/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2009 Blender Foundation. All rights reserved. */ /** \file * \ingroup edphys */ #include #include "WM_api.h" #include "ED_physics.h" #include "physics_intern.h" /* own include */ /***************************** particles ***********************************/ static void operatortypes_particle(void) { WM_operatortype_append(PARTICLE_OT_select_all); WM_operatortype_append(PARTICLE_OT_select_roots); WM_operatortype_append(PARTICLE_OT_select_tips); WM_operatortype_append(PARTICLE_OT_select_random); WM_operatortype_append(PARTICLE_OT_select_linked); WM_operatortype_append(PARTICLE_OT_select_linked_pick); WM_operatortype_append(PARTICLE_OT_select_less); WM_operatortype_append(PARTICLE_OT_select_more); WM_operatortype_append(PARTICLE_OT_hide); WM_operatortype_append(PARTICLE_OT_reveal); WM_operatortype_append(PARTICLE_OT_rekey); WM_operatortype_append(PARTICLE_OT_subdivide); WM_operatortype_append(PARTICLE_OT_remove_doubles); WM_operatortype_append(PARTICLE_OT_weight_set); WM_operatortype_append(PARTICLE_OT_delete); WM_operatortype_append(PARTICLE_OT_mirror); WM_operatortype_append(PARTICLE_OT_brush_edit); WM_operatortype_append(PARTICLE_OT_shape_cut); WM_operatortype_append(PARTICLE_OT_particle_edit_toggle); WM_operatortype_append(PARTICLE_OT_edited_clear); WM_operatortype_append(PARTICLE_OT_unify_length); WM_operatortype_append(OBJECT_OT_particle_system_add); WM_operatortype_append(OBJECT_OT_particle_system_remove); WM_operatortype_append(PARTICLE_OT_new); WM_operatortype_append(PARTICLE_OT_new_target); WM_operatortype_append(PARTICLE_OT_target_remove); WM_operatortype_append(PARTICLE_OT_target_move_up); WM_operatortype_append(PARTICLE_OT_target_move_down); WM_operatortype_append(PARTICLE_OT_connect_hair); WM_operatortype_append(PARTICLE_OT_disconnect_hair); WM_operatortype_append(PARTICLE_OT_copy_particle_systems); WM_operatortype_append(PARTICLE_OT_duplicate_particle_system); WM_operatortype_append(PARTICLE_OT_dupliob_refresh); WM_operatortype_append(PARTICLE_OT_dupliob_copy); WM_operatortype_append(PARTICLE_OT_dupliob_remove); WM_operatortype_append(PARTICLE_OT_dupliob_move_up); WM_operatortype_append(PARTICLE_OT_dupliob_move_down); WM_operatortype_append(RIGIDBODY_OT_object_add); WM_operatortype_append(RIGIDBODY_OT_object_remove); WM_operatortype_append(RIGIDBODY_OT_objects_add); WM_operatortype_append(RIGIDBODY_OT_objects_remove); WM_operatortype_append(RIGIDBODY_OT_shape_change); WM_operatortype_append(RIGIDBODY_OT_mass_calculate); WM_operatortype_append(RIGIDBODY_OT_constraint_add); WM_operatortype_append(RIGIDBODY_OT_constraint_remove); WM_operatortype_append(RIGIDBODY_OT_world_add); WM_operatortype_append(RIGIDBODY_OT_world_remove); // WM_operatortype_append(RIGIDBODY_OT_world_export); } static void keymap_particle(wmKeyConfig *keyconf) { wmKeyMap *keymap = WM_keymap_ensure(keyconf, "Particle", 0, 0); keymap->poll = PE_poll; } /******************************* boids *************************************/ static void operatortypes_boids(void) { WM_operatortype_append(BOID_OT_rule_add); WM_operatortype_append(BOID_OT_rule_del); WM_operatortype_append(BOID_OT_rule_move_up); WM_operatortype_append(BOID_OT_rule_move_down); WM_operatortype_append(BOID_OT_state_add); WM_operatortype_append(BOID_OT_state_del); WM_operatortype_append(BOID_OT_state_move_up); WM_operatortype_append(BOID_OT_state_move_down); } /********************************* fluid ***********************************/ static void operatortypes_fluid(void) { WM_operatortype_append(FLUID_OT_bake_all); WM_operatortype_append(FLUID_OT_free_all); WM_operatortype_append(FLUID_OT_bake_data); WM_operatortype_append(FLUID_OT_free_data); WM_operatortype_append(FLUID_OT_bake_noise); WM_operatortype_append(FLUID_OT_free_noise); WM_operatortype_append(FLUID_OT_bake_mesh); WM_operatortype_append(FLUID_OT_free_mesh); WM_operatortype_append(FLUID_OT_bake_particles); WM_operatortype_append(FLUID_OT_free_particles); WM_operatortype_append(FLUID_OT_bake_guides); WM_operatortype_append(FLUID_OT_free_guides); WM_operatortype_append(FLUID_OT_pause_bake); } /**************************** point cache **********************************/ static void operatortypes_pointcache(void) { WM_operatortype_append(PTCACHE_OT_bake_all); WM_operatortype_append(PTCACHE_OT_free_bake_all); WM_operatortype_append(PTCACHE_OT_bake); WM_operatortype_append(PTCACHE_OT_free_bake); WM_operatortype_append(PTCACHE_OT_bake_from_cache); WM_operatortype_append(PTCACHE_OT_add); WM_operatortype_append(PTCACHE_OT_remove); } /********************************* dynamic paint ***********************************/ static void operatortypes_dynamicpaint(void) { WM_operatortype_append(DPAINT_OT_bake); WM_operatortype_append(DPAINT_OT_surface_slot_add); WM_operatortype_append(DPAINT_OT_surface_slot_remove); WM_operatortype_append(DPAINT_OT_type_toggle); WM_operatortype_append(DPAINT_OT_output_toggle); } /****************************** general ************************************/ void ED_operatortypes_physics(void) { operatortypes_particle(); operatortypes_boids(); operatortypes_fluid(); operatortypes_pointcache(); operatortypes_dynamicpaint(); } void ED_keymap_physics(wmKeyConfig *keyconf) { keymap_particle(keyconf); }