/** * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2004 by Blender Foundation * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ #include #include "Recast.h" extern "C" { #include "MEM_guardedalloc.h" #include "DNA_scene_types.h" #include "DNA_object_types.h" #include "DNA_meshdata_types.h" #include "DNA_modifier_types.h" #include "DNA_ID.h" #include "BKE_library.h" #include "BKE_depsgraph.h" #include "BKE_context.h" #include "BKE_mesh.h" #include "BKE_modifier.h" #include "BKE_scene.h" #include "BKE_DerivedMesh.h" #include "BKE_cdderivedmesh.h" #include "BLI_editVert.h" #include "BLI_listbase.h" #include "BLI_utildefines.h" #include "ED_object.h" #include "BLI_math_vector.h" #include "RNA_access.h" #include "ED_mesh.h" /*mesh/mesh_intern.h */ extern struct EditVert *addvertlist(EditMesh *em, float *vec, struct EditVert *example); extern struct EditFace *addfacelist(EditMesh *em, struct EditVert *v1, struct EditVert *v2, struct EditVert *v3, struct EditVert *v4, struct EditFace *example, struct EditFace *exampleEdges); extern void free_vertlist(EditMesh *em, ListBase *edve); extern void free_edgelist(EditMesh *em, ListBase *lb); extern void free_facelist(EditMesh *em, ListBase *lb); #include "WM_api.h" #include "WM_types.h" static void createVertsTrisData(bContext *C, LinkNode* obs, int& nverts, float*& verts, int &ntris, int*& tris) { MVert *mvert; int nfaces = 0, *tri, i, curnverts, basenverts, curnfaces; MFace *mface; float co[3], wco[3]; Object *ob; LinkNode *oblink, *dmlink; DerivedMesh *dm; Scene* scene = CTX_data_scene(C); LinkNode* dms = NULL; nverts = 0; ntris = 0; //calculate number of verts and tris for (oblink = obs; oblink; oblink = oblink->next) { ob = (Object*) oblink->link; DerivedMesh *dm = mesh_create_derived_no_virtual(scene, ob, NULL, CD_MASK_MESH); BLI_linklist_append(&dms, (void*)dm); nverts += dm->getNumVerts(dm); nfaces = dm->getNumFaces(dm); ntris += nfaces; //resolve quad faces mface = dm->getFaceArray(dm); for (i=0; iv4) ntris+=1; } } //create data verts = (float*) MEM_mallocN(sizeof(float)*3*nverts, "verts"); tris = (int*) MEM_mallocN(sizeof(int)*3*ntris, "faces"); basenverts = 0; tri = tris; for (oblink = obs, dmlink = dms; oblink && dmlink; oblink = oblink->next, dmlink = dmlink->next) { ob = (Object*) oblink->link; dm = (DerivedMesh*) dmlink->link; curnverts = dm->getNumVerts(dm); mvert = dm->getVertArray(dm); //copy verts for (i=0; ico); mul_v3_m4v3(wco, ob->obmat, co); verts[3*(basenverts+i)+0] = wco[0]; verts[3*(basenverts+i)+1] = wco[2]; verts[3*(basenverts+i)+2] = wco[1]; } //create tris curnfaces = dm->getNumFaces(dm); mface = dm->getFaceArray(dm); for (i=0; iv1; tri[1]= basenverts + mf->v3; tri[2]= basenverts + mf->v2; tri += 3; if (mf->v4) { tri[0]= basenverts + mf->v1; tri[1]= basenverts + mf->v4; tri[2]= basenverts + mf->v3; tri += 3; } } basenverts += curnverts; } //release derived mesh for (dmlink = dms; dmlink; dmlink = dmlink->next) { dm = (DerivedMesh*) dmlink->link; dm->release(dm); } BLI_linklist_free(dms, NULL); } static bool buildNavMesh(const RecastData& recastParams, int nverts, float* verts, int ntris, int* tris, rcPolyMesh*& pmesh, rcPolyMeshDetail*& dmesh) { float bmin[3], bmax[3]; rcHeightfield* solid; unsigned char *triflags; rcCompactHeightfield* chf; rcContourSet *cset; rcCalcBounds(verts, nverts, bmin, bmax); // // Step 1. Initialize build config. // rcConfig cfg; memset(&cfg, 0, sizeof(cfg)); { /* float cellsize = 0.3f; float cellheight = 0.2f; float agentmaxslope = M_PI/4; float agentmaxclimb = 0.9f; float agentheight = 2.0f; float agentradius = 0.6f; float edgemaxlen = 12.0f; float edgemaxerror = 1.3f; float regionminsize = 50.f; float regionmergesize = 20.f; int vertsperpoly = 6; float detailsampledist = 6.0f; float detailsamplemaxerror = 1.0f; cfg.cs = cellsize; cfg.ch = cellheight; cfg.walkableSlopeAngle = agentmaxslope/M_PI*180.f; cfg.walkableHeight = (int)ceilf(agentheight/ cfg.ch); cfg.walkableClimb = (int)floorf(agentmaxclimb / cfg.ch); cfg.walkableRadius = (int)ceilf(agentradius / cfg.cs); cfg.maxEdgeLen = (int)(edgemaxlen/cellsize); cfg.maxSimplificationError = edgemaxerror; cfg.minRegionSize = (int)rcSqr(regionminsize); cfg.mergeRegionSize = (int)rcSqr(regionmergesize); cfg.maxVertsPerPoly = vertsperpoly; cfg.detailSampleDist = detailsampledist< 0.9f ? 0 : cellsize * detailsampledist; cfg.detailSampleMaxError = cellheight * detailsamplemaxerror; */ cfg.cs = recastParams.cellsize; cfg.ch = recastParams.cellheight; cfg.walkableSlopeAngle = recastParams.agentmaxslope/((float)M_PI)*180.f; cfg.walkableHeight = (int)ceilf(recastParams.agentheight/ cfg.ch); cfg.walkableClimb = (int)floorf(recastParams.agentmaxclimb / cfg.ch); cfg.walkableRadius = (int)ceilf(recastParams.agentradius / cfg.cs); cfg.maxEdgeLen = (int)(recastParams.edgemaxlen/recastParams.cellsize); cfg.maxSimplificationError = recastParams.edgemaxerror; cfg.minRegionSize = (int)rcSqr(recastParams.regionminsize); cfg.mergeRegionSize = (int)rcSqr(recastParams.regionmergesize); cfg.maxVertsPerPoly = recastParams.vertsperpoly; cfg.detailSampleDist = recastParams.detailsampledist< 0.9f ? 0 : recastParams.cellsize * recastParams.detailsampledist; cfg.detailSampleMaxError = recastParams.cellheight * recastParams.detailsamplemaxerror; } // Set the area where the navigation will be build. vcopy(cfg.bmin, bmin); vcopy(cfg.bmax, bmax); rcCalcGridSize(cfg.bmin, cfg.bmax, cfg.cs, &cfg.width, &cfg.height); // // Step 2. Rasterize input polygon soup. // // Allocate voxel heightfield where we rasterize our input data to. solid = new rcHeightfield; if (!solid) return false; if (!rcCreateHeightfield(*solid, cfg.width, cfg.height, cfg.bmin, cfg.bmax, cfg.cs, cfg.ch)) return false; // Allocate array that can hold triangle flags. triflags = (unsigned char*) MEM_mallocN(sizeof(unsigned char)*ntris, "triflags"); if (!triflags) return false; // Find triangles which are walkable based on their slope and rasterize them. memset(triflags, 0, ntris*sizeof(unsigned char)); rcMarkWalkableTriangles(cfg.walkableSlopeAngle, verts, nverts, tris, ntris, triflags); rcRasterizeTriangles(verts, nverts, tris, triflags, ntris, *solid); MEM_freeN(triflags); MEM_freeN(verts); MEM_freeN(tris); // // Step 3. Filter walkables surfaces. // rcFilterLedgeSpans(cfg.walkableHeight, cfg.walkableClimb, *solid); rcFilterWalkableLowHeightSpans(cfg.walkableHeight, *solid); // // Step 4. Partition walkable surface to simple regions. // chf = new rcCompactHeightfield; if (!chf) return false; if (!rcBuildCompactHeightfield(cfg.walkableHeight, cfg.walkableClimb, RC_WALKABLE, *solid, *chf)) return false; delete solid; // Prepare for region partitioning, by calculating distance field along the walkable surface. if (!rcBuildDistanceField(*chf)) return false; // Partition the walkable surface into simple regions without holes. if (!rcBuildRegions(*chf, cfg.walkableRadius, cfg.borderSize, cfg.minRegionSize, cfg.mergeRegionSize)) return false; // // Step 5. Trace and simplify region contours. // // Create contours. cset = new rcContourSet; if (!cset) return false; if (!rcBuildContours(*chf, cfg.maxSimplificationError, cfg.maxEdgeLen, *cset)) return false; // // Step 6. Build polygons mesh from contours. // pmesh = new rcPolyMesh; if (!pmesh) return false; if (!rcBuildPolyMesh(*cset, cfg.maxVertsPerPoly, *pmesh)) return false; // // Step 7. Create detail mesh which allows to access approximate height on each polygon. // dmesh = new rcPolyMeshDetail; if (!dmesh) return false; if (!rcBuildPolyMeshDetail(*pmesh, *chf, cfg.detailSampleDist, cfg.detailSampleMaxError, *dmesh)) return false; delete chf; delete cset; return true; } static Object* createRepresentation(bContext *C, rcPolyMesh*& pmesh, rcPolyMeshDetail*& dmesh, Base* base) { float co[3], rot[3]; EditMesh *em; int i,j, k; unsigned short* v; int face[3]; Main *bmain = CTX_data_main(C); Scene *scene= CTX_data_scene(C); Object* obedit; int createob = base==NULL; zero_v3(co); zero_v3(rot); if (createob) { //create new object obedit = ED_object_add_type(C, OB_MESH, co, rot, FALSE, 1); } else { obedit = base->object; scene_select_base(scene, base); copy_v3_v3(obedit->loc, co); copy_v3_v3(obedit->rot, rot); } ED_object_enter_editmode(C, EM_DO_UNDO|EM_IGNORE_LAYER); em = BKE_mesh_get_editmesh(((Mesh *)obedit->data)); if (!createob) { //clear if(em->verts.first) free_vertlist(em, &em->verts); if(em->edges.first) free_edgelist(em, &em->edges); if(em->faces.first) free_facelist(em, &em->faces); if(em->selected.first) BLI_freelistN(&(em->selected)); } //create verts for polygon mesh for(i = 0; i < pmesh->nverts; i++) { v = &pmesh->verts[3*i]; co[0] = pmesh->bmin[0] + v[0]*pmesh->cs; co[1] = pmesh->bmin[1] + v[1]*pmesh->ch; co[2] = pmesh->bmin[2] + v[2]*pmesh->cs; SWAP(float, co[1], co[2]); addvertlist(em, co, NULL); } //create custom data layer to save polygon idx CustomData_add_layer_named(&em->fdata, CD_RECAST, CD_CALLOC, NULL, 0, "recastData"); //create verts and faces for detailed mesh for (i=0; inmeshes; i++) { int uniquevbase = em->totvert; unsigned short vbase = dmesh->meshes[4*i+0]; unsigned short ndv = dmesh->meshes[4*i+1]; unsigned short tribase = dmesh->meshes[4*i+2]; unsigned short trinum = dmesh->meshes[4*i+3]; const unsigned short* p = &pmesh->polys[i*pmesh->nvp*2]; int nv = 0; for (j = 0; j < pmesh->nvp; ++j) { if (p[j] == 0xffff) break; nv++; } //create unique verts for (j=nv; jverts[3*(vbase + j)]); SWAP(float, co[1], co[2]); addvertlist(em, co, NULL); } EM_init_index_arrays(em, 1, 0, 0); //create faces for (j=0; jtris[4*(tribase+j)]; EditFace* newFace; for (k=0; k<3; k++) { if (tri[k]fdata, newFace->data, CD_RECAST); *polygonIdx = i+1; //add 1 to avoid zero idx } EM_free_index_arrays(); } delete pmesh; pmesh = NULL; delete dmesh; dmesh = NULL; BKE_mesh_end_editmesh((Mesh*)obedit->data, em); DAG_id_tag_update((ID*)obedit->data, OB_RECALC_DATA); WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data); ED_object_exit_editmode(C, EM_FREEDATA); WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, obedit); if (createob) { obedit->gameflag &= ~OB_COLLISION; obedit->gameflag |= OB_NAVMESH; obedit->body_type = OB_BODY_TYPE_NAVMESH; rename_id((ID *)obedit, "Navmesh"); } ModifierData *md= modifiers_findByType(obedit, eModifierType_NavMesh); if (!md) { ED_object_modifier_add(NULL, bmain, scene, obedit, NULL, eModifierType_NavMesh); } return obedit; } static int create_navmesh_exec(bContext *C, wmOperator *op) { Scene* scene = CTX_data_scene(C); int nverts, ntris; float* verts; int* tris; rcPolyMesh* pmesh; rcPolyMeshDetail* dmesh; LinkNode* obs = NULL; Base* navmeshBase = NULL; //CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) //expand macros to avoid error in convertion from void* { ListBase ctx_data_list; CollectionPointerLink *ctx_link; CTX_data_selected_editable_bases(C, &ctx_data_list); for(ctx_link = (CollectionPointerLink *)ctx_data_list.first; ctx_link; ctx_link = (CollectionPointerLink *)ctx_link->next) { Base* base= (Base*)ctx_link->ptr.data; { if (base->object->body_type==OB_BODY_TYPE_NAVMESH) { if (!navmeshBase || base==CTX_data_active_base(C)) navmeshBase = base; } else BLI_linklist_append(&obs, (void*)base->object); } CTX_DATA_END; createVertsTrisData(C, obs, nverts, verts, ntris, tris); BLI_linklist_free(obs, NULL); buildNavMesh(scene->gm.recastData, nverts, verts, ntris, tris, pmesh, dmesh); createRepresentation(C, pmesh, dmesh, navmeshBase); return OPERATOR_FINISHED; } void OBJECT_OT_create_navmesh(wmOperatorType *ot) { /* identifiers */ ot->name= "Create navigation mesh"; ot->description= "Create navigation mesh for selected objects"; ot->idname= "OBJECT_OT_create_navmesh"; /* api callbacks */ ot->exec= create_navmesh_exec; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } static int assign_navpolygon_poll(bContext *C) { Object *ob= (Object *)CTX_data_pointer_get_type(C, "object", &RNA_Object).data; if (!ob || !ob->data) return 0; return (((Mesh*)ob->data)->edit_mesh != NULL); } static int assign_navpolygon_exec(bContext *C, wmOperator *op) { Object *obedit= CTX_data_edit_object(C); EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data); //do work here int targetPolyIdx = -1; EditFace *ef, *efa; efa = EM_get_actFace(em, 0); if (efa) { if (CustomData_has_layer(&em->fdata, CD_RECAST)) { targetPolyIdx = *(int*)CustomData_em_get(&em->fdata, efa->data, CD_RECAST); targetPolyIdx = targetPolyIdx>=0? targetPolyIdx : -targetPolyIdx; if (targetPolyIdx>0) { //set target poly idx to other selected faces ef = (EditFace*)em->faces.last; while(ef) { if((ef->f & SELECT )&& ef!=efa) { int* recastDataBlock = (int*)CustomData_em_get(&em->fdata, ef->data, CD_RECAST); *recastDataBlock = targetPolyIdx; } ef = ef->prev; } } } } DAG_id_tag_update((ID*)obedit->data, OB_RECALC_DATA); WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data); BKE_mesh_end_editmesh((Mesh*)obedit->data, em); return OPERATOR_FINISHED; } void OBJECT_OT_assign_navpolygon(struct wmOperatorType *ot) { /* identifiers */ ot->name= "Assign polygon index"; ot->description= "Assign polygon index to face by active face"; ot->idname= "OBJECT_OT_assign_navpolygon"; /* api callbacks */ ot->poll = assign_navpolygon_poll; ot->exec= assign_navpolygon_exec; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } static int compare(const void * a, const void * b){ return ( *(int*)a - *(int*)b ); } static int findFreeNavPolyIndex(EditMesh* em) { //construct vector of indices int numfaces = em->totface; int* indices = new int[numfaces]; EditFace* ef = (EditFace*)em->faces.last; int idx = 0; while(ef) { int polyIdx = *(int*)CustomData_em_get(&em->fdata, ef->data, CD_RECAST); indices[idx] = polyIdx; idx++; ef = ef->prev; } qsort(indices, numfaces, sizeof(int), compare); //search first free index int freeIdx = 1; for (int i=0; ifreeIdx) break; } delete indices; return freeIdx; } static int assign_new_navpolygon_exec(bContext *C, wmOperator *op) { Object *obedit= CTX_data_edit_object(C); EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data); EditFace *ef; if (CustomData_has_layer(&em->fdata, CD_RECAST)) { int targetPolyIdx = findFreeNavPolyIndex(em); if (targetPolyIdx>0) { //set target poly idx to selected faces ef = (EditFace*)em->faces.last; while(ef) { if(ef->f & SELECT ) { int* recastDataBlock = (int*)CustomData_em_get(&em->fdata, ef->data, CD_RECAST); *recastDataBlock = targetPolyIdx; } ef = ef->prev; } } } DAG_id_tag_update((ID*)obedit->data, OB_RECALC_DATA); WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data); BKE_mesh_end_editmesh((Mesh*)obedit->data, em); return OPERATOR_FINISHED; } void OBJECT_OT_assign_new_navpolygon(struct wmOperatorType *ot) { /* identifiers */ ot->name= "Assign new polygon index"; ot->description= "Assign new polygon index to face"; ot->idname= "OBJECT_OT_assign_new_navpolygon"; /* api callbacks */ ot->poll = assign_navpolygon_poll; ot->exec= assign_new_navpolygon_exec; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } }