/** * $Id: * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. * * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ #include #include #include "MEM_guardedalloc.h" #include "DNA_screen_types.h" #include "DNA_userdef_types.h" #include "BLI_blenlib.h" #include "BLI_math.h" #include "BLI_rand.h" #include "BKE_context.h" #include "BKE_global.h" #include "BKE_screen.h" #include "BKE_utildefines.h" #include "WM_api.h" #include "WM_types.h" #include "wm_subwindow.h" #include "ED_screen.h" #include "ED_screen_types.h" #include "ED_types.h" #include "BIF_gl.h" #include "BIF_glutil.h" #include "BLF_api.h" #include "UI_interface.h" #include "UI_resources.h" #include "UI_view2d.h" #ifndef DISABLE_PYTHON #include "BPY_extern.h" #endif #include "screen_intern.h" /* general area and region code */ static void region_draw_emboss(ARegion *ar, rcti *scirct) { rcti rect; /* translate scissor rect to region space */ rect.xmin= scirct->xmin - ar->winrct.xmin; rect.ymin= scirct->ymin - ar->winrct.ymin; rect.xmax= scirct->xmax - ar->winrct.xmin; rect.ymax= scirct->ymax - ar->winrct.ymin; /* set transp line */ glEnable( GL_BLEND ); glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); /* right */ glColor4ub(0,0,0, 50); sdrawline(rect.xmax, rect.ymin, rect.xmax, rect.ymax); /* bottom */ glColor4ub(0,0,0, 80); sdrawline(rect.xmin, rect.ymin, rect.xmax, rect.ymin); /* top */ glColor4ub(255,255,255, 60); sdrawline(rect.xmin, rect.ymax, rect.xmax, rect.ymax); /* left */ glColor4ub(255,255,255, 50); sdrawline(rect.xmin, rect.ymin, rect.xmin, rect.ymax); glDisable( GL_BLEND ); } void ED_region_pixelspace(ARegion *ar) { int width= ar->winrct.xmax-ar->winrct.xmin+1; int height= ar->winrct.ymax-ar->winrct.ymin+1; wmOrtho2(-0.375, (float)width-0.375, -0.375, (float)height-0.375); glLoadIdentity(); } /* only exported for WM */ void ED_region_do_listen(ARegion *ar, wmNotifier *note) { /* generic notes first */ switch(note->category) { case NC_WM: if(note->data==ND_FILEREAD) ED_region_tag_redraw(ar); break; case NC_WINDOW: ED_region_tag_redraw(ar); break; #ifndef WM_FAST_DRAW case NC_SCREEN: if(note->action==NA_EDITED) ED_region_tag_redraw(ar); /* pass on */ #endif default: if(ar->type && ar->type->listener) ar->type->listener(ar, note); } } /* only exported for WM */ void ED_area_do_listen(ScrArea *sa, wmNotifier *note) { /* no generic notes? */ if(sa->type && sa->type->listener) { sa->type->listener(sa, note); } } /* only exported for WM */ void ED_area_do_refresh(bContext *C, ScrArea *sa) { /* no generic notes? */ if(sa->type && sa->type->refresh) { sa->type->refresh(C, sa); } sa->do_refresh= 0; } /* based on screen region draw tags, set draw tags in azones, and future region tabs etc */ /* only exported for WM */ void ED_area_overdraw_flush(bContext *C, ScrArea *sa, ARegion *ar) { AZone *az; for(az= sa->actionzones.first; az; az= az->next) { int xs, ys; xs= (az->x1+az->x2)/2; ys= (az->y1+az->y2)/2; /* test if inside */ if(BLI_in_rcti(&ar->winrct, xs, ys)) { az->do_draw= 1; } } } static void area_draw_azone(short x1, short y1, short x2, short y2) { float xmin = x1; float xmax = x2-2; float ymin = y1-1; float ymax = y2-3; float dx= 0.3f*(xmax-xmin); float dy= 0.3f*(ymax-ymin); glColor4ub(255, 255, 255, 80); fdrawline(xmin, ymax, xmax, ymin); fdrawline(xmin, ymax-dy, xmax-dx, ymin); fdrawline(xmin, ymax-2*dy, xmax-2*dx, ymin); glColor4ub(0, 0, 0, 150); fdrawline(xmin, ymax+1, xmax+1, ymin); fdrawline(xmin, ymax-dy+1, xmax-dx+1, ymin); fdrawline(xmin, ymax-2*dy+1, xmax-2*dx+1, ymin); } static void region_draw_azone(ScrArea *sa, AZone *az) { GLUquadricObj *qobj = NULL; short midx = az->x1 + (az->x2 - az->x1)/2; short midy = az->y1 + (az->y2 - az->y1)/2; if(az->ar==NULL) return; /* only display action zone icons when the region is hidden */ if (!(az->ar->flag & RGN_FLAG_HIDDEN)) return; qobj = gluNewQuadric(); glPushMatrix(); glTranslatef(midx, midy, 0.); /* outlined circle */ glEnable(GL_LINE_SMOOTH); glColor4f(1.f, 1.f, 1.f, 0.8f); gluQuadricDrawStyle(qobj, GLU_FILL); gluDisk( qobj, 0.0, 4.25f, 16, 1); glColor4f(0.2f, 0.2f, 0.2f, 0.9f); gluQuadricDrawStyle(qobj, GLU_SILHOUETTE); gluDisk( qobj, 0.0, 4.25f, 16, 1); glDisable(GL_LINE_SMOOTH); glPopMatrix(); gluDeleteQuadric(qobj); /* + */ sdrawline(midx, midy-2, midx, midy+3); sdrawline(midx-2, midy, midx+3, midy); } /* only exported for WM */ void ED_area_overdraw(bContext *C) { wmWindow *win= CTX_wm_window(C); bScreen *screen= CTX_wm_screen(C); ScrArea *sa; /* Draw AZones, in screenspace */ wmSubWindowSet(win, screen->mainwin); glEnable( GL_BLEND ); glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); for(sa= screen->areabase.first; sa; sa= sa->next) { AZone *az; for(az= sa->actionzones.first; az; az= az->next) { if(az->do_draw) { if(az->type==AZONE_AREA) { area_draw_azone(az->x1, az->y1, az->x2, az->y2); } else if(az->type==AZONE_REGION) { region_draw_azone(sa, az); } az->do_draw= 0; } } } glDisable( GL_BLEND ); } /* get scissor rect, checking overlapping regions */ void region_scissor_winrct(ARegion *ar, rcti *winrct) { *winrct= ar->winrct; if(ELEM(ar->alignment, RGN_OVERLAP_LEFT, RGN_OVERLAP_RIGHT)) return; while(ar->prev) { ar= ar->prev; if(BLI_isect_rcti(winrct, &ar->winrct, NULL)) { if(ar->flag & RGN_FLAG_HIDDEN); else if(ar->alignment & RGN_SPLIT_PREV); else if(ar->alignment==RGN_OVERLAP_LEFT) { winrct->xmin= ar->winrct.xmax + 1; } else if(ar->alignment==RGN_OVERLAP_RIGHT) { winrct->xmax= ar->winrct.xmin - 1; } else break; } } } /* only exported for WM */ /* makes region ready for drawing, sets pixelspace */ void ED_region_set(const bContext *C, ARegion *ar) { wmWindow *win= CTX_wm_window(C); ScrArea *sa= CTX_wm_area(C); rcti winrct; /* checks other overlapping regions */ region_scissor_winrct(ar, &winrct); ar->drawrct= winrct; /* note; this sets state, so we can use wmOrtho and friends */ wmSubWindowScissorSet(win, ar->swinid, &ar->drawrct); UI_SetTheme(sa?sa->spacetype:0, ar->type?ar->type->regionid:0); ED_region_pixelspace(ar); } /* only exported for WM */ void ED_region_do_draw(bContext *C, ARegion *ar) { wmWindow *win= CTX_wm_window(C); ScrArea *sa= CTX_wm_area(C); ARegionType *at= ar->type; rcti winrct; /* checks other overlapping regions */ region_scissor_winrct(ar, &winrct); /* if no partial draw rect set, full rect */ if(ar->drawrct.xmin == ar->drawrct.xmax) ar->drawrct= winrct; else { /* extra clip for safety */ ar->drawrct.xmin= MAX2(winrct.xmin, ar->drawrct.xmin); ar->drawrct.ymin= MAX2(winrct.ymin, ar->drawrct.ymin); ar->drawrct.xmax= MIN2(winrct.xmax, ar->drawrct.xmax); ar->drawrct.ymax= MIN2(winrct.ymax, ar->drawrct.ymax); } /* note; this sets state, so we can use wmOrtho and friends */ wmSubWindowScissorSet(win, ar->swinid, &ar->drawrct); UI_SetTheme(sa?sa->spacetype:0, ar->type?ar->type->regionid:0); /* optional header info instead? */ if(ar->headerstr) { float col[3]; UI_GetThemeColor3fv(TH_HEADER, col); glClearColor(col[0], col[1], col[2], 0.0); glClear(GL_COLOR_BUFFER_BIT); UI_ThemeColor(TH_TEXT); BLF_draw_default(20, 8, 0.0f, ar->headerstr); } else if(at->draw) { at->draw(C, ar); } uiFreeInactiveBlocks(C, &ar->uiblocks); if(sa) region_draw_emboss(ar, &winrct); /* XXX test: add convention to end regions always in pixel space, for drawing of borders/gestures etc */ ED_region_pixelspace(ar); ar->do_draw= 0; memset(&ar->drawrct, 0, sizeof(ar->drawrct)); } /* ********************************** maybe silly, but let's try for now to keep these tags protected ********************************** */ void ED_region_tag_redraw(ARegion *ar) { if(ar) { /* zero region means full region redraw */ ar->do_draw= 1; memset(&ar->drawrct, 0, sizeof(ar->drawrct)); } } void ED_region_tag_redraw_partial(ARegion *ar, rcti *rct) { if(ar) { if(!ar->do_draw) { /* no redraw set yet, set partial region */ ar->do_draw= 1; ar->drawrct= *rct; } else if(ar->drawrct.xmin != ar->drawrct.xmax) { /* partial redraw already set, expand region */ ar->drawrct.xmin= MIN2(ar->drawrct.xmin, rct->xmin); ar->drawrct.ymin= MIN2(ar->drawrct.ymin, rct->ymin); ar->drawrct.xmax= MAX2(ar->drawrct.xmax, rct->xmax); ar->drawrct.ymax= MAX2(ar->drawrct.ymax, rct->ymax); } } } void ED_area_tag_redraw(ScrArea *sa) { ARegion *ar; if(sa) for(ar= sa->regionbase.first; ar; ar= ar->next) ED_region_tag_redraw(ar); } void ED_area_tag_refresh(ScrArea *sa) { if(sa) sa->do_refresh= 1; } /* *************************************************************** */ /* use NULL to disable it */ void ED_area_headerprint(ScrArea *sa, const char *str) { ARegion *ar; for(ar= sa->regionbase.first; ar; ar= ar->next) { if(ar->regiontype==RGN_TYPE_HEADER) { if(str) { if(ar->headerstr==NULL) ar->headerstr= MEM_mallocN(256, "headerprint"); BLI_strncpy(ar->headerstr, str, 256); } else if(ar->headerstr) { MEM_freeN(ar->headerstr); ar->headerstr= NULL; } ED_region_tag_redraw(ar); } } } /* ************************************************************ */ #define AZONESPOT 12 static void area_azone_initialize(ScrArea *sa) { AZone *az; /* reinitalize entirely, regions add azones too */ BLI_freelistN(&sa->actionzones); /* set area action zones */ az= (AZone *)MEM_callocN(sizeof(AZone), "actionzone"); BLI_addtail(&(sa->actionzones), az); az->type= AZONE_AREA; az->x1= sa->totrct.xmin; az->y1= sa->totrct.ymin; az->x2= sa->totrct.xmin + AZONESPOT-1; az->y2= sa->totrct.ymin + AZONESPOT-1; BLI_init_rcti(&az->rect, az->x1, az->x2, az->y1, az->y2); az= (AZone *)MEM_callocN(sizeof(AZone), "actionzone"); BLI_addtail(&(sa->actionzones), az); az->type= AZONE_AREA; az->x1= sa->totrct.xmax+1; az->y1= sa->totrct.ymax+1; az->x2= sa->totrct.xmax-AZONESPOT+1; az->y2= sa->totrct.ymax-AZONESPOT+1; BLI_init_rcti(&az->rect, az->x1, az->x2, az->y1, az->y2); } #define AZONEPAD_EDGE 4 #define AZONEPAD_ICON 8 static void region_azone_edge(AZone *az, ARegion *ar) { if(az->edge=='t') { az->x1= ar->winrct.xmin; az->y1= ar->winrct.ymax - AZONEPAD_EDGE; az->x2= ar->winrct.xmax; az->y2= ar->winrct.ymax; } else if(az->edge=='b') { az->x1= ar->winrct.xmin; az->y1= ar->winrct.ymin + AZONEPAD_EDGE; az->x2= ar->winrct.xmax; az->y2= ar->winrct.ymin; } else if(az->edge=='l') { az->x1= ar->winrct.xmin; az->y1= ar->winrct.ymin; az->x2= ar->winrct.xmin + AZONEPAD_EDGE; az->y2= ar->winrct.ymax; } else { // if(az->edge=='r') { az->x1= ar->winrct.xmax; az->y1= ar->winrct.ymin; az->x2= ar->winrct.xmax - AZONEPAD_EDGE; az->y2= ar->winrct.ymax; } BLI_init_rcti(&az->rect, az->x1, az->x2, az->y1, az->y2); } static void region_azone_icon(ScrArea *sa, AZone *az, ARegion *ar) { AZone *azt; int tot=0; for(azt= sa->actionzones.first; azt; azt= azt->next) { if(azt->edge == az->edge) tot++; } if(az->edge=='t') { az->x1= ar->winrct.xmax - tot*2*AZONEPAD_ICON; az->y1= ar->winrct.ymax + AZONEPAD_ICON; az->x2= ar->winrct.xmax - tot*AZONEPAD_ICON; az->y2= ar->winrct.ymax + 2*AZONEPAD_ICON; } else if(az->edge=='b') { az->x1= ar->winrct.xmin + AZONEPAD_ICON; az->y1= ar->winrct.ymin - 2*AZONEPAD_ICON; az->x2= ar->winrct.xmin + 2*AZONEPAD_ICON; az->y2= ar->winrct.ymin - AZONEPAD_ICON; } else if(az->edge=='l') { az->x1= ar->winrct.xmin - 2*AZONEPAD_ICON; az->y1= ar->winrct.ymax - tot*2*AZONEPAD_ICON; az->x2= ar->winrct.xmin - AZONEPAD_ICON; az->y2= ar->winrct.ymax - tot*AZONEPAD_ICON; } else { // if(az->edge=='r') { az->x1= ar->winrct.xmax + AZONEPAD_ICON; az->y1= ar->winrct.ymax - tot*2*AZONEPAD_ICON; az->x2= ar->winrct.xmax + 2*AZONEPAD_ICON; az->y2= ar->winrct.ymax - tot*AZONEPAD_ICON; } BLI_init_rcti(&az->rect, az->x1, az->x2, az->y1, az->y2); /* if more azones on 1 spot, set offset */ for(azt= sa->actionzones.first; azt; azt= azt->next) { if(az!=azt) { if( ABS(az->x1-azt->x1) < 2 && ABS(az->y1-azt->y1) < 2) { if(az->edge=='t' || az->edge=='b') { az->x1+= AZONESPOT; az->x2+= AZONESPOT; BLI_init_rcti(&az->rect, az->x1, az->x2, az->y1, az->y2); } else { az->y1-= AZONESPOT; az->y2-= AZONESPOT; BLI_init_rcti(&az->rect, az->x1, az->x2, az->y1, az->y2); } } } } } static void region_azone_initialize(ScrArea *sa, ARegion *ar, char edge) { AZone *az; az= (AZone *)MEM_callocN(sizeof(AZone), "actionzone"); BLI_addtail(&(sa->actionzones), az); az->type= AZONE_REGION; az->ar= ar; az->edge= edge; if (ar->flag & RGN_FLAG_HIDDEN) { region_azone_icon(sa, az, ar); } else { region_azone_edge(az, ar); } } /* *************************************************************** */ static void region_azone_add(ScrArea *sa, ARegion *ar, int alignment) { /* edge code (t b l r) is where azone will be drawn */ if(alignment==RGN_ALIGN_TOP) region_azone_initialize(sa, ar, 'b'); else if(alignment==RGN_ALIGN_BOTTOM) region_azone_initialize(sa, ar, 't'); else if(ELEM(alignment, RGN_ALIGN_RIGHT, RGN_OVERLAP_RIGHT)) region_azone_initialize(sa, ar, 'l'); else if(ELEM(alignment, RGN_ALIGN_LEFT, RGN_OVERLAP_LEFT)) region_azone_initialize(sa, ar, 'r'); } /* dir is direction to check, not the splitting edge direction! */ static int rct_fits(rcti *rect, char dir, int size) { if(dir=='h') { return rect->xmax-rect->xmin - size; } else { // 'v' return rect->ymax-rect->ymin - size; } } static void region_rect_recursive(ScrArea *sa, ARegion *ar, rcti *remainder, int quad) { rcti *remainder_prev= remainder; int prefsizex, prefsizey; int alignment; if(ar==NULL) return; /* no returns in function, winrct gets set in the end again */ BLI_init_rcti(&ar->winrct, 0, 0, 0, 0); /* for test; allow split of previously defined region */ if(ar->alignment & RGN_SPLIT_PREV) if(ar->prev) remainder= &ar->prev->winrct; alignment = ar->alignment & ~RGN_SPLIT_PREV; /* clear state flags first */ ar->flag &= ~RGN_FLAG_TOO_SMALL; /* user errors */ if(ar->next==NULL && alignment!=RGN_ALIGN_QSPLIT) alignment= RGN_ALIGN_NONE; prefsizex= ar->sizex?ar->sizex:ar->type->prefsizex; prefsizey= ar->sizey?ar->sizey:ar->type->prefsizey; /* hidden is user flag */ if(ar->flag & RGN_FLAG_HIDDEN); /* XXX floating area region, not handled yet here */ else if(alignment == RGN_ALIGN_FLOAT); /* remainder is too small for any usage */ else if( rct_fits(remainder, 'v', 1)<0 || rct_fits(remainder, 'h', 1) < 0 ) { ar->flag |= RGN_FLAG_TOO_SMALL; } else if(alignment==RGN_ALIGN_NONE) { /* typically last region */ ar->winrct= *remainder; BLI_init_rcti(remainder, 0, 0, 0, 0); } else if(alignment==RGN_ALIGN_TOP || alignment==RGN_ALIGN_BOTTOM) { if( rct_fits(remainder, 'v', prefsizey) < 0 ) { ar->flag |= RGN_FLAG_TOO_SMALL; } else { int fac= rct_fits(remainder, 'v', prefsizey); if(fac < 0 ) prefsizey += fac; ar->winrct= *remainder; if(alignment==RGN_ALIGN_TOP) { ar->winrct.ymin= ar->winrct.ymax - prefsizey + 1; remainder->ymax= ar->winrct.ymin - 1; } else { ar->winrct.ymax= ar->winrct.ymin + prefsizey - 1; remainder->ymin= ar->winrct.ymax + 1; } } } else if( ELEM4(alignment, RGN_ALIGN_LEFT, RGN_ALIGN_RIGHT, RGN_OVERLAP_LEFT, RGN_OVERLAP_RIGHT)) { if( rct_fits(remainder, 'h', prefsizex) < 0 ) { ar->flag |= RGN_FLAG_TOO_SMALL; } else { int fac= rct_fits(remainder, 'h', prefsizex); if(fac < 0 ) prefsizex += fac; ar->winrct= *remainder; if(ELEM(alignment, RGN_ALIGN_RIGHT, RGN_OVERLAP_RIGHT)) { ar->winrct.xmin= ar->winrct.xmax - prefsizex + 1; if(alignment==RGN_ALIGN_RIGHT) remainder->xmax= ar->winrct.xmin - 1; } else { ar->winrct.xmax= ar->winrct.xmin + prefsizex - 1; if(alignment==RGN_ALIGN_LEFT) remainder->xmin= ar->winrct.xmax + 1; } } } else if(alignment==RGN_ALIGN_VSPLIT || alignment==RGN_ALIGN_HSPLIT) { /* percentage subdiv*/ ar->winrct= *remainder; if(alignment==RGN_ALIGN_HSPLIT) { if( rct_fits(remainder, 'h', prefsizex) > 4) { ar->winrct.xmax= (remainder->xmin+remainder->xmax)/2; remainder->xmin= ar->winrct.xmax+1; } else { BLI_init_rcti(remainder, 0, 0, 0, 0); } } else { if( rct_fits(remainder, 'v', prefsizey) > 4) { ar->winrct.ymax= (remainder->ymin+remainder->ymax)/2; remainder->ymin= ar->winrct.ymax+1; } else { BLI_init_rcti(remainder, 0, 0, 0, 0); } } } else if(alignment==RGN_ALIGN_QSPLIT) { ar->winrct= *remainder; /* test if there's still 4 regions left */ if(quad==0) { ARegion *artest= ar->next; int count= 1; while(artest) { artest->alignment= RGN_ALIGN_QSPLIT; artest= artest->next; count++; } if(count!=4) { /* let's stop adding regions */ BLI_init_rcti(remainder, 0, 0, 0, 0); if (G.f & G_DEBUG) printf("region quadsplit failed\n"); } else quad= 1; } if(quad) { if(quad==1) { /* left bottom */ ar->winrct.xmax = (remainder->xmin + remainder->xmax)/2; ar->winrct.ymax = (remainder->ymin + remainder->ymax)/2; } else if(quad==2) { /* left top */ ar->winrct.xmax = (remainder->xmin + remainder->xmax)/2; ar->winrct.ymin = 1 + (remainder->ymin + remainder->ymax)/2; } else if(quad==3) { /* right bottom */ ar->winrct.xmin = 1 + (remainder->xmin + remainder->xmax)/2; ar->winrct.ymax = (remainder->ymin + remainder->ymax)/2; } else { /* right top */ ar->winrct.xmin = 1 + (remainder->xmin + remainder->xmax)/2; ar->winrct.ymin = 1 + (remainder->ymin + remainder->ymax)/2; BLI_init_rcti(remainder, 0, 0, 0, 0); } quad++; } } /* for speedup */ ar->winx= ar->winrct.xmax - ar->winrct.xmin + 1; ar->winy= ar->winrct.ymax - ar->winrct.ymin + 1; /* restore test exception */ if(ar->alignment & RGN_SPLIT_PREV) { if(ar->prev) { remainder= remainder_prev; ar->prev->winx= ar->prev->winrct.xmax - ar->prev->winrct.xmin + 1; ar->prev->winy= ar->prev->winrct.ymax - ar->prev->winrct.ymin + 1; } } /* set winrect for azones */ if(ar->flag & (RGN_FLAG_HIDDEN|RGN_FLAG_TOO_SMALL)) { ar->winrct= *remainder; if(alignment==RGN_ALIGN_TOP) ar->winrct.ymin= ar->winrct.ymax; else if(alignment==RGN_ALIGN_BOTTOM) ar->winrct.ymax= ar->winrct.ymin; else if(ELEM(alignment, RGN_ALIGN_RIGHT, RGN_OVERLAP_RIGHT)) ar->winrct.xmin= ar->winrct.xmax; else if(ELEM(alignment, RGN_ALIGN_LEFT, RGN_OVERLAP_LEFT)) ar->winrct.xmax= ar->winrct.xmin; else /* prevent winrct to be valid */ ar->winrct.xmax= ar->winrct.xmin; } /* in end, add azones, where appropriate */ region_azone_add(sa, ar, alignment); region_rect_recursive(sa, ar->next, remainder, quad); } static void area_calc_totrct(ScrArea *sa, int sizex, int sizey) { short rt= CLAMPIS(G.rt, 0, 16); if(sa->v1->vec.x>0) sa->totrct.xmin= sa->v1->vec.x+1+rt; else sa->totrct.xmin= sa->v1->vec.x; if(sa->v4->vec.xtotrct.xmax= sa->v4->vec.x-1-rt; else sa->totrct.xmax= sa->v4->vec.x; if(sa->v1->vec.y>0) sa->totrct.ymin= sa->v1->vec.y+1+rt; else sa->totrct.ymin= sa->v1->vec.y; if(sa->v2->vec.ytotrct.ymax= sa->v2->vec.y-1-rt; else sa->totrct.ymax= sa->v2->vec.y; /* for speedup */ sa->winx= sa->totrct.xmax-sa->totrct.xmin+1; sa->winy= sa->totrct.ymax-sa->totrct.ymin+1; } /* used for area initialize below */ static void region_subwindow(wmWindowManager *wm, wmWindow *win, ARegion *ar) { if(ar->flag & (RGN_FLAG_HIDDEN|RGN_FLAG_TOO_SMALL)) { if(ar->swinid) wm_subwindow_close(win, ar->swinid); ar->swinid= 0; } else if(ar->swinid==0) ar->swinid= wm_subwindow_open(win, &ar->winrct); else wm_subwindow_position(win, ar->swinid, &ar->winrct); } static void ed_default_handlers(wmWindowManager *wm, ListBase *handlers, int flag) { /* note, add-handler checks if it already exists */ // XXX it would be good to have boundbox checks for some of these... if(flag & ED_KEYMAP_UI) { /* user interface widgets */ UI_add_region_handlers(handlers); } if(flag & ED_KEYMAP_VIEW2D) { /* 2d-viewport handling+manipulation */ wmKeyMap *keymap= WM_keymap_find(wm->defaultconf, "View2D", 0, 0); WM_event_add_keymap_handler(handlers, keymap); } if(flag & ED_KEYMAP_MARKERS) { /* time-markers */ wmKeyMap *keymap= WM_keymap_find(wm->defaultconf, "Markers", 0, 0); WM_event_add_keymap_handler(handlers, keymap); // XXX need boundbox check urgently!!! } if(flag & ED_KEYMAP_ANIMATION) { /* frame changing and timeline operators (for time spaces) */ wmKeyMap *keymap= WM_keymap_find(wm->defaultconf, "Animation", 0, 0); WM_event_add_keymap_handler(handlers, keymap); } if(flag & ED_KEYMAP_FRAMES) { /* frame changing/jumping (for all spaces) */ wmKeyMap *keymap= WM_keymap_find(wm->defaultconf, "Frames", 0, 0); WM_event_add_keymap_handler(handlers, keymap); } if(flag & ED_KEYMAP_GPENCIL) { /* grease pencil */ wmKeyMap *keymap= WM_keymap_find(wm->defaultconf, "Grease Pencil", 0, 0); WM_event_add_keymap_handler(handlers, keymap); } if(flag & ED_KEYMAP_HEADER) { /* standard keymap for headers regions */ wmKeyMap *keymap= WM_keymap_find(wm->defaultconf, "Header", 0, 0); WM_event_add_keymap_handler(handlers, keymap); } } /* called in screen_refresh, or screens_init, also area size changes */ void ED_area_initialize(wmWindowManager *wm, wmWindow *win, ScrArea *sa) { ARegion *ar; rcti rect; /* set typedefinitions */ sa->type= BKE_spacetype_from_id(sa->spacetype); if(sa->type==NULL) { sa->butspacetype= sa->spacetype= SPACE_VIEW3D; sa->type= BKE_spacetype_from_id(sa->spacetype); } for(ar= sa->regionbase.first; ar; ar= ar->next) ar->type= BKE_regiontype_from_id(sa->type, ar->regiontype); /* area sizes */ area_calc_totrct(sa, win->sizex, win->sizey); /* clear all azones, add the area triange widgets */ area_azone_initialize(sa); /* region rect sizes */ rect= sa->totrct; region_rect_recursive(sa, sa->regionbase.first, &rect, 0); /* default area handlers */ ed_default_handlers(wm, &sa->handlers, sa->type->keymapflag); /* checks spacedata, adds own handlers */ if(sa->type->init) sa->type->init(wm, sa); /* region windows, default and own handlers */ for(ar= sa->regionbase.first; ar; ar= ar->next) { region_subwindow(wm, win, ar); if(ar->swinid) { /* default region handlers */ ed_default_handlers(wm, &ar->handlers, ar->type->keymapflag); if(ar->type->init) ar->type->init(wm, ar); } else { /* prevent uiblocks to run */ uiFreeBlocks(NULL, &ar->uiblocks); } } } /* externally called for floating regions like menus */ void ED_region_init(bContext *C, ARegion *ar) { // ARegionType *at= ar->type; /* refresh can be called before window opened */ region_subwindow(CTX_wm_manager(C), CTX_wm_window(C), ar); ar->winx= ar->winrct.xmax - ar->winrct.xmin + 1; ar->winy= ar->winrct.ymax - ar->winrct.ymin + 1; /* UI convention */ wmOrtho2(-0.01f, ar->winx-0.01f, -0.01f, ar->winy-0.01f); glLoadIdentity(); } void ED_region_toggle_hidden(bContext *C, ARegion *ar) { ScrArea *sa= CTX_wm_area(C); ar->flag ^= RGN_FLAG_HIDDEN; ar->v2d.flag &= ~V2D_IS_INITIALISED; /* XXX should become hide/unhide api? */ if(ar->flag & RGN_FLAG_HIDDEN) WM_event_remove_handlers(C, &ar->handlers); ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), sa); ED_area_tag_redraw(sa); } /* sa2 to sa1, we swap spaces for fullscreen to keep all allocated data */ /* area vertices were set */ void area_copy_data(ScrArea *sa1, ScrArea *sa2, int swap_space) { SpaceType *st; ARegion *ar; sa1->headertype= sa2->headertype; sa1->spacetype= sa2->spacetype; sa1->butspacetype= sa2->butspacetype; if(swap_space == 1) { SWAP(ListBase, sa1->spacedata, sa2->spacedata); /* exception: ensure preview is reset */ // if(sa1->spacetype==SPACE_VIEW3D) // XXX BIF_view3d_previewrender_free(sa1->spacedata.first); } else if (swap_space == 2) { BKE_spacedata_copylist(&sa1->spacedata, &sa2->spacedata); } else { BKE_spacedata_freelist(&sa1->spacedata); BKE_spacedata_copylist(&sa1->spacedata, &sa2->spacedata); } /* Note; SPACE_EMPTY is possible on new screens */ /* regions */ if(swap_space == 1) { SWAP(ListBase, sa1->regionbase, sa2->regionbase); } else { if(swap_space<2) { st= BKE_spacetype_from_id(sa1->spacetype); for(ar= sa1->regionbase.first; ar; ar= ar->next) BKE_area_region_free(st, ar); BLI_freelistN(&sa1->regionbase); } st= BKE_spacetype_from_id(sa2->spacetype); for(ar= sa2->regionbase.first; ar; ar= ar->next) { ARegion *newar= BKE_area_region_copy(st, ar); BLI_addtail(&sa1->regionbase, newar); } } } /* *********** Space switching code *********** */ void ED_area_swapspace(bContext *C, ScrArea *sa1, ScrArea *sa2) { ScrArea *tmp= MEM_callocN(sizeof(ScrArea), "addscrarea"); ED_area_exit(C, sa1); ED_area_exit(C, sa2); tmp->spacetype= sa1->spacetype; tmp->butspacetype= sa1->butspacetype; BKE_spacedata_copyfirst(&tmp->spacedata, &sa1->spacedata); area_copy_data(tmp, sa1, 2); area_copy_data(sa1, sa2, 0); area_copy_data(sa2, tmp, 0); ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), sa1); ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), sa2); BKE_screen_area_free(tmp); MEM_freeN(tmp); /* tell WM to refresh, cursor types etc */ WM_event_add_mousemove(C); ED_area_tag_redraw(sa1); ED_area_tag_refresh(sa1); ED_area_tag_redraw(sa2); ED_area_tag_refresh(sa2); } void ED_area_newspace(bContext *C, ScrArea *sa, int type) { if(sa->spacetype != type) { SpaceType *st; SpaceLink *slold; SpaceLink *sl; ED_area_exit(C, sa); st= BKE_spacetype_from_id(type); slold= sa->spacedata.first; sa->spacetype= type; sa->butspacetype= type; sa->type= st; /* check previously stored space */ for (sl= sa->spacedata.first; sl; sl= sl->next) if(sl->spacetype==type) break; /* old spacedata... happened during work on 2.50, remove */ if(sl && sl->regionbase.first==NULL) { st->free(sl); BLI_freelinkN(&sa->spacedata, sl); sl= NULL; } if (sl) { /* swap regions */ slold->regionbase= sa->regionbase; sa->regionbase= sl->regionbase; sl->regionbase.first= sl->regionbase.last= NULL; /* put in front of list */ BLI_remlink(&sa->spacedata, sl); BLI_addhead(&sa->spacedata, sl); } else { /* new space */ if(st) { sl= st->new(C); BLI_addhead(&sa->spacedata, sl); /* swap regions */ if(slold) slold->regionbase= sa->regionbase; sa->regionbase= sl->regionbase; sl->regionbase.first= sl->regionbase.last= NULL; } } ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), sa); /* tell WM to refresh, cursor types etc */ WM_event_add_mousemove(C); /*send space change notifyer*/ WM_event_add_notifier(C, NC_SPACE|ND_SPACE_CHANGED, sa); ED_area_tag_redraw(sa); ED_area_tag_refresh(sa); } } void ED_area_prevspace(bContext *C, ScrArea *sa) { SpaceLink *sl = (sa) ? sa->spacedata.first : CTX_wm_space_data(C); if(sl->next) { /* workaround for case of double prevspace, render window with a file browser on top of it */ if(sl->next->spacetype == SPACE_FILE && sl->next->next) ED_area_newspace(C, sa, sl->next->next->spacetype); else ED_area_newspace(C, sa, sl->next->spacetype); } else { ED_area_newspace(C, sa, SPACE_INFO); } ED_area_tag_redraw(sa); /*send space change notifyer*/ WM_event_add_notifier(C, NC_SPACE|ND_SPACE_CHANGED, sa); } static char *editortype_pup(void) { return( "Editor type:%t" "|3D View %x1" "|%l" "|Timeline %x15" "|Graph Editor %x2" "|DopeSheet %x12" "|NLA Editor %x13" "|%l" "|UV/Image Editor %x6" "|Video Sequence Editor %x8" "|Text Editor %x9" "|Node Editor %x16" "|Logic Editor %x17" "|%l" "|Properties %x4" "|Outliner %x3" "|User Preferences %x19" "|Info%x7" "|%l" "|File Browser %x5" "|%l" "|Console %x18" ); } static void spacefunc(struct bContext *C, void *arg1, void *arg2) { ED_area_newspace(C, CTX_wm_area(C), CTX_wm_area(C)->butspacetype); ED_area_tag_redraw(CTX_wm_area(C)); /*send space change notifyer*/ WM_event_add_notifier(C, NC_SPACE|ND_SPACE_CHANGED, CTX_wm_area(C)); } /* returns offset for next button in header */ int ED_area_header_switchbutton(const bContext *C, uiBlock *block, int yco) { ScrArea *sa= CTX_wm_area(C); uiBut *but; int xco= 8; but= uiDefIconTextButC(block, ICONTEXTROW, 0, ICON_VIEW3D, editortype_pup(), xco, yco, XIC+10, YIC, &(sa->butspacetype), 1.0, SPACEICONMAX, 0, 0, "Displays current editor type. " "Click for menu of available types"); uiButSetFunc(but, spacefunc, NULL, NULL); return xco + XIC + 14; } int ED_area_header_standardbuttons(const bContext *C, uiBlock *block, int yco) { ScrArea *sa= CTX_wm_area(C); int xco= 8; if (!sa->full) xco= ED_area_header_switchbutton(C, block, yco); uiBlockSetEmboss(block, UI_EMBOSSN); if (sa->flag & HEADER_NO_PULLDOWN) { uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, 0, ICON_DISCLOSURE_TRI_RIGHT, xco,yco,XIC,YIC-2, &(sa->flag), 0, 0, 0, 0, "Show pulldown menus"); } else { uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, 0, ICON_DISCLOSURE_TRI_DOWN, xco,yco,XIC,YIC-2, &(sa->flag), 0, 0, 0, 0, "Hide pulldown menus"); } uiBlockSetEmboss(block, UI_EMBOSS); return xco + XIC; } /************************ standard UI regions ************************/ void ED_region_panels(const bContext *C, ARegion *ar, int vertical, char *context, int contextnr) { ScrArea *sa= CTX_wm_area(C); uiStyle *style= U.uistyles.first; uiBlock *block; PanelType *pt; Panel *panel; View2D *v2d= &ar->v2d; View2DScrollers *scrollers; float col[3]; int xco, yco, x, y, miny=0, w, em, header, triangle, open, newcontext= 0; if(contextnr >= 0) newcontext= UI_view2d_tab_set(v2d, contextnr); if(vertical) { w= v2d->cur.xmax - v2d->cur.xmin; em= (ar->type->prefsizex)? 10: 20; } else { w= UI_PANEL_WIDTH; em= (ar->type->prefsizex)? 10: 20; } x= 0; y= -style->panelouter; /* create panels */ uiBeginPanels(C, ar); /* set view2d view matrix for scrolling (without scrollers) */ UI_view2d_view_ortho(C, v2d); for(pt= ar->type->paneltypes.first; pt; pt= pt->next) { /* verify context */ if(context) if(pt->context[0] && strcmp(context, pt->context) != 0) continue; /* draw panel */ if(pt->draw && (!pt->poll || pt->poll(C, pt))) { block= uiBeginBlock(C, ar, pt->idname, UI_EMBOSS); panel= uiBeginPanel(sa, ar, block, pt, &open); /* bad fixed values */ header= (pt->flag & PNL_NO_HEADER)? 0: 20; triangle= 22; if(vertical) y -= header; if(pt->draw_header && header && (open || vertical)) { /* for enabled buttons */ panel->layout= uiBlockLayout(block, UI_LAYOUT_HORIZONTAL, UI_LAYOUT_HEADER, triangle, header+style->panelspace, header, 1, style); pt->draw_header(C, panel); uiBlockLayoutResolve(block, &xco, &yco); panel->labelofs= xco - triangle; panel->layout= NULL; } if(open) { short panelContext; /* panel context can either be toolbar region or normal panels region */ if (ar->regiontype == RGN_TYPE_TOOLS) panelContext= UI_LAYOUT_TOOLBAR; else panelContext= UI_LAYOUT_PANEL; panel->layout= uiBlockLayout(block, UI_LAYOUT_VERTICAL, panelContext, style->panelspace, 0, w-2*style->panelspace, em, style); pt->draw(C, panel); uiBlockLayoutResolve(block, &xco, &yco); panel->layout= NULL; yco -= 2*style->panelspace; uiEndPanel(block, w, -yco); } else { yco= 0; uiEndPanel(block, w, 0); } uiEndBlock(C, block); if(vertical) { if(pt->flag & PNL_NO_HEADER) y += yco; else y += yco-style->panelouter; } else { x += w; miny= MIN2(y, yco-style->panelouter-header); } } } if(vertical) x += w; else y= miny; /* in case there are no panels */ if(x == 0 || y == 0) { x= UI_PANEL_WIDTH; y= UI_PANEL_WIDTH; } /* clear */ if (ar->type->regionid == RGN_TYPE_PREVIEW) UI_GetThemeColor3fv(TH_PREVIEW_BACK, col); else UI_GetThemeColor3fv(TH_BACK, col); glClearColor(col[0], col[1], col[2], 0.0); glClear(GL_COLOR_BUFFER_BIT); /* before setting the view */ if(vertical) { /* only allow scrolling in vertical direction */ v2d->keepofs |= V2D_LOCKOFS_X|V2D_KEEPOFS_Y; v2d->keepofs &= ~(V2D_LOCKOFS_Y|V2D_KEEPOFS_X); v2d->scroll |= V2D_SCROLL_HORIZONTAL_HIDE; v2d->scroll &= ~V2D_SCROLL_VERTICAL_HIDE; // don't jump back when panels close or hide if(!newcontext) y= MAX2(-y, -v2d->cur.ymin); else y= -y; } else { /* for now, allow scrolling in both directions (since layouts are optimised for vertical, * they often don't fit in horizontal layout) */ v2d->keepofs &= ~(V2D_LOCKOFS_X|V2D_LOCKOFS_Y|V2D_KEEPOFS_X|V2D_KEEPOFS_Y); //v2d->keepofs |= V2D_LOCKOFS_Y|V2D_KEEPOFS_X; //v2d->keepofs &= ~(V2D_LOCKOFS_X|V2D_KEEPOFS_Y); v2d->scroll |= V2D_SCROLL_VERTICAL_HIDE; v2d->scroll &= ~V2D_SCROLL_HORIZONTAL_HIDE; // don't jump back when panels close or hide if(!newcontext) x= MAX2(x, v2d->cur.xmax); y= -y; } // +V2D_SCROLL_HEIGHT is workaround to set the actual height UI_view2d_totRect_set(v2d, x+V2D_SCROLL_WIDTH, y+V2D_SCROLL_HEIGHT); /* set the view */ UI_view2d_view_ortho(C, v2d); /* this does the actual drawing! */ uiEndPanels(C, ar); /* restore view matrix */ UI_view2d_view_restore(C); /* scrollers */ scrollers= UI_view2d_scrollers_calc(C, v2d, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY); UI_view2d_scrollers_draw(C, v2d, scrollers); UI_view2d_scrollers_free(scrollers); } void ED_region_panels_init(wmWindowManager *wm, ARegion *ar) { wmKeyMap *keymap; // XXX quick hacks for files saved with 2.5 already (i.e. the builtin defaults file) // scrollbars for button regions ar->v2d.scroll |= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM); ar->v2d.scroll |= V2D_SCROLL_HORIZONTAL_HIDE; ar->v2d.scroll &= ~V2D_SCROLL_VERTICAL_HIDE; ar->v2d.keepzoom |= V2D_KEEPZOOM; // correctly initialised User-Prefs? if(!(ar->v2d.align & V2D_ALIGN_NO_POS_Y)) ar->v2d.flag &= ~V2D_IS_INITIALISED; UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_PANELS_UI, ar->winx, ar->winy); keymap= WM_keymap_find(wm->defaultconf, "View2D Buttons List", 0, 0); WM_event_add_keymap_handler(&ar->handlers, keymap); } void ED_region_header(const bContext *C, ARegion *ar) { uiStyle *style= U.uistyles.first; uiBlock *block; uiLayout *layout; HeaderType *ht; Header header = {0}; float col[3]; int maxco, xco, yco; /* clear */ if(ED_screen_area_active(C)) UI_GetThemeColor3fv(TH_HEADER, col); else UI_GetThemeColor3fv(TH_HEADERDESEL, col); glClearColor(col[0], col[1], col[2], 0.0); glClear(GL_COLOR_BUFFER_BIT); /* set view2d view matrix for scrolling (without scrollers) */ UI_view2d_view_ortho(C, &ar->v2d); xco= maxco= 8; yco= HEADERY-3; /* draw all headers types */ for(ht= ar->type->headertypes.first; ht; ht= ht->next) { block= uiBeginBlock(C, ar, "header buttons", UI_EMBOSS); layout= uiBlockLayout(block, UI_LAYOUT_HORIZONTAL, UI_LAYOUT_HEADER, xco, yco, HEADERY-6, 1, style); if(ht->draw) { header.type= ht; header.layout= layout; ht->draw(C, &header); /* for view2d */ xco= uiLayoutGetWidth(layout); if(xco > maxco) maxco= xco; } uiBlockLayoutResolve(block, &xco, &yco); /* for view2d */ if(xco > maxco) maxco= xco; uiEndBlock(C, block); uiDrawBlock(C, block); } /* always as last */ UI_view2d_totRect_set(&ar->v2d, maxco+XIC+80, ar->v2d.tot.ymax-ar->v2d.tot.ymin); /* restore view matrix? */ UI_view2d_view_restore(C); } void ED_region_header_init(ARegion *ar) { UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_HEADER, ar->winx, ar->winy); }