/** * $Id: * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. * * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ #ifndef RENDER_INTERN_H #define RENDER_INTERN_H struct wmOperatorType; /* render_shading.c */ void OBJECT_OT_material_slot_add(struct wmOperatorType *ot); void OBJECT_OT_material_slot_remove(struct wmOperatorType *ot); void OBJECT_OT_material_slot_assign(struct wmOperatorType *ot); void OBJECT_OT_material_slot_select(struct wmOperatorType *ot); void OBJECT_OT_material_slot_deselect(struct wmOperatorType *ot); void OBJECT_OT_material_slot_copy(struct wmOperatorType *ot); void MATERIAL_OT_new(struct wmOperatorType *ot); void TEXTURE_OT_new(struct wmOperatorType *ot); void WORLD_OT_new(struct wmOperatorType *ot); void MATERIAL_OT_copy(struct wmOperatorType *ot); void MATERIAL_OT_paste(struct wmOperatorType *ot); void SCENE_OT_render_layer_add(struct wmOperatorType *ot); void SCENE_OT_render_layer_remove(struct wmOperatorType *ot); void TEXTURE_OT_slot_move(struct wmOperatorType *ot); #endif /* RENDER_INTERN_H */