/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * Contributor(s): Blender Foundation, 2002-2008 full recode * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/editors/object/object_transform.c * \ingroup edobj */ #include #include #include "DNA_anim_types.h" #include "DNA_armature_types.h" #include "DNA_key_types.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_meta_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "DNA_group_types.h" #include "DNA_lattice_types.h" #include "BLI_math.h" #include "BLI_listbase.h" #include "BLI_utildefines.h" #include "BKE_context.h" #include "BKE_curve.h" #include "BKE_depsgraph.h" #include "BKE_main.h" #include "BKE_mball.h" #include "BKE_mesh.h" #include "BKE_object.h" #include "BKE_report.h" #include "BKE_tessmesh.h" #include "BKE_multires.h" #include "BKE_armature.h" #include "RNA_define.h" #include "RNA_access.h" #include "WM_api.h" #include "WM_types.h" #include "ED_armature.h" #include "ED_keyframing.h" #include "ED_mesh.h" #include "ED_screen.h" #include "ED_view3d.h" #include "object_intern.h" /*************************** Clear Transformation ****************************/ /* clear location of object */ static void object_clear_loc(Object *ob) { /* clear location if not locked */ if ((ob->protectflag & OB_LOCK_LOCX) == 0) ob->loc[0] = ob->dloc[0] = 0.0f; if ((ob->protectflag & OB_LOCK_LOCY) == 0) ob->loc[1] = ob->dloc[1] = 0.0f; if ((ob->protectflag & OB_LOCK_LOCZ) == 0) ob->loc[2] = ob->dloc[2] = 0.0f; } /* clear rotation of object */ static void object_clear_rot(Object *ob) { /* clear rotations that aren't locked */ if (ob->protectflag & (OB_LOCK_ROTX | OB_LOCK_ROTY | OB_LOCK_ROTZ | OB_LOCK_ROTW)) { if (ob->protectflag & OB_LOCK_ROT4D) { /* perform clamping on a component by component basis */ if (ob->rotmode == ROT_MODE_AXISANGLE) { if ((ob->protectflag & OB_LOCK_ROTW) == 0) ob->rotAngle = ob->drotAngle = 0.0f; if ((ob->protectflag & OB_LOCK_ROTX) == 0) ob->rotAxis[0] = ob->drotAxis[0] = 0.0f; if ((ob->protectflag & OB_LOCK_ROTY) == 0) ob->rotAxis[1] = ob->drotAxis[1] = 0.0f; if ((ob->protectflag & OB_LOCK_ROTZ) == 0) ob->rotAxis[2] = ob->drotAxis[2] = 0.0f; /* check validity of axis - axis should never be 0,0,0 (if so, then we make it rotate about y) */ if (IS_EQF(ob->rotAxis[0], ob->rotAxis[1]) && IS_EQF(ob->rotAxis[1], ob->rotAxis[2])) ob->rotAxis[1] = 1.0f; if (IS_EQF(ob->drotAxis[0], ob->drotAxis[1]) && IS_EQF(ob->drotAxis[1], ob->drotAxis[2])) ob->drotAxis[1] = 1.0f; } else if (ob->rotmode == ROT_MODE_QUAT) { if ((ob->protectflag & OB_LOCK_ROTW) == 0) ob->quat[0] = ob->dquat[0] = 1.0f; if ((ob->protectflag & OB_LOCK_ROTX) == 0) ob->quat[1] = ob->dquat[1] = 0.0f; if ((ob->protectflag & OB_LOCK_ROTY) == 0) ob->quat[2] = ob->dquat[2] = 0.0f; if ((ob->protectflag & OB_LOCK_ROTZ) == 0) ob->quat[3] = ob->dquat[3] = 0.0f; /* TODO: does this quat need normalizing now? */ } else { /* the flag may have been set for the other modes, so just ignore the extra flag... */ if ((ob->protectflag & OB_LOCK_ROTX) == 0) ob->rot[0] = ob->drot[0] = 0.0f; if ((ob->protectflag & OB_LOCK_ROTY) == 0) ob->rot[1] = ob->drot[1] = 0.0f; if ((ob->protectflag & OB_LOCK_ROTZ) == 0) ob->rot[2] = ob->drot[2] = 0.0f; } } else { /* perform clamping using euler form (3-components) */ /* FIXME: deltas are not handled for these cases yet... */ float eul[3], oldeul[3], quat1[4] = {0}; if (ob->rotmode == ROT_MODE_QUAT) { copy_qt_qt(quat1, ob->quat); quat_to_eul(oldeul, ob->quat); } else if (ob->rotmode == ROT_MODE_AXISANGLE) { axis_angle_to_eulO(oldeul, EULER_ORDER_DEFAULT, ob->rotAxis, ob->rotAngle); } else { copy_v3_v3(oldeul, ob->rot); } eul[0] = eul[1] = eul[2] = 0.0f; if (ob->protectflag & OB_LOCK_ROTX) eul[0] = oldeul[0]; if (ob->protectflag & OB_LOCK_ROTY) eul[1] = oldeul[1]; if (ob->protectflag & OB_LOCK_ROTZ) eul[2] = oldeul[2]; if (ob->rotmode == ROT_MODE_QUAT) { eul_to_quat(ob->quat, eul); /* quaternions flip w sign to accumulate rotations correctly */ if ((quat1[0] < 0.0f && ob->quat[0] > 0.0f) || (quat1[0] > 0.0f && ob->quat[0] < 0.0f)) { mul_qt_fl(ob->quat, -1.0f); } } else if (ob->rotmode == ROT_MODE_AXISANGLE) { eulO_to_axis_angle(ob->rotAxis, &ob->rotAngle, eul, EULER_ORDER_DEFAULT); } else { copy_v3_v3(ob->rot, eul); } } } // Duplicated in source/blender/editors/armature/editarmature.c else { if (ob->rotmode == ROT_MODE_QUAT) { unit_qt(ob->quat); unit_qt(ob->dquat); } else if (ob->rotmode == ROT_MODE_AXISANGLE) { unit_axis_angle(ob->rotAxis, &ob->rotAngle); unit_axis_angle(ob->drotAxis, &ob->drotAngle); } else { zero_v3(ob->rot); zero_v3(ob->drot); } } } /* clear scale of object */ static void object_clear_scale(Object *ob) { /* clear scale factors which are not locked */ if ((ob->protectflag & OB_LOCK_SCALEX) == 0) { ob->dscale[0] = 1.0f; ob->size[0] = 1.0f; } if ((ob->protectflag & OB_LOCK_SCALEY) == 0) { ob->dscale[1] = 1.0f; ob->size[1] = 1.0f; } if ((ob->protectflag & OB_LOCK_SCALEZ) == 0) { ob->dscale[2] = 1.0f; ob->size[2] = 1.0f; } } /* --------------- */ /* generic exec for clear-transform operators */ static int object_clear_transform_generic_exec(bContext *C, wmOperator *op, void (*clear_func)(Object *), const char default_ksName[]) { Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); KeyingSet *ks; /* sanity checks */ if (ELEM(NULL, clear_func, default_ksName)) { BKE_report(op->reports, RPT_ERROR, "Programming error: missing clear transform func or Keying Set Name"); return OPERATOR_CANCELLED; } /* get KeyingSet to use */ ks = ANIM_get_keyingset_for_autokeying(scene, default_ksName); /* operate on selected objects only if they aren't in weight-paint mode * (so that object-transform clearing won't be applied at same time as bone-clearing) */ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) { if (!(ob->mode & OB_MODE_WEIGHT_PAINT)) { /* run provided clearing function */ clear_func(ob); ED_autokeyframe_object(C, scene, ob, ks); /* tag for updates */ DAG_id_tag_update(&ob->id, OB_RECALC_OB); } } CTX_DATA_END; /* this is needed so children are also updated */ DAG_ids_flush_update(bmain, 0); WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL); return OPERATOR_FINISHED; } /* --------------- */ static int object_location_clear_exec(bContext *C, wmOperator *op) { return object_clear_transform_generic_exec(C, op, object_clear_loc, ANIM_KS_LOCATION_ID); } void OBJECT_OT_location_clear(wmOperatorType *ot) { /* identifiers */ ot->name = "Clear Location"; ot->description = "Clear the object's location"; ot->idname = "OBJECT_OT_location_clear"; /* api callbacks */ ot->exec = object_location_clear_exec; ot->poll = ED_operator_scene_editable; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } static int object_rotation_clear_exec(bContext *C, wmOperator *op) { return object_clear_transform_generic_exec(C, op, object_clear_rot, ANIM_KS_ROTATION_ID); } void OBJECT_OT_rotation_clear(wmOperatorType *ot) { /* identifiers */ ot->name = "Clear Rotation"; ot->description = "Clear the object's rotation"; ot->idname = "OBJECT_OT_rotation_clear"; /* api callbacks */ ot->exec = object_rotation_clear_exec; ot->poll = ED_operator_scene_editable; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } static int object_scale_clear_exec(bContext *C, wmOperator *op) { return object_clear_transform_generic_exec(C, op, object_clear_scale, ANIM_KS_SCALING_ID); } void OBJECT_OT_scale_clear(wmOperatorType *ot) { /* identifiers */ ot->name = "Clear Scale"; ot->description = "Clear the object's scale"; ot->idname = "OBJECT_OT_scale_clear"; /* api callbacks */ ot->exec = object_scale_clear_exec; ot->poll = ED_operator_scene_editable; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /* --------------- */ static int object_origin_clear_exec(bContext *C, wmOperator *UNUSED(op)) { Main *bmain = CTX_data_main(C); float *v1, *v3; float mat[3][3]; CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) { if (ob->parent) { /* vectors pointed to by v1 and v3 will get modified */ v1 = ob->loc; v3 = ob->parentinv[3]; copy_m3_m4(mat, ob->parentinv); negate_v3_v3(v3, v1); mul_m3_v3(mat, v3); } DAG_id_tag_update(&ob->id, OB_RECALC_OB); } CTX_DATA_END; DAG_ids_flush_update(bmain, 0); WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL); return OPERATOR_FINISHED; } void OBJECT_OT_origin_clear(wmOperatorType *ot) { /* identifiers */ ot->name = "Clear Origin"; ot->description = "Clear the object's origin"; ot->idname = "OBJECT_OT_origin_clear"; /* api callbacks */ ot->exec = object_origin_clear_exec; ot->poll = ED_operator_scene_editable; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /*************************** Apply Transformation ****************************/ /* use this when the loc/size/rot of the parent has changed but the children * should stay in the same place, e.g. for apply-size-rot or object center */ static void ignore_parent_tx(Main *bmain, Scene *scene, Object *ob) { Object workob; Object *ob_child; /* a change was made, adjust the children to compensate */ for (ob_child = bmain->object.first; ob_child; ob_child = ob_child->id.next) { if (ob_child->parent == ob) { BKE_object_apply_mat4(ob_child, ob_child->obmat, TRUE, FALSE); BKE_object_workob_calc_parent(scene, ob_child, &workob); invert_m4_m4(ob_child->parentinv, workob.obmat); } } } static int apply_objects_internal(bContext *C, ReportList *reports, int apply_loc, int apply_rot, int apply_scale) { Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); float rsmat[3][3], tmat[3][3], obmat[3][3], iobmat[3][3], mat[4][4], scale; int a, change = 1; /* first check if we can execute */ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) { if (ob->type == OB_MESH) { if (ID_REAL_USERS(ob->data) > 1) { BKE_report(reports, RPT_ERROR, "Can't apply to a multi user mesh, doing nothing"); change = 0; } } else if (ob->type == OB_ARMATURE) { if (ID_REAL_USERS(ob->data) > 1) { BKE_report(reports, RPT_ERROR, "Can't apply to a multi user armature, doing nothing"); change = 0; } } else if (ob->type == OB_LATTICE) { if (ID_REAL_USERS(ob->data) > 1) { BKE_report(reports, RPT_ERROR, "Can't apply to a multi user lattice, doing nothing"); change = 0; } } else if (ELEM(ob->type, OB_CURVE, OB_SURF)) { Curve *cu; if (ID_REAL_USERS(ob->data) > 1) { BKE_report(reports, RPT_ERROR, "Can't apply to a multi user curve, doing nothing"); change = 0; } cu = ob->data; if (!(cu->flag & CU_3D) && (apply_rot || apply_loc)) { BKE_report(reports, RPT_ERROR, "Neither rotation nor location could be applied to a 2d curve, doing nothing"); change = 0; } if (cu->key) { BKE_report(reports, RPT_ERROR, "Can't apply to a curve with vertex keys, doing nothing"); change = 0; } } } CTX_DATA_END; if (!change) return OPERATOR_CANCELLED; change = 0; /* now execute */ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) { /* calculate rotation/scale matrix */ if (apply_scale && apply_rot) BKE_object_to_mat3(ob, rsmat); else if (apply_scale) BKE_object_scale_to_mat3(ob, rsmat); else if (apply_rot) { float tmat[3][3], timat[3][3]; /* simple rotation matrix */ BKE_object_rot_to_mat3(ob, rsmat); /* correct for scale, note mul_m3_m3m3 has swapped args! */ BKE_object_scale_to_mat3(ob, tmat); invert_m3_m3(timat, tmat); mul_m3_m3m3(rsmat, timat, rsmat); mul_m3_m3m3(rsmat, rsmat, tmat); } else unit_m3(rsmat); copy_m4_m3(mat, rsmat); /* calculate translation */ if (apply_loc) { copy_v3_v3(mat[3], ob->loc); if (!(apply_scale && apply_rot)) { /* correct for scale and rotation that is still applied */ BKE_object_to_mat3(ob, obmat); invert_m3_m3(iobmat, obmat); mul_m3_m3m3(tmat, rsmat, iobmat); mul_m3_v3(tmat, mat[3]); } } /* apply to object data */ if (ob->type == OB_MESH) { Mesh *me = ob->data; MVert *mvert; if (apply_scale) multiresModifier_scale_disp(scene, ob); /* adjust data */ mvert = me->mvert; for (a = 0; a < me->totvert; a++, mvert++) mul_m4_v3(mat, mvert->co); if (me->key) { KeyBlock *kb; for (kb = me->key->block.first; kb; kb = kb->next) { float *fp = kb->data; for (a = 0; a < kb->totelem; a++, fp += 3) mul_m4_v3(mat, fp); } } /* update normals */ BKE_mesh_calc_normals_mapping(me->mvert, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, NULL, NULL, 0, NULL, NULL); } else if (ob->type == OB_ARMATURE) { ED_armature_apply_transform(ob, mat); } else if (ob->type == OB_LATTICE) { Lattice *lt = ob->data; BPoint *bp = lt->def; int a = lt->pntsu * lt->pntsv * lt->pntsw; while (a--) { mul_m4_v3(mat, bp->vec); bp++; } } else if (ELEM(ob->type, OB_CURVE, OB_SURF)) { Curve *cu = ob->data; Nurb *nu; BPoint *bp; BezTriple *bezt; scale = mat3_to_scale(rsmat); for (nu = cu->nurb.first; nu; nu = nu->next) { if (nu->type == CU_BEZIER) { a = nu->pntsu; for (bezt = nu->bezt; a--; bezt++) { mul_m4_v3(mat, bezt->vec[0]); mul_m4_v3(mat, bezt->vec[1]); mul_m4_v3(mat, bezt->vec[2]); bezt->radius *= scale; } BKE_nurb_handles_calc(nu); } else { a = nu->pntsu * nu->pntsv; for (bp = nu->bp; a--; bp++) mul_m4_v3(mat, bp->vec); } } } else continue; if (apply_loc) zero_v3(ob->loc); if (apply_scale) ob->size[0] = ob->size[1] = ob->size[2] = 1.0f; if (apply_rot) { zero_v3(ob->rot); unit_qt(ob->quat); unit_axis_angle(ob->rotAxis, &ob->rotAngle); } BKE_object_where_is_calc(scene, ob); if (ob->type == OB_ARMATURE) { BKE_pose_where_is(scene, ob); /* needed for bone parents */ } ignore_parent_tx(bmain, scene, ob); DAG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA); change = 1; } CTX_DATA_END; if (!change) return OPERATOR_CANCELLED; WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL); return OPERATOR_FINISHED; } static int visual_transform_apply_exec(bContext *C, wmOperator *UNUSED(op)) { Scene *scene = CTX_data_scene(C); int change = 0; CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) { BKE_object_where_is_calc(scene, ob); BKE_object_apply_mat4(ob, ob->obmat, TRUE, TRUE); BKE_object_where_is_calc(scene, ob); /* update for any children that may get moved */ DAG_id_tag_update(&ob->id, OB_RECALC_OB); change = 1; } CTX_DATA_END; if (!change) return OPERATOR_CANCELLED; WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL); return OPERATOR_FINISHED; } void OBJECT_OT_visual_transform_apply(wmOperatorType *ot) { /* identifiers */ ot->name = "Apply Visual Transform"; ot->description = "Apply the object's visual transformation to its data"; ot->idname = "OBJECT_OT_visual_transform_apply"; /* api callbacks */ ot->exec = visual_transform_apply_exec; ot->poll = ED_operator_scene_editable; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } static int object_transform_apply_exec(bContext *C, wmOperator *op) { const int loc = RNA_boolean_get(op->ptr, "location"); const int rot = RNA_boolean_get(op->ptr, "rotation"); const int sca = RNA_boolean_get(op->ptr, "scale"); if (loc || rot || sca) { return apply_objects_internal(C, op->reports, loc, rot, sca); } else { return OPERATOR_CANCELLED; } } void OBJECT_OT_transform_apply(wmOperatorType *ot) { /* identifiers */ ot->name = "Apply Object Transform"; ot->description = "Apply the object's transformation to its data"; ot->idname = "OBJECT_OT_transform_apply"; /* api callbacks */ ot->exec = object_transform_apply_exec; ot->poll = ED_operator_objectmode; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; RNA_def_boolean(ot->srna, "location", 0, "Location", ""); RNA_def_boolean(ot->srna, "rotation", 0, "Rotation", ""); RNA_def_boolean(ot->srna, "scale", 0, "Scale", ""); } /********************* Set Object Center ************************/ enum { GEOMETRY_TO_ORIGIN = 0, ORIGIN_TO_GEOMETRY, ORIGIN_TO_CURSOR }; static int object_origin_set_exec(bContext *C, wmOperator *op) { Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); Object *obedit = CTX_data_edit_object(C); Object *tob; float cursor[3], cent[3], cent_neg[3], centn[3]; int centermode = RNA_enum_get(op->ptr, "type"); int around = RNA_enum_get(op->ptr, "center"); /* initialized from v3d->around */ /* keep track of what is changed */ int tot_change = 0, tot_lib_error = 0, tot_multiuser_arm_error = 0; if (obedit && centermode != GEOMETRY_TO_ORIGIN) { BKE_report(op->reports, RPT_ERROR, "Operation cannot be performed in EditMode"); return OPERATOR_CANCELLED; } else { /* get the view settings if 'around' isn't set and the view is available */ View3D *v3d = CTX_wm_view3d(C); copy_v3_v3(cursor, give_cursor(scene, v3d)); if (v3d && !RNA_struct_property_is_set(op->ptr, "center")) around = v3d->around; } zero_v3(cent); if (obedit) { if (obedit->type == OB_MESH) { Mesh *me = obedit->data; BMEditMesh *em = me->edit_btmesh; BMVert *eve; BMIter iter; if (centermode == ORIGIN_TO_CURSOR) { copy_v3_v3(cent, cursor); invert_m4_m4(obedit->imat, obedit->obmat); mul_m4_v3(obedit->imat, cent); } else { if (around == V3D_CENTROID) { const float total_div = 1.0f / (float)em->bm->totvert; BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) { madd_v3_v3fl(cent, eve->co, total_div); } } else { float min[3], max[3]; INIT_MINMAX(min, max); BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) { minmax_v3v3_v3(min, max, eve->co); } mid_v3_v3v3(cent, min, max); } } BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) { sub_v3_v3(eve->co, cent); } EDBM_mesh_normals_update(em); tot_change++; DAG_id_tag_update(&obedit->id, OB_RECALC_DATA); } } /* reset flags */ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) { ob->flag &= ~OB_DONE; } CTX_DATA_END; for (tob = bmain->object.first; tob; tob = tob->id.next) { if (tob->data) ((ID *)tob->data)->flag &= ~LIB_DOIT; if (tob->dup_group) ((ID *)tob->dup_group)->flag &= ~LIB_DOIT; } CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) { if ((ob->flag & OB_DONE) == 0) { int do_inverse_offset = FALSE; ob->flag |= OB_DONE; if (centermode == ORIGIN_TO_CURSOR) { copy_v3_v3(cent, cursor); invert_m4_m4(ob->imat, ob->obmat); mul_m4_v3(ob->imat, cent); } if (ob->data == NULL) { /* special support for dupligroups */ if ((ob->transflag & OB_DUPLIGROUP) && ob->dup_group && (ob->dup_group->id.flag & LIB_DOIT) == 0) { if (ob->dup_group->id.lib) { tot_lib_error++; } else { if (centermode == ORIGIN_TO_CURSOR) { /* done */ } else { float min[3], max[3]; /* only bounds support */ INIT_MINMAX(min, max); BKE_object_minmax_dupli(scene, ob, min, max, TRUE); mid_v3_v3v3(cent, min, max); invert_m4_m4(ob->imat, ob->obmat); mul_m4_v3(ob->imat, cent); } add_v3_v3(ob->dup_group->dupli_ofs, cent); tot_change++; ob->dup_group->id.flag |= LIB_DOIT; do_inverse_offset = TRUE; } } } else if (((ID *)ob->data)->lib) { tot_lib_error++; } if (obedit == NULL && ob->type == OB_MESH) { Mesh *me = ob->data; if (centermode == ORIGIN_TO_CURSOR) { /* done */ } else if (around == V3D_CENTROID) { BKE_mesh_center_median(me, cent); } else { BKE_mesh_center_bounds(me, cent); } negate_v3_v3(cent_neg, cent); BKE_mesh_translate(me, cent_neg, 1); tot_change++; me->id.flag |= LIB_DOIT; do_inverse_offset = TRUE; } else if (ELEM(ob->type, OB_CURVE, OB_SURF)) { Curve *cu = ob->data; if (centermode == ORIGIN_TO_CURSOR) { /* done */ } else if (around == V3D_CENTROID) { BKE_curve_center_median(cu, cent); } else { BKE_curve_center_bounds(cu, cent); } /* don't allow Z change if curve is 2D */ if ((ob->type == OB_CURVE) && !(cu->flag & CU_3D)) cent[2] = 0.0; negate_v3_v3(cent_neg, cent); BKE_curve_translate(cu, cent_neg, 1); tot_change++; cu->id.flag |= LIB_DOIT; do_inverse_offset = TRUE; if (obedit) { if (centermode == GEOMETRY_TO_ORIGIN) { DAG_id_tag_update(&obedit->id, OB_RECALC_DATA); } break; } } else if (ob->type == OB_FONT) { /* get from bb */ Curve *cu = ob->data; if (cu->bb == NULL && (centermode != ORIGIN_TO_CURSOR)) { /* do nothing*/ } else { if (centermode == ORIGIN_TO_CURSOR) { /* done */ } else { cent[0] = 0.5f * (cu->bb->vec[4][0] + cu->bb->vec[0][0]); cent[1] = 0.5f * (cu->bb->vec[0][1] + cu->bb->vec[2][1]) - 0.5f; /* extra 0.5 is the height o above line */ } cent[2] = 0.0f; cu->xof = cu->xof - (cent[0] / cu->fsize); cu->yof = cu->yof - (cent[1] / cu->fsize); tot_change++; cu->id.flag |= LIB_DOIT; do_inverse_offset = TRUE; } } else if (ob->type == OB_ARMATURE) { bArmature *arm = ob->data; if (ID_REAL_USERS(arm) > 1) { #if 0 BKE_report(op->reports, RPT_ERROR, "Can't apply to a multi user armature"); return; #endif tot_multiuser_arm_error++; } else { /* Function to recenter armatures in editarmature.c * Bone + object locations are handled there. */ docenter_armature(scene, ob, cursor, centermode, around); tot_change++; arm->id.flag |= LIB_DOIT; /* do_inverse_offset= TRUE; */ /* docenter_armature() handles this */ BKE_object_where_is_calc(scene, ob); BKE_pose_where_is(scene, ob); /* needed for bone parents */ ignore_parent_tx(bmain, scene, ob); if (obedit) break; } } else if (ob->type == OB_MBALL) { MetaBall *mb = ob->data; if (centermode == ORIGIN_TO_CURSOR) { /* done */ } else if (around == V3D_CENTROID) { BKE_mball_center_median(mb, cent); } else { BKE_mball_center_bounds(mb, cent); } negate_v3_v3(cent_neg, cent); BKE_mball_translate(mb, cent_neg); tot_change++; mb->id.flag |= LIB_DOIT; do_inverse_offset = TRUE; if (obedit) { if (centermode == GEOMETRY_TO_ORIGIN) { DAG_id_tag_update(&obedit->id, OB_RECALC_DATA); } break; } } /* offset other selected objects */ if (do_inverse_offset && (centermode != GEOMETRY_TO_ORIGIN)) { /* was the object data modified * note: the functions above must set 'cent' */ copy_v3_v3(centn, cent); mul_mat3_m4_v3(ob->obmat, centn); /* ommit translation part */ add_v3_v3(ob->loc, centn); BKE_object_where_is_calc(scene, ob); if (ob->type == OB_ARMATURE) { BKE_pose_where_is(scene, ob); /* needed for bone parents */ } ignore_parent_tx(bmain, scene, ob); /* other users? */ CTX_DATA_BEGIN (C, Object *, ob_other, selected_editable_objects) { if ((ob_other->flag & OB_DONE) == 0 && ((ob->data && (ob->data == ob_other->data)) || (ob->dup_group == ob_other->dup_group && (ob->transflag | ob_other->transflag) & OB_DUPLIGROUP))) { ob_other->flag |= OB_DONE; DAG_id_tag_update(&ob_other->id, OB_RECALC_OB | OB_RECALC_DATA); copy_v3_v3(centn, cent); mul_mat3_m4_v3(ob_other->obmat, centn); /* ommit translation part */ add_v3_v3(ob_other->loc, centn); BKE_object_where_is_calc(scene, ob_other); if (ob_other->type == OB_ARMATURE) { BKE_pose_where_is(scene, ob_other); /* needed for bone parents */ } ignore_parent_tx(bmain, scene, ob_other); } } CTX_DATA_END; } } } CTX_DATA_END; for (tob = bmain->object.first; tob; tob = tob->id.next) if (tob->data && (((ID *)tob->data)->flag & LIB_DOIT)) DAG_id_tag_update(&tob->id, OB_RECALC_OB | OB_RECALC_DATA); if (tot_change) { DAG_ids_flush_update(bmain, 0); WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL); } /* Warn if any errors occurred */ if (tot_lib_error + tot_multiuser_arm_error) { BKE_reportf(op->reports, RPT_WARNING, "%i Object(s) Not Centered, %i Changed:", tot_lib_error + tot_multiuser_arm_error, tot_change); if (tot_lib_error) BKE_reportf(op->reports, RPT_WARNING, "|%i linked library objects", tot_lib_error); if (tot_multiuser_arm_error) BKE_reportf(op->reports, RPT_WARNING, "|%i multiuser armature object(s)", tot_multiuser_arm_error); } return OPERATOR_FINISHED; } void OBJECT_OT_origin_set(wmOperatorType *ot) { static EnumPropertyItem prop_set_center_types[] = { {GEOMETRY_TO_ORIGIN, "GEOMETRY_ORIGIN", 0, "Geometry to Origin", "Move object geometry to object origin"}, {ORIGIN_TO_GEOMETRY, "ORIGIN_GEOMETRY", 0, "Origin to Geometry", "Move object origin to center of object geometry"}, {ORIGIN_TO_CURSOR, "ORIGIN_CURSOR", 0, "Origin to 3D Cursor", "Move object origin to position of the 3D cursor"}, {0, NULL, 0, NULL, NULL} }; static EnumPropertyItem prop_set_bounds_types[] = { {V3D_CENTROID, "MEDIAN", 0, "Median Center", ""}, {V3D_CENTER, "BOUNDS", 0, "Bounds Center", ""}, {0, NULL, 0, NULL, NULL} }; /* identifiers */ ot->name = "Set Origin"; ot->description = "Set the object's origin, by either moving the data, or set to center of data, or use 3D cursor"; ot->idname = "OBJECT_OT_origin_set"; /* api callbacks */ ot->invoke = WM_menu_invoke; ot->exec = object_origin_set_exec; ot->poll = ED_operator_scene_editable; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; ot->prop = RNA_def_enum(ot->srna, "type", prop_set_center_types, 0, "Type", ""); RNA_def_enum(ot->srna, "center", prop_set_bounds_types, V3D_CENTROID, "Center", ""); }