/** * $Id: * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. * * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ #include #include #include "MEM_guardedalloc.h" #include "BLI_blenlib.h" #include "BLI_arithb.h" #include "BLI_rand.h" #include "BKE_global.h" #include "BKE_screen.h" #include "BKE_utildefines.h" #include "ED_area.h" #include "ED_screen.h" #include "ED_screen_types.h" #include "WM_api.h" #include "WM_types.h" #include "wm_subwindow.h" #include "BIF_gl.h" #include "BIF_glutil.h" #include "UI_resources.h" #ifndef DISABLE_PYTHON #include "BPY_extern.h" #endif #include "screen_intern.h" /* general area and region code */ static void region_draw_emboss(ARegion *ar) { short winx, winy; winx= ar->winrct.xmax-ar->winrct.xmin; winy= ar->winrct.ymax-ar->winrct.ymin; /* set transp line */ glEnable( GL_BLEND ); glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); /* right */ glColor4ub(0,0,0, 50); sdrawline(winx, 0, winx, winy); /* bottom */ glColor4ub(0,0,0, 80); sdrawline(0, 0, winx, 0); /* top */ glColor4ub(255,255,255, 60); sdrawline(0, winy, winx, winy); /* left */ glColor4ub(255,255,255, 50); sdrawline(0, 0, 0, winy); glDisable( GL_BLEND ); } void ED_region_pixelspace(const bContext *C, ARegion *ar) { int width= ar->winrct.xmax-ar->winrct.xmin+1; int height= ar->winrct.ymax-ar->winrct.ymin+1; wmOrtho2(C->window, -0.375, (float)width-0.375, -0.375, (float)height-0.375); wmLoadIdentity(C->window); } void ED_region_do_listen(ARegion *ar, wmNotifier *note) { /* generic notes first */ switch(note->type) { case WM_NOTE_WINDOW_REDRAW: case WM_NOTE_AREA_REDRAW: case WM_NOTE_REGION_REDRAW: ar->do_draw= 1; break; case WM_NOTE_GESTURE_REDRAW: ar->do_draw= 1; break; case WM_NOTE_SCREEN_CHANGED: ar->do_draw= ar->do_refresh= 1; break; default: if(ar->type->listener) ar->type->listener(ar, note); } } /* only internal decoration, AZone for now */ void ED_area_do_draw(bContext *C, ScrArea *sa) { AZone *az; /* hrmf, screenspace for zones */ wm_subwindow_set(C->window, C->window->screen->mainwin); /* temporary viz for 'action corner' */ for(az= sa->actionzones.first; az; az= az->next) { glEnable( GL_BLEND ); glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); glColor4ub(0, 0, 0, 80); if(az->type==AZONE_TRI) sdrawtrifill(az->x1, az->y1, az->x2, az->y2); //if(az->type==AZONE_TRI) sdrawtri(az->x1, az->y1, az->x2, az->y2); glDisable( GL_BLEND ); } } void ED_region_do_draw(bContext *C, ARegion *ar) { ARegionType *at= ar->type; wm_subwindow_set(C->window, ar->swinid); if(ar->swinid && at->draw) { UI_SetTheme(C->area); at->draw(C, ar); UI_SetTheme(NULL); } else { float fac= 0.1*ar->swinid; fac= fac - (int)fac; glClearColor(0.5, fac, 1.0f-fac, 0.0); glClear(GL_COLOR_BUFFER_BIT); /* swapbuffers indicator */ fac= BLI_frand(); glColor3f(fac, fac, fac); glRecti(20, 2, 30, 12); region_draw_emboss(ar); } /* XXX test: add convention to end regions always in pixel space, for drawing of borders/gestures etc */ ED_region_pixelspace(C, ar); ar->do_draw= 0; } void ED_region_do_refresh(bContext *C, ARegion *ar) { ARegionType *at= ar->type; /* refresh can be called before window opened */ if(ar->swinid) wm_subwindow_set(C->window, ar->swinid); if (at->refresh) { at->refresh(C, ar); } ar->do_refresh= 0; } /* *************************************************************** */ static int rct_fits(rcti *rect, char dir, int size) { if(dir=='h') { return rect->xmax-rect->xmin - size; } else { // 'v' return rect->ymax-rect->ymin - size; } } static void region_rect_recursive(ARegion *ar, rcti *remainder) { if(ar==NULL) return; /* clear state flag first */ ar->flag &= ~RGN_FLAG_TOO_SMALL; if(ar->sizeminsize) ar->size= ar->minsize; /* hidden is user flag */ if(ar->flag & RGN_FLAG_HIDDEN); /* XXX floating area region, not handled yet here */ else if(ar->alignment == RGN_ALIGN_FLOAT); /* remainder is too small for any usage */ else if( rct_fits(remainder, 'v', 1)==0 || rct_fits(remainder, 'h', 1) < 0 ) { ar->flag |= RGN_FLAG_TOO_SMALL; } else if(ar->alignment==RGN_ALIGN_NONE) { /* typically last region */ ar->winrct= *remainder; BLI_init_rcti(remainder, 0, 0, 0, 0); } else if(ar->alignment==RGN_ALIGN_TOP || ar->alignment==RGN_ALIGN_BOTTOM) { if( rct_fits(remainder, 'v', ar->minsize) < 0 ) { ar->flag |= RGN_FLAG_TOO_SMALL; } else { int fac= rct_fits(remainder, 'v', ar->size); if(fac < 0 ) ar->size += fac; ar->winrct= *remainder; if(ar->alignment==RGN_ALIGN_TOP) { ar->winrct.ymin= ar->winrct.ymax - ar->size; remainder->ymax= ar->winrct.ymin-1; } else { ar->winrct.ymax= ar->winrct.ymin + ar->size; remainder->ymin= ar->winrct.ymax+1; } } } else if(ar->alignment==RGN_ALIGN_LEFT || ar->alignment==RGN_ALIGN_RIGHT) { if( rct_fits(remainder, 'h', ar->minsize) < 0 ) { ar->flag |= RGN_FLAG_TOO_SMALL; } else { int fac= rct_fits(remainder, 'h', ar->size); if(fac < 0 ) ar->size += fac; ar->winrct= *remainder; if(ar->alignment==RGN_ALIGN_RIGHT) { ar->winrct.xmin= ar->winrct.xmax - ar->size; remainder->xmax= ar->winrct.xmin-1; } else { ar->winrct.xmax= ar->winrct.xmin + ar->size; remainder->xmin= ar->winrct.xmax+1; } } } else { /* percentage subdiv*/ ar->winrct= *remainder; if(ar->alignment==RGN_ALIGN_HSPLIT) { ar->winrct.xmax= (remainder->xmin+remainder->xmax)/2; remainder->xmin= ar->winrct.xmax+1; } else { ar->winrct.ymax= (remainder->ymin+remainder->ymax)/2; remainder->ymin= ar->winrct.ymax+1; } } region_rect_recursive(ar->next, remainder); } static void area_calc_totrct(ScrArea *sa, int sizex, int sizey) { if(sa->v1->vec.x>0) sa->totrct.xmin= sa->v1->vec.x+1; else sa->totrct.xmin= sa->v1->vec.x; if(sa->v4->vec.xtotrct.xmax= sa->v4->vec.x-1; else sa->totrct.xmax= sa->v4->vec.x; if(sa->v1->vec.y>0) sa->totrct.ymin= sa->v1->vec.y+1; else sa->totrct.ymin= sa->v1->vec.y; if(sa->v2->vec.ytotrct.ymax= sa->v2->vec.y-1; else sa->totrct.ymax= sa->v2->vec.y; /* for speedup */ sa->winx= sa->totrct.xmax-sa->totrct.xmin+1; sa->winy= sa->totrct.ymax-sa->totrct.ymin+1; } #define AZONESPOT 12 void area_azone_initialize(ScrArea *sa) { AZone *az; if(sa->actionzones.first==NULL) { /* set action zones - should these actually be ARegions? With these we can easier check area hotzones */ /* (ton) for time being just area, ARegion split is not foreseen on user level */ az= (AZone *)MEM_callocN(sizeof(AZone), "actionzone"); BLI_addtail(&(sa->actionzones), az); az->type= AZONE_TRI; az->pos= AZONE_SW; az= (AZone *)MEM_callocN(sizeof(AZone), "actionzone"); BLI_addtail(&(sa->actionzones), az); az->type= AZONE_TRI; az->pos= AZONE_NE; } for(az= sa->actionzones.first; az; az= az->next) { if(az->pos==AZONE_SW) { az->x1= sa->v1->vec.x+1; az->y1= sa->v1->vec.y+1; az->x2= sa->v1->vec.x+AZONESPOT; az->y2= sa->v1->vec.y+AZONESPOT; } else if (az->pos==AZONE_NE) { az->x1= sa->v3->vec.x; az->y1= sa->v3->vec.y; az->x2= sa->v3->vec.x-AZONESPOT; az->y2= sa->v3->vec.y-AZONESPOT; } } } /* used for area and screen regions */ void ED_region_initialize(wmWindowManager *wm, wmWindow *win, ARegion *ar) { if(ar->flag & (RGN_FLAG_HIDDEN|RGN_FLAG_TOO_SMALL)) { if(ar->swinid) wm_subwindow_close(win, ar->swinid); ar->swinid= 0; } else if(ar->swinid==0) ar->swinid= wm_subwindow_open(win, &ar->winrct); else wm_subwindow_position(win, ar->swinid, &ar->winrct); } /* called in screen_refresh, or screens_init */ void ED_area_initialize(wmWindowManager *wm, wmWindow *win, ScrArea *sa) { ARegion *ar; rcti rect; /* set typedefinitions */ sa->type= BKE_spacetype_from_id(sa->spacetype); if(sa->type==NULL) { sa->spacetype= SPACE_VIEW3D; sa->type= BKE_spacetype_from_id(sa->spacetype); } area_calc_totrct(sa, win->sizex, win->sizey); /* regiontype callback, it should create/verify the amount of subregions with minsizes etc */ if(sa->type->init) sa->type->init(wm, sa); /* region rect sizes */ rect= sa->totrct; region_rect_recursive(sa->regionbase.first, &rect); /* region windows */ for(ar= sa->regionbase.first; ar; ar= ar->next) ED_region_initialize(wm, win, ar); area_azone_initialize(sa); } /* sa2 to sa1, we swap spaces for fullscreen to keep all allocated data */ /* area vertices were set */ void area_copy_data(ScrArea *sa1, ScrArea *sa2, int swap_space) { Panel *pa1, *pa2, *patab; ARegion *ar; sa1->headertype= sa2->headertype; sa1->spacetype= sa2->spacetype; if(swap_space) { SWAP(ListBase, sa1->spacedata, sa2->spacedata); /* exception: ensure preview is reset */ // if(sa1->spacetype==SPACE_VIEW3D) // XXX BIF_view3d_previewrender_free(sa1->spacedata.first); } else { BKE_spacedata_freelist(&sa1->spacedata); BKE_spacedata_copylist(&sa1->spacedata, &sa2->spacedata); } BLI_freelistN(&sa1->panels); BLI_duplicatelist(&sa1->panels, &sa2->panels); /* copy panel pointers */ for(pa1= sa1->panels.first; pa1; pa1= pa1->next) { patab= sa1->panels.first; pa2= sa2->panels.first; while(patab) { if( pa1->paneltab == pa2) { pa1->paneltab = patab; break; } patab= patab->next; pa2= pa2->next; } } /* regions */ BLI_freelistN(&sa1->regionbase); BLI_duplicatelist(&sa1->regionbase, &sa2->regionbase); for(ar= sa1->regionbase.first; ar; ar= ar->next) { ar->handlers.first= ar->handlers.last= NULL; ar->uiblocks.first= ar->uiblocks.last= NULL; ar->swinid= 0; } #ifndef DISABLE_PYTHON /* scripts */ BPY_free_scriptlink(&sa1->scriptlink); sa1->scriptlink= sa2->scriptlink; BPY_copy_scriptlink(&sa1->scriptlink); /* copies internal pointers */ #endif }