/** * $Id: * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. * * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ #include #include #include "MEM_guardedalloc.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_space_types.h" #include "DNA_userdef_types.h" #include "DNA_view3d_types.h" #include "DNA_windowmanager_types.h" #include "BLI_arithb.h" #include "BLI_blenlib.h" #include "BKE_context.h" #include "BKE_global.h" #include "BKE_utildefines.h" #include "RNA_access.h" #include "RNA_define.h" #include "WM_api.h" #include "WM_types.h" #include "ED_screen.h" #include "ED_object.h" #include "object_intern.h" /* ************************** registration **********************************/ void ED_operatortypes_object(void) { wmOperatorType *ot; WM_operatortype_append(OBJECT_OT_location_clear); WM_operatortype_append(OBJECT_OT_rotation_clear); WM_operatortype_append(OBJECT_OT_scale_clear); WM_operatortype_append(OBJECT_OT_origin_clear); WM_operatortype_append(OBJECT_OT_visual_transform_apply); WM_operatortype_append(OBJECT_OT_location_apply); WM_operatortype_append(OBJECT_OT_scale_apply); WM_operatortype_append(OBJECT_OT_rotation_apply); WM_operatortype_append(OBJECT_OT_center_set); WM_operatortype_append(OBJECT_OT_mode_set); WM_operatortype_append(OBJECT_OT_editmode_toggle); WM_operatortype_append(OBJECT_OT_posemode_toggle); WM_operatortype_append(OBJECT_OT_proxy_make); WM_operatortype_append(OBJECT_OT_restrictview_clear); WM_operatortype_append(OBJECT_OT_restrictview_set); WM_operatortype_append(OBJECT_OT_shade_smooth); WM_operatortype_append(OBJECT_OT_shade_flat); WM_operatortype_append(OBJECT_OT_parent_set); WM_operatortype_append(OBJECT_OT_parent_clear); WM_operatortype_append(OBJECT_OT_vertex_parent_set); WM_operatortype_append(OBJECT_OT_track_set); WM_operatortype_append(OBJECT_OT_track_clear); WM_operatortype_append(OBJECT_OT_slow_parent_set); WM_operatortype_append(OBJECT_OT_slow_parent_clear); WM_operatortype_append(OBJECT_OT_make_local); WM_operatortype_append(OBJECT_OT_move_to_layer); WM_operatortype_append(OBJECT_OT_select_inverse); WM_operatortype_append(OBJECT_OT_select_random); WM_operatortype_append(OBJECT_OT_select_all_toggle); WM_operatortype_append(OBJECT_OT_select_by_type); WM_operatortype_append(OBJECT_OT_select_by_layer); WM_operatortype_append(OBJECT_OT_select_linked); WM_operatortype_append(OBJECT_OT_select_grouped); WM_operatortype_append(OBJECT_OT_select_mirror); WM_operatortype_append(OBJECT_OT_select_name); /* XXX - weak, not compat with linked objects */ WM_operatortype_append(GROUP_OT_group_create); WM_operatortype_append(GROUP_OT_objects_remove); WM_operatortype_append(GROUP_OT_objects_add_active); WM_operatortype_append(GROUP_OT_objects_remove_active); WM_operatortype_append(OBJECT_OT_delete); WM_operatortype_append(OBJECT_OT_mesh_add); WM_operatortype_append(OBJECT_OT_curve_add); WM_operatortype_append(OBJECT_OT_text_add); WM_operatortype_append(OBJECT_OT_surface_add); WM_operatortype_append(OBJECT_OT_armature_add); WM_operatortype_append(OBJECT_OT_lamp_add); WM_operatortype_append(OBJECT_OT_add); WM_operatortype_append(OBJECT_OT_primitive_add); WM_operatortype_append(OBJECT_OT_mesh_add); WM_operatortype_append(OBJECT_OT_metaball_add); WM_operatortype_append(OBJECT_OT_duplicates_make_real); WM_operatortype_append(OBJECT_OT_duplicate); WM_operatortype_append(OBJECT_OT_join); WM_operatortype_append(OBJECT_OT_convert); WM_operatortype_append(OBJECT_OT_modifier_add); WM_operatortype_append(OBJECT_OT_modifier_remove); WM_operatortype_append(OBJECT_OT_modifier_move_up); WM_operatortype_append(OBJECT_OT_modifier_move_down); WM_operatortype_append(OBJECT_OT_modifier_apply); WM_operatortype_append(OBJECT_OT_modifier_convert); WM_operatortype_append(OBJECT_OT_modifier_copy); WM_operatortype_append(OBJECT_OT_multires_subdivide); WM_operatortype_append(OBJECT_OT_multires_higher_levels_delete); WM_operatortype_append(OBJECT_OT_meshdeform_bind); WM_operatortype_append(OBJECT_OT_hook_reset); WM_operatortype_append(OBJECT_OT_hook_recenter); WM_operatortype_append(OBJECT_OT_hook_select); WM_operatortype_append(OBJECT_OT_hook_assign); WM_operatortype_append(OBJECT_OT_explode_refresh); WM_operatortype_append(OBJECT_OT_constraint_add); WM_operatortype_append(OBJECT_OT_constraint_add_with_targets); WM_operatortype_append(POSE_OT_constraint_add); WM_operatortype_append(POSE_OT_constraint_add_with_targets); WM_operatortype_append(OBJECT_OT_constraints_clear); WM_operatortype_append(POSE_OT_constraints_clear); WM_operatortype_append(POSE_OT_ik_add); WM_operatortype_append(POSE_OT_ik_clear); WM_operatortype_append(CONSTRAINT_OT_delete); WM_operatortype_append(CONSTRAINT_OT_move_up); WM_operatortype_append(CONSTRAINT_OT_move_down); WM_operatortype_append(CONSTRAINT_OT_stretchto_reset); WM_operatortype_append(CONSTRAINT_OT_limitdistance_reset); WM_operatortype_append(CONSTRAINT_OT_childof_set_inverse); WM_operatortype_append(CONSTRAINT_OT_childof_clear_inverse); WM_operatortype_append(OBJECT_OT_vertex_group_add); WM_operatortype_append(OBJECT_OT_vertex_group_remove); WM_operatortype_append(OBJECT_OT_vertex_group_assign); WM_operatortype_append(OBJECT_OT_vertex_group_remove_from); WM_operatortype_append(OBJECT_OT_vertex_group_select); WM_operatortype_append(OBJECT_OT_vertex_group_deselect); WM_operatortype_append(OBJECT_OT_vertex_group_copy_to_linked); WM_operatortype_append(OBJECT_OT_vertex_group_copy); WM_operatortype_append(OBJECT_OT_vertex_group_menu); WM_operatortype_append(OBJECT_OT_vertex_group_set_active); WM_operatortype_append(OBJECT_OT_game_property_new); WM_operatortype_append(OBJECT_OT_game_property_remove); WM_operatortype_append(OBJECT_OT_shape_key_add); WM_operatortype_append(OBJECT_OT_shape_key_remove); WM_operatortype_append(LATTICE_OT_select_all_toggle); WM_operatortype_append(LATTICE_OT_make_regular); /* macros */ ot= WM_operatortype_append_macro("OBJECT_OT_duplicate_move", "Duplicate", OPTYPE_UNDO|OPTYPE_REGISTER); if(ot) { WM_operatortype_macro_define(ot, "OBJECT_OT_duplicate"); WM_operatortype_macro_define(ot, "TFM_OT_translate"); } } static int object_mode_poll(bContext *C) { Object *ob= CTX_data_active_object(C); return (!ob || ob->mode == OB_MODE_OBJECT); } void ED_keymap_object(wmWindowManager *wm) { wmKeyMap *keymap; wmKeymapItem *kmi; keymap= WM_keymap_find(wm, "Object Non-modal", 0, 0); /* Note: this keymap works disregarding mode */ WM_keymap_add_item(keymap, "OBJECT_OT_editmode_toggle", TABKEY, KM_PRESS, 0, 0); WM_keymap_add_item(keymap, "OBJECT_OT_posemode_toggle", TABKEY, KM_PRESS, KM_CTRL, 0); kmi = WM_keymap_add_item(keymap, "OBJECT_OT_mode_set", VKEY, KM_PRESS, 0, 0); RNA_enum_set(kmi->ptr, "mode", OB_MODE_VERTEX_PAINT); RNA_boolean_set(kmi->ptr, "toggle", 1); kmi = WM_keymap_add_item(keymap, "OBJECT_OT_mode_set", TABKEY, KM_PRESS, KM_CTRL, 0); RNA_enum_set(kmi->ptr, "mode", OB_MODE_WEIGHT_PAINT); RNA_boolean_set(kmi->ptr, "toggle", 1); WM_keymap_add_item(keymap, "OBJECT_OT_center_set", CKEY, KM_PRESS, KM_ALT|KM_SHIFT|KM_CTRL, 0); /* Note: this keymap gets disabled in non-objectmode, */ keymap= WM_keymap_find(wm, "Object Mode", 0, 0); keymap->poll= object_mode_poll; WM_keymap_add_item(keymap, "OBJECT_OT_select_all_toggle", AKEY, KM_PRESS, 0, 0); WM_keymap_add_item(keymap, "OBJECT_OT_select_inverse", IKEY, KM_PRESS, KM_CTRL, 0); WM_keymap_add_item(keymap, "OBJECT_OT_select_linked", LKEY, KM_PRESS, KM_SHIFT, 0); WM_keymap_add_item(keymap, "OBJECT_OT_select_grouped", GKEY, KM_PRESS, KM_SHIFT, 0); WM_keymap_add_item(keymap, "OBJECT_OT_select_mirror", MKEY, KM_PRESS, KM_CTRL|KM_SHIFT, 0); WM_keymap_verify_item(keymap, "OBJECT_OT_parent_set", PKEY, KM_PRESS, KM_CTRL, 0); WM_keymap_verify_item(keymap, "OBJECT_OT_parent_clear", PKEY, KM_PRESS, KM_ALT, 0); WM_keymap_verify_item(keymap, "OBJECT_OT_track_set", TKEY, KM_PRESS, KM_CTRL, 0); WM_keymap_verify_item(keymap, "OBJECT_OT_track_clear", TKEY, KM_PRESS, KM_ALT, 0); WM_keymap_verify_item(keymap, "OBJECT_OT_constraint_add_with_targets", CKEY, KM_PRESS, KM_CTRL|KM_SHIFT, 0); WM_keymap_verify_item(keymap, "OBJECT_OT_constraints_clear", CKEY, KM_PRESS, KM_CTRL|KM_ALT, 0); WM_keymap_verify_item(keymap, "OBJECT_OT_location_clear", GKEY, KM_PRESS, KM_ALT, 0); WM_keymap_verify_item(keymap, "OBJECT_OT_rotation_clear", RKEY, KM_PRESS, KM_ALT, 0); WM_keymap_verify_item(keymap, "OBJECT_OT_scale_clear", SKEY, KM_PRESS, KM_ALT, 0); WM_keymap_verify_item(keymap, "OBJECT_OT_origin_clear", OKEY, KM_PRESS, KM_ALT, 0); WM_keymap_add_item(keymap, "OBJECT_OT_restrictview_clear", HKEY, KM_PRESS, KM_ALT, 0); WM_keymap_add_item(keymap, "OBJECT_OT_restrictview_set", HKEY, KM_PRESS, 0, 0); RNA_boolean_set(WM_keymap_add_item(keymap, "OBJECT_OT_restrictview_set", HKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "unselected", 1); WM_keymap_add_item(keymap, "OBJECT_OT_delete", XKEY, KM_PRESS, 0, 0); WM_keymap_add_item(keymap, "OBJECT_OT_delete", DELKEY, KM_PRESS, 0, 0); WM_keymap_verify_item(keymap, "OBJECT_OT_primitive_add", AKEY, KM_PRESS, KM_SHIFT, 0); WM_keymap_add_item(keymap, "OBJECT_OT_duplicate_move", DKEY, KM_PRESS, KM_SHIFT, 0); RNA_boolean_set(WM_keymap_add_item(keymap, "OBJECT_OT_duplicate", DKEY, KM_PRESS, KM_ALT, 0)->ptr, "linked", 1); WM_keymap_add_item(keymap, "OBJECT_OT_join", JKEY, KM_PRESS, KM_CTRL, 0); WM_keymap_add_item(keymap, "OBJECT_OT_convert", CKEY, KM_PRESS, KM_ALT, 0); WM_keymap_add_item(keymap, "OBJECT_OT_proxy_make", PKEY, KM_PRESS, KM_CTRL|KM_ALT, 0); // XXX this should probably be in screen instead... here for testing purposes in the meantime... - Aligorith WM_keymap_verify_item(keymap, "ANIM_OT_insert_keyframe_menu", IKEY, KM_PRESS, 0, 0); WM_keymap_verify_item(keymap, "ANIM_OT_delete_keyframe_v3d", IKEY, KM_PRESS, KM_ALT, 0); WM_keymap_verify_item(keymap, "GROUP_OT_group_create", GKEY, KM_PRESS, KM_CTRL, 0); WM_keymap_verify_item(keymap, "GROUP_OT_objects_remove", GKEY, KM_PRESS, KM_CTRL|KM_ALT, 0); WM_keymap_verify_item(keymap, "GROUP_OT_objects_add_active", GKEY, KM_PRESS, KM_SHIFT|KM_CTRL, 0); WM_keymap_verify_item(keymap, "GROUP_OT_objects_remove_active", GKEY, KM_PRESS, KM_SHIFT|KM_ALT, 0); /* Lattice */ keymap= WM_keymap_find(wm, "Lattice", 0, 0); keymap->poll= ED_operator_editlattice; WM_keymap_add_item(keymap, "LATTICE_OT_select_all_toggle", AKEY, KM_PRESS, 0, 0); }