pos= oldpos+vec[1]; sprintf(str, "Y: %.3f ", vec[1]); headerprint(str); xo= mval[0]; yo= mval[1]; force_draw(0); } else BIF_wait_for_statechange(); while(qtest()) { event= extern_qread(&val); if(val) { switch(event) { case ESCKEY: case LEFTMOUSE: case SPACEKEY: afbreek= 1; break; default: arrows_move_cursor(event); } } } } if(event==ESCKEY) { kb->pos= oldpos; } sort_keys(key); DAG_object_flush_update(scene, ob, OB_RECALC_DATA); /* for boundbox */ editipo_changed(G.sipo, 0); BIF_undo_push("Move Shapekey(s)"); #endif }