/* * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2007 by Janne Karhu. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/editors/physics/particle_edit.c * \ingroup edphys */ #include #include #include #include #include "MEM_guardedalloc.h" #include "DNA_scene_types.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_view3d_types.h" #include "DNA_screen_types.h" #include "DNA_space_types.h" #include "BLI_math.h" #include "BLI_blenlib.h" #include "BLI_dynstr.h" #include "BLI_kdtree.h" #include "BLI_rand.h" #include "BLI_utildefines.h" #include "BKE_DerivedMesh.h" #include "BKE_depsgraph.h" #include "BKE_context.h" #include "BKE_global.h" #include "BKE_object.h" #include "BKE_mesh.h" #include "BKE_modifier.h" #include "BKE_particle.h" #include "BKE_report.h" #include "BKE_scene.h" #include "BKE_pointcache.h" #include "BIF_gl.h" #include "BIF_glutil.h" #include "ED_physics.h" #include "ED_mesh.h" #include "ED_particle.h" #include "ED_view3d.h" #include "UI_resources.h" #include "WM_api.h" #include "WM_types.h" #include "RNA_access.h" #include "RNA_define.h" #include "physics_intern.h" static void PE_create_particle_edit(Scene *scene, Object *ob, PointCache *cache, ParticleSystem *psys); static void PTCacheUndo_clear(PTCacheEdit *edit); static void recalc_emitter_field(Object *ob, ParticleSystem *psys); #define KEY_K PTCacheEditKey *key; int k #define POINT_P PTCacheEditPoint *point; int p #define LOOP_POINTS for(p=0, point=edit->points; ptotpoint; p++, point++) #define LOOP_VISIBLE_POINTS for(p=0, point=edit->points; ptotpoint; p++, point++) if(!(point->flag & PEP_HIDE)) #define LOOP_SELECTED_POINTS for(p=0, point=edit->points; ptotpoint; p++, point++) if(point_is_selected(point)) #define LOOP_UNSELECTED_POINTS for(p=0, point=edit->points; ptotpoint; p++, point++) if(!point_is_selected(point)) #define LOOP_EDITED_POINTS for(p=0, point=edit->points; ptotpoint; p++, point++) if(point->flag & PEP_EDIT_RECALC) #define LOOP_TAGGED_POINTS for(p=0, point=edit->points; ptotpoint; p++, point++) if(point->flag & PEP_TAG) #define LOOP_KEYS for(k=0, key=point->keys; ktotkey; k++, key++) #define LOOP_VISIBLE_KEYS for(k=0, key=point->keys; ktotkey; k++, key++) if(!(key->flag & PEK_HIDE)) #define LOOP_SELECTED_KEYS for(k=0, key=point->keys; ktotkey; k++, key++) if((key->flag & PEK_SELECT) && !(key->flag & PEK_HIDE)) #define LOOP_TAGGED_KEYS for(k=0, key=point->keys; ktotkey; k++, key++) if(key->flag & PEK_TAG) #define KEY_WCO (key->flag & PEK_USE_WCO ? key->world_co : key->co) /**************************** utilities *******************************/ int PE_poll(bContext *C) { Scene *scene= CTX_data_scene(C); Object *ob= CTX_data_active_object(C); if(!scene || !ob || !(ob->mode & OB_MODE_PARTICLE_EDIT)) return 0; return (PE_get_current(scene, ob) != NULL); } int PE_hair_poll(bContext *C) { Scene *scene= CTX_data_scene(C); Object *ob= CTX_data_active_object(C); PTCacheEdit *edit; if(!scene || !ob || !(ob->mode & OB_MODE_PARTICLE_EDIT)) return 0; edit= PE_get_current(scene, ob); return (edit && edit->psys); } int PE_poll_view3d(bContext *C) { return PE_poll(C) && CTX_wm_area(C)->spacetype == SPACE_VIEW3D && CTX_wm_region(C)->regiontype == RGN_TYPE_WINDOW; } void PE_free_ptcache_edit(PTCacheEdit *edit) { POINT_P; if(edit==0) return; PTCacheUndo_clear(edit); if(edit->points) { LOOP_POINTS { if(point->keys) MEM_freeN(point->keys); } MEM_freeN(edit->points); } if(edit->mirror_cache) MEM_freeN(edit->mirror_cache); if(edit->emitter_cosnos) { MEM_freeN(edit->emitter_cosnos); edit->emitter_cosnos= 0; } if(edit->emitter_field) { BLI_kdtree_free(edit->emitter_field); edit->emitter_field= 0; } psys_free_path_cache(edit->psys, edit); MEM_freeN(edit); } /************************************************/ /* Edit Mode Helpers */ /************************************************/ int PE_start_edit(PTCacheEdit *edit) { if(edit) { edit->edited = 1; if(edit->psys) edit->psys->flag |= PSYS_EDITED; return 1; } return 0; } ParticleEditSettings *PE_settings(Scene *scene) { return scene->toolsettings ? &scene->toolsettings->particle : NULL; } /* always gets atleast the first particlesystem even if PSYS_CURRENT flag is not set * * note: this function runs on poll, therefor it can runs many times a second * keep it fast! */ static PTCacheEdit *pe_get_current(Scene *scene, Object *ob, int create) { ParticleEditSettings *pset= PE_settings(scene); PTCacheEdit *edit = NULL; ListBase pidlist; PTCacheID *pid; if(pset==NULL || ob==NULL) return NULL; pset->scene = scene; pset->object = ob; BKE_ptcache_ids_from_object(&pidlist, ob, NULL, 0); /* in the case of only one editable thing, set pset->edittype accordingly */ if(pidlist.first && pidlist.first == pidlist.last) { pid = pidlist.first; switch(pid->type) { case PTCACHE_TYPE_PARTICLES: pset->edittype = PE_TYPE_PARTICLES; break; case PTCACHE_TYPE_SOFTBODY: pset->edittype = PE_TYPE_SOFTBODY; break; case PTCACHE_TYPE_CLOTH: pset->edittype = PE_TYPE_CLOTH; break; } } for(pid=pidlist.first; pid; pid=pid->next) { if(pset->edittype == PE_TYPE_PARTICLES && pid->type == PTCACHE_TYPE_PARTICLES) { ParticleSystem *psys = pid->calldata; if(psys->flag & PSYS_CURRENT) { if(psys->part && psys->part->type == PART_HAIR) { if(psys->flag & PSYS_HAIR_DYNAMICS && psys->pointcache->flag & PTCACHE_BAKED) { if(create && !psys->pointcache->edit) PE_create_particle_edit(scene, ob, pid->cache, NULL); edit = pid->cache->edit; } else { if(create && !psys->edit && psys->flag & PSYS_HAIR_DONE) PE_create_particle_edit(scene, ob, NULL, psys); edit = psys->edit; } } else { if(create && pid->cache->flag & PTCACHE_BAKED && !pid->cache->edit) PE_create_particle_edit(scene, ob, pid->cache, psys); edit = pid->cache->edit; } break; } } else if(pset->edittype == PE_TYPE_SOFTBODY && pid->type == PTCACHE_TYPE_SOFTBODY) { if(create && pid->cache->flag & PTCACHE_BAKED && !pid->cache->edit) PE_create_particle_edit(scene, ob, pid->cache, NULL); edit = pid->cache->edit; break; } else if(pset->edittype == PE_TYPE_CLOTH && pid->type == PTCACHE_TYPE_CLOTH) { if(create && pid->cache->flag & PTCACHE_BAKED && !pid->cache->edit) PE_create_particle_edit(scene, ob, pid->cache, NULL); edit = pid->cache->edit; break; } } if(edit) edit->pid = *pid; BLI_freelistN(&pidlist); return edit; } PTCacheEdit *PE_get_current(Scene *scene, Object *ob) { return pe_get_current(scene, ob, 0); } PTCacheEdit *PE_create_current(Scene *scene, Object *ob) { return pe_get_current(scene, ob, 1); } void PE_current_changed(Scene *scene, Object *ob) { if(ob->mode == OB_MODE_PARTICLE_EDIT) PE_create_current(scene, ob); } void PE_hide_keys_time(Scene *scene, PTCacheEdit *edit, float cfra) { ParticleEditSettings *pset=PE_settings(scene); POINT_P; KEY_K; if(pset->flag & PE_FADE_TIME && pset->selectmode==SCE_SELECT_POINT) { LOOP_POINTS { LOOP_KEYS { if(fabs(cfra-*key->time) < pset->fade_frames) key->flag &= ~PEK_HIDE; else { key->flag |= PEK_HIDE; //key->flag &= ~PEK_SELECT; } } } } else { LOOP_POINTS { LOOP_KEYS { key->flag &= ~PEK_HIDE; } } } } static int pe_x_mirror(Object *ob) { if(ob->type == OB_MESH) return (((Mesh*)ob->data)->editflag & ME_EDIT_MIRROR_X); return 0; } /****************** common struct passed to callbacks ******************/ typedef struct PEData { ViewContext vc; bglMats mats; Scene *scene; Object *ob; DerivedMesh *dm; PTCacheEdit *edit; short *mval; rcti *rect; float rad; float dist; float dval; int select; float *dvec; float combfac; float pufffac; float cutfac; float smoothfac; float weightfac; float growfac; int totrekey; int invert; int tot; float vec[3]; } PEData; static void PE_set_data(bContext *C, PEData *data) { memset(data, 0, sizeof(*data)); data->scene= CTX_data_scene(C); data->ob= CTX_data_active_object(C); data->edit= PE_get_current(data->scene, data->ob); } static void PE_set_view3d_data(bContext *C, PEData *data) { PE_set_data(C, data); view3d_set_viewcontext(C, &data->vc); /* note, the object argument means the modelview matrix does not account for the objects matrix, use viewmat rather then (obmat * viewmat) */ view3d_get_transformation(data->vc.ar, data->vc.rv3d, NULL, &data->mats); if((data->vc.v3d->drawtype>OB_WIRE) && (data->vc.v3d->flag & V3D_ZBUF_SELECT)) { if(data->vc.v3d->flag & V3D_INVALID_BACKBUF) { /* needed or else the draw matrix can be incorrect */ view3d_operator_needs_opengl(C); view3d_validate_backbuf(&data->vc); /* we may need to force an update here by setting the rv3d as dirty * for now it seems ok, but take care!: * rv3d->depths->dirty = 1; */ view3d_update_depths(data->vc.ar); } } } /*************************** selection utilities *******************************/ static int key_test_depth(PEData *data, float co[3]) { View3D *v3d= data->vc.v3d; double ux, uy, uz; float depth; short wco[3], x,y; /* nothing to do */ if((v3d->drawtype<=OB_WIRE) || (v3d->flag & V3D_ZBUF_SELECT)==0) return 1; project_short(data->vc.ar, co, wco); if(wco[0] == IS_CLIPPED) return 0; gluProject(co[0],co[1],co[2], data->mats.modelview, data->mats.projection, (GLint *)data->mats.viewport, &ux, &uy, &uz); x=wco[0]; y=wco[1]; #if 0 /* works well but too slow on some systems [#23118] */ x+= (short)data->vc.ar->winrct.xmin; y+= (short)data->vc.ar->winrct.ymin; /* PE_set_view3d_data calls this. no need to call here */ /* view3d_validate_backbuf(&data->vc); */ glReadPixels(x, y, 1, 1, GL_DEPTH_COMPONENT, GL_FLOAT, &depth); #else /* faster to use depths, these are calculated in PE_set_view3d_data */ { ViewDepths *vd = data->vc.rv3d->depths; assert(vd && vd->depths); /* we know its not clipped */ depth= vd->depths[y * vd->w + x]; } #endif if((float)uz - 0.00001f > depth) return 0; else return 1; } static int key_inside_circle(PEData *data, float rad, float co[3], float *distance) { float dx, dy, dist; short sco[2]; project_short(data->vc.ar, co, sco); if(sco[0] == IS_CLIPPED) return 0; dx= data->mval[0] - sco[0]; dy= data->mval[1] - sco[1]; dist= sqrt(dx*dx + dy*dy); if(dist > rad) return 0; if(key_test_depth(data, co)) { if(distance) *distance=dist; return 1; } return 0; } static int key_inside_rect(PEData *data, float co[3]) { short sco[2]; project_short(data->vc.ar, co,sco); if(sco[0] == IS_CLIPPED) return 0; if(sco[0] > data->rect->xmin && sco[0] < data->rect->xmax && sco[1] > data->rect->ymin && sco[1] < data->rect->ymax) return key_test_depth(data, co); return 0; } static int key_inside_test(PEData *data, float co[3]) { if(data->mval) return key_inside_circle(data, data->rad, co, NULL); else return key_inside_rect(data, co); } static int point_is_selected(PTCacheEditPoint *point) { KEY_K; if(point->flag & PEP_HIDE) return 0; LOOP_SELECTED_KEYS { return 1; } return 0; } /*************************** iterators *******************************/ typedef void (*ForPointFunc)(PEData *data, int point_index); typedef void (*ForKeyFunc)(PEData *data, int point_index, int key_index); typedef void (*ForKeyMatFunc)(PEData *data, float mat[][4], float imat[][4], int point_index, int key_index, PTCacheEditKey *key); static void for_mouse_hit_keys(PEData *data, ForKeyFunc func, int nearest) { ParticleEditSettings *pset= PE_settings(data->scene); PTCacheEdit *edit= data->edit; POINT_P; KEY_K; int nearest_point, nearest_key; float dist= data->rad; /* in path select mode we have no keys */ if(pset->selectmode==SCE_SELECT_PATH) return; nearest_point= -1; nearest_key= -1; LOOP_VISIBLE_POINTS { if(pset->selectmode == SCE_SELECT_END) { /* only do end keys */ key= point->keys + point->totkey-1; if(nearest) { if(key_inside_circle(data, dist, KEY_WCO, &dist)) { nearest_point= p; nearest_key= point->totkey-1; } } else if(key_inside_test(data, KEY_WCO)) func(data, p, point->totkey-1); } else { /* do all keys */ LOOP_VISIBLE_KEYS { if(nearest) { if(key_inside_circle(data, dist, KEY_WCO, &dist)) { nearest_point= p; nearest_key= k; } } else if(key_inside_test(data, KEY_WCO)) func(data, p, k); } } } /* do nearest only */ if(nearest && nearest_point > -1) func(data, nearest_point, nearest_key); } static void foreach_mouse_hit_point(PEData *data, ForPointFunc func, int selected) { ParticleEditSettings *pset= PE_settings(data->scene); PTCacheEdit *edit= data->edit; POINT_P; KEY_K; /* all is selected in path mode */ if(pset->selectmode==SCE_SELECT_PATH) selected=0; LOOP_VISIBLE_POINTS { if(pset->selectmode==SCE_SELECT_END) { /* only do end keys */ key= point->keys + point->totkey - 1; if(selected==0 || key->flag & PEK_SELECT) if(key_inside_circle(data, data->rad, KEY_WCO, &data->dist)) func(data, p); } else { /* do all keys */ LOOP_VISIBLE_KEYS { if(selected==0 || key->flag & PEK_SELECT) { if(key_inside_circle(data, data->rad, KEY_WCO, &data->dist)) { func(data, p); break; } } } } } } static void foreach_mouse_hit_key(PEData *data, ForKeyMatFunc func, int selected) { PTCacheEdit *edit = data->edit; ParticleSystem *psys = edit->psys; ParticleSystemModifierData *psmd = NULL; ParticleEditSettings *pset= PE_settings(data->scene); POINT_P; KEY_K; float mat[4][4]= MAT4_UNITY, imat[4][4]= MAT4_UNITY; if(edit->psys) psmd= psys_get_modifier(data->ob, edit->psys); /* all is selected in path mode */ if(pset->selectmode==SCE_SELECT_PATH) selected= 0; LOOP_VISIBLE_POINTS { if(pset->selectmode==SCE_SELECT_END) { /* only do end keys */ key= point->keys + point->totkey-1; if(selected==0 || key->flag & PEK_SELECT) { if(key_inside_circle(data, data->rad, KEY_WCO, &data->dist)) { if(edit->psys && !(edit->psys->flag & PSYS_GLOBAL_HAIR)) { psys_mat_hair_to_global(data->ob, psmd->dm, psys->part->from, psys->particles + p, mat); invert_m4_m4(imat,mat); } func(data, mat, imat, p, point->totkey-1, key); } } } else { /* do all keys */ LOOP_VISIBLE_KEYS { if(selected==0 || key->flag & PEK_SELECT) { if(key_inside_circle(data, data->rad, KEY_WCO, &data->dist)) { if(edit->psys && !(edit->psys->flag & PSYS_GLOBAL_HAIR)) { psys_mat_hair_to_global(data->ob, psmd->dm, psys->part->from, psys->particles + p, mat); invert_m4_m4(imat,mat); } func(data, mat, imat, p, k, key); } } } } } } static void foreach_selected_point(PEData *data, ForPointFunc func) { PTCacheEdit *edit = data->edit; POINT_P; LOOP_SELECTED_POINTS { func(data, p); } } static void foreach_selected_key(PEData *data, ForKeyFunc func) { PTCacheEdit *edit = data->edit; POINT_P; KEY_K; LOOP_VISIBLE_POINTS { LOOP_SELECTED_KEYS { func(data, p, k); } } } static void foreach_point(PEData *data, ForPointFunc func) { PTCacheEdit *edit = data->edit; POINT_P; LOOP_POINTS { func(data, p); } } static int count_selected_keys(Scene *scene, PTCacheEdit *edit) { ParticleEditSettings *pset= PE_settings(scene); POINT_P; KEY_K; int sel= 0; LOOP_VISIBLE_POINTS { if(pset->selectmode==SCE_SELECT_POINT) { LOOP_SELECTED_KEYS { sel++; } } else if(pset->selectmode==SCE_SELECT_END) { key = point->keys + point->totkey - 1; if(key->flag & PEK_SELECT) sel++; } } return sel; } /************************************************/ /* Particle Edit Mirroring */ /************************************************/ static void PE_update_mirror_cache(Object *ob, ParticleSystem *psys) { PTCacheEdit *edit; ParticleSystemModifierData *psmd; KDTree *tree; KDTreeNearest nearest; HairKey *key; PARTICLE_P; float mat[4][4], co[3]; int index, totpart; edit= psys->edit; psmd= psys_get_modifier(ob, psys); totpart= psys->totpart; if(!psmd->dm) return; tree= BLI_kdtree_new(totpart); /* insert particles into kd tree */ LOOP_PARTICLES { key = pa->hair; psys_mat_hair_to_orco(ob, psmd->dm, psys->part->from, pa, mat); VECCOPY(co, key->co); mul_m4_v3(mat, co); BLI_kdtree_insert(tree, p, co, NULL); } BLI_kdtree_balance(tree); /* lookup particles and set in mirror cache */ if(!edit->mirror_cache) edit->mirror_cache= MEM_callocN(sizeof(int)*totpart, "PE mirror cache"); LOOP_PARTICLES { key = pa->hair; psys_mat_hair_to_orco(ob, psmd->dm, psys->part->from, pa, mat); VECCOPY(co, key->co); mul_m4_v3(mat, co); co[0]= -co[0]; index= BLI_kdtree_find_nearest(tree, co, NULL, &nearest); /* this needs a custom threshold still, duplicated for editmode mirror */ if(index != -1 && index != p && (nearest.dist <= 0.0002f)) edit->mirror_cache[p]= index; else edit->mirror_cache[p]= -1; } /* make sure mirrors are in two directions */ LOOP_PARTICLES { if(edit->mirror_cache[p]) { index= edit->mirror_cache[p]; if(edit->mirror_cache[index] != p) edit->mirror_cache[p]= -1; } } BLI_kdtree_free(tree); } static void PE_mirror_particle(Object *ob, DerivedMesh *dm, ParticleSystem *psys, ParticleData *pa, ParticleData *mpa) { HairKey *hkey, *mhkey; PTCacheEditPoint *point, *mpoint; PTCacheEditKey *key, *mkey; PTCacheEdit *edit; float mat[4][4], mmat[4][4], immat[4][4]; int i, mi, k; edit= psys->edit; i= pa - psys->particles; /* find mirrored particle if needed */ if(!mpa) { if(!edit->mirror_cache) PE_update_mirror_cache(ob, psys); if(!edit->mirror_cache) return; /* something went wrong! */ mi= edit->mirror_cache[i]; if(mi == -1) return; mpa= psys->particles + mi; } else mi= mpa - psys->particles; point = edit->points + i; mpoint = edit->points + mi; /* make sure they have the same amount of keys */ if(pa->totkey != mpa->totkey) { if(mpa->hair) MEM_freeN(mpa->hair); if(mpoint->keys) MEM_freeN(mpoint->keys); mpa->hair= MEM_dupallocN(pa->hair); mpa->totkey= pa->totkey; mpoint->keys= MEM_dupallocN(point->keys); mpoint->totkey= point->totkey; mhkey= mpa->hair; mkey= mpoint->keys; for(k=0; ktotkey; k++, mkey++, mhkey++) { mkey->co= mhkey->co; mkey->time= &mhkey->time; mkey->flag &= ~PEK_SELECT; } } /* mirror positions and tags */ psys_mat_hair_to_orco(ob, dm, psys->part->from, pa, mat); psys_mat_hair_to_orco(ob, dm, psys->part->from, mpa, mmat); invert_m4_m4(immat, mmat); hkey=pa->hair; mhkey=mpa->hair; key= point->keys; mkey= mpoint->keys; for(k=0; ktotkey; k++, hkey++, mhkey++, key++, mkey++) { VECCOPY(mhkey->co, hkey->co); mul_m4_v3(mat, mhkey->co); mhkey->co[0]= -mhkey->co[0]; mul_m4_v3(immat, mhkey->co); if(key->flag & PEK_TAG) mkey->flag |= PEK_TAG; } if(point->flag & PEP_TAG) mpoint->flag |= PEP_TAG; if(point->flag & PEP_EDIT_RECALC) mpoint->flag |= PEP_EDIT_RECALC; } static void PE_apply_mirror(Object *ob, ParticleSystem *psys) { PTCacheEdit *edit; ParticleSystemModifierData *psmd; POINT_P; if(!psys) return; edit= psys->edit; psmd= psys_get_modifier(ob, psys); if(!psmd->dm) return; if(!edit->mirror_cache) PE_update_mirror_cache(ob, psys); if(!edit->mirror_cache) return; /* something went wrong */ /* we delay settings the PARS_EDIT_RECALC for mirrored particles * to avoid doing mirror twice */ LOOP_POINTS { if(point->flag & PEP_EDIT_RECALC) { PE_mirror_particle(ob, psmd->dm, psys, psys->particles + p, NULL); if(edit->mirror_cache[p] != -1) edit->points[edit->mirror_cache[p]].flag &= ~PEP_EDIT_RECALC; } } LOOP_POINTS { if(point->flag & PEP_EDIT_RECALC) if(edit->mirror_cache[p] != -1) edit->points[edit->mirror_cache[p]].flag |= PEP_EDIT_RECALC; } } /************************************************/ /* Edit Calculation */ /************************************************/ /* tries to stop edited particles from going through the emitter's surface */ static void pe_deflect_emitter(Scene *scene, Object *ob, PTCacheEdit *edit) { ParticleEditSettings *pset= PE_settings(scene); ParticleSystem *psys; ParticleSystemModifierData *psmd; POINT_P; KEY_K; int index; float *vec, *nor, dvec[3], dot, dist_1st=0.0f; float hairimat[4][4], hairmat[4][4]; if(edit==NULL || edit->psys==NULL || (pset->flag & PE_DEFLECT_EMITTER)==0 || (edit->psys->flag & PSYS_GLOBAL_HAIR)) return; psys = edit->psys; psmd = psys_get_modifier(ob,psys); if(!psmd->dm) return; LOOP_EDITED_POINTS { psys_mat_hair_to_object(ob, psmd->dm, psys->part->from, psys->particles + p, hairmat); LOOP_KEYS { mul_m4_v3(hairmat, key->co); } LOOP_KEYS { if(k==0) { dist_1st = len_v3v3((key+1)->co, key->co); dist_1st *= 0.75f * pset->emitterdist; } else { index= BLI_kdtree_find_nearest(edit->emitter_field,key->co,NULL,NULL); vec=edit->emitter_cosnos +index*6; nor=vec+3; sub_v3_v3v3(dvec, key->co, vec); dot=dot_v3v3(dvec,nor); VECCOPY(dvec,nor); if(dot>0.0f) { if(dotco, dvec); } } else { normalize_v3(dvec); mul_v3_fl(dvec,dist_1st-dot); add_v3_v3(key->co, dvec); } if(k==1) dist_1st*=1.3333f; } } invert_m4_m4(hairimat,hairmat); LOOP_KEYS { mul_m4_v3(hairimat, key->co); } } } /* force set distances between neighbouring keys */ static void PE_apply_lengths(Scene *scene, PTCacheEdit *edit) { ParticleEditSettings *pset=PE_settings(scene); POINT_P; KEY_K; float dv1[3]; if(edit==0 || (pset->flag & PE_KEEP_LENGTHS)==0) return; if(edit->psys && edit->psys->flag & PSYS_GLOBAL_HAIR) return; LOOP_EDITED_POINTS { LOOP_KEYS { if(k) { sub_v3_v3v3(dv1, key->co, (key - 1)->co); normalize_v3(dv1); mul_v3_fl(dv1, (key - 1)->length); add_v3_v3v3(key->co, (key - 1)->co, dv1); } } } } /* try to find a nice solution to keep distances between neighbouring keys */ static void pe_iterate_lengths(Scene *scene, PTCacheEdit *edit) { ParticleEditSettings *pset=PE_settings(scene); POINT_P; PTCacheEditKey *key; int j, k; float tlen; float dv0[3]= {0.0f, 0.0f, 0.0f}; float dv1[3]= {0.0f, 0.0f, 0.0f}; float dv2[3]= {0.0f, 0.0f, 0.0f}; if(edit==0 || (pset->flag & PE_KEEP_LENGTHS)==0) return; if(edit->psys && edit->psys->flag & PSYS_GLOBAL_HAIR) return; LOOP_EDITED_POINTS { for(j=1; jtotkey; j++) { float mul= 1.0f / (float)point->totkey; if(pset->flag & PE_LOCK_FIRST) { key= point->keys + 1; k= 1; dv1[0]= dv1[1]= dv1[2]= 0.0; } else { key= point->keys; k= 0; dv0[0]= dv0[1]= dv0[2]= 0.0; } for(; ktotkey; k++, key++) { if(k) { sub_v3_v3v3(dv0, (key - 1)->co, key->co); tlen= normalize_v3(dv0); mul_v3_fl(dv0, (mul * (tlen - (key - 1)->length))); } if(k < point->totkey - 1) { sub_v3_v3v3(dv2, (key + 1)->co, key->co); tlen= normalize_v3(dv2); mul_v3_fl(dv2, mul * (tlen - key->length)); } if(k) { add_v3_v3((key-1)->co, dv1); } VECADD(dv1,dv0,dv2); } } } } /* set current distances to be kept between neighbouting keys */ static void recalc_lengths(PTCacheEdit *edit) { POINT_P; KEY_K; if(edit==0) return; LOOP_EDITED_POINTS { key= point->keys; for(k=0; ktotkey-1; k++, key++) { key->length= len_v3v3(key->co, (key + 1)->co); } } } /* calculate a tree for finding nearest emitter's vertice */ static void recalc_emitter_field(Object *ob, ParticleSystem *psys) { DerivedMesh *dm=psys_get_modifier(ob,psys)->dm; PTCacheEdit *edit= psys->edit; float *vec, *nor; int i, totface /*, totvert*/; if(!dm) return; if(edit->emitter_cosnos) MEM_freeN(edit->emitter_cosnos); BLI_kdtree_free(edit->emitter_field); totface=dm->getNumFaces(dm); /*totvert=dm->getNumVerts(dm);*/ /*UNSUED*/ edit->emitter_cosnos=MEM_callocN(totface*6*sizeof(float),"emitter cosnos"); edit->emitter_field= BLI_kdtree_new(totface); vec=edit->emitter_cosnos; nor=vec+3; for(i=0; igetFaceData(dm,i,CD_MFACE); MVert *mvert; mvert=dm->getVertData(dm,mface->v1,CD_MVERT); VECCOPY(vec,mvert->co); VECCOPY(nor,mvert->no); mvert=dm->getVertData(dm,mface->v2,CD_MVERT); VECADD(vec,vec,mvert->co); VECADD(nor,nor,mvert->no); mvert=dm->getVertData(dm,mface->v3,CD_MVERT); VECADD(vec,vec,mvert->co); VECADD(nor,nor,mvert->no); if(mface->v4) { mvert=dm->getVertData(dm,mface->v4,CD_MVERT); VECADD(vec,vec,mvert->co); VECADD(nor,nor,mvert->no); mul_v3_fl(vec,0.25); } else mul_v3_fl(vec,0.3333f); normalize_v3(nor); BLI_kdtree_insert(edit->emitter_field, i, vec, NULL); } BLI_kdtree_balance(edit->emitter_field); } static void PE_update_selection(Scene *scene, Object *ob, int useflag) { PTCacheEdit *edit= PE_get_current(scene, ob); HairKey *hkey; POINT_P; KEY_K; /* flag all particles to be updated if not using flag */ if(!useflag) LOOP_POINTS point->flag |= PEP_EDIT_RECALC; /* flush edit key flag to hair key flag to preserve selection * on save */ if(edit->psys) LOOP_POINTS { hkey = edit->psys->particles[p].hair; LOOP_KEYS { hkey->editflag= key->flag; hkey++; } } psys_cache_edit_paths(scene, ob, edit, CFRA); /* disable update flag */ LOOP_POINTS point->flag &= ~PEP_EDIT_RECALC; } static void update_world_cos(Object *ob, PTCacheEdit *edit) { ParticleSystem *psys = edit->psys; ParticleSystemModifierData *psmd= psys_get_modifier(ob, psys); POINT_P; KEY_K; float hairmat[4][4]; if(psys==0 || psys->edit==0 || psmd->dm==NULL) return; LOOP_POINTS { if(!(psys->flag & PSYS_GLOBAL_HAIR)) psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, psys->particles+p, hairmat); LOOP_KEYS { VECCOPY(key->world_co,key->co); if(!(psys->flag & PSYS_GLOBAL_HAIR)) mul_m4_v3(hairmat, key->world_co); } } } static void update_velocities(PTCacheEdit *edit) { /*TODO: get frs_sec properly */ float vec1[3], vec2[3], frs_sec, dfra; POINT_P; KEY_K; /* hair doesn't use velocities */ if(edit->psys || !edit->points || !edit->points->keys->vel) return; frs_sec = edit->pid.flag & PTCACHE_VEL_PER_SEC ? 25.0f : 1.0f; LOOP_EDITED_POINTS { LOOP_KEYS { if(k==0) { dfra = *(key+1)->time - *key->time; if(dfra <= 0.0f) continue; VECSUB(key->vel, (key+1)->co, key->co); if(point->totkey>2) { VECSUB(vec1, (key+1)->co, (key+2)->co); project_v3_v3v3(vec2, vec1, key->vel); VECSUB(vec2, vec1, vec2); VECADDFAC(key->vel, key->vel, vec2, 0.5f); } } else if(k==point->totkey-1) { dfra = *key->time - *(key-1)->time; if(dfra <= 0.0f) continue; VECSUB(key->vel, key->co, (key-1)->co); if(point->totkey>2) { VECSUB(vec1, (key-2)->co, (key-1)->co); project_v3_v3v3(vec2, vec1, key->vel); VECSUB(vec2, vec1, vec2); VECADDFAC(key->vel, key->vel, vec2, 0.5f); } } else { dfra = *(key+1)->time - *(key-1)->time; if(dfra <= 0.0f) continue; VECSUB(key->vel, (key+1)->co, (key-1)->co); } mul_v3_fl(key->vel, frs_sec/dfra); } } } void PE_update_object(Scene *scene, Object *ob, int useflag) { /* use this to do partial particle updates, not usable when adding or removing, then a full redo is necessary and calling this may crash */ ParticleEditSettings *pset= PE_settings(scene); PTCacheEdit *edit = PE_get_current(scene, ob); POINT_P; if(!edit) return; /* flag all particles to be updated if not using flag */ if(!useflag) LOOP_POINTS { point->flag |= PEP_EDIT_RECALC; } /* do post process on particle edit keys */ pe_iterate_lengths(scene, edit); pe_deflect_emitter(scene, ob, edit); PE_apply_lengths(scene, edit); if(pe_x_mirror(ob)) PE_apply_mirror(ob,edit->psys); if(edit->psys) update_world_cos(ob, edit); if(pset->flag & PE_AUTO_VELOCITY) update_velocities(edit); PE_hide_keys_time(scene, edit, CFRA); /* regenerate path caches */ psys_cache_edit_paths(scene, ob, edit, CFRA); /* disable update flag */ LOOP_POINTS { point->flag &= ~PEP_EDIT_RECALC; } if(edit->psys) edit->psys->flag &= ~PSYS_HAIR_UPDATED; } /************************************************/ /* Edit Selections */ /************************************************/ /*-----selection callbacks-----*/ static void select_key(PEData *data, int point_index, int key_index) { PTCacheEdit *edit = data->edit; PTCacheEditPoint *point = edit->points + point_index; PTCacheEditKey *key = point->keys + key_index; if(data->select) key->flag |= PEK_SELECT; else key->flag &= ~PEK_SELECT; point->flag |= PEP_EDIT_RECALC; } static void select_keys(PEData *data, int point_index, int UNUSED(key_index)) { PTCacheEdit *edit = data->edit; PTCacheEditPoint *point = edit->points + point_index; KEY_K; LOOP_KEYS { if(data->select) key->flag |= PEK_SELECT; else key->flag &= ~PEK_SELECT; } point->flag |= PEP_EDIT_RECALC; } static void toggle_key_select(PEData *data, int point_index, int key_index) { PTCacheEdit *edit = data->edit; PTCacheEditPoint *point = edit->points + point_index; PTCacheEditKey *key = point->keys + key_index; key->flag ^= PEK_SELECT; point->flag |= PEP_EDIT_RECALC; } /************************ de select all operator ************************/ static int select_all_exec(bContext *C, wmOperator *op) { Scene *scene= CTX_data_scene(C); Object *ob= CTX_data_active_object(C); PTCacheEdit *edit= PE_get_current(scene, ob); POINT_P; KEY_K; int action = RNA_enum_get(op->ptr, "action"); if (action == SEL_TOGGLE) { action = SEL_SELECT; LOOP_VISIBLE_POINTS { LOOP_SELECTED_KEYS { action = SEL_DESELECT; break; } if (action == SEL_DESELECT) break; } } LOOP_VISIBLE_POINTS { LOOP_VISIBLE_KEYS { switch (action) { case SEL_SELECT: if ((key->flag & PEK_SELECT) == 0) { key->flag |= PEK_SELECT; point->flag |= PEP_EDIT_RECALC; } break; case SEL_DESELECT: if (key->flag & PEK_SELECT) { key->flag &= ~PEK_SELECT; point->flag |= PEP_EDIT_RECALC; } break; case SEL_INVERT: if ((key->flag & PEK_SELECT) == 0) { key->flag |= PEK_SELECT; point->flag |= PEP_EDIT_RECALC; } else { key->flag &= ~PEK_SELECT; point->flag |= PEP_EDIT_RECALC; } break; } } } PE_update_selection(scene, ob, 1); WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_SELECTED, ob); return OPERATOR_FINISHED; } void PARTICLE_OT_select_all(wmOperatorType *ot) { /* identifiers */ ot->name= "Selection of all particles"; ot->idname= "PARTICLE_OT_select_all"; /* api callbacks */ ot->exec= select_all_exec; ot->poll= PE_poll; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; WM_operator_properties_select_all(ot); } /************************ pick select operator ************************/ int PE_mouse_particles(bContext *C, short *mval, int extend) { PEData data; Scene *scene= CTX_data_scene(C); Object *ob= CTX_data_active_object(C); PTCacheEdit *edit= PE_get_current(scene, ob); POINT_P; KEY_K; if(!PE_start_edit(edit)) return OPERATOR_CANCELLED; if(!extend) { LOOP_VISIBLE_POINTS { LOOP_SELECTED_KEYS { key->flag &= ~PEK_SELECT; point->flag |= PEP_EDIT_RECALC; } } } PE_set_view3d_data(C, &data); data.mval= mval; data.rad= 75.0f; for_mouse_hit_keys(&data, toggle_key_select, 1); /* nearest only */ PE_update_selection(scene, ob, 1); WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_SELECTED, data.ob); return OPERATOR_FINISHED; } /************************ select first operator ************************/ static void select_root(PEData *data, int point_index) { if (data->edit->points[point_index].flag & PEP_HIDE) return; data->edit->points[point_index].keys->flag |= PEK_SELECT; data->edit->points[point_index].flag |= PEP_EDIT_RECALC; /* redraw selection only */ } static int select_roots_exec(bContext *C, wmOperator *UNUSED(op)) { PEData data; PE_set_data(C, &data); foreach_point(&data, select_root); PE_update_selection(data.scene, data.ob, 1); WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_SELECTED, data.ob); return OPERATOR_FINISHED; } void PARTICLE_OT_select_roots(wmOperatorType *ot) { /* identifiers */ ot->name= "Select Roots"; ot->idname= "PARTICLE_OT_select_roots"; /* api callbacks */ ot->exec= select_roots_exec; ot->poll= PE_poll; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } /************************ select last operator ************************/ static void select_tip(PEData *data, int point_index) { PTCacheEditPoint *point = data->edit->points + point_index; if (point->flag & PEP_HIDE) return; point->keys[point->totkey - 1].flag |= PEK_SELECT; point->flag |= PEP_EDIT_RECALC; /* redraw selection only */ } static int select_tips_exec(bContext *C, wmOperator *UNUSED(op)) { PEData data; PE_set_data(C, &data); foreach_point(&data, select_tip); PE_update_selection(data.scene, data.ob, 1); WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_SELECTED, data.ob); return OPERATOR_FINISHED; } void PARTICLE_OT_select_tips(wmOperatorType *ot) { /* identifiers */ ot->name= "Select Tips"; ot->idname= "PARTICLE_OT_select_tips"; /* api callbacks */ ot->exec= select_tips_exec; ot->poll= PE_poll; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } /************************ select linked operator ************************/ static int select_linked_exec(bContext *C, wmOperator *op) { PEData data; short mval[2]; int location[2]; RNA_int_get_array(op->ptr, "location", location); mval[0]= location[0]; mval[1]= location[1]; PE_set_view3d_data(C, &data); data.mval= mval; data.rad=75.0f; data.select= !RNA_boolean_get(op->ptr, "deselect"); for_mouse_hit_keys(&data, select_keys, 1); /* nearest only */ PE_update_selection(data.scene, data.ob, 1); WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_SELECTED, data.ob); return OPERATOR_FINISHED; } static int select_linked_invoke(bContext *C, wmOperator *op, wmEvent *event) { ARegion *ar= CTX_wm_region(C); int location[2]; location[0]= event->x - ar->winrct.xmin; location[1]= event->y - ar->winrct.ymin; RNA_int_set_array(op->ptr, "location", location); return select_linked_exec(C, op); } void PARTICLE_OT_select_linked(wmOperatorType *ot) { /* identifiers */ ot->name= "Select Linked"; ot->idname= "PARTICLE_OT_select_linked"; /* api callbacks */ ot->exec= select_linked_exec; ot->invoke= select_linked_invoke; ot->poll= PE_poll_view3d; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* properties */ RNA_def_boolean(ot->srna, "deselect", 0, "Deselect", "Deselect linked keys rather than selecting them."); RNA_def_int_vector(ot->srna, "location", 2, NULL, 0, INT_MAX, "Location", "", 0, 16384); } /************************ border select operator ************************/ void PE_deselect_all_visible(PTCacheEdit *edit) { POINT_P; KEY_K; LOOP_VISIBLE_POINTS { LOOP_SELECTED_KEYS { key->flag &= ~PEK_SELECT; point->flag |= PEP_EDIT_RECALC; } } } int PE_border_select(bContext *C, rcti *rect, int select, int extend) { Scene *scene= CTX_data_scene(C); Object *ob= CTX_data_active_object(C); PTCacheEdit *edit= PE_get_current(scene, ob); PEData data; if(!PE_start_edit(edit)) return OPERATOR_CANCELLED; if (extend == 0 && select) PE_deselect_all_visible(edit); PE_set_view3d_data(C, &data); data.rect= rect; data.select= select; for_mouse_hit_keys(&data, select_key, 0); PE_update_selection(scene, ob, 1); WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_SELECTED, ob); return OPERATOR_FINISHED; } /************************ circle select operator ************************/ int PE_circle_select(bContext *C, int selecting, short *mval, float rad) { Scene *scene= CTX_data_scene(C); Object *ob= CTX_data_active_object(C); PTCacheEdit *edit= PE_get_current(scene, ob); PEData data; if(!PE_start_edit(edit)) return OPERATOR_FINISHED; PE_set_view3d_data(C, &data); data.mval= mval; data.rad= rad; data.select= selecting; for_mouse_hit_keys(&data, select_key, 0); PE_update_selection(scene, ob, 1); WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_SELECTED, ob); return OPERATOR_FINISHED; } /************************ lasso select operator ************************/ int PE_lasso_select(bContext *C, short mcords[][2], short moves, short extend, short select) { Scene *scene= CTX_data_scene(C); Object *ob= CTX_data_active_object(C); ARegion *ar= CTX_wm_region(C); ParticleEditSettings *pset= PE_settings(scene); PTCacheEdit *edit = PE_get_current(scene, ob); ParticleSystem *psys = edit->psys; ParticleSystemModifierData *psmd = psys_get_modifier(ob, psys); POINT_P; KEY_K; float co[3], mat[4][4]= MAT4_UNITY; short vertco[2]; PEData data; if(!PE_start_edit(edit)) return OPERATOR_CANCELLED; if (extend == 0 && select) PE_deselect_all_visible(edit); /* only for depths */ PE_set_view3d_data(C, &data); LOOP_VISIBLE_POINTS { if(edit->psys && !(psys->flag & PSYS_GLOBAL_HAIR)) psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, psys->particles + p, mat); if(pset->selectmode==SCE_SELECT_POINT) { LOOP_KEYS { VECCOPY(co, key->co); mul_m4_v3(mat, co); project_short(ar, co, vertco); if((vertco[0] != IS_CLIPPED) && lasso_inside(mcords,moves,vertco[0],vertco[1]) && key_test_depth(&data, co)) { if(select && !(key->flag & PEK_SELECT)) { key->flag |= PEK_SELECT; point->flag |= PEP_EDIT_RECALC; } else if(key->flag & PEK_SELECT) { key->flag &= ~PEK_SELECT; point->flag |= PEP_EDIT_RECALC; } } } } else if(pset->selectmode==SCE_SELECT_END) { key= point->keys + point->totkey - 1; VECCOPY(co, key->co); mul_m4_v3(mat, co); project_short(ar, co,vertco); if((vertco[0] != IS_CLIPPED) && lasso_inside(mcords,moves,vertco[0],vertco[1]) && key_test_depth(&data, co)) { if(select && !(key->flag & PEK_SELECT)) { key->flag |= PEK_SELECT; point->flag |= PEP_EDIT_RECALC; } else if(key->flag & PEK_SELECT) { key->flag &= ~PEK_SELECT; point->flag |= PEP_EDIT_RECALC; } } } } PE_update_selection(scene, ob, 1); WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_SELECTED, ob); return OPERATOR_FINISHED; } /*************************** hide operator **************************/ static int hide_exec(bContext *C, wmOperator *op) { Object *ob= CTX_data_active_object(C); Scene *scene= CTX_data_scene(C); PTCacheEdit *edit= PE_get_current(scene, ob); POINT_P; KEY_K; if(RNA_enum_get(op->ptr, "unselected")) { LOOP_UNSELECTED_POINTS { point->flag |= PEP_HIDE; point->flag |= PEP_EDIT_RECALC; LOOP_KEYS key->flag &= ~PEK_SELECT; } } else { LOOP_SELECTED_POINTS { point->flag |= PEP_HIDE; point->flag |= PEP_EDIT_RECALC; LOOP_KEYS key->flag &= ~PEK_SELECT; } } PE_update_selection(scene, ob, 1); WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_SELECTED, ob); return OPERATOR_FINISHED; } void PARTICLE_OT_hide(wmOperatorType *ot) { /* identifiers */ ot->name= "Hide Selected"; ot->idname= "PARTICLE_OT_hide"; /* api callbacks */ ot->exec= hide_exec; ot->poll= PE_poll; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* props */ RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "Hide unselected rather than selected."); } /*************************** reveal operator **************************/ static int reveal_exec(bContext *C, wmOperator *UNUSED(op)) { Object *ob= CTX_data_active_object(C); Scene *scene= CTX_data_scene(C); PTCacheEdit *edit= PE_get_current(scene, ob); POINT_P; KEY_K; LOOP_POINTS { if(point->flag & PEP_HIDE) { point->flag &= ~PEP_HIDE; point->flag |= PEP_EDIT_RECALC; LOOP_KEYS key->flag |= PEK_SELECT; } } PE_update_selection(scene, ob, 1); WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_SELECTED, ob); return OPERATOR_FINISHED; } void PARTICLE_OT_reveal(wmOperatorType *ot) { /* identifiers */ ot->name= "Reveal"; ot->idname= "PARTICLE_OT_reveal"; /* api callbacks */ ot->exec= reveal_exec; ot->poll= PE_poll; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } /************************ select less operator ************************/ static void select_less_keys(PEData *data, int point_index) { PTCacheEdit *edit= data->edit; PTCacheEditPoint *point = edit->points + point_index; KEY_K; LOOP_SELECTED_KEYS { if(k==0) { if(((key+1)->flag&PEK_SELECT)==0) key->flag |= PEK_TAG; } else if(k==point->totkey-1) { if(((key-1)->flag&PEK_SELECT)==0) key->flag |= PEK_TAG; } else { if((((key-1)->flag & (key+1)->flag) & PEK_SELECT)==0) key->flag |= PEK_TAG; } } LOOP_KEYS { if(key->flag&PEK_TAG) { key->flag &= ~(PEK_TAG|PEK_SELECT); point->flag |= PEP_EDIT_RECALC; /* redraw selection only */ } } } static int select_less_exec(bContext *C, wmOperator *UNUSED(op)) { PEData data; PE_set_data(C, &data); foreach_point(&data, select_less_keys); PE_update_selection(data.scene, data.ob, 1); WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_SELECTED, data.ob); return OPERATOR_FINISHED; } void PARTICLE_OT_select_less(wmOperatorType *ot) { /* identifiers */ ot->name= "Select Less"; ot->idname= "PARTICLE_OT_select_less"; /* api callbacks */ ot->exec= select_less_exec; ot->poll= PE_poll; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } /************************ select more operator ************************/ static void select_more_keys(PEData *data, int point_index) { PTCacheEdit *edit= data->edit; PTCacheEditPoint *point = edit->points + point_index; KEY_K; LOOP_KEYS { if(key->flag & PEK_SELECT) continue; if(k==0) { if((key+1)->flag&PEK_SELECT) key->flag |= PEK_TAG; } else if(k==point->totkey-1) { if((key-1)->flag&PEK_SELECT) key->flag |= PEK_TAG; } else { if(((key-1)->flag | (key+1)->flag) & PEK_SELECT) key->flag |= PEK_TAG; } } LOOP_KEYS { if(key->flag&PEK_TAG) { key->flag &= ~PEK_TAG; key->flag |= PEK_SELECT; point->flag |= PEP_EDIT_RECALC; /* redraw selection only */ } } } static int select_more_exec(bContext *C, wmOperator *UNUSED(op)) { PEData data; PE_set_data(C, &data); foreach_point(&data, select_more_keys); PE_update_selection(data.scene, data.ob, 1); WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_SELECTED, data.ob); return OPERATOR_FINISHED; } void PARTICLE_OT_select_more(wmOperatorType *ot) { /* identifiers */ ot->name= "Select More"; ot->idname= "PARTICLE_OT_select_more"; /* api callbacks */ ot->exec= select_more_exec; ot->poll= PE_poll; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } static int select_inverse_exec(bContext *C, wmOperator *UNUSED(op)) { PEData data; PTCacheEdit *edit; POINT_P; KEY_K; PE_set_data(C, &data); edit= PE_get_current(data.scene, data.ob); LOOP_VISIBLE_POINTS { LOOP_KEYS { key->flag ^= PEK_SELECT; point->flag |= PEP_EDIT_RECALC; /* redraw selection only */ } } PE_update_selection(data.scene, data.ob, 1); WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_SELECTED, data.ob); return OPERATOR_FINISHED; } void PARTICLE_OT_select_inverse(wmOperatorType *ot) { /* identifiers */ ot->name= "Select Inverse"; ot->idname= "PARTICLE_OT_select_inverse"; /* api callbacks */ ot->exec= select_inverse_exec; ot->poll= PE_poll; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } /************************ rekey operator ************************/ static void rekey_particle(PEData *data, int pa_index) { PTCacheEdit *edit= data->edit; ParticleSystem *psys= edit->psys; ParticleSimulationData sim= {0}; ParticleData *pa= psys->particles + pa_index; PTCacheEditPoint *point = edit->points + pa_index; ParticleKey state; HairKey *key, *new_keys, *okey; PTCacheEditKey *ekey; float dval, sta, end; int k; sim.scene= data->scene; sim.ob= data->ob; sim.psys= edit->psys; pa->flag |= PARS_REKEY; key= new_keys= MEM_callocN(data->totrekey * sizeof(HairKey),"Hair re-key keys"); okey = pa->hair; /* root and tip stay the same */ VECCOPY(key->co, okey->co); VECCOPY((key + data->totrekey - 1)->co, (okey + pa->totkey - 1)->co); sta= key->time= okey->time; end= (key + data->totrekey - 1)->time= (okey + pa->totkey - 1)->time; dval= (end - sta) / (float)(data->totrekey - 1); /* interpolate new keys from old ones */ for(k=1,key++; ktotrekey-1; k++,key++) { state.time= (float)k / (float)(data->totrekey-1); psys_get_particle_on_path(&sim, pa_index, &state, 0); VECCOPY(key->co, state.co); key->time= sta + k * dval; } /* replace keys */ if(pa->hair) MEM_freeN(pa->hair); pa->hair= new_keys; point->totkey=pa->totkey=data->totrekey; if(point->keys) MEM_freeN(point->keys); ekey= point->keys= MEM_callocN(pa->totkey * sizeof(PTCacheEditKey),"Hair re-key edit keys"); for(k=0, key=pa->hair; ktotkey; k++, key++, ekey++) { ekey->co= key->co; ekey->time= &key->time; ekey->flag |= PEK_SELECT; if(!(psys->flag & PSYS_GLOBAL_HAIR)) ekey->flag |= PEK_USE_WCO; } pa->flag &= ~PARS_REKEY; point->flag |= PEP_EDIT_RECALC; } static int rekey_exec(bContext *C, wmOperator *op) { PEData data; PE_set_data(C, &data); data.dval= 1.0f / (float)(data.totrekey-1); data.totrekey= RNA_int_get(op->ptr, "keys"); foreach_selected_point(&data, rekey_particle); recalc_lengths(data.edit); PE_update_object(data.scene, data.ob, 1); WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_EDITED, data.ob); return OPERATOR_FINISHED; } void PARTICLE_OT_rekey(wmOperatorType *ot) { /* identifiers */ ot->name= "Rekey"; ot->idname= "PARTICLE_OT_rekey"; /* api callbacks */ ot->exec= rekey_exec; ot->invoke= WM_operator_props_popup; ot->poll= PE_poll; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* properties */ RNA_def_int(ot->srna, "keys", 2, 2, INT_MAX, "Number of Keys", "", 2, 100); } static void rekey_particle_to_time(Scene *scene, Object *ob, int pa_index, float path_time) { PTCacheEdit *edit= PE_get_current(scene, ob); ParticleSystem *psys; ParticleSimulationData sim= {0}; ParticleData *pa; ParticleKey state; HairKey *new_keys, *key; PTCacheEditKey *ekey; int k; if(!edit || !edit->psys) return; psys = edit->psys; sim.scene= scene; sim.ob= ob; sim.psys= psys; pa= psys->particles + pa_index; pa->flag |= PARS_REKEY; key= new_keys= MEM_dupallocN(pa->hair); /* interpolate new keys from old ones (roots stay the same) */ for(k=1, key++; k < pa->totkey; k++, key++) { state.time= path_time * (float)k / (float)(pa->totkey-1); psys_get_particle_on_path(&sim, pa_index, &state, 0); VECCOPY(key->co, state.co); } /* replace hair keys */ if(pa->hair) MEM_freeN(pa->hair); pa->hair= new_keys; /* update edit pointers */ for(k=0, key=pa->hair, ekey=edit->points[pa_index].keys; ktotkey; k++, key++, ekey++) { ekey->co= key->co; ekey->time= &key->time; } pa->flag &= ~PARS_REKEY; } /************************* utilities **************************/ static int remove_tagged_particles(Object *ob, ParticleSystem *psys, int mirror) { PTCacheEdit *edit = psys->edit; ParticleData *pa, *npa=0, *new_pars=0; POINT_P; PTCacheEditPoint *npoint=0, *new_points=0; ParticleSystemModifierData *psmd; int i, new_totpart= psys->totpart, removed= 0; if(mirror) { /* mirror tags */ psmd= psys_get_modifier(ob, psys); LOOP_TAGGED_POINTS { PE_mirror_particle(ob, psmd->dm, psys, psys->particles + p, NULL); } } LOOP_TAGGED_POINTS { new_totpart--; removed++; } if(new_totpart != psys->totpart) { if(new_totpart) { npa= new_pars= MEM_callocN(new_totpart * sizeof(ParticleData), "ParticleData array"); npoint= new_points= MEM_callocN(new_totpart * sizeof(PTCacheEditPoint), "PTCacheEditKey array"); if(ELEM(NULL, new_pars, new_points)) { /* allocation error! */ if(new_pars) MEM_freeN(new_pars); if(new_points) MEM_freeN(new_points); return 0; } } pa= psys->particles; point= edit->points; for(i=0; itotpart; i++, pa++, point++) { if(point->flag & PEP_TAG) { if(point->keys) MEM_freeN(point->keys); if(pa->hair) MEM_freeN(pa->hair); } else { memcpy(npa, pa, sizeof(ParticleData)); memcpy(npoint, point, sizeof(PTCacheEditPoint)); npa++; npoint++; } } if(psys->particles) MEM_freeN(psys->particles); psys->particles= new_pars; if(edit->points) MEM_freeN(edit->points); edit->points= new_points; if(edit->mirror_cache) { MEM_freeN(edit->mirror_cache); edit->mirror_cache= NULL; } if(psys->child) { MEM_freeN(psys->child); psys->child= NULL; psys->totchild=0; } edit->totpoint= psys->totpart= new_totpart; } return removed; } static void remove_tagged_keys(Object *ob, ParticleSystem *psys) { PTCacheEdit *edit= psys->edit; ParticleData *pa; HairKey *hkey, *nhkey, *new_hkeys=0; POINT_P; KEY_K; PTCacheEditKey *nkey, *new_keys; ParticleSystemModifierData *psmd; short new_totkey; if(pe_x_mirror(ob)) { /* mirror key tags */ psmd= psys_get_modifier(ob, psys); LOOP_POINTS { LOOP_TAGGED_KEYS { PE_mirror_particle(ob, psmd->dm, psys, psys->particles + p, NULL); break; } } } LOOP_POINTS { new_totkey= point->totkey; LOOP_TAGGED_KEYS { new_totkey--; } /* we can't have elements with less than two keys*/ if(new_totkey < 2) point->flag |= PEP_TAG; } remove_tagged_particles(ob, psys, pe_x_mirror(ob)); LOOP_POINTS { pa = psys->particles + p; new_totkey= pa->totkey; LOOP_TAGGED_KEYS { new_totkey--; } if(new_totkey != pa->totkey) { nhkey= new_hkeys= MEM_callocN(new_totkey*sizeof(HairKey), "HairKeys"); nkey= new_keys= MEM_callocN(new_totkey*sizeof(PTCacheEditKey), "particle edit keys"); hkey= pa->hair; LOOP_KEYS { while(key->flag & PEK_TAG && hkey < pa->hair + pa->totkey) { key++; hkey++; } if(hkey < pa->hair + pa->totkey) { VECCOPY(nhkey->co, hkey->co); nhkey->editflag = hkey->editflag; nhkey->time= hkey->time; nhkey->weight= hkey->weight; nkey->co= nhkey->co; nkey->time= &nhkey->time; /* these can be copied from old edit keys */ nkey->flag = key->flag; nkey->ftime = key->ftime; nkey->length = key->length; VECCOPY(nkey->world_co, key->world_co); } nkey++; nhkey++; hkey++; } if(pa->hair) MEM_freeN(pa->hair); if(point->keys) MEM_freeN(point->keys); pa->hair= new_hkeys; point->keys= new_keys; point->totkey= pa->totkey= new_totkey; /* flag for recalculating length */ point->flag |= PEP_EDIT_RECALC; } } } /************************ subdivide opertor *********************/ /* works like normal edit mode subdivide, inserts keys between neighbouring selected keys */ static void subdivide_particle(PEData *data, int pa_index) { PTCacheEdit *edit= data->edit; ParticleSystem *psys= edit->psys; ParticleSimulationData sim= {0}; ParticleData *pa= psys->particles + pa_index; PTCacheEditPoint *point = edit->points + pa_index; ParticleKey state; HairKey *key, *nkey, *new_keys; PTCacheEditKey *ekey, *nekey, *new_ekeys; int k; short totnewkey=0; float endtime; sim.scene= data->scene; sim.ob= data->ob; sim.psys= edit->psys; for(k=0, ekey=point->keys; ktotkey-1; k++,ekey++) { if(ekey->flag&PEK_SELECT && (ekey+1)->flag&PEK_SELECT) totnewkey++; } if(totnewkey==0) return; pa->flag |= PARS_REKEY; nkey= new_keys= MEM_callocN((pa->totkey+totnewkey)*(sizeof(HairKey)),"Hair subdivide keys"); nekey= new_ekeys= MEM_callocN((pa->totkey+totnewkey)*(sizeof(PTCacheEditKey)),"Hair subdivide edit keys"); key = pa->hair; endtime= key[pa->totkey-1].time; for(k=0, ekey=point->keys; ktotkey-1; k++, key++, ekey++) { memcpy(nkey,key,sizeof(HairKey)); memcpy(nekey,ekey,sizeof(PTCacheEditKey)); nekey->co= nkey->co; nekey->time= &nkey->time; nkey++; nekey++; if(ekey->flag & PEK_SELECT && (ekey+1)->flag & PEK_SELECT) { nkey->time= (key->time + (key+1)->time)*0.5f; state.time= (endtime != 0.0f)? nkey->time/endtime: 0.0f; psys_get_particle_on_path(&sim, pa_index, &state, 0); VECCOPY(nkey->co, state.co); nekey->co= nkey->co; nekey->time= &nkey->time; nekey->flag |= PEK_SELECT; if(!(psys->flag & PSYS_GLOBAL_HAIR)) nekey->flag |= PEK_USE_WCO; nekey++; nkey++; } } /*tip still not copied*/ memcpy(nkey,key,sizeof(HairKey)); memcpy(nekey,ekey,sizeof(PTCacheEditKey)); nekey->co= nkey->co; nekey->time= &nkey->time; if(pa->hair) MEM_freeN(pa->hair); pa->hair= new_keys; if(point->keys) MEM_freeN(point->keys); point->keys= new_ekeys; point->totkey = pa->totkey = pa->totkey + totnewkey; point->flag |= PEP_EDIT_RECALC; pa->flag &= ~PARS_REKEY; } static int subdivide_exec(bContext *C, wmOperator *UNUSED(op)) { PEData data; PE_set_data(C, &data); foreach_point(&data, subdivide_particle); recalc_lengths(data.edit); PE_update_object(data.scene, data.ob, 1); WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_EDITED, data.ob); return OPERATOR_FINISHED; } void PARTICLE_OT_subdivide(wmOperatorType *ot) { /* identifiers */ ot->name= "Subdivide"; ot->idname= "PARTICLE_OT_subdivide"; /* api callbacks */ ot->exec= subdivide_exec; ot->poll= PE_poll; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } /************************ remove doubles opertor *********************/ static int remove_doubles_exec(bContext *C, wmOperator *op) { Scene *scene= CTX_data_scene(C); Object *ob= CTX_data_active_object(C); PTCacheEdit *edit= PE_get_current(scene, ob); ParticleSystem *psys = edit->psys; ParticleSystemModifierData *psmd; KDTree *tree; KDTreeNearest nearest[10]; POINT_P; float mat[4][4], co[3], threshold= RNA_float_get(op->ptr, "threshold"); int n, totn, removed, totremoved; if(psys->flag & PSYS_GLOBAL_HAIR) return OPERATOR_CANCELLED; edit= psys->edit; psmd= psys_get_modifier(ob, psys); totremoved= 0; do { removed= 0; tree=BLI_kdtree_new(psys->totpart); /* insert particles into kd tree */ LOOP_SELECTED_POINTS { psys_mat_hair_to_object(ob, psmd->dm, psys->part->from, psys->particles+p, mat); VECCOPY(co, point->keys->co); mul_m4_v3(mat, co); BLI_kdtree_insert(tree, p, co, NULL); } BLI_kdtree_balance(tree); /* tag particles to be removed */ LOOP_SELECTED_POINTS { psys_mat_hair_to_object(ob, psmd->dm, psys->part->from, psys->particles+p, mat); VECCOPY(co, point->keys->co); mul_m4_v3(mat, co); totn= BLI_kdtree_find_n_nearest(tree,10,co,NULL,nearest); for(n=0; n p && nearest[n].dist < threshold) { if(!(point->flag & PEP_TAG)) { point->flag |= PEP_TAG; removed++; } } } } BLI_kdtree_free(tree); /* remove tagged particles - don't do mirror here! */ remove_tagged_particles(ob, psys, 0); totremoved += removed; } while(removed); if(totremoved == 0) return OPERATOR_CANCELLED; BKE_reportf(op->reports, RPT_INFO, "Remove %d double particles.", totremoved); DAG_id_tag_update(&ob->id, OB_RECALC_DATA); WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_EDITED, ob); return OPERATOR_FINISHED; } void PARTICLE_OT_remove_doubles(wmOperatorType *ot) { /* identifiers */ ot->name= "Remove Doubles"; ot->idname= "PARTICLE_OT_remove_doubles"; /* api callbacks */ ot->exec= remove_doubles_exec; ot->poll= PE_poll; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* properties */ RNA_def_float(ot->srna, "threshold", 0.0002f, 0.0f, FLT_MAX, "Threshold", "Threshold distance withing which particles are removed", 0.00001f, 0.1f); } static int weight_set_exec(bContext *C, wmOperator *op) { Scene *scene= CTX_data_scene(C); ParticleEditSettings *pset= PE_settings(scene); Object *ob= CTX_data_active_object(C); PTCacheEdit *edit= PE_get_current(scene, ob); ParticleSystem *psys = edit->psys; POINT_P; KEY_K; HairKey *hkey; float weight; ParticleBrushData *brush= &pset->brush[pset->brushtype]; float factor= RNA_float_get(op->ptr, "factor"); weight= brush->strength; edit= psys->edit; LOOP_SELECTED_POINTS { ParticleData *pa= psys->particles + p; LOOP_SELECTED_KEYS { hkey= pa->hair + k; hkey->weight= interpf(weight, hkey->weight, factor); } } DAG_id_tag_update(&ob->id, OB_RECALC_DATA); WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_EDITED, ob); return OPERATOR_FINISHED; } void PARTICLE_OT_weight_set(wmOperatorType *ot) { /* identifiers */ ot->name= "Weight Set"; ot->idname= "PARTICLE_OT_weight_set"; /* api callbacks */ ot->exec= weight_set_exec; ot->poll= PE_poll; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; RNA_def_float(ot->srna, "factor", 1, 0, 1, "Factor", "", 0, 1); } /************************ cursor drawing *******************************/ static void brush_drawcursor(bContext *C, int x, int y, void *UNUSED(customdata)) { ParticleEditSettings *pset= PE_settings(CTX_data_scene(C)); ParticleBrushData *brush; if(pset->brushtype < 0) return; brush= &pset->brush[pset->brushtype]; if(brush) { glPushMatrix(); glTranslatef((float)x, (float)y, 0.0f); glColor4ub(255, 255, 255, 128); glEnable(GL_LINE_SMOOTH ); glEnable(GL_BLEND); glutil_draw_lined_arc(0.0, M_PI*2.0, brush->size, 40); glDisable(GL_BLEND); glDisable(GL_LINE_SMOOTH ); glPopMatrix(); } } static void toggle_particle_cursor(bContext *C, int enable) { ParticleEditSettings *pset= PE_settings(CTX_data_scene(C)); if(pset->paintcursor && !enable) { WM_paint_cursor_end(CTX_wm_manager(C), pset->paintcursor); pset->paintcursor = NULL; } else if(enable) pset->paintcursor= WM_paint_cursor_activate(CTX_wm_manager(C), PE_poll_view3d, brush_drawcursor, NULL); } /********************* radial control operator *********************/ static int brush_radial_control_invoke(bContext *C, wmOperator *op, wmEvent *event) { ParticleEditSettings *pset= PE_settings(CTX_data_scene(C)); ParticleBrushData *brush; int mode = RNA_enum_get(op->ptr, "mode"); float original_value=1.0f; if(pset->brushtype < 0) return OPERATOR_CANCELLED; brush= &pset->brush[pset->brushtype]; toggle_particle_cursor(C, 0); if(mode == WM_RADIALCONTROL_SIZE) original_value = brush->size; else if(mode == WM_RADIALCONTROL_STRENGTH) original_value = brush->strength; RNA_float_set(op->ptr, "initial_value", original_value); return WM_radial_control_invoke(C, op, event); } static int brush_radial_control_modal(bContext *C, wmOperator *op, wmEvent *event) { int ret = WM_radial_control_modal(C, op, event); if(ret != OPERATOR_RUNNING_MODAL) toggle_particle_cursor(C, 1); return ret; } static int brush_radial_control_exec(bContext *C, wmOperator *op) { ParticleEditSettings *pset= PE_settings(CTX_data_scene(C)); ParticleBrushData *brush; int mode = RNA_enum_get(op->ptr, "mode"); float new_value = RNA_float_get(op->ptr, "new_value"); if(pset->brushtype < 0) return OPERATOR_CANCELLED; brush= &pset->brush[pset->brushtype]; if(mode == WM_RADIALCONTROL_SIZE) brush->size= new_value; else if(mode == WM_RADIALCONTROL_STRENGTH) brush->strength= new_value; WM_event_add_notifier(C, NC_WINDOW, NULL); return OPERATOR_FINISHED; } void PARTICLE_OT_brush_radial_control(wmOperatorType *ot) { WM_OT_radial_control_partial(ot); ot->name= "Brush Radial Control"; ot->idname= "PARTICLE_OT_brush_radial_control"; ot->invoke= brush_radial_control_invoke; ot->modal= brush_radial_control_modal; ot->exec= brush_radial_control_exec; ot->poll= PE_poll; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING; } /*************************** delete operator **************************/ enum { DEL_PARTICLE, DEL_KEY }; static EnumPropertyItem delete_type_items[]= { {DEL_PARTICLE, "PARTICLE", 0, "Particle", ""}, {DEL_KEY, "KEY", 0, "Key", ""}, {0, NULL, 0, NULL, NULL}}; static void set_delete_particle(PEData *data, int pa_index) { PTCacheEdit *edit= data->edit; edit->points[pa_index].flag |= PEP_TAG; } static void set_delete_particle_key(PEData *data, int pa_index, int key_index) { PTCacheEdit *edit= data->edit; edit->points[pa_index].keys[key_index].flag |= PEK_TAG; } static int delete_exec(bContext *C, wmOperator *op) { PEData data; int type= RNA_enum_get(op->ptr, "type"); PE_set_data(C, &data); if(type == DEL_KEY) { foreach_selected_key(&data, set_delete_particle_key); remove_tagged_keys(data.ob, data.edit->psys); recalc_lengths(data.edit); } else if(type == DEL_PARTICLE) { foreach_selected_point(&data, set_delete_particle); remove_tagged_particles(data.ob, data.edit->psys, pe_x_mirror(data.ob)); recalc_lengths(data.edit); } DAG_id_tag_update(&data.ob->id, OB_RECALC_DATA); WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_EDITED, data.ob); return OPERATOR_FINISHED; } void PARTICLE_OT_delete(wmOperatorType *ot) { /* identifiers */ ot->name= "Delete"; ot->idname= "PARTICLE_OT_delete"; /* api callbacks */ ot->exec= delete_exec; ot->invoke= WM_menu_invoke; ot->poll= PE_hair_poll; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* properties */ ot->prop= RNA_def_enum(ot->srna, "type", delete_type_items, DEL_PARTICLE, "Type", "Delete a full particle or only keys."); } /*************************** mirror operator **************************/ static void PE_mirror_x(Scene *scene, Object *ob, int tagged) { Mesh *me= (Mesh*)(ob->data); ParticleSystemModifierData *psmd; PTCacheEdit *edit= PE_get_current(scene, ob); ParticleSystem *psys = edit->psys; ParticleData *pa, *newpa, *new_pars; PTCacheEditPoint *newpoint, *new_points; POINT_P; KEY_K; HairKey *hkey; int *mirrorfaces; int rotation, totpart, newtotpart; if(psys->flag & PSYS_GLOBAL_HAIR) return; psmd= psys_get_modifier(ob, psys); if(!psmd->dm) return; mirrorfaces= mesh_get_x_mirror_faces(ob, NULL); if(!edit->mirror_cache) PE_update_mirror_cache(ob, psys); totpart= psys->totpart; newtotpart= psys->totpart; LOOP_VISIBLE_POINTS { pa = psys->particles + p; if(!tagged) { if(point_is_selected(point)) { if(edit->mirror_cache[p] != -1) { /* already has a mirror, don't need to duplicate */ PE_mirror_particle(ob, psmd->dm, psys, pa, NULL); continue; } else point->flag |= PEP_TAG; } } if((point->flag & PEP_TAG) && mirrorfaces[pa->num*2] != -1) newtotpart++; } if(newtotpart != psys->totpart) { /* allocate new arrays and copy existing */ new_pars= MEM_callocN(newtotpart*sizeof(ParticleData), "ParticleData new"); new_points= MEM_callocN(newtotpart*sizeof(PTCacheEditPoint), "PTCacheEditPoint new"); if(psys->particles) { memcpy(new_pars, psys->particles, totpart*sizeof(ParticleData)); MEM_freeN(psys->particles); } psys->particles= new_pars; if(edit->points) { memcpy(new_points, edit->points, totpart*sizeof(PTCacheEditPoint)); MEM_freeN(edit->points); } edit->points= new_points; if(edit->mirror_cache) { MEM_freeN(edit->mirror_cache); edit->mirror_cache= NULL; } edit->totpoint= psys->totpart= newtotpart; /* create new elements */ newpa= psys->particles + totpart; newpoint= edit->points + totpart; for(p=0, point=edit->points; pparticles + p; if(point->flag & PEP_HIDE) continue; if(!(point->flag & PEP_TAG) || mirrorfaces[pa->num*2] == -1) continue; /* duplicate */ *newpa= *pa; *newpoint= *point; if(pa->hair) newpa->hair= MEM_dupallocN(pa->hair); if(point->keys) newpoint->keys= MEM_dupallocN(point->keys); /* rotate weights according to vertex index rotation */ rotation= mirrorfaces[pa->num*2+1]; newpa->fuv[0]= pa->fuv[2]; newpa->fuv[1]= pa->fuv[1]; newpa->fuv[2]= pa->fuv[0]; newpa->fuv[3]= pa->fuv[3]; while(rotation-- > 0) if(me->mface[pa->num].v4) SHIFT4(float, newpa->fuv[0], newpa->fuv[1], newpa->fuv[2], newpa->fuv[3]) else SHIFT3(float, newpa->fuv[0], newpa->fuv[1], newpa->fuv[2]) /* assign face inddex */ newpa->num= mirrorfaces[pa->num*2]; newpa->num_dmcache= psys_particle_dm_face_lookup(ob,psmd->dm,newpa->num,newpa->fuv, NULL); /* update edit key pointers */ key= newpoint->keys; for(k=0, hkey=newpa->hair; ktotkey; k++, hkey++, key++) { key->co= hkey->co; key->time= &hkey->time; } /* map key positions as mirror over x axis */ PE_mirror_particle(ob, psmd->dm, psys, pa, newpa); newpa++; newpoint++; } } LOOP_POINTS { point->flag &= ~PEP_TAG; } MEM_freeN(mirrorfaces); } static int mirror_exec(bContext *C, wmOperator *UNUSED(op)) { Scene *scene= CTX_data_scene(C); Object *ob= CTX_data_active_object(C); PTCacheEdit *edit= PE_get_current(scene, ob); PE_mirror_x(scene, ob, 0); update_world_cos(ob, edit); WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_EDITED, ob); DAG_id_tag_update(&ob->id, OB_RECALC_DATA); return OPERATOR_FINISHED; } void PARTICLE_OT_mirror(wmOperatorType *ot) { /* identifiers */ ot->name= "Mirror"; ot->idname= "PARTICLE_OT_mirror"; /* api callbacks */ ot->exec= mirror_exec; ot->poll= PE_poll; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } /************************* brush edit callbacks ********************/ static void brush_comb(PEData *data, float UNUSED(mat[][4]), float imat[][4], int point_index, int key_index, PTCacheEditKey *key) { ParticleEditSettings *pset= PE_settings(data->scene); float cvec[3], fac; if(pset->flag & PE_LOCK_FIRST && key_index == 0) return; fac= (float)pow((double)(1.0f - data->dist / data->rad), (double)data->combfac); VECCOPY(cvec,data->dvec); mul_mat3_m4_v3(imat,cvec); mul_v3_fl(cvec, fac); VECADD(key->co, key->co, cvec); (data->edit->points + point_index)->flag |= PEP_EDIT_RECALC; } static void brush_cut(PEData *data, int pa_index) { PTCacheEdit *edit = data->edit; ARegion *ar= data->vc.ar; Object *ob= data->ob; ParticleEditSettings *pset= PE_settings(data->scene); ParticleCacheKey *key= edit->pathcache[pa_index]; float rad2, cut_time= 1.0; float x0, x1, v0, v1, o0, o1, xo0, xo1, d, dv; int k, cut, keys= (int)pow(2.0, (double)pset->draw_step); short vertco[2]; /* blunt scissors */ if(BLI_frand() > data->cutfac) return; /* don't cut hidden */ if(edit->points[pa_index].flag & PEP_HIDE) return; rad2= data->rad * data->rad; cut=0; project_short_noclip(ar, key->co, vertco); x0= (float)vertco[0]; x1= (float)vertco[1]; o0= (float)data->mval[0]; o1= (float)data->mval[1]; xo0= x0 - o0; xo1= x1 - o1; /* check if root is inside circle */ if(xo0*xo0 + xo1*xo1 < rad2 && key_test_depth(data, key->co)) { cut_time= -1.0f; cut= 1; } else { /* calculate path time closest to root that was inside the circle */ for(k=1, key++; k<=keys; k++, key++) { project_short_noclip(ar, key->co, vertco); if(key_test_depth(data, key->co) == 0) { x0= (float)vertco[0]; x1= (float)vertco[1]; xo0= x0 - o0; xo1= x1 - o1; continue; } v0= (float)vertco[0] - x0; v1= (float)vertco[1] - x1; dv= v0*v0 + v1*v1; d= (v0*xo1 - v1*xo0); d= dv * rad2 - d*d; if(d > 0.0f) { d= sqrt(d); cut_time= -(v0*xo0 + v1*xo1 + d); if(cut_time > 0.0f) { cut_time /= dv; if(cut_time < 1.0f) { cut_time += (float)(k-1); cut_time /= (float)keys; cut= 1; break; } } } x0= (float)vertco[0]; x1= (float)vertco[1]; xo0= x0 - o0; xo1= x1 - o1; } } if(cut) { if(cut_time < 0.0f) { edit->points[pa_index].flag |= PEP_TAG; } else { rekey_particle_to_time(data->scene, ob, pa_index, cut_time); edit->points[pa_index].flag |= PEP_EDIT_RECALC; } } } static void brush_length(PEData *data, int point_index) { PTCacheEdit *edit= data->edit; PTCacheEditPoint *point = edit->points + point_index; KEY_K; float dvec[3],pvec[3] = {0.0f, 0.0f, 0.0f}; LOOP_KEYS { if(k==0) { VECCOPY(pvec,key->co); } else { VECSUB(dvec,key->co,pvec); VECCOPY(pvec,key->co); mul_v3_fl(dvec,data->growfac); VECADD(key->co,(key-1)->co,dvec); } } point->flag |= PEP_EDIT_RECALC; } static void brush_puff(PEData *data, int point_index) { PTCacheEdit *edit = data->edit; ParticleSystem *psys = edit->psys; PTCacheEditPoint *point = edit->points + point_index; KEY_K; float mat[4][4], imat[4][4]; float lastco[3], rootco[3] = {0.0f, 0.0f, 0.0f}, co[3], nor[3], kco[3], dco[3], ofs[3] = {0.0f, 0.0f, 0.0f}, fac=0.0f, length=0.0f; int puff_volume = 0; int change= 0; { ParticleEditSettings *pset= PE_settings(data->scene); ParticleBrushData *brush= &pset->brush[pset->brushtype]; puff_volume = brush->flag & PE_BRUSH_DATA_PUFF_VOLUME; } if(psys && !(psys->flag & PSYS_GLOBAL_HAIR)) { psys_mat_hair_to_global(data->ob, data->dm, psys->part->from, psys->particles + point_index, mat); invert_m4_m4(imat,mat); } else { unit_m4(mat); unit_m4(imat); } LOOP_KEYS { if(k==0) { /* find root coordinate and normal on emitter */ VECCOPY(co, key->co); mul_m4_v3(mat, co); mul_v3_m4v3(kco, data->ob->imat, co); /* use 'kco' as the object space version of worldspace 'co', ob->imat is set before calling */ point_index= BLI_kdtree_find_nearest(edit->emitter_field, kco, NULL, NULL); if(point_index == -1) return; VECCOPY(rootco, co); copy_v3_v3(nor, &edit->emitter_cosnos[point_index*6+3]); mul_mat3_m4_v3(data->ob->obmat, nor); /* normal into worldspace */ normalize_v3(nor); length= 0.0f; fac= (float)pow((double)(1.0f - data->dist / data->rad), (double)data->pufffac); fac *= 0.025f; if(data->invert) fac= -fac; } else { /* compute position as if hair was standing up straight. * */ VECCOPY(lastco, co); VECCOPY(co, key->co); mul_m4_v3(mat, co); length += len_v3v3(lastco, co); if((data->select==0 || (key->flag & PEK_SELECT)) && !(key->flag & PEK_HIDE)) { VECADDFAC(kco, rootco, nor, length); /* blend between the current and straight position */ VECSUB(dco, kco, co); VECADDFAC(co, co, dco, fac); /* re-use dco to compare before and after translation and add to the offset */ VECCOPY(dco, key->co); mul_v3_m4v3(key->co, imat, co); if(puff_volume) { /* accumulate the total distance moved to apply to unselected * keys that come after */ ofs[0] += key->co[0] - dco[0]; ofs[1] += key->co[1] - dco[1]; ofs[2] += key->co[2] - dco[2]; } change = 1; } else { if(puff_volume) { #if 0 /* this is simple but looks bad, adds annoying kinks */ add_v3_v3(key->co, ofs); #else /* translate (not rotate) the rest of the hair if its not selected */ if(ofs[0] || ofs[1] || ofs[2]) { #if 0 /* kindof works but looks worse then whats below */ /* Move the unselected point on a vector based on the * hair direction and the offset */ float c1[3], c2[3]; VECSUB(dco, lastco, co); mul_mat3_m4_v3(imat, dco); /* into particle space */ /* move the point allong a vector perpendicular to the * hairs direction, reduces odd kinks, */ cross_v3_v3v3(c1, ofs, dco); cross_v3_v3v3(c2, c1, dco); normalize_v3(c2); mul_v3_fl(c2, len_v3(ofs)); add_v3_v3(key->co, c2); #else /* Move the unselected point on a vector based on the * the normal of the closest geometry */ float oco[3], onor[3]; VECCOPY(oco, key->co); mul_m4_v3(mat, oco); mul_v3_m4v3(kco, data->ob->imat, oco); /* use 'kco' as the object space version of worldspace 'co', ob->imat is set before calling */ point_index= BLI_kdtree_find_nearest(edit->emitter_field, kco, NULL, NULL); if(point_index != -1) { copy_v3_v3(onor, &edit->emitter_cosnos[point_index*6+3]); mul_mat3_m4_v3(data->ob->obmat, onor); /* normal into worldspace */ mul_mat3_m4_v3(imat, onor); /* worldspace into particle space */ normalize_v3(onor); mul_v3_fl(onor, len_v3(ofs)); add_v3_v3(key->co, onor); } #endif } #endif } } } } if(change) point->flag |= PEP_EDIT_RECALC; } static void brush_weight(PEData *data, float UNUSED(mat[][4]), float UNUSED(imat[][4]), int point_index, int key_index, PTCacheEditKey *UNUSED(key)) { /* roots have full weight allways */ if(key_index) { PTCacheEdit *edit = data->edit; ParticleSystem *psys = edit->psys; ParticleData *pa= psys->particles + point_index; pa->hair[key_index].weight = data->weightfac; (data->edit->points + point_index)->flag |= PEP_EDIT_RECALC; } } static void brush_smooth_get(PEData *data, float mat[][4], float UNUSED(imat[][4]), int UNUSED(point_index), int key_index, PTCacheEditKey *key) { if(key_index) { float dvec[3]; sub_v3_v3v3(dvec,key->co,(key-1)->co); mul_mat3_m4_v3(mat,dvec); VECADD(data->vec,data->vec,dvec); data->tot++; } } static void brush_smooth_do(PEData *data, float UNUSED(mat[][4]), float imat[][4], int point_index, int key_index, PTCacheEditKey *key) { float vec[3], dvec[3]; if(key_index) { VECCOPY(vec,data->vec); mul_mat3_m4_v3(imat,vec); sub_v3_v3v3(dvec,key->co,(key-1)->co); VECSUB(dvec,vec,dvec); mul_v3_fl(dvec,data->smoothfac); VECADD(key->co,key->co,dvec); } (data->edit->points + point_index)->flag |= PEP_EDIT_RECALC; } /* convert from triangle barycentric weights to quad mean value weights */ static void intersect_dm_quad_weights(float *v1, float *v2, float *v3, float *v4, float *w) { float co[3], vert[4][3]; VECCOPY(vert[0], v1); VECCOPY(vert[1], v2); VECCOPY(vert[2], v3); VECCOPY(vert[3], v4); co[0]= v1[0]*w[0] + v2[0]*w[1] + v3[0]*w[2] + v4[0]*w[3]; co[1]= v1[1]*w[0] + v2[1]*w[1] + v3[1]*w[2] + v4[1]*w[3]; co[2]= v1[2]*w[0] + v2[2]*w[1] + v3[2]*w[2] + v4[2]*w[3]; interp_weights_poly_v3( w,vert, 4, co); } /* check intersection with a derivedmesh */ static int particle_intersect_dm(Scene *scene, Object *ob, DerivedMesh *dm, float *vert_cos, float *co1, float* co2, float *min_d, int *min_face, float *min_w, float *face_minmax, float *pa_minmax, float radius, float *ipoint) { MFace *mface=0; MVert *mvert=0; int i, totface, intersect=0; float cur_d, cur_uv[2], v1[3], v2[3], v3[3], v4[3], min[3], max[3], p_min[3],p_max[3]; float cur_ipoint[3]; if(dm==0){ psys_disable_all(ob); dm=mesh_get_derived_final(scene, ob, 0); if(dm==0) dm=mesh_get_derived_deform(scene, ob, 0); psys_enable_all(ob); if(dm==0) return 0; } if(pa_minmax==0){ INIT_MINMAX(p_min,p_max); DO_MINMAX(co1,p_min,p_max); DO_MINMAX(co2,p_min,p_max); } else{ VECCOPY(p_min,pa_minmax); VECCOPY(p_max,pa_minmax+3); } totface=dm->getNumFaces(dm); mface=dm->getFaceDataArray(dm,CD_MFACE); mvert=dm->getVertDataArray(dm,CD_MVERT); /* lets intersect the faces */ for(i=0; iv1); VECCOPY(v2,vert_cos+3*mface->v2); VECCOPY(v3,vert_cos+3*mface->v3); if(mface->v4) VECCOPY(v4,vert_cos+3*mface->v4) } else{ VECCOPY(v1,mvert[mface->v1].co); VECCOPY(v2,mvert[mface->v2].co); VECCOPY(v3,mvert[mface->v3].co); if(mface->v4) VECCOPY(v4,mvert[mface->v4].co) } if(face_minmax==0){ INIT_MINMAX(min,max); DO_MINMAX(v1,min,max); DO_MINMAX(v2,min,max); DO_MINMAX(v3,min,max); if(mface->v4) DO_MINMAX(v4,min,max) if(isect_aabb_aabb_v3(min,max,p_min,p_max)==0) continue; } else{ VECCOPY(min, face_minmax+6*i); VECCOPY(max, face_minmax+6*i+3); if(isect_aabb_aabb_v3(min,max,p_min,p_max)==0) continue; } if(radius>0.0f){ if(isect_sweeping_sphere_tri_v3(co1, co2, radius, v2, v3, v1, &cur_d, cur_ipoint)){ if(cur_d<*min_d){ *min_d=cur_d; VECCOPY(ipoint,cur_ipoint); *min_face=i; intersect=1; } } if(mface->v4){ if(isect_sweeping_sphere_tri_v3(co1, co2, radius, v4, v1, v3, &cur_d, cur_ipoint)){ if(cur_d<*min_d){ *min_d=cur_d; VECCOPY(ipoint,cur_ipoint); *min_face=i; intersect=1; } } } } else{ if(isect_line_tri_v3(co1, co2, v1, v2, v3, &cur_d, cur_uv)){ if(cur_d<*min_d){ *min_d=cur_d; min_w[0]= 1.0f - cur_uv[0] - cur_uv[1]; min_w[1]= cur_uv[0]; min_w[2]= cur_uv[1]; min_w[3]= 0.0f; if(mface->v4) intersect_dm_quad_weights(v1, v2, v3, v4, min_w); *min_face=i; intersect=1; } } if(mface->v4){ if(isect_line_tri_v3(co1, co2, v1, v3, v4, &cur_d, cur_uv)){ if(cur_d<*min_d){ *min_d=cur_d; min_w[0]= 1.0f - cur_uv[0] - cur_uv[1]; min_w[1]= 0.0f; min_w[2]= cur_uv[0]; min_w[3]= cur_uv[1]; intersect_dm_quad_weights(v1, v2, v3, v4, min_w); *min_face=i; intersect=1; } } } } } return intersect; } static int brush_add(PEData *data, short number) { Scene *scene= data->scene; Object *ob= data->ob; PTCacheEdit *edit = data->edit; ParticleSystem *psys= edit->psys; ParticleData *add_pars= MEM_callocN(number*sizeof(ParticleData),"ParticleData add"); ParticleSystemModifierData *psmd= psys_get_modifier(ob,psys); ParticleSimulationData sim= {0}; ParticleEditSettings *pset= PE_settings(scene); int i, k, n= 0, totpart= psys->totpart; float mco[2]; short dmx= 0, dmy= 0; float co1[3], co2[3], min_d, imat[4][4]; float framestep, timestep; short size= pset->brush[PE_BRUSH_ADD].size; short size2= size*size; DerivedMesh *dm=0; invert_m4_m4(imat,ob->obmat); if(psys->flag & PSYS_GLOBAL_HAIR) return 0; BLI_srandom(psys->seed+data->mval[0]+data->mval[1]); sim.scene= scene; sim.ob= ob; sim.psys= psys; sim.psmd= psmd; timestep= psys_get_timestep(&sim); /* painting onto the deformed mesh, could be an option? */ if(psmd->dm->deformedOnly) dm= psmd->dm; else dm= mesh_get_derived_deform(scene, ob, CD_MASK_BAREMESH); for(i=0; i1) { dmx=dmy=size; while(dmx*dmx+dmy*dmy>size2) { dmx=(short)((2.0f*BLI_frand()-1.0f)*size); dmy=(short)((2.0f*BLI_frand()-1.0f)*size); } } mco[0]= data->mval[0] + dmx; mco[1]= data->mval[1] + dmy; viewline(data->vc.ar, data->vc.v3d, mco, co1, co2); mul_m4_v3(imat,co1); mul_m4_v3(imat,co2); min_d=2.0; /* warning, returns the derived mesh face */ if(particle_intersect_dm(scene, ob,dm,0,co1,co2,&min_d,&add_pars[n].num,add_pars[n].fuv,0,0,0,0)) { add_pars[n].num_dmcache= psys_particle_dm_face_lookup(ob,psmd->dm,add_pars[n].num,add_pars[n].fuv,NULL); n++; } } if(n) { int newtotpart=totpart+n; float hairmat[4][4], cur_co[3]; KDTree *tree=0; ParticleData *pa, *new_pars= MEM_callocN(newtotpart*sizeof(ParticleData),"ParticleData new"); PTCacheEditPoint *point, *new_points= MEM_callocN(newtotpart*sizeof(PTCacheEditPoint),"PTCacheEditPoint array new"); PTCacheEditKey *key; HairKey *hkey; /* save existing elements */ memcpy(new_pars, psys->particles, totpart * sizeof(ParticleData)); memcpy(new_points, edit->points, totpart * sizeof(PTCacheEditPoint)); /* change old arrays to new ones */ if(psys->particles) MEM_freeN(psys->particles); psys->particles= new_pars; if(edit->points) MEM_freeN(edit->points); edit->points= new_points; if(edit->mirror_cache) { MEM_freeN(edit->mirror_cache); edit->mirror_cache= NULL; } /* create tree for interpolation */ if(pset->flag & PE_INTERPOLATE_ADDED && psys->totpart) { tree=BLI_kdtree_new(psys->totpart); for(i=0, pa=psys->particles; idm,psys->part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,cur_co,0,0,0,0,0); BLI_kdtree_insert(tree, i, cur_co, NULL); } BLI_kdtree_balance(tree); } edit->totpoint= psys->totpart= newtotpart; /* create new elements */ pa= psys->particles + totpart; point= edit->points + totpart; for(i=totpart; ihair= MEM_callocN(pset->totaddkey * sizeof(HairKey), "BakeKey key add"); key= point->keys= MEM_callocN(pset->totaddkey * sizeof(PTCacheEditKey), "PTCacheEditKey add"); point->totkey= pa->totkey= pset->totaddkey; for(k=0, hkey=pa->hair; ktotkey; k++, hkey++, key++) { key->co= hkey->co; key->time= &hkey->time; if(!(psys->flag & PSYS_GLOBAL_HAIR)) key->flag |= PEK_USE_WCO; } pa->size= 1.0f; initialize_particle(&sim, pa,i); reset_particle(&sim, pa, 0.0, 1.0); point->flag |= PEP_EDIT_RECALC; if(pe_x_mirror(ob)) point->flag |= PEP_TAG; /* signal for duplicate */ framestep= pa->lifetime/(float)(pset->totaddkey-1); if(tree) { ParticleData *ppa; HairKey *thkey; ParticleKey key3[3]; KDTreeNearest ptn[3]; int w, maxw; float maxd, totw=0.0, weight[3]; psys_particle_on_dm(psmd->dm,psys->part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,co1,0,0,0,0,0); maxw= BLI_kdtree_find_n_nearest(tree,3,co1,NULL,ptn); maxd= ptn[maxw-1].dist; for(w=0; wparticles+ptn[0].index; for(k=0; ktotaddkey; k++) { thkey= (HairKey*)pa->hair + k; thkey->time= pa->time + k * framestep; key3[0].time= thkey->time/ 100.0f; psys_get_particle_on_path(&sim, ptn[0].index, key3, 0); mul_v3_fl(key3[0].co, weight[0]); /* TODO: interpolatint the weight would be nicer */ thkey->weight= (ppa->hair+MIN2(k, ppa->totkey-1))->weight; if(maxw>1) { key3[1].time= key3[0].time; psys_get_particle_on_path(&sim, ptn[1].index, &key3[1], 0); mul_v3_fl(key3[1].co, weight[1]); VECADD(key3[0].co, key3[0].co, key3[1].co); if(maxw>2) { key3[2].time= key3[0].time; psys_get_particle_on_path(&sim, ptn[2].index, &key3[2], 0); mul_v3_fl(key3[2].co, weight[2]); VECADD(key3[0].co, key3[0].co, key3[2].co); } } if(k==0) VECSUB(co1, pa->state.co, key3[0].co); VECADD(thkey->co, key3[0].co, co1); thkey->time= key3[0].time; } } else { for(k=0, hkey=pa->hair; ktotaddkey; k++, hkey++) { VECADDFAC(hkey->co, pa->state.co, pa->state.vel, k * framestep * timestep); hkey->time += k * framestep; hkey->weight = 1.f - (float)k/(float)(pset->totaddkey-1); } } for(k=0, hkey=pa->hair; ktotaddkey; k++, hkey++) { psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, hairmat); invert_m4_m4(imat,hairmat); mul_m4_v3(imat, hkey->co); } } if(tree) BLI_kdtree_free(tree); } if(add_pars) MEM_freeN(add_pars); if(!psmd->dm->deformedOnly) dm->release(dm); return n; } /************************* brush edit operator ********************/ typedef struct BrushEdit { Scene *scene; Object *ob; PTCacheEdit *edit; int first; int lastmouse[2]; /* optional cached view settings to avoid setting on every mousemove */ PEData data; } BrushEdit; static int brush_edit_init(bContext *C, wmOperator *op) { Scene *scene= CTX_data_scene(C); Object *ob= CTX_data_active_object(C); ParticleEditSettings *pset= PE_settings(scene); PTCacheEdit *edit= PE_get_current(scene, ob); ARegion *ar= CTX_wm_region(C); BrushEdit *bedit; if(pset->brushtype < 0) return 0; initgrabz(ar->regiondata, ob->obmat[3][0], ob->obmat[3][1], ob->obmat[3][2]); bedit= MEM_callocN(sizeof(BrushEdit), "BrushEdit"); bedit->first= 1; op->customdata= bedit; bedit->scene= scene; bedit->ob= ob; bedit->edit= edit; /* cache view depths and settings for re-use */ PE_set_view3d_data(C, &bedit->data); return 1; } static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr) { BrushEdit *bedit= op->customdata; Scene *scene= bedit->scene; Object *ob= bedit->ob; PTCacheEdit *edit= bedit->edit; ParticleEditSettings *pset= PE_settings(scene); ParticleSystemModifierData *psmd= edit->psys ? psys_get_modifier(ob, edit->psys) : NULL; ParticleBrushData *brush= &pset->brush[pset->brushtype]; ARegion *ar= CTX_wm_region(C); float vec[3], mousef[2]; short mval[2], mvalo[2]; int flip, mouse[2], dx, dy, removed= 0, added=0, selected= 0; int lock_root = pset->flag & PE_LOCK_FIRST; if(!PE_start_edit(edit)) return; RNA_float_get_array(itemptr, "mouse", mousef); mouse[0] = mousef[0]; mouse[1] = mousef[1]; flip= RNA_boolean_get(itemptr, "pen_flip"); if(bedit->first) { bedit->lastmouse[0]= mouse[0]; bedit->lastmouse[1]= mouse[1]; } dx= mouse[0] - bedit->lastmouse[0]; dy= mouse[1] - bedit->lastmouse[1]; mval[0]= mouse[0]; mval[1]= mouse[1]; mvalo[0]= bedit->lastmouse[0]; mvalo[1]= bedit->lastmouse[1]; /* disable locking temporatily for disconnected hair */ if(edit->psys && edit->psys->flag & PSYS_GLOBAL_HAIR) pset->flag &= ~PE_LOCK_FIRST; if(((pset->brushtype == PE_BRUSH_ADD) ? (sqrt(dx * dx + dy * dy) > pset->brush[PE_BRUSH_ADD].step) : (dx != 0 || dy != 0)) || bedit->first) { PEData data= bedit->data; view3d_operator_needs_opengl(C); selected= (short)count_selected_keys(scene, edit); switch(pset->brushtype) { case PE_BRUSH_COMB: { data.mval= mval; data.rad= (float)brush->size; data.combfac= (brush->strength - 0.5f) * 2.0f; if(data.combfac < 0.0f) data.combfac= 1.0f - 9.0f * data.combfac; else data.combfac= 1.0f - data.combfac; invert_m4_m4(ob->imat, ob->obmat); window_to_3d_delta(ar, vec, dx, dy); data.dvec= vec; foreach_mouse_hit_key(&data, brush_comb, selected); break; } case PE_BRUSH_CUT: { if(edit->psys && edit->pathcache) { data.mval= mval; data.rad= (float)brush->size; data.cutfac= brush->strength; if(selected) foreach_selected_point(&data, brush_cut); else foreach_point(&data, brush_cut); removed= remove_tagged_particles(ob, edit->psys, pe_x_mirror(ob)); if(pset->flag & PE_KEEP_LENGTHS) recalc_lengths(edit); } else removed= 0; break; } case PE_BRUSH_LENGTH: { data.mval= mval; data.rad= (float)brush->size; data.growfac= brush->strength / 50.0f; if(brush->invert ^ flip) data.growfac= 1.0f - data.growfac; else data.growfac= 1.0f + data.growfac; foreach_mouse_hit_point(&data, brush_length, selected); if(pset->flag & PE_KEEP_LENGTHS) recalc_lengths(edit); break; } case PE_BRUSH_PUFF: { if(edit->psys) { data.dm= psmd->dm; data.mval= mval; data.rad= (float)brush->size; data.select= selected; data.pufffac= (brush->strength - 0.5f) * 2.0f; if(data.pufffac < 0.0f) data.pufffac= 1.0f - 9.0f * data.pufffac; else data.pufffac= 1.0f - data.pufffac; data.invert= (brush->invert ^ flip); invert_m4_m4(ob->imat, ob->obmat); foreach_mouse_hit_point(&data, brush_puff, selected); } break; } case PE_BRUSH_ADD: { if(edit->psys && edit->psys->part->from==PART_FROM_FACE) { data.mval= mval; added= brush_add(&data, brush->count); if(pset->flag & PE_KEEP_LENGTHS) recalc_lengths(edit); } else added= 0; break; } case PE_BRUSH_SMOOTH: { data.mval= mval; data.rad= (float)brush->size; data.vec[0]= data.vec[1]= data.vec[2]= 0.0f; data.tot= 0; data.smoothfac= brush->strength; invert_m4_m4(ob->imat, ob->obmat); foreach_mouse_hit_key(&data, brush_smooth_get, selected); if(data.tot) { mul_v3_fl(data.vec, 1.0f / (float)data.tot); foreach_mouse_hit_key(&data, brush_smooth_do, selected); } break; } case PE_BRUSH_WEIGHT: { if(edit->psys) { data.dm= psmd->dm; data.mval= mval; data.rad= (float)brush->size; data.weightfac = brush->strength; /* note that this will never be zero */ foreach_mouse_hit_key(&data, brush_weight, selected); } break; } } if((pset->flag & PE_KEEP_LENGTHS)==0) recalc_lengths(edit); if(ELEM(pset->brushtype, PE_BRUSH_ADD, PE_BRUSH_CUT) && (added || removed)) { if(pset->brushtype == PE_BRUSH_ADD && pe_x_mirror(ob)) PE_mirror_x(scene, ob, 1); update_world_cos(ob,edit); psys_free_path_cache(NULL, edit); DAG_id_tag_update(&ob->id, OB_RECALC_DATA); } else PE_update_object(scene, ob, 1); WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_EDITED, ob); bedit->lastmouse[0]= mouse[0]; bedit->lastmouse[1]= mouse[1]; bedit->first= 0; } pset->flag |= lock_root; } static void brush_edit_exit(wmOperator *op) { BrushEdit *bedit= op->customdata; MEM_freeN(bedit); } static int brush_edit_exec(bContext *C, wmOperator *op) { if(!brush_edit_init(C, op)) return OPERATOR_CANCELLED; RNA_BEGIN(op->ptr, itemptr, "stroke") { brush_edit_apply(C, op, &itemptr); } RNA_END; brush_edit_exit(op); return OPERATOR_FINISHED; } static void brush_edit_apply_event(bContext *C, wmOperator *op, wmEvent *event) { ARegion *ar= CTX_wm_region(C); PointerRNA itemptr; float mouse[2]; mouse[0]= event->x - ar->winrct.xmin; mouse[1]= event->y - ar->winrct.ymin; /* fill in stroke */ RNA_collection_add(op->ptr, "stroke", &itemptr); RNA_float_set_array(&itemptr, "mouse", mouse); RNA_boolean_set(&itemptr, "pen_flip", event->shift != 0); // XXX hardcoded /* apply */ brush_edit_apply(C, op, &itemptr); } static int brush_edit_invoke(bContext *C, wmOperator *op, wmEvent *event) { if(!brush_edit_init(C, op)) return OPERATOR_CANCELLED; brush_edit_apply_event(C, op, event); WM_event_add_modal_handler(C, op); return OPERATOR_RUNNING_MODAL; } static int brush_edit_modal(bContext *C, wmOperator *op, wmEvent *event) { switch(event->type) { case LEFTMOUSE: case MIDDLEMOUSE: case RIGHTMOUSE: // XXX hardcoded brush_edit_exit(op); return OPERATOR_FINISHED; case MOUSEMOVE: brush_edit_apply_event(C, op, event); break; } return OPERATOR_RUNNING_MODAL; } static int brush_edit_cancel(bContext *UNUSED(C), wmOperator *op) { brush_edit_exit(op); return OPERATOR_CANCELLED; } void PARTICLE_OT_brush_edit(wmOperatorType *ot) { /* identifiers */ ot->name= "Brush Edit"; ot->idname= "PARTICLE_OT_brush_edit"; /* api callbacks */ ot->exec= brush_edit_exec; ot->invoke= brush_edit_invoke; ot->modal= brush_edit_modal; ot->cancel= brush_edit_cancel; ot->poll= PE_poll_view3d; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING; /* properties */ RNA_def_collection_runtime(ot->srna, "stroke", &RNA_OperatorStrokeElement, "Stroke", ""); } /*********************** undo ***************************/ static void free_PTCacheUndo(PTCacheUndo *undo) { PTCacheEditPoint *point; int i; for(i=0, point=undo->points; itotpoint; i++, point++) { if(undo->particles && (undo->particles + i)->hair) MEM_freeN((undo->particles + i)->hair); if(point->keys) MEM_freeN(point->keys); } if(undo->points) MEM_freeN(undo->points); if(undo->particles) MEM_freeN(undo->particles); BKE_ptcache_free_mem(&undo->mem_cache); } static void make_PTCacheUndo(PTCacheEdit *edit, PTCacheUndo *undo) { PTCacheEditPoint *point; int i; undo->totpoint= edit->totpoint; if(edit->psys) { ParticleData *pa; pa= undo->particles= MEM_dupallocN(edit->psys->particles); for(i=0; itotpoint; i++, pa++) pa->hair= MEM_dupallocN(pa->hair); undo->psys_flag = edit->psys->flag; } else { PTCacheMem *pm; BLI_duplicatelist(&undo->mem_cache, &edit->pid.cache->mem_cache); pm = undo->mem_cache.first; for(; pm; pm=pm->next) { for(i=0; idata[i] = MEM_dupallocN(pm->data[i]); } } point= undo->points = MEM_dupallocN(edit->points); undo->totpoint = edit->totpoint; for(i=0; itotpoint; i++, point++) { point->keys= MEM_dupallocN(point->keys); /* no need to update edit key->co & key->time pointers here */ } } static void get_PTCacheUndo(PTCacheEdit *edit, PTCacheUndo *undo) { ParticleSystem *psys = edit->psys; ParticleData *pa; HairKey *hkey; POINT_P; KEY_K; LOOP_POINTS { if(psys && psys->particles[p].hair) MEM_freeN(psys->particles[p].hair); if(point->keys) MEM_freeN(point->keys); } if(psys && psys->particles) MEM_freeN(psys->particles); if(edit->points) MEM_freeN(edit->points); if(edit->mirror_cache) { MEM_freeN(edit->mirror_cache); edit->mirror_cache= NULL; } edit->points= MEM_dupallocN(undo->points); edit->totpoint = undo->totpoint; LOOP_POINTS { point->keys= MEM_dupallocN(point->keys); } if(psys) { psys->particles= MEM_dupallocN(undo->particles); psys->totpart= undo->totpoint; LOOP_POINTS { pa = psys->particles + p; hkey= pa->hair = MEM_dupallocN(pa->hair); LOOP_KEYS { key->co= hkey->co; key->time= &hkey->time; hkey++; } } psys->flag = undo->psys_flag; } else { PTCacheMem *pm; int i; BKE_ptcache_free_mem(&edit->pid.cache->mem_cache); BLI_duplicatelist(&edit->pid.cache->mem_cache, &undo->mem_cache); pm = edit->pid.cache->mem_cache.first; for(; pm; pm=pm->next) { for(i=0; idata[i] = MEM_dupallocN(pm->data[i]); BKE_ptcache_mem_pointers_init(pm); LOOP_POINTS { LOOP_KEYS { if((int)key->ftime == (int)pm->frame) { key->co = pm->cur[BPHYS_DATA_LOCATION]; key->vel = pm->cur[BPHYS_DATA_VELOCITY]; key->rot = pm->cur[BPHYS_DATA_ROTATION]; key->time = &key->ftime; } } BKE_ptcache_mem_pointers_incr(pm); } } } } void PE_undo_push(Scene *scene, const char *str) { PTCacheEdit *edit= PE_get_current(scene, OBACT); PTCacheUndo *undo; int nr; if(!edit) return; /* remove all undos after (also when curundo==NULL) */ while(edit->undo.last != edit->curundo) { undo= edit->undo.last; BLI_remlink(&edit->undo, undo); free_PTCacheUndo(undo); MEM_freeN(undo); } /* make new */ edit->curundo= undo= MEM_callocN(sizeof(PTCacheUndo), "particle undo file"); strncpy(undo->name, str, 64-1); BLI_addtail(&edit->undo, undo); /* and limit amount to the maximum */ nr= 0; undo= edit->undo.last; while(undo) { nr++; if(nr==U.undosteps) break; undo= undo->prev; } if(undo) { while(edit->undo.first!=undo) { PTCacheUndo *first= edit->undo.first; BLI_remlink(&edit->undo, first); free_PTCacheUndo(first); MEM_freeN(first); } } /* copy */ make_PTCacheUndo(edit,edit->curundo); } void PE_undo_step(Scene *scene, int step) { PTCacheEdit *edit= PE_get_current(scene, OBACT); if(!edit) return; if(step==0) { get_PTCacheUndo(edit,edit->curundo); } else if(step==1) { if(edit->curundo==NULL || edit->curundo->prev==NULL); else { if(G.f & G_DEBUG) printf("undo %s\n", edit->curundo->name); edit->curundo= edit->curundo->prev; get_PTCacheUndo(edit, edit->curundo); } } else { /* curundo has to remain current situation! */ if(edit->curundo==NULL || edit->curundo->next==NULL); else { get_PTCacheUndo(edit, edit->curundo->next); edit->curundo= edit->curundo->next; if(G.f & G_DEBUG) printf("redo %s\n", edit->curundo->name); } } DAG_id_tag_update(&OBACT->id, OB_RECALC_DATA); } int PE_undo_valid(Scene *scene) { PTCacheEdit *edit= PE_get_current(scene, OBACT); if(edit) { return (edit->undo.last != edit->undo.first); } return 0; } static void PTCacheUndo_number(Scene *scene, PTCacheEdit *edit, int nr) { PTCacheUndo *undo; int a=1; for(undo= edit->undo.first; undo; undo= undo->next, a++) { if(a==nr) break; } edit->curundo= undo; PE_undo_step(scene, 0); } static void PTCacheUndo_clear(PTCacheEdit *edit) { PTCacheUndo *undo; if(edit==0) return; undo= edit->undo.first; while(undo) { free_PTCacheUndo(undo); undo= undo->next; } BLI_freelistN(&edit->undo); edit->curundo= NULL; } void PE_undo(Scene *scene) { PE_undo_step(scene, 1); } void PE_redo(Scene *scene) { PE_undo_step(scene, -1); } void PE_undo_menu(Scene *scene, Object *ob) { PTCacheEdit *edit= PE_get_current(scene, ob); PTCacheUndo *undo; DynStr *ds; short event=0; char *menu; if(!edit) return; ds= BLI_dynstr_new(); BLI_dynstr_append(ds, "Particlemode Undo History %t"); for(undo= edit->undo.first; undo; undo= undo->next) { BLI_dynstr_append(ds, "|"); BLI_dynstr_append(ds, undo->name); } menu= BLI_dynstr_get_cstring(ds); BLI_dynstr_free(ds); // XXX event= pupmenu_col(menu, 20); MEM_freeN(menu); if(event>0) PTCacheUndo_number(scene, edit, event); } /************************ utilities ******************************/ int PE_minmax(Scene *scene, float *min, float *max) { Object *ob= OBACT; PTCacheEdit *edit= PE_get_current(scene, ob); ParticleSystem *psys; ParticleSystemModifierData *psmd = NULL; POINT_P; KEY_K; float co[3], mat[4][4]; int ok= 0; if(!edit) return ok; if((psys = edit->psys)) psmd= psys_get_modifier(ob, psys); else unit_m4(mat); LOOP_VISIBLE_POINTS { if(psys) psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, psys->particles+p, mat); LOOP_SELECTED_KEYS { VECCOPY(co, key->co); mul_m4_v3(mat, co); DO_MINMAX(co, min, max); ok= 1; } } if(!ok) { minmax_object(ob, min, max); ok= 1; } return ok; } /************************ particle edit toggle operator ************************/ /* initialize needed data for bake edit */ static void PE_create_particle_edit(Scene *scene, Object *ob, PointCache *cache, ParticleSystem *psys) { PTCacheEdit *edit= (psys)? psys->edit : cache->edit; ParticleSystemModifierData *psmd= (psys)? psys_get_modifier(ob, psys): NULL; POINT_P; KEY_K; ParticleData *pa = NULL; HairKey *hkey; int totpoint; /* no psmd->dm happens in case particle system modifier is not enabled */ if(!(psys && psmd && psmd->dm) && !cache) return; if(cache && cache->flag & PTCACHE_DISK_CACHE) return; if(psys == NULL && cache->mem_cache.first == NULL) return; if(!edit) { totpoint = psys ? psys->totpart : (int)((PTCacheMem*)cache->mem_cache.first)->totpoint; edit= MEM_callocN(sizeof(PTCacheEdit), "PE_create_particle_edit"); edit->points=MEM_callocN(totpoint*sizeof(PTCacheEditPoint),"PTCacheEditPoints"); edit->totpoint = totpoint; if(psys && !cache) { psys->edit= edit; edit->psys = psys; psys->free_edit= PE_free_ptcache_edit; edit->pathcache = NULL; edit->pathcachebufs.first = edit->pathcachebufs.last = NULL; pa = psys->particles; LOOP_POINTS { point->totkey = pa->totkey; point->keys= MEM_callocN(point->totkey*sizeof(PTCacheEditKey),"ParticleEditKeys"); point->flag |= PEP_EDIT_RECALC; hkey = pa->hair; LOOP_KEYS { key->co= hkey->co; key->time= &hkey->time; key->flag= hkey->editflag; if(!(psys->flag & PSYS_GLOBAL_HAIR)) { key->flag |= PEK_USE_WCO; hkey->editflag |= PEK_USE_WCO; } hkey++; } pa++; } update_world_cos(ob, edit); } else { PTCacheMem *pm; int totframe=0; cache->edit= edit; cache->free_edit= PE_free_ptcache_edit; edit->psys = NULL; for(pm=cache->mem_cache.first; pm; pm=pm->next) totframe++; for(pm=cache->mem_cache.first; pm; pm=pm->next) { LOOP_POINTS { if(BKE_ptcache_mem_pointers_seek(p, pm) == 0) continue; if(!point->totkey) { key = point->keys = MEM_callocN(totframe*sizeof(PTCacheEditKey),"ParticleEditKeys"); point->flag |= PEP_EDIT_RECALC; } else key = point->keys + point->totkey; key->co = pm->cur[BPHYS_DATA_LOCATION]; key->vel = pm->cur[BPHYS_DATA_VELOCITY]; key->rot = pm->cur[BPHYS_DATA_ROTATION]; key->ftime = (float)pm->frame; key->time = &key->ftime; BKE_ptcache_mem_pointers_incr(pm); point->totkey++; } } psys = NULL; } UI_GetThemeColor3ubv(TH_EDGE_SELECT, edit->sel_col); UI_GetThemeColor3ubv(TH_WIRE, edit->nosel_col); recalc_lengths(edit); if(psys && !cache) recalc_emitter_field(ob, psys); PE_update_object(scene, ob, 1); PTCacheUndo_clear(edit); PE_undo_push(scene, "Original"); } } static int particle_edit_toggle_poll(bContext *C) { Scene *scene= CTX_data_scene(C); Object *ob= CTX_data_active_object(C); if(!scene || !ob || ob->id.lib) return 0; return (ob->particlesystem.first || modifiers_findByType(ob, eModifierType_Cloth) || modifiers_findByType(ob, eModifierType_Softbody)); } static int particle_edit_toggle_exec(bContext *C, wmOperator *UNUSED(op)) { Scene *scene= CTX_data_scene(C); Object *ob= CTX_data_active_object(C); if(!(ob->mode & OB_MODE_PARTICLE_EDIT)) { PTCacheEdit *edit; ob->mode |= OB_MODE_PARTICLE_EDIT; edit= PE_create_current(scene, ob); /* mesh may have changed since last entering editmode. * note, this may have run before if the edit data was just created, so could avoid this and speed up a little */ if(edit && edit->psys) recalc_emitter_field(ob, edit->psys); toggle_particle_cursor(C, 1); WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_MODE_PARTICLE, NULL); } else { ob->mode &= ~OB_MODE_PARTICLE_EDIT; toggle_particle_cursor(C, 0); WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_MODE_OBJECT, NULL); } DAG_id_tag_update(&ob->id, OB_RECALC_DATA); return OPERATOR_FINISHED; } void PARTICLE_OT_particle_edit_toggle(wmOperatorType *ot) { /* identifiers */ ot->name= "Particle Edit Toggle"; ot->idname= "PARTICLE_OT_particle_edit_toggle"; /* api callbacks */ ot->exec= particle_edit_toggle_exec; ot->poll= particle_edit_toggle_poll; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } /************************ set editable operator ************************/ static int clear_edited_exec(bContext *C, wmOperator *UNUSED(op)) { Object *ob= CTX_data_active_object(C); ParticleSystem *psys = psys_get_current(ob); if(psys->edit) { if(psys->edit->edited || 1) { // XXX okee("Lose changes done in particle mode?")) PE_free_ptcache_edit(psys->edit); psys->edit = NULL; psys->free_edit = NULL; psys->recalc |= PSYS_RECALC_RESET; psys->flag &= ~PSYS_GLOBAL_HAIR; psys->flag &= ~PSYS_EDITED; psys_reset(psys, PSYS_RESET_DEPSGRAPH); WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_EDITED, ob); DAG_id_tag_update(&ob->id, OB_RECALC_DATA); } } else { /* some operation might have protected hair from editing so let's clear the flag */ psys->recalc |= PSYS_RECALC_RESET; psys->flag &= ~PSYS_GLOBAL_HAIR; psys->flag &= ~PSYS_EDITED; WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_EDITED, ob); DAG_id_tag_update(&ob->id, OB_RECALC_DATA); } return OPERATOR_FINISHED; } void PARTICLE_OT_edited_clear(wmOperatorType *ot) { /* identifiers */ ot->name= "Clear Edited"; ot->idname= "PARTICLE_OT_edited_clear"; /* api callbacks */ ot->exec= clear_edited_exec; ot->poll= particle_edit_toggle_poll; /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; }