/** * $Id: * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2009 Blender Foundation. * All rights reserved. * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ #include #include "DNA_windowmanager_types.h" #include "WM_api.h" #include "WM_types.h" #include "render_intern.h" // own include /***************************** render ***********************************/ void ED_operatortypes_render(void) { WM_operatortype_append(OBJECT_OT_material_slot_add); WM_operatortype_append(OBJECT_OT_material_slot_remove); WM_operatortype_append(OBJECT_OT_material_slot_assign); WM_operatortype_append(OBJECT_OT_material_slot_select); WM_operatortype_append(OBJECT_OT_material_slot_deselect); WM_operatortype_append(MATERIAL_OT_new); WM_operatortype_append(TEXTURE_OT_new); WM_operatortype_append(WORLD_OT_new); WM_operatortype_append(SCENE_OT_render_layer_add); WM_operatortype_append(SCENE_OT_render_layer_remove); }