/* * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * Contributor(s): Blender Foundation, 2002-2008 full recode * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/editors/object/object_transform.c * \ingroup edobj */ #include #include #include "DNA_anim_types.h" #include "DNA_armature_types.h" #include "DNA_key_types.h" #include "DNA_meshdata_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "DNA_group_types.h" #include "BLI_math.h" #include "BLI_editVert.h" #include "BLI_listbase.h" #include "BLI_utildefines.h" #include "BKE_context.h" #include "BKE_curve.h" #include "BKE_depsgraph.h" #include "BKE_main.h" #include "BKE_mesh.h" #include "BKE_object.h" #include "BKE_report.h" #include "BKE_multires.h" #include "BKE_armature.h" #include "RNA_define.h" #include "RNA_access.h" #include "WM_api.h" #include "WM_types.h" #include "ED_armature.h" #include "ED_keyframing.h" #include "ED_mesh.h" #include "ED_screen.h" #include "ED_view3d.h" #include "object_intern.h" /*************************** Clear Transformation ****************************/ /* clear location of object */ static void object_clear_loc(Object *ob) { /* clear location if not locked */ if ((ob->protectflag & OB_LOCK_LOCX)==0) ob->loc[0]= ob->dloc[0]= 0.0f; if ((ob->protectflag & OB_LOCK_LOCY)==0) ob->loc[1]= ob->dloc[1]= 0.0f; if ((ob->protectflag & OB_LOCK_LOCZ)==0) ob->loc[2]= ob->dloc[2]= 0.0f; } /* clear rotation of object */ static void object_clear_rot(Object *ob) { /* clear rotations that aren't locked */ if (ob->protectflag & (OB_LOCK_ROTX|OB_LOCK_ROTY|OB_LOCK_ROTZ|OB_LOCK_ROTW)) { if (ob->protectflag & OB_LOCK_ROT4D) { /* perform clamping on a component by component basis */ if (ob->rotmode == ROT_MODE_AXISANGLE) { if ((ob->protectflag & OB_LOCK_ROTW) == 0) ob->rotAngle= ob->drotAngle= 0.0f; if ((ob->protectflag & OB_LOCK_ROTX) == 0) ob->rotAxis[0]= ob->drotAxis[0]= 0.0f; if ((ob->protectflag & OB_LOCK_ROTY) == 0) ob->rotAxis[1]= ob->drotAxis[1]= 0.0f; if ((ob->protectflag & OB_LOCK_ROTZ) == 0) ob->rotAxis[2]= ob->drotAxis[2]= 0.0f; /* check validity of axis - axis should never be 0,0,0 (if so, then we make it rotate about y) */ if (IS_EQF(ob->rotAxis[0], ob->rotAxis[1]) && IS_EQF(ob->rotAxis[1], ob->rotAxis[2])) ob->rotAxis[1] = 1.0f; if (IS_EQF(ob->drotAxis[0], ob->drotAxis[1]) && IS_EQF(ob->drotAxis[1], ob->drotAxis[2])) ob->drotAxis[1]= 1.0f; } else if (ob->rotmode == ROT_MODE_QUAT) { if ((ob->protectflag & OB_LOCK_ROTW) == 0) ob->quat[0]= ob->dquat[0]= 1.0f; if ((ob->protectflag & OB_LOCK_ROTX) == 0) ob->quat[1]= ob->dquat[1]= 0.0f; if ((ob->protectflag & OB_LOCK_ROTY) == 0) ob->quat[2]= ob->dquat[2]= 0.0f; if ((ob->protectflag & OB_LOCK_ROTZ) == 0) ob->quat[3]= ob->dquat[3]= 0.0f; // TODO: does this quat need normalising now? } else { /* the flag may have been set for the other modes, so just ignore the extra flag... */ if ((ob->protectflag & OB_LOCK_ROTX) == 0) ob->rot[0]= ob->drot[0]= 0.0f; if ((ob->protectflag & OB_LOCK_ROTY) == 0) ob->rot[1]= ob->drot[1]= 0.0f; if ((ob->protectflag & OB_LOCK_ROTZ) == 0) ob->rot[2]= ob->drot[2]= 0.0f; } } else { /* perform clamping using euler form (3-components) */ // FIXME: deltas are not handled for these cases yet... float eul[3], oldeul[3], quat1[4] = {0}; if (ob->rotmode == ROT_MODE_QUAT) { QUATCOPY(quat1, ob->quat); quat_to_eul(oldeul, ob->quat); } else if (ob->rotmode == ROT_MODE_AXISANGLE) { axis_angle_to_eulO(oldeul, EULER_ORDER_DEFAULT, ob->rotAxis, ob->rotAngle); } else { copy_v3_v3(oldeul, ob->rot); } eul[0]= eul[1]= eul[2]= 0.0f; if (ob->protectflag & OB_LOCK_ROTX) eul[0]= oldeul[0]; if (ob->protectflag & OB_LOCK_ROTY) eul[1]= oldeul[1]; if (ob->protectflag & OB_LOCK_ROTZ) eul[2]= oldeul[2]; if (ob->rotmode == ROT_MODE_QUAT) { eul_to_quat(ob->quat, eul); /* quaternions flip w sign to accumulate rotations correctly */ if ((quat1[0]<0.0f && ob->quat[0]>0.0f) || (quat1[0]>0.0f && ob->quat[0]<0.0f)) { mul_qt_fl(ob->quat, -1.0f); } } else if (ob->rotmode == ROT_MODE_AXISANGLE) { eulO_to_axis_angle(ob->rotAxis, &ob->rotAngle,eul, EULER_ORDER_DEFAULT); } else { copy_v3_v3(ob->rot, eul); } } } // Duplicated in source/blender/editors/armature/editarmature.c else { if (ob->rotmode == ROT_MODE_QUAT) { unit_qt(ob->quat); unit_qt(ob->dquat); } else if (ob->rotmode == ROT_MODE_AXISANGLE) { unit_axis_angle(ob->rotAxis, &ob->rotAngle); unit_axis_angle(ob->drotAxis, &ob->drotAngle); } else { zero_v3(ob->rot); zero_v3(ob->drot); } } } /* clear scale of object */ static void object_clear_scale(Object *ob) { /* clear scale factors which are not locked */ if ((ob->protectflag & OB_LOCK_SCALEX)==0) { ob->dsize[0]= 0.0f; ob->size[0]= 1.0f; } if ((ob->protectflag & OB_LOCK_SCALEY)==0) { ob->dsize[1]= 0.0f; ob->size[1]= 1.0f; } if ((ob->protectflag & OB_LOCK_SCALEZ)==0) { ob->dsize[2]= 0.0f; ob->size[2]= 1.0f; } } /* --------------- */ /* generic exec for clear-transform operators */ static int object_clear_transform_generic_exec(bContext *C, wmOperator *op, void (*clear_func)(Object*), const char default_ksName[]) { Main *bmain = CTX_data_main(C); Scene *scene= CTX_data_scene(C); KeyingSet *ks; /* sanity checks */ if ELEM(NULL, clear_func, default_ksName) { BKE_report(op->reports, RPT_ERROR, "Programming error: missing clear transform func or Keying Set Name"); return OPERATOR_CANCELLED; } /* get KeyingSet to use */ ks = ANIM_get_keyingset_for_autokeying(scene, default_ksName); /* operate on selected objects only if they aren't in weight-paint mode * (so that object-transform clearing won't be applied at same time as bone-clearing) */ CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) { if (!(ob->mode & OB_MODE_WEIGHT_PAINT)) { /* run provided clearing function */ clear_func(ob); /* auto keyframing */ if (autokeyframe_cfra_can_key(scene, &ob->id)) { ListBase dsources = {NULL, NULL}; /* now insert the keyframe(s) using the Keying Set * 1) add datasource override for the Object * 2) insert keyframes * 3) free the extra info */ ANIM_relative_keyingset_add_source(&dsources, &ob->id, NULL, NULL); ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA); BLI_freelistN(&dsources); } /* tag for updates */ ob->recalc |= OB_RECALC_OB; } } CTX_DATA_END; /* this is needed so children are also updated */ DAG_ids_flush_update(bmain, 0); WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL); return OPERATOR_FINISHED; } /* --------------- */ static int object_location_clear_exec(bContext *C, wmOperator *op) { return object_clear_transform_generic_exec(C, op, object_clear_loc, "Location"); } void OBJECT_OT_location_clear(wmOperatorType *ot) { /* identifiers */ ot->name= "Clear Location"; ot->description = "Clear the object's location"; ot->idname= "OBJECT_OT_location_clear"; /* api callbacks */ ot->exec= object_location_clear_exec; ot->poll= ED_operator_scene_editable; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } static int object_rotation_clear_exec(bContext *C, wmOperator *op) { return object_clear_transform_generic_exec(C, op, object_clear_rot, "Rotation"); } void OBJECT_OT_rotation_clear(wmOperatorType *ot) { /* identifiers */ ot->name= "Clear Rotation"; ot->description = "Clear the object's rotation"; ot->idname= "OBJECT_OT_rotation_clear"; /* api callbacks */ ot->exec= object_rotation_clear_exec; ot->poll= ED_operator_scene_editable; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } static int object_scale_clear_exec(bContext *C, wmOperator *op) { return object_clear_transform_generic_exec(C, op, object_clear_scale, "Scaling"); } void OBJECT_OT_scale_clear(wmOperatorType *ot) { /* identifiers */ ot->name= "Clear Scale"; ot->description = "Clear the object's scale"; ot->idname= "OBJECT_OT_scale_clear"; /* api callbacks */ ot->exec= object_scale_clear_exec; ot->poll= ED_operator_scene_editable; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } /* --------------- */ static int object_origin_clear_exec(bContext *C, wmOperator *UNUSED(op)) { Main *bmain= CTX_data_main(C); float *v1, *v3; float mat[3][3]; CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) { if (ob->parent) { /* vectors pointed to by v1 and v3 will get modified */ v1= ob->loc; v3= ob->parentinv[3]; copy_m3_m4(mat, ob->parentinv); negate_v3_v3(v3, v1); mul_m3_v3(mat, v3); } ob->recalc |= OB_RECALC_OB; } CTX_DATA_END; DAG_ids_flush_update(bmain, 0); WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL); return OPERATOR_FINISHED; } void OBJECT_OT_origin_clear(wmOperatorType *ot) { /* identifiers */ ot->name= "Clear Origin"; ot->description = "Clear the object's origin"; ot->idname= "OBJECT_OT_origin_clear"; /* api callbacks */ ot->exec= object_origin_clear_exec; ot->poll= ED_operator_scene_editable; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } /*************************** Apply Transformation ****************************/ /* use this when the loc/size/rot of the parent has changed but the children * should stay in the same place, e.g. for apply-size-rot or object center */ static void ignore_parent_tx(Main *bmain, Scene *scene, Object *ob ) { Object workob; Object *ob_child; /* a change was made, adjust the children to compensate */ for(ob_child=bmain->object.first; ob_child; ob_child=ob_child->id.next) { if(ob_child->parent == ob) { object_apply_mat4(ob_child, ob_child->obmat, TRUE, FALSE); what_does_parent(scene, ob_child, &workob); invert_m4_m4(ob_child->parentinv, workob.obmat); } } } static int apply_objects_internal(bContext *C, ReportList *reports, int apply_loc, int apply_scale, int apply_rot) { Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); float rsmat[3][3], tmat[3][3], obmat[3][3], iobmat[3][3], mat[4][4], scale; int a, change = 0; /* first check if we can execute */ CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) { if(ob->type==OB_MESH) { if(ID_REAL_USERS(ob->data) > 1) { BKE_report(reports, RPT_ERROR, "Can't apply to a multi user mesh, doing nothing."); return OPERATOR_CANCELLED; } } else if(ob->type==OB_ARMATURE) { if(ID_REAL_USERS(ob->data) > 1) { BKE_report(reports, RPT_ERROR, "Can't apply to a multi user armature, doing nothing."); return OPERATOR_CANCELLED; } } else if(ELEM(ob->type, OB_CURVE, OB_SURF)) { Curve *cu; if(ID_REAL_USERS(ob->data) > 1) { BKE_report(reports, RPT_ERROR, "Can't apply to a multi user curve, doing nothing."); return OPERATOR_CANCELLED; } cu= ob->data; if(!(cu->flag & CU_3D) && (apply_rot || apply_loc)) { BKE_report(reports, RPT_ERROR, "Neither rotation nor location could be applied to a 2d curve, doing nothing."); return OPERATOR_CANCELLED; } if(cu->key) { BKE_report(reports, RPT_ERROR, "Can't apply to a curve with vertex keys, doing nothing."); return OPERATOR_CANCELLED; } } } CTX_DATA_END; /* now execute */ CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) { /* calculate rotation/scale matrix */ if(apply_scale && apply_rot) object_to_mat3(ob, rsmat); else if(apply_scale) object_scale_to_mat3(ob, rsmat); else if(apply_rot) { float tmat[3][3], timat[3][3]; /* simple rotation matrix */ object_rot_to_mat3(ob, rsmat); /* correct for scale, note mul_m3_m3m3 has swapped args! */ object_scale_to_mat3(ob, tmat); invert_m3_m3(timat, tmat); mul_m3_m3m3(rsmat, timat, rsmat); mul_m3_m3m3(rsmat, rsmat, tmat); } else unit_m3(rsmat); copy_m4_m3(mat, rsmat); /* calculate translation */ if(apply_loc) { copy_v3_v3(mat[3], ob->loc); if(!(apply_scale && apply_rot)) { /* correct for scale and rotation that is still applied */ object_to_mat3(ob, obmat); invert_m3_m3(iobmat, obmat); mul_m3_m3m3(tmat, rsmat, iobmat); mul_m3_v3(tmat, mat[3]); } } /* apply to object data */ if(ob->type==OB_MESH) { Mesh *me= ob->data; MVert *mvert; multiresModifier_scale_disp(scene, ob); /* adjust data */ mvert= me->mvert; for(a=0; atotvert; a++, mvert++) mul_m4_v3(mat, mvert->co); if(me->key) { KeyBlock *kb; for(kb=me->key->block.first; kb; kb=kb->next) { float *fp= kb->data; for(a=0; atotelem; a++, fp+=3) mul_m4_v3(mat, fp); } } /* update normals */ mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL); } else if (ob->type==OB_ARMATURE) { ED_armature_apply_transform(ob, mat); } else if(ELEM(ob->type, OB_CURVE, OB_SURF)) { Curve *cu= ob->data; Nurb *nu; BPoint *bp; BezTriple *bezt; scale = mat3_to_scale(rsmat); for(nu=cu->nurb.first; nu; nu=nu->next) { if(nu->type == CU_BEZIER) { a= nu->pntsu; for(bezt= nu->bezt; a--; bezt++) { mul_m4_v3(mat, bezt->vec[0]); mul_m4_v3(mat, bezt->vec[1]); mul_m4_v3(mat, bezt->vec[2]); bezt->radius *= scale; } } else { a= nu->pntsu*nu->pntsv; for(bp= nu->bp; a--; bp++) mul_m4_v3(mat, bp->vec); } } } else continue; if(apply_loc) zero_v3(ob->loc); if(apply_scale) ob->size[0]= ob->size[1]= ob->size[2]= 1.0f; if(apply_rot) { zero_v3(ob->rot); unit_qt(ob->quat); unit_axis_angle(ob->rotAxis, &ob->rotAngle); } where_is_object(scene, ob); if(ob->type==OB_ARMATURE) { where_is_pose(scene, ob); /* needed for bone parents */ } ignore_parent_tx(bmain, scene, ob); DAG_id_tag_update(&ob->id, OB_RECALC_OB|OB_RECALC_DATA); change = 1; } CTX_DATA_END; if(!change) return OPERATOR_CANCELLED; WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL); return OPERATOR_FINISHED; } static int visual_transform_apply_exec(bContext *C, wmOperator *UNUSED(op)) { Scene *scene= CTX_data_scene(C); int change = 0; CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) { where_is_object(scene, ob); object_apply_mat4(ob, ob->obmat, TRUE, TRUE); where_is_object(scene, ob); /* update for any children that may get moved */ DAG_id_tag_update(&ob->id, OB_RECALC_OB); change = 1; } CTX_DATA_END; if(!change) return OPERATOR_CANCELLED; WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL); return OPERATOR_FINISHED; } void OBJECT_OT_visual_transform_apply(wmOperatorType *ot) { /* identifiers */ ot->name= "Apply Visual Transform"; ot->description = "Apply the object's visual transformation to its data"; ot->idname= "OBJECT_OT_visual_transform_apply"; /* api callbacks */ ot->exec= visual_transform_apply_exec; ot->poll= ED_operator_scene_editable; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } static int location_apply_exec(bContext *C, wmOperator *op) { return apply_objects_internal(C, op->reports, 1, 0, 0); } void OBJECT_OT_location_apply(wmOperatorType *ot) { /* identifiers */ ot->name= "Apply Location"; ot->description = "Apply the object's location to its data"; ot->idname= "OBJECT_OT_location_apply"; /* api callbacks */ ot->exec= location_apply_exec; ot->poll= ED_operator_objectmode; /* editmode will crash */ /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } static int scale_apply_exec(bContext *C, wmOperator *op) { return apply_objects_internal(C, op->reports, 0, 1, 0); } void OBJECT_OT_scale_apply(wmOperatorType *ot) { /* identifiers */ ot->name= "Apply Scale"; ot->description = "Apply the object's scale to its data"; ot->idname= "OBJECT_OT_scale_apply"; /* api callbacks */ ot->exec= scale_apply_exec; ot->poll= ED_operator_objectmode; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } static int rotation_apply_exec(bContext *C, wmOperator *op) { return apply_objects_internal(C, op->reports, 0, 0, 1); } void OBJECT_OT_rotation_apply(wmOperatorType *ot) { /* identifiers */ ot->name= "Apply Rotation"; ot->description = "Apply the object's rotation to its data"; ot->idname= "OBJECT_OT_rotation_apply"; /* api callbacks */ ot->exec= rotation_apply_exec; ot->poll= ED_operator_objectmode; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } /********************* Set Object Center ************************/ enum { GEOMETRY_TO_ORIGIN=0, ORIGIN_TO_GEOMETRY, ORIGIN_TO_CURSOR }; static int object_origin_set_exec(bContext *C, wmOperator *op) { Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); Object *obedit= CTX_data_edit_object(C); Object *tob; float cursor[3], cent[3], cent_neg[3], centn[3], min[3], max[3]; int centermode = RNA_enum_get(op->ptr, "type"); int around = RNA_enum_get(op->ptr, "center"); /* initialized from v3d->around */ /* keep track of what is changed */ int tot_change=0, tot_lib_error=0, tot_multiuser_arm_error=0; if (obedit && centermode != GEOMETRY_TO_ORIGIN) { BKE_report(op->reports, RPT_ERROR, "Operation cannot be performed in EditMode"); return OPERATOR_CANCELLED; } else { /* get the view settings if 'around' isnt set and the view is available */ View3D *v3d= CTX_wm_view3d(C); copy_v3_v3(cursor, give_cursor(scene, v3d)); if(v3d && !RNA_property_is_set(op->ptr, "around")) around= v3d->around; } zero_v3(cent); if(obedit) { INIT_MINMAX(min, max); if(obedit->type==OB_MESH) { Mesh *me= obedit->data; EditMesh *em = BKE_mesh_get_editmesh(me); EditVert *eve; if(around==V3D_CENTROID) { int total= 0; for(eve= em->verts.first; eve; eve= eve->next) { total++; add_v3_v3(cent, eve->co); } if(total) { mul_v3_fl(cent, 1.0f/(float)total); } } else { for(eve= em->verts.first; eve; eve= eve->next) { DO_MINMAX(eve->co, min, max); } mid_v3_v3v3(cent, min, max); } if(!is_zero_v3(cent)) { for(eve= em->verts.first; eve; eve= eve->next) { sub_v3_v3(eve->co, cent); } recalc_editnormals(em); tot_change++; DAG_id_tag_update(&obedit->id, OB_RECALC_DATA); } BKE_mesh_end_editmesh(me, em); } } /* reset flags */ CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) { ob->flag &= ~OB_DONE; } CTX_DATA_END; for (tob= bmain->object.first; tob; tob= tob->id.next) { if(tob->data) ((ID *)tob->data)->flag &= ~LIB_DOIT; if(tob->dup_group) ((ID *)tob->dup_group)->flag &= ~LIB_DOIT; } CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) { if((ob->flag & OB_DONE)==0) { int do_inverse_offset = FALSE; ob->flag |= OB_DONE; if(centermode == ORIGIN_TO_CURSOR) { copy_v3_v3(cent, cursor); invert_m4_m4(ob->imat, ob->obmat); mul_m4_v3(ob->imat, cent); } if(ob->data == NULL) { /* special support for dupligroups */ if((ob->transflag & OB_DUPLIGROUP) && ob->dup_group && (ob->dup_group->id.flag & LIB_DOIT)==0) { if(ob->dup_group->id.lib) { tot_lib_error++; } else { if(centermode == ORIGIN_TO_CURSOR) { /* done */ } else { /* only bounds support */ INIT_MINMAX(min, max); minmax_object_duplis(scene, ob, min, max); mid_v3_v3v3(cent, min, max); invert_m4_m4(ob->imat, ob->obmat); mul_m4_v3(ob->imat, cent); } add_v3_v3(ob->dup_group->dupli_ofs, cent); tot_change++; ob->dup_group->id.flag |= LIB_DOIT; do_inverse_offset= TRUE; } } } else if (((ID *)ob->data)->lib) { tot_lib_error++; } if(obedit==NULL && ob->type==OB_MESH) { Mesh *me= ob->data; if(centermode == ORIGIN_TO_CURSOR) { /* done */ } else if(around==V3D_CENTROID) { mesh_center_median(me, cent); } else { mesh_center_bounds(me, cent); } negate_v3_v3(cent_neg, cent); mesh_translate(me, cent_neg, 1); tot_change++; me->id.flag |= LIB_DOIT; do_inverse_offset= TRUE; } else if (ELEM(ob->type, OB_CURVE, OB_SURF)) { Curve *cu= ob->data; if(centermode == ORIGIN_TO_CURSOR) { /* done */ } else if(around==V3D_CENTROID) { curve_center_median(cu, cent); } else { curve_center_bounds(cu, cent); } /* don't allow Z change if curve is 2D */ if((ob->type == OB_CURVE) && !(cu->flag & CU_3D)) cent[2] = 0.0; negate_v3_v3(cent_neg, cent); curve_translate(cu, cent_neg, 1); tot_change++; cu->id.flag |= LIB_DOIT; do_inverse_offset= TRUE; if(obedit) { if (centermode == GEOMETRY_TO_ORIGIN) { DAG_id_tag_update(&obedit->id, OB_RECALC_DATA); } break; } } else if(ob->type==OB_FONT) { /* get from bb */ Curve *cu= ob->data; if(cu->bb==NULL && (centermode != ORIGIN_TO_CURSOR)) { /* do nothing*/ } else { if(centermode == ORIGIN_TO_CURSOR) { /* done */ } else { cent[0]= 0.5f * ( cu->bb->vec[4][0] + cu->bb->vec[0][0]); cent[1]= 0.5f * ( cu->bb->vec[0][1] + cu->bb->vec[2][1]) - 0.5f; /* extra 0.5 is the height o above line */ } cent[2]= 0.0f; cu->xof= cu->xof - (cent[0] / cu->fsize); cu->yof= cu->yof - (cent[1] / cu->fsize); tot_change++; cu->id.flag |= LIB_DOIT; do_inverse_offset= TRUE; } } else if(ob->type==OB_ARMATURE) { bArmature *arm = ob->data; if(ID_REAL_USERS(arm) > 1) { /*BKE_report(op->reports, RPT_ERROR, "Can't apply to a multi user armature"); return;*/ tot_multiuser_arm_error++; } else { /* Function to recenter armatures in editarmature.c * Bone + object locations are handled there. */ docenter_armature(scene, ob, cursor, centermode, around); tot_change++; arm->id.flag |= LIB_DOIT; /* do_inverse_offset= TRUE; */ /* docenter_armature() handles this */ where_is_object(scene, ob); where_is_pose(scene, ob); /* needed for bone parents */ ignore_parent_tx(bmain, scene, ob); if(obedit) break; } } /* offset other selected objects */ if(do_inverse_offset && (centermode != GEOMETRY_TO_ORIGIN)) { /* was the object data modified * note: the functions above must set 'cent' */ copy_v3_v3(centn, cent); mul_mat3_m4_v3(ob->obmat, centn); /* ommit translation part */ add_v3_v3(ob->loc, centn); where_is_object(scene, ob); if(ob->type==OB_ARMATURE) { where_is_pose(scene, ob); /* needed for bone parents */ } ignore_parent_tx(bmain, scene, ob); /* other users? */ CTX_DATA_BEGIN(C, Object*, ob_other, selected_editable_objects) { if( (ob_other->flag & OB_DONE)==0 && ( (ob->data && (ob->data == ob_other->data)) || (ob->dup_group==ob_other->dup_group && (ob->transflag|ob_other->transflag) & OB_DUPLIGROUP) ) ) { ob_other->flag |= OB_DONE; ob_other->recalc= OB_RECALC_OB|OB_RECALC_DATA; copy_v3_v3(centn, cent); mul_mat3_m4_v3(ob_other->obmat, centn); /* ommit translation part */ add_v3_v3(ob_other->loc, centn); where_is_object(scene, ob_other); if(ob_other->type==OB_ARMATURE) { where_is_pose(scene, ob_other); /* needed for bone parents */ } ignore_parent_tx(bmain, scene, ob_other); } } CTX_DATA_END; } } } CTX_DATA_END; for (tob= bmain->object.first; tob; tob= tob->id.next) { if(tob->data && (((ID *)tob->data)->flag & LIB_DOIT)) { tob->recalc= OB_RECALC_OB|OB_RECALC_DATA; } } if (tot_change) { DAG_ids_flush_update(bmain, 0); WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL); } /* Warn if any errors occurred */ if (tot_lib_error+tot_multiuser_arm_error) { BKE_reportf(op->reports, RPT_WARNING, "%i Object(s) Not Centered, %i Changed:",tot_lib_error+tot_multiuser_arm_error, tot_change); if (tot_lib_error) BKE_reportf(op->reports, RPT_WARNING, "|%i linked library objects",tot_lib_error); if (tot_multiuser_arm_error) BKE_reportf(op->reports, RPT_WARNING, "|%i multiuser armature object(s)",tot_multiuser_arm_error); } return OPERATOR_FINISHED; } void OBJECT_OT_origin_set(wmOperatorType *ot) { static EnumPropertyItem prop_set_center_types[] = { {GEOMETRY_TO_ORIGIN, "GEOMETRY_ORIGIN", 0, "Geometry to Origin", "Move object geometry to object origin"}, {ORIGIN_TO_GEOMETRY, "ORIGIN_GEOMETRY", 0, "Origin to Geometry", "Move object origin to center of object geometry"}, {ORIGIN_TO_CURSOR, "ORIGIN_CURSOR", 0, "Origin to 3D Cursor", "Move object origin to position of the 3d cursor"}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem prop_set_bounds_types[] = { {V3D_CENTROID, "MEDIAN", 0, "Median Center", ""}, {V3D_CENTER, "BOUNDS", 0, "Bounds Center", ""}, {0, NULL, 0, NULL, NULL} }; /* identifiers */ ot->name= "Set Origin"; ot->description = "Set the object's origin, by either moving the data, or set to center of data, or use 3d cursor"; ot->idname= "OBJECT_OT_origin_set"; /* api callbacks */ ot->invoke= WM_menu_invoke; ot->exec= object_origin_set_exec; ot->poll= ED_operator_scene_editable; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; ot->prop= RNA_def_enum(ot->srna, "type", prop_set_center_types, 0, "Type", ""); RNA_def_enum(ot->srna, "center", prop_set_bounds_types, V3D_CENTROID, "Center", ""); }