/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2013 Blender Foundation * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): Joshua Leung, Sergej Reich * * ***** END GPL LICENSE BLOCK ***** */ /** \file rigidbody_object.c * \ingroup editor_physics * \brief Rigid Body object editing operators */ #include #include #include "MEM_guardedalloc.h" #include "DNA_group_types.h" #include "DNA_object_types.h" #include "DNA_mesh_types.h" #include "DNA_rigidbody_types.h" #include "DNA_scene_types.h" #include "BLI_blenlib.h" #include "BLI_math.h" #include "BKE_context.h" #include "BKE_depsgraph.h" #include "BKE_global.h" #include "BKE_group.h" #include "BKE_object.h" #include "BKE_report.h" #include "BKE_rigidbody.h" #include "RNA_access.h" #include "RNA_define.h" #include "RNA_enum_types.h" #include "WM_api.h" #include "WM_types.h" #include "ED_physics.h" #include "ED_screen.h" #include "physics_intern.h" /* ********************************************** */ /* Helper API's for RigidBody Objects Editing */ static int ED_operator_rigidbody_active_poll(bContext *C) { if (ED_operator_object_active_editable(C)) { Object *ob = CTX_data_active_object(C); return (ob && ob->rigidbody_object); } else return 0; } static int ED_operator_rigidbody_add_poll(bContext *C) { if (ED_operator_object_active_editable(C)) { Object *ob = CTX_data_active_object(C); return (ob && ob->type == OB_MESH); } else return 0; } /* ----------------- */ void ED_rigidbody_ob_add(wmOperator *op, Scene *scene, Object *ob, int type) { RigidBodyWorld *rbw = BKE_rigidbody_get_world(scene); if (ob->type != OB_MESH) { BKE_report(op->reports, RPT_ERROR, "Can't add Rigid Body to non mesh object"); return; } if (((Mesh *)ob->data)->totpoly == 0) { BKE_report(op->reports, RPT_ERROR, "Can't create Rigid Body from mesh with no polygons"); return; } /* Add rigid body world and group if they don't exist for convenience */ if (rbw == NULL) { rbw = BKE_rigidbody_create_world(scene); BKE_rigidbody_validate_sim_world(scene, rbw, false); scene->rigidbody_world = rbw; } if (rbw->group == NULL) { rbw->group = add_group(G.main, "RigidBodyWorld"); } /* make rigidbody object settings */ if (ob->rigidbody_object == NULL) { ob->rigidbody_object = BKE_rigidbody_create_object(scene, ob, type); } ob->rigidbody_object->type = type; ob->rigidbody_object->flag |= RBO_FLAG_NEEDS_VALIDATE; /* add object to rigid body group */ add_to_group(rbw->group, ob, scene, NULL); DAG_id_tag_update(&ob->id, OB_RECALC_OB); } void ED_rigidbody_ob_remove(Scene *scene, Object *ob) { RigidBodyWorld *rbw = BKE_rigidbody_get_world(scene); BKE_rigidbody_remove_object(scene, ob); if (rbw) rem_from_group(rbw->group, ob, scene, NULL); DAG_id_tag_update(&ob->id, OB_RECALC_OB); } /* ********************************************** */ /* Active Object Add/Remove Operators */ /* ************ Add Rigid Body ************** */ static int rigidbody_ob_add_exec(bContext *C, wmOperator *op) { Scene *scene = CTX_data_scene(C); Object *ob = (scene) ? OBACT : NULL; int type = RNA_enum_get(op->ptr, "type"); /* apply to active object */ ED_rigidbody_ob_add(op, scene, ob, type); /* send updates */ WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL); /* done */ return OPERATOR_FINISHED; } void RIGIDBODY_OT_object_add(wmOperatorType *ot) { /* identifiers */ ot->idname = "RIGIDBODY_OT_object_add"; ot->name = "Add Rigid Body"; ot->description = "Add active object as Rigid Body"; /* callbacks */ ot->exec = rigidbody_ob_add_exec; ot->poll = ED_operator_rigidbody_add_poll; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ ot->prop = RNA_def_enum(ot->srna, "type", rigidbody_ob_type_items, RBO_TYPE_ACTIVE, "Rigid Body Type", ""); } /* ************ Remove Rigid Body ************** */ static int rigidbody_ob_remove_exec(bContext *C, wmOperator *op) { Scene *scene = CTX_data_scene(C); Object *ob = (scene) ? OBACT : NULL; /* sanity checks */ if (scene == NULL) return OPERATOR_CANCELLED; /* apply to active object */ if (ELEM(NULL, ob, ob->rigidbody_object)) { BKE_report(op->reports, RPT_ERROR, "Object has no Rigid Body settings to remove"); return OPERATOR_CANCELLED; } else ED_rigidbody_ob_remove(scene, ob); /* send updates */ WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL); /* done */ return OPERATOR_FINISHED; } void RIGIDBODY_OT_object_remove(wmOperatorType *ot) { /* identifiers */ ot->idname = "RIGIDBODY_OT_object_remove"; ot->name = "Remove Rigid Body"; ot->description = "Remove Rigid Body settings from Object"; /* callbacks */ ot->exec = rigidbody_ob_remove_exec; ot->poll = ED_operator_rigidbody_active_poll; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /* ********************************************** */ /* Selected Object Add/Remove Operators */ /* ************ Add Rigid Bodies ************** */ static int rigidbody_obs_add_exec(bContext *C, wmOperator *op) { Scene *scene = CTX_data_scene(C); int type = RNA_enum_get(op->ptr, "type"); /* sanity check */ if (scene == NULL) { BKE_report(op->reports, RPT_ERROR, "No Scene to add Rigid Bodies to"); return OPERATOR_CANCELLED; } /* create rigid body objects and add them to the world's group */ CTX_DATA_BEGIN(C, Object *, ob, selected_objects) { ED_rigidbody_ob_add(op, scene, ob, type); } CTX_DATA_END; /* send updates */ WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL); WM_event_add_notifier(C, NC_OBJECT | ND_POINTCACHE, NULL); /* done */ return OPERATOR_FINISHED; } void RIGIDBODY_OT_objects_add(wmOperatorType *ot) { /* identifiers */ ot->idname = "RIGIDBODY_OT_objects_add"; ot->name = "Add Rigid Bodies"; ot->description = "Add selected objects as Rigid Bodies"; /* callbacks */ ot->exec = rigidbody_obs_add_exec; ot->poll = ED_operator_rigidbody_add_poll; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ ot->prop = RNA_def_enum(ot->srna, "type", rigidbody_ob_type_items, RBO_TYPE_ACTIVE, "Rigid Body Type", ""); } /* ************ Remove Rigid Bodies ************** */ static int rigidbody_obs_remove_exec(bContext *C, wmOperator *UNUSED(op)) { Scene *scene = CTX_data_scene(C); /* sanity checks */ if (scene == NULL) return OPERATOR_CANCELLED; /* apply this to all selected objects... */ CTX_DATA_BEGIN(C, Object *, ob, selected_objects) { if (ob->rigidbody_object) { ED_rigidbody_ob_remove(scene, ob); } } CTX_DATA_END; /* send updates */ WM_event_add_notifier(C, NC_OBJECT | ND_POINTCACHE, NULL); /* done */ return OPERATOR_FINISHED; } void RIGIDBODY_OT_objects_remove(wmOperatorType *ot) { /* identifiers */ ot->idname = "RIGIDBODY_OT_objects_remove"; ot->name = "Remove Rigid Bodies"; ot->description = "Remove selected objects from Rigid Body simulation"; /* callbacks */ ot->exec = rigidbody_obs_remove_exec; ot->poll = ED_operator_rigidbody_active_poll; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /* ********************************************** */ /* Utility Operators */ /* ************ Change Collision Shapes ************** */ static int rigidbody_obs_shape_change_exec(bContext *C, wmOperator *op) { Scene *scene = CTX_data_scene(C); int shape = RNA_enum_get(op->ptr, "type"); /* sanity checks */ if (scene == NULL) return OPERATOR_CANCELLED; /* apply this to all selected objects... */ CTX_DATA_BEGIN(C, Object *, ob, selected_objects) { if (ob->rigidbody_object) { PointerRNA ptr; /* use RNA-system to change the property and perform all necessary changes */ RNA_pointer_create(&ob->id, &RNA_RigidBodyObject, ob->rigidbody_object, &ptr); RNA_enum_set(&ptr, "collision_shape", shape); DAG_id_tag_update(&ob->id, OB_RECALC_OB); } } CTX_DATA_END; /* send updates */ WM_event_add_notifier(C, NC_OBJECT | ND_POINTCACHE, NULL); /* done */ return OPERATOR_FINISHED; } void RIGIDBODY_OT_shape_change(wmOperatorType *ot) { /* identifiers */ ot->idname = "RIGIDBODY_OT_shape_change"; ot->name = "Change Collision Shape"; ot->description = "Change collision shapes for selected Rigid Body Objects"; /* callbacks */ ot->invoke = WM_menu_invoke; ot->exec = rigidbody_obs_shape_change_exec; ot->poll = ED_operator_rigidbody_active_poll; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ ot->prop = RNA_def_enum(ot->srna, "type", rigidbody_ob_shape_items, RB_SHAPE_TRIMESH, "Rigid Body Shape", ""); } /* ************ Calculate Mass ************** */ /* Entry in material density table */ typedef struct rbMaterialDensityItem { const char *name; /* Name of material */ float density; /* Density (kg/m^3) */ } rbMaterialDensityItem; /* Preset density values for materials (kg/m^3) * Selected values obtained from: * 1) http://www.jaredzone.info/2010/09/densities.html * 2) http://www.avlandesign.com/density_construction.htm * 3) http://www.avlandesign.com/density_metal.htm */ static rbMaterialDensityItem RB_MATERIAL_DENSITY_TABLE[] = { {"Air", 1.0f}, /* not quite; adapted from 1.43 for oxygen for use as default */ {"Acrylic", 1400.0f}, {"Asphalt (Crushed)", 721.0f}, {"Bark", 240.0f}, {"Beans (Cocoa)", 593.0f}, {"Beans (Soy)", 721.0f}, {"Brick (Pressed)", 2400.0f}, {"Brick (Common)", 2000.0f}, {"Brick (Soft)", 1600.0f}, {"Brass", 8216.0f}, {"Bronze", 8860.0f}, {"Carbon (Solid)", 2146.0f}, {"Cardboard", 689.0f}, {"Cast Iron", 7150.0f}, //{"Cement", 1442.0f}, {"Chalk (Solid)", 2499.0f}, //{"Coffee (Fresh/Roast)", ~500}, {"Concrete", 2320.0f}, {"Charcoal", 208.0f}, {"Cork", 240.0f}, {"Copper", 8933.0f}, {"Garbage", 481.0f}, {"Glass (Broken)", 1940.0f}, {"Glass (Solid)", 2190.0f}, {"Gold", 19282.0f}, {"Granite (Broken)", 1650.0f}, {"Granite (Solid)", 2691.0f}, {"Gravel", 2780.0f}, {"Ice (Crushed)", 593.0f}, {"Ice (Solid)", 919.0f}, {"Iron", 7874.0f}, {"Lead", 11342.0f}, {"Limestone (Broken)", 1554.0f}, {"Limestone (Solid)", 2611.0f}, {"Marble (Broken)", 1570.0f}, {"Marble (Solid)", 2563.0f}, {"Paper", 1201.0f}, {"Peanuts (Shelled)", 641.0f}, {"Peanuts (Not Shelled)", 272.0f}, {"Plaster", 849.0f}, {"Plastic", 1200.0f}, {"Polystyrene", 1050.0f}, {"Rubber", 1522.0f}, {"Silver", 10501.0f}, {"Steel", 7860.0f}, {"Stone", 2515.0f}, {"Stone (Crushed)", 1602.0f}, {"Timber", 610.0f} }; static const int NUM_RB_MATERIAL_PRESETS = sizeof(RB_MATERIAL_DENSITY_TABLE) / sizeof(rbMaterialDensityItem); /* dynamically generate list of items * - Although there is a runtime cost, this has a lower maintenance cost * in the long run than other two-list solutions... */ static EnumPropertyItem *rigidbody_materials_itemf(bContext *UNUSED(C), PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), int *free) { EnumPropertyItem item_tmp = {0}; EnumPropertyItem *item = NULL; int totitem = 0; int i = 0; /* add each preset to the list */ for (i = 0; i < NUM_RB_MATERIAL_PRESETS; i++) { rbMaterialDensityItem *preset = &RB_MATERIAL_DENSITY_TABLE[i]; item_tmp.identifier = item_tmp.name = preset->name; item_tmp.value = i; RNA_enum_item_add(&item, &totitem, &item_tmp); } /* add special "custom" entry to the end of the list */ { item_tmp.identifier = item_tmp.name = "Custom"; item_tmp.value = -1; RNA_enum_item_add(&item, &totitem, &item_tmp); } RNA_enum_item_end(&item, &totitem); *free = 1; return item; } /* ------------------------------------------ */ /* helper function to calculate volume of rigidbody object */ // TODO: allow a parameter to specify method used to calculate this? static float calc_rigidbody_ob_volume(Object *ob) { RigidBodyOb *rbo = ob->rigidbody_object; float size[3] = {1.0f, 1.0f, 1.0f}; float radius = 1.0f; float height = 1.0f; float volume = 0.0f; /* if automatically determining dimensions, use the Object's boundbox * - assume that all quadrics are standing upright on local z-axis * - assume even distribution of mass around the Object's pivot * (i.e. Object pivot is centralised in boundbox) * - boundbox gives full width */ // XXX: all dimensions are auto-determined now... later can add stored settings for this BKE_object_dimensions_get(ob, size); if (ELEM3(rbo->shape, RB_SHAPE_CAPSULE, RB_SHAPE_CYLINDER, RB_SHAPE_CONE)) { /* take radius as largest x/y dimension, and height as z-dimension */ radius = MAX2(size[0], size[1]) * 0.5f; height = size[2]; } else if (rbo->shape == RB_SHAPE_SPHERE) { /* take radius to the the largest dimension to try and encompass everything */ radius = max_fff(size[0], size[1], size[2]) * 0.5f; } /* calculate volume as appropriate */ switch (rbo->shape) { case RB_SHAPE_BOX: volume = size[0] * size[1] * size[2]; break; case RB_SHAPE_SPHERE: volume = 4.0f / 3.0f * (float)M_PI * radius * radius * radius; break; /* for now, assume that capsule is close enough to a cylinder... */ case RB_SHAPE_CAPSULE: case RB_SHAPE_CYLINDER: volume = (float)M_PI * radius * radius * height; break; case RB_SHAPE_CONE: volume = (float)M_PI / 3.0f * radius * radius * height; break; /* for now, all mesh shapes are just treated as boxes... * NOTE: this may overestimate the volume, but other methods are overkill */ case RB_SHAPE_CONVEXH: case RB_SHAPE_TRIMESH: volume = size[0] * size[1] * size[2]; break; #if 0 // XXX: not defined yet case RB_SHAPE_COMPOUND: volume = 0.0f; break; #endif } /* return the volume calculated */ return volume; } /* ------------------------------------------ */ static int rigidbody_obs_calc_mass_exec(bContext *C, wmOperator *op) { Scene *scene = CTX_data_scene(C); int material = RNA_enum_get(op->ptr, "material"); float density; /* sanity checks */ if (scene == NULL) return OPERATOR_CANCELLED; /* get density (kg/m^3) to apply */ if (material >= 0) { /* get density from table, and store in props for later repeating */ if (material >= NUM_RB_MATERIAL_PRESETS) material = 0; density = RB_MATERIAL_DENSITY_TABLE[material].density; RNA_float_set(op->ptr, "density", density); } else { /* custom - grab from whatever value is set */ density = RNA_float_get(op->ptr, "density"); } /* apply this to all selected objects (with rigidbodies)... */ CTX_DATA_BEGIN(C, Object *, ob, selected_objects) { if (ob->rigidbody_object) { PointerRNA ptr; float volume; /* m^3 */ float mass; /* kg */ /* mass is calculated from the approximate volume of the object, * and the density of the material we're simulating */ volume = calc_rigidbody_ob_volume(ob); mass = volume * density; /* use RNA-system to change the property and perform all necessary changes */ RNA_pointer_create(&ob->id, &RNA_RigidBodyObject, ob->rigidbody_object, &ptr); RNA_float_set(&ptr, "mass", mass); DAG_id_tag_update(&ob->id, OB_RECALC_OB); } } CTX_DATA_END; /* send updates */ WM_event_add_notifier(C, NC_OBJECT | ND_POINTCACHE, NULL); /* done */ return OPERATOR_FINISHED; } void RIGIDBODY_OT_mass_calculate(wmOperatorType *ot) { PropertyRNA *prop; /* identifiers */ ot->idname = "RIGIDBODY_OT_mass_calculate"; ot->name = "Calculate Mass"; ot->description = "Automatically calculate mass values for Rigid Body Objects based on volume"; /* callbacks */ ot->invoke = WM_menu_invoke; // XXX ot->exec = rigidbody_obs_calc_mass_exec; ot->poll = ED_operator_rigidbody_active_poll; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ ot->prop = prop = RNA_def_enum(ot->srna, "material", DummyRNA_DEFAULT_items, 0, "Material Preset", "Type of material that objects are made of (determines material density)"); RNA_def_enum_funcs(prop, rigidbody_materials_itemf); RNA_def_float(ot->srna, "density", 1.0, FLT_MIN, FLT_MAX, "Density", "Custom density value (kg/m^3) to use instead of material preset", 1.0f, 2500.0f); } /* ********************************************** */