/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * Contributor(s): Blender Foundation, 2002-2008 full recode * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/editors/object/object_edit.c * \ingroup edobj */ #include #include #include #include #include #include #include //for offsetof #include "MEM_guardedalloc.h" #include "BLI_blenlib.h" #include "BLI_math.h" #include "BLI_utildefines.h" #include "BLI_ghash.h" #include "BLI_string_utils.h" #include "BLT_translation.h" #include "DNA_armature_types.h" #include "DNA_curve_types.h" #include "DNA_gpencil_types.h" #include "DNA_group_types.h" #include "DNA_material_types.h" #include "DNA_meta_types.h" #include "DNA_scene_types.h" #include "DNA_object_types.h" #include "DNA_object_force_types.h" #include "DNA_meshdata_types.h" #include "DNA_vfont_types.h" #include "DNA_mesh_types.h" #include "DNA_lattice_types.h" #include "DNA_workspace_types.h" #include "IMB_imbuf_types.h" #include "BKE_anim.h" #include "BKE_collection.h" #include "BKE_constraint.h" #include "BKE_context.h" #include "BKE_curve.h" #include "BKE_effect.h" #include "BKE_global.h" #include "BKE_image.h" #include "BKE_lattice.h" #include "BKE_library.h" #include "BKE_main.h" #include "BKE_material.h" #include "BKE_mball.h" #include "BKE_mesh.h" #include "BKE_object.h" #include "BKE_paint.h" #include "BKE_pointcache.h" #include "BKE_softbody.h" #include "BKE_modifier.h" #include "BKE_editlattice.h" #include "BKE_editmesh.h" #include "BKE_report.h" #include "BKE_workspace.h" #include "BKE_layer.h" #include "DEG_depsgraph.h" #include "DEG_depsgraph_build.h" #include "ED_armature.h" #include "ED_curve.h" #include "ED_mesh.h" #include "ED_mball.h" #include "ED_lattice.h" #include "ED_object.h" #include "ED_outliner.h" #include "ED_screen.h" #include "ED_undo.h" #include "ED_image.h" #include "RNA_access.h" #include "RNA_define.h" #include "RNA_enum_types.h" /* for menu/popup icons etc etc*/ #include "UI_interface.h" #include "UI_resources.h" #include "WM_api.h" #include "WM_types.h" #include "WM_message.h" #include "WM_toolsystem.h" #include "object_intern.h" // own include /* prototypes */ typedef struct MoveToCollectionData MoveToCollectionData; static void move_to_collection_menus_items(struct uiLayout *layout, struct MoveToCollectionData *menu); /* ************* XXX **************** */ static void error(const char *UNUSED(arg)) {} static void waitcursor(int UNUSED(val)) {} static int pupmenu(const char *UNUSED(msg)) { return 0; } /* port over here */ static void error_libdata(void) {} Object *ED_object_context(bContext *C) { return CTX_data_pointer_get_type(C, "object", &RNA_Object).data; } /* find the correct active object per context * note: context can be NULL when called from a enum with PROP_ENUM_NO_CONTEXT */ Object *ED_object_active_context(bContext *C) { Object *ob = NULL; if (C) { ob = ED_object_context(C); if (!ob) ob = CTX_data_active_object(C); } return ob; } /* ********************** object hiding *************************** */ static bool object_hide_poll(bContext *C) { if (CTX_wm_space_outliner(C) != NULL) { return ED_outliner_collections_editor_poll(C); } else { return ED_operator_view3d_active(C); } } static int object_hide_view_clear_exec(bContext *C, wmOperator *op) { Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); const bool select = RNA_boolean_get(op->ptr, "select"); bool changed = false; for (Base *base = view_layer->object_bases.first; base; base = base->next) { if (base->flag & BASE_HIDDEN) { base->flag &= ~BASE_HIDDEN; changed = true; if (select) { ED_object_base_select(base, BA_SELECT); } } } if (!changed) { return OPERATOR_CANCELLED; } BKE_layer_collection_sync(scene, view_layer); DEG_id_tag_update(&scene->id, DEG_TAG_BASE_FLAGS_UPDATE); WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); return OPERATOR_FINISHED; } void OBJECT_OT_hide_view_clear(wmOperatorType *ot) { /* identifiers */ ot->name = "Show Hidden Objects"; ot->description = "Reveal temporarily hidden objects"; ot->idname = "OBJECT_OT_hide_view_clear"; /* api callbacks */ ot->exec = object_hide_view_clear_exec; ot->poll = object_hide_poll; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; PropertyRNA *prop = RNA_def_boolean(ot->srna, "select", false, "Select", ""); RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN); } static int object_hide_view_set_exec(bContext *C, wmOperator *op) { Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); const bool unselected = RNA_boolean_get(op->ptr, "unselected"); /* Do nothing if no objects was selected. */ bool have_selected = false; for (Base *base = view_layer->object_bases.first; base; base = base->next) { if (base->flag & BASE_VISIBLE) { if (base->flag & BASE_SELECTED) { have_selected = true; break; } } } if (!have_selected) { return OPERATOR_CANCELLED; } /* Hide selected or unselected objects. */ for (Base *base = view_layer->object_bases.first; base; base = base->next) { if (!(base->flag & BASE_VISIBLE)) { continue; } if (!unselected) { if (base->flag & BASE_SELECTED) { ED_object_base_select(base, BA_DESELECT); base->flag |= BASE_HIDDEN; } } else { if (!(base->flag & BASE_SELECTED)) { ED_object_base_select(base, BA_DESELECT); base->flag |= BASE_HIDDEN; } } } BKE_layer_collection_sync(scene, view_layer); DEG_id_tag_update(&scene->id, DEG_TAG_BASE_FLAGS_UPDATE); WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); return OPERATOR_FINISHED; } void OBJECT_OT_hide_view_set(wmOperatorType *ot) { /* identifiers */ ot->name = "Hide Objects"; ot->description = "Temporarily hide objects from the viewport"; ot->idname = "OBJECT_OT_hide_view_set"; /* api callbacks */ ot->exec = object_hide_view_set_exec; ot->poll = object_hide_poll; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; PropertyRNA *prop; prop = RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "Hide unselected rather than selected objects"); RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN); } static int object_hide_collection_exec(bContext *C, wmOperator *op) { int index = RNA_int_get(op->ptr, "collection_index"); bool extend = (CTX_wm_window(C)->eventstate->shift != 0); if (CTX_wm_window(C)->eventstate->alt != 0) { index += 10; } Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); LayerCollection *lc = BKE_layer_collection_from_index(view_layer, index); if (!lc) { return OPERATOR_CANCELLED; } BKE_layer_collection_set_visible(scene, view_layer, lc, extend); DEG_id_tag_update(&scene->id, DEG_TAG_BASE_FLAGS_UPDATE); WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); return OPERATOR_FINISHED; } #define COLLECTION_INVALID_INDEX -1 void ED_hide_collections_menu_draw(const bContext *C, uiLayout *layout) { ViewLayer *view_layer = CTX_data_view_layer(C); LayerCollection *lc_scene = view_layer->layer_collections.first; uiLayoutSetOperatorContext(layout, WM_OP_EXEC_REGION_WIN); for (LayerCollection *lc = lc_scene->layer_collections.first; lc; lc = lc->next) { int index = BKE_layer_collection_findindex(view_layer, lc); uiLayout *row = uiLayoutRow(layout, false); if (lc->collection->flag & COLLECTION_RESTRICT_VIEW) { continue; } if ((view_layer->runtime_flag & VIEW_LAYER_HAS_HIDE) && !(lc->runtime_flag & LAYER_COLLECTION_HAS_VISIBLE_OBJECTS)) { uiLayoutSetActive(row, false); } int icon = ICON_NONE; if (BKE_layer_collection_has_selected_objects(view_layer, lc)) { icon = ICON_LAYER_ACTIVE; } else if (lc->runtime_flag & LAYER_COLLECTION_HAS_OBJECTS) { icon = ICON_LAYER_USED; } uiItemIntO(row, lc->collection->id.name + 2, icon, "OBJECT_OT_hide_collection", "collection_index", index); } } static int object_hide_collection_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event)) { /* Immediately execute if collection index was specified. */ int index = RNA_int_get(op->ptr, "collection_index"); if (index != COLLECTION_INVALID_INDEX) { return object_hide_collection_exec(C, op); } /* Open popup menu. */ const char *title = CTX_IFACE_(op->type->translation_context, op->type->name); uiPopupMenu *pup = UI_popup_menu_begin(C, title, ICON_GROUP); uiLayout *layout = UI_popup_menu_layout(pup); ED_hide_collections_menu_draw(C, layout); UI_popup_menu_end(C, pup); return OPERATOR_INTERFACE; } void OBJECT_OT_hide_collection(wmOperatorType *ot) { /* identifiers */ ot->name = "Hide Objects By Collection"; ot->description = "Show only objects in collection (Shift to extend)"; ot->idname = "OBJECT_OT_hide_collection"; /* api callbacks */ ot->exec = object_hide_collection_exec; ot->invoke = object_hide_collection_invoke; ot->poll = ED_operator_view3d_active; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* Properties. */ PropertyRNA *prop; prop = RNA_def_int(ot->srna, "collection_index", COLLECTION_INVALID_INDEX, COLLECTION_INVALID_INDEX, INT_MAX, "Collection Index", "Index of the collection to change visibility", 0, INT_MAX); RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN); } /* ******************* toggle editmode operator ***************** */ static bool mesh_needs_keyindex(Main *bmain, const Mesh *me) { if (me->key) { return false; /* will be added */ } for (const Object *ob = bmain->object.first; ob; ob = ob->id.next) { if ((ob->parent) && (ob->parent->data == me) && ELEM(ob->partype, PARVERT1, PARVERT3)) { return true; } if (ob->data == me) { for (const ModifierData *md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Hook) { return true; } } } } return false; } /** * Load EditMode data back into the object, * optionally freeing the editmode data. */ static bool ED_object_editmode_load_ex(Main *bmain, Object *obedit, const bool freedata) { if (obedit == NULL) { return false; } if (obedit->type == OB_MESH) { Mesh *me = obedit->data; if (me->edit_btmesh == NULL) { return false; } if (me->edit_btmesh->bm->totvert > MESH_MAX_VERTS) { error("Too many vertices"); return false; } EDBM_mesh_load(bmain, obedit); if (freedata) { EDBM_mesh_free(me->edit_btmesh); MEM_freeN(me->edit_btmesh); me->edit_btmesh = NULL; } /* will be recalculated as needed. */ { ED_mesh_mirror_spatial_table(NULL, NULL, NULL, NULL, 'e'); ED_mesh_mirror_topo_table(NULL, NULL, 'e'); } } else if (obedit->type == OB_ARMATURE) { const bArmature *arm = obedit->data; if (arm->edbo == NULL) { return false; } ED_armature_from_edit(bmain, obedit->data); if (freedata) { ED_armature_edit_free(obedit->data); } /* TODO(sergey): Pose channels might have been changed, so need * to inform dependency graph about this. But is it really the * best place to do this? */ DEG_relations_tag_update(bmain); } else if (ELEM(obedit->type, OB_CURVE, OB_SURF)) { const Curve *cu = obedit->data; if (cu->editnurb == NULL) { return false; } ED_curve_editnurb_load(bmain, obedit); if (freedata) { ED_curve_editnurb_free(obedit); } } else if (obedit->type == OB_FONT) { const Curve *cu = obedit->data; if (cu->editfont == NULL) { return false; } ED_curve_editfont_load(obedit); if (freedata) { ED_curve_editfont_free(obedit); } } else if (obedit->type == OB_LATTICE) { const Lattice *lt = obedit->data; if (lt->editlatt == NULL) { return false; } BKE_editlattice_load(obedit); if (freedata) { BKE_editlattice_free(obedit); } } else if (obedit->type == OB_MBALL) { const MetaBall *mb = obedit->data; if (mb->editelems == NULL) { return false; } ED_mball_editmball_load(obedit); if (freedata) { ED_mball_editmball_free(obedit); } } return true; } bool ED_object_editmode_load(Main *bmain, Object *obedit) { return ED_object_editmode_load_ex(bmain, obedit, false); } /** * \param flag: * - If #EM_FREEDATA isn't in the flag, use ED_object_editmode_load directly. */ bool ED_object_editmode_exit_ex(Main *bmain, Scene *scene, Object *obedit, int flag) { const bool freedata = (flag & EM_FREEDATA) != 0; if (flag & EM_WAITCURSOR) waitcursor(1); if (ED_object_editmode_load_ex(bmain, obedit, freedata) == false) { /* in rare cases (background mode) its possible active object * is flagged for editmode, without 'obedit' being set [#35489] */ if (UNLIKELY(obedit && obedit->mode & OB_MODE_EDIT)) { obedit->mode &= ~OB_MODE_EDIT; } if (flag & EM_WAITCURSOR) waitcursor(0); return true; } /* freedata only 0 now on file saves and render */ if (freedata) { ListBase pidlist; PTCacheID *pid; /* flag object caches as outdated */ BKE_ptcache_ids_from_object(&pidlist, obedit, scene, 0); for (pid = pidlist.first; pid; pid = pid->next) { if (pid->type != PTCACHE_TYPE_PARTICLES) /* particles don't need reset on geometry change */ pid->cache->flag |= PTCACHE_OUTDATED; } BLI_freelistN(&pidlist); BKE_ptcache_object_reset(scene, obedit, PTCACHE_RESET_OUTDATED); /* also flush ob recalc, doesn't take much overhead, but used for particles */ DEG_id_tag_update(&obedit->id, OB_RECALC_OB | OB_RECALC_DATA); WM_main_add_notifier(NC_SCENE | ND_MODE | NS_MODE_OBJECT, scene); obedit->mode &= ~OB_MODE_EDIT; } if (flag & EM_WAITCURSOR) waitcursor(0); return (obedit->mode & OB_MODE_EDIT) == 0; } bool ED_object_editmode_exit(bContext *C, int flag) { Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); Object *obedit = CTX_data_edit_object(C); return ED_object_editmode_exit_ex(bmain, scene, obedit, flag); } bool ED_object_editmode_enter_ex(Main *bmain, Scene *scene, Object *ob, int flag) { bool ok = false; if (ELEM(NULL, ob, ob->data) || ID_IS_LINKED(ob)) { return false; } /* this checks actual object->data, for cases when other scenes have it in editmode context */ if (BKE_object_is_in_editmode(ob)) { return true; } if (BKE_object_obdata_is_libdata(ob)) { error_libdata(); return false; } if (flag & EM_WAITCURSOR) waitcursor(1); ob->restore_mode = ob->mode; ob->mode = OB_MODE_EDIT; if (ob->type == OB_MESH) { BMEditMesh *em; ok = 1; const bool use_key_index = mesh_needs_keyindex(bmain, ob->data); EDBM_mesh_make(ob, scene->toolsettings->selectmode, use_key_index); em = BKE_editmesh_from_object(ob); if (LIKELY(em)) { /* order doesn't matter */ EDBM_mesh_normals_update(em); BKE_editmesh_tessface_calc(em); } WM_main_add_notifier(NC_SCENE | ND_MODE | NS_EDITMODE_MESH, NULL); } else if (ob->type == OB_ARMATURE) { ok = 1; ED_armature_to_edit(ob->data); /* to ensure all goes in restposition and without striding */ DEG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME); /* XXX: should this be OB_RECALC_DATA? */ WM_main_add_notifier(NC_SCENE | ND_MODE | NS_EDITMODE_ARMATURE, scene); } else if (ob->type == OB_FONT) { ok = 1; ED_curve_editfont_make(ob); WM_main_add_notifier(NC_SCENE | ND_MODE | NS_EDITMODE_TEXT, scene); } else if (ob->type == OB_MBALL) { ok = 1; ED_mball_editmball_make(ob); WM_main_add_notifier(NC_SCENE | ND_MODE | NS_EDITMODE_MBALL, scene); } else if (ob->type == OB_LATTICE) { ok = 1; BKE_editlattice_make(ob); WM_main_add_notifier(NC_SCENE | ND_MODE | NS_EDITMODE_LATTICE, scene); } else if (ob->type == OB_SURF || ob->type == OB_CURVE) { ok = 1; ED_curve_editnurb_make(ob); WM_main_add_notifier(NC_SCENE | ND_MODE | NS_EDITMODE_CURVE, scene); } if (ok) { DEG_id_tag_update(&ob->id, OB_RECALC_DATA); } else { if ((flag & EM_NO_CONTEXT) == 0) { ob->mode &= ~OB_MODE_EDIT; } WM_main_add_notifier(NC_SCENE | ND_MODE | NS_MODE_OBJECT, scene); } if (flag & EM_WAITCURSOR) waitcursor(0); return (ob->mode & OB_MODE_EDIT) != 0; } bool ED_object_editmode_enter(bContext *C, int flag) { Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); Object *ob; if ((flag & EM_IGNORE_LAYER) == 0) { ob = CTX_data_active_object(C); /* active layer checked here for view3d */ } else { ob = view_layer->basact->object; } if ((ob == NULL) || ID_IS_LINKED(ob)) { return false; } return ED_object_editmode_enter_ex(bmain, scene, ob, flag); } static int editmode_toggle_exec(bContext *C, wmOperator *op) { struct wmMsgBus *mbus = CTX_wm_message_bus(C); const int mode_flag = OB_MODE_EDIT; const bool is_mode_set = (CTX_data_edit_object(C) != NULL); Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); Object *obact = OBACT(view_layer); if (!is_mode_set) { if (!ED_object_mode_compat_set(C, obact, mode_flag, op->reports)) { return OPERATOR_CANCELLED; } } if (!is_mode_set) { ED_object_editmode_enter(C, EM_WAITCURSOR); if (obact->mode & mode_flag) { FOREACH_SELECTED_OBJECT_BEGIN(view_layer, ob) { if ((ob != obact) && (ob->type == obact->type)) { ED_object_editmode_enter_ex(bmain, scene, ob, EM_WAITCURSOR | EM_NO_CONTEXT); } } FOREACH_SELECTED_OBJECT_END; } } else { ED_object_editmode_exit(C, EM_FREEDATA | EM_WAITCURSOR); if ((obact->mode & mode_flag) == 0) { FOREACH_OBJECT_BEGIN(view_layer, ob) { if ((ob != obact) && (ob->type == obact->type)) { ED_object_editmode_exit_ex(bmain, scene, ob, EM_FREEDATA | EM_WAITCURSOR); } } FOREACH_OBJECT_END; } } ED_space_image_uv_sculpt_update(bmain, CTX_wm_manager(C), scene); WM_msg_publish_rna_prop(mbus, &obact->id, obact, Object, mode); WM_toolsystem_update_from_context_view3d(C); return OPERATOR_FINISHED; } static bool editmode_toggle_poll(bContext *C) { Object *ob = CTX_data_active_object(C); /* covers proxies too */ if (ELEM(NULL, ob, ob->data) || ID_IS_LINKED(ob->data)) return 0; /* if hidden but in edit mode, we still display */ if ((ob->restrictflag & OB_RESTRICT_VIEW) && !(ob->mode & OB_MODE_EDIT)) { return 0; } return OB_TYPE_SUPPORT_EDITMODE(ob->type); } void OBJECT_OT_editmode_toggle(wmOperatorType *ot) { /* identifiers */ ot->name = "Toggle Editmode"; ot->description = "Toggle object's editmode"; ot->idname = "OBJECT_OT_editmode_toggle"; /* api callbacks */ ot->exec = editmode_toggle_exec; ot->poll = editmode_toggle_poll; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /* *************************** */ static int posemode_exec(bContext *C, wmOperator *op) { struct wmMsgBus *mbus = CTX_wm_message_bus(C); Base *base = CTX_data_active_base(C); Object *obact = base->object; const int mode_flag = OB_MODE_POSE; bool is_mode_set = (obact->mode & mode_flag) != 0; if (!is_mode_set) { if (!ED_object_mode_compat_set(C, obact, mode_flag, op->reports)) { return OPERATOR_CANCELLED; } } if (obact->type != OB_ARMATURE) { return OPERATOR_PASS_THROUGH; } if (obact == CTX_data_edit_object(C)) { ED_object_editmode_exit(C, EM_FREEDATA); is_mode_set = false; } if (is_mode_set) { bool ok = ED_object_posemode_exit(C, obact); if (ok) { struct Main *bmain = CTX_data_main(C); ViewLayer *view_layer = CTX_data_view_layer(C); FOREACH_OBJECT_BEGIN(view_layer, ob) { if ((ob != obact) && (ob->type == OB_ARMATURE) && (ob->mode & mode_flag)) { ED_object_posemode_exit_ex(bmain, ob); } } FOREACH_OBJECT_END; } } else { bool ok = ED_object_posemode_enter(C, obact); if (ok) { struct Main *bmain = CTX_data_main(C); ViewLayer *view_layer = CTX_data_view_layer(C); FOREACH_SELECTED_OBJECT_BEGIN(view_layer, ob) { if ((ob != obact) && (ob->type == OB_ARMATURE) && (ob->mode == OB_MODE_OBJECT) && (!ID_IS_LINKED(ob))) { ED_object_posemode_enter_ex(bmain, ob); } } FOREACH_SELECTED_OBJECT_END; } } WM_msg_publish_rna_prop(mbus, &obact->id, obact, Object, mode); WM_toolsystem_update_from_context_view3d(C); return OPERATOR_FINISHED; } void OBJECT_OT_posemode_toggle(wmOperatorType *ot) { /* identifiers */ ot->name = "Toggle Pose Mode"; ot->idname = "OBJECT_OT_posemode_toggle"; ot->description = "Enable or disable posing/selecting bones"; /* api callbacks */ ot->exec = posemode_exec; ot->poll = ED_operator_object_active_editable; /* flag */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /* both pointers should exist */ static void copy_texture_space(Object *to, Object *ob) { float *poin1 = NULL, *poin2 = NULL; short texflag = 0; if (ob->type == OB_MESH) { texflag = ((Mesh *)ob->data)->texflag; poin2 = ((Mesh *)ob->data)->loc; } else if (ELEM(ob->type, OB_CURVE, OB_SURF, OB_FONT)) { texflag = ((Curve *)ob->data)->texflag; poin2 = ((Curve *)ob->data)->loc; } else if (ob->type == OB_MBALL) { texflag = ((MetaBall *)ob->data)->texflag; poin2 = ((MetaBall *)ob->data)->loc; } else return; if (to->type == OB_MESH) { ((Mesh *)to->data)->texflag = texflag; poin1 = ((Mesh *)to->data)->loc; } else if (ELEM(to->type, OB_CURVE, OB_SURF, OB_FONT)) { ((Curve *)to->data)->texflag = texflag; poin1 = ((Curve *)to->data)->loc; } else if (to->type == OB_MBALL) { ((MetaBall *)to->data)->texflag = texflag; poin1 = ((MetaBall *)to->data)->loc; } else return; memcpy(poin1, poin2, 9 * sizeof(float)); /* this was noted in DNA_mesh, curve, mball */ if (to->type == OB_MESH) { /* pass */ } else if (to->type == OB_MBALL) { BKE_mball_texspace_calc(to); } else { BKE_curve_texspace_calc(to->data); } } /* UNUSED, keep in case we want to copy functionality for use elsewhere */ static void copy_attr(Main *bmain, Scene *scene, ViewLayer *view_layer, short event) { Object *ob; Base *base; Curve *cu, *cu1; Nurb *nu; if (ID_IS_LINKED(scene)) return; if (!(ob = OBACT(view_layer))) return; if (BKE_object_is_in_editmode(ob)) { /* obedit_copymenu(); */ return; } if (event == 24) { /* moved to BKE_object_link_modifiers */ /* copymenu_modifiers(bmain, scene, v3d, ob); */ return; } for (base = FIRSTBASE(view_layer); base; base = base->next) { if (base != BASACT(view_layer)) { if (TESTBASELIB(base)) { DEG_id_tag_update(&base->object->id, OB_RECALC_DATA); if (event == 1) { /* loc */ copy_v3_v3(base->object->loc, ob->loc); copy_v3_v3(base->object->dloc, ob->dloc); } else if (event == 2) { /* rot */ copy_v3_v3(base->object->rot, ob->rot); copy_v3_v3(base->object->drot, ob->drot); copy_qt_qt(base->object->quat, ob->quat); copy_qt_qt(base->object->dquat, ob->dquat); } else if (event == 3) { /* size */ copy_v3_v3(base->object->size, ob->size); copy_v3_v3(base->object->dscale, ob->dscale); } else if (event == 4) { /* drawtype */ base->object->dt = ob->dt; base->object->dtx = ob->dtx; base->object->empty_drawtype = ob->empty_drawtype; base->object->empty_drawsize = ob->empty_drawsize; } else if (event == 5) { /* time offs */ base->object->sf = ob->sf; } else if (event == 6) { /* dupli */ base->object->dupon = ob->dupon; base->object->dupoff = ob->dupoff; base->object->dupsta = ob->dupsta; base->object->dupend = ob->dupend; base->object->transflag &= ~OB_DUPLI; base->object->transflag |= (ob->transflag & OB_DUPLI); base->object->dup_group = ob->dup_group; if (ob->dup_group) id_us_plus(&ob->dup_group->id); } else if (event == 17) { /* tex space */ copy_texture_space(base->object, ob); } else if (event == 18) { /* font settings */ if (base->object->type == ob->type) { cu = ob->data; cu1 = base->object->data; cu1->spacemode = cu->spacemode; cu1->align_y = cu->align_y; cu1->spacing = cu->spacing; cu1->linedist = cu->linedist; cu1->shear = cu->shear; cu1->fsize = cu->fsize; cu1->xof = cu->xof; cu1->yof = cu->yof; cu1->textoncurve = cu->textoncurve; cu1->wordspace = cu->wordspace; cu1->ulpos = cu->ulpos; cu1->ulheight = cu->ulheight; if (cu1->vfont) id_us_min(&cu1->vfont->id); cu1->vfont = cu->vfont; id_us_plus((ID *)cu1->vfont); if (cu1->vfontb) id_us_min(&cu1->vfontb->id); cu1->vfontb = cu->vfontb; id_us_plus((ID *)cu1->vfontb); if (cu1->vfonti) id_us_min(&cu1->vfonti->id); cu1->vfonti = cu->vfonti; id_us_plus((ID *)cu1->vfonti); if (cu1->vfontbi) id_us_min(&cu1->vfontbi->id); cu1->vfontbi = cu->vfontbi; id_us_plus((ID *)cu1->vfontbi); BLI_strncpy(cu1->family, cu->family, sizeof(cu1->family)); DEG_id_tag_update(&base->object->id, OB_RECALC_DATA); } } else if (event == 19) { /* bevel settings */ if (ELEM(base->object->type, OB_CURVE, OB_FONT)) { cu = ob->data; cu1 = base->object->data; cu1->bevobj = cu->bevobj; cu1->taperobj = cu->taperobj; cu1->width = cu->width; cu1->bevresol = cu->bevresol; cu1->ext1 = cu->ext1; cu1->ext2 = cu->ext2; DEG_id_tag_update(&base->object->id, OB_RECALC_DATA); } } else if (event == 25) { /* curve resolution */ if (ELEM(base->object->type, OB_CURVE, OB_FONT)) { cu = ob->data; cu1 = base->object->data; cu1->resolu = cu->resolu; cu1->resolu_ren = cu->resolu_ren; nu = cu1->nurb.first; while (nu) { nu->resolu = cu1->resolu; nu = nu->next; } DEG_id_tag_update(&base->object->id, OB_RECALC_DATA); } } else if (event == 21) { if (base->object->type == OB_MESH) { ModifierData *md = modifiers_findByType(ob, eModifierType_Subsurf); if (md) { ModifierData *tmd = modifiers_findByType(base->object, eModifierType_Subsurf); if (!tmd) { tmd = modifier_new(eModifierType_Subsurf); BLI_addtail(&base->object->modifiers, tmd); } modifier_copyData(md, tmd); DEG_id_tag_update(&base->object->id, OB_RECALC_DATA); } } } else if (event == 22) { /* Copy the constraint channels over */ BKE_constraints_copy(&base->object->constraints, &ob->constraints, true); DEG_id_tag_update(&base->object->id, DEG_TAG_COPY_ON_WRITE); DEG_relations_tag_update(bmain); } else if (event == 23) { base->object->softflag = ob->softflag; if (base->object->soft) sbFree(base->object->soft); base->object->soft = copy_softbody(ob->soft, 0); if (!modifiers_findByType(base->object, eModifierType_Softbody)) { BLI_addhead(&base->object->modifiers, modifier_new(eModifierType_Softbody)); } DEG_id_tag_update(&base->object->id, DEG_TAG_COPY_ON_WRITE); DEG_relations_tag_update(bmain); } else if (event == 26) { #if 0 // XXX old animation system BKE_nlastrip_copy(s(&base->object->nlastrips, &ob->nlastrips); #endif // XXX old animation system } else if (event == 27) { /* autosmooth */ if (base->object->type == OB_MESH) { Mesh *me = ob->data; Mesh *cme = base->object->data; cme->smoothresh = me->smoothresh; if (me->flag & ME_AUTOSMOOTH) cme->flag |= ME_AUTOSMOOTH; else cme->flag &= ~ME_AUTOSMOOTH; } } else if (event == 28) { /* UV orco */ if (ELEM(base->object->type, OB_CURVE, OB_SURF)) { cu = ob->data; cu1 = base->object->data; if (cu->flag & CU_UV_ORCO) cu1->flag |= CU_UV_ORCO; else cu1->flag &= ~CU_UV_ORCO; } } else if (event == 29) { /* protected bits */ base->object->protectflag = ob->protectflag; } else if (event == 30) { /* index object */ base->object->index = ob->index; } else if (event == 31) { /* object color */ copy_v4_v4(base->object->col, ob->col); } } } } } static void UNUSED_FUNCTION(copy_attr_menu) (Main *bmain, Scene *scene, ViewLayer *view_layer, Object *obedit) { Object *ob; short event; char str[512]; if (!(ob = OBACT(view_layer))) return; if (obedit) { /* if (ob->type == OB_MESH) */ /* XXX mesh_copy_menu(); */ return; } /* Object Mode */ /* If you change this menu, don't forget to update the menu in header_view3d.c * view3d_edit_object_copyattrmenu() and in toolbox.c */ strcpy(str, "Copy Attributes %t|Location %x1|Rotation %x2|Size %x3|Draw Options %x4|" "Time Offset %x5|Dupli %x6|Object Color %x31|%l|Mass %x7|Damping %x8|All Physical Attributes %x11|Properties %x9|" "Logic Bricks %x10|Protected Transform %x29|%l"); strcat(str, "|Object Constraints %x22"); strcat(str, "|NLA Strips %x26"); /* XXX if (OB_TYPE_SUPPORT_MATERIAL(ob->type)) { */ /* strcat(str, "|Texture Space %x17"); */ /* } */ if (ob->type == OB_FONT) strcat(str, "|Font Settings %x18|Bevel Settings %x19"); if (ob->type == OB_CURVE) strcat(str, "|Bevel Settings %x19|UV Orco %x28"); if ((ob->type == OB_FONT) || (ob->type == OB_CURVE)) { strcat(str, "|Curve Resolution %x25"); } if (ob->type == OB_MESH) { strcat(str, "|Subsurf Settings %x21|AutoSmooth %x27"); } if (ob->soft) strcat(str, "|Soft Body Settings %x23"); strcat(str, "|Pass Index %x30"); if (ob->type == OB_MESH || ob->type == OB_CURVE || ob->type == OB_LATTICE || ob->type == OB_SURF) { strcat(str, "|Modifiers ... %x24"); } event = pupmenu(str); if (event <= 0) return; copy_attr(bmain, scene, view_layer, event); } /* ******************* force field toggle operator ***************** */ void ED_object_check_force_modifiers(Main *bmain, Scene *scene, Object *object) { PartDeflect *pd = object->pd; ModifierData *md = modifiers_findByType(object, eModifierType_Surface); /* add/remove modifier as needed */ if (!md) { if (pd && (pd->shape == PFIELD_SHAPE_SURFACE) && !ELEM(pd->forcefield, 0, PFIELD_GUIDE, PFIELD_TEXTURE)) { if (ELEM(object->type, OB_MESH, OB_SURF, OB_FONT, OB_CURVE)) { ED_object_modifier_add(NULL, bmain, scene, object, NULL, eModifierType_Surface); } } } else { if (!pd || (pd->shape != PFIELD_SHAPE_SURFACE) || ELEM(pd->forcefield, 0, PFIELD_GUIDE, PFIELD_TEXTURE)) { ED_object_modifier_remove(NULL, bmain, object, md); } } } static int forcefield_toggle_exec(bContext *C, wmOperator *UNUSED(op)) { Object *ob = CTX_data_active_object(C); if (ob->pd == NULL) ob->pd = object_add_collision_fields(PFIELD_FORCE); else if (ob->pd->forcefield == 0) ob->pd->forcefield = PFIELD_FORCE; else ob->pd->forcefield = 0; ED_object_check_force_modifiers(CTX_data_main(C), CTX_data_scene(C), ob); WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob); WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob); return OPERATOR_FINISHED; } void OBJECT_OT_forcefield_toggle(wmOperatorType *ot) { /* identifiers */ ot->name = "Toggle Force Field"; ot->description = "Toggle object's force field"; ot->idname = "OBJECT_OT_forcefield_toggle"; /* api callbacks */ ot->exec = forcefield_toggle_exec; ot->poll = ED_operator_object_active_editable; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /* ********************************************** */ /* Motion Paths */ /* For the objects with animation: update paths for those that have got them * This should selectively update paths that exist... * * To be called from various tools that do incremental updates */ void ED_objects_recalculate_paths(bContext *C, Scene *scene) { struct Main *bmain = CTX_data_main(C); Depsgraph *depsgraph = CTX_data_depsgraph(C); ListBase targets = {NULL, NULL}; /* loop over objects in scene */ CTX_DATA_BEGIN(C, Object *, ob, selected_editable_objects) { /* set flag to force recalc, then grab path(s) from object */ ob->avs.recalc |= ANIMVIZ_RECALC_PATHS; animviz_get_object_motionpaths(ob, &targets); } CTX_DATA_END; /* recalculate paths, then free */ animviz_calc_motionpaths(depsgraph, bmain, scene, &targets); BLI_freelistN(&targets); /* tag objects for copy on write - so paths will draw/redraw */ CTX_DATA_BEGIN(C, Object *, ob, selected_editable_objects) { if (ob->mpath) { DEG_id_tag_update(&ob->id, DEG_TAG_COPY_ON_WRITE); } } CTX_DATA_END; } /* show popup to determine settings */ static int object_calculate_paths_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event)) { Object *ob = CTX_data_active_object(C); if (ob == NULL) return OPERATOR_CANCELLED; /* set default settings from existing/stored settings */ { bAnimVizSettings *avs = &ob->avs; RNA_int_set(op->ptr, "start_frame", avs->path_sf); RNA_int_set(op->ptr, "end_frame", avs->path_ef); } /* show popup dialog to allow editing of range... */ /* FIXME: hardcoded dimensions here are just arbitrary */ return WM_operator_props_dialog_popup(C, op, 10 * UI_UNIT_X, 10 * UI_UNIT_Y); } /* Calculate/recalculate whole paths (avs.path_sf to avs.path_ef) */ static int object_calculate_paths_exec(bContext *C, wmOperator *op) { Scene *scene = CTX_data_scene(C); int start = RNA_int_get(op->ptr, "start_frame"); int end = RNA_int_get(op->ptr, "end_frame"); /* set up path data for bones being calculated */ CTX_DATA_BEGIN(C, Object *, ob, selected_editable_objects) { bAnimVizSettings *avs = &ob->avs; /* grab baking settings from operator settings */ avs->path_sf = start; avs->path_ef = end; /* verify that the selected object has the appropriate settings */ animviz_verify_motionpaths(op->reports, scene, ob, NULL); } CTX_DATA_END; /* calculate the paths for objects that have them (and are tagged to get refreshed) */ ED_objects_recalculate_paths(C, scene); /* notifiers for updates */ WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL); return OPERATOR_FINISHED; } void OBJECT_OT_paths_calculate(wmOperatorType *ot) { /* identifiers */ ot->name = "Calculate Object Paths"; ot->idname = "OBJECT_OT_paths_calculate"; ot->description = "Calculate motion paths for the selected objects"; /* api callbacks */ ot->invoke = object_calculate_paths_invoke; ot->exec = object_calculate_paths_exec; ot->poll = ED_operator_object_active_editable; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ RNA_def_int(ot->srna, "start_frame", 1, MINAFRAME, MAXFRAME, "Start", "First frame to calculate object paths on", MINFRAME, MAXFRAME / 2.0); RNA_def_int(ot->srna, "end_frame", 250, MINAFRAME, MAXFRAME, "End", "Last frame to calculate object paths on", MINFRAME, MAXFRAME / 2.0); } /* --------- */ static bool object_update_paths_poll(bContext *C) { if (ED_operator_object_active_editable(C)) { Object *ob = ED_object_active_context(C); return (ob->avs.path_bakeflag & MOTIONPATH_BAKE_HAS_PATHS) != 0; } return false; } static int object_update_paths_exec(bContext *C, wmOperator *UNUSED(op)) { Scene *scene = CTX_data_scene(C); if (scene == NULL) return OPERATOR_CANCELLED; /* calculate the paths for objects that have them (and are tagged to get refreshed) */ ED_objects_recalculate_paths(C, scene); /* notifiers for updates */ WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL); return OPERATOR_FINISHED; } void OBJECT_OT_paths_update(wmOperatorType *ot) { /* identifiers */ ot->name = "Update Object Paths"; ot->idname = "OBJECT_OT_paths_update"; ot->description = "Recalculate paths for selected objects"; /* api callbakcs */ ot->exec = object_update_paths_exec; ot->poll = object_update_paths_poll; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /* --------- */ /* Helper for ED_objects_clear_paths() */ static void object_clear_mpath(Object *ob) { if (ob->mpath) { animviz_free_motionpath(ob->mpath); ob->mpath = NULL; ob->avs.path_bakeflag &= ~MOTIONPATH_BAKE_HAS_PATHS; } } /* Clear motion paths for all objects */ void ED_objects_clear_paths(bContext *C, bool only_selected) { if (only_selected) { /* loop over all selected + sedtiable objects in scene */ CTX_DATA_BEGIN(C, Object *, ob, selected_editable_objects) { object_clear_mpath(ob); } CTX_DATA_END; } else { /* loop over all edtiable objects in scene */ CTX_DATA_BEGIN(C, Object *, ob, editable_objects) { object_clear_mpath(ob); } CTX_DATA_END; } } /* operator callback for this */ static int object_clear_paths_exec(bContext *C, wmOperator *op) { bool only_selected = RNA_boolean_get(op->ptr, "only_selected"); /* use the backend function for this */ ED_objects_clear_paths(C, only_selected); /* notifiers for updates */ WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL); return OPERATOR_FINISHED; } /* operator callback/wrapper */ static int object_clear_paths_invoke(bContext *C, wmOperator *op, const wmEvent *evt) { if ((evt->shift) && !RNA_struct_property_is_set(op->ptr, "only_selected")) { RNA_boolean_set(op->ptr, "only_selected", true); } return object_clear_paths_exec(C, op); } void OBJECT_OT_paths_clear(wmOperatorType *ot) { /* identifiers */ ot->name = "Clear Object Paths"; ot->idname = "OBJECT_OT_paths_clear"; ot->description = "Clear path caches for all objects, hold Shift key for selected objects only"; /* api callbacks */ ot->invoke = object_clear_paths_invoke; ot->exec = object_clear_paths_exec; ot->poll = ED_operator_object_active_editable; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ ot->prop = RNA_def_boolean(ot->srna, "only_selected", false, "Only Selected", "Only clear paths from selected objects"); RNA_def_property_flag(ot->prop, PROP_SKIP_SAVE); } /********************** Smooth/Flat *********************/ static int shade_smooth_exec(bContext *C, wmOperator *op) { ID *data; Curve *cu; Nurb *nu; int clear = (STREQ(op->idname, "OBJECT_OT_shade_flat")); bool done = false, linked_data = false; CTX_DATA_BEGIN(C, Object *, ob, selected_editable_objects) { data = ob->data; if (data && ID_IS_LINKED(data)) { linked_data = true; continue; } if (ob->type == OB_MESH) { BKE_mesh_smooth_flag_set(ob, !clear); BKE_mesh_batch_cache_dirty(ob->data, BKE_MESH_BATCH_DIRTY_ALL); DEG_id_tag_update(&ob->id, OB_RECALC_DATA); WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob); done = true; } else if (ELEM(ob->type, OB_SURF, OB_CURVE)) { cu = ob->data; for (nu = cu->nurb.first; nu; nu = nu->next) { if (!clear) nu->flag |= ME_SMOOTH; else nu->flag &= ~ME_SMOOTH; } DEG_id_tag_update(&ob->id, OB_RECALC_DATA); WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob); done = true; } } CTX_DATA_END; if (linked_data) BKE_report(op->reports, RPT_WARNING, "Can't edit linked mesh or curve data"); return (done) ? OPERATOR_FINISHED : OPERATOR_CANCELLED; } static bool shade_poll(bContext *C) { return (CTX_data_edit_object(C) == NULL); } void OBJECT_OT_shade_flat(wmOperatorType *ot) { /* identifiers */ ot->name = "Shade Flat"; ot->description = "Render and display faces uniform, using Face Normals"; ot->idname = "OBJECT_OT_shade_flat"; /* api callbacks */ ot->poll = shade_poll; ot->exec = shade_smooth_exec; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } void OBJECT_OT_shade_smooth(wmOperatorType *ot) { /* identifiers */ ot->name = "Shade Smooth"; ot->description = "Render and display faces smooth, using interpolated Vertex Normals"; ot->idname = "OBJECT_OT_shade_smooth"; /* api callbacks */ ot->poll = shade_poll; ot->exec = shade_smooth_exec; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /* ********************** */ static const EnumPropertyItem *object_mode_set_itemsf( bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), bool *r_free) { const EnumPropertyItem *input = rna_enum_object_mode_items; EnumPropertyItem *item = NULL; Object *ob; bGPdata *gpd; int totitem = 0; if (!C) /* needed for docs */ return rna_enum_object_mode_items; ob = CTX_data_active_object(C); if (ob) { const bool use_mode_particle_edit = (BLI_listbase_is_empty(&ob->particlesystem) == false) || (ob->soft != NULL) || (modifiers_findByType(ob, eModifierType_Cloth) != NULL); while (input->identifier) { if ((input->value == OB_MODE_EDIT && OB_TYPE_SUPPORT_EDITMODE(ob->type)) || (input->value == OB_MODE_POSE && (ob->type == OB_ARMATURE)) || (input->value == OB_MODE_PARTICLE_EDIT && use_mode_particle_edit) || (ELEM(input->value, OB_MODE_SCULPT, OB_MODE_VERTEX_PAINT, OB_MODE_WEIGHT_PAINT, OB_MODE_TEXTURE_PAINT) && (ob->type == OB_MESH)) || (input->value == OB_MODE_OBJECT)) { RNA_enum_item_add(&item, &totitem, input); } input++; } } else { /* We need at least this one! */ RNA_enum_items_add_value(&item, &totitem, input, OB_MODE_OBJECT); } /* On top of all the rest, GPencil Stroke Edit Mode * is available if there's a valid gp datablock... */ gpd = CTX_data_gpencil_data(C); if (gpd) { RNA_enum_items_add_value(&item, &totitem, rna_enum_object_mode_items, OB_MODE_GPENCIL); } RNA_enum_item_end(&item, &totitem); *r_free = true; return item; } static bool object_mode_set_poll(bContext *C) { /* Since Grease Pencil editmode is also handled here, * we have a special exception for allowing this operator * to still work in that case when there's no active object * so that users can exit editmode this way as per normal. */ if (ED_operator_object_active_editable(C)) return true; else return (CTX_data_gpencil_data(C) != NULL); } static int object_mode_set_exec(bContext *C, wmOperator *op) { bool use_submode = STREQ(op->idname, "OBJECT_OT_mode_set_or_submode"); Object *ob = CTX_data_active_object(C); bGPdata *gpd = CTX_data_gpencil_data(C); eObjectMode mode = RNA_enum_get(op->ptr, "mode"); eObjectMode restore_mode = (ob) ? ob->mode : OB_MODE_OBJECT; const bool toggle = RNA_boolean_get(op->ptr, "toggle"); if (use_submode) { /* When not changing modes use submodes, see: T55162. */ if (toggle == false) { if (mode == restore_mode) { switch (mode) { case OB_MODE_EDIT: WM_menu_name_call(C, "VIEW3D_MT_edit_mesh_select_mode", WM_OP_INVOKE_REGION_WIN); return OPERATOR_INTERFACE; default: break; } } } } if (gpd) { /* GP Mode is not bound to a specific object. Therefore, * we don't want it to be actually saved on any objects, * as weirdness can happen if you select other objects, * or load old files. * * Instead, we use the following 2 rules to ensure that * the mode selector works as expected: * 1) If there's no object, we want to enter editmode. * (i.e. with no object, we're in object mode) * 2) Otherwise, exit stroke editmode, so that we can * enter another mode... */ if (!ob || (gpd->flag & GP_DATA_STROKE_EDITMODE)) { WM_operator_name_call(C, "GPENCIL_OT_editmode_toggle", WM_OP_EXEC_REGION_WIN, NULL); } } if (!ob || !ED_object_mode_compat_test(ob, mode)) return OPERATOR_PASS_THROUGH; if (ob->mode != mode) { /* we should be able to remove this call, each operator calls */ ED_object_mode_compat_set(C, ob, mode, op->reports); } /* Exit current mode if it's not the mode we're setting */ if (mode != OB_MODE_OBJECT && (ob->mode != mode || toggle)) { /* Enter new mode */ ED_object_mode_toggle(C, mode); } if (toggle) { /* Special case for Object mode! */ if (mode == OB_MODE_OBJECT && restore_mode == OB_MODE_OBJECT && ob->restore_mode != OB_MODE_OBJECT) { ED_object_mode_toggle(C, ob->restore_mode); } else if (ob->mode == mode) { /* For toggling, store old mode so we know what to go back to */ ob->restore_mode = restore_mode; } else if (ob->restore_mode != OB_MODE_OBJECT && ob->restore_mode != mode) { ED_object_mode_toggle(C, ob->restore_mode); } } return OPERATOR_FINISHED; } void OBJECT_OT_mode_set(wmOperatorType *ot) { PropertyRNA *prop; /* identifiers */ ot->name = "Set Object Mode"; ot->description = "Sets the object interaction mode"; ot->idname = "OBJECT_OT_mode_set"; /* api callbacks */ ot->exec = object_mode_set_exec; ot->poll = object_mode_set_poll; //ED_operator_object_active_editable; /* flags */ ot->flag = 0; /* no register/undo here, leave it to operators being called */ ot->prop = RNA_def_enum(ot->srna, "mode", rna_enum_object_mode_items, OB_MODE_OBJECT, "Mode", ""); RNA_def_enum_funcs(ot->prop, object_mode_set_itemsf); RNA_def_property_flag(ot->prop, PROP_SKIP_SAVE); prop = RNA_def_boolean(ot->srna, "toggle", 0, "Toggle", ""); RNA_def_property_flag(prop, PROP_SKIP_SAVE); } void OBJECT_OT_mode_set_or_submode(wmOperatorType *ot) { PropertyRNA *prop; /* identifiers */ ot->name = "Set Object Mode or Submode"; ot->description = "Sets the object interaction mode"; ot->idname = "OBJECT_OT_mode_set_or_submode"; /* api callbacks */ ot->exec = object_mode_set_exec; ot->poll = object_mode_set_poll; //ED_operator_object_active_editable; /* flags */ ot->flag = 0; /* no register/undo here, leave it to operators being called */ ot->prop = RNA_def_enum(ot->srna, "mode", rna_enum_object_mode_items, OB_MODE_OBJECT, "Mode", ""); RNA_def_enum_funcs(ot->prop, object_mode_set_itemsf); RNA_def_property_flag(ot->prop, PROP_SKIP_SAVE); prop = RNA_def_boolean(ot->srna, "toggle", 0, "Toggle", ""); RNA_def_property_flag(prop, PROP_SKIP_SAVE); } bool ED_object_editmode_calc_active_center(Object *obedit, const bool select_only, float r_center[3]) { switch (obedit->type) { case OB_MESH: { BMEditMesh *em = BKE_editmesh_from_object(obedit); BMEditSelection ese; if (BM_select_history_active_get(em->bm, &ese)) { BM_editselection_center(&ese, r_center); return true; } break; } case OB_ARMATURE: { bArmature *arm = obedit->data; EditBone *ebo = arm->act_edbone; if (ebo && (!select_only || (ebo->flag & (BONE_SELECTED | BONE_ROOTSEL)))) { copy_v3_v3(r_center, ebo->head); return true; } break; } case OB_CURVE: case OB_SURF: { Curve *cu = obedit->data; if (ED_curve_active_center(cu, r_center)) { return true; } break; } case OB_MBALL: { MetaBall *mb = obedit->data; MetaElem *ml_act = mb->lastelem; if (ml_act && (!select_only || (ml_act->flag & SELECT))) { copy_v3_v3(r_center, &ml_act->x); return true; } break; } case OB_LATTICE: { BPoint *actbp = BKE_lattice_active_point_get(obedit->data); if (actbp) { copy_v3_v3(r_center, actbp->vec); return true; } break; } } return false; } static bool move_to_collection_poll(bContext *C) { if (CTX_wm_space_outliner(C) != NULL) { return ED_outliner_collections_editor_poll(C); } else { return ED_operator_object_active_editable(C); } } static int move_to_collection_exec(bContext *C, wmOperator *op) { Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); PropertyRNA *prop = RNA_struct_find_property(op->ptr, "collection_index"); const bool is_link = STREQ(op->idname, "OBJECT_OT_link_to_collection"); const bool is_new = RNA_boolean_get(op->ptr, "is_new"); Collection *collection; ListBase objects = {NULL}; if (!RNA_property_is_set(op->ptr, prop)) { BKE_report(op->reports, RPT_ERROR, "No collection selected"); return OPERATOR_CANCELLED; } int collection_index = RNA_property_int_get(op->ptr, prop); collection = BKE_collection_from_index(CTX_data_scene(C), collection_index); if (collection == NULL) { BKE_report(op->reports, RPT_ERROR, "Unexpected error, collection not found"); return OPERATOR_CANCELLED; } if (CTX_wm_space_outliner(C) != NULL) { ED_outliner_selected_objects_get(C, &objects); } else { CTX_DATA_BEGIN (C, Object *, ob, selected_objects) { BLI_addtail(&objects, BLI_genericNodeN(ob)); } CTX_DATA_END; } if (is_new) { char new_collection_name[MAX_NAME]; RNA_string_get(op->ptr, "new_collection_name", new_collection_name); collection = BKE_collection_add(bmain, collection, new_collection_name); } Object *single_object = BLI_listbase_is_single(&objects) ? ((LinkData *)objects.first)->data : NULL; if ((single_object != NULL) && is_link && BLI_findptr(&collection->gobject, single_object, offsetof(CollectionObject, ob))) { BKE_reportf(op->reports, RPT_ERROR, "%s already in %s", single_object->id.name + 2, collection->id.name + 2); BLI_freelistN(&objects); return OPERATOR_CANCELLED; } for (LinkData *link = objects.first; link; link = link->next) { Object *ob = link->data; if (!is_link) { BKE_collection_object_move(bmain, scene, collection, NULL, ob); } else { BKE_collection_object_add(bmain, collection, ob); } } BLI_freelistN(&objects); BKE_reportf(op->reports, RPT_INFO, "%s %s to %s", (single_object != NULL) ? single_object->id.name + 2 : "Objects", is_link ? "linked" : "moved", collection->id.name + 2); DEG_relations_tag_update(bmain); DEG_id_tag_update(&scene->id, DEG_TAG_COPY_ON_WRITE | DEG_TAG_SELECT_UPDATE); WM_event_add_notifier(C, NC_SCENE | ND_LAYER, scene); WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene); WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, scene); return OPERATOR_FINISHED; } struct MoveToCollectionData { struct MoveToCollectionData *next, *prev; int index; struct Collection *collection; struct ListBase submenus; PointerRNA ptr; struct wmOperatorType *ot; }; static int move_to_collection_menus_create(wmOperator *op, MoveToCollectionData *menu) { int index = menu->index; for (CollectionChild *child = menu->collection->children.first; child != NULL; child = child->next) { Collection *collection = child->collection; MoveToCollectionData *submenu = MEM_callocN(sizeof(MoveToCollectionData), "MoveToCollectionData submenu - expected memleak"); BLI_addtail(&menu->submenus, submenu); submenu->collection = collection; submenu->index = ++index; index = move_to_collection_menus_create(op, submenu); submenu->ot = op->type; } return index; } static void move_to_collection_menus_free_recursive(MoveToCollectionData *menu) { for (MoveToCollectionData *submenu = menu->submenus.first; submenu != NULL; submenu = submenu->next) { move_to_collection_menus_free_recursive(submenu); } BLI_freelistN(&menu->submenus); } static void move_to_collection_menus_free(MoveToCollectionData **menu) { if (*menu == NULL) { return; } move_to_collection_menus_free_recursive(*menu); MEM_freeN(*menu); *menu = NULL; } static void move_to_collection_menu_create(bContext *UNUSED(C), uiLayout *layout, void *menu_v) { MoveToCollectionData *menu = menu_v; const char *name; if (menu->collection->flag & COLLECTION_IS_MASTER) { name = IFACE_("Scene Collection"); } else { name = menu->collection->id.name + 2; } uiItemIntO(layout, name, ICON_NONE, menu->ot->idname, "collection_index", menu->index); uiItemS(layout); for (MoveToCollectionData *submenu = menu->submenus.first; submenu != NULL; submenu = submenu->next) { move_to_collection_menus_items(layout, submenu); } uiItemS(layout); WM_operator_properties_create_ptr(&menu->ptr, menu->ot); RNA_int_set(&menu->ptr, "collection_index", menu->index); RNA_boolean_set(&menu->ptr, "is_new", true); uiItemFullO_ptr(layout, menu->ot, "New Collection", ICON_ZOOMIN, menu->ptr.data, WM_OP_INVOKE_DEFAULT, 0, NULL); } static void move_to_collection_menus_items(uiLayout *layout, MoveToCollectionData *menu) { if (BLI_listbase_is_empty(&menu->submenus)) { uiItemIntO(layout, menu->collection->id.name + 2, ICON_NONE, menu->ot->idname, "collection_index", menu->index); } else { uiItemMenuF(layout, menu->collection->id.name + 2, ICON_NONE, move_to_collection_menu_create, menu); } } /* This is allocated statically because we need this available for the menus creation callback. */ static MoveToCollectionData *master_collection_menu = NULL; static int move_to_collection_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event)) { Scene *scene = CTX_data_scene(C); /* Reset the menus data for the current master collection, and free previously allocated data. */ move_to_collection_menus_free(&master_collection_menu); PropertyRNA *prop; prop = RNA_struct_find_property(op->ptr, "collection_index"); if (RNA_property_is_set(op->ptr, prop)) { int collection_index = RNA_property_int_get(op->ptr, prop); if (RNA_boolean_get(op->ptr, "is_new")) { prop = RNA_struct_find_property(op->ptr, "new_collection_name"); if (!RNA_property_is_set(op->ptr, prop)) { char name[MAX_NAME]; Collection *collection; collection = BKE_collection_from_index(scene, collection_index); BKE_collection_new_name_get(collection, name); RNA_property_string_set(op->ptr, prop, name); return WM_operator_props_dialog_popup(C, op, 10 * UI_UNIT_X, 5 * UI_UNIT_Y); } } return move_to_collection_exec(C, op); } Collection *master_collection = BKE_collection_master(scene); /* We need the data to be allocated so it's available during menu drawing. * Technically we could use wmOperator->customdata. However there is no free callback * called to an operator that exit with OPERATOR_INTERFACE to launch a menu. * * So we are left with a memory that will necessarily leak. It's a small leak though.*/ if (master_collection_menu == NULL) { master_collection_menu = MEM_callocN(sizeof(MoveToCollectionData), "MoveToCollectionData menu - expected eventual memleak"); } master_collection_menu->collection = master_collection; master_collection_menu->ot = op->type; move_to_collection_menus_create(op, master_collection_menu); uiPopupMenu *pup; uiLayout *layout; /* Build the menus. */ const char *title = CTX_IFACE_(op->type->translation_context, op->type->name); pup = UI_popup_menu_begin(C, title, ICON_NONE); layout = UI_popup_menu_layout(pup); uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_DEFAULT); move_to_collection_menu_create(C, layout, master_collection_menu); UI_popup_menu_end(C, pup); return OPERATOR_INTERFACE; } void OBJECT_OT_move_to_collection(wmOperatorType *ot) { PropertyRNA *prop; /* identifiers */ ot->name = "Move to Collection"; ot->description = "Move objects to a scene collection"; ot->idname = "OBJECT_OT_move_to_collection"; /* api callbacks */ ot->exec = move_to_collection_exec; ot->invoke = move_to_collection_invoke; ot->poll = move_to_collection_poll; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; prop = RNA_def_int(ot->srna, "collection_index", COLLECTION_INVALID_INDEX, COLLECTION_INVALID_INDEX, INT_MAX, "Collection Index", "Index of the collection to move to", 0, INT_MAX); RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN); prop = RNA_def_boolean(ot->srna, "is_new", false, "New", "Move objects to a new collection"); RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN); prop = RNA_def_string(ot->srna, "new_collection_name", NULL, MAX_NAME, "Name", "Name of the newly added collection"); RNA_def_property_flag(prop, PROP_SKIP_SAVE); } void OBJECT_OT_link_to_collection(wmOperatorType *ot) { PropertyRNA *prop; /* identifiers */ ot->name = "Link to Collection"; ot->description = "Link objects to a collection"; ot->idname = "OBJECT_OT_link_to_collection"; /* api callbacks */ ot->exec = move_to_collection_exec; ot->invoke = move_to_collection_invoke; ot->poll = move_to_collection_poll; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; prop = RNA_def_int(ot->srna, "collection_index", COLLECTION_INVALID_INDEX, COLLECTION_INVALID_INDEX, INT_MAX, "Collection Index", "Index of the collection to move to", 0, INT_MAX); RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN); prop = RNA_def_boolean(ot->srna, "is_new", false, "New", "Move objects to a new collection"); RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN); prop = RNA_def_string(ot->srna, "new_collection_name", NULL, MAX_NAME, "Name", "Name of the newly added collection"); RNA_def_property_flag(prop, PROP_SKIP_SAVE); }